#include "il2cpp-config.h" #ifndef _MSC_VER # include #else # include #endif #include #include #include #include #include #include #include #include "codegen/il2cpp-codegen.h" #include "il2cpp-object-internals.h" template struct VirtFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct VirtFuncInvoker2 { typedef R (*Func)(void*, T1, T2, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct VirtFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct VirtActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct VirtFuncInvoker8 { typedef R (*Func)(void*, T1, T2, T3, T4, T5, T6, T7, T8, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, invokeData.method); } }; template struct GenericVirtFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct GenericVirtFuncInvoker2 { typedef R (*Func)(void*, T1, T2, const RuntimeMethod*); static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct InterfaceFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct InterfaceFuncInvoker2 { typedef R (*Func)(void*, T1, T2, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct InterfaceFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct GenericInterfaceFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct GenericInterfaceFuncInvoker2 { typedef R (*Func)(void*, T1, T2, const RuntimeMethod*); static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; // System.Action`1 struct Action_1_t551A279CEADCF6EEAE8FA2B1E1E757D0D15290D0; // System.Action`1 struct Action_1_tCBF754C290FAE894631BED8FD56E9E22C4C187F9; // System.Action`1 struct Action_1_t72B039F88BDD04A9A013812982859354EDA03D63; // System.Action`1 struct Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285; // System.Action`2 struct Action_2_t0DB6FD6F515527EAB552B690A291778C6F00D48C; // System.Action`2> struct Action_2_t93D9A2FE2A1A1E8453EFAE70181CB587FB14FBB4; // System.Action`2 struct Action_2_tAD3FD2CFE6F2B8404049F867BD190C4B64593314; // System.ArgumentException struct ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1; // System.ArgumentNullException struct ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD; // System.ArgumentOutOfRangeException struct ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA; // System.AsyncCallback struct AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4; // System.Attribute struct Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74; // System.Boolean[] struct BooleanU5BU5D_t192C7579715690E25BD5EFED47F3E0FC9DCB2040; // System.Byte[] struct ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821; // System.Char[] struct CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tC88A56872F7C79DBB9582D4F3FC22ED5D8E0B98B; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tBA5388DBB42BF620266F9A48E8B859BBBB224E25; // System.Collections.Generic.List`1 struct List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D; // System.Collections.Generic.List`1 struct List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E; // System.Collections.Generic.List`1 struct List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B; // System.Collections.Generic.List`1 struct List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7; // System.Collections.Generic.List`1 struct List_1_tD72B394EF1F4532C1F4227FD1A123F94D9DC0350; // System.Collections.Generic.List`1 struct List_1_tB67458CF79A63AEBABE2AB16CD6B1243462EAB96; // System.Collections.Generic.List`1 struct List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955; // System.Collections.IDictionary struct IDictionary_t1BD5C1546718A374EA8122FBD6C6EE45331E8CE7; // System.Collections.IEnumerator struct IEnumerator_t8789118187258CC88B77AFAC6315B5AF87D3E18A; // System.Delegate struct Delegate_t; // System.DelegateData struct DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE; // System.Delegate[] struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86; // System.Diagnostics.StackFrame[] struct StackFrameU5BU5D_t5075A2805A51162E94A9CF2F2881DC51B78EA80D; // System.Diagnostics.StackTrace struct StackTrace_tD5D45826A379D8DF0CFB2CA206D992EE718C7E99; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196; // System.Enum struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521; // System.Exception struct Exception_t; // System.Globalization.Calendar struct Calendar_tF55A785ACD277504CF0D2F2C6AD56F76C6E91BD5; // System.Globalization.CompareInfo struct CompareInfo_tB9A071DBC11AC00AF2EA2066D0C2AE1DCB1865D1; // System.Globalization.CultureData struct CultureData_tF43B080FFA6EB278F4F289BCDA3FB74B6C208ECD; // System.Globalization.CultureInfo struct CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F; // System.Globalization.DateTimeFormatInfo struct DateTimeFormatInfo_tF4BB3AA482C2F772D2A9022F78BF8727830FAF5F; // System.Globalization.NumberFormatInfo struct NumberFormatInfo_tFDF57037EBC5BC833D0A53EF0327B805994860A8; // System.Globalization.TextInfo struct TextInfo_t5F1E697CB6A7E5EC80F0DC3A968B9B4A70C291D8; // System.IAsyncResult struct IAsyncResult_t8E194308510B375B42432981AE5E7488C458D598; // System.Int32 struct Int32_t585191389E07734F19F3156FF88FB3EF4800D102; // System.IntPtr[] struct IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD; // System.NotImplementedException struct NotImplementedException_t8AD6EBE5FEDB0AEBECEE0961CF73C35B372EFFA4; // System.ObjectDisposedException struct ObjectDisposedException_tF68E471ECD1419AD7C51137B742837395F50B69A; // System.Object[] struct ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A; // System.Reflection.Binder struct Binder_t4D5CB06963501D32847C057B57157D6DC49CA759; // System.Reflection.MemberFilter struct MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381; // System.Reflection.MemberInfo struct MemberInfo_t; // System.Reflection.MethodBase struct MethodBase_t; // System.Reflection.MethodInfo struct MethodInfo_t; // System.Reflection.ParameterInfo struct ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB; // System.Runtime.InteropServices.MarshalAsAttribute struct MarshalAsAttribute_t1F5CB9960D7AD6C3305475C98A397BD0B9C64020; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770; // System.Single[] struct SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5; // System.String struct String_t; // System.String[] struct StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E; // System.Text.StringBuilder struct StringBuilder_t; // System.Type struct Type_t; // System.Type[] struct TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F; // System.Void struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017; // UnityEngine.AsyncOperation struct AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D; // UnityEngine.Camera struct Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34; // UnityEngine.Camera/CameraCallback struct CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0; // UnityEngine.Camera[] struct CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9; // UnityEngine.Color32[] struct Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983; // UnityEngine.Color[] struct ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399; // UnityEngine.Component struct Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621; // UnityEngine.ComputeBuffer struct ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5; // UnityEngine.Events.UnityAction`1 struct UnityAction_1_t95F46E5AC4F5A5CFAD850DDC188E2674CEAC6384; // UnityEngine.Events.UnityAction`2 struct UnityAction_2_t77680359D738D69E578F3A74D50CD3FA8D775A60; // UnityEngine.Events.UnityAction`2 struct UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305; // UnityEngine.Events.UnityAction`2 struct UnityAction_2_t6FF15ABDB8C2C9E1BB0E5A79FEDA471C0679D51F; // UnityEngine.GameObject struct GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F; // UnityEngine.Material struct Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598; // UnityEngine.MaterialPropertyBlock struct MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13; // UnityEngine.Material[] struct MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398; // UnityEngine.Matrix4x4[] struct Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9; // UnityEngine.Mesh struct Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C; // UnityEngine.Object struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0; // UnityEngine.Object[] struct ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9; // UnityEngine.Plane struct Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED; // UnityEngine.PropertyAttribute struct PropertyAttribute_t25BFFC093C9C96E3CCF4EAB36F5DC6F937B1FA54; // UnityEngine.RectTransform/ReapplyDrivenProperties struct ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D; // UnityEngine.Rect[] struct RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B; // UnityEngine.ReflectionProbe struct ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C; // UnityEngine.RenderTexture struct RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6; // UnityEngine.Renderer struct Renderer_t0556D67DD582620D1F495627EDE30D03284151F4; // UnityEngine.Rendering.BatchRendererGroup struct BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F; // UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling struct OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B; // UnityEngine.Rendering.BatchVisibility struct BatchVisibility_t56334E279A62622BD0640403186E9A1017CF3062; // UnityEngine.Rendering.CommandBuffer struct CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD; // UnityEngine.Rendering.ReflectionProbeBlendInfo[] struct ReflectionProbeBlendInfoU5BU5D_tDF9E6D40BFB7638253999D6F08C67661B4EA7578; // UnityEngine.Rendering.RenderPipeline struct RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B; // UnityEngine.Rendering.RenderPipelineAsset struct RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC; // UnityEngine.Rendering.SupportedRenderingFeatures struct SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097; // UnityEngine.RequireComponent struct RequireComponent_t07725D895B775D6ED768EF52D4EE326539BA65E1; // UnityEngine.Resolution[] struct ResolutionU5BU5D_t7B0EB2421A00B22819A02FE474A7F747845BED9A; // UnityEngine.ResourceRequest struct ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486; // UnityEngine.RuntimeInitializeOnLoadMethodAttribute struct RuntimeInitializeOnLoadMethodAttribute_t885895E16D3B9209752951C406B870126AA69D70; // UnityEngine.ScriptableObject struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734; // UnityEngine.Scripting.APIUpdating.MovedFromAttribute struct MovedFromAttribute_tE9A667A7698BEF9EA09BF23E4308CD1EC2099162; // UnityEngine.Scripting.PreserveAttribute struct PreserveAttribute_t864F9DAA4DBF2524206AD57CE51AEB955702AA3F; // UnityEngine.Serialization.FormerlySerializedAsAttribute struct FormerlySerializedAsAttribute_t31939F907F52C74DB25B51BB0064837BC15760AC; // UnityEngine.SerializeField struct SerializeField_t2C7845E4134D47F2D89267492CB6B955DC4787A5; // UnityEngine.Shader struct Shader_tE2731FF351B74AB4186897484FB01E000C1160CA; // UnityEngine.SkinnedMeshRenderer struct SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65; // UnityEngine.Sprite struct Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198; // UnityEngine.SystemInfo struct SystemInfo_t94EEC32D450B80C297412606B6221043013A55D9; // UnityEngine.TextAsset struct TextAsset_tEE9F5A28C3B564D6BA849C45C13192B9E0EF8D4E; // UnityEngine.Texture struct Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4; // UnityEngine.Texture2D struct Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C; // UnityEngine.Texture2DArray struct Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8; // UnityEngine.Texture2D[] struct Texture2DU5BU5D_tCAC03055C735C020BAFC218D55183CF03E74C1C9; // UnityEngine.Texture3D struct Texture3D_t041D3C554E80910E92D1EAAA85E0F70655FD66B4; // UnityEngine.TooltipAttribute struct TooltipAttribute_t92811DE0164DF2D722334584EBEEE3EF15AD5E6C; // UnityEngine.TouchScreenKeyboard struct TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90; // UnityEngine.TrackedReference struct TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107; // UnityEngine.Transform struct Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA; // UnityEngine.Transform/Enumerator struct Enumerator_t638F7B8050EF8C37413868F2AF7EA5E1D36123CC; // UnityEngine.Transform[] struct TransformU5BU5D_t4F5A1132877D8BA66ABC0A9A7FADA4E0237A7804; // UnityEngine.U2D.SpriteAtlas struct SpriteAtlas_t3CCE7E93E25959957EF61B2A875FEF42DAD8537A; // UnityEngine.UnityException struct UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28; // UnityEngine.Vector2[] struct Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6; // UnityEngine.Vector4[] struct Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66; IL2CPP_EXTERN_C RuntimeClass* Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* BuiltinRenderTextureType_t6ECEE9FF62E815D7ED640D057EEA84C0FD145D01_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Convert_t1C7A851BFB2F0782FD7F72F6AA1DCBB7B53A9C7E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Enumerator_t638F7B8050EF8C37413868F2AF7EA5E1D36123CC_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* FormatUsage_t117AE34283B21B51894E10162A58F65FBF9E4D83_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GC_tC1D7BD74E8F44ECCEF5CD2B5D84BFF9AAE02D01D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IDictionary_t1BD5C1546718A374EA8122FBD6C6EE45331E8CE7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IEnumerator_t8789118187258CC88B77AFAC6315B5AF87D3E18A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IntPtr_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* NotImplementedException_t8AD6EBE5FEDB0AEBECEE0961CF73C35B372EFFA4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ObjectDisposedException_tF68E471ECD1419AD7C51137B742837395F50B69A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* OnDemandRendering_t89F49EDBAFA9B757B97F0277A419BBC394B2FA19_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* SceneManager_t68A7070D2AD3860C3EE327C94F38270E49AFB489_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* StackTrace_tD5D45826A379D8DF0CFB2CA206D992EE718C7E99_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* StringBuilder_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* TextureFormat_t7C6B5101554065C47682E592D1E26079D4EC2DCE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* TouchScreenKeyboardType_tDD21D45735F3021BF4C6C7C1A660ABF03EBCE602_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Type_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* VertexAttributeFormat_tE6C8ECB044124F5BE97C3AA20DDFE9EDB0046F27_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C String_t* _stringLiteral0083B4F6CF99B88F9288EBBCF395C67CD3D3118E; IL2CPP_EXTERN_C String_t* _stringLiteral00EF2B8E68221FAF74DBBC035D6D2E05285D8BC8; IL2CPP_EXTERN_C String_t* _stringLiteral048B0CB1B94379C74E7E8C8EDE496E3EDBEA3386; IL2CPP_EXTERN_C String_t* _stringLiteral05A79F06CF3F67F726DAE68D18A2290F6C9A50C9; IL2CPP_EXTERN_C String_t* _stringLiteral07F2A108032A2CF5B4A6092E109443CDBDB8510F; IL2CPP_EXTERN_C String_t* _stringLiteral08534F33C201A45017B502E90A800F1B708EBCB3; IL2CPP_EXTERN_C String_t* _stringLiteral0D125FAD9C996770D0DE517A8E41DDF40D0A4789; IL2CPP_EXTERN_C String_t* _stringLiteral0DC7CFD3FA9B042651D2669DF9085C456B1DD55B; IL2CPP_EXTERN_C String_t* _stringLiteral1745B8350D479ECA1E6A138E3D4EEA836E2A4F2A; IL2CPP_EXTERN_C String_t* _stringLiteral1B3A04FC2D6DE26C460BBDB8A02F9EDDFE7423B8; IL2CPP_EXTERN_C String_t* _stringLiteral244FD1F981E250AFC403B22903BEC6E3FD55CE91; IL2CPP_EXTERN_C String_t* _stringLiteral264F39CC9BCB314C51EEFF1A9C09A4458087705F; IL2CPP_EXTERN_C String_t* _stringLiteral27E1A75FCE61F59FA727702B4506CD7A32BC7399; IL2CPP_EXTERN_C String_t* _stringLiteral2823080F12F2AD9A4C7CD5AB7A82C87188D398DF; IL2CPP_EXTERN_C String_t* _stringLiteral28ED3A797DA3C48C309A4EF792147F3C56CFEC40; IL2CPP_EXTERN_C String_t* _stringLiteral2FA169D43E3A5541775A437F1F1BF96AC6883F71; IL2CPP_EXTERN_C String_t* _stringLiteral30FA981B61585D6DE94376CB539A04A8A53C8580; IL2CPP_EXTERN_C String_t* _stringLiteral34311263DC7D181C312B472B1C780134C973B8A8; IL2CPP_EXTERN_C String_t* _stringLiteral34337AE3CA64AFEEBAFB7B2A01B02AF75A430A4D; IL2CPP_EXTERN_C String_t* _stringLiteral38A68AD6E21467B8D96BD56941DCDF9588DD49B7; IL2CPP_EXTERN_C String_t* _stringLiteral3A52CE780950D4D969792A2559CD519D7EE8C727; IL2CPP_EXTERN_C String_t* _stringLiteral4141ADD45A26459C4BD39909388482311F6FE29A; IL2CPP_EXTERN_C String_t* _stringLiteral42099B4AF021E53FD8FD4E056C2568D7C2E3FFA8; IL2CPP_EXTERN_C String_t* _stringLiteral4D996F1A7888A1A53518E5E7DDD888D89390AAE9; IL2CPP_EXTERN_C String_t* _stringLiteral4F3E3995189E71BE910459C08DC50FCA67726676; IL2CPP_EXTERN_C String_t* _stringLiteral50D86FCBE2ABB9A65B07323B311FF2296682029D; IL2CPP_EXTERN_C String_t* _stringLiteral52880991DA1DB864B111034A329AB3B53DE38A93; IL2CPP_EXTERN_C String_t* _stringLiteral56B746AB68C7038037DA048FD1D8D9DC29F517AF; IL2CPP_EXTERN_C String_t* _stringLiteral5AE2E81CD66AE9D80C39FE6BC134A6A79D6B97D8; IL2CPP_EXTERN_C String_t* _stringLiteral5E1FAEFEBCA2C780744CF670E527AE37E3B7757E; IL2CPP_EXTERN_C String_t* _stringLiteral6B0D31C0D563223024DA45691584643AC78C96E8; IL2CPP_EXTERN_C String_t* _stringLiteral6B9E46A07544A113622A5411CB74102B3592E676; IL2CPP_EXTERN_C String_t* _stringLiteral6CBB261B94BE10FFE6C81210FE77017E70722C33; IL2CPP_EXTERN_C String_t* _stringLiteral6D0D5876E6710EBB4F309B5AF01090CB97381D06; IL2CPP_EXTERN_C String_t* _stringLiteral708A87F4DFB107B2485D8951A5A68918EEB86446; IL2CPP_EXTERN_C String_t* _stringLiteral713B2D8D54AF9939A7F37A46B27B5814313F1F5E; IL2CPP_EXTERN_C String_t* _stringLiteral73EC8A0405E27836713EE88E3E326D2AA92FE921; IL2CPP_EXTERN_C String_t* _stringLiteral7E3361A5EEF0E652DAE2D80912DF7E79575B3EE3; IL2CPP_EXTERN_C String_t* _stringLiteral800CC47D20543F12B3DD331F9BB4BF01119DBDAB; IL2CPP_EXTERN_C String_t* _stringLiteral8432C24573F3F89FAD60802FE8EDDF1DA6315768; IL2CPP_EXTERN_C String_t* _stringLiteral85285330616F7B0F1C1DF9EC8B22E159DB00A838; IL2CPP_EXTERN_C String_t* _stringLiteral88183DF00AF0E5E0A9E5EC16F49C48213C875C54; IL2CPP_EXTERN_C String_t* _stringLiteral89A50E4F5CC89A3DCF37354A9F39B7C5D00DD0F2; IL2CPP_EXTERN_C String_t* _stringLiteral8EBE46A96CF07D0C59FD0EA5D564C1B5E0DC733A; IL2CPP_EXTERN_C String_t* _stringLiteral98245710D93C700D39C9F0DE93E5FB1DD32B5BF8; IL2CPP_EXTERN_C String_t* _stringLiteral99D4CF13E15C5B3CA0E530620FCE49ADD901E165; IL2CPP_EXTERN_C String_t* _stringLiteralADC83B19E793491B1C6EA0FD8B46CD9F32E592FC; IL2CPP_EXTERN_C String_t* _stringLiteralAE99A556DEC330256089E9CF73633238805C01D2; IL2CPP_EXTERN_C String_t* _stringLiteralB808770940FE0FD9F948A9E3A29D93CA9AF79472; IL2CPP_EXTERN_C String_t* _stringLiteralBD604D99E75E45D38BC7AC8FC714CDE0097D901F; IL2CPP_EXTERN_C String_t* _stringLiteralCECA32E904728D1645727CB2B9CDEAA153807D77; IL2CPP_EXTERN_C String_t* _stringLiteralD16E4C58CF049A6CC42E4A9AA7CEDB1CE1103E03; IL2CPP_EXTERN_C String_t* _stringLiteralD209853252A13F16BA73BC6F50428B283A3010AF; IL2CPP_EXTERN_C String_t* _stringLiteralD3BC9A378DAAA1DDDBA1B19C1AA641D3E9683C46; IL2CPP_EXTERN_C String_t* _stringLiteralD3FD53C52D30CDB029CBC791249A954CC8A039F0; IL2CPP_EXTERN_C String_t* _stringLiteralD65DFF2F89D985DD957E05C5F031753F76F1DFA1; IL2CPP_EXTERN_C String_t* _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709; IL2CPP_EXTERN_C String_t* _stringLiteralE30B3E3A92950F45BB98BC8CB2075D6FD210FE11; IL2CPP_EXTERN_C String_t* _stringLiteralE3C860B59D69BC50043DB34B30C13216CFE3CF57; IL2CPP_EXTERN_C String_t* _stringLiteralE4BE2DB7346B02EA0DDE5F28352644A9D470FD1B; IL2CPP_EXTERN_C String_t* _stringLiteralE540CDD1328B2B21E29A95405C301B9313B7C346; IL2CPP_EXTERN_C String_t* _stringLiteralE7064F0B80F61DBC65915311032D27BAA569AE2A; IL2CPP_EXTERN_C String_t* _stringLiteralEF9399EF10CEAB35F60B653ECC2E3A5D41F17059; IL2CPP_EXTERN_C String_t* _stringLiteralFF4B9F7DF0427C1EB1FAD117C889234A0314B61E; IL2CPP_EXTERN_C const RuntimeMethod* Action_1_Invoke_m8196A911FEFF1B1CCF99728FA4F31C74795B7BE2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Action_1__ctor_m3410995AC0E42939031462C4335B4BB5D6B65703_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Action_2_Invoke_mF869CA06F0E5E20E3F4324AC19C43EE97B3F8A00_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Array_Resize_TisCamera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_mCE881237B302626C51C8D9392D95A475C5771607_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* CameraProperties_GetCameraCullingPlane_mF12B28E5D0DED39216717B26BAFA3A204CD98235_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* CameraProperties_GetShadowCullingPlane_m59D2AD18CC32DFD00035BCAC76066B580C4ED1F8_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m39EC1025375AE03B2C9FC88BA4BB27D809190CDB_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m3FD4CE348D6810CBC5473E2C6F6B541208A7C490_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m7A6A9BAD5EF8E7FBE10C04F1126906FC03DCDA91_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_mC05DE67185C975DC5AB71B458A6B9BF78C87AE19_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m391A32788F0F745AE2F7B12AF376D1B54FFE911E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m6BB22A4C3529F9B5F75B7BFF81DDABCD93F31521_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m83123296A90C01EF11066F33AA07B6F8888A05E4_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mD246ECEE97D8007B9BB62AABD57CFD90FE65839A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_t56334E279A62622BD0640403186E9A1017CF3062_mB397E70D8182B23E8F1F1F3D18CC3EF2290AC0D6_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m79812A22661959D2B4F290958FD9C61E69528D28_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED_m9610FDE0388D2A14248C97656170DC5B83C8BA88_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_EnsureListElemCount_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m4EE2A5FCB65BD1C321E04D9395240BA3C8960B16_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_EnsureListElemCount_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m517B8B565800DD04CDDF3D371982901CA30989A7_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_EnsureListElemCount_TisRect_t35B976DE901B5423C11705E156938EA27AB402CE_m9343033CEDD5DE7C746AD404FFB108E6764E5E16_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_EnsureListElemCount_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m6D9ED231ED0447A2F052150AB0D941F42DBAC768_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_EnsureListElemCount_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_mF7355DD431B97E496368803405C5B38ECFEFD21B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_ExtractArrayFromListT_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_mB3DC2489548F13F8B086736BADDA862C4E3D8033_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_ExtractArrayFromListT_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m3F4D7A90A21AB7E2CB7C9415F454FB1AF1E92B4F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_ExtractArrayFromListT_TisRect_t35B976DE901B5423C11705E156938EA27AB402CE_mEE880C2303EA5E841312DE7B642D700A3D130721_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_ExtractArrayFromListT_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m6A40D1586BD6FFF3EE7AF506752D6D080C3A0C13_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_ExtractArrayFromListT_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_m853C6F703156A3DD8E35F6F207655A277145623B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* RenderPipeline_InternalRender_m3601304F718BEEDCC63FAC61AF865392A1B97159_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Renderer_GetMaterials_m0D0D3D457937442B7136E318FAADBDAD6A1E0A28_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Renderer_GetSharedMaterials_mB814ED92E8BDDA6E484EF58D6FE87C1140E2316A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ScriptableCullingParameters_GetCullingPlane_mA18B64C14443CAFD24A58060A76AFE55BB5DA146_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ScriptableCullingParameters_GetLayerCullingDistance_m921444B2ED20478C6A4F79BCA88289EA97A53852_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* SetupCoroutine_InvokeMoveNext_m9106BA4E8AE0E794B17F184F1021A53F1D071F31_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Shader_CheckPropertyIndex_mECA8A1E1DD1E483E9DD156273FA2AB407CF100FA_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Shader_ExtractGlobalFloatArray_m05567982FD164CD7B14DDC97F2CFF67E0FBA7F8B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Shader_ExtractGlobalMatrixArray_mC77E2FBA3E0E5285E58F187EA30F1E42BCA3C625_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Shader_ExtractGlobalVectorArray_m8C602323460F0AAE19135ECA460FDAED67C8B62B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Shader_FindPassTagValue_m284633DA2F70B956526BE4B4044AFEE67AA5DB73_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Shader_GetPropertyDefaultFloatValue_m8B64279E4FEE502D446CE91C875CA47C80962277_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Shader_GetPropertyDefaultVectorValue_m919E33753E58CA74CBEB1CA3B617AB19312A5B2C_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Shader_GetPropertyRangeLimits_mE336116ADEECCDF0FFE183E2CF197EBF0EEE988E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Shader_GetPropertyTextureDefaultName_m41B3FAD4323DD40EF37D75A9C59B909108FC2B57_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Shader_GetPropertyTextureDimension_mB7AD6DB9EB160248811C6D532243A53D2FF33EE2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Shader_SetGlobalFloatArray_m17B396ADAA2740C42092C790FAE3159CD96DBAA6_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Shader_SetGlobalMatrixArray_mD98B757921B8F2F40D017BA28D51D894FB0CA5E0_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Shader_SetGlobalVectorArray_mC7D6E525AB07A7EFF07F60F8B4528B2E7798B4A8_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* SpriteAtlasManager_Register_m2C324F6E122AF09D44E4EE3F8F024323663670D2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* StackTraceUtility_ExtractStringFromExceptionInternal_m1FB3D6414E31C313AC633A24653DA4B1FB59C975_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* SystemInfo_SupportsBlendingOnRenderTextureFormat_m0C713BDEAE26765437F5F90BBAEB3820CE88A598_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* SystemInfo_SupportsRenderTextureFormat_m74D259714A97501D28951CA48298D9F0AE3B5907_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* SystemInfo_SupportsTextureFormat_m1FCBD02367A45D11CAA6503715F3AAE24CA98B79_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* SystemInfo_SupportsVertexAttributeFormat_mB9EC5B53B4B000A4E3F84308D9381C977876025B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Texture2DArray_Internal_Create_m53A30DE93DCDA75588C999A967F8004AB0EE113F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_Apply_mCC17B1895AEB420CF75B1A50A62AB623C225A6C1_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_CreateExternalTexture_m292548AA116AA5176E8CA03AFBBC088E3B698DE4_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_GenerateAtlas_mA850247B011DCAD8A29C51B3B3C170F7DB3C49FC_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_GetPixelBilinear_m3E0E9A22A0989E99A7295BC6FE6999728F290A78_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_GetPixelBilinear_m66ABE9FF3BA0B835119F04880D80F79596B34DF2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_GetPixel_m57F166AE1F42E3FFB882C28D0241B2194B258ABF_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_GetPixel_m71EA79FE268858ECD782327F8854EF2C2B16B2CD_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_Internal_Create_mC33D3C13F046ADDAF417534E99A741FCF96538B1_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_LoadRawTextureData_m0331275D060EC3521BCCF84194FA35BBEEF767CB_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_LoadRawTextureData_m7F70DFFDBFA1E307A79838B94BC1A0438E063DFC_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_ReadPixels_m5664E184458C64BA89450F80F47705A2241E9BFE_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_Resize_m3A64BAF31DF4A82284B56C15614CE4FDA0785F7D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_Resize_m9B3D67DF42A47D5C573D084C080CEDA5E330A8D2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_SetPixel_m8BE87C152447B812D06CB894B3570269CC2DE7C3_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_SetPixel_m9027565ACB3CFE68ED2475761FDE3EF560600B38_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_SetPixels_mC768DC908606FE162BF77A8761AD3ED7BAC1612C_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Texture3D_Internal_Create_mCE8880719B54D2E8426234438DF2BA893B16CAA5_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Texture_set_dimension_mC2221B460AB7728D06B94DCE6B83FFA93ACF68E9_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Texture_set_height_m601E103C6E803353701370B161F992A5B0C89AB6_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Texture_set_width_m9E42C8B8ED703644B85F54D8DCFB51BF954F56DA_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Transform_Find_m673797B6329C2669A543904532ABA1680DA4EAD1_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_1_Invoke_m28278C6E83173B3BC3CBC240F14DD94D721E78C2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_2_Invoke_m3F07731E46F777E93F9D08DD46CEB7BDE625238A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_2_Invoke_m4E5A5335E63C942B335D047296080EB8DA73FB99_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeType* Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_0_0_0_var; IL2CPP_EXTERN_C const uint32_t BatchRendererGroup_InvokeOnPerformCulling_mE7F3139F1032B8B6160F5601BB55410609D0EF6E_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_com_FromNativeMethodDefinition_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_pinvoke_FromNativeMethodDefinition_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t CameraProperties_Equals_mB337807818FA5B1186271C11ED6BED966E5DFED2_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t CameraProperties_Equals_mD757026849E7166ED35F025EAF3ECF8AFEA01D09_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t CameraProperties_GetCameraCullingPlane_mF12B28E5D0DED39216717B26BAFA3A204CD98235_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t CameraProperties_GetHashCode_mC57BC84CD0C4C0FF93E501CFEC78F0DB1FF39AFA_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t CameraProperties_GetShadowCullingPlane_m59D2AD18CC32DFD00035BCAC76066B580C4ED1F8_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t CommandBuffer_Dispose_m8DC3E2F8552CCCFE67C139585E88F5BC1735BF1C_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t CommandBuffer_Dispose_m960A52C79A8B46920A321C0636F4EBED21E8AF68_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t CoreCameraValues_Equals_m63B9697F5C101FB73ADE5D36A768CD53D9EB0B51_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t LODParameters_Equals_m03754D13F85184E596AFBBCF6DA1EDB06CA58F6B_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t OnDemandRendering_GetRenderFrameInterval_m2A6D3ADB578BA19E153C6B049FC668975155EB27_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t OnDemandRendering__cctor_m00887F122A90C963B1B120117276E3BE3A0D258F_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t OnDemandRendering_get_renderFrameInterval_m5A12FB459D93296FBACCD6FD59EA27CD092A0132_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t OnPerformCulling_BeginInvoke_m8179E1CC4FD6B2858D0333578FCB43594551DAAD_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t RenderPipelineAsset_InternalCreatePipeline_m7FC3209A9640269E6E01FCBCC879E3FC36B23264_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t RenderPipelineAsset_OnDisable_m6DB5D6EE17E7CAEC1254135C61F4EB3E249FDD52_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t RenderPipelineAsset_OnValidate_m232856172D71149CC85645BE94902D01628A1A8E_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t RenderPipelineManager_CleanupRenderPipeline_m82AC5DAD81AE3B10147198B7C7CFAAD8AE528010_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t RenderPipelineManager_DoRenderLoop_Internal_mF16D72874EE44C297C2D0623933207B448BFCD32_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t RenderPipelineManager_GetCameras_m53602210E7576F801085A741B2068BEA0995433F_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t RenderPipelineManager_PrepareRenderPipeline_m4A4D5CD3B9803F6D92DBD7D245A3D925F9028CC7_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t RenderPipelineManager__cctor_m7B3FA781696A3B82639DA7705E02A4E0BD418421_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t RenderPipelineManager_get_currentPipeline_m07358604B9829E6C1EEDE94064729109D9259852UnityEngine_CoreModule2_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t RenderPipelineManager_get_currentPipeline_m07358604B9829E6C1EEDE94064729109D9259852_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t RenderPipelineManager_set_currentPipeline_mDCF377780787BD6CAB3BC9F4A04B01B478293B88UnityEngine_CoreModule2_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t RenderPipelineManager_set_currentPipeline_mDCF377780787BD6CAB3BC9F4A04B01B478293B88_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t RenderPipeline_Dispose_mFFDBE5963DA828BA99417035F8F6228535E0EAAB_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t RenderPipeline_InternalRender_m3601304F718BEEDCC63FAC61AF865392A1B97159_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t RenderTargetIdentifier_Equals_mB5F0CAF9B997DC7AE33D33CB48F434534326E9CD_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t RenderTargetIdentifier_ToString_mCFDB39041DD38EB31806B9DFE0A617E2F4034623_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Renderer_GetMaterials_m0D0D3D457937442B7136E318FAADBDAD6A1E0A28_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Renderer_GetSharedMaterials_mB814ED92E8BDDA6E484EF58D6FE87C1140E2316A_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Resolution_ToString_m42289CE0FC4ED41A9DC62B398F46F7954BC52F04_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Resources_LoadAll_mA3D4B21BEDA17DAD9D216D86EFE1187B879A7E18_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Resources_LoadAsync_m84A8016123793959F3152D009715F98646311D56_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Resources_Load_mDBE6B83A74A52A1A6F5A68F7E5BC112DBB81B3C1_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t SceneManager_Internal_ActiveSceneChanged_mE9AB93D6979594CFCED5B3696F727B7D5E6B25F5_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t SceneManager_Internal_SceneLoaded_m800F5F7F7B30D5206913EF65548FD7F8DE9EF718_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t SceneManager_Internal_SceneUnloaded_m32721E87A02DAC634DD4B9857092CC172EE8CB98_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t SceneManager_add_sceneLoaded_mB72463B21F0D89F168C58E994356298D0E38A4F7_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t SceneManager_remove_sceneLoaded_m894CC4AE20DC49FF43CF6B2A614877F50D707C92_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Scene_Equals_mD5738AF0B92757DED12A90F136716A5E2DDE3F54_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Screen_set_orientation_m05DB1DE805C1C916F7DFF8AA3CE0B53E2DE7743B_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ScriptableCullingParameters_Equals_mA9D6FDE1D691E461989197858871686AA0BFB739_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ScriptableCullingParameters_Equals_mFB5D9CE0FB089EC44A8487285EB4748522D60898_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ScriptableCullingParameters_GetCullingPlane_mA18B64C14443CAFD24A58060A76AFE55BB5DA146_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ScriptableCullingParameters_GetLayerCullingDistance_m921444B2ED20478C6A4F79BCA88289EA97A53852_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ScriptableCullingParameters__cctor_m3D1DDA0E0FACF810E53B8D17043970F1110890D3_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ScriptableObject__ctor_m6E2B3821A4A361556FC12E9B1C71E1D5DC002C5B_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ScriptableRenderContext_Equals_m0612225D9DC8BE5574C67738B9B185A05B306803_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ScriptableRenderContext_Equals_m239EBA23E760DDF7CC7112D3299D9B4CEA449683_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t SetupCoroutine_InvokeMember_m0F2AD1D817B8E221C0DCAB9A81DA8359B20A8EFB_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t SetupCoroutine_InvokeMoveNext_m9106BA4E8AE0E794B17F184F1021A53F1D071F31_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ShaderTagId_Equals_m7C6B4B00D502970BEDA5032CC9F791795B8C44EE_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ShaderTagId__cctor_mC73D6F5DE8D099CE53149E383ADF6B64F3EA763D_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Shader_CheckPropertyIndex_mECA8A1E1DD1E483E9DD156273FA2AB407CF100FA_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Shader_ExtractGlobalFloatArray_m05567982FD164CD7B14DDC97F2CFF67E0FBA7F8B_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Shader_ExtractGlobalMatrixArray_mC77E2FBA3E0E5285E58F187EA30F1E42BCA3C625_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Shader_ExtractGlobalVectorArray_m8C602323460F0AAE19135ECA460FDAED67C8B62B_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Shader_FindPassTagValue_m284633DA2F70B956526BE4B4044AFEE67AA5DB73_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Shader_GetPropertyDefaultFloatValue_m8B64279E4FEE502D446CE91C875CA47C80962277_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Shader_GetPropertyDefaultVectorValue_m919E33753E58CA74CBEB1CA3B617AB19312A5B2C_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Shader_GetPropertyRangeLimits_mE336116ADEECCDF0FFE183E2CF197EBF0EEE988E_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Shader_GetPropertyTextureDefaultName_m41B3FAD4323DD40EF37D75A9C59B909108FC2B57_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Shader_GetPropertyTextureDimension_mB7AD6DB9EB160248811C6D532243A53D2FF33EE2_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Shader_SetGlobalFloatArray_m17B396ADAA2740C42092C790FAE3159CD96DBAA6_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Shader_SetGlobalFloatArray_m3FBC628C38FEE8E1AA834BF37804E30E9412EBDD_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Shader_SetGlobalFloatArray_mD90F003C6B47CEF24C739B4069D42C3452FB9502_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Shader_SetGlobalMatrixArray_m6E0E4533E809D9298640CB950A34B74F2EB23846_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Shader_SetGlobalMatrixArray_mBD4D97D8042FD63970C395331FC8A429953147ED_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Shader_SetGlobalMatrixArray_mD98B757921B8F2F40D017BA28D51D894FB0CA5E0_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Shader_SetGlobalVectorArray_m83822C9305AFC915419898D4D9D6F0EE720D5E4F_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Shader_SetGlobalVectorArray_m8FB32F66DD342DBB54F65875C67E4E89713791E2_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Shader_SetGlobalVectorArray_mC7D6E525AB07A7EFF07F60F8B4528B2E7798B4A8_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Shader__ctor_m6D011DE6D578D5F19FBF7EAED326C7209C419E21_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t SphericalHarmonicsL2_Equals_mD5CEC114E1C53B65C9F7AD47BC625E5D817707CB_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t SpriteAtlasManager_PostRegisteredAtlas_m2FCA85EDC754279C0A90CC3AF5E12C3E8F6A61CB_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t SpriteAtlasManager_RequestAtlas_m792F61C44C634D9E8F1E15401C8CECB7A12F5DDE_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t SpriteAtlasManager__cctor_m826C9096AB53C9C6CFCF342FA9FDC345A726B6C6_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t SpriteAtlasManager_add_atlasRegistered_m6742D91F217B69CC2A65D80B5F25CFA372A1E2DA_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t SpriteAtlasManager_remove_atlasRegistered_m55564CC2797E687E4B966DC1797D059ABBB04051_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Sprite__ctor_m8559FBC54BD7CDA181B190797CC8AC6FB1310F9E_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t StackTraceUtility_ExtractFormattedStackTrace_m02A2ACEEF753617FAAA08B4EA840A49263901660_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t StackTraceUtility_ExtractStackTrace_mEDFB4ECA329B87BC7DF2AA3EF7F9A31DAC052DC0_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t StackTraceUtility_ExtractStringFromExceptionInternal_m1FB3D6414E31C313AC633A24653DA4B1FB59C975_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t StackTraceUtility_SetProjectFolder_m05FBBB2FF161F2F9F8551EB67D44B50F7CC98E21_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t StackTraceUtility__cctor_mDDEE2A2B6EBEDB75E0C28C81AFEDB1E9C372A165_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t SupportedRenderingFeatures_FallbackMixedLightingModeByRef_m91AC959EB7DD16F061466CF2123820AFA257BD76_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t SupportedRenderingFeatures_IsLightmapBakeTypeSupportedByRef_mE33A63BE6E3D6D4DF4B5584E4F451713DC776DB8_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t SupportedRenderingFeatures_IsLightmapBakeTypeSupported_mD21AC518EFAA0892131E4ADE0EBA1DA980937A61_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t SupportedRenderingFeatures_IsLightmapperSupportedByRef_m96E352A96F40887994AE8BA5F07BBB87D8A3E557_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t SupportedRenderingFeatures_IsLightmapsModeSupportedByRef_mAFD9EC8C77CF9874911FFC0C084FC161C27E9A13_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t SupportedRenderingFeatures_IsMixedLightingModeSupportedByRef_mE77416221A79F75F9EF7FD062AF9674264D1E069_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t SupportedRenderingFeatures_IsMixedLightingModeSupported_m22C3916FDD1308FCDD201651709ED3861DBC09AB_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t SupportedRenderingFeatures__cctor_m0AAC399710A8663753C069DDC8CAE61039630C40_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t SupportedRenderingFeatures_get_active_m2C2E65CE6B3B9197E71D6390B4CE3AF024EFC286_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t SupportedRenderingFeatures_set_active_m2E459FC4898691C6E729A5EC2D2B08A1733CDCC2_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t SystemInfo_IsValidEnumValue_m112F964C57B2311EA910CCA5CE0FFABFFF906740_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t SystemInfo_SupportsBlendingOnRenderTextureFormat_m0C713BDEAE26765437F5F90BBAEB3820CE88A598_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t SystemInfo_SupportsRenderTextureFormat_m74D259714A97501D28951CA48298D9F0AE3B5907_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t SystemInfo_SupportsTextureFormat_m1FCBD02367A45D11CAA6503715F3AAE24CA98B79_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t SystemInfo_SupportsVertexAttributeFormat_mB9EC5B53B4B000A4E3F84308D9381C977876025B_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Texture2DArray_Internal_Create_m53A30DE93DCDA75588C999A967F8004AB0EE113F_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Texture2DArray__ctor_m982669D0408998D2038575A421440A8D537D67E6_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Texture2DArray__ctor_mD92521FF6DA05FF47471B741DDC7E4D5B3C3F4E2_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Texture2DArray__ctor_mF94531ED3A27A6583DCACE742D6D6A56C3B1CB76_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Texture2D_Apply_mCC17B1895AEB420CF75B1A50A62AB623C225A6C1_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Texture2D_CreateExternalTexture_m292548AA116AA5176E8CA03AFBBC088E3B698DE4_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Texture2D_GenerateAtlas_mA850247B011DCAD8A29C51B3B3C170F7DB3C49FC_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Texture2D_GetPixelBilinear_m3E0E9A22A0989E99A7295BC6FE6999728F290A78_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Texture2D_GetPixelBilinear_m66ABE9FF3BA0B835119F04880D80F79596B34DF2_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Texture2D_GetPixel_m57F166AE1F42E3FFB882C28D0241B2194B258ABF_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Texture2D_GetPixel_m71EA79FE268858ECD782327F8854EF2C2B16B2CD_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Texture2D_Internal_Create_mC33D3C13F046ADDAF417534E99A741FCF96538B1_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Texture2D_LoadRawTextureData_m0331275D060EC3521BCCF84194FA35BBEEF767CB_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Texture2D_LoadRawTextureData_m7F70DFFDBFA1E307A79838B94BC1A0438E063DFC_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Texture2D_ReadPixels_m5664E184458C64BA89450F80F47705A2241E9BFE_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Texture2D_Resize_m3A64BAF31DF4A82284B56C15614CE4FDA0785F7D_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Texture2D_Resize_m9B3D67DF42A47D5C573D084C080CEDA5E330A8D2_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Texture2D_SetPixel_m8BE87C152447B812D06CB894B3570269CC2DE7C3_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Texture2D_SetPixel_m9027565ACB3CFE68ED2475761FDE3EF560600B38_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Texture2D_SetPixels_mC768DC908606FE162BF77A8761AD3ED7BAC1612C_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Texture2D__ctor_m01B7AF7873AA43495B8216926C1768FEDDF4CE64_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Texture2D__ctor_m0C86A87871AA8075791EF98499D34DA95ACB0E35_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Texture2D__ctor_m11E5D67EEE90F8C673E8E0E3A4C41FFE10FCC7EB_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Texture2D__ctor_m22561E039BC96019757E6B2427BE09734AE2C44A_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Texture2D__ctor_m25840EA9858514192E0E00B5D9CA27B83487903C_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Texture2D__ctor_m33959787D1B4602D4D0487F25660935182076C64_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Texture2D__ctor_mB33D5D6E83136BF8A42D2628405B10BE0889F439_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Texture2D__ctor_mD7A145588D9FEBCF1B435351E0A986174CFC0266_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Texture3D_Internal_Create_mCE8880719B54D2E8426234438DF2BA893B16CAA5_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Texture3D__ctor_m080D4201C72C73ECB718F44491858309CDCCBF40_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Texture3D__ctor_m13ADB707E9EA6970AE5D6A5DDF8A5DAAD88DD2B0_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Texture3D__ctor_m9FB382B0BC5C568B195C9E27E7BCA34C108F5FF7_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Texture_CreateNonReadableException_m66E69BE853119A5A9FE2C27EA788B62BF7CFE34D_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Texture_ValidateFormat_m23ED49E24864EE9D1C4EF775002A91EE049561B1_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Texture_ValidateFormat_mA62E75B693BFABECB7CB732C165139B8492DE0ED_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Texture__cctor_m63D3A3E79E62355737DCF71786623D516FAA07E1_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Texture__ctor_m19850F4654F76731DD82B99217AD5A2EB6974C6C_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Texture_set_dimension_mC2221B460AB7728D06B94DCE6B83FFA93ACF68E9_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Texture_set_height_m601E103C6E803353701370B161F992A5B0C89AB6_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Texture_set_width_m9E42C8B8ED703644B85F54D8DCFB51BF954F56DA_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Time_get_captureFramerate_m35982F94F178494B6D41DD531F051E7A0C7FC531_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t TouchScreenKeyboard_Destroy_m916AE9DA740DBD435A5EDD93C6BC55CCEC8310C3_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t TouchScreenKeyboard_Open_m21580888577F12AF5B9E1DCADED68BD830DA1BF8_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t TouchScreenKeyboard_Open_mF795EEBFEF7DF5E5418CF2BACA02D1C62291B93A_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t TouchScreenKeyboard__ctor_mDF71D45DC0F867825BEB1CDF728927FBB0E07F86_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t TrackedReference_Equals_mB1E157BE74CB5240DA6C4D3A38047A015B067C20_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t TrackedReference_op_Equality_m6176AA0B99576B1734E9A9D7DDA0A27ECACBAA96_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Transform_Find_m673797B6329C2669A543904532ABA1680DA4EAD1_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Transform_GetEnumerator_mE98B6C5F644AE362EC1D58C10506327D6A5878FC_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Transform_LookAt_m3EC94482B2585FE03AEEDF90325A1F0B9A84960E_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Transform_LookAt_mCC894F5AA3C0EBBCBFAF883232E3DB4DA4990739_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Transform_LookAt_mF2738B4AB464ABFB85D16BEB121808F6C73D669B_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Transform_RotateAround_m433D292B2A38A5A4DEC7DCAE0A8BEAC5C3B2D1DD_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Transform_Rotate_m3424566A0D19A1487AE3A82B08C47F2A2D2A26CB_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Transform_Translate_m91072CBFB456E51FC3435D890E3F7E6A04F4BABD_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Transform_Translate_mB8C4818A228496C1ADD6C2CA5895D765C94A2EF5_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Transform_get_forward_m0BE1E88B86049ADA39391C3ACED2314A624BC67F_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Transform_get_right_mC32CE648E98D3D4F62F897A2751EE567C7C0CFB0_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Transform_get_up_m3E443F6EB278D547946E80D77065A871BEEEE282_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Transform_set_eulerAngles_m4B2B374C0B089A7ED0B522A3A4C56FA868992685_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Transform_set_forward_m02858E8B3313B27174B19E9113F24EF25FBCEC7F_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Transform_set_localEulerAngles_mC5E92A989DD8B2E7B854F9D84B528A34AEAA1A17_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Transform_set_parent_m65B8E4660B2C554069C57A957D9E55FECA7AA73E_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Transform_set_right_mD126BB179CF8EB170AEDE544DE19F559ACBF839B_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Transform_set_up_m05A833821812AF78009A8EFB949C4EFC8087C46A_MetadataUsageId; struct BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F;; struct BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshaled_pinvoke; struct BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshaled_pinvoke;; struct CultureData_tF43B080FFA6EB278F4F289BCDA3FB74B6C208ECD_marshaled_com; struct CultureData_tF43B080FFA6EB278F4F289BCDA3FB74B6C208ECD_marshaled_pinvoke; struct CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F_marshaled_com; struct CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F_marshaled_pinvoke; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct Exception_t_marshaled_com; struct Exception_t_marshaled_pinvoke; struct ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821; struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86; struct ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A; struct ParameterInfoU5BU5D_t9F6F38E4A0B0A78E2F463D1B2C0031716CA7A694; struct ParameterModifierU5BU5D_t63EC46F14F048DC9EF6BF1362E8AEBEA1A05A5EA; struct SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5; struct StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E; struct CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9; struct Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983; struct ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399; struct MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398; struct Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9; struct ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9; struct RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B; struct ResolutionU5BU5D_t7B0EB2421A00B22819A02FE474A7F747845BED9A; struct Texture2DU5BU5D_tCAC03055C735C020BAFC218D55183CF03E74C1C9; struct TransformU5BU5D_t4F5A1132877D8BA66ABC0A9A7FADA4E0237A7804; struct Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6; struct Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Object struct Il2CppArrayBounds; // System.Array // System.Attribute struct Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 : public RuntimeObject { public: public: }; // System.Collections.Generic.List`1 struct List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E, ____items_1)); } inline SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* get__items_1() const { return ____items_1; } inline SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5** get_address_of__items_1() { return &____items_1; } inline void set__items_1(SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E_StaticFields, ____emptyArray_5)); } inline SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* get__emptyArray_5() const { return ____emptyArray_5; } inline SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B, ____items_1)); } inline MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* get__items_1() const { return ____items_1; } inline MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398** get_address_of__items_1() { return &____items_1; } inline void set__items_1(MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B_StaticFields, ____emptyArray_5)); } inline MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* get__emptyArray_5() const { return ____emptyArray_5; } inline MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7, ____items_1)); } inline Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* get__items_1() const { return ____items_1; } inline Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9** get_address_of__items_1() { return &____items_1; } inline void set__items_1(Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7_StaticFields, ____emptyArray_5)); } inline Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* get__emptyArray_5() const { return ____emptyArray_5; } inline Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_tD72B394EF1F4532C1F4227FD1A123F94D9DC0350 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_tD72B394EF1F4532C1F4227FD1A123F94D9DC0350, ____items_1)); } inline RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B* get__items_1() const { return ____items_1; } inline RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B** get_address_of__items_1() { return &____items_1; } inline void set__items_1(RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_tD72B394EF1F4532C1F4227FD1A123F94D9DC0350, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_tD72B394EF1F4532C1F4227FD1A123F94D9DC0350, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_tD72B394EF1F4532C1F4227FD1A123F94D9DC0350, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_tD72B394EF1F4532C1F4227FD1A123F94D9DC0350_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_tD72B394EF1F4532C1F4227FD1A123F94D9DC0350_StaticFields, ____emptyArray_5)); } inline RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B* get__emptyArray_5() const { return ____emptyArray_5; } inline RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_tB67458CF79A63AEBABE2AB16CD6B1243462EAB96 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items ReflectionProbeBlendInfoU5BU5D_tDF9E6D40BFB7638253999D6F08C67661B4EA7578* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_tB67458CF79A63AEBABE2AB16CD6B1243462EAB96, ____items_1)); } inline ReflectionProbeBlendInfoU5BU5D_tDF9E6D40BFB7638253999D6F08C67661B4EA7578* get__items_1() const { return ____items_1; } inline ReflectionProbeBlendInfoU5BU5D_tDF9E6D40BFB7638253999D6F08C67661B4EA7578** get_address_of__items_1() { return &____items_1; } inline void set__items_1(ReflectionProbeBlendInfoU5BU5D_tDF9E6D40BFB7638253999D6F08C67661B4EA7578* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_tB67458CF79A63AEBABE2AB16CD6B1243462EAB96, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_tB67458CF79A63AEBABE2AB16CD6B1243462EAB96, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_tB67458CF79A63AEBABE2AB16CD6B1243462EAB96, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_tB67458CF79A63AEBABE2AB16CD6B1243462EAB96_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray ReflectionProbeBlendInfoU5BU5D_tDF9E6D40BFB7638253999D6F08C67661B4EA7578* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_tB67458CF79A63AEBABE2AB16CD6B1243462EAB96_StaticFields, ____emptyArray_5)); } inline ReflectionProbeBlendInfoU5BU5D_tDF9E6D40BFB7638253999D6F08C67661B4EA7578* get__emptyArray_5() const { return ____emptyArray_5; } inline ReflectionProbeBlendInfoU5BU5D_tDF9E6D40BFB7638253999D6F08C67661B4EA7578** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(ReflectionProbeBlendInfoU5BU5D_tDF9E6D40BFB7638253999D6F08C67661B4EA7578* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955, ____items_1)); } inline Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* get__items_1() const { return ____items_1; } inline Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66** get_address_of__items_1() { return &____items_1; } inline void set__items_1(Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_StaticFields, ____emptyArray_5)); } inline Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* get__emptyArray_5() const { return ____emptyArray_5; } inline Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Diagnostics.StackFrame struct StackFrame_tD06959DD2B585E9BEB73C60AB5C110DE69F23A00 : public RuntimeObject { public: // System.Int32 System.Diagnostics.StackFrame::ilOffset int32_t ___ilOffset_1; // System.Int32 System.Diagnostics.StackFrame::nativeOffset int32_t ___nativeOffset_2; // System.Int64 System.Diagnostics.StackFrame::methodAddress int64_t ___methodAddress_3; // System.UInt32 System.Diagnostics.StackFrame::methodIndex uint32_t ___methodIndex_4; // System.Reflection.MethodBase System.Diagnostics.StackFrame::methodBase MethodBase_t * ___methodBase_5; // System.String System.Diagnostics.StackFrame::fileName String_t* ___fileName_6; // System.Int32 System.Diagnostics.StackFrame::lineNumber int32_t ___lineNumber_7; // System.Int32 System.Diagnostics.StackFrame::columnNumber int32_t ___columnNumber_8; // System.String System.Diagnostics.StackFrame::internalMethodName String_t* ___internalMethodName_9; public: inline static int32_t get_offset_of_ilOffset_1() { return static_cast(offsetof(StackFrame_tD06959DD2B585E9BEB73C60AB5C110DE69F23A00, ___ilOffset_1)); } inline int32_t get_ilOffset_1() const { return ___ilOffset_1; } inline int32_t* get_address_of_ilOffset_1() { return &___ilOffset_1; } inline void set_ilOffset_1(int32_t value) { ___ilOffset_1 = value; } inline static int32_t get_offset_of_nativeOffset_2() { return static_cast(offsetof(StackFrame_tD06959DD2B585E9BEB73C60AB5C110DE69F23A00, ___nativeOffset_2)); } inline int32_t get_nativeOffset_2() const { return ___nativeOffset_2; } inline int32_t* get_address_of_nativeOffset_2() { return &___nativeOffset_2; } inline void set_nativeOffset_2(int32_t value) { ___nativeOffset_2 = value; } inline static int32_t get_offset_of_methodAddress_3() { return static_cast(offsetof(StackFrame_tD06959DD2B585E9BEB73C60AB5C110DE69F23A00, ___methodAddress_3)); } inline int64_t get_methodAddress_3() const { return ___methodAddress_3; } inline int64_t* get_address_of_methodAddress_3() { return &___methodAddress_3; } inline void set_methodAddress_3(int64_t value) { ___methodAddress_3 = value; } inline static int32_t get_offset_of_methodIndex_4() { return static_cast(offsetof(StackFrame_tD06959DD2B585E9BEB73C60AB5C110DE69F23A00, ___methodIndex_4)); } inline uint32_t get_methodIndex_4() const { return ___methodIndex_4; } inline uint32_t* get_address_of_methodIndex_4() { return &___methodIndex_4; } inline void set_methodIndex_4(uint32_t value) { ___methodIndex_4 = value; } inline static int32_t get_offset_of_methodBase_5() { return static_cast(offsetof(StackFrame_tD06959DD2B585E9BEB73C60AB5C110DE69F23A00, ___methodBase_5)); } inline MethodBase_t * get_methodBase_5() const { return ___methodBase_5; } inline MethodBase_t ** get_address_of_methodBase_5() { return &___methodBase_5; } inline void set_methodBase_5(MethodBase_t * value) { ___methodBase_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___methodBase_5), (void*)value); } inline static int32_t get_offset_of_fileName_6() { return static_cast(offsetof(StackFrame_tD06959DD2B585E9BEB73C60AB5C110DE69F23A00, ___fileName_6)); } inline String_t* get_fileName_6() const { return ___fileName_6; } inline String_t** get_address_of_fileName_6() { return &___fileName_6; } inline void set_fileName_6(String_t* value) { ___fileName_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___fileName_6), (void*)value); } inline static int32_t get_offset_of_lineNumber_7() { return static_cast(offsetof(StackFrame_tD06959DD2B585E9BEB73C60AB5C110DE69F23A00, ___lineNumber_7)); } inline int32_t get_lineNumber_7() const { return ___lineNumber_7; } inline int32_t* get_address_of_lineNumber_7() { return &___lineNumber_7; } inline void set_lineNumber_7(int32_t value) { ___lineNumber_7 = value; } inline static int32_t get_offset_of_columnNumber_8() { return static_cast(offsetof(StackFrame_tD06959DD2B585E9BEB73C60AB5C110DE69F23A00, ___columnNumber_8)); } inline int32_t get_columnNumber_8() const { return ___columnNumber_8; } inline int32_t* get_address_of_columnNumber_8() { return &___columnNumber_8; } inline void set_columnNumber_8(int32_t value) { ___columnNumber_8 = value; } inline static int32_t get_offset_of_internalMethodName_9() { return static_cast(offsetof(StackFrame_tD06959DD2B585E9BEB73C60AB5C110DE69F23A00, ___internalMethodName_9)); } inline String_t* get_internalMethodName_9() const { return ___internalMethodName_9; } inline String_t** get_address_of_internalMethodName_9() { return &___internalMethodName_9; } inline void set_internalMethodName_9(String_t* value) { ___internalMethodName_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___internalMethodName_9), (void*)value); } }; // Native definition for P/Invoke marshalling of System.Diagnostics.StackFrame struct StackFrame_tD06959DD2B585E9BEB73C60AB5C110DE69F23A00_marshaled_pinvoke { int32_t ___ilOffset_1; int32_t ___nativeOffset_2; int64_t ___methodAddress_3; uint32_t ___methodIndex_4; MethodBase_t * ___methodBase_5; char* ___fileName_6; int32_t ___lineNumber_7; int32_t ___columnNumber_8; char* ___internalMethodName_9; }; // Native definition for COM marshalling of System.Diagnostics.StackFrame struct StackFrame_tD06959DD2B585E9BEB73C60AB5C110DE69F23A00_marshaled_com { int32_t ___ilOffset_1; int32_t ___nativeOffset_2; int64_t ___methodAddress_3; uint32_t ___methodIndex_4; MethodBase_t * ___methodBase_5; Il2CppChar* ___fileName_6; int32_t ___lineNumber_7; int32_t ___columnNumber_8; Il2CppChar* ___internalMethodName_9; }; // System.Diagnostics.StackTrace struct StackTrace_tD5D45826A379D8DF0CFB2CA206D992EE718C7E99 : public RuntimeObject { public: // System.Diagnostics.StackFrame[] System.Diagnostics.StackTrace::frames StackFrameU5BU5D_t5075A2805A51162E94A9CF2F2881DC51B78EA80D* ___frames_1; // System.Diagnostics.StackTrace[] System.Diagnostics.StackTrace::captured_traces StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_2; // System.Boolean System.Diagnostics.StackTrace::debug_info bool ___debug_info_3; public: inline static int32_t get_offset_of_frames_1() { return static_cast(offsetof(StackTrace_tD5D45826A379D8DF0CFB2CA206D992EE718C7E99, ___frames_1)); } inline StackFrameU5BU5D_t5075A2805A51162E94A9CF2F2881DC51B78EA80D* get_frames_1() const { return ___frames_1; } inline StackFrameU5BU5D_t5075A2805A51162E94A9CF2F2881DC51B78EA80D** get_address_of_frames_1() { return &___frames_1; } inline void set_frames_1(StackFrameU5BU5D_t5075A2805A51162E94A9CF2F2881DC51B78EA80D* value) { ___frames_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___frames_1), (void*)value); } inline static int32_t get_offset_of_captured_traces_2() { return static_cast(offsetof(StackTrace_tD5D45826A379D8DF0CFB2CA206D992EE718C7E99, ___captured_traces_2)); } inline StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* get_captured_traces_2() const { return ___captured_traces_2; } inline StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196** get_address_of_captured_traces_2() { return &___captured_traces_2; } inline void set_captured_traces_2(StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* value) { ___captured_traces_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_2), (void*)value); } inline static int32_t get_offset_of_debug_info_3() { return static_cast(offsetof(StackTrace_tD5D45826A379D8DF0CFB2CA206D992EE718C7E99, ___debug_info_3)); } inline bool get_debug_info_3() const { return ___debug_info_3; } inline bool* get_address_of_debug_info_3() { return &___debug_info_3; } inline void set_debug_info_3(bool value) { ___debug_info_3 = value; } }; struct StackTrace_tD5D45826A379D8DF0CFB2CA206D992EE718C7E99_StaticFields { public: // System.Boolean System.Diagnostics.StackTrace::isAotidSet bool ___isAotidSet_4; // System.String System.Diagnostics.StackTrace::aotid String_t* ___aotid_5; public: inline static int32_t get_offset_of_isAotidSet_4() { return static_cast(offsetof(StackTrace_tD5D45826A379D8DF0CFB2CA206D992EE718C7E99_StaticFields, ___isAotidSet_4)); } inline bool get_isAotidSet_4() const { return ___isAotidSet_4; } inline bool* get_address_of_isAotidSet_4() { return &___isAotidSet_4; } inline void set_isAotidSet_4(bool value) { ___isAotidSet_4 = value; } inline static int32_t get_offset_of_aotid_5() { return static_cast(offsetof(StackTrace_tD5D45826A379D8DF0CFB2CA206D992EE718C7E99_StaticFields, ___aotid_5)); } inline String_t* get_aotid_5() const { return ___aotid_5; } inline String_t** get_address_of_aotid_5() { return &___aotid_5; } inline void set_aotid_5(String_t* value) { ___aotid_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___aotid_5), (void*)value); } }; // System.Globalization.CultureInfo struct CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F : public RuntimeObject { public: // System.Boolean System.Globalization.CultureInfo::m_isReadOnly bool ___m_isReadOnly_3; // System.Int32 System.Globalization.CultureInfo::cultureID int32_t ___cultureID_4; // System.Int32 System.Globalization.CultureInfo::parent_lcid int32_t ___parent_lcid_5; // System.Int32 System.Globalization.CultureInfo::datetime_index int32_t ___datetime_index_6; // System.Int32 System.Globalization.CultureInfo::number_index int32_t ___number_index_7; // System.Int32 System.Globalization.CultureInfo::default_calendar_type int32_t ___default_calendar_type_8; // System.Boolean System.Globalization.CultureInfo::m_useUserOverride bool ___m_useUserOverride_9; // System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::numInfo NumberFormatInfo_tFDF57037EBC5BC833D0A53EF0327B805994860A8 * ___numInfo_10; // System.Globalization.DateTimeFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::dateTimeInfo DateTimeFormatInfo_tF4BB3AA482C2F772D2A9022F78BF8727830FAF5F * ___dateTimeInfo_11; // System.Globalization.TextInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::textInfo TextInfo_t5F1E697CB6A7E5EC80F0DC3A968B9B4A70C291D8 * ___textInfo_12; // System.String System.Globalization.CultureInfo::m_name String_t* ___m_name_13; // System.String System.Globalization.CultureInfo::englishname String_t* ___englishname_14; // System.String System.Globalization.CultureInfo::nativename String_t* ___nativename_15; // System.String System.Globalization.CultureInfo::iso3lang String_t* ___iso3lang_16; // System.String System.Globalization.CultureInfo::iso2lang String_t* ___iso2lang_17; // System.String System.Globalization.CultureInfo::win3lang String_t* ___win3lang_18; // System.String System.Globalization.CultureInfo::territory String_t* ___territory_19; // System.String[] System.Globalization.CultureInfo::native_calendar_names StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* ___native_calendar_names_20; // System.Globalization.CompareInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::compareInfo CompareInfo_tB9A071DBC11AC00AF2EA2066D0C2AE1DCB1865D1 * ___compareInfo_21; // System.Void* System.Globalization.CultureInfo::textinfo_data void* ___textinfo_data_22; // System.Int32 System.Globalization.CultureInfo::m_dataItem int32_t ___m_dataItem_23; // System.Globalization.Calendar System.Globalization.CultureInfo::calendar Calendar_tF55A785ACD277504CF0D2F2C6AD56F76C6E91BD5 * ___calendar_24; // System.Globalization.CultureInfo System.Globalization.CultureInfo::parent_culture CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * ___parent_culture_25; // System.Boolean System.Globalization.CultureInfo::constructed bool ___constructed_26; // System.Byte[] System.Globalization.CultureInfo::cached_serialized_form ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___cached_serialized_form_27; // System.Globalization.CultureData System.Globalization.CultureInfo::m_cultureData CultureData_tF43B080FFA6EB278F4F289BCDA3FB74B6C208ECD * ___m_cultureData_28; // System.Boolean System.Globalization.CultureInfo::m_isInherited bool ___m_isInherited_29; public: inline static int32_t get_offset_of_m_isReadOnly_3() { return static_cast(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___m_isReadOnly_3)); } inline bool get_m_isReadOnly_3() const { return ___m_isReadOnly_3; } inline bool* get_address_of_m_isReadOnly_3() { return &___m_isReadOnly_3; } inline void set_m_isReadOnly_3(bool value) { ___m_isReadOnly_3 = value; } inline static int32_t get_offset_of_cultureID_4() { return static_cast(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___cultureID_4)); } inline int32_t get_cultureID_4() const { return ___cultureID_4; } inline int32_t* get_address_of_cultureID_4() { return &___cultureID_4; } inline void set_cultureID_4(int32_t value) { ___cultureID_4 = value; } inline static int32_t get_offset_of_parent_lcid_5() { return static_cast(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___parent_lcid_5)); } inline int32_t get_parent_lcid_5() const { return ___parent_lcid_5; } inline int32_t* get_address_of_parent_lcid_5() { return &___parent_lcid_5; } inline void set_parent_lcid_5(int32_t value) { ___parent_lcid_5 = value; } inline static int32_t get_offset_of_datetime_index_6() { return static_cast(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___datetime_index_6)); } inline int32_t get_datetime_index_6() const { return ___datetime_index_6; } inline int32_t* get_address_of_datetime_index_6() { return &___datetime_index_6; } inline void set_datetime_index_6(int32_t value) { ___datetime_index_6 = value; } inline static int32_t get_offset_of_number_index_7() { return static_cast(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___number_index_7)); } inline int32_t get_number_index_7() const { return ___number_index_7; } inline int32_t* get_address_of_number_index_7() { return &___number_index_7; } inline void set_number_index_7(int32_t value) { ___number_index_7 = value; } inline static int32_t get_offset_of_default_calendar_type_8() { return static_cast(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___default_calendar_type_8)); } inline int32_t get_default_calendar_type_8() const { return ___default_calendar_type_8; } inline int32_t* get_address_of_default_calendar_type_8() { return &___default_calendar_type_8; } inline void set_default_calendar_type_8(int32_t value) { ___default_calendar_type_8 = value; } inline static int32_t get_offset_of_m_useUserOverride_9() { return static_cast(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___m_useUserOverride_9)); } inline bool get_m_useUserOverride_9() const { return ___m_useUserOverride_9; } inline bool* get_address_of_m_useUserOverride_9() { return &___m_useUserOverride_9; } inline void set_m_useUserOverride_9(bool value) { ___m_useUserOverride_9 = value; } inline static int32_t get_offset_of_numInfo_10() { return static_cast(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___numInfo_10)); } inline NumberFormatInfo_tFDF57037EBC5BC833D0A53EF0327B805994860A8 * get_numInfo_10() const { return ___numInfo_10; } inline NumberFormatInfo_tFDF57037EBC5BC833D0A53EF0327B805994860A8 ** get_address_of_numInfo_10() { return &___numInfo_10; } inline void set_numInfo_10(NumberFormatInfo_tFDF57037EBC5BC833D0A53EF0327B805994860A8 * value) { ___numInfo_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___numInfo_10), (void*)value); } inline static int32_t get_offset_of_dateTimeInfo_11() { return static_cast(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___dateTimeInfo_11)); } inline DateTimeFormatInfo_tF4BB3AA482C2F772D2A9022F78BF8727830FAF5F * get_dateTimeInfo_11() const { return ___dateTimeInfo_11; } inline DateTimeFormatInfo_tF4BB3AA482C2F772D2A9022F78BF8727830FAF5F ** get_address_of_dateTimeInfo_11() { return &___dateTimeInfo_11; } inline void set_dateTimeInfo_11(DateTimeFormatInfo_tF4BB3AA482C2F772D2A9022F78BF8727830FAF5F * value) { ___dateTimeInfo_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___dateTimeInfo_11), (void*)value); } inline static int32_t get_offset_of_textInfo_12() { return static_cast(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___textInfo_12)); } inline TextInfo_t5F1E697CB6A7E5EC80F0DC3A968B9B4A70C291D8 * get_textInfo_12() const { return ___textInfo_12; } inline TextInfo_t5F1E697CB6A7E5EC80F0DC3A968B9B4A70C291D8 ** get_address_of_textInfo_12() { return &___textInfo_12; } inline void set_textInfo_12(TextInfo_t5F1E697CB6A7E5EC80F0DC3A968B9B4A70C291D8 * value) { ___textInfo_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___textInfo_12), (void*)value); } inline static int32_t get_offset_of_m_name_13() { return static_cast(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___m_name_13)); } inline String_t* get_m_name_13() const { return ___m_name_13; } inline String_t** get_address_of_m_name_13() { return &___m_name_13; } inline void set_m_name_13(String_t* value) { ___m_name_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_name_13), (void*)value); } inline static int32_t get_offset_of_englishname_14() { return static_cast(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___englishname_14)); } inline String_t* get_englishname_14() const { return ___englishname_14; } inline String_t** get_address_of_englishname_14() { return &___englishname_14; } inline void set_englishname_14(String_t* value) { ___englishname_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___englishname_14), (void*)value); } inline static int32_t get_offset_of_nativename_15() { return static_cast(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___nativename_15)); } inline String_t* get_nativename_15() const { return ___nativename_15; } inline String_t** get_address_of_nativename_15() { return &___nativename_15; } inline void set_nativename_15(String_t* value) { ___nativename_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___nativename_15), (void*)value); } inline static int32_t get_offset_of_iso3lang_16() { return static_cast(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___iso3lang_16)); } inline String_t* get_iso3lang_16() const { return ___iso3lang_16; } inline String_t** get_address_of_iso3lang_16() { return &___iso3lang_16; } inline void set_iso3lang_16(String_t* value) { ___iso3lang_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___iso3lang_16), (void*)value); } inline static int32_t get_offset_of_iso2lang_17() { return static_cast(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___iso2lang_17)); } inline String_t* get_iso2lang_17() const { return ___iso2lang_17; } inline String_t** get_address_of_iso2lang_17() { return &___iso2lang_17; } inline void set_iso2lang_17(String_t* value) { ___iso2lang_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___iso2lang_17), (void*)value); } inline static int32_t get_offset_of_win3lang_18() { return static_cast(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___win3lang_18)); } inline String_t* get_win3lang_18() const { return ___win3lang_18; } inline String_t** get_address_of_win3lang_18() { return &___win3lang_18; } inline void set_win3lang_18(String_t* value) { ___win3lang_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___win3lang_18), (void*)value); } inline static int32_t get_offset_of_territory_19() { return static_cast(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___territory_19)); } inline String_t* get_territory_19() const { return ___territory_19; } inline String_t** get_address_of_territory_19() { return &___territory_19; } inline void set_territory_19(String_t* value) { ___territory_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___territory_19), (void*)value); } inline static int32_t get_offset_of_native_calendar_names_20() { return static_cast(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___native_calendar_names_20)); } inline StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* get_native_calendar_names_20() const { return ___native_calendar_names_20; } inline StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E** get_address_of_native_calendar_names_20() { return &___native_calendar_names_20; } inline void set_native_calendar_names_20(StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* value) { ___native_calendar_names_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___native_calendar_names_20), (void*)value); } inline static int32_t get_offset_of_compareInfo_21() { return static_cast(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___compareInfo_21)); } inline CompareInfo_tB9A071DBC11AC00AF2EA2066D0C2AE1DCB1865D1 * get_compareInfo_21() const { return ___compareInfo_21; } inline CompareInfo_tB9A071DBC11AC00AF2EA2066D0C2AE1DCB1865D1 ** get_address_of_compareInfo_21() { return &___compareInfo_21; } inline void set_compareInfo_21(CompareInfo_tB9A071DBC11AC00AF2EA2066D0C2AE1DCB1865D1 * value) { ___compareInfo_21 = value; Il2CppCodeGenWriteBarrier((void**)(&___compareInfo_21), (void*)value); } inline static int32_t get_offset_of_textinfo_data_22() { return static_cast(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___textinfo_data_22)); } inline void* get_textinfo_data_22() const { return ___textinfo_data_22; } inline void** get_address_of_textinfo_data_22() { return &___textinfo_data_22; } inline void set_textinfo_data_22(void* value) { ___textinfo_data_22 = value; } inline static int32_t get_offset_of_m_dataItem_23() { return static_cast(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___m_dataItem_23)); } inline int32_t get_m_dataItem_23() const { return ___m_dataItem_23; } inline int32_t* get_address_of_m_dataItem_23() { return &___m_dataItem_23; } inline void set_m_dataItem_23(int32_t value) { ___m_dataItem_23 = value; } inline static int32_t get_offset_of_calendar_24() { return static_cast(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___calendar_24)); } inline Calendar_tF55A785ACD277504CF0D2F2C6AD56F76C6E91BD5 * get_calendar_24() const { return ___calendar_24; } inline Calendar_tF55A785ACD277504CF0D2F2C6AD56F76C6E91BD5 ** get_address_of_calendar_24() { return &___calendar_24; } inline void set_calendar_24(Calendar_tF55A785ACD277504CF0D2F2C6AD56F76C6E91BD5 * value) { ___calendar_24 = value; Il2CppCodeGenWriteBarrier((void**)(&___calendar_24), (void*)value); } inline static int32_t get_offset_of_parent_culture_25() { return static_cast(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___parent_culture_25)); } inline CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * get_parent_culture_25() const { return ___parent_culture_25; } inline CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F ** get_address_of_parent_culture_25() { return &___parent_culture_25; } inline void set_parent_culture_25(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * value) { ___parent_culture_25 = value; Il2CppCodeGenWriteBarrier((void**)(&___parent_culture_25), (void*)value); } inline static int32_t get_offset_of_constructed_26() { return static_cast(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___constructed_26)); } inline bool get_constructed_26() const { return ___constructed_26; } inline bool* get_address_of_constructed_26() { return &___constructed_26; } inline void set_constructed_26(bool value) { ___constructed_26 = value; } inline static int32_t get_offset_of_cached_serialized_form_27() { return static_cast(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___cached_serialized_form_27)); } inline ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* get_cached_serialized_form_27() const { return ___cached_serialized_form_27; } inline ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821** get_address_of_cached_serialized_form_27() { return &___cached_serialized_form_27; } inline void set_cached_serialized_form_27(ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* value) { ___cached_serialized_form_27 = value; Il2CppCodeGenWriteBarrier((void**)(&___cached_serialized_form_27), (void*)value); } inline static int32_t get_offset_of_m_cultureData_28() { return static_cast(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___m_cultureData_28)); } inline CultureData_tF43B080FFA6EB278F4F289BCDA3FB74B6C208ECD * get_m_cultureData_28() const { return ___m_cultureData_28; } inline CultureData_tF43B080FFA6EB278F4F289BCDA3FB74B6C208ECD ** get_address_of_m_cultureData_28() { return &___m_cultureData_28; } inline void set_m_cultureData_28(CultureData_tF43B080FFA6EB278F4F289BCDA3FB74B6C208ECD * value) { ___m_cultureData_28 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_cultureData_28), (void*)value); } inline static int32_t get_offset_of_m_isInherited_29() { return static_cast(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F, ___m_isInherited_29)); } inline bool get_m_isInherited_29() const { return ___m_isInherited_29; } inline bool* get_address_of_m_isInherited_29() { return &___m_isInherited_29; } inline void set_m_isInherited_29(bool value) { ___m_isInherited_29 = value; } }; struct CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F_StaticFields { public: // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::invariant_culture_info CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * ___invariant_culture_info_0; // System.Object System.Globalization.CultureInfo::shared_table_lock RuntimeObject * ___shared_table_lock_1; // System.Globalization.CultureInfo System.Globalization.CultureInfo::default_current_culture CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * ___default_current_culture_2; // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentUICulture CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * ___s_DefaultThreadCurrentUICulture_33; // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentCulture CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * ___s_DefaultThreadCurrentCulture_34; // System.Collections.Generic.Dictionary`2 System.Globalization.CultureInfo::shared_by_number Dictionary_2_tC88A56872F7C79DBB9582D4F3FC22ED5D8E0B98B * ___shared_by_number_35; // System.Collections.Generic.Dictionary`2 System.Globalization.CultureInfo::shared_by_name Dictionary_2_tBA5388DBB42BF620266F9A48E8B859BBBB224E25 * ___shared_by_name_36; // System.Boolean System.Globalization.CultureInfo::IsTaiwanSku bool ___IsTaiwanSku_37; public: inline static int32_t get_offset_of_invariant_culture_info_0() { return static_cast(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F_StaticFields, ___invariant_culture_info_0)); } inline CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * get_invariant_culture_info_0() const { return ___invariant_culture_info_0; } inline CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F ** get_address_of_invariant_culture_info_0() { return &___invariant_culture_info_0; } inline void set_invariant_culture_info_0(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * value) { ___invariant_culture_info_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___invariant_culture_info_0), (void*)value); } inline static int32_t get_offset_of_shared_table_lock_1() { return static_cast(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F_StaticFields, ___shared_table_lock_1)); } inline RuntimeObject * get_shared_table_lock_1() const { return ___shared_table_lock_1; } inline RuntimeObject ** get_address_of_shared_table_lock_1() { return &___shared_table_lock_1; } inline void set_shared_table_lock_1(RuntimeObject * value) { ___shared_table_lock_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___shared_table_lock_1), (void*)value); } inline static int32_t get_offset_of_default_current_culture_2() { return static_cast(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F_StaticFields, ___default_current_culture_2)); } inline CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * get_default_current_culture_2() const { return ___default_current_culture_2; } inline CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F ** get_address_of_default_current_culture_2() { return &___default_current_culture_2; } inline void set_default_current_culture_2(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * value) { ___default_current_culture_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___default_current_culture_2), (void*)value); } inline static int32_t get_offset_of_s_DefaultThreadCurrentUICulture_33() { return static_cast(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F_StaticFields, ___s_DefaultThreadCurrentUICulture_33)); } inline CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * get_s_DefaultThreadCurrentUICulture_33() const { return ___s_DefaultThreadCurrentUICulture_33; } inline CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F ** get_address_of_s_DefaultThreadCurrentUICulture_33() { return &___s_DefaultThreadCurrentUICulture_33; } inline void set_s_DefaultThreadCurrentUICulture_33(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * value) { ___s_DefaultThreadCurrentUICulture_33 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultThreadCurrentUICulture_33), (void*)value); } inline static int32_t get_offset_of_s_DefaultThreadCurrentCulture_34() { return static_cast(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F_StaticFields, ___s_DefaultThreadCurrentCulture_34)); } inline CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * get_s_DefaultThreadCurrentCulture_34() const { return ___s_DefaultThreadCurrentCulture_34; } inline CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F ** get_address_of_s_DefaultThreadCurrentCulture_34() { return &___s_DefaultThreadCurrentCulture_34; } inline void set_s_DefaultThreadCurrentCulture_34(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F * value) { ___s_DefaultThreadCurrentCulture_34 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultThreadCurrentCulture_34), (void*)value); } inline static int32_t get_offset_of_shared_by_number_35() { return static_cast(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F_StaticFields, ___shared_by_number_35)); } inline Dictionary_2_tC88A56872F7C79DBB9582D4F3FC22ED5D8E0B98B * get_shared_by_number_35() const { return ___shared_by_number_35; } inline Dictionary_2_tC88A56872F7C79DBB9582D4F3FC22ED5D8E0B98B ** get_address_of_shared_by_number_35() { return &___shared_by_number_35; } inline void set_shared_by_number_35(Dictionary_2_tC88A56872F7C79DBB9582D4F3FC22ED5D8E0B98B * value) { ___shared_by_number_35 = value; Il2CppCodeGenWriteBarrier((void**)(&___shared_by_number_35), (void*)value); } inline static int32_t get_offset_of_shared_by_name_36() { return static_cast(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F_StaticFields, ___shared_by_name_36)); } inline Dictionary_2_tBA5388DBB42BF620266F9A48E8B859BBBB224E25 * get_shared_by_name_36() const { return ___shared_by_name_36; } inline Dictionary_2_tBA5388DBB42BF620266F9A48E8B859BBBB224E25 ** get_address_of_shared_by_name_36() { return &___shared_by_name_36; } inline void set_shared_by_name_36(Dictionary_2_tBA5388DBB42BF620266F9A48E8B859BBBB224E25 * value) { ___shared_by_name_36 = value; Il2CppCodeGenWriteBarrier((void**)(&___shared_by_name_36), (void*)value); } inline static int32_t get_offset_of_IsTaiwanSku_37() { return static_cast(offsetof(CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F_StaticFields, ___IsTaiwanSku_37)); } inline bool get_IsTaiwanSku_37() const { return ___IsTaiwanSku_37; } inline bool* get_address_of_IsTaiwanSku_37() { return &___IsTaiwanSku_37; } inline void set_IsTaiwanSku_37(bool value) { ___IsTaiwanSku_37 = value; } }; // Native definition for P/Invoke marshalling of System.Globalization.CultureInfo struct CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F_marshaled_pinvoke { int32_t ___m_isReadOnly_3; int32_t ___cultureID_4; int32_t ___parent_lcid_5; int32_t ___datetime_index_6; int32_t ___number_index_7; int32_t ___default_calendar_type_8; int32_t ___m_useUserOverride_9; NumberFormatInfo_tFDF57037EBC5BC833D0A53EF0327B805994860A8 * ___numInfo_10; DateTimeFormatInfo_tF4BB3AA482C2F772D2A9022F78BF8727830FAF5F * ___dateTimeInfo_11; TextInfo_t5F1E697CB6A7E5EC80F0DC3A968B9B4A70C291D8 * ___textInfo_12; char* ___m_name_13; char* ___englishname_14; char* ___nativename_15; char* ___iso3lang_16; char* ___iso2lang_17; char* ___win3lang_18; char* ___territory_19; char** ___native_calendar_names_20; CompareInfo_tB9A071DBC11AC00AF2EA2066D0C2AE1DCB1865D1 * ___compareInfo_21; void* ___textinfo_data_22; int32_t ___m_dataItem_23; Calendar_tF55A785ACD277504CF0D2F2C6AD56F76C6E91BD5 * ___calendar_24; CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F_marshaled_pinvoke* ___parent_culture_25; int32_t ___constructed_26; Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27; CultureData_tF43B080FFA6EB278F4F289BCDA3FB74B6C208ECD_marshaled_pinvoke* ___m_cultureData_28; int32_t ___m_isInherited_29; }; // Native definition for COM marshalling of System.Globalization.CultureInfo struct CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F_marshaled_com { int32_t ___m_isReadOnly_3; int32_t ___cultureID_4; int32_t ___parent_lcid_5; int32_t ___datetime_index_6; int32_t ___number_index_7; int32_t ___default_calendar_type_8; int32_t ___m_useUserOverride_9; NumberFormatInfo_tFDF57037EBC5BC833D0A53EF0327B805994860A8 * ___numInfo_10; DateTimeFormatInfo_tF4BB3AA482C2F772D2A9022F78BF8727830FAF5F * ___dateTimeInfo_11; TextInfo_t5F1E697CB6A7E5EC80F0DC3A968B9B4A70C291D8 * ___textInfo_12; Il2CppChar* ___m_name_13; Il2CppChar* ___englishname_14; Il2CppChar* ___nativename_15; Il2CppChar* ___iso3lang_16; Il2CppChar* ___iso2lang_17; Il2CppChar* ___win3lang_18; Il2CppChar* ___territory_19; Il2CppChar** ___native_calendar_names_20; CompareInfo_tB9A071DBC11AC00AF2EA2066D0C2AE1DCB1865D1 * ___compareInfo_21; void* ___textinfo_data_22; int32_t ___m_dataItem_23; Calendar_tF55A785ACD277504CF0D2F2C6AD56F76C6E91BD5 * ___calendar_24; CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F_marshaled_com* ___parent_culture_25; int32_t ___constructed_26; Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27; CultureData_tF43B080FFA6EB278F4F289BCDA3FB74B6C208ECD_marshaled_com* ___m_cultureData_28; int32_t ___m_isInherited_29; }; // System.Reflection.Binder struct Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 : public RuntimeObject { public: public: }; // System.Reflection.MemberInfo struct MemberInfo_t : public RuntimeObject { public: public: }; // System.String struct String_t : public RuntimeObject { public: // System.Int32 System.String::m_stringLength int32_t ___m_stringLength_0; // System.Char System.String::m_firstChar Il2CppChar ___m_firstChar_1; public: inline static int32_t get_offset_of_m_stringLength_0() { return static_cast(offsetof(String_t, ___m_stringLength_0)); } inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; } inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; } inline void set_m_stringLength_0(int32_t value) { ___m_stringLength_0 = value; } inline static int32_t get_offset_of_m_firstChar_1() { return static_cast(offsetof(String_t, ___m_firstChar_1)); } inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; } inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; } inline void set_m_firstChar_1(Il2CppChar value) { ___m_firstChar_1 = value; } }; struct String_t_StaticFields { public: // System.String System.String::Empty String_t* ___Empty_5; public: inline static int32_t get_offset_of_Empty_5() { return static_cast(offsetof(String_t_StaticFields, ___Empty_5)); } inline String_t* get_Empty_5() const { return ___Empty_5; } inline String_t** get_address_of_Empty_5() { return &___Empty_5; } inline void set_Empty_5(String_t* value) { ___Empty_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value); } }; // System.Text.StringBuilder struct StringBuilder_t : public RuntimeObject { public: // System.Char[] System.Text.StringBuilder::m_ChunkChars CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* ___m_ChunkChars_0; // System.Text.StringBuilder System.Text.StringBuilder::m_ChunkPrevious StringBuilder_t * ___m_ChunkPrevious_1; // System.Int32 System.Text.StringBuilder::m_ChunkLength int32_t ___m_ChunkLength_2; // System.Int32 System.Text.StringBuilder::m_ChunkOffset int32_t ___m_ChunkOffset_3; // System.Int32 System.Text.StringBuilder::m_MaxCapacity int32_t ___m_MaxCapacity_4; public: inline static int32_t get_offset_of_m_ChunkChars_0() { return static_cast(offsetof(StringBuilder_t, ___m_ChunkChars_0)); } inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* get_m_ChunkChars_0() const { return ___m_ChunkChars_0; } inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2** get_address_of_m_ChunkChars_0() { return &___m_ChunkChars_0; } inline void set_m_ChunkChars_0(CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* value) { ___m_ChunkChars_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ChunkChars_0), (void*)value); } inline static int32_t get_offset_of_m_ChunkPrevious_1() { return static_cast(offsetof(StringBuilder_t, ___m_ChunkPrevious_1)); } inline StringBuilder_t * get_m_ChunkPrevious_1() const { return ___m_ChunkPrevious_1; } inline StringBuilder_t ** get_address_of_m_ChunkPrevious_1() { return &___m_ChunkPrevious_1; } inline void set_m_ChunkPrevious_1(StringBuilder_t * value) { ___m_ChunkPrevious_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ChunkPrevious_1), (void*)value); } inline static int32_t get_offset_of_m_ChunkLength_2() { return static_cast(offsetof(StringBuilder_t, ___m_ChunkLength_2)); } inline int32_t get_m_ChunkLength_2() const { return ___m_ChunkLength_2; } inline int32_t* get_address_of_m_ChunkLength_2() { return &___m_ChunkLength_2; } inline void set_m_ChunkLength_2(int32_t value) { ___m_ChunkLength_2 = value; } inline static int32_t get_offset_of_m_ChunkOffset_3() { return static_cast(offsetof(StringBuilder_t, ___m_ChunkOffset_3)); } inline int32_t get_m_ChunkOffset_3() const { return ___m_ChunkOffset_3; } inline int32_t* get_address_of_m_ChunkOffset_3() { return &___m_ChunkOffset_3; } inline void set_m_ChunkOffset_3(int32_t value) { ___m_ChunkOffset_3 = value; } inline static int32_t get_offset_of_m_MaxCapacity_4() { return static_cast(offsetof(StringBuilder_t, ___m_MaxCapacity_4)); } inline int32_t get_m_MaxCapacity_4() const { return ___m_MaxCapacity_4; } inline int32_t* get_address_of_m_MaxCapacity_4() { return &___m_MaxCapacity_4; } inline void set_m_MaxCapacity_4(int32_t value) { ___m_MaxCapacity_4 = value; } }; // System.ValueType struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF : public RuntimeObject { public: public: }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_com { }; // UnityEngine.Rendering.CameraEventUtils struct CameraEventUtils_t57B5974E504B130BFD48E40910BD0A5A3E4790BB : public RuntimeObject { public: public: }; // UnityEngine.Rendering.OnDemandRendering struct OnDemandRendering_t89F49EDBAFA9B757B97F0277A419BBC394B2FA19 : public RuntimeObject { public: public: }; struct OnDemandRendering_t89F49EDBAFA9B757B97F0277A419BBC394B2FA19_StaticFields { public: // System.Int32 UnityEngine.Rendering.OnDemandRendering::m_RenderFrameInterval int32_t ___m_RenderFrameInterval_0; public: inline static int32_t get_offset_of_m_RenderFrameInterval_0() { return static_cast(offsetof(OnDemandRendering_t89F49EDBAFA9B757B97F0277A419BBC394B2FA19_StaticFields, ___m_RenderFrameInterval_0)); } inline int32_t get_m_RenderFrameInterval_0() const { return ___m_RenderFrameInterval_0; } inline int32_t* get_address_of_m_RenderFrameInterval_0() { return &___m_RenderFrameInterval_0; } inline void set_m_RenderFrameInterval_0(int32_t value) { ___m_RenderFrameInterval_0 = value; } }; // UnityEngine.Rendering.RenderPipeline struct RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B : public RuntimeObject { public: // System.Boolean UnityEngine.Rendering.RenderPipeline::k__BackingField bool ___U3CdisposedU3Ek__BackingField_0; public: inline static int32_t get_offset_of_U3CdisposedU3Ek__BackingField_0() { return static_cast(offsetof(RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B, ___U3CdisposedU3Ek__BackingField_0)); } inline bool get_U3CdisposedU3Ek__BackingField_0() const { return ___U3CdisposedU3Ek__BackingField_0; } inline bool* get_address_of_U3CdisposedU3Ek__BackingField_0() { return &___U3CdisposedU3Ek__BackingField_0; } inline void set_U3CdisposedU3Ek__BackingField_0(bool value) { ___U3CdisposedU3Ek__BackingField_0 = value; } }; // UnityEngine.Rendering.RenderPipelineManager struct RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC : public RuntimeObject { public: public: }; struct RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields { public: // UnityEngine.Rendering.RenderPipelineAsset UnityEngine.Rendering.RenderPipelineManager::s_CurrentPipelineAsset RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * ___s_CurrentPipelineAsset_0; // UnityEngine.Camera[] UnityEngine.Rendering.RenderPipelineManager::s_Cameras CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* ___s_Cameras_1; // System.Int32 UnityEngine.Rendering.RenderPipelineManager::s_CameraCapacity int32_t ___s_CameraCapacity_2; // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineManager::k__BackingField RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * ___U3CcurrentPipelineU3Ek__BackingField_3; public: inline static int32_t get_offset_of_s_CurrentPipelineAsset_0() { return static_cast(offsetof(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields, ___s_CurrentPipelineAsset_0)); } inline RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * get_s_CurrentPipelineAsset_0() const { return ___s_CurrentPipelineAsset_0; } inline RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC ** get_address_of_s_CurrentPipelineAsset_0() { return &___s_CurrentPipelineAsset_0; } inline void set_s_CurrentPipelineAsset_0(RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * value) { ___s_CurrentPipelineAsset_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_CurrentPipelineAsset_0), (void*)value); } inline static int32_t get_offset_of_s_Cameras_1() { return static_cast(offsetof(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields, ___s_Cameras_1)); } inline CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* get_s_Cameras_1() const { return ___s_Cameras_1; } inline CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9** get_address_of_s_Cameras_1() { return &___s_Cameras_1; } inline void set_s_Cameras_1(CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* value) { ___s_Cameras_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_Cameras_1), (void*)value); } inline static int32_t get_offset_of_s_CameraCapacity_2() { return static_cast(offsetof(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields, ___s_CameraCapacity_2)); } inline int32_t get_s_CameraCapacity_2() const { return ___s_CameraCapacity_2; } inline int32_t* get_address_of_s_CameraCapacity_2() { return &___s_CameraCapacity_2; } inline void set_s_CameraCapacity_2(int32_t value) { ___s_CameraCapacity_2 = value; } inline static int32_t get_offset_of_U3CcurrentPipelineU3Ek__BackingField_3() { return static_cast(offsetof(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields, ___U3CcurrentPipelineU3Ek__BackingField_3)); } inline RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * get_U3CcurrentPipelineU3Ek__BackingField_3() const { return ___U3CcurrentPipelineU3Ek__BackingField_3; } inline RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B ** get_address_of_U3CcurrentPipelineU3Ek__BackingField_3() { return &___U3CcurrentPipelineU3Ek__BackingField_3; } inline void set_U3CcurrentPipelineU3Ek__BackingField_3(RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * value) { ___U3CcurrentPipelineU3Ek__BackingField_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CcurrentPipelineU3Ek__BackingField_3), (void*)value); } }; // UnityEngine.Resources struct Resources_t516CB639AA1F373695D285E3F9274C65A70D3935 : public RuntimeObject { public: public: }; // UnityEngine.SceneManagement.SceneManager struct SceneManager_t68A7070D2AD3860C3EE327C94F38270E49AFB489 : public RuntimeObject { public: public: }; struct SceneManager_t68A7070D2AD3860C3EE327C94F38270E49AFB489_StaticFields { public: // UnityEngine.Events.UnityAction`2 UnityEngine.SceneManagement.SceneManager::sceneLoaded UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 * ___sceneLoaded_0; // UnityEngine.Events.UnityAction`1 UnityEngine.SceneManagement.SceneManager::sceneUnloaded UnityAction_1_t95F46E5AC4F5A5CFAD850DDC188E2674CEAC6384 * ___sceneUnloaded_1; // UnityEngine.Events.UnityAction`2 UnityEngine.SceneManagement.SceneManager::activeSceneChanged UnityAction_2_t6FF15ABDB8C2C9E1BB0E5A79FEDA471C0679D51F * ___activeSceneChanged_2; public: inline static int32_t get_offset_of_sceneLoaded_0() { return static_cast(offsetof(SceneManager_t68A7070D2AD3860C3EE327C94F38270E49AFB489_StaticFields, ___sceneLoaded_0)); } inline UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 * get_sceneLoaded_0() const { return ___sceneLoaded_0; } inline UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 ** get_address_of_sceneLoaded_0() { return &___sceneLoaded_0; } inline void set_sceneLoaded_0(UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 * value) { ___sceneLoaded_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___sceneLoaded_0), (void*)value); } inline static int32_t get_offset_of_sceneUnloaded_1() { return static_cast(offsetof(SceneManager_t68A7070D2AD3860C3EE327C94F38270E49AFB489_StaticFields, ___sceneUnloaded_1)); } inline UnityAction_1_t95F46E5AC4F5A5CFAD850DDC188E2674CEAC6384 * get_sceneUnloaded_1() const { return ___sceneUnloaded_1; } inline UnityAction_1_t95F46E5AC4F5A5CFAD850DDC188E2674CEAC6384 ** get_address_of_sceneUnloaded_1() { return &___sceneUnloaded_1; } inline void set_sceneUnloaded_1(UnityAction_1_t95F46E5AC4F5A5CFAD850DDC188E2674CEAC6384 * value) { ___sceneUnloaded_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___sceneUnloaded_1), (void*)value); } inline static int32_t get_offset_of_activeSceneChanged_2() { return static_cast(offsetof(SceneManager_t68A7070D2AD3860C3EE327C94F38270E49AFB489_StaticFields, ___activeSceneChanged_2)); } inline UnityAction_2_t6FF15ABDB8C2C9E1BB0E5A79FEDA471C0679D51F * get_activeSceneChanged_2() const { return ___activeSceneChanged_2; } inline UnityAction_2_t6FF15ABDB8C2C9E1BB0E5A79FEDA471C0679D51F ** get_address_of_activeSceneChanged_2() { return &___activeSceneChanged_2; } inline void set_activeSceneChanged_2(UnityAction_2_t6FF15ABDB8C2C9E1BB0E5A79FEDA471C0679D51F * value) { ___activeSceneChanged_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___activeSceneChanged_2), (void*)value); } }; // UnityEngine.Screen struct Screen_t944BF198A224711F69B3AA5B8C080A3A4179D3BD : public RuntimeObject { public: public: }; // UnityEngine.ScriptingUtility struct ScriptingUtility_t0EA24133EA8B296AA02B52F672F1237A8C77B230 : public RuntimeObject { public: public: }; // UnityEngine.SetupCoroutine struct SetupCoroutine_t23D96E8946556DF54E40AC4495CE62B17997D394 : public RuntimeObject { public: public: }; // UnityEngine.StackTraceUtility struct StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47 : public RuntimeObject { public: public: }; struct StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_StaticFields { public: // System.String UnityEngine.StackTraceUtility::projectFolder String_t* ___projectFolder_0; public: inline static int32_t get_offset_of_projectFolder_0() { return static_cast(offsetof(StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_StaticFields, ___projectFolder_0)); } inline String_t* get_projectFolder_0() const { return ___projectFolder_0; } inline String_t** get_address_of_projectFolder_0() { return &___projectFolder_0; } inline void set_projectFolder_0(String_t* value) { ___projectFolder_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___projectFolder_0), (void*)value); } }; // UnityEngine.SystemInfo struct SystemInfo_t94EEC32D450B80C297412606B6221043013A55D9 : public RuntimeObject { public: public: }; // UnityEngine.Time struct Time_t0C14CAF02A532E5385B5A26F8367E384DC289F48 : public RuntimeObject { public: public: }; // UnityEngine.Transform_Enumerator struct Enumerator_t638F7B8050EF8C37413868F2AF7EA5E1D36123CC : public RuntimeObject { public: // UnityEngine.Transform UnityEngine.Transform_Enumerator::outer Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___outer_0; // System.Int32 UnityEngine.Transform_Enumerator::currentIndex int32_t ___currentIndex_1; public: inline static int32_t get_offset_of_outer_0() { return static_cast(offsetof(Enumerator_t638F7B8050EF8C37413868F2AF7EA5E1D36123CC, ___outer_0)); } inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_outer_0() const { return ___outer_0; } inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_outer_0() { return &___outer_0; } inline void set_outer_0(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value) { ___outer_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___outer_0), (void*)value); } inline static int32_t get_offset_of_currentIndex_1() { return static_cast(offsetof(Enumerator_t638F7B8050EF8C37413868F2AF7EA5E1D36123CC, ___currentIndex_1)); } inline int32_t get_currentIndex_1() const { return ___currentIndex_1; } inline int32_t* get_address_of_currentIndex_1() { return &___currentIndex_1; } inline void set_currentIndex_1(int32_t value) { ___currentIndex_1 = value; } }; // UnityEngine.U2D.SpriteAtlasManager struct SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F : public RuntimeObject { public: public: }; struct SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_StaticFields { public: // System.Action`2> UnityEngine.U2D.SpriteAtlasManager::atlasRequested Action_2_t93D9A2FE2A1A1E8453EFAE70181CB587FB14FBB4 * ___atlasRequested_0; // System.Action`1 UnityEngine.U2D.SpriteAtlasManager::atlasRegistered Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * ___atlasRegistered_1; public: inline static int32_t get_offset_of_atlasRequested_0() { return static_cast(offsetof(SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_StaticFields, ___atlasRequested_0)); } inline Action_2_t93D9A2FE2A1A1E8453EFAE70181CB587FB14FBB4 * get_atlasRequested_0() const { return ___atlasRequested_0; } inline Action_2_t93D9A2FE2A1A1E8453EFAE70181CB587FB14FBB4 ** get_address_of_atlasRequested_0() { return &___atlasRequested_0; } inline void set_atlasRequested_0(Action_2_t93D9A2FE2A1A1E8453EFAE70181CB587FB14FBB4 * value) { ___atlasRequested_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___atlasRequested_0), (void*)value); } inline static int32_t get_offset_of_atlasRegistered_1() { return static_cast(offsetof(SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_StaticFields, ___atlasRegistered_1)); } inline Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * get_atlasRegistered_1() const { return ___atlasRegistered_1; } inline Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 ** get_address_of_atlasRegistered_1() { return &___atlasRegistered_1; } inline void set_atlasRegistered_1(Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * value) { ___atlasRegistered_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___atlasRegistered_1), (void*)value); } }; // UnityEngine.YieldInstruction struct YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44 : public RuntimeObject { public: public: }; // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction struct YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.YieldInstruction struct YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_com { }; // System.Boolean struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C { public: // System.Boolean System.Boolean::m_value bool ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C, ___m_value_0)); } inline bool get_m_value_0() const { return ___m_value_0; } inline bool* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(bool value) { ___m_value_0 = value; } }; struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields { public: // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; public: inline static int32_t get_offset_of_TrueString_5() { return static_cast(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___TrueString_5)); } inline String_t* get_TrueString_5() const { return ___TrueString_5; } inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; } inline void set_TrueString_5(String_t* value) { ___TrueString_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value); } inline static int32_t get_offset_of_FalseString_6() { return static_cast(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___FalseString_6)); } inline String_t* get_FalseString_6() const { return ___FalseString_6; } inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; } inline void set_FalseString_6(String_t* value) { ___FalseString_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value); } }; // System.Byte struct Byte_tF87C579059BD4633E6840EBBBEEF899C6E33EF07 { public: // System.Byte System.Byte::m_value uint8_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Byte_tF87C579059BD4633E6840EBBBEEF899C6E33EF07, ___m_value_0)); } inline uint8_t get_m_value_0() const { return ___m_value_0; } inline uint8_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(uint8_t value) { ___m_value_0 = value; } }; // System.Enum struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 : public ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF { public: public: }; struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields { public: // System.Char[] System.Enum::enumSeperatorCharArray CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* ___enumSeperatorCharArray_0; public: inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast(offsetof(Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields, ___enumSeperatorCharArray_0)); } inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; } inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; } inline void set_enumSeperatorCharArray_0(CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* value) { ___enumSeperatorCharArray_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value); } }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_com { }; // System.Int32 struct Int32_t585191389E07734F19F3156FF88FB3EF4800D102 { public: // System.Int32 System.Int32::m_value int32_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Int32_t585191389E07734F19F3156FF88FB3EF4800D102, ___m_value_0)); } inline int32_t get_m_value_0() const { return ___m_value_0; } inline int32_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(int32_t value) { ___m_value_0 = value; } }; // System.IntPtr struct IntPtr_t { public: // System.Void* System.IntPtr::m_value void* ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(IntPtr_t, ___m_value_0)); } inline void* get_m_value_0() const { return ___m_value_0; } inline void** get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(void* value) { ___m_value_0 = value; } }; struct IntPtr_t_StaticFields { public: // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; public: inline static int32_t get_offset_of_Zero_1() { return static_cast(offsetof(IntPtr_t_StaticFields, ___Zero_1)); } inline intptr_t get_Zero_1() const { return ___Zero_1; } inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; } inline void set_Zero_1(intptr_t value) { ___Zero_1 = value; } }; // System.Reflection.MethodBase struct MethodBase_t : public MemberInfo_t { public: public: }; // System.Reflection.ParameterModifier struct ParameterModifier_t7BEFF7C52C8D7CD73D787BDAE6A1A50196204E3E { public: // System.Boolean[] System.Reflection.ParameterModifier::_byRef BooleanU5BU5D_t192C7579715690E25BD5EFED47F3E0FC9DCB2040* ____byRef_0; public: inline static int32_t get_offset_of__byRef_0() { return static_cast(offsetof(ParameterModifier_t7BEFF7C52C8D7CD73D787BDAE6A1A50196204E3E, ____byRef_0)); } inline BooleanU5BU5D_t192C7579715690E25BD5EFED47F3E0FC9DCB2040* get__byRef_0() const { return ____byRef_0; } inline BooleanU5BU5D_t192C7579715690E25BD5EFED47F3E0FC9DCB2040** get_address_of__byRef_0() { return &____byRef_0; } inline void set__byRef_0(BooleanU5BU5D_t192C7579715690E25BD5EFED47F3E0FC9DCB2040* value) { ____byRef_0 = value; Il2CppCodeGenWriteBarrier((void**)(&____byRef_0), (void*)value); } }; // Native definition for P/Invoke marshalling of System.Reflection.ParameterModifier struct ParameterModifier_t7BEFF7C52C8D7CD73D787BDAE6A1A50196204E3E_marshaled_pinvoke { int32_t* ____byRef_0; }; // Native definition for COM marshalling of System.Reflection.ParameterModifier struct ParameterModifier_t7BEFF7C52C8D7CD73D787BDAE6A1A50196204E3E_marshaled_com { int32_t* ____byRef_0; }; // System.Single struct Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1 { public: // System.Single System.Single::m_value float ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1, ___m_value_0)); } inline float get_m_value_0() const { return ___m_value_0; } inline float* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(float value) { ___m_value_0 = value; } }; // System.UInt32 struct UInt32_t4980FA09003AFAAB5A6E361BA2748EA9A005709B { public: // System.UInt32 System.UInt32::m_value uint32_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(UInt32_t4980FA09003AFAAB5A6E361BA2748EA9A005709B, ___m_value_0)); } inline uint32_t get_m_value_0() const { return ___m_value_0; } inline uint32_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(uint32_t value) { ___m_value_0 = value; } }; // System.UInt64 struct UInt64_tA02DF3B59C8FC4A849BD207DA11038CC64E4CB4E { public: // System.UInt64 System.UInt64::m_value uint64_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(UInt64_tA02DF3B59C8FC4A849BD207DA11038CC64E4CB4E, ___m_value_0)); } inline uint64_t get_m_value_0() const { return ___m_value_0; } inline uint64_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(uint64_t value) { ___m_value_0 = value; } }; // System.Void struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017 { public: union { struct { }; uint8_t Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017__padding[1]; }; public: }; // UnityEngine.Color struct Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 { public: // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; public: inline static int32_t get_offset_of_r_0() { return static_cast(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___r_0)); } inline float get_r_0() const { return ___r_0; } inline float* get_address_of_r_0() { return &___r_0; } inline void set_r_0(float value) { ___r_0 = value; } inline static int32_t get_offset_of_g_1() { return static_cast(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___g_1)); } inline float get_g_1() const { return ___g_1; } inline float* get_address_of_g_1() { return &___g_1; } inline void set_g_1(float value) { ___g_1 = value; } inline static int32_t get_offset_of_b_2() { return static_cast(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___b_2)); } inline float get_b_2() const { return ___b_2; } inline float* get_address_of_b_2() { return &___b_2; } inline void set_b_2(float value) { ___b_2 = value; } inline static int32_t get_offset_of_a_3() { return static_cast(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___a_3)); } inline float get_a_3() const { return ___a_3; } inline float* get_address_of_a_3() { return &___a_3; } inline void set_a_3(float value) { ___a_3 = value; } }; // UnityEngine.Color32 struct Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 { public: union { #pragma pack(push, tp, 1) struct { // System.Int32 UnityEngine.Color32::rgba int32_t ___rgba_0; }; #pragma pack(pop, tp) struct { int32_t ___rgba_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { // System.Byte UnityEngine.Color32::r uint8_t ___r_1; }; #pragma pack(pop, tp) struct { uint8_t ___r_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___g_2_OffsetPadding[1]; // System.Byte UnityEngine.Color32::g uint8_t ___g_2; }; #pragma pack(pop, tp) struct { char ___g_2_OffsetPadding_forAlignmentOnly[1]; uint8_t ___g_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___b_3_OffsetPadding[2]; // System.Byte UnityEngine.Color32::b uint8_t ___b_3; }; #pragma pack(pop, tp) struct { char ___b_3_OffsetPadding_forAlignmentOnly[2]; uint8_t ___b_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___a_4_OffsetPadding[3]; // System.Byte UnityEngine.Color32::a uint8_t ___a_4; }; #pragma pack(pop, tp) struct { char ___a_4_OffsetPadding_forAlignmentOnly[3]; uint8_t ___a_4_forAlignmentOnly; }; }; public: inline static int32_t get_offset_of_rgba_0() { return static_cast(offsetof(Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23, ___rgba_0)); } inline int32_t get_rgba_0() const { return ___rgba_0; } inline int32_t* get_address_of_rgba_0() { return &___rgba_0; } inline void set_rgba_0(int32_t value) { ___rgba_0 = value; } inline static int32_t get_offset_of_r_1() { return static_cast(offsetof(Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23, ___r_1)); } inline uint8_t get_r_1() const { return ___r_1; } inline uint8_t* get_address_of_r_1() { return &___r_1; } inline void set_r_1(uint8_t value) { ___r_1 = value; } inline static int32_t get_offset_of_g_2() { return static_cast(offsetof(Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23, ___g_2)); } inline uint8_t get_g_2() const { return ___g_2; } inline uint8_t* get_address_of_g_2() { return &___g_2; } inline void set_g_2(uint8_t value) { ___g_2 = value; } inline static int32_t get_offset_of_b_3() { return static_cast(offsetof(Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23, ___b_3)); } inline uint8_t get_b_3() const { return ___b_3; } inline uint8_t* get_address_of_b_3() { return &___b_3; } inline void set_b_3(uint8_t value) { ___b_3 = value; } inline static int32_t get_offset_of_a_4() { return static_cast(offsetof(Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23, ___a_4)); } inline uint8_t get_a_4() const { return ___a_4; } inline uint8_t* get_address_of_a_4() { return &___a_4; } inline void set_a_4(uint8_t value) { ___a_4 = value; } }; // UnityEngine.Matrix4x4 struct Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA { public: // System.Single UnityEngine.Matrix4x4::m00 float ___m00_0; // System.Single UnityEngine.Matrix4x4::m10 float ___m10_1; // System.Single UnityEngine.Matrix4x4::m20 float ___m20_2; // System.Single UnityEngine.Matrix4x4::m30 float ___m30_3; // System.Single UnityEngine.Matrix4x4::m01 float ___m01_4; // System.Single UnityEngine.Matrix4x4::m11 float ___m11_5; // System.Single UnityEngine.Matrix4x4::m21 float ___m21_6; // System.Single UnityEngine.Matrix4x4::m31 float ___m31_7; // System.Single UnityEngine.Matrix4x4::m02 float ___m02_8; // System.Single UnityEngine.Matrix4x4::m12 float ___m12_9; // System.Single UnityEngine.Matrix4x4::m22 float ___m22_10; // System.Single UnityEngine.Matrix4x4::m32 float ___m32_11; // System.Single UnityEngine.Matrix4x4::m03 float ___m03_12; // System.Single UnityEngine.Matrix4x4::m13 float ___m13_13; // System.Single UnityEngine.Matrix4x4::m23 float ___m23_14; // System.Single UnityEngine.Matrix4x4::m33 float ___m33_15; public: inline static int32_t get_offset_of_m00_0() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m00_0)); } inline float get_m00_0() const { return ___m00_0; } inline float* get_address_of_m00_0() { return &___m00_0; } inline void set_m00_0(float value) { ___m00_0 = value; } inline static int32_t get_offset_of_m10_1() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m10_1)); } inline float get_m10_1() const { return ___m10_1; } inline float* get_address_of_m10_1() { return &___m10_1; } inline void set_m10_1(float value) { ___m10_1 = value; } inline static int32_t get_offset_of_m20_2() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m20_2)); } inline float get_m20_2() const { return ___m20_2; } inline float* get_address_of_m20_2() { return &___m20_2; } inline void set_m20_2(float value) { ___m20_2 = value; } inline static int32_t get_offset_of_m30_3() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m30_3)); } inline float get_m30_3() const { return ___m30_3; } inline float* get_address_of_m30_3() { return &___m30_3; } inline void set_m30_3(float value) { ___m30_3 = value; } inline static int32_t get_offset_of_m01_4() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m01_4)); } inline float get_m01_4() const { return ___m01_4; } inline float* get_address_of_m01_4() { return &___m01_4; } inline void set_m01_4(float value) { ___m01_4 = value; } inline static int32_t get_offset_of_m11_5() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m11_5)); } inline float get_m11_5() const { return ___m11_5; } inline float* get_address_of_m11_5() { return &___m11_5; } inline void set_m11_5(float value) { ___m11_5 = value; } inline static int32_t get_offset_of_m21_6() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m21_6)); } inline float get_m21_6() const { return ___m21_6; } inline float* get_address_of_m21_6() { return &___m21_6; } inline void set_m21_6(float value) { ___m21_6 = value; } inline static int32_t get_offset_of_m31_7() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m31_7)); } inline float get_m31_7() const { return ___m31_7; } inline float* get_address_of_m31_7() { return &___m31_7; } inline void set_m31_7(float value) { ___m31_7 = value; } inline static int32_t get_offset_of_m02_8() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m02_8)); } inline float get_m02_8() const { return ___m02_8; } inline float* get_address_of_m02_8() { return &___m02_8; } inline void set_m02_8(float value) { ___m02_8 = value; } inline static int32_t get_offset_of_m12_9() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m12_9)); } inline float get_m12_9() const { return ___m12_9; } inline float* get_address_of_m12_9() { return &___m12_9; } inline void set_m12_9(float value) { ___m12_9 = value; } inline static int32_t get_offset_of_m22_10() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m22_10)); } inline float get_m22_10() const { return ___m22_10; } inline float* get_address_of_m22_10() { return &___m22_10; } inline void set_m22_10(float value) { ___m22_10 = value; } inline static int32_t get_offset_of_m32_11() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m32_11)); } inline float get_m32_11() const { return ___m32_11; } inline float* get_address_of_m32_11() { return &___m32_11; } inline void set_m32_11(float value) { ___m32_11 = value; } inline static int32_t get_offset_of_m03_12() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m03_12)); } inline float get_m03_12() const { return ___m03_12; } inline float* get_address_of_m03_12() { return &___m03_12; } inline void set_m03_12(float value) { ___m03_12 = value; } inline static int32_t get_offset_of_m13_13() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m13_13)); } inline float get_m13_13() const { return ___m13_13; } inline float* get_address_of_m13_13() { return &___m13_13; } inline void set_m13_13(float value) { ___m13_13 = value; } inline static int32_t get_offset_of_m23_14() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m23_14)); } inline float get_m23_14() const { return ___m23_14; } inline float* get_address_of_m23_14() { return &___m23_14; } inline void set_m23_14(float value) { ___m23_14 = value; } inline static int32_t get_offset_of_m33_15() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m33_15)); } inline float get_m33_15() const { return ___m33_15; } inline float* get_address_of_m33_15() { return &___m33_15; } inline void set_m33_15(float value) { ___m33_15 = value; } }; struct Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_StaticFields { public: // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___zeroMatrix_16; // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___identityMatrix_17; public: inline static int32_t get_offset_of_zeroMatrix_16() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_StaticFields, ___zeroMatrix_16)); } inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA get_zeroMatrix_16() const { return ___zeroMatrix_16; } inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_zeroMatrix_16() { return &___zeroMatrix_16; } inline void set_zeroMatrix_16(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA value) { ___zeroMatrix_16 = value; } inline static int32_t get_offset_of_identityMatrix_17() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_StaticFields, ___identityMatrix_17)); } inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA get_identityMatrix_17() const { return ___identityMatrix_17; } inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_identityMatrix_17() { return &___identityMatrix_17; } inline void set_identityMatrix_17(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA value) { ___identityMatrix_17 = value; } }; // UnityEngine.PropertyAttribute struct PropertyAttribute_t25BFFC093C9C96E3CCF4EAB36F5DC6F937B1FA54 : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 { public: public: }; // UnityEngine.Quaternion struct Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 { public: // System.Single UnityEngine.Quaternion::x float ___x_0; // System.Single UnityEngine.Quaternion::y float ___y_1; // System.Single UnityEngine.Quaternion::z float ___z_2; // System.Single UnityEngine.Quaternion::w float ___w_3; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } inline static int32_t get_offset_of_z_2() { return static_cast(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___z_2)); } inline float get_z_2() const { return ___z_2; } inline float* get_address_of_z_2() { return &___z_2; } inline void set_z_2(float value) { ___z_2 = value; } inline static int32_t get_offset_of_w_3() { return static_cast(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___w_3)); } inline float get_w_3() const { return ___w_3; } inline float* get_address_of_w_3() { return &___w_3; } inline void set_w_3(float value) { ___w_3 = value; } }; struct Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_StaticFields { public: // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___identityQuaternion_4; public: inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_StaticFields, ___identityQuaternion_4)); } inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 get_identityQuaternion_4() const { return ___identityQuaternion_4; } inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; } inline void set_identityQuaternion_4(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 value) { ___identityQuaternion_4 = value; } }; // UnityEngine.Rect struct Rect_t35B976DE901B5423C11705E156938EA27AB402CE { public: // System.Single UnityEngine.Rect::m_XMin float ___m_XMin_0; // System.Single UnityEngine.Rect::m_YMin float ___m_YMin_1; // System.Single UnityEngine.Rect::m_Width float ___m_Width_2; // System.Single UnityEngine.Rect::m_Height float ___m_Height_3; public: inline static int32_t get_offset_of_m_XMin_0() { return static_cast(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_XMin_0)); } inline float get_m_XMin_0() const { return ___m_XMin_0; } inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; } inline void set_m_XMin_0(float value) { ___m_XMin_0 = value; } inline static int32_t get_offset_of_m_YMin_1() { return static_cast(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_YMin_1)); } inline float get_m_YMin_1() const { return ___m_YMin_1; } inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; } inline void set_m_YMin_1(float value) { ___m_YMin_1 = value; } inline static int32_t get_offset_of_m_Width_2() { return static_cast(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_Width_2)); } inline float get_m_Width_2() const { return ___m_Width_2; } inline float* get_address_of_m_Width_2() { return &___m_Width_2; } inline void set_m_Width_2(float value) { ___m_Width_2 = value; } inline static int32_t get_offset_of_m_Height_3() { return static_cast(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_Height_3)); } inline float get_m_Height_3() const { return ___m_Height_3; } inline float* get_address_of_m_Height_3() { return &___m_Height_3; } inline void set_m_Height_3(float value) { ___m_Height_3 = value; } }; // UnityEngine.Rendering.BatchVisibility struct BatchVisibility_t56334E279A62622BD0640403186E9A1017CF3062 { public: // System.Int32 UnityEngine.Rendering.BatchVisibility::offset int32_t ___offset_0; // System.Int32 UnityEngine.Rendering.BatchVisibility::instancesCount int32_t ___instancesCount_1; // System.Int32 UnityEngine.Rendering.BatchVisibility::visibleCount int32_t ___visibleCount_2; public: inline static int32_t get_offset_of_offset_0() { return static_cast(offsetof(BatchVisibility_t56334E279A62622BD0640403186E9A1017CF3062, ___offset_0)); } inline int32_t get_offset_0() const { return ___offset_0; } inline int32_t* get_address_of_offset_0() { return &___offset_0; } inline void set_offset_0(int32_t value) { ___offset_0 = value; } inline static int32_t get_offset_of_instancesCount_1() { return static_cast(offsetof(BatchVisibility_t56334E279A62622BD0640403186E9A1017CF3062, ___instancesCount_1)); } inline int32_t get_instancesCount_1() const { return ___instancesCount_1; } inline int32_t* get_address_of_instancesCount_1() { return &___instancesCount_1; } inline void set_instancesCount_1(int32_t value) { ___instancesCount_1 = value; } inline static int32_t get_offset_of_visibleCount_2() { return static_cast(offsetof(BatchVisibility_t56334E279A62622BD0640403186E9A1017CF3062, ___visibleCount_2)); } inline int32_t get_visibleCount_2() const { return ___visibleCount_2; } inline int32_t* get_address_of_visibleCount_2() { return &___visibleCount_2; } inline void set_visibleCount_2(int32_t value) { ___visibleCount_2 = value; } }; // UnityEngine.Rendering.CameraProperties_e__FixedBuffer struct U3ClayerCullDistancesU3Ee__FixedBuffer_tFAC7CA74AD66A5859EB0280A5BABECD1C8D07292 { public: union { struct { // System.Single UnityEngine.Rendering.CameraProperties_e__FixedBuffer::FixedElementField float ___FixedElementField_0; }; uint8_t U3ClayerCullDistancesU3Ee__FixedBuffer_tFAC7CA74AD66A5859EB0280A5BABECD1C8D07292__padding[128]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3ClayerCullDistancesU3Ee__FixedBuffer_tFAC7CA74AD66A5859EB0280A5BABECD1C8D07292, ___FixedElementField_0)); } inline float get_FixedElementField_0() const { return ___FixedElementField_0; } inline float* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(float value) { ___FixedElementField_0 = value; } }; // UnityEngine.Rendering.CameraProperties_e__FixedBuffer struct U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t1A62DFE611627903BB19B4211C0598DE5A2DDE06 { public: union { struct { // System.Byte UnityEngine.Rendering.CameraProperties_e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t1A62DFE611627903BB19B4211C0598DE5A2DDE06__padding[96]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t1A62DFE611627903BB19B4211C0598DE5A2DDE06, ___FixedElementField_0)); } inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; } inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(uint8_t value) { ___FixedElementField_0 = value; } }; // UnityEngine.Rendering.CameraProperties_e__FixedBuffer struct U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t1B4ECD6EAD772DF978866C6FCE6A5255331D232C { public: union { struct { // System.Byte UnityEngine.Rendering.CameraProperties_e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t1B4ECD6EAD772DF978866C6FCE6A5255331D232C__padding[96]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t1B4ECD6EAD772DF978866C6FCE6A5255331D232C, ___FixedElementField_0)); } inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; } inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(uint8_t value) { ___FixedElementField_0 = value; } }; // UnityEngine.Rendering.CoreCameraValues struct CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC { public: // System.Int32 UnityEngine.Rendering.CoreCameraValues::filterMode int32_t ___filterMode_0; // System.UInt32 UnityEngine.Rendering.CoreCameraValues::cullingMask uint32_t ___cullingMask_1; // System.Int32 UnityEngine.Rendering.CoreCameraValues::instanceID int32_t ___instanceID_2; // System.Int32 UnityEngine.Rendering.CoreCameraValues::renderImmediateObjects int32_t ___renderImmediateObjects_3; public: inline static int32_t get_offset_of_filterMode_0() { return static_cast(offsetof(CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC, ___filterMode_0)); } inline int32_t get_filterMode_0() const { return ___filterMode_0; } inline int32_t* get_address_of_filterMode_0() { return &___filterMode_0; } inline void set_filterMode_0(int32_t value) { ___filterMode_0 = value; } inline static int32_t get_offset_of_cullingMask_1() { return static_cast(offsetof(CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC, ___cullingMask_1)); } inline uint32_t get_cullingMask_1() const { return ___cullingMask_1; } inline uint32_t* get_address_of_cullingMask_1() { return &___cullingMask_1; } inline void set_cullingMask_1(uint32_t value) { ___cullingMask_1 = value; } inline static int32_t get_offset_of_instanceID_2() { return static_cast(offsetof(CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC, ___instanceID_2)); } inline int32_t get_instanceID_2() const { return ___instanceID_2; } inline int32_t* get_address_of_instanceID_2() { return &___instanceID_2; } inline void set_instanceID_2(int32_t value) { ___instanceID_2 = value; } inline static int32_t get_offset_of_renderImmediateObjects_3() { return static_cast(offsetof(CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC, ___renderImmediateObjects_3)); } inline int32_t get_renderImmediateObjects_3() const { return ___renderImmediateObjects_3; } inline int32_t* get_address_of_renderImmediateObjects_3() { return &___renderImmediateObjects_3; } inline void set_renderImmediateObjects_3(int32_t value) { ___renderImmediateObjects_3 = value; } }; // UnityEngine.Rendering.ReflectionProbeBlendInfo struct ReflectionProbeBlendInfo_tAFA53A2695628CA6E7741D7899862ACA228D818F { public: // UnityEngine.ReflectionProbe UnityEngine.Rendering.ReflectionProbeBlendInfo::probe ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C * ___probe_0; // System.Single UnityEngine.Rendering.ReflectionProbeBlendInfo::weight float ___weight_1; public: inline static int32_t get_offset_of_probe_0() { return static_cast(offsetof(ReflectionProbeBlendInfo_tAFA53A2695628CA6E7741D7899862ACA228D818F, ___probe_0)); } inline ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C * get_probe_0() const { return ___probe_0; } inline ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C ** get_address_of_probe_0() { return &___probe_0; } inline void set_probe_0(ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C * value) { ___probe_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___probe_0), (void*)value); } inline static int32_t get_offset_of_weight_1() { return static_cast(offsetof(ReflectionProbeBlendInfo_tAFA53A2695628CA6E7741D7899862ACA228D818F, ___weight_1)); } inline float get_weight_1() const { return ___weight_1; } inline float* get_address_of_weight_1() { return &___weight_1; } inline void set_weight_1(float value) { ___weight_1 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.ReflectionProbeBlendInfo struct ReflectionProbeBlendInfo_tAFA53A2695628CA6E7741D7899862ACA228D818F_marshaled_pinvoke { ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C * ___probe_0; float ___weight_1; }; // Native definition for COM marshalling of UnityEngine.Rendering.ReflectionProbeBlendInfo struct ReflectionProbeBlendInfo_tAFA53A2695628CA6E7741D7899862ACA228D818F_marshaled_com { ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C * ___probe_0; float ___weight_1; }; // UnityEngine.Rendering.ScriptableCullingParameters_e__FixedBuffer struct U3Cm_CullingPlanesU3Ee__FixedBuffer_t743D259743B8BD771EDBE1E750AA9383A142D5BC { public: union { struct { // System.Byte UnityEngine.Rendering.ScriptableCullingParameters_e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3Cm_CullingPlanesU3Ee__FixedBuffer_t743D259743B8BD771EDBE1E750AA9383A142D5BC__padding[160]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3Cm_CullingPlanesU3Ee__FixedBuffer_t743D259743B8BD771EDBE1E750AA9383A142D5BC, ___FixedElementField_0)); } inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; } inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(uint8_t value) { ___FixedElementField_0 = value; } }; // UnityEngine.Rendering.ScriptableCullingParameters_e__FixedBuffer struct U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t782513EA334523B06CE5D2370344404C09351C8E { public: union { struct { // System.Single UnityEngine.Rendering.ScriptableCullingParameters_e__FixedBuffer::FixedElementField float ___FixedElementField_0; }; uint8_t U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t782513EA334523B06CE5D2370344404C09351C8E__padding[128]; }; public: inline static int32_t get_offset_of_FixedElementField_0() { return static_cast(offsetof(U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t782513EA334523B06CE5D2370344404C09351C8E, ___FixedElementField_0)); } inline float get_FixedElementField_0() const { return ___FixedElementField_0; } inline float* get_address_of_FixedElementField_0() { return &___FixedElementField_0; } inline void set_FixedElementField_0(float value) { ___FixedElementField_0 = value; } }; // UnityEngine.Rendering.ShaderTagId struct ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 { public: // System.Int32 UnityEngine.Rendering.ShaderTagId::m_Id int32_t ___m_Id_1; public: inline static int32_t get_offset_of_m_Id_1() { return static_cast(offsetof(ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940, ___m_Id_1)); } inline int32_t get_m_Id_1() const { return ___m_Id_1; } inline int32_t* get_address_of_m_Id_1() { return &___m_Id_1; } inline void set_m_Id_1(int32_t value) { ___m_Id_1 = value; } }; struct ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940_StaticFields { public: // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ShaderTagId::none ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 ___none_0; public: inline static int32_t get_offset_of_none_0() { return static_cast(offsetof(ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940_StaticFields, ___none_0)); } inline ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 get_none_0() const { return ___none_0; } inline ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 * get_address_of_none_0() { return &___none_0; } inline void set_none_0(ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 value) { ___none_0 = value; } }; // UnityEngine.Rendering.SphericalHarmonicsL2 struct SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E { public: // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr0 float ___shr0_0; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr1 float ___shr1_1; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr2 float ___shr2_2; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr3 float ___shr3_3; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr4 float ___shr4_4; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr5 float ___shr5_5; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr6 float ___shr6_6; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr7 float ___shr7_7; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr8 float ___shr8_8; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg0 float ___shg0_9; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg1 float ___shg1_10; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg2 float ___shg2_11; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg3 float ___shg3_12; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg4 float ___shg4_13; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg5 float ___shg5_14; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg6 float ___shg6_15; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg7 float ___shg7_16; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg8 float ___shg8_17; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb0 float ___shb0_18; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb1 float ___shb1_19; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb2 float ___shb2_20; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb3 float ___shb3_21; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb4 float ___shb4_22; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb5 float ___shb5_23; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb6 float ___shb6_24; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb7 float ___shb7_25; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb8 float ___shb8_26; public: inline static int32_t get_offset_of_shr0_0() { return static_cast(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shr0_0)); } inline float get_shr0_0() const { return ___shr0_0; } inline float* get_address_of_shr0_0() { return &___shr0_0; } inline void set_shr0_0(float value) { ___shr0_0 = value; } inline static int32_t get_offset_of_shr1_1() { return static_cast(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shr1_1)); } inline float get_shr1_1() const { return ___shr1_1; } inline float* get_address_of_shr1_1() { return &___shr1_1; } inline void set_shr1_1(float value) { ___shr1_1 = value; } inline static int32_t get_offset_of_shr2_2() { return static_cast(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shr2_2)); } inline float get_shr2_2() const { return ___shr2_2; } inline float* get_address_of_shr2_2() { return &___shr2_2; } inline void set_shr2_2(float value) { ___shr2_2 = value; } inline static int32_t get_offset_of_shr3_3() { return static_cast(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shr3_3)); } inline float get_shr3_3() const { return ___shr3_3; } inline float* get_address_of_shr3_3() { return &___shr3_3; } inline void set_shr3_3(float value) { ___shr3_3 = value; } inline static int32_t get_offset_of_shr4_4() { return static_cast(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shr4_4)); } inline float get_shr4_4() const { return ___shr4_4; } inline float* get_address_of_shr4_4() { return &___shr4_4; } inline void set_shr4_4(float value) { ___shr4_4 = value; } inline static int32_t get_offset_of_shr5_5() { return static_cast(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shr5_5)); } inline float get_shr5_5() const { return ___shr5_5; } inline float* get_address_of_shr5_5() { return &___shr5_5; } inline void set_shr5_5(float value) { ___shr5_5 = value; } inline static int32_t get_offset_of_shr6_6() { return static_cast(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shr6_6)); } inline float get_shr6_6() const { return ___shr6_6; } inline float* get_address_of_shr6_6() { return &___shr6_6; } inline void set_shr6_6(float value) { ___shr6_6 = value; } inline static int32_t get_offset_of_shr7_7() { return static_cast(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shr7_7)); } inline float get_shr7_7() const { return ___shr7_7; } inline float* get_address_of_shr7_7() { return &___shr7_7; } inline void set_shr7_7(float value) { ___shr7_7 = value; } inline static int32_t get_offset_of_shr8_8() { return static_cast(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shr8_8)); } inline float get_shr8_8() const { return ___shr8_8; } inline float* get_address_of_shr8_8() { return &___shr8_8; } inline void set_shr8_8(float value) { ___shr8_8 = value; } inline static int32_t get_offset_of_shg0_9() { return static_cast(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shg0_9)); } inline float get_shg0_9() const { return ___shg0_9; } inline float* get_address_of_shg0_9() { return &___shg0_9; } inline void set_shg0_9(float value) { ___shg0_9 = value; } inline static int32_t get_offset_of_shg1_10() { return static_cast(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shg1_10)); } inline float get_shg1_10() const { return ___shg1_10; } inline float* get_address_of_shg1_10() { return &___shg1_10; } inline void set_shg1_10(float value) { ___shg1_10 = value; } inline static int32_t get_offset_of_shg2_11() { return static_cast(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shg2_11)); } inline float get_shg2_11() const { return ___shg2_11; } inline float* get_address_of_shg2_11() { return &___shg2_11; } inline void set_shg2_11(float value) { ___shg2_11 = value; } inline static int32_t get_offset_of_shg3_12() { return static_cast(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shg3_12)); } inline float get_shg3_12() const { return ___shg3_12; } inline float* get_address_of_shg3_12() { return &___shg3_12; } inline void set_shg3_12(float value) { ___shg3_12 = value; } inline static int32_t get_offset_of_shg4_13() { return static_cast(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shg4_13)); } inline float get_shg4_13() const { return ___shg4_13; } inline float* get_address_of_shg4_13() { return &___shg4_13; } inline void set_shg4_13(float value) { ___shg4_13 = value; } inline static int32_t get_offset_of_shg5_14() { return static_cast(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shg5_14)); } inline float get_shg5_14() const { return ___shg5_14; } inline float* get_address_of_shg5_14() { return &___shg5_14; } inline void set_shg5_14(float value) { ___shg5_14 = value; } inline static int32_t get_offset_of_shg6_15() { return static_cast(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shg6_15)); } inline float get_shg6_15() const { return ___shg6_15; } inline float* get_address_of_shg6_15() { return &___shg6_15; } inline void set_shg6_15(float value) { ___shg6_15 = value; } inline static int32_t get_offset_of_shg7_16() { return static_cast(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shg7_16)); } inline float get_shg7_16() const { return ___shg7_16; } inline float* get_address_of_shg7_16() { return &___shg7_16; } inline void set_shg7_16(float value) { ___shg7_16 = value; } inline static int32_t get_offset_of_shg8_17() { return static_cast(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shg8_17)); } inline float get_shg8_17() const { return ___shg8_17; } inline float* get_address_of_shg8_17() { return &___shg8_17; } inline void set_shg8_17(float value) { ___shg8_17 = value; } inline static int32_t get_offset_of_shb0_18() { return static_cast(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shb0_18)); } inline float get_shb0_18() const { return ___shb0_18; } inline float* get_address_of_shb0_18() { return &___shb0_18; } inline void set_shb0_18(float value) { ___shb0_18 = value; } inline static int32_t get_offset_of_shb1_19() { return static_cast(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shb1_19)); } inline float get_shb1_19() const { return ___shb1_19; } inline float* get_address_of_shb1_19() { return &___shb1_19; } inline void set_shb1_19(float value) { ___shb1_19 = value; } inline static int32_t get_offset_of_shb2_20() { return static_cast(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shb2_20)); } inline float get_shb2_20() const { return ___shb2_20; } inline float* get_address_of_shb2_20() { return &___shb2_20; } inline void set_shb2_20(float value) { ___shb2_20 = value; } inline static int32_t get_offset_of_shb3_21() { return static_cast(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shb3_21)); } inline float get_shb3_21() const { return ___shb3_21; } inline float* get_address_of_shb3_21() { return &___shb3_21; } inline void set_shb3_21(float value) { ___shb3_21 = value; } inline static int32_t get_offset_of_shb4_22() { return static_cast(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shb4_22)); } inline float get_shb4_22() const { return ___shb4_22; } inline float* get_address_of_shb4_22() { return &___shb4_22; } inline void set_shb4_22(float value) { ___shb4_22 = value; } inline static int32_t get_offset_of_shb5_23() { return static_cast(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shb5_23)); } inline float get_shb5_23() const { return ___shb5_23; } inline float* get_address_of_shb5_23() { return &___shb5_23; } inline void set_shb5_23(float value) { ___shb5_23 = value; } inline static int32_t get_offset_of_shb6_24() { return static_cast(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shb6_24)); } inline float get_shb6_24() const { return ___shb6_24; } inline float* get_address_of_shb6_24() { return &___shb6_24; } inline void set_shb6_24(float value) { ___shb6_24 = value; } inline static int32_t get_offset_of_shb7_25() { return static_cast(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shb7_25)); } inline float get_shb7_25() const { return ___shb7_25; } inline float* get_address_of_shb7_25() { return &___shb7_25; } inline void set_shb7_25(float value) { ___shb7_25 = value; } inline static int32_t get_offset_of_shb8_26() { return static_cast(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shb8_26)); } inline float get_shb8_26() const { return ___shb8_26; } inline float* get_address_of_shb8_26() { return &___shb8_26; } inline void set_shb8_26(float value) { ___shb8_26 = value; } }; // UnityEngine.RequireComponent struct RequireComponent_t07725D895B775D6ED768EF52D4EE326539BA65E1 : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 { public: // System.Type UnityEngine.RequireComponent::m_Type0 Type_t * ___m_Type0_0; // System.Type UnityEngine.RequireComponent::m_Type1 Type_t * ___m_Type1_1; // System.Type UnityEngine.RequireComponent::m_Type2 Type_t * ___m_Type2_2; public: inline static int32_t get_offset_of_m_Type0_0() { return static_cast(offsetof(RequireComponent_t07725D895B775D6ED768EF52D4EE326539BA65E1, ___m_Type0_0)); } inline Type_t * get_m_Type0_0() const { return ___m_Type0_0; } inline Type_t ** get_address_of_m_Type0_0() { return &___m_Type0_0; } inline void set_m_Type0_0(Type_t * value) { ___m_Type0_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Type0_0), (void*)value); } inline static int32_t get_offset_of_m_Type1_1() { return static_cast(offsetof(RequireComponent_t07725D895B775D6ED768EF52D4EE326539BA65E1, ___m_Type1_1)); } inline Type_t * get_m_Type1_1() const { return ___m_Type1_1; } inline Type_t ** get_address_of_m_Type1_1() { return &___m_Type1_1; } inline void set_m_Type1_1(Type_t * value) { ___m_Type1_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Type1_1), (void*)value); } inline static int32_t get_offset_of_m_Type2_2() { return static_cast(offsetof(RequireComponent_t07725D895B775D6ED768EF52D4EE326539BA65E1, ___m_Type2_2)); } inline Type_t * get_m_Type2_2() const { return ___m_Type2_2; } inline Type_t ** get_address_of_m_Type2_2() { return &___m_Type2_2; } inline void set_m_Type2_2(Type_t * value) { ___m_Type2_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Type2_2), (void*)value); } }; // UnityEngine.Resolution struct Resolution_t350D132B8526B5211E0BF8B22782F20D55994A90 { public: // System.Int32 UnityEngine.Resolution::m_Width int32_t ___m_Width_0; // System.Int32 UnityEngine.Resolution::m_Height int32_t ___m_Height_1; // System.Int32 UnityEngine.Resolution::m_RefreshRate int32_t ___m_RefreshRate_2; public: inline static int32_t get_offset_of_m_Width_0() { return static_cast(offsetof(Resolution_t350D132B8526B5211E0BF8B22782F20D55994A90, ___m_Width_0)); } inline int32_t get_m_Width_0() const { return ___m_Width_0; } inline int32_t* get_address_of_m_Width_0() { return &___m_Width_0; } inline void set_m_Width_0(int32_t value) { ___m_Width_0 = value; } inline static int32_t get_offset_of_m_Height_1() { return static_cast(offsetof(Resolution_t350D132B8526B5211E0BF8B22782F20D55994A90, ___m_Height_1)); } inline int32_t get_m_Height_1() const { return ___m_Height_1; } inline int32_t* get_address_of_m_Height_1() { return &___m_Height_1; } inline void set_m_Height_1(int32_t value) { ___m_Height_1 = value; } inline static int32_t get_offset_of_m_RefreshRate_2() { return static_cast(offsetof(Resolution_t350D132B8526B5211E0BF8B22782F20D55994A90, ___m_RefreshRate_2)); } inline int32_t get_m_RefreshRate_2() const { return ___m_RefreshRate_2; } inline int32_t* get_address_of_m_RefreshRate_2() { return &___m_RefreshRate_2; } inline void set_m_RefreshRate_2(int32_t value) { ___m_RefreshRate_2 = value; } }; // UnityEngine.SceneManagement.Scene struct Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 { public: // System.Int32 UnityEngine.SceneManagement.Scene::m_Handle int32_t ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2, ___m_Handle_0)); } inline int32_t get_m_Handle_0() const { return ___m_Handle_0; } inline int32_t* get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(int32_t value) { ___m_Handle_0 = value; } }; // UnityEngine.Scripting.APIUpdating.MovedFromAttributeData struct MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F { public: // System.String UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::className String_t* ___className_0; // System.String UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::nameSpace String_t* ___nameSpace_1; // System.String UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::assembly String_t* ___assembly_2; // System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::classHasChanged bool ___classHasChanged_3; // System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::nameSpaceHasChanged bool ___nameSpaceHasChanged_4; // System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::assemblyHasChanged bool ___assemblyHasChanged_5; // System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::autoUdpateAPI bool ___autoUdpateAPI_6; public: inline static int32_t get_offset_of_className_0() { return static_cast(offsetof(MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F, ___className_0)); } inline String_t* get_className_0() const { return ___className_0; } inline String_t** get_address_of_className_0() { return &___className_0; } inline void set_className_0(String_t* value) { ___className_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___className_0), (void*)value); } inline static int32_t get_offset_of_nameSpace_1() { return static_cast(offsetof(MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F, ___nameSpace_1)); } inline String_t* get_nameSpace_1() const { return ___nameSpace_1; } inline String_t** get_address_of_nameSpace_1() { return &___nameSpace_1; } inline void set_nameSpace_1(String_t* value) { ___nameSpace_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___nameSpace_1), (void*)value); } inline static int32_t get_offset_of_assembly_2() { return static_cast(offsetof(MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F, ___assembly_2)); } inline String_t* get_assembly_2() const { return ___assembly_2; } inline String_t** get_address_of_assembly_2() { return &___assembly_2; } inline void set_assembly_2(String_t* value) { ___assembly_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___assembly_2), (void*)value); } inline static int32_t get_offset_of_classHasChanged_3() { return static_cast(offsetof(MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F, ___classHasChanged_3)); } inline bool get_classHasChanged_3() const { return ___classHasChanged_3; } inline bool* get_address_of_classHasChanged_3() { return &___classHasChanged_3; } inline void set_classHasChanged_3(bool value) { ___classHasChanged_3 = value; } inline static int32_t get_offset_of_nameSpaceHasChanged_4() { return static_cast(offsetof(MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F, ___nameSpaceHasChanged_4)); } inline bool get_nameSpaceHasChanged_4() const { return ___nameSpaceHasChanged_4; } inline bool* get_address_of_nameSpaceHasChanged_4() { return &___nameSpaceHasChanged_4; } inline void set_nameSpaceHasChanged_4(bool value) { ___nameSpaceHasChanged_4 = value; } inline static int32_t get_offset_of_assemblyHasChanged_5() { return static_cast(offsetof(MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F, ___assemblyHasChanged_5)); } inline bool get_assemblyHasChanged_5() const { return ___assemblyHasChanged_5; } inline bool* get_address_of_assemblyHasChanged_5() { return &___assemblyHasChanged_5; } inline void set_assemblyHasChanged_5(bool value) { ___assemblyHasChanged_5 = value; } inline static int32_t get_offset_of_autoUdpateAPI_6() { return static_cast(offsetof(MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F, ___autoUdpateAPI_6)); } inline bool get_autoUdpateAPI_6() const { return ___autoUdpateAPI_6; } inline bool* get_address_of_autoUdpateAPI_6() { return &___autoUdpateAPI_6; } inline void set_autoUdpateAPI_6(bool value) { ___autoUdpateAPI_6 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Scripting.APIUpdating.MovedFromAttributeData struct MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F_marshaled_pinvoke { char* ___className_0; char* ___nameSpace_1; char* ___assembly_2; int32_t ___classHasChanged_3; int32_t ___nameSpaceHasChanged_4; int32_t ___assemblyHasChanged_5; int32_t ___autoUdpateAPI_6; }; // Native definition for COM marshalling of UnityEngine.Scripting.APIUpdating.MovedFromAttributeData struct MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F_marshaled_com { Il2CppChar* ___className_0; Il2CppChar* ___nameSpace_1; Il2CppChar* ___assembly_2; int32_t ___classHasChanged_3; int32_t ___nameSpaceHasChanged_4; int32_t ___assemblyHasChanged_5; int32_t ___autoUdpateAPI_6; }; // UnityEngine.Scripting.PreserveAttribute struct PreserveAttribute_t864F9DAA4DBF2524206AD57CE51AEB955702AA3F : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 { public: public: }; // UnityEngine.ScriptingUtility_TestClass struct TestClass_tB249BBFE93D36958BFA01A2C13883F7B52A6E8C7 { public: // System.Int32 UnityEngine.ScriptingUtility_TestClass::value int32_t ___value_0; public: inline static int32_t get_offset_of_value_0() { return static_cast(offsetof(TestClass_tB249BBFE93D36958BFA01A2C13883F7B52A6E8C7, ___value_0)); } inline int32_t get_value_0() const { return ___value_0; } inline int32_t* get_address_of_value_0() { return &___value_0; } inline void set_value_0(int32_t value) { ___value_0 = value; } }; // UnityEngine.Serialization.FormerlySerializedAsAttribute struct FormerlySerializedAsAttribute_t31939F907F52C74DB25B51BB0064837BC15760AC : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 { public: // System.String UnityEngine.Serialization.FormerlySerializedAsAttribute::m_oldName String_t* ___m_oldName_0; public: inline static int32_t get_offset_of_m_oldName_0() { return static_cast(offsetof(FormerlySerializedAsAttribute_t31939F907F52C74DB25B51BB0064837BC15760AC, ___m_oldName_0)); } inline String_t* get_m_oldName_0() const { return ___m_oldName_0; } inline String_t** get_address_of_m_oldName_0() { return &___m_oldName_0; } inline void set_m_oldName_0(String_t* value) { ___m_oldName_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_oldName_0), (void*)value); } }; // UnityEngine.SerializeField struct SerializeField_t2C7845E4134D47F2D89267492CB6B955DC4787A5 : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 { public: public: }; // UnityEngine.SerializePrivateVariables struct SerializePrivateVariables_tCB1ACE74D68078EE1D0C9AA6B67E4D8D1CD303CD : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 { public: public: }; // UnityEngine.SerializeReference struct SerializeReference_t7F35DFC543A339BD2D8B03228A184404CFE63948 : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 { public: public: }; // UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments struct TouchScreenKeyboard_InternalConstructorHelperArguments_t89A8B532E6BEA8494D3219AC6A5673FC3AF162B2 { public: // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::keyboardType uint32_t ___keyboardType_0; // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::autocorrection uint32_t ___autocorrection_1; // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::multiline uint32_t ___multiline_2; // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::secure uint32_t ___secure_3; // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::alert uint32_t ___alert_4; // System.Int32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::characterLimit int32_t ___characterLimit_5; public: inline static int32_t get_offset_of_keyboardType_0() { return static_cast(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t89A8B532E6BEA8494D3219AC6A5673FC3AF162B2, ___keyboardType_0)); } inline uint32_t get_keyboardType_0() const { return ___keyboardType_0; } inline uint32_t* get_address_of_keyboardType_0() { return &___keyboardType_0; } inline void set_keyboardType_0(uint32_t value) { ___keyboardType_0 = value; } inline static int32_t get_offset_of_autocorrection_1() { return static_cast(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t89A8B532E6BEA8494D3219AC6A5673FC3AF162B2, ___autocorrection_1)); } inline uint32_t get_autocorrection_1() const { return ___autocorrection_1; } inline uint32_t* get_address_of_autocorrection_1() { return &___autocorrection_1; } inline void set_autocorrection_1(uint32_t value) { ___autocorrection_1 = value; } inline static int32_t get_offset_of_multiline_2() { return static_cast(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t89A8B532E6BEA8494D3219AC6A5673FC3AF162B2, ___multiline_2)); } inline uint32_t get_multiline_2() const { return ___multiline_2; } inline uint32_t* get_address_of_multiline_2() { return &___multiline_2; } inline void set_multiline_2(uint32_t value) { ___multiline_2 = value; } inline static int32_t get_offset_of_secure_3() { return static_cast(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t89A8B532E6BEA8494D3219AC6A5673FC3AF162B2, ___secure_3)); } inline uint32_t get_secure_3() const { return ___secure_3; } inline uint32_t* get_address_of_secure_3() { return &___secure_3; } inline void set_secure_3(uint32_t value) { ___secure_3 = value; } inline static int32_t get_offset_of_alert_4() { return static_cast(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t89A8B532E6BEA8494D3219AC6A5673FC3AF162B2, ___alert_4)); } inline uint32_t get_alert_4() const { return ___alert_4; } inline uint32_t* get_address_of_alert_4() { return &___alert_4; } inline void set_alert_4(uint32_t value) { ___alert_4 = value; } inline static int32_t get_offset_of_characterLimit_5() { return static_cast(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t89A8B532E6BEA8494D3219AC6A5673FC3AF162B2, ___characterLimit_5)); } inline int32_t get_characterLimit_5() const { return ___characterLimit_5; } inline int32_t* get_address_of_characterLimit_5() { return &___characterLimit_5; } inline void set_characterLimit_5(int32_t value) { ___characterLimit_5 = value; } }; // UnityEngine.Vector2 struct Vector2_tA85D2DD88578276CA8A8796756458277E72D073D { public: // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } }; struct Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields { public: // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___zeroVector_2; // UnityEngine.Vector2 UnityEngine.Vector2::oneVector Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___oneVector_3; // UnityEngine.Vector2 UnityEngine.Vector2::upVector Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___upVector_4; // UnityEngine.Vector2 UnityEngine.Vector2::downVector Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___downVector_5; // UnityEngine.Vector2 UnityEngine.Vector2::leftVector Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___leftVector_6; // UnityEngine.Vector2 UnityEngine.Vector2::rightVector Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___rightVector_7; // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___positiveInfinityVector_8; // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___negativeInfinityVector_9; public: inline static int32_t get_offset_of_zeroVector_2() { return static_cast(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___zeroVector_2)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_zeroVector_2() const { return ___zeroVector_2; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_zeroVector_2() { return &___zeroVector_2; } inline void set_zeroVector_2(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___zeroVector_2 = value; } inline static int32_t get_offset_of_oneVector_3() { return static_cast(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___oneVector_3)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_oneVector_3() const { return ___oneVector_3; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_oneVector_3() { return &___oneVector_3; } inline void set_oneVector_3(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___oneVector_3 = value; } inline static int32_t get_offset_of_upVector_4() { return static_cast(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___upVector_4)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_upVector_4() const { return ___upVector_4; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_upVector_4() { return &___upVector_4; } inline void set_upVector_4(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___upVector_4 = value; } inline static int32_t get_offset_of_downVector_5() { return static_cast(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___downVector_5)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_downVector_5() const { return ___downVector_5; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_downVector_5() { return &___downVector_5; } inline void set_downVector_5(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___downVector_5 = value; } inline static int32_t get_offset_of_leftVector_6() { return static_cast(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___leftVector_6)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_leftVector_6() const { return ___leftVector_6; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_leftVector_6() { return &___leftVector_6; } inline void set_leftVector_6(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___leftVector_6 = value; } inline static int32_t get_offset_of_rightVector_7() { return static_cast(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___rightVector_7)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_rightVector_7() const { return ___rightVector_7; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_rightVector_7() { return &___rightVector_7; } inline void set_rightVector_7(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___rightVector_7 = value; } inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___positiveInfinityVector_8)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; } inline void set_positiveInfinityVector_8(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___positiveInfinityVector_8 = value; } inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___negativeInfinityVector_9)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; } inline void set_negativeInfinityVector_9(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___negativeInfinityVector_9 = value; } }; // UnityEngine.Vector3 struct Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 { public: // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; public: inline static int32_t get_offset_of_x_2() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___x_2)); } inline float get_x_2() const { return ___x_2; } inline float* get_address_of_x_2() { return &___x_2; } inline void set_x_2(float value) { ___x_2 = value; } inline static int32_t get_offset_of_y_3() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___y_3)); } inline float get_y_3() const { return ___y_3; } inline float* get_address_of_y_3() { return &___y_3; } inline void set_y_3(float value) { ___y_3 = value; } inline static int32_t get_offset_of_z_4() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___z_4)); } inline float get_z_4() const { return ___z_4; } inline float* get_address_of_z_4() { return &___z_4; } inline void set_z_4(float value) { ___z_4 = value; } }; struct Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields { public: // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___zeroVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___oneVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___upVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___downVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___leftVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___rightVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___forwardVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___backVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___positiveInfinityVector_13; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___negativeInfinityVector_14; public: inline static int32_t get_offset_of_zeroVector_5() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___zeroVector_5)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_zeroVector_5() const { return ___zeroVector_5; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_zeroVector_5() { return &___zeroVector_5; } inline void set_zeroVector_5(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___zeroVector_5 = value; } inline static int32_t get_offset_of_oneVector_6() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___oneVector_6)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_oneVector_6() const { return ___oneVector_6; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_oneVector_6() { return &___oneVector_6; } inline void set_oneVector_6(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___oneVector_6 = value; } inline static int32_t get_offset_of_upVector_7() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___upVector_7)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_upVector_7() const { return ___upVector_7; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_upVector_7() { return &___upVector_7; } inline void set_upVector_7(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___upVector_7 = value; } inline static int32_t get_offset_of_downVector_8() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___downVector_8)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_downVector_8() const { return ___downVector_8; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_downVector_8() { return &___downVector_8; } inline void set_downVector_8(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___downVector_8 = value; } inline static int32_t get_offset_of_leftVector_9() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___leftVector_9)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_leftVector_9() const { return ___leftVector_9; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_leftVector_9() { return &___leftVector_9; } inline void set_leftVector_9(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___leftVector_9 = value; } inline static int32_t get_offset_of_rightVector_10() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___rightVector_10)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_rightVector_10() const { return ___rightVector_10; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_rightVector_10() { return &___rightVector_10; } inline void set_rightVector_10(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___rightVector_10 = value; } inline static int32_t get_offset_of_forwardVector_11() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___forwardVector_11)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_forwardVector_11() const { return ___forwardVector_11; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_forwardVector_11() { return &___forwardVector_11; } inline void set_forwardVector_11(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___forwardVector_11 = value; } inline static int32_t get_offset_of_backVector_12() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___backVector_12)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_backVector_12() const { return ___backVector_12; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_backVector_12() { return &___backVector_12; } inline void set_backVector_12(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___backVector_12 = value; } inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___positiveInfinityVector_13)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; } inline void set_positiveInfinityVector_13(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___positiveInfinityVector_13 = value; } inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___negativeInfinityVector_14)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; } inline void set_negativeInfinityVector_14(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___negativeInfinityVector_14 = value; } }; // UnityEngine.Vector4 struct Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E { public: // System.Single UnityEngine.Vector4::x float ___x_1; // System.Single UnityEngine.Vector4::y float ___y_2; // System.Single UnityEngine.Vector4::z float ___z_3; // System.Single UnityEngine.Vector4::w float ___w_4; public: inline static int32_t get_offset_of_x_1() { return static_cast(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E, ___x_1)); } inline float get_x_1() const { return ___x_1; } inline float* get_address_of_x_1() { return &___x_1; } inline void set_x_1(float value) { ___x_1 = value; } inline static int32_t get_offset_of_y_2() { return static_cast(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E, ___y_2)); } inline float get_y_2() const { return ___y_2; } inline float* get_address_of_y_2() { return &___y_2; } inline void set_y_2(float value) { ___y_2 = value; } inline static int32_t get_offset_of_z_3() { return static_cast(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E, ___z_3)); } inline float get_z_3() const { return ___z_3; } inline float* get_address_of_z_3() { return &___z_3; } inline void set_z_3(float value) { ___z_3 = value; } inline static int32_t get_offset_of_w_4() { return static_cast(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E, ___w_4)); } inline float get_w_4() const { return ___w_4; } inline float* get_address_of_w_4() { return &___w_4; } inline void set_w_4(float value) { ___w_4 = value; } }; struct Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields { public: // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___zeroVector_5; // UnityEngine.Vector4 UnityEngine.Vector4::oneVector Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___oneVector_6; // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___positiveInfinityVector_7; // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___negativeInfinityVector_8; public: inline static int32_t get_offset_of_zeroVector_5() { return static_cast(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields, ___zeroVector_5)); } inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E get_zeroVector_5() const { return ___zeroVector_5; } inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_zeroVector_5() { return &___zeroVector_5; } inline void set_zeroVector_5(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E value) { ___zeroVector_5 = value; } inline static int32_t get_offset_of_oneVector_6() { return static_cast(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields, ___oneVector_6)); } inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E get_oneVector_6() const { return ___oneVector_6; } inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_oneVector_6() { return &___oneVector_6; } inline void set_oneVector_6(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E value) { ___oneVector_6 = value; } inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields, ___positiveInfinityVector_7)); } inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; } inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; } inline void set_positiveInfinityVector_7(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E value) { ___positiveInfinityVector_7 = value; } inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields, ___negativeInfinityVector_8)); } inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; } inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; } inline void set_negativeInfinityVector_8(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E value) { ___negativeInfinityVector_8 = value; } }; // System.Delegate struct Delegate_t : public RuntimeObject { public: // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject * ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t * ___method_info_7; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t * ___original_method_info_8; // System.DelegateData System.Delegate::data DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_10; public: inline static int32_t get_offset_of_method_ptr_0() { return static_cast(offsetof(Delegate_t, ___method_ptr_0)); } inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; } inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; } inline void set_method_ptr_0(Il2CppMethodPointer value) { ___method_ptr_0 = value; } inline static int32_t get_offset_of_invoke_impl_1() { return static_cast(offsetof(Delegate_t, ___invoke_impl_1)); } inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; } inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; } inline void set_invoke_impl_1(intptr_t value) { ___invoke_impl_1 = value; } inline static int32_t get_offset_of_m_target_2() { return static_cast(offsetof(Delegate_t, ___m_target_2)); } inline RuntimeObject * get_m_target_2() const { return ___m_target_2; } inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; } inline void set_m_target_2(RuntimeObject * value) { ___m_target_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value); } inline static int32_t get_offset_of_method_3() { return static_cast(offsetof(Delegate_t, ___method_3)); } inline intptr_t get_method_3() const { return ___method_3; } inline intptr_t* get_address_of_method_3() { return &___method_3; } inline void set_method_3(intptr_t value) { ___method_3 = value; } inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast(offsetof(Delegate_t, ___delegate_trampoline_4)); } inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; } inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; } inline void set_delegate_trampoline_4(intptr_t value) { ___delegate_trampoline_4 = value; } inline static int32_t get_offset_of_extra_arg_5() { return static_cast(offsetof(Delegate_t, ___extra_arg_5)); } inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; } inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; } inline void set_extra_arg_5(intptr_t value) { ___extra_arg_5 = value; } inline static int32_t get_offset_of_method_code_6() { return static_cast(offsetof(Delegate_t, ___method_code_6)); } inline intptr_t get_method_code_6() const { return ___method_code_6; } inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; } inline void set_method_code_6(intptr_t value) { ___method_code_6 = value; } inline static int32_t get_offset_of_method_info_7() { return static_cast(offsetof(Delegate_t, ___method_info_7)); } inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; } inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; } inline void set_method_info_7(MethodInfo_t * value) { ___method_info_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value); } inline static int32_t get_offset_of_original_method_info_8() { return static_cast(offsetof(Delegate_t, ___original_method_info_8)); } inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; } inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; } inline void set_original_method_info_8(MethodInfo_t * value) { ___original_method_info_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value); } inline static int32_t get_offset_of_data_9() { return static_cast(offsetof(Delegate_t, ___data_9)); } inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * get_data_9() const { return ___data_9; } inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE ** get_address_of_data_9() { return &___data_9; } inline void set_data_9(DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * value) { ___data_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value); } inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast(offsetof(Delegate_t, ___method_is_virtual_10)); } inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; } inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; } inline void set_method_is_virtual_10(bool value) { ___method_is_virtual_10 = value; } }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9; int32_t ___method_is_virtual_10; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9; int32_t ___method_is_virtual_10; }; // System.Exception struct Exception_t : public RuntimeObject { public: // System.String System.Exception::_className String_t* ____className_1; // System.String System.Exception::_message String_t* ____message_2; // System.Collections.IDictionary System.Exception::_data RuntimeObject* ____data_3; // System.Exception System.Exception::_innerException Exception_t * ____innerException_4; // System.String System.Exception::_helpURL String_t* ____helpURL_5; // System.Object System.Exception::_stackTrace RuntimeObject * ____stackTrace_6; // System.String System.Exception::_stackTraceString String_t* ____stackTraceString_7; // System.String System.Exception::_remoteStackTraceString String_t* ____remoteStackTraceString_8; // System.Int32 System.Exception::_remoteStackIndex int32_t ____remoteStackIndex_9; // System.Object System.Exception::_dynamicMethods RuntimeObject * ____dynamicMethods_10; // System.Int32 System.Exception::_HResult int32_t ____HResult_11; // System.String System.Exception::_source String_t* ____source_12; // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13; // System.Diagnostics.StackTrace[] System.Exception::captured_traces StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14; // System.IntPtr[] System.Exception::native_trace_ips IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* ___native_trace_ips_15; public: inline static int32_t get_offset_of__className_1() { return static_cast(offsetof(Exception_t, ____className_1)); } inline String_t* get__className_1() const { return ____className_1; } inline String_t** get_address_of__className_1() { return &____className_1; } inline void set__className_1(String_t* value) { ____className_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value); } inline static int32_t get_offset_of__message_2() { return static_cast(offsetof(Exception_t, ____message_2)); } inline String_t* get__message_2() const { return ____message_2; } inline String_t** get_address_of__message_2() { return &____message_2; } inline void set__message_2(String_t* value) { ____message_2 = value; Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value); } inline static int32_t get_offset_of__data_3() { return static_cast(offsetof(Exception_t, ____data_3)); } inline RuntimeObject* get__data_3() const { return ____data_3; } inline RuntimeObject** get_address_of__data_3() { return &____data_3; } inline void set__data_3(RuntimeObject* value) { ____data_3 = value; Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value); } inline static int32_t get_offset_of__innerException_4() { return static_cast(offsetof(Exception_t, ____innerException_4)); } inline Exception_t * get__innerException_4() const { return ____innerException_4; } inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; } inline void set__innerException_4(Exception_t * value) { ____innerException_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value); } inline static int32_t get_offset_of__helpURL_5() { return static_cast(offsetof(Exception_t, ____helpURL_5)); } inline String_t* get__helpURL_5() const { return ____helpURL_5; } inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; } inline void set__helpURL_5(String_t* value) { ____helpURL_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value); } inline static int32_t get_offset_of__stackTrace_6() { return static_cast(offsetof(Exception_t, ____stackTrace_6)); } inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; } inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; } inline void set__stackTrace_6(RuntimeObject * value) { ____stackTrace_6 = value; Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value); } inline static int32_t get_offset_of__stackTraceString_7() { return static_cast(offsetof(Exception_t, ____stackTraceString_7)); } inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; } inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; } inline void set__stackTraceString_7(String_t* value) { ____stackTraceString_7 = value; Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value); } inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast(offsetof(Exception_t, ____remoteStackTraceString_8)); } inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; } inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; } inline void set__remoteStackTraceString_8(String_t* value) { ____remoteStackTraceString_8 = value; Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value); } inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast(offsetof(Exception_t, ____remoteStackIndex_9)); } inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; } inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; } inline void set__remoteStackIndex_9(int32_t value) { ____remoteStackIndex_9 = value; } inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast(offsetof(Exception_t, ____dynamicMethods_10)); } inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; } inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; } inline void set__dynamicMethods_10(RuntimeObject * value) { ____dynamicMethods_10 = value; Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value); } inline static int32_t get_offset_of__HResult_11() { return static_cast(offsetof(Exception_t, ____HResult_11)); } inline int32_t get__HResult_11() const { return ____HResult_11; } inline int32_t* get_address_of__HResult_11() { return &____HResult_11; } inline void set__HResult_11(int32_t value) { ____HResult_11 = value; } inline static int32_t get_offset_of__source_12() { return static_cast(offsetof(Exception_t, ____source_12)); } inline String_t* get__source_12() const { return ____source_12; } inline String_t** get_address_of__source_12() { return &____source_12; } inline void set__source_12(String_t* value) { ____source_12 = value; Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value); } inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast(offsetof(Exception_t, ____safeSerializationManager_13)); } inline SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; } inline SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; } inline void set__safeSerializationManager_13(SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * value) { ____safeSerializationManager_13 = value; Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value); } inline static int32_t get_offset_of_captured_traces_14() { return static_cast(offsetof(Exception_t, ___captured_traces_14)); } inline StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* get_captured_traces_14() const { return ___captured_traces_14; } inline StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196** get_address_of_captured_traces_14() { return &___captured_traces_14; } inline void set_captured_traces_14(StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* value) { ___captured_traces_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value); } inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast(offsetof(Exception_t, ___native_trace_ips_15)); } inline IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* get_native_trace_ips_15() const { return ___native_trace_ips_15; } inline IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; } inline void set_native_trace_ips_15(IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* value) { ___native_trace_ips_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value); } }; struct Exception_t_StaticFields { public: // System.Object System.Exception::s_EDILock RuntimeObject * ___s_EDILock_0; public: inline static int32_t get_offset_of_s_EDILock_0() { return static_cast(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); } inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; } inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; } inline void set_s_EDILock_0(RuntimeObject * value) { ___s_EDILock_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_EDILock_0), (void*)value); } }; // Native definition for P/Invoke marshalling of System.Exception struct Exception_t_marshaled_pinvoke { char* ____className_1; char* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_pinvoke* ____innerException_4; char* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; char* ____stackTraceString_7; char* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; char* ____source_12; SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13; StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; }; // Native definition for COM marshalling of System.Exception struct Exception_t_marshaled_com { Il2CppChar* ____className_1; Il2CppChar* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_com* ____innerException_4; Il2CppChar* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; Il2CppChar* ____stackTraceString_7; Il2CppChar* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; Il2CppChar* ____source_12; SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13; StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; }; // System.Int32Enum struct Int32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD { public: // System.Int32 System.Int32Enum::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Int32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Reflection.BindingFlags struct BindingFlags_tE35C91D046E63A1B92BB9AB909FCF9DA84379ED0 { public: // System.Int32 System.Reflection.BindingFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BindingFlags_tE35C91D046E63A1B92BB9AB909FCF9DA84379ED0, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Reflection.ParameterAttributes struct ParameterAttributes_tF9962395513C2A48CF5AF2F371C66DD52789F110 { public: // System.Int32 System.Reflection.ParameterAttributes::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ParameterAttributes_tF9962395513C2A48CF5AF2F371C66DD52789F110, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.RuntimeTypeHandle struct RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D { public: // System.IntPtr System.RuntimeTypeHandle::value intptr_t ___value_0; public: inline static int32_t get_offset_of_value_0() { return static_cast(offsetof(RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D, ___value_0)); } inline intptr_t get_value_0() const { return ___value_0; } inline intptr_t* get_address_of_value_0() { return &___value_0; } inline void set_value_0(intptr_t value) { ___value_0 = value; } }; // Unity.Collections.Allocator struct Allocator_t62A091275262E7067EAAD565B67764FA877D58D6 { public: // System.Int32 Unity.Collections.Allocator::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Allocator_t62A091275262E7067EAAD565B67764FA877D58D6, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // Unity.Jobs.JobHandle struct JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 { public: // System.IntPtr Unity.Jobs.JobHandle::jobGroup intptr_t ___jobGroup_0; // System.Int32 Unity.Jobs.JobHandle::version int32_t ___version_1; public: inline static int32_t get_offset_of_jobGroup_0() { return static_cast(offsetof(JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1, ___jobGroup_0)); } inline intptr_t get_jobGroup_0() const { return ___jobGroup_0; } inline intptr_t* get_address_of_jobGroup_0() { return &___jobGroup_0; } inline void set_jobGroup_0(intptr_t value) { ___jobGroup_0 = value; } inline static int32_t get_offset_of_version_1() { return static_cast(offsetof(JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1, ___version_1)); } inline int32_t get_version_1() const { return ___version_1; } inline int32_t* get_address_of_version_1() { return &___version_1; } inline void set_version_1(int32_t value) { ___version_1 = value; } }; // UnityEngine.AnisotropicFiltering struct AnisotropicFiltering_t36A532A4BCAE61F9062E000FB945DE376EE619A2 { public: // System.Int32 UnityEngine.AnisotropicFiltering::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(AnisotropicFiltering_t36A532A4BCAE61F9062E000FB945DE376EE619A2, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.AsyncOperation struct AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D : public YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44 { public: // System.IntPtr UnityEngine.AsyncOperation::m_Ptr intptr_t ___m_Ptr_0; // System.Action`1 UnityEngine.AsyncOperation::m_completeCallback Action_1_tCBF754C290FAE894631BED8FD56E9E22C4C187F9 * ___m_completeCallback_1; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } inline static int32_t get_offset_of_m_completeCallback_1() { return static_cast(offsetof(AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D, ___m_completeCallback_1)); } inline Action_1_tCBF754C290FAE894631BED8FD56E9E22C4C187F9 * get_m_completeCallback_1() const { return ___m_completeCallback_1; } inline Action_1_tCBF754C290FAE894631BED8FD56E9E22C4C187F9 ** get_address_of_m_completeCallback_1() { return &___m_completeCallback_1; } inline void set_m_completeCallback_1(Action_1_tCBF754C290FAE894631BED8FD56E9E22C4C187F9 * value) { ___m_completeCallback_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_completeCallback_1), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.AsyncOperation struct AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D_marshaled_pinvoke : public YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_pinvoke { intptr_t ___m_Ptr_0; Il2CppMethodPointer ___m_completeCallback_1; }; // Native definition for COM marshalling of UnityEngine.AsyncOperation struct AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D_marshaled_com : public YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_com { intptr_t ___m_Ptr_0; Il2CppMethodPointer ___m_completeCallback_1; }; // UnityEngine.BatteryStatus struct BatteryStatus_tB219EE61BDF1468FFAA78BA22B47ECEA1C879DE2 { public: // System.Int32 UnityEngine.BatteryStatus::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BatteryStatus_tB219EE61BDF1468FFAA78BA22B47ECEA1C879DE2, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Bounds struct Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 { public: // UnityEngine.Vector3 UnityEngine.Bounds::m_Center Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Center_0; // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Extents_1; public: inline static int32_t get_offset_of_m_Center_0() { return static_cast(offsetof(Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890, ___m_Center_0)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Center_0() const { return ___m_Center_0; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Center_0() { return &___m_Center_0; } inline void set_m_Center_0(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___m_Center_0 = value; } inline static int32_t get_offset_of_m_Extents_1() { return static_cast(offsetof(Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890, ___m_Extents_1)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Extents_1() const { return ___m_Extents_1; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Extents_1() { return &___m_Extents_1; } inline void set_m_Extents_1(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___m_Extents_1 = value; } }; // UnityEngine.ComputeBuffer struct ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 : public RuntimeObject { public: // System.IntPtr UnityEngine.ComputeBuffer::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // UnityEngine.CubemapFace struct CubemapFace_t74DD9C86D8A5E5F782F136F8753580668F96FFB9 { public: // System.Int32 UnityEngine.CubemapFace::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CubemapFace_t74DD9C86D8A5E5F782F136F8753580668F96FFB9, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.DeviceType struct DeviceType_tB62FC22AC0F4007AB37906B04F7E0DB969BC41CF { public: // System.Int32 UnityEngine.DeviceType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(DeviceType_tB62FC22AC0F4007AB37906B04F7E0DB969BC41CF, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.EnabledOrientation struct EnabledOrientation_tB1B1F472F97FC55795D5B6D9B2CCE3E1C9555F96 { public: // System.Int32 UnityEngine.EnabledOrientation::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(EnabledOrientation_tB1B1F472F97FC55795D5B6D9B2CCE3E1C9555F96, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.DefaultFormat struct DefaultFormat_t2805EE51926BE3D5D8555D130DCF8F98D28BD921 { public: // System.Int32 UnityEngine.Experimental.Rendering.DefaultFormat::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(DefaultFormat_t2805EE51926BE3D5D8555D130DCF8F98D28BD921, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.FormatUsage struct FormatUsage_t117AE34283B21B51894E10162A58F65FBF9E4D83 { public: // System.Int32 UnityEngine.Experimental.Rendering.FormatUsage::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(FormatUsage_t117AE34283B21B51894E10162A58F65FBF9E4D83, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.GraphicsFormat struct GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181 { public: // System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormat::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.RayTracingMode struct RayTracingMode_tF48F85F51C6F312AC06F0D1C3DBE403B38503C1E { public: // System.Int32 UnityEngine.Experimental.Rendering.RayTracingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RayTracingMode_tF48F85F51C6F312AC06F0D1C3DBE403B38503C1E, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.TextureCreationFlags struct TextureCreationFlags_t53DF64FEEF1551EC3224A2930BDFAAC63133E870 { public: // System.Int32 UnityEngine.Experimental.Rendering.TextureCreationFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TextureCreationFlags_t53DF64FEEF1551EC3224A2930BDFAAC63133E870, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.FilterMode struct FilterMode_t6590B4B0BAE2BBBCABA8E1E93FA07A052B3261AF { public: // System.Int32 UnityEngine.FilterMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(FilterMode_t6590B4B0BAE2BBBCABA8E1E93FA07A052B3261AF, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.FullScreenMode struct FullScreenMode_t40FFA9D1865A1BA5622901B7FFE4534C3DCF125D { public: // System.Int32 UnityEngine.FullScreenMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(FullScreenMode_t40FFA9D1865A1BA5622901B7FFE4534C3DCF125D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.LightmapBakeType struct LightmapBakeType_tE25771860DE24FF67A6C12EBF0277B1018C48C22 { public: // System.Int32 UnityEngine.LightmapBakeType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LightmapBakeType_tE25771860DE24FF67A6C12EBF0277B1018C48C22, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.LightmapsMode struct LightmapsMode_t9783FF26F166392E6E10A551A3E87DE913DC2BCA { public: // System.Int32 UnityEngine.LightmapsMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LightmapsMode_t9783FF26F166392E6E10A551A3E87DE913DC2BCA, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.MaterialPropertyBlock struct MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 : public RuntimeObject { public: // System.IntPtr UnityEngine.MaterialPropertyBlock::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // UnityEngine.MixedLightingMode struct MixedLightingMode_tD50D086A6C9F7CC6A40199CA74FCED3FAAF7150C { public: // System.Int32 UnityEngine.MixedLightingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(MixedLightingMode_tD50D086A6C9F7CC6A40199CA74FCED3FAAF7150C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.MotionVectorGenerationMode struct MotionVectorGenerationMode_tB3408BD37D803441061663F0BAD2EE29B32D2B63 { public: // System.Int32 UnityEngine.MotionVectorGenerationMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(MotionVectorGenerationMode_tB3408BD37D803441061663F0BAD2EE29B32D2B63, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.NPOTSupport struct NPOTSupport_t3EC790C4C2F03972446B41384DA7527FF1AEF7DA { public: // System.Int32 UnityEngine.NPOTSupport::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(NPOTSupport_t3EC790C4C2F03972446B41384DA7527FF1AEF7DA, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Object struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 : public RuntimeObject { public: // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; public: inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0, ___m_CachedPtr_0)); } inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; } inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; } inline void set_m_CachedPtr_0(intptr_t value) { ___m_CachedPtr_0 = value; } }; struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields { public: // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; public: inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); } inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; } inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; } inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value) { ___OffsetOfInstanceIDInCPlusPlusObject_1 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.OperatingSystemFamily struct OperatingSystemFamily_tB10B95DB611852B942F4B31CCD63B9955350F2EE { public: // System.Int32 UnityEngine.OperatingSystemFamily::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(OperatingSystemFamily_tB10B95DB611852B942F4B31CCD63B9955350F2EE, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Plane struct Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED { public: // UnityEngine.Vector3 UnityEngine.Plane::m_Normal Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Normal_0; // System.Single UnityEngine.Plane::m_Distance float ___m_Distance_1; public: inline static int32_t get_offset_of_m_Normal_0() { return static_cast(offsetof(Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED, ___m_Normal_0)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Normal_0() const { return ___m_Normal_0; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Normal_0() { return &___m_Normal_0; } inline void set_m_Normal_0(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___m_Normal_0 = value; } inline static int32_t get_offset_of_m_Distance_1() { return static_cast(offsetof(Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED, ___m_Distance_1)); } inline float get_m_Distance_1() const { return ___m_Distance_1; } inline float* get_address_of_m_Distance_1() { return &___m_Distance_1; } inline void set_m_Distance_1(float value) { ___m_Distance_1 = value; } }; // UnityEngine.RenderTextureFormat struct RenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85 { public: // System.Int32 UnityEngine.RenderTextureFormat::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RenderTextureMemoryless struct RenderTextureMemoryless_t19E37ADD57C1F00D67146A2BB4521D06F370D2E9 { public: // System.Int32 UnityEngine.RenderTextureMemoryless::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderTextureMemoryless_t19E37ADD57C1F00D67146A2BB4521D06F370D2E9, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RenderTextureReadWrite struct RenderTextureReadWrite_t3CCCB992A820A6F3229071EBC0E3927DC81D04F8 { public: // System.Int32 UnityEngine.RenderTextureReadWrite::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderTextureReadWrite_t3CCCB992A820A6F3229071EBC0E3927DC81D04F8, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.AmbientMode struct AmbientMode_tAC646A8FFC3E17CB81193069A2A3FF0A58E5CEA0 { public: // System.Int32 UnityEngine.Rendering.AmbientMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(AmbientMode_tAC646A8FFC3E17CB81193069A2A3FF0A58E5CEA0, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.BatchRendererGroup struct BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F : public RuntimeObject { public: // System.IntPtr UnityEngine.Rendering.BatchRendererGroup::m_GroupHandle intptr_t ___m_GroupHandle_0; // UnityEngine.Rendering.BatchRendererGroup_OnPerformCulling UnityEngine.Rendering.BatchRendererGroup::m_PerformCulling OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B * ___m_PerformCulling_1; public: inline static int32_t get_offset_of_m_GroupHandle_0() { return static_cast(offsetof(BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F, ___m_GroupHandle_0)); } inline intptr_t get_m_GroupHandle_0() const { return ___m_GroupHandle_0; } inline intptr_t* get_address_of_m_GroupHandle_0() { return &___m_GroupHandle_0; } inline void set_m_GroupHandle_0(intptr_t value) { ___m_GroupHandle_0 = value; } inline static int32_t get_offset_of_m_PerformCulling_1() { return static_cast(offsetof(BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F, ___m_PerformCulling_1)); } inline OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B * get_m_PerformCulling_1() const { return ___m_PerformCulling_1; } inline OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B ** get_address_of_m_PerformCulling_1() { return &___m_PerformCulling_1; } inline void set_m_PerformCulling_1(OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B * value) { ___m_PerformCulling_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PerformCulling_1), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.BatchRendererGroup struct BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshaled_pinvoke { intptr_t ___m_GroupHandle_0; Il2CppMethodPointer ___m_PerformCulling_1; }; // Native definition for COM marshalling of UnityEngine.Rendering.BatchRendererGroup struct BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshaled_com { intptr_t ___m_GroupHandle_0; Il2CppMethodPointer ___m_PerformCulling_1; }; // UnityEngine.Rendering.BlendMode struct BlendMode_tC5F270C1FFAF80DB1780A0F46B88D65984B23C4A { public: // System.Int32 UnityEngine.Rendering.BlendMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BlendMode_tC5F270C1FFAF80DB1780A0F46B88D65984B23C4A, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.BuiltinRenderTextureType struct BuiltinRenderTextureType_t6ECEE9FF62E815D7ED640D057EEA84C0FD145D01 { public: // System.Int32 UnityEngine.Rendering.BuiltinRenderTextureType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BuiltinRenderTextureType_t6ECEE9FF62E815D7ED640D057EEA84C0FD145D01, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.CameraEvent struct CameraEvent_t4EEF32937F0C44471D8ED5E6D8B04C73055E9CB5 { public: // System.Int32 UnityEngine.Rendering.CameraEvent::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CameraEvent_t4EEF32937F0C44471D8ED5E6D8B04C73055E9CB5, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.CameraProperties struct CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 { public: // UnityEngine.Rect UnityEngine.Rendering.CameraProperties::screenRect Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___screenRect_0; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::viewDir Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___viewDir_1; // System.Single UnityEngine.Rendering.CameraProperties::projectionNear float ___projectionNear_2; // System.Single UnityEngine.Rendering.CameraProperties::projectionFar float ___projectionFar_3; // System.Single UnityEngine.Rendering.CameraProperties::cameraNear float ___cameraNear_4; // System.Single UnityEngine.Rendering.CameraProperties::cameraFar float ___cameraFar_5; // System.Single UnityEngine.Rendering.CameraProperties::cameraAspect float ___cameraAspect_6; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraToWorld Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___cameraToWorld_7; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::actualWorldToClip Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___actualWorldToClip_8; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraClipToWorld Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___cameraClipToWorld_9; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraWorldToClip Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___cameraWorldToClip_10; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::implicitProjection Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___implicitProjection_11; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::stereoWorldToClipLeft Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___stereoWorldToClipLeft_12; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::stereoWorldToClipRight Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___stereoWorldToClipRight_13; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::worldToCamera Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___worldToCamera_14; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::up Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___up_15; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::right Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___right_16; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::transformDirection Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___transformDirection_17; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::cameraEuler Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___cameraEuler_18; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::velocity Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___velocity_19; // System.Single UnityEngine.Rendering.CameraProperties::farPlaneWorldSpaceLength float ___farPlaneWorldSpaceLength_20; // System.UInt32 UnityEngine.Rendering.CameraProperties::rendererCount uint32_t ___rendererCount_21; // UnityEngine.Rendering.CameraProperties_e__FixedBuffer UnityEngine.Rendering.CameraProperties::m_ShadowCullPlanes U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t1B4ECD6EAD772DF978866C6FCE6A5255331D232C ___m_ShadowCullPlanes_22; // UnityEngine.Rendering.CameraProperties_e__FixedBuffer UnityEngine.Rendering.CameraProperties::m_CameraCullPlanes U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t1A62DFE611627903BB19B4211C0598DE5A2DDE06 ___m_CameraCullPlanes_23; // System.Single UnityEngine.Rendering.CameraProperties::baseFarDistance float ___baseFarDistance_24; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::shadowCullCenter Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___shadowCullCenter_25; // UnityEngine.Rendering.CameraProperties_e__FixedBuffer UnityEngine.Rendering.CameraProperties::layerCullDistances U3ClayerCullDistancesU3Ee__FixedBuffer_tFAC7CA74AD66A5859EB0280A5BABECD1C8D07292 ___layerCullDistances_26; // System.Int32 UnityEngine.Rendering.CameraProperties::layerCullSpherical int32_t ___layerCullSpherical_27; // UnityEngine.Rendering.CoreCameraValues UnityEngine.Rendering.CameraProperties::coreCameraValues CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC ___coreCameraValues_28; // System.UInt32 UnityEngine.Rendering.CameraProperties::cameraType uint32_t ___cameraType_29; // System.Int32 UnityEngine.Rendering.CameraProperties::projectionIsOblique int32_t ___projectionIsOblique_30; // System.Int32 UnityEngine.Rendering.CameraProperties::isImplicitProjectionMatrix int32_t ___isImplicitProjectionMatrix_31; public: inline static int32_t get_offset_of_screenRect_0() { return static_cast(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___screenRect_0)); } inline Rect_t35B976DE901B5423C11705E156938EA27AB402CE get_screenRect_0() const { return ___screenRect_0; } inline Rect_t35B976DE901B5423C11705E156938EA27AB402CE * get_address_of_screenRect_0() { return &___screenRect_0; } inline void set_screenRect_0(Rect_t35B976DE901B5423C11705E156938EA27AB402CE value) { ___screenRect_0 = value; } inline static int32_t get_offset_of_viewDir_1() { return static_cast(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___viewDir_1)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_viewDir_1() const { return ___viewDir_1; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_viewDir_1() { return &___viewDir_1; } inline void set_viewDir_1(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___viewDir_1 = value; } inline static int32_t get_offset_of_projectionNear_2() { return static_cast(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___projectionNear_2)); } inline float get_projectionNear_2() const { return ___projectionNear_2; } inline float* get_address_of_projectionNear_2() { return &___projectionNear_2; } inline void set_projectionNear_2(float value) { ___projectionNear_2 = value; } inline static int32_t get_offset_of_projectionFar_3() { return static_cast(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___projectionFar_3)); } inline float get_projectionFar_3() const { return ___projectionFar_3; } inline float* get_address_of_projectionFar_3() { return &___projectionFar_3; } inline void set_projectionFar_3(float value) { ___projectionFar_3 = value; } inline static int32_t get_offset_of_cameraNear_4() { return static_cast(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___cameraNear_4)); } inline float get_cameraNear_4() const { return ___cameraNear_4; } inline float* get_address_of_cameraNear_4() { return &___cameraNear_4; } inline void set_cameraNear_4(float value) { ___cameraNear_4 = value; } inline static int32_t get_offset_of_cameraFar_5() { return static_cast(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___cameraFar_5)); } inline float get_cameraFar_5() const { return ___cameraFar_5; } inline float* get_address_of_cameraFar_5() { return &___cameraFar_5; } inline void set_cameraFar_5(float value) { ___cameraFar_5 = value; } inline static int32_t get_offset_of_cameraAspect_6() { return static_cast(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___cameraAspect_6)); } inline float get_cameraAspect_6() const { return ___cameraAspect_6; } inline float* get_address_of_cameraAspect_6() { return &___cameraAspect_6; } inline void set_cameraAspect_6(float value) { ___cameraAspect_6 = value; } inline static int32_t get_offset_of_cameraToWorld_7() { return static_cast(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___cameraToWorld_7)); } inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA get_cameraToWorld_7() const { return ___cameraToWorld_7; } inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_cameraToWorld_7() { return &___cameraToWorld_7; } inline void set_cameraToWorld_7(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA value) { ___cameraToWorld_7 = value; } inline static int32_t get_offset_of_actualWorldToClip_8() { return static_cast(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___actualWorldToClip_8)); } inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA get_actualWorldToClip_8() const { return ___actualWorldToClip_8; } inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_actualWorldToClip_8() { return &___actualWorldToClip_8; } inline void set_actualWorldToClip_8(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA value) { ___actualWorldToClip_8 = value; } inline static int32_t get_offset_of_cameraClipToWorld_9() { return static_cast(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___cameraClipToWorld_9)); } inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA get_cameraClipToWorld_9() const { return ___cameraClipToWorld_9; } inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_cameraClipToWorld_9() { return &___cameraClipToWorld_9; } inline void set_cameraClipToWorld_9(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA value) { ___cameraClipToWorld_9 = value; } inline static int32_t get_offset_of_cameraWorldToClip_10() { return static_cast(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___cameraWorldToClip_10)); } inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA get_cameraWorldToClip_10() const { return ___cameraWorldToClip_10; } inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_cameraWorldToClip_10() { return &___cameraWorldToClip_10; } inline void set_cameraWorldToClip_10(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA value) { ___cameraWorldToClip_10 = value; } inline static int32_t get_offset_of_implicitProjection_11() { return static_cast(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___implicitProjection_11)); } inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA get_implicitProjection_11() const { return ___implicitProjection_11; } inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_implicitProjection_11() { return &___implicitProjection_11; } inline void set_implicitProjection_11(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA value) { ___implicitProjection_11 = value; } inline static int32_t get_offset_of_stereoWorldToClipLeft_12() { return static_cast(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___stereoWorldToClipLeft_12)); } inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA get_stereoWorldToClipLeft_12() const { return ___stereoWorldToClipLeft_12; } inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_stereoWorldToClipLeft_12() { return &___stereoWorldToClipLeft_12; } inline void set_stereoWorldToClipLeft_12(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA value) { ___stereoWorldToClipLeft_12 = value; } inline static int32_t get_offset_of_stereoWorldToClipRight_13() { return static_cast(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___stereoWorldToClipRight_13)); } inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA get_stereoWorldToClipRight_13() const { return ___stereoWorldToClipRight_13; } inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_stereoWorldToClipRight_13() { return &___stereoWorldToClipRight_13; } inline void set_stereoWorldToClipRight_13(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA value) { ___stereoWorldToClipRight_13 = value; } inline static int32_t get_offset_of_worldToCamera_14() { return static_cast(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___worldToCamera_14)); } inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA get_worldToCamera_14() const { return ___worldToCamera_14; } inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_worldToCamera_14() { return &___worldToCamera_14; } inline void set_worldToCamera_14(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA value) { ___worldToCamera_14 = value; } inline static int32_t get_offset_of_up_15() { return static_cast(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___up_15)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_up_15() const { return ___up_15; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_up_15() { return &___up_15; } inline void set_up_15(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___up_15 = value; } inline static int32_t get_offset_of_right_16() { return static_cast(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___right_16)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_right_16() const { return ___right_16; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_right_16() { return &___right_16; } inline void set_right_16(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___right_16 = value; } inline static int32_t get_offset_of_transformDirection_17() { return static_cast(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___transformDirection_17)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_transformDirection_17() const { return ___transformDirection_17; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_transformDirection_17() { return &___transformDirection_17; } inline void set_transformDirection_17(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___transformDirection_17 = value; } inline static int32_t get_offset_of_cameraEuler_18() { return static_cast(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___cameraEuler_18)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_cameraEuler_18() const { return ___cameraEuler_18; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_cameraEuler_18() { return &___cameraEuler_18; } inline void set_cameraEuler_18(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___cameraEuler_18 = value; } inline static int32_t get_offset_of_velocity_19() { return static_cast(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___velocity_19)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_velocity_19() const { return ___velocity_19; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_velocity_19() { return &___velocity_19; } inline void set_velocity_19(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___velocity_19 = value; } inline static int32_t get_offset_of_farPlaneWorldSpaceLength_20() { return static_cast(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___farPlaneWorldSpaceLength_20)); } inline float get_farPlaneWorldSpaceLength_20() const { return ___farPlaneWorldSpaceLength_20; } inline float* get_address_of_farPlaneWorldSpaceLength_20() { return &___farPlaneWorldSpaceLength_20; } inline void set_farPlaneWorldSpaceLength_20(float value) { ___farPlaneWorldSpaceLength_20 = value; } inline static int32_t get_offset_of_rendererCount_21() { return static_cast(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___rendererCount_21)); } inline uint32_t get_rendererCount_21() const { return ___rendererCount_21; } inline uint32_t* get_address_of_rendererCount_21() { return &___rendererCount_21; } inline void set_rendererCount_21(uint32_t value) { ___rendererCount_21 = value; } inline static int32_t get_offset_of_m_ShadowCullPlanes_22() { return static_cast(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___m_ShadowCullPlanes_22)); } inline U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t1B4ECD6EAD772DF978866C6FCE6A5255331D232C get_m_ShadowCullPlanes_22() const { return ___m_ShadowCullPlanes_22; } inline U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t1B4ECD6EAD772DF978866C6FCE6A5255331D232C * get_address_of_m_ShadowCullPlanes_22() { return &___m_ShadowCullPlanes_22; } inline void set_m_ShadowCullPlanes_22(U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t1B4ECD6EAD772DF978866C6FCE6A5255331D232C value) { ___m_ShadowCullPlanes_22 = value; } inline static int32_t get_offset_of_m_CameraCullPlanes_23() { return static_cast(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___m_CameraCullPlanes_23)); } inline U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t1A62DFE611627903BB19B4211C0598DE5A2DDE06 get_m_CameraCullPlanes_23() const { return ___m_CameraCullPlanes_23; } inline U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t1A62DFE611627903BB19B4211C0598DE5A2DDE06 * get_address_of_m_CameraCullPlanes_23() { return &___m_CameraCullPlanes_23; } inline void set_m_CameraCullPlanes_23(U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t1A62DFE611627903BB19B4211C0598DE5A2DDE06 value) { ___m_CameraCullPlanes_23 = value; } inline static int32_t get_offset_of_baseFarDistance_24() { return static_cast(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___baseFarDistance_24)); } inline float get_baseFarDistance_24() const { return ___baseFarDistance_24; } inline float* get_address_of_baseFarDistance_24() { return &___baseFarDistance_24; } inline void set_baseFarDistance_24(float value) { ___baseFarDistance_24 = value; } inline static int32_t get_offset_of_shadowCullCenter_25() { return static_cast(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___shadowCullCenter_25)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_shadowCullCenter_25() const { return ___shadowCullCenter_25; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_shadowCullCenter_25() { return &___shadowCullCenter_25; } inline void set_shadowCullCenter_25(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___shadowCullCenter_25 = value; } inline static int32_t get_offset_of_layerCullDistances_26() { return static_cast(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___layerCullDistances_26)); } inline U3ClayerCullDistancesU3Ee__FixedBuffer_tFAC7CA74AD66A5859EB0280A5BABECD1C8D07292 get_layerCullDistances_26() const { return ___layerCullDistances_26; } inline U3ClayerCullDistancesU3Ee__FixedBuffer_tFAC7CA74AD66A5859EB0280A5BABECD1C8D07292 * get_address_of_layerCullDistances_26() { return &___layerCullDistances_26; } inline void set_layerCullDistances_26(U3ClayerCullDistancesU3Ee__FixedBuffer_tFAC7CA74AD66A5859EB0280A5BABECD1C8D07292 value) { ___layerCullDistances_26 = value; } inline static int32_t get_offset_of_layerCullSpherical_27() { return static_cast(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___layerCullSpherical_27)); } inline int32_t get_layerCullSpherical_27() const { return ___layerCullSpherical_27; } inline int32_t* get_address_of_layerCullSpherical_27() { return &___layerCullSpherical_27; } inline void set_layerCullSpherical_27(int32_t value) { ___layerCullSpherical_27 = value; } inline static int32_t get_offset_of_coreCameraValues_28() { return static_cast(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___coreCameraValues_28)); } inline CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC get_coreCameraValues_28() const { return ___coreCameraValues_28; } inline CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC * get_address_of_coreCameraValues_28() { return &___coreCameraValues_28; } inline void set_coreCameraValues_28(CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC value) { ___coreCameraValues_28 = value; } inline static int32_t get_offset_of_cameraType_29() { return static_cast(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___cameraType_29)); } inline uint32_t get_cameraType_29() const { return ___cameraType_29; } inline uint32_t* get_address_of_cameraType_29() { return &___cameraType_29; } inline void set_cameraType_29(uint32_t value) { ___cameraType_29 = value; } inline static int32_t get_offset_of_projectionIsOblique_30() { return static_cast(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___projectionIsOblique_30)); } inline int32_t get_projectionIsOblique_30() const { return ___projectionIsOblique_30; } inline int32_t* get_address_of_projectionIsOblique_30() { return &___projectionIsOblique_30; } inline void set_projectionIsOblique_30(int32_t value) { ___projectionIsOblique_30 = value; } inline static int32_t get_offset_of_isImplicitProjectionMatrix_31() { return static_cast(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___isImplicitProjectionMatrix_31)); } inline int32_t get_isImplicitProjectionMatrix_31() const { return ___isImplicitProjectionMatrix_31; } inline int32_t* get_address_of_isImplicitProjectionMatrix_31() { return &___isImplicitProjectionMatrix_31; } inline void set_isImplicitProjectionMatrix_31(int32_t value) { ___isImplicitProjectionMatrix_31 = value; } }; // UnityEngine.Rendering.CommandBuffer struct CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD : public RuntimeObject { public: // System.IntPtr UnityEngine.Rendering.CommandBuffer::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // UnityEngine.Rendering.ComputeQueueType struct ComputeQueueType_t9AA1540F1DFB2D31C7D20E415BC3275E68B3150B { public: // System.Int32 UnityEngine.Rendering.ComputeQueueType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ComputeQueueType_t9AA1540F1DFB2D31C7D20E415BC3275E68B3150B, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.CopyTextureSupport struct CopyTextureSupport_t069EAECDEDA674F17D0E44B740A7979356EBEADD { public: // System.Int32 UnityEngine.Rendering.CopyTextureSupport::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CopyTextureSupport_t069EAECDEDA674F17D0E44B740A7979356EBEADD, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.CullingOptions struct CullingOptions_tFB17482412500C1641E9A7D5C2492DBACCF56241 { public: // System.Int32 UnityEngine.Rendering.CullingOptions::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(CullingOptions_tFB17482412500C1641E9A7D5C2492DBACCF56241, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.DefaultReflectionMode struct DefaultReflectionMode_t3BD2AAE4C6C1F60B3B3B88D94E190320F15541A7 { public: // System.Int32 UnityEngine.Rendering.DefaultReflectionMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(DefaultReflectionMode_t3BD2AAE4C6C1F60B3B3B88D94E190320F15541A7, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.GraphicsDeviceType struct GraphicsDeviceType_tA87720B0E7A15371E70249FC9F4EAE7644015552 { public: // System.Int32 UnityEngine.Rendering.GraphicsDeviceType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(GraphicsDeviceType_tA87720B0E7A15371E70249FC9F4EAE7644015552, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.IndexFormat struct IndexFormat_t92C58F1C3C12C24A5F430966267EA43F6C4C16EB { public: // System.Int32 UnityEngine.Rendering.IndexFormat::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(IndexFormat_t92C58F1C3C12C24A5F430966267EA43F6C4C16EB, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.LODParameters struct LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 { public: // System.Int32 UnityEngine.Rendering.LODParameters::m_IsOrthographic int32_t ___m_IsOrthographic_0; // UnityEngine.Vector3 UnityEngine.Rendering.LODParameters::m_CameraPosition Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_CameraPosition_1; // System.Single UnityEngine.Rendering.LODParameters::m_FieldOfView float ___m_FieldOfView_2; // System.Single UnityEngine.Rendering.LODParameters::m_OrthoSize float ___m_OrthoSize_3; // System.Int32 UnityEngine.Rendering.LODParameters::m_CameraPixelHeight int32_t ___m_CameraPixelHeight_4; public: inline static int32_t get_offset_of_m_IsOrthographic_0() { return static_cast(offsetof(LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960, ___m_IsOrthographic_0)); } inline int32_t get_m_IsOrthographic_0() const { return ___m_IsOrthographic_0; } inline int32_t* get_address_of_m_IsOrthographic_0() { return &___m_IsOrthographic_0; } inline void set_m_IsOrthographic_0(int32_t value) { ___m_IsOrthographic_0 = value; } inline static int32_t get_offset_of_m_CameraPosition_1() { return static_cast(offsetof(LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960, ___m_CameraPosition_1)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_CameraPosition_1() const { return ___m_CameraPosition_1; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_CameraPosition_1() { return &___m_CameraPosition_1; } inline void set_m_CameraPosition_1(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___m_CameraPosition_1 = value; } inline static int32_t get_offset_of_m_FieldOfView_2() { return static_cast(offsetof(LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960, ___m_FieldOfView_2)); } inline float get_m_FieldOfView_2() const { return ___m_FieldOfView_2; } inline float* get_address_of_m_FieldOfView_2() { return &___m_FieldOfView_2; } inline void set_m_FieldOfView_2(float value) { ___m_FieldOfView_2 = value; } inline static int32_t get_offset_of_m_OrthoSize_3() { return static_cast(offsetof(LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960, ___m_OrthoSize_3)); } inline float get_m_OrthoSize_3() const { return ___m_OrthoSize_3; } inline float* get_address_of_m_OrthoSize_3() { return &___m_OrthoSize_3; } inline void set_m_OrthoSize_3(float value) { ___m_OrthoSize_3 = value; } inline static int32_t get_offset_of_m_CameraPixelHeight_4() { return static_cast(offsetof(LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960, ___m_CameraPixelHeight_4)); } inline int32_t get_m_CameraPixelHeight_4() const { return ___m_CameraPixelHeight_4; } inline int32_t* get_address_of_m_CameraPixelHeight_4() { return &___m_CameraPixelHeight_4; } inline void set_m_CameraPixelHeight_4(int32_t value) { ___m_CameraPixelHeight_4 = value; } }; // UnityEngine.Rendering.LightEvent struct LightEvent_t107A66E3468E79BA4DEDBF45F30D4D70A80C5D20 { public: // System.Int32 UnityEngine.Rendering.LightEvent::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LightEvent_t107A66E3468E79BA4DEDBF45F30D4D70A80C5D20, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.LightProbeUsage struct LightProbeUsage_tC8F0DD8098B4ED548AEAD72D6B39089CE68CBBD8 { public: // System.Int32 UnityEngine.Rendering.LightProbeUsage::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LightProbeUsage_tC8F0DD8098B4ED548AEAD72D6B39089CE68CBBD8, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.LightShadowResolution struct LightShadowResolution_t6B151FE083ACB6DA5A15F89BD7028E962876D785 { public: // System.Int32 UnityEngine.Rendering.LightShadowResolution::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LightShadowResolution_t6B151FE083ACB6DA5A15F89BD7028E962876D785, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.OpaqueSortMode struct OpaqueSortMode_t05B6E83EFC138F5043263630E77C831CC3A9F5A1 { public: // System.Int32 UnityEngine.Rendering.OpaqueSortMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(OpaqueSortMode_t05B6E83EFC138F5043263630E77C831CC3A9F5A1, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.ReflectionProbeSortingCriteria struct ReflectionProbeSortingCriteria_tC1C3E81B34A812E5516C397C8C29BD5722CA9794 { public: // System.Int32 UnityEngine.Rendering.ReflectionProbeSortingCriteria::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ReflectionProbeSortingCriteria_tC1C3E81B34A812E5516C397C8C29BD5722CA9794, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.ReflectionProbeUsage struct ReflectionProbeUsage_tAFF366D7F5E43B871C7302C4D7D0F48859E7B31A { public: // System.Int32 UnityEngine.Rendering.ReflectionProbeUsage::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ReflectionProbeUsage_tAFF366D7F5E43B871C7302C4D7D0F48859E7B31A, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.RenderTextureSubElement struct RenderTextureSubElement_t03D7248E2633F7ED10415AC68E769B655EF121BE { public: // System.Int32 UnityEngine.Rendering.RenderTextureSubElement::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderTextureSubElement_t03D7248E2633F7ED10415AC68E769B655EF121BE, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.RenderingThreadingMode struct RenderingThreadingMode_tBFB796FF188B9F9E4F984FFB4742F7051DA2FAAF { public: // System.Int32 UnityEngine.Rendering.RenderingThreadingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderingThreadingMode_tBFB796FF188B9F9E4F984FFB4742F7051DA2FAAF, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.ScriptableRenderContext struct ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B { public: // System.IntPtr UnityEngine.Rendering.ScriptableRenderContext::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // UnityEngine.Rendering.ShaderPropertyFlags struct ShaderPropertyFlags_t4F06A85EC8D196A82BD2B5EAFC8535AAF462C27D { public: // System.Int32 UnityEngine.Rendering.ShaderPropertyFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ShaderPropertyFlags_t4F06A85EC8D196A82BD2B5EAFC8535AAF462C27D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.ShaderPropertyType struct ShaderPropertyType_t0EBC4C84C334B61B798EDE72A6B3B8F2F702923A { public: // System.Int32 UnityEngine.Rendering.ShaderPropertyType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ShaderPropertyType_t0EBC4C84C334B61B798EDE72A6B3B8F2F702923A, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.ShadowCastingMode struct ShadowCastingMode_t699023357D66025632B533A17D0FB1E4548141FF { public: // System.Int32 UnityEngine.Rendering.ShadowCastingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ShadowCastingMode_t699023357D66025632B533A17D0FB1E4548141FF, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.ShadowMapPass struct ShadowMapPass_tE1B679C4AEC4ABDA0FAA0918F79B8B593717C643 { public: // System.Int32 UnityEngine.Rendering.ShadowMapPass::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ShadowMapPass_tE1B679C4AEC4ABDA0FAA0918F79B8B593717C643, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.ShadowSamplingMode struct ShadowSamplingMode_t585A9BDECAC505FF19FF785F55CDD403A2E5DA73 { public: // System.Int32 UnityEngine.Rendering.ShadowSamplingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ShadowSamplingMode_t585A9BDECAC505FF19FF785F55CDD403A2E5DA73, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.SupportedRenderingFeatures_LightmapMixedBakeModes struct LightmapMixedBakeModes_t02AF160E650CF67D7B698E35D16FB3038C1AF14E { public: // System.Int32 UnityEngine.Rendering.SupportedRenderingFeatures_LightmapMixedBakeModes::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LightmapMixedBakeModes_t02AF160E650CF67D7B698E35D16FB3038C1AF14E, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.SupportedRenderingFeatures_ReflectionProbeModes struct ReflectionProbeModes_t6590102D9F77EE411ED3D98E23ECF60B399898B3 { public: // System.Int32 UnityEngine.Rendering.SupportedRenderingFeatures_ReflectionProbeModes::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ReflectionProbeModes_t6590102D9F77EE411ED3D98E23ECF60B399898B3, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.TextureDimension struct TextureDimension_t90D0E4110D3F4D062F3E8C0F69809BFBBDF8E19C { public: // System.Int32 UnityEngine.Rendering.TextureDimension::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TextureDimension_t90D0E4110D3F4D062F3E8C0F69809BFBBDF8E19C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.VertexAttribute struct VertexAttribute_t2D79DF64001C55DA72AC86CE8946098970E8194D { public: // System.Int32 UnityEngine.Rendering.VertexAttribute::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(VertexAttribute_t2D79DF64001C55DA72AC86CE8946098970E8194D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.VertexAttributeFormat struct VertexAttributeFormat_tE6C8ECB044124F5BE97C3AA20DDFE9EDB0046F27 { public: // System.Int32 UnityEngine.Rendering.VertexAttributeFormat::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(VertexAttributeFormat_tE6C8ECB044124F5BE97C3AA20DDFE9EDB0046F27, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RenderingPath struct RenderingPath_t5E196960B7ECE9BA17943445415336FA4E19F82B { public: // System.Int32 UnityEngine.RenderingPath::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderingPath_t5E196960B7ECE9BA17943445415336FA4E19F82B, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RuntimeInitializeLoadType struct RuntimeInitializeLoadType_t888FB9E422DBFD5C67D23B9AB2C0C6635DAAFC80 { public: // System.Int32 UnityEngine.RuntimeInitializeLoadType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RuntimeInitializeLoadType_t888FB9E422DBFD5C67D23B9AB2C0C6635DAAFC80, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RuntimePlatform struct RuntimePlatform_tD5F5737C1BBBCBB115EB104DF2B7876387E80132 { public: // System.Int32 UnityEngine.RuntimePlatform::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RuntimePlatform_tD5F5737C1BBBCBB115EB104DF2B7876387E80132, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.SceneManagement.LoadSceneMode struct LoadSceneMode_t75F0B96794398942671B8315D2A9AC25C40A22D5 { public: // System.Int32 UnityEngine.SceneManagement.LoadSceneMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LoadSceneMode_t75F0B96794398942671B8315D2A9AC25C40A22D5, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.SceneManagement.LocalPhysicsMode struct LocalPhysicsMode_t6B9ECF9ECF2D2BF2D0B65FE053E7B2235BC4C385 { public: // System.Int32 UnityEngine.SceneManagement.LocalPhysicsMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LocalPhysicsMode_t6B9ECF9ECF2D2BF2D0B65FE053E7B2235BC4C385, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.ScreenOrientation struct ScreenOrientation_t4AB8E2E02033B0EAEA0260B05B1D88DA8058BB51 { public: // System.Int32 UnityEngine.ScreenOrientation::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ScreenOrientation_t4AB8E2E02033B0EAEA0260B05B1D88DA8058BB51, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Scripting.APIUpdating.MovedFromAttribute struct MovedFromAttribute_tE9A667A7698BEF9EA09BF23E4308CD1EC2099162 : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 { public: // UnityEngine.Scripting.APIUpdating.MovedFromAttributeData UnityEngine.Scripting.APIUpdating.MovedFromAttribute::data MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F ___data_0; public: inline static int32_t get_offset_of_data_0() { return static_cast(offsetof(MovedFromAttribute_tE9A667A7698BEF9EA09BF23E4308CD1EC2099162, ___data_0)); } inline MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F get_data_0() const { return ___data_0; } inline MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F * get_address_of_data_0() { return &___data_0; } inline void set_data_0(MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F value) { ___data_0 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___data_0))->___className_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___data_0))->___nameSpace_1), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___data_0))->___assembly_2), (void*)NULL); #endif } }; // UnityEngine.SendMessageOptions struct SendMessageOptions_t4EA4645A7D0C4E0186BD7A984CDF4EE2C8F26250 { public: // System.Int32 UnityEngine.SendMessageOptions::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(SendMessageOptions_t4EA4645A7D0C4E0186BD7A984CDF4EE2C8F26250, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.ShadowProjection struct ShadowProjection_tD290BB8BEE191111EBCD3472A606B40881DDDFAE { public: // System.Int32 UnityEngine.ShadowProjection::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ShadowProjection_tD290BB8BEE191111EBCD3472A606B40881DDDFAE, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.ShadowQuality struct ShadowQuality_t7C1A5205EFC67F856ED74644410DC0A4972F6706 { public: // System.Int32 UnityEngine.ShadowQuality::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ShadowQuality_t7C1A5205EFC67F856ED74644410DC0A4972F6706, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.ShadowResolution struct ShadowResolution_t6E1A4C6882517FE23125949E3926D847D98394C6 { public: // System.Int32 UnityEngine.ShadowResolution::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ShadowResolution_t6E1A4C6882517FE23125949E3926D847D98394C6, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.ShadowmaskMode struct ShadowmaskMode_t186160E1077C9EA61DB200AF64A23114255F8368 { public: // System.Int32 UnityEngine.ShadowmaskMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ShadowmaskMode_t186160E1077C9EA61DB200AF64A23114255F8368, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.SkinQuality struct SkinQuality_t5DD22BDE4DC05B93C3D5C4285A204A133D2426FC { public: // System.Int32 UnityEngine.SkinQuality::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(SkinQuality_t5DD22BDE4DC05B93C3D5C4285A204A133D2426FC, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.SkinWeights struct SkinWeights_t2703F2550B0821F984412424597010EC1077E972 { public: // System.Int32 UnityEngine.SkinWeights::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(SkinWeights_t2703F2550B0821F984412424597010EC1077E972, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Space struct Space_t0F622BF939B7A47E0F9632CE968F7D72FC63AF58 { public: // System.Int32 UnityEngine.Space::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Space_t0F622BF939B7A47E0F9632CE968F7D72FC63AF58, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.StackTraceLogType struct StackTraceLogType_t79D1449B0F10BC06A02E06EF9C63C7D1098A806E { public: // System.Int32 UnityEngine.StackTraceLogType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(StackTraceLogType_t79D1449B0F10BC06A02E06EF9C63C7D1098A806E, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.StereoTargetEyeMask struct StereoTargetEyeMask_t9B10176C5D3A38A3C2B226428A96859D2A88C8A0 { public: // System.Int32 UnityEngine.StereoTargetEyeMask::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(StereoTargetEyeMask_t9B10176C5D3A38A3C2B226428A96859D2A88C8A0, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.SystemLanguage struct SystemLanguage_tDFC6112B5AB6A51D92EFFA0FD9BE2F35E7359ED0 { public: // System.Int32 UnityEngine.SystemLanguage::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(SystemLanguage_tDFC6112B5AB6A51D92EFFA0FD9BE2F35E7359ED0, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.TextureFormat struct TextureFormat_t7C6B5101554065C47682E592D1E26079D4EC2DCE { public: // System.Int32 UnityEngine.TextureFormat::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TextureFormat_t7C6B5101554065C47682E592D1E26079D4EC2DCE, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.TextureWrapMode struct TextureWrapMode_t8AC763BD80806A9175C6AA8D33D6BABAD83E950F { public: // System.Int32 UnityEngine.TextureWrapMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TextureWrapMode_t8AC763BD80806A9175C6AA8D33D6BABAD83E950F, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.ThreadPriority struct ThreadPriority_tCA32DC97B1FAF52087C84FF48A88EBFF9AB637B7 { public: // System.Int32 UnityEngine.ThreadPriority::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ThreadPriority_tCA32DC97B1FAF52087C84FF48A88EBFF9AB637B7, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.TooltipAttribute struct TooltipAttribute_t92811DE0164DF2D722334584EBEEE3EF15AD5E6C : public PropertyAttribute_t25BFFC093C9C96E3CCF4EAB36F5DC6F937B1FA54 { public: // System.String UnityEngine.TooltipAttribute::tooltip String_t* ___tooltip_0; public: inline static int32_t get_offset_of_tooltip_0() { return static_cast(offsetof(TooltipAttribute_t92811DE0164DF2D722334584EBEEE3EF15AD5E6C, ___tooltip_0)); } inline String_t* get_tooltip_0() const { return ___tooltip_0; } inline String_t** get_address_of_tooltip_0() { return &___tooltip_0; } inline void set_tooltip_0(String_t* value) { ___tooltip_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___tooltip_0), (void*)value); } }; // UnityEngine.TouchScreenKeyboard struct TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 : public RuntimeObject { public: // System.IntPtr UnityEngine.TouchScreenKeyboard::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // UnityEngine.TouchScreenKeyboard_Status struct Status_t30C5BC9C53914BC5D15849920F7684493D884090 { public: // System.Int32 UnityEngine.TouchScreenKeyboard_Status::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(Status_t30C5BC9C53914BC5D15849920F7684493D884090, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.TouchScreenKeyboardType struct TouchScreenKeyboardType_tDD21D45735F3021BF4C6C7C1A660ABF03EBCE602 { public: // System.Int32 UnityEngine.TouchScreenKeyboardType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TouchScreenKeyboardType_tDD21D45735F3021BF4C6C7C1A660ABF03EBCE602, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.TrackedReference struct TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107 : public RuntimeObject { public: // System.IntPtr UnityEngine.TrackedReference::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.TrackedReference struct TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.TrackedReference struct TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107_marshaled_com { intptr_t ___m_Ptr_0; }; // UnityEngine.TransparencySortMode struct TransparencySortMode_t177DBFAB613C9975D73C8B07A1DC93CBB537F474 { public: // System.Int32 UnityEngine.TransparencySortMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TransparencySortMode_t177DBFAB613C9975D73C8B07A1DC93CBB537F474, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.U2D.SpriteBone struct SpriteBone_t73F6E7AB58AA1FB6285673B8A06D7281B8DEA1FE { public: // System.String UnityEngine.U2D.SpriteBone::m_Name String_t* ___m_Name_0; // UnityEngine.Vector3 UnityEngine.U2D.SpriteBone::m_Position Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Position_1; // UnityEngine.Quaternion UnityEngine.U2D.SpriteBone::m_Rotation Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___m_Rotation_2; // System.Single UnityEngine.U2D.SpriteBone::m_Length float ___m_Length_3; // System.Int32 UnityEngine.U2D.SpriteBone::m_ParentId int32_t ___m_ParentId_4; public: inline static int32_t get_offset_of_m_Name_0() { return static_cast(offsetof(SpriteBone_t73F6E7AB58AA1FB6285673B8A06D7281B8DEA1FE, ___m_Name_0)); } inline String_t* get_m_Name_0() const { return ___m_Name_0; } inline String_t** get_address_of_m_Name_0() { return &___m_Name_0; } inline void set_m_Name_0(String_t* value) { ___m_Name_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Name_0), (void*)value); } inline static int32_t get_offset_of_m_Position_1() { return static_cast(offsetof(SpriteBone_t73F6E7AB58AA1FB6285673B8A06D7281B8DEA1FE, ___m_Position_1)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Position_1() const { return ___m_Position_1; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Position_1() { return &___m_Position_1; } inline void set_m_Position_1(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___m_Position_1 = value; } inline static int32_t get_offset_of_m_Rotation_2() { return static_cast(offsetof(SpriteBone_t73F6E7AB58AA1FB6285673B8A06D7281B8DEA1FE, ___m_Rotation_2)); } inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 get_m_Rotation_2() const { return ___m_Rotation_2; } inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * get_address_of_m_Rotation_2() { return &___m_Rotation_2; } inline void set_m_Rotation_2(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 value) { ___m_Rotation_2 = value; } inline static int32_t get_offset_of_m_Length_3() { return static_cast(offsetof(SpriteBone_t73F6E7AB58AA1FB6285673B8A06D7281B8DEA1FE, ___m_Length_3)); } inline float get_m_Length_3() const { return ___m_Length_3; } inline float* get_address_of_m_Length_3() { return &___m_Length_3; } inline void set_m_Length_3(float value) { ___m_Length_3 = value; } inline static int32_t get_offset_of_m_ParentId_4() { return static_cast(offsetof(SpriteBone_t73F6E7AB58AA1FB6285673B8A06D7281B8DEA1FE, ___m_ParentId_4)); } inline int32_t get_m_ParentId_4() const { return ___m_ParentId_4; } inline int32_t* get_address_of_m_ParentId_4() { return &___m_ParentId_4; } inline void set_m_ParentId_4(int32_t value) { ___m_ParentId_4 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.U2D.SpriteBone struct SpriteBone_t73F6E7AB58AA1FB6285673B8A06D7281B8DEA1FE_marshaled_pinvoke { char* ___m_Name_0; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Position_1; Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___m_Rotation_2; float ___m_Length_3; int32_t ___m_ParentId_4; }; // Native definition for COM marshalling of UnityEngine.U2D.SpriteBone struct SpriteBone_t73F6E7AB58AA1FB6285673B8A06D7281B8DEA1FE_marshaled_com { Il2CppChar* ___m_Name_0; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Position_1; Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___m_Rotation_2; float ___m_Length_3; int32_t ___m_ParentId_4; }; // UnityEngineInternal.LightmapType struct LightmapType_t463AC949035CBB15E9B2BE0B5ECD4EC6D60F6C2E { public: // System.Int32 UnityEngineInternal.LightmapType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LightmapType_t463AC949035CBB15E9B2BE0B5ECD4EC6D60F6C2E, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { public: // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* ___delegates_11; public: inline static int32_t get_offset_of_delegates_11() { return static_cast(offsetof(MulticastDelegate_t, ___delegates_11)); } inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* get_delegates_11() const { return ___delegates_11; } inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86** get_address_of_delegates_11() { return &___delegates_11; } inline void set_delegates_11(DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* value) { ___delegates_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value); } }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_11; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_11; }; // System.Reflection.ParameterInfo struct ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB : public RuntimeObject { public: // System.Type System.Reflection.ParameterInfo::ClassImpl Type_t * ___ClassImpl_0; // System.Object System.Reflection.ParameterInfo::DefaultValueImpl RuntimeObject * ___DefaultValueImpl_1; // System.Reflection.MemberInfo System.Reflection.ParameterInfo::MemberImpl MemberInfo_t * ___MemberImpl_2; // System.String System.Reflection.ParameterInfo::NameImpl String_t* ___NameImpl_3; // System.Int32 System.Reflection.ParameterInfo::PositionImpl int32_t ___PositionImpl_4; // System.Reflection.ParameterAttributes System.Reflection.ParameterInfo::AttrsImpl int32_t ___AttrsImpl_5; // System.Runtime.InteropServices.MarshalAsAttribute System.Reflection.ParameterInfo::marshalAs MarshalAsAttribute_t1F5CB9960D7AD6C3305475C98A397BD0B9C64020 * ___marshalAs_6; public: inline static int32_t get_offset_of_ClassImpl_0() { return static_cast(offsetof(ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB, ___ClassImpl_0)); } inline Type_t * get_ClassImpl_0() const { return ___ClassImpl_0; } inline Type_t ** get_address_of_ClassImpl_0() { return &___ClassImpl_0; } inline void set_ClassImpl_0(Type_t * value) { ___ClassImpl_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___ClassImpl_0), (void*)value); } inline static int32_t get_offset_of_DefaultValueImpl_1() { return static_cast(offsetof(ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB, ___DefaultValueImpl_1)); } inline RuntimeObject * get_DefaultValueImpl_1() const { return ___DefaultValueImpl_1; } inline RuntimeObject ** get_address_of_DefaultValueImpl_1() { return &___DefaultValueImpl_1; } inline void set_DefaultValueImpl_1(RuntimeObject * value) { ___DefaultValueImpl_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___DefaultValueImpl_1), (void*)value); } inline static int32_t get_offset_of_MemberImpl_2() { return static_cast(offsetof(ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB, ___MemberImpl_2)); } inline MemberInfo_t * get_MemberImpl_2() const { return ___MemberImpl_2; } inline MemberInfo_t ** get_address_of_MemberImpl_2() { return &___MemberImpl_2; } inline void set_MemberImpl_2(MemberInfo_t * value) { ___MemberImpl_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___MemberImpl_2), (void*)value); } inline static int32_t get_offset_of_NameImpl_3() { return static_cast(offsetof(ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB, ___NameImpl_3)); } inline String_t* get_NameImpl_3() const { return ___NameImpl_3; } inline String_t** get_address_of_NameImpl_3() { return &___NameImpl_3; } inline void set_NameImpl_3(String_t* value) { ___NameImpl_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___NameImpl_3), (void*)value); } inline static int32_t get_offset_of_PositionImpl_4() { return static_cast(offsetof(ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB, ___PositionImpl_4)); } inline int32_t get_PositionImpl_4() const { return ___PositionImpl_4; } inline int32_t* get_address_of_PositionImpl_4() { return &___PositionImpl_4; } inline void set_PositionImpl_4(int32_t value) { ___PositionImpl_4 = value; } inline static int32_t get_offset_of_AttrsImpl_5() { return static_cast(offsetof(ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB, ___AttrsImpl_5)); } inline int32_t get_AttrsImpl_5() const { return ___AttrsImpl_5; } inline int32_t* get_address_of_AttrsImpl_5() { return &___AttrsImpl_5; } inline void set_AttrsImpl_5(int32_t value) { ___AttrsImpl_5 = value; } inline static int32_t get_offset_of_marshalAs_6() { return static_cast(offsetof(ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB, ___marshalAs_6)); } inline MarshalAsAttribute_t1F5CB9960D7AD6C3305475C98A397BD0B9C64020 * get_marshalAs_6() const { return ___marshalAs_6; } inline MarshalAsAttribute_t1F5CB9960D7AD6C3305475C98A397BD0B9C64020 ** get_address_of_marshalAs_6() { return &___marshalAs_6; } inline void set_marshalAs_6(MarshalAsAttribute_t1F5CB9960D7AD6C3305475C98A397BD0B9C64020 * value) { ___marshalAs_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___marshalAs_6), (void*)value); } }; // Native definition for P/Invoke marshalling of System.Reflection.ParameterInfo struct ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB_marshaled_pinvoke { Type_t * ___ClassImpl_0; Il2CppIUnknown* ___DefaultValueImpl_1; MemberInfo_t * ___MemberImpl_2; char* ___NameImpl_3; int32_t ___PositionImpl_4; int32_t ___AttrsImpl_5; MarshalAsAttribute_t1F5CB9960D7AD6C3305475C98A397BD0B9C64020 * ___marshalAs_6; }; // Native definition for COM marshalling of System.Reflection.ParameterInfo struct ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB_marshaled_com { Type_t * ___ClassImpl_0; Il2CppIUnknown* ___DefaultValueImpl_1; MemberInfo_t * ___MemberImpl_2; Il2CppChar* ___NameImpl_3; int32_t ___PositionImpl_4; int32_t ___AttrsImpl_5; MarshalAsAttribute_t1F5CB9960D7AD6C3305475C98A397BD0B9C64020 * ___marshalAs_6; }; // System.SystemException struct SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782 : public Exception_t { public: public: }; // System.Type struct Type_t : public MemberInfo_t { public: // System.RuntimeTypeHandle System.Type::_impl RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D ____impl_9; public: inline static int32_t get_offset_of__impl_9() { return static_cast(offsetof(Type_t, ____impl_9)); } inline RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D get__impl_9() const { return ____impl_9; } inline RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D * get_address_of__impl_9() { return &____impl_9; } inline void set__impl_9(RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D value) { ____impl_9 = value; } }; struct Type_t_StaticFields { public: // System.Reflection.MemberFilter System.Type::FilterAttribute MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterAttribute_0; // System.Reflection.MemberFilter System.Type::FilterName MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterName_1; // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterNameIgnoreCase_2; // System.Object System.Type::Missing RuntimeObject * ___Missing_3; // System.Char System.Type::Delimiter Il2CppChar ___Delimiter_4; // System.Type[] System.Type::EmptyTypes TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* ___EmptyTypes_5; // System.Reflection.Binder System.Type::defaultBinder Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * ___defaultBinder_6; public: inline static int32_t get_offset_of_FilterAttribute_0() { return static_cast(offsetof(Type_t_StaticFields, ___FilterAttribute_0)); } inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterAttribute_0() const { return ___FilterAttribute_0; } inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterAttribute_0() { return &___FilterAttribute_0; } inline void set_FilterAttribute_0(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value) { ___FilterAttribute_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterAttribute_0), (void*)value); } inline static int32_t get_offset_of_FilterName_1() { return static_cast(offsetof(Type_t_StaticFields, ___FilterName_1)); } inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterName_1() const { return ___FilterName_1; } inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterName_1() { return &___FilterName_1; } inline void set_FilterName_1(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value) { ___FilterName_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterName_1), (void*)value); } inline static int32_t get_offset_of_FilterNameIgnoreCase_2() { return static_cast(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_2)); } inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterNameIgnoreCase_2() const { return ___FilterNameIgnoreCase_2; } inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterNameIgnoreCase_2() { return &___FilterNameIgnoreCase_2; } inline void set_FilterNameIgnoreCase_2(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value) { ___FilterNameIgnoreCase_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterNameIgnoreCase_2), (void*)value); } inline static int32_t get_offset_of_Missing_3() { return static_cast(offsetof(Type_t_StaticFields, ___Missing_3)); } inline RuntimeObject * get_Missing_3() const { return ___Missing_3; } inline RuntimeObject ** get_address_of_Missing_3() { return &___Missing_3; } inline void set_Missing_3(RuntimeObject * value) { ___Missing_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___Missing_3), (void*)value); } inline static int32_t get_offset_of_Delimiter_4() { return static_cast(offsetof(Type_t_StaticFields, ___Delimiter_4)); } inline Il2CppChar get_Delimiter_4() const { return ___Delimiter_4; } inline Il2CppChar* get_address_of_Delimiter_4() { return &___Delimiter_4; } inline void set_Delimiter_4(Il2CppChar value) { ___Delimiter_4 = value; } inline static int32_t get_offset_of_EmptyTypes_5() { return static_cast(offsetof(Type_t_StaticFields, ___EmptyTypes_5)); } inline TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* get_EmptyTypes_5() const { return ___EmptyTypes_5; } inline TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F** get_address_of_EmptyTypes_5() { return &___EmptyTypes_5; } inline void set_EmptyTypes_5(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* value) { ___EmptyTypes_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___EmptyTypes_5), (void*)value); } inline static int32_t get_offset_of_defaultBinder_6() { return static_cast(offsetof(Type_t_StaticFields, ___defaultBinder_6)); } inline Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * get_defaultBinder_6() const { return ___defaultBinder_6; } inline Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 ** get_address_of_defaultBinder_6() { return &___defaultBinder_6; } inline void set_defaultBinder_6(Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * value) { ___defaultBinder_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___defaultBinder_6), (void*)value); } }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF { public: // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast(offsetof(NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF, ___m_Buffer_0)); } inline void* get_m_Buffer_0() const { return ___m_Buffer_0; } inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(void* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Length_1() { return static_cast(offsetof(NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF, ___m_Length_1)); } inline int32_t get_m_Length_1() const { return ___m_Length_1; } inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; } inline void set_m_Length_1(int32_t value) { ___m_Length_1 = value; } inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast(offsetof(NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF, ___m_AllocatorLabel_2)); } inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; } inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; } inline void set_m_AllocatorLabel_2(int32_t value) { ___m_AllocatorLabel_2 = value; } }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52 { public: // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast(offsetof(NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52, ___m_Buffer_0)); } inline void* get_m_Buffer_0() const { return ___m_Buffer_0; } inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(void* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Length_1() { return static_cast(offsetof(NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52, ___m_Length_1)); } inline int32_t get_m_Length_1() const { return ___m_Length_1; } inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; } inline void set_m_Length_1(int32_t value) { ___m_Length_1 = value; } inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast(offsetof(NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52, ___m_AllocatorLabel_2)); } inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; } inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; } inline void set_m_AllocatorLabel_2(int32_t value) { ___m_AllocatorLabel_2 = value; } }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520 { public: // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast(offsetof(NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520, ___m_Buffer_0)); } inline void* get_m_Buffer_0() const { return ___m_Buffer_0; } inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(void* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Length_1() { return static_cast(offsetof(NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520, ___m_Length_1)); } inline int32_t get_m_Length_1() const { return ___m_Length_1; } inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; } inline void set_m_Length_1(int32_t value) { ___m_Length_1 = value; } inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast(offsetof(NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520, ___m_AllocatorLabel_2)); } inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; } inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; } inline void set_m_AllocatorLabel_2(int32_t value) { ___m_AllocatorLabel_2 = value; } }; // UnityEngine.Component struct Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; // UnityEngine.GameObject struct GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; // UnityEngine.Material struct Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; // UnityEngine.Mesh struct Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; // UnityEngine.Rendering.BatchRendererCullingOutput struct BatchRendererCullingOutput_tCB979B7E23BAD0142D9B51A0F7D9218431E221A6 { public: // Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererCullingOutput::cullingJobsFence JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 ___cullingJobsFence_0; // UnityEngine.Plane* UnityEngine.Rendering.BatchRendererCullingOutput::cullingPlanes Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * ___cullingPlanes_1; // UnityEngine.Rendering.BatchVisibility* UnityEngine.Rendering.BatchRendererCullingOutput::batchVisibility BatchVisibility_t56334E279A62622BD0640403186E9A1017CF3062 * ___batchVisibility_2; // System.Int32* UnityEngine.Rendering.BatchRendererCullingOutput::visibleIndices int32_t* ___visibleIndices_3; // System.Int32 UnityEngine.Rendering.BatchRendererCullingOutput::cullingPlanesCount int32_t ___cullingPlanesCount_4; // System.Int32 UnityEngine.Rendering.BatchRendererCullingOutput::batchVisibilityCount int32_t ___batchVisibilityCount_5; // System.Int32 UnityEngine.Rendering.BatchRendererCullingOutput::visibleIndicesCount int32_t ___visibleIndicesCount_6; public: inline static int32_t get_offset_of_cullingJobsFence_0() { return static_cast(offsetof(BatchRendererCullingOutput_tCB979B7E23BAD0142D9B51A0F7D9218431E221A6, ___cullingJobsFence_0)); } inline JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 get_cullingJobsFence_0() const { return ___cullingJobsFence_0; } inline JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 * get_address_of_cullingJobsFence_0() { return &___cullingJobsFence_0; } inline void set_cullingJobsFence_0(JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 value) { ___cullingJobsFence_0 = value; } inline static int32_t get_offset_of_cullingPlanes_1() { return static_cast(offsetof(BatchRendererCullingOutput_tCB979B7E23BAD0142D9B51A0F7D9218431E221A6, ___cullingPlanes_1)); } inline Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * get_cullingPlanes_1() const { return ___cullingPlanes_1; } inline Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED ** get_address_of_cullingPlanes_1() { return &___cullingPlanes_1; } inline void set_cullingPlanes_1(Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * value) { ___cullingPlanes_1 = value; } inline static int32_t get_offset_of_batchVisibility_2() { return static_cast(offsetof(BatchRendererCullingOutput_tCB979B7E23BAD0142D9B51A0F7D9218431E221A6, ___batchVisibility_2)); } inline BatchVisibility_t56334E279A62622BD0640403186E9A1017CF3062 * get_batchVisibility_2() const { return ___batchVisibility_2; } inline BatchVisibility_t56334E279A62622BD0640403186E9A1017CF3062 ** get_address_of_batchVisibility_2() { return &___batchVisibility_2; } inline void set_batchVisibility_2(BatchVisibility_t56334E279A62622BD0640403186E9A1017CF3062 * value) { ___batchVisibility_2 = value; } inline static int32_t get_offset_of_visibleIndices_3() { return static_cast(offsetof(BatchRendererCullingOutput_tCB979B7E23BAD0142D9B51A0F7D9218431E221A6, ___visibleIndices_3)); } inline int32_t* get_visibleIndices_3() const { return ___visibleIndices_3; } inline int32_t** get_address_of_visibleIndices_3() { return &___visibleIndices_3; } inline void set_visibleIndices_3(int32_t* value) { ___visibleIndices_3 = value; } inline static int32_t get_offset_of_cullingPlanesCount_4() { return static_cast(offsetof(BatchRendererCullingOutput_tCB979B7E23BAD0142D9B51A0F7D9218431E221A6, ___cullingPlanesCount_4)); } inline int32_t get_cullingPlanesCount_4() const { return ___cullingPlanesCount_4; } inline int32_t* get_address_of_cullingPlanesCount_4() { return &___cullingPlanesCount_4; } inline void set_cullingPlanesCount_4(int32_t value) { ___cullingPlanesCount_4 = value; } inline static int32_t get_offset_of_batchVisibilityCount_5() { return static_cast(offsetof(BatchRendererCullingOutput_tCB979B7E23BAD0142D9B51A0F7D9218431E221A6, ___batchVisibilityCount_5)); } inline int32_t get_batchVisibilityCount_5() const { return ___batchVisibilityCount_5; } inline int32_t* get_address_of_batchVisibilityCount_5() { return &___batchVisibilityCount_5; } inline void set_batchVisibilityCount_5(int32_t value) { ___batchVisibilityCount_5 = value; } inline static int32_t get_offset_of_visibleIndicesCount_6() { return static_cast(offsetof(BatchRendererCullingOutput_tCB979B7E23BAD0142D9B51A0F7D9218431E221A6, ___visibleIndicesCount_6)); } inline int32_t get_visibleIndicesCount_6() const { return ___visibleIndicesCount_6; } inline int32_t* get_address_of_visibleIndicesCount_6() { return &___visibleIndicesCount_6; } inline void set_visibleIndicesCount_6(int32_t value) { ___visibleIndicesCount_6 = value; } }; // UnityEngine.Rendering.GraphicsSettings struct GraphicsSettings_t2D17F29B440FA69DDCA1B787317BEF45A765AAAA : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; // UnityEngine.Rendering.RenderTargetIdentifier struct RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B { public: // UnityEngine.Rendering.BuiltinRenderTextureType UnityEngine.Rendering.RenderTargetIdentifier::m_Type int32_t ___m_Type_0; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_NameID int32_t ___m_NameID_1; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_InstanceID int32_t ___m_InstanceID_2; // System.IntPtr UnityEngine.Rendering.RenderTargetIdentifier::m_BufferPointer intptr_t ___m_BufferPointer_3; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_MipLevel int32_t ___m_MipLevel_4; // UnityEngine.CubemapFace UnityEngine.Rendering.RenderTargetIdentifier::m_CubeFace int32_t ___m_CubeFace_5; // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_DepthSlice int32_t ___m_DepthSlice_6; public: inline static int32_t get_offset_of_m_Type_0() { return static_cast(offsetof(RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B, ___m_Type_0)); } inline int32_t get_m_Type_0() const { return ___m_Type_0; } inline int32_t* get_address_of_m_Type_0() { return &___m_Type_0; } inline void set_m_Type_0(int32_t value) { ___m_Type_0 = value; } inline static int32_t get_offset_of_m_NameID_1() { return static_cast(offsetof(RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B, ___m_NameID_1)); } inline int32_t get_m_NameID_1() const { return ___m_NameID_1; } inline int32_t* get_address_of_m_NameID_1() { return &___m_NameID_1; } inline void set_m_NameID_1(int32_t value) { ___m_NameID_1 = value; } inline static int32_t get_offset_of_m_InstanceID_2() { return static_cast(offsetof(RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B, ___m_InstanceID_2)); } inline int32_t get_m_InstanceID_2() const { return ___m_InstanceID_2; } inline int32_t* get_address_of_m_InstanceID_2() { return &___m_InstanceID_2; } inline void set_m_InstanceID_2(int32_t value) { ___m_InstanceID_2 = value; } inline static int32_t get_offset_of_m_BufferPointer_3() { return static_cast(offsetof(RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B, ___m_BufferPointer_3)); } inline intptr_t get_m_BufferPointer_3() const { return ___m_BufferPointer_3; } inline intptr_t* get_address_of_m_BufferPointer_3() { return &___m_BufferPointer_3; } inline void set_m_BufferPointer_3(intptr_t value) { ___m_BufferPointer_3 = value; } inline static int32_t get_offset_of_m_MipLevel_4() { return static_cast(offsetof(RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B, ___m_MipLevel_4)); } inline int32_t get_m_MipLevel_4() const { return ___m_MipLevel_4; } inline int32_t* get_address_of_m_MipLevel_4() { return &___m_MipLevel_4; } inline void set_m_MipLevel_4(int32_t value) { ___m_MipLevel_4 = value; } inline static int32_t get_offset_of_m_CubeFace_5() { return static_cast(offsetof(RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B, ___m_CubeFace_5)); } inline int32_t get_m_CubeFace_5() const { return ___m_CubeFace_5; } inline int32_t* get_address_of_m_CubeFace_5() { return &___m_CubeFace_5; } inline void set_m_CubeFace_5(int32_t value) { ___m_CubeFace_5 = value; } inline static int32_t get_offset_of_m_DepthSlice_6() { return static_cast(offsetof(RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B, ___m_DepthSlice_6)); } inline int32_t get_m_DepthSlice_6() const { return ___m_DepthSlice_6; } inline int32_t* get_address_of_m_DepthSlice_6() { return &___m_DepthSlice_6; } inline void set_m_DepthSlice_6(int32_t value) { ___m_DepthSlice_6 = value; } }; // UnityEngine.Rendering.ScriptableCullingParameters struct ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D { public: // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_IsOrthographic int32_t ___m_IsOrthographic_0; // UnityEngine.Rendering.LODParameters UnityEngine.Rendering.ScriptableCullingParameters::m_LODParameters LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 ___m_LODParameters_1; // UnityEngine.Rendering.ScriptableCullingParameters_e__FixedBuffer UnityEngine.Rendering.ScriptableCullingParameters::m_CullingPlanes U3Cm_CullingPlanesU3Ee__FixedBuffer_t743D259743B8BD771EDBE1E750AA9383A142D5BC ___m_CullingPlanes_3; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingPlaneCount int32_t ___m_CullingPlaneCount_4; // System.UInt32 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingMask uint32_t ___m_CullingMask_5; // System.UInt64 UnityEngine.Rendering.ScriptableCullingParameters::m_SceneMask uint64_t ___m_SceneMask_6; // UnityEngine.Rendering.ScriptableCullingParameters_e__FixedBuffer UnityEngine.Rendering.ScriptableCullingParameters::m_LayerFarCullDistances U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t782513EA334523B06CE5D2370344404C09351C8E ___m_LayerFarCullDistances_8; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_LayerCull int32_t ___m_LayerCull_9; // UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingMatrix Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___m_CullingMatrix_10; // UnityEngine.Vector3 UnityEngine.Rendering.ScriptableCullingParameters::m_Origin Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Origin_11; // System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_ShadowDistance float ___m_ShadowDistance_12; // UnityEngine.Rendering.CullingOptions UnityEngine.Rendering.ScriptableCullingParameters::m_CullingOptions int32_t ___m_CullingOptions_13; // UnityEngine.Rendering.ReflectionProbeSortingCriteria UnityEngine.Rendering.ScriptableCullingParameters::m_ReflectionProbeSortingCriteria int32_t ___m_ReflectionProbeSortingCriteria_14; // UnityEngine.Rendering.CameraProperties UnityEngine.Rendering.ScriptableCullingParameters::m_CameraProperties CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 ___m_CameraProperties_15; // System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_AccurateOcclusionThreshold float ___m_AccurateOcclusionThreshold_16; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_MaximumPortalCullingJobs int32_t ___m_MaximumPortalCullingJobs_17; // UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_StereoViewMatrix Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___m_StereoViewMatrix_18; // UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_StereoProjectionMatrix Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___m_StereoProjectionMatrix_19; // System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_StereoSeparationDistance float ___m_StereoSeparationDistance_20; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_maximumVisibleLights int32_t ___m_maximumVisibleLights_21; public: inline static int32_t get_offset_of_m_IsOrthographic_0() { return static_cast(offsetof(ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D, ___m_IsOrthographic_0)); } inline int32_t get_m_IsOrthographic_0() const { return ___m_IsOrthographic_0; } inline int32_t* get_address_of_m_IsOrthographic_0() { return &___m_IsOrthographic_0; } inline void set_m_IsOrthographic_0(int32_t value) { ___m_IsOrthographic_0 = value; } inline static int32_t get_offset_of_m_LODParameters_1() { return static_cast(offsetof(ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D, ___m_LODParameters_1)); } inline LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 get_m_LODParameters_1() const { return ___m_LODParameters_1; } inline LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 * get_address_of_m_LODParameters_1() { return &___m_LODParameters_1; } inline void set_m_LODParameters_1(LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 value) { ___m_LODParameters_1 = value; } inline static int32_t get_offset_of_m_CullingPlanes_3() { return static_cast(offsetof(ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D, ___m_CullingPlanes_3)); } inline U3Cm_CullingPlanesU3Ee__FixedBuffer_t743D259743B8BD771EDBE1E750AA9383A142D5BC get_m_CullingPlanes_3() const { return ___m_CullingPlanes_3; } inline U3Cm_CullingPlanesU3Ee__FixedBuffer_t743D259743B8BD771EDBE1E750AA9383A142D5BC * get_address_of_m_CullingPlanes_3() { return &___m_CullingPlanes_3; } inline void set_m_CullingPlanes_3(U3Cm_CullingPlanesU3Ee__FixedBuffer_t743D259743B8BD771EDBE1E750AA9383A142D5BC value) { ___m_CullingPlanes_3 = value; } inline static int32_t get_offset_of_m_CullingPlaneCount_4() { return static_cast(offsetof(ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D, ___m_CullingPlaneCount_4)); } inline int32_t get_m_CullingPlaneCount_4() const { return ___m_CullingPlaneCount_4; } inline int32_t* get_address_of_m_CullingPlaneCount_4() { return &___m_CullingPlaneCount_4; } inline void set_m_CullingPlaneCount_4(int32_t value) { ___m_CullingPlaneCount_4 = value; } inline static int32_t get_offset_of_m_CullingMask_5() { return static_cast(offsetof(ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D, ___m_CullingMask_5)); } inline uint32_t get_m_CullingMask_5() const { return ___m_CullingMask_5; } inline uint32_t* get_address_of_m_CullingMask_5() { return &___m_CullingMask_5; } inline void set_m_CullingMask_5(uint32_t value) { ___m_CullingMask_5 = value; } inline static int32_t get_offset_of_m_SceneMask_6() { return static_cast(offsetof(ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D, ___m_SceneMask_6)); } inline uint64_t get_m_SceneMask_6() const { return ___m_SceneMask_6; } inline uint64_t* get_address_of_m_SceneMask_6() { return &___m_SceneMask_6; } inline void set_m_SceneMask_6(uint64_t value) { ___m_SceneMask_6 = value; } inline static int32_t get_offset_of_m_LayerFarCullDistances_8() { return static_cast(offsetof(ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D, ___m_LayerFarCullDistances_8)); } inline U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t782513EA334523B06CE5D2370344404C09351C8E get_m_LayerFarCullDistances_8() const { return ___m_LayerFarCullDistances_8; } inline U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t782513EA334523B06CE5D2370344404C09351C8E * get_address_of_m_LayerFarCullDistances_8() { return &___m_LayerFarCullDistances_8; } inline void set_m_LayerFarCullDistances_8(U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t782513EA334523B06CE5D2370344404C09351C8E value) { ___m_LayerFarCullDistances_8 = value; } inline static int32_t get_offset_of_m_LayerCull_9() { return static_cast(offsetof(ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D, ___m_LayerCull_9)); } inline int32_t get_m_LayerCull_9() const { return ___m_LayerCull_9; } inline int32_t* get_address_of_m_LayerCull_9() { return &___m_LayerCull_9; } inline void set_m_LayerCull_9(int32_t value) { ___m_LayerCull_9 = value; } inline static int32_t get_offset_of_m_CullingMatrix_10() { return static_cast(offsetof(ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D, ___m_CullingMatrix_10)); } inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA get_m_CullingMatrix_10() const { return ___m_CullingMatrix_10; } inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_m_CullingMatrix_10() { return &___m_CullingMatrix_10; } inline void set_m_CullingMatrix_10(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA value) { ___m_CullingMatrix_10 = value; } inline static int32_t get_offset_of_m_Origin_11() { return static_cast(offsetof(ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D, ___m_Origin_11)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Origin_11() const { return ___m_Origin_11; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Origin_11() { return &___m_Origin_11; } inline void set_m_Origin_11(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___m_Origin_11 = value; } inline static int32_t get_offset_of_m_ShadowDistance_12() { return static_cast(offsetof(ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D, ___m_ShadowDistance_12)); } inline float get_m_ShadowDistance_12() const { return ___m_ShadowDistance_12; } inline float* get_address_of_m_ShadowDistance_12() { return &___m_ShadowDistance_12; } inline void set_m_ShadowDistance_12(float value) { ___m_ShadowDistance_12 = value; } inline static int32_t get_offset_of_m_CullingOptions_13() { return static_cast(offsetof(ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D, ___m_CullingOptions_13)); } inline int32_t get_m_CullingOptions_13() const { return ___m_CullingOptions_13; } inline int32_t* get_address_of_m_CullingOptions_13() { return &___m_CullingOptions_13; } inline void set_m_CullingOptions_13(int32_t value) { ___m_CullingOptions_13 = value; } inline static int32_t get_offset_of_m_ReflectionProbeSortingCriteria_14() { return static_cast(offsetof(ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D, ___m_ReflectionProbeSortingCriteria_14)); } inline int32_t get_m_ReflectionProbeSortingCriteria_14() const { return ___m_ReflectionProbeSortingCriteria_14; } inline int32_t* get_address_of_m_ReflectionProbeSortingCriteria_14() { return &___m_ReflectionProbeSortingCriteria_14; } inline void set_m_ReflectionProbeSortingCriteria_14(int32_t value) { ___m_ReflectionProbeSortingCriteria_14 = value; } inline static int32_t get_offset_of_m_CameraProperties_15() { return static_cast(offsetof(ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D, ___m_CameraProperties_15)); } inline CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 get_m_CameraProperties_15() const { return ___m_CameraProperties_15; } inline CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 * get_address_of_m_CameraProperties_15() { return &___m_CameraProperties_15; } inline void set_m_CameraProperties_15(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 value) { ___m_CameraProperties_15 = value; } inline static int32_t get_offset_of_m_AccurateOcclusionThreshold_16() { return static_cast(offsetof(ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D, ___m_AccurateOcclusionThreshold_16)); } inline float get_m_AccurateOcclusionThreshold_16() const { return ___m_AccurateOcclusionThreshold_16; } inline float* get_address_of_m_AccurateOcclusionThreshold_16() { return &___m_AccurateOcclusionThreshold_16; } inline void set_m_AccurateOcclusionThreshold_16(float value) { ___m_AccurateOcclusionThreshold_16 = value; } inline static int32_t get_offset_of_m_MaximumPortalCullingJobs_17() { return static_cast(offsetof(ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D, ___m_MaximumPortalCullingJobs_17)); } inline int32_t get_m_MaximumPortalCullingJobs_17() const { return ___m_MaximumPortalCullingJobs_17; } inline int32_t* get_address_of_m_MaximumPortalCullingJobs_17() { return &___m_MaximumPortalCullingJobs_17; } inline void set_m_MaximumPortalCullingJobs_17(int32_t value) { ___m_MaximumPortalCullingJobs_17 = value; } inline static int32_t get_offset_of_m_StereoViewMatrix_18() { return static_cast(offsetof(ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D, ___m_StereoViewMatrix_18)); } inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA get_m_StereoViewMatrix_18() const { return ___m_StereoViewMatrix_18; } inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_m_StereoViewMatrix_18() { return &___m_StereoViewMatrix_18; } inline void set_m_StereoViewMatrix_18(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA value) { ___m_StereoViewMatrix_18 = value; } inline static int32_t get_offset_of_m_StereoProjectionMatrix_19() { return static_cast(offsetof(ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D, ___m_StereoProjectionMatrix_19)); } inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA get_m_StereoProjectionMatrix_19() const { return ___m_StereoProjectionMatrix_19; } inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_m_StereoProjectionMatrix_19() { return &___m_StereoProjectionMatrix_19; } inline void set_m_StereoProjectionMatrix_19(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA value) { ___m_StereoProjectionMatrix_19 = value; } inline static int32_t get_offset_of_m_StereoSeparationDistance_20() { return static_cast(offsetof(ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D, ___m_StereoSeparationDistance_20)); } inline float get_m_StereoSeparationDistance_20() const { return ___m_StereoSeparationDistance_20; } inline float* get_address_of_m_StereoSeparationDistance_20() { return &___m_StereoSeparationDistance_20; } inline void set_m_StereoSeparationDistance_20(float value) { ___m_StereoSeparationDistance_20 = value; } inline static int32_t get_offset_of_m_maximumVisibleLights_21() { return static_cast(offsetof(ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D, ___m_maximumVisibleLights_21)); } inline int32_t get_m_maximumVisibleLights_21() const { return ___m_maximumVisibleLights_21; } inline int32_t* get_address_of_m_maximumVisibleLights_21() { return &___m_maximumVisibleLights_21; } inline void set_m_maximumVisibleLights_21(int32_t value) { ___m_maximumVisibleLights_21 = value; } }; struct ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D_StaticFields { public: // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::maximumCullingPlaneCount int32_t ___maximumCullingPlaneCount_2; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::layerCount int32_t ___layerCount_7; public: inline static int32_t get_offset_of_maximumCullingPlaneCount_2() { return static_cast(offsetof(ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D_StaticFields, ___maximumCullingPlaneCount_2)); } inline int32_t get_maximumCullingPlaneCount_2() const { return ___maximumCullingPlaneCount_2; } inline int32_t* get_address_of_maximumCullingPlaneCount_2() { return &___maximumCullingPlaneCount_2; } inline void set_maximumCullingPlaneCount_2(int32_t value) { ___maximumCullingPlaneCount_2 = value; } inline static int32_t get_offset_of_layerCount_7() { return static_cast(offsetof(ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D_StaticFields, ___layerCount_7)); } inline int32_t get_layerCount_7() const { return ___layerCount_7; } inline int32_t* get_address_of_layerCount_7() { return &___layerCount_7; } inline void set_layerCount_7(int32_t value) { ___layerCount_7 = value; } }; // UnityEngine.Rendering.SupportedRenderingFeatures struct SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 : public RuntimeObject { public: // UnityEngine.Rendering.SupportedRenderingFeatures_ReflectionProbeModes UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField int32_t ___U3CreflectionProbeModesU3Ek__BackingField_1; // UnityEngine.Rendering.SupportedRenderingFeatures_LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField int32_t ___U3CdefaultMixedLightingModesU3Ek__BackingField_2; // UnityEngine.Rendering.SupportedRenderingFeatures_LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField int32_t ___U3CmixedLightingModesU3Ek__BackingField_3; // UnityEngine.LightmapBakeType UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField int32_t ___U3ClightmapBakeTypesU3Ek__BackingField_4; // UnityEngine.LightmapsMode UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField int32_t ___U3ClightmapsModesU3Ek__BackingField_5; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CenlightenU3Ek__BackingField_6; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3ClightProbeProxyVolumesU3Ek__BackingField_7; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CmotionVectorsU3Ek__BackingField_8; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CreceiveShadowsU3Ek__BackingField_9; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CreflectionProbesU3Ek__BackingField_10; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CrendererPriorityU3Ek__BackingField_11; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CterrainDetailUnsupportedU3Ek__BackingField_12; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CoverridesEnvironmentLightingU3Ek__BackingField_13; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CoverridesFogU3Ek__BackingField_14; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CoverridesOtherLightingSettingsU3Ek__BackingField_15; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CeditableMaterialRenderQueueU3Ek__BackingField_16; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CoverridesLODBiasU3Ek__BackingField_17; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::k__BackingField bool ___U3CoverridesMaximumLODLevelU3Ek__BackingField_18; public: inline static int32_t get_offset_of_U3CreflectionProbeModesU3Ek__BackingField_1() { return static_cast(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3CreflectionProbeModesU3Ek__BackingField_1)); } inline int32_t get_U3CreflectionProbeModesU3Ek__BackingField_1() const { return ___U3CreflectionProbeModesU3Ek__BackingField_1; } inline int32_t* get_address_of_U3CreflectionProbeModesU3Ek__BackingField_1() { return &___U3CreflectionProbeModesU3Ek__BackingField_1; } inline void set_U3CreflectionProbeModesU3Ek__BackingField_1(int32_t value) { ___U3CreflectionProbeModesU3Ek__BackingField_1 = value; } inline static int32_t get_offset_of_U3CdefaultMixedLightingModesU3Ek__BackingField_2() { return static_cast(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3CdefaultMixedLightingModesU3Ek__BackingField_2)); } inline int32_t get_U3CdefaultMixedLightingModesU3Ek__BackingField_2() const { return ___U3CdefaultMixedLightingModesU3Ek__BackingField_2; } inline int32_t* get_address_of_U3CdefaultMixedLightingModesU3Ek__BackingField_2() { return &___U3CdefaultMixedLightingModesU3Ek__BackingField_2; } inline void set_U3CdefaultMixedLightingModesU3Ek__BackingField_2(int32_t value) { ___U3CdefaultMixedLightingModesU3Ek__BackingField_2 = value; } inline static int32_t get_offset_of_U3CmixedLightingModesU3Ek__BackingField_3() { return static_cast(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3CmixedLightingModesU3Ek__BackingField_3)); } inline int32_t get_U3CmixedLightingModesU3Ek__BackingField_3() const { return ___U3CmixedLightingModesU3Ek__BackingField_3; } inline int32_t* get_address_of_U3CmixedLightingModesU3Ek__BackingField_3() { return &___U3CmixedLightingModesU3Ek__BackingField_3; } inline void set_U3CmixedLightingModesU3Ek__BackingField_3(int32_t value) { ___U3CmixedLightingModesU3Ek__BackingField_3 = value; } inline static int32_t get_offset_of_U3ClightmapBakeTypesU3Ek__BackingField_4() { return static_cast(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3ClightmapBakeTypesU3Ek__BackingField_4)); } inline int32_t get_U3ClightmapBakeTypesU3Ek__BackingField_4() const { return ___U3ClightmapBakeTypesU3Ek__BackingField_4; } inline int32_t* get_address_of_U3ClightmapBakeTypesU3Ek__BackingField_4() { return &___U3ClightmapBakeTypesU3Ek__BackingField_4; } inline void set_U3ClightmapBakeTypesU3Ek__BackingField_4(int32_t value) { ___U3ClightmapBakeTypesU3Ek__BackingField_4 = value; } inline static int32_t get_offset_of_U3ClightmapsModesU3Ek__BackingField_5() { return static_cast(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3ClightmapsModesU3Ek__BackingField_5)); } inline int32_t get_U3ClightmapsModesU3Ek__BackingField_5() const { return ___U3ClightmapsModesU3Ek__BackingField_5; } inline int32_t* get_address_of_U3ClightmapsModesU3Ek__BackingField_5() { return &___U3ClightmapsModesU3Ek__BackingField_5; } inline void set_U3ClightmapsModesU3Ek__BackingField_5(int32_t value) { ___U3ClightmapsModesU3Ek__BackingField_5 = value; } inline static int32_t get_offset_of_U3CenlightenU3Ek__BackingField_6() { return static_cast(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3CenlightenU3Ek__BackingField_6)); } inline bool get_U3CenlightenU3Ek__BackingField_6() const { return ___U3CenlightenU3Ek__BackingField_6; } inline bool* get_address_of_U3CenlightenU3Ek__BackingField_6() { return &___U3CenlightenU3Ek__BackingField_6; } inline void set_U3CenlightenU3Ek__BackingField_6(bool value) { ___U3CenlightenU3Ek__BackingField_6 = value; } inline static int32_t get_offset_of_U3ClightProbeProxyVolumesU3Ek__BackingField_7() { return static_cast(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3ClightProbeProxyVolumesU3Ek__BackingField_7)); } inline bool get_U3ClightProbeProxyVolumesU3Ek__BackingField_7() const { return ___U3ClightProbeProxyVolumesU3Ek__BackingField_7; } inline bool* get_address_of_U3ClightProbeProxyVolumesU3Ek__BackingField_7() { return &___U3ClightProbeProxyVolumesU3Ek__BackingField_7; } inline void set_U3ClightProbeProxyVolumesU3Ek__BackingField_7(bool value) { ___U3ClightProbeProxyVolumesU3Ek__BackingField_7 = value; } inline static int32_t get_offset_of_U3CmotionVectorsU3Ek__BackingField_8() { return static_cast(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3CmotionVectorsU3Ek__BackingField_8)); } inline bool get_U3CmotionVectorsU3Ek__BackingField_8() const { return ___U3CmotionVectorsU3Ek__BackingField_8; } inline bool* get_address_of_U3CmotionVectorsU3Ek__BackingField_8() { return &___U3CmotionVectorsU3Ek__BackingField_8; } inline void set_U3CmotionVectorsU3Ek__BackingField_8(bool value) { ___U3CmotionVectorsU3Ek__BackingField_8 = value; } inline static int32_t get_offset_of_U3CreceiveShadowsU3Ek__BackingField_9() { return static_cast(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3CreceiveShadowsU3Ek__BackingField_9)); } inline bool get_U3CreceiveShadowsU3Ek__BackingField_9() const { return ___U3CreceiveShadowsU3Ek__BackingField_9; } inline bool* get_address_of_U3CreceiveShadowsU3Ek__BackingField_9() { return &___U3CreceiveShadowsU3Ek__BackingField_9; } inline void set_U3CreceiveShadowsU3Ek__BackingField_9(bool value) { ___U3CreceiveShadowsU3Ek__BackingField_9 = value; } inline static int32_t get_offset_of_U3CreflectionProbesU3Ek__BackingField_10() { return static_cast(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3CreflectionProbesU3Ek__BackingField_10)); } inline bool get_U3CreflectionProbesU3Ek__BackingField_10() const { return ___U3CreflectionProbesU3Ek__BackingField_10; } inline bool* get_address_of_U3CreflectionProbesU3Ek__BackingField_10() { return &___U3CreflectionProbesU3Ek__BackingField_10; } inline void set_U3CreflectionProbesU3Ek__BackingField_10(bool value) { ___U3CreflectionProbesU3Ek__BackingField_10 = value; } inline static int32_t get_offset_of_U3CrendererPriorityU3Ek__BackingField_11() { return static_cast(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3CrendererPriorityU3Ek__BackingField_11)); } inline bool get_U3CrendererPriorityU3Ek__BackingField_11() const { return ___U3CrendererPriorityU3Ek__BackingField_11; } inline bool* get_address_of_U3CrendererPriorityU3Ek__BackingField_11() { return &___U3CrendererPriorityU3Ek__BackingField_11; } inline void set_U3CrendererPriorityU3Ek__BackingField_11(bool value) { ___U3CrendererPriorityU3Ek__BackingField_11 = value; } inline static int32_t get_offset_of_U3CterrainDetailUnsupportedU3Ek__BackingField_12() { return static_cast(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3CterrainDetailUnsupportedU3Ek__BackingField_12)); } inline bool get_U3CterrainDetailUnsupportedU3Ek__BackingField_12() const { return ___U3CterrainDetailUnsupportedU3Ek__BackingField_12; } inline bool* get_address_of_U3CterrainDetailUnsupportedU3Ek__BackingField_12() { return &___U3CterrainDetailUnsupportedU3Ek__BackingField_12; } inline void set_U3CterrainDetailUnsupportedU3Ek__BackingField_12(bool value) { ___U3CterrainDetailUnsupportedU3Ek__BackingField_12 = value; } inline static int32_t get_offset_of_U3CoverridesEnvironmentLightingU3Ek__BackingField_13() { return static_cast(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3CoverridesEnvironmentLightingU3Ek__BackingField_13)); } inline bool get_U3CoverridesEnvironmentLightingU3Ek__BackingField_13() const { return ___U3CoverridesEnvironmentLightingU3Ek__BackingField_13; } inline bool* get_address_of_U3CoverridesEnvironmentLightingU3Ek__BackingField_13() { return &___U3CoverridesEnvironmentLightingU3Ek__BackingField_13; } inline void set_U3CoverridesEnvironmentLightingU3Ek__BackingField_13(bool value) { ___U3CoverridesEnvironmentLightingU3Ek__BackingField_13 = value; } inline static int32_t get_offset_of_U3CoverridesFogU3Ek__BackingField_14() { return static_cast(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3CoverridesFogU3Ek__BackingField_14)); } inline bool get_U3CoverridesFogU3Ek__BackingField_14() const { return ___U3CoverridesFogU3Ek__BackingField_14; } inline bool* get_address_of_U3CoverridesFogU3Ek__BackingField_14() { return &___U3CoverridesFogU3Ek__BackingField_14; } inline void set_U3CoverridesFogU3Ek__BackingField_14(bool value) { ___U3CoverridesFogU3Ek__BackingField_14 = value; } inline static int32_t get_offset_of_U3CoverridesOtherLightingSettingsU3Ek__BackingField_15() { return static_cast(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3CoverridesOtherLightingSettingsU3Ek__BackingField_15)); } inline bool get_U3CoverridesOtherLightingSettingsU3Ek__BackingField_15() const { return ___U3CoverridesOtherLightingSettingsU3Ek__BackingField_15; } inline bool* get_address_of_U3CoverridesOtherLightingSettingsU3Ek__BackingField_15() { return &___U3CoverridesOtherLightingSettingsU3Ek__BackingField_15; } inline void set_U3CoverridesOtherLightingSettingsU3Ek__BackingField_15(bool value) { ___U3CoverridesOtherLightingSettingsU3Ek__BackingField_15 = value; } inline static int32_t get_offset_of_U3CeditableMaterialRenderQueueU3Ek__BackingField_16() { return static_cast(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3CeditableMaterialRenderQueueU3Ek__BackingField_16)); } inline bool get_U3CeditableMaterialRenderQueueU3Ek__BackingField_16() const { return ___U3CeditableMaterialRenderQueueU3Ek__BackingField_16; } inline bool* get_address_of_U3CeditableMaterialRenderQueueU3Ek__BackingField_16() { return &___U3CeditableMaterialRenderQueueU3Ek__BackingField_16; } inline void set_U3CeditableMaterialRenderQueueU3Ek__BackingField_16(bool value) { ___U3CeditableMaterialRenderQueueU3Ek__BackingField_16 = value; } inline static int32_t get_offset_of_U3CoverridesLODBiasU3Ek__BackingField_17() { return static_cast(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3CoverridesLODBiasU3Ek__BackingField_17)); } inline bool get_U3CoverridesLODBiasU3Ek__BackingField_17() const { return ___U3CoverridesLODBiasU3Ek__BackingField_17; } inline bool* get_address_of_U3CoverridesLODBiasU3Ek__BackingField_17() { return &___U3CoverridesLODBiasU3Ek__BackingField_17; } inline void set_U3CoverridesLODBiasU3Ek__BackingField_17(bool value) { ___U3CoverridesLODBiasU3Ek__BackingField_17 = value; } inline static int32_t get_offset_of_U3CoverridesMaximumLODLevelU3Ek__BackingField_18() { return static_cast(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3CoverridesMaximumLODLevelU3Ek__BackingField_18)); } inline bool get_U3CoverridesMaximumLODLevelU3Ek__BackingField_18() const { return ___U3CoverridesMaximumLODLevelU3Ek__BackingField_18; } inline bool* get_address_of_U3CoverridesMaximumLODLevelU3Ek__BackingField_18() { return &___U3CoverridesMaximumLODLevelU3Ek__BackingField_18; } inline void set_U3CoverridesMaximumLODLevelU3Ek__BackingField_18(bool value) { ___U3CoverridesMaximumLODLevelU3Ek__BackingField_18 = value; } }; struct SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_StaticFields { public: // UnityEngine.Rendering.SupportedRenderingFeatures UnityEngine.Rendering.SupportedRenderingFeatures::s_Active SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * ___s_Active_0; public: inline static int32_t get_offset_of_s_Active_0() { return static_cast(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_StaticFields, ___s_Active_0)); } inline SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * get_s_Active_0() const { return ___s_Active_0; } inline SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 ** get_address_of_s_Active_0() { return &___s_Active_0; } inline void set_s_Active_0(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * value) { ___s_Active_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_Active_0), (void*)value); } }; // UnityEngine.ResourceRequest struct ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486 : public AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D { public: // System.String UnityEngine.ResourceRequest::m_Path String_t* ___m_Path_2; // System.Type UnityEngine.ResourceRequest::m_Type Type_t * ___m_Type_3; public: inline static int32_t get_offset_of_m_Path_2() { return static_cast(offsetof(ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486, ___m_Path_2)); } inline String_t* get_m_Path_2() const { return ___m_Path_2; } inline String_t** get_address_of_m_Path_2() { return &___m_Path_2; } inline void set_m_Path_2(String_t* value) { ___m_Path_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Path_2), (void*)value); } inline static int32_t get_offset_of_m_Type_3() { return static_cast(offsetof(ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486, ___m_Type_3)); } inline Type_t * get_m_Type_3() const { return ___m_Type_3; } inline Type_t ** get_address_of_m_Type_3() { return &___m_Type_3; } inline void set_m_Type_3(Type_t * value) { ___m_Type_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Type_3), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.ResourceRequest struct ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486_marshaled_pinvoke : public AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D_marshaled_pinvoke { char* ___m_Path_2; Type_t * ___m_Type_3; }; // Native definition for COM marshalling of UnityEngine.ResourceRequest struct ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486_marshaled_com : public AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D_marshaled_com { Il2CppChar* ___m_Path_2; Type_t * ___m_Type_3; }; // UnityEngine.RuntimeInitializeOnLoadMethodAttribute struct RuntimeInitializeOnLoadMethodAttribute_t885895E16D3B9209752951C406B870126AA69D70 : public PreserveAttribute_t864F9DAA4DBF2524206AD57CE51AEB955702AA3F { public: // UnityEngine.RuntimeInitializeLoadType UnityEngine.RuntimeInitializeOnLoadMethodAttribute::m_LoadType int32_t ___m_LoadType_0; public: inline static int32_t get_offset_of_m_LoadType_0() { return static_cast(offsetof(RuntimeInitializeOnLoadMethodAttribute_t885895E16D3B9209752951C406B870126AA69D70, ___m_LoadType_0)); } inline int32_t get_m_LoadType_0() const { return ___m_LoadType_0; } inline int32_t* get_address_of_m_LoadType_0() { return &___m_LoadType_0; } inline void set_m_LoadType_0(int32_t value) { ___m_LoadType_0 = value; } }; // UnityEngine.SceneManagement.LoadSceneParameters struct LoadSceneParameters_tCB2FF5227064DFE794C8EAB65AEAD61838A5760A { public: // UnityEngine.SceneManagement.LoadSceneMode UnityEngine.SceneManagement.LoadSceneParameters::m_LoadSceneMode int32_t ___m_LoadSceneMode_0; // UnityEngine.SceneManagement.LocalPhysicsMode UnityEngine.SceneManagement.LoadSceneParameters::m_LocalPhysicsMode int32_t ___m_LocalPhysicsMode_1; public: inline static int32_t get_offset_of_m_LoadSceneMode_0() { return static_cast(offsetof(LoadSceneParameters_tCB2FF5227064DFE794C8EAB65AEAD61838A5760A, ___m_LoadSceneMode_0)); } inline int32_t get_m_LoadSceneMode_0() const { return ___m_LoadSceneMode_0; } inline int32_t* get_address_of_m_LoadSceneMode_0() { return &___m_LoadSceneMode_0; } inline void set_m_LoadSceneMode_0(int32_t value) { ___m_LoadSceneMode_0 = value; } inline static int32_t get_offset_of_m_LocalPhysicsMode_1() { return static_cast(offsetof(LoadSceneParameters_tCB2FF5227064DFE794C8EAB65AEAD61838A5760A, ___m_LocalPhysicsMode_1)); } inline int32_t get_m_LocalPhysicsMode_1() const { return ___m_LocalPhysicsMode_1; } inline int32_t* get_address_of_m_LocalPhysicsMode_1() { return &___m_LocalPhysicsMode_1; } inline void set_m_LocalPhysicsMode_1(int32_t value) { ___m_LocalPhysicsMode_1 = value; } }; // UnityEngine.ScriptableObject struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshaled_pinvoke : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.ScriptableObject struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshaled_com : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com { }; // UnityEngine.Shader struct Shader_tE2731FF351B74AB4186897484FB01E000C1160CA : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; // UnityEngine.Sprite struct Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; // UnityEngine.TextAsset struct TextAsset_tEE9F5A28C3B564D6BA849C45C13192B9E0EF8D4E : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; // UnityEngine.Texture struct Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; struct Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_StaticFields { public: // System.Int32 UnityEngine.Texture::GenerateAllMips int32_t ___GenerateAllMips_4; public: inline static int32_t get_offset_of_GenerateAllMips_4() { return static_cast(offsetof(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_StaticFields, ___GenerateAllMips_4)); } inline int32_t get_GenerateAllMips_4() const { return ___GenerateAllMips_4; } inline int32_t* get_address_of_GenerateAllMips_4() { return &___GenerateAllMips_4; } inline void set_GenerateAllMips_4(int32_t value) { ___GenerateAllMips_4 = value; } }; // UnityEngine.U2D.SpriteAtlas struct SpriteAtlas_t3CCE7E93E25959957EF61B2A875FEF42DAD8537A : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; // UnityEngine.UnityException struct UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 : public Exception_t { public: public: }; // System.Action`1 struct Action_1_tCBF754C290FAE894631BED8FD56E9E22C4C187F9 : public MulticastDelegate_t { public: public: }; // System.Action`1 struct Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 : public MulticastDelegate_t { public: public: }; // System.Action`2> struct Action_2_t93D9A2FE2A1A1E8453EFAE70181CB587FB14FBB4 : public MulticastDelegate_t { public: public: }; // System.ArgumentException struct ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 : public SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782 { public: // System.String System.ArgumentException::m_paramName String_t* ___m_paramName_17; public: inline static int32_t get_offset_of_m_paramName_17() { return static_cast(offsetof(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1, ___m_paramName_17)); } inline String_t* get_m_paramName_17() const { return ___m_paramName_17; } inline String_t** get_address_of_m_paramName_17() { return &___m_paramName_17; } inline void set_m_paramName_17(String_t* value) { ___m_paramName_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_paramName_17), (void*)value); } }; // System.AsyncCallback struct AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4 : public MulticastDelegate_t { public: public: }; // System.InvalidOperationException struct InvalidOperationException_t0530E734D823F78310CAFAFA424CA5164D93A1F1 : public SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782 { public: public: }; // System.NotImplementedException struct NotImplementedException_t8AD6EBE5FEDB0AEBECEE0961CF73C35B372EFFA4 : public SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782 { public: public: }; // UnityEngine.Behaviour struct Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 { public: public: }; // UnityEngine.Events.UnityAction`1 struct UnityAction_1_t95F46E5AC4F5A5CFAD850DDC188E2674CEAC6384 : public MulticastDelegate_t { public: public: }; // UnityEngine.Events.UnityAction`2 struct UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 : public MulticastDelegate_t { public: public: }; // UnityEngine.Events.UnityAction`2 struct UnityAction_2_t6FF15ABDB8C2C9E1BB0E5A79FEDA471C0679D51F : public MulticastDelegate_t { public: public: }; // UnityEngine.RenderTexture struct RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 : public Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 { public: public: }; // UnityEngine.Renderer struct Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 { public: public: }; // UnityEngine.Rendering.BatchCullingContext struct BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F { public: // Unity.Collections.NativeArray`1 UnityEngine.Rendering.BatchCullingContext::cullingPlanes NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52 ___cullingPlanes_0; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.BatchCullingContext::batchVisibility NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520 ___batchVisibility_1; // Unity.Collections.NativeArray`1 UnityEngine.Rendering.BatchCullingContext::visibleIndices NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF ___visibleIndices_2; // UnityEngine.Rendering.LODParameters UnityEngine.Rendering.BatchCullingContext::lodParameters LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 ___lodParameters_3; public: inline static int32_t get_offset_of_cullingPlanes_0() { return static_cast(offsetof(BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F, ___cullingPlanes_0)); } inline NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52 get_cullingPlanes_0() const { return ___cullingPlanes_0; } inline NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52 * get_address_of_cullingPlanes_0() { return &___cullingPlanes_0; } inline void set_cullingPlanes_0(NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52 value) { ___cullingPlanes_0 = value; } inline static int32_t get_offset_of_batchVisibility_1() { return static_cast(offsetof(BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F, ___batchVisibility_1)); } inline NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520 get_batchVisibility_1() const { return ___batchVisibility_1; } inline NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520 * get_address_of_batchVisibility_1() { return &___batchVisibility_1; } inline void set_batchVisibility_1(NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520 value) { ___batchVisibility_1 = value; } inline static int32_t get_offset_of_visibleIndices_2() { return static_cast(offsetof(BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F, ___visibleIndices_2)); } inline NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF get_visibleIndices_2() const { return ___visibleIndices_2; } inline NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF * get_address_of_visibleIndices_2() { return &___visibleIndices_2; } inline void set_visibleIndices_2(NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF value) { ___visibleIndices_2 = value; } inline static int32_t get_offset_of_lodParameters_3() { return static_cast(offsetof(BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F, ___lodParameters_3)); } inline LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 get_lodParameters_3() const { return ___lodParameters_3; } inline LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 * get_address_of_lodParameters_3() { return &___lodParameters_3; } inline void set_lodParameters_3(LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 value) { ___lodParameters_3 = value; } }; // UnityEngine.Rendering.RenderPipelineAsset struct RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC : public ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 { public: public: }; // UnityEngine.Texture2D struct Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C : public Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 { public: public: }; // UnityEngine.Texture2DArray struct Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8 : public Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 { public: public: }; // UnityEngine.Texture3D struct Texture3D_t041D3C554E80910E92D1EAAA85E0F70655FD66B4 : public Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 { public: public: }; // UnityEngine.Transform struct Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 { public: public: }; // System.ArgumentNullException struct ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD : public ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 { public: public: }; // System.ArgumentOutOfRangeException struct ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA : public ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 { public: // System.Object System.ArgumentOutOfRangeException::m_actualValue RuntimeObject * ___m_actualValue_19; public: inline static int32_t get_offset_of_m_actualValue_19() { return static_cast(offsetof(ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA, ___m_actualValue_19)); } inline RuntimeObject * get_m_actualValue_19() const { return ___m_actualValue_19; } inline RuntimeObject ** get_address_of_m_actualValue_19() { return &___m_actualValue_19; } inline void set_m_actualValue_19(RuntimeObject * value) { ___m_actualValue_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_actualValue_19), (void*)value); } }; struct ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA_StaticFields { public: // System.String modreq(System.Runtime.CompilerServices.IsVolatile) System.ArgumentOutOfRangeException::_rangeMessage String_t* ____rangeMessage_18; public: inline static int32_t get_offset_of__rangeMessage_18() { return static_cast(offsetof(ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA_StaticFields, ____rangeMessage_18)); } inline String_t* get__rangeMessage_18() const { return ____rangeMessage_18; } inline String_t** get_address_of__rangeMessage_18() { return &____rangeMessage_18; } inline void set__rangeMessage_18(String_t* value) { ____rangeMessage_18 = value; Il2CppCodeGenWriteBarrier((void**)(&____rangeMessage_18), (void*)value); } }; // System.ObjectDisposedException struct ObjectDisposedException_tF68E471ECD1419AD7C51137B742837395F50B69A : public InvalidOperationException_t0530E734D823F78310CAFAFA424CA5164D93A1F1 { public: // System.String System.ObjectDisposedException::objectName String_t* ___objectName_17; public: inline static int32_t get_offset_of_objectName_17() { return static_cast(offsetof(ObjectDisposedException_tF68E471ECD1419AD7C51137B742837395F50B69A, ___objectName_17)); } inline String_t* get_objectName_17() const { return ___objectName_17; } inline String_t** get_address_of_objectName_17() { return &___objectName_17; } inline void set_objectName_17(String_t* value) { ___objectName_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___objectName_17), (void*)value); } }; // UnityEngine.Camera struct Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 { public: public: }; struct Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_StaticFields { public: // UnityEngine.Camera_CameraCallback UnityEngine.Camera::onPreCull CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * ___onPreCull_4; // UnityEngine.Camera_CameraCallback UnityEngine.Camera::onPreRender CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * ___onPreRender_5; // UnityEngine.Camera_CameraCallback UnityEngine.Camera::onPostRender CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * ___onPostRender_6; public: inline static int32_t get_offset_of_onPreCull_4() { return static_cast(offsetof(Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_StaticFields, ___onPreCull_4)); } inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * get_onPreCull_4() const { return ___onPreCull_4; } inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 ** get_address_of_onPreCull_4() { return &___onPreCull_4; } inline void set_onPreCull_4(CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * value) { ___onPreCull_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPreCull_4), (void*)value); } inline static int32_t get_offset_of_onPreRender_5() { return static_cast(offsetof(Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_StaticFields, ___onPreRender_5)); } inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * get_onPreRender_5() const { return ___onPreRender_5; } inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 ** get_address_of_onPreRender_5() { return &___onPreRender_5; } inline void set_onPreRender_5(CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * value) { ___onPreRender_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPreRender_5), (void*)value); } inline static int32_t get_offset_of_onPostRender_6() { return static_cast(offsetof(Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_StaticFields, ___onPostRender_6)); } inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * get_onPostRender_6() const { return ___onPostRender_6; } inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 ** get_address_of_onPostRender_6() { return &___onPostRender_6; } inline void set_onPostRender_6(CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * value) { ___onPostRender_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPostRender_6), (void*)value); } }; // UnityEngine.RectTransform struct RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 : public Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA { public: public: }; struct RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_StaticFields { public: // UnityEngine.RectTransform_ReapplyDrivenProperties UnityEngine.RectTransform::reapplyDrivenProperties ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * ___reapplyDrivenProperties_4; public: inline static int32_t get_offset_of_reapplyDrivenProperties_4() { return static_cast(offsetof(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_StaticFields, ___reapplyDrivenProperties_4)); } inline ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * get_reapplyDrivenProperties_4() const { return ___reapplyDrivenProperties_4; } inline ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D ** get_address_of_reapplyDrivenProperties_4() { return &___reapplyDrivenProperties_4; } inline void set_reapplyDrivenProperties_4(ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * value) { ___reapplyDrivenProperties_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___reapplyDrivenProperties_4), (void*)value); } }; // UnityEngine.ReflectionProbe struct ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 { public: public: }; struct ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C_StaticFields { public: // System.Action`2 UnityEngine.ReflectionProbe::reflectionProbeChanged Action_2_tAD3FD2CFE6F2B8404049F867BD190C4B64593314 * ___reflectionProbeChanged_4; // System.Action`1 UnityEngine.ReflectionProbe::defaultReflectionSet Action_1_t72B039F88BDD04A9A013812982859354EDA03D63 * ___defaultReflectionSet_5; public: inline static int32_t get_offset_of_reflectionProbeChanged_4() { return static_cast(offsetof(ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C_StaticFields, ___reflectionProbeChanged_4)); } inline Action_2_tAD3FD2CFE6F2B8404049F867BD190C4B64593314 * get_reflectionProbeChanged_4() const { return ___reflectionProbeChanged_4; } inline Action_2_tAD3FD2CFE6F2B8404049F867BD190C4B64593314 ** get_address_of_reflectionProbeChanged_4() { return &___reflectionProbeChanged_4; } inline void set_reflectionProbeChanged_4(Action_2_tAD3FD2CFE6F2B8404049F867BD190C4B64593314 * value) { ___reflectionProbeChanged_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___reflectionProbeChanged_4), (void*)value); } inline static int32_t get_offset_of_defaultReflectionSet_5() { return static_cast(offsetof(ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C_StaticFields, ___defaultReflectionSet_5)); } inline Action_1_t72B039F88BDD04A9A013812982859354EDA03D63 * get_defaultReflectionSet_5() const { return ___defaultReflectionSet_5; } inline Action_1_t72B039F88BDD04A9A013812982859354EDA03D63 ** get_address_of_defaultReflectionSet_5() { return &___defaultReflectionSet_5; } inline void set_defaultReflectionSet_5(Action_1_t72B039F88BDD04A9A013812982859354EDA03D63 * value) { ___defaultReflectionSet_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___defaultReflectionSet_5), (void*)value); } }; // UnityEngine.Rendering.BatchRendererGroup_OnPerformCulling struct OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B : public MulticastDelegate_t { public: public: }; // UnityEngine.SkinnedMeshRenderer struct SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 : public Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif // UnityEngine.Material[] struct MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398 : public RuntimeArray { public: ALIGN_FIELD (8) Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * m_Items[1]; public: inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Delegate[] struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86 : public RuntimeArray { public: ALIGN_FIELD (8) Delegate_t * m_Items[1]; public: inline Delegate_t * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Delegate_t ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Delegate_t * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Delegate_t * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Delegate_t ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Camera[] struct CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9 : public RuntimeArray { public: ALIGN_FIELD (8) Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * m_Items[1]; public: inline Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.String[] struct StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E : public RuntimeArray { public: ALIGN_FIELD (8) String_t* m_Items[1]; public: inline String_t* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline String_t** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, String_t* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Object[] struct ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A : public RuntimeArray { public: ALIGN_FIELD (8) RuntimeObject * m_Items[1]; public: inline RuntimeObject * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Object[] struct ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9 : public RuntimeArray { public: ALIGN_FIELD (8) Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * m_Items[1]; public: inline Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Rect[] struct RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B : public RuntimeArray { public: ALIGN_FIELD (8) Rect_t35B976DE901B5423C11705E156938EA27AB402CE m_Items[1]; public: inline Rect_t35B976DE901B5423C11705E156938EA27AB402CE GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Rect_t35B976DE901B5423C11705E156938EA27AB402CE * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Rect_t35B976DE901B5423C11705E156938EA27AB402CE value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Rect_t35B976DE901B5423C11705E156938EA27AB402CE GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Rect_t35B976DE901B5423C11705E156938EA27AB402CE * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Rect_t35B976DE901B5423C11705E156938EA27AB402CE value) { m_Items[index] = value; } }; // UnityEngine.Resolution[] struct ResolutionU5BU5D_t7B0EB2421A00B22819A02FE474A7F747845BED9A : public RuntimeArray { public: ALIGN_FIELD (8) Resolution_t350D132B8526B5211E0BF8B22782F20D55994A90 m_Items[1]; public: inline Resolution_t350D132B8526B5211E0BF8B22782F20D55994A90 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Resolution_t350D132B8526B5211E0BF8B22782F20D55994A90 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Resolution_t350D132B8526B5211E0BF8B22782F20D55994A90 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Resolution_t350D132B8526B5211E0BF8B22782F20D55994A90 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Resolution_t350D132B8526B5211E0BF8B22782F20D55994A90 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Resolution_t350D132B8526B5211E0BF8B22782F20D55994A90 value) { m_Items[index] = value; } }; // System.Reflection.ParameterModifier[] struct ParameterModifierU5BU5D_t63EC46F14F048DC9EF6BF1362E8AEBEA1A05A5EA : public RuntimeArray { public: ALIGN_FIELD (8) ParameterModifier_t7BEFF7C52C8D7CD73D787BDAE6A1A50196204E3E m_Items[1]; public: inline ParameterModifier_t7BEFF7C52C8D7CD73D787BDAE6A1A50196204E3E GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline ParameterModifier_t7BEFF7C52C8D7CD73D787BDAE6A1A50196204E3E * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, ParameterModifier_t7BEFF7C52C8D7CD73D787BDAE6A1A50196204E3E value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->____byRef_0), (void*)NULL); } inline ParameterModifier_t7BEFF7C52C8D7CD73D787BDAE6A1A50196204E3E GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline ParameterModifier_t7BEFF7C52C8D7CD73D787BDAE6A1A50196204E3E * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, ParameterModifier_t7BEFF7C52C8D7CD73D787BDAE6A1A50196204E3E value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->____byRef_0), (void*)NULL); } }; // System.Single[] struct SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5 : public RuntimeArray { public: ALIGN_FIELD (8) float m_Items[1]; public: inline float GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline float* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, float value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline float GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline float* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, float value) { m_Items[index] = value; } }; // UnityEngine.Vector4[] struct Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66 : public RuntimeArray { public: ALIGN_FIELD (8) Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E m_Items[1]; public: inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E value) { m_Items[index] = value; } }; // UnityEngine.Matrix4x4[] struct Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9 : public RuntimeArray { public: ALIGN_FIELD (8) Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA m_Items[1]; public: inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA value) { m_Items[index] = value; } }; // UnityEngine.Transform[] struct TransformU5BU5D_t4F5A1132877D8BA66ABC0A9A7FADA4E0237A7804 : public RuntimeArray { public: ALIGN_FIELD (8) Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * m_Items[1]; public: inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Reflection.ParameterInfo[] struct ParameterInfoU5BU5D_t9F6F38E4A0B0A78E2F463D1B2C0031716CA7A694 : public RuntimeArray { public: ALIGN_FIELD (8) ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB * m_Items[1]; public: inline ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Byte[] struct ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821 : public RuntimeArray { public: ALIGN_FIELD (8) uint8_t m_Items[1]; public: inline uint8_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline uint8_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, uint8_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline uint8_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline uint8_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, uint8_t value) { m_Items[index] = value; } }; // UnityEngine.Color[] struct ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399 : public RuntimeArray { public: ALIGN_FIELD (8) Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 m_Items[1]; public: inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 value) { m_Items[index] = value; } }; // UnityEngine.Vector2[] struct Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6 : public RuntimeArray { public: ALIGN_FIELD (8) Vector2_tA85D2DD88578276CA8A8796756458277E72D073D m_Items[1]; public: inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { m_Items[index] = value; } }; // UnityEngine.Color32[] struct Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983 : public RuntimeArray { public: ALIGN_FIELD (8) Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 m_Items[1]; public: inline Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 value) { m_Items[index] = value; } }; // UnityEngine.Texture2D[] struct Texture2DU5BU5D_tCAC03055C735C020BAFC218D55183CF03E74C1C9 : public RuntimeArray { public: ALIGN_FIELD (8) Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * m_Items[1]; public: inline Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; IL2CPP_EXTERN_C void BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshal_pinvoke(const BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F& unmarshaled, BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshal_pinvoke_back(const BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshaled_pinvoke& marshaled, BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F& unmarshaled); IL2CPP_EXTERN_C void BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshal_pinvoke_cleanup(BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshaled_pinvoke& marshaled); // System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount(System.Collections.Generic.List`1,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NoAllocHelpers_EnsureListElemCount_TisRuntimeObject_m2C2F29C6D8BEEEE475E88A8F6260AE56C3F1ECF5_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * ___list0, int32_t ___count1, const RuntimeMethod* method); // T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* NoAllocHelpers_ExtractArrayFromListT_TisRuntimeObject_mE481DEB3FC4919526C045BE7F46FF14FF9C19C8C_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * ___list0, const RuntimeMethod* method); // Unity.Collections.NativeArray`1 Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray(System.Void*,System.Int32,Unity.Collections.Allocator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED_m9610FDE0388D2A14248C97656170DC5B83C8BA88_gshared (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method); // Unity.Collections.NativeArray`1 Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray(System.Void*,System.Int32,Unity.Collections.Allocator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_t56334E279A62622BD0640403186E9A1017CF3062_mB397E70D8182B23E8F1F1F3D18CC3EF2290AC0D6_gshared (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method); // Unity.Collections.NativeArray`1 Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray(System.Void*,System.Int32,Unity.Collections.Allocator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m79812A22661959D2B4F290958FD9C61E69528D28_gshared (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method); // System.Void System.Array::Resize(!!0[]&,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Resize_TisRuntimeObject_m5DDE22DC2BDD151FF241480E31970F64BE8FF63F_gshared (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A** ___array0, int32_t ___newSize1, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityAction`2::Invoke(T0,T1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_2_Invoke_mADF341B796508D58BEDF95CC8C087F2827F5105D_gshared (UnityAction_2_t77680359D738D69E578F3A74D50CD3FA8D775A60 * __this, Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 ___arg00, int32_t ___arg11, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityAction`1::Invoke(T0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1_Invoke_m28278C6E83173B3BC3CBC240F14DD94D721E78C2_gshared (UnityAction_1_t95F46E5AC4F5A5CFAD850DDC188E2674CEAC6384 * __this, Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 ___arg00, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityAction`2::Invoke(T0,T1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_2_Invoke_m4E5A5335E63C942B335D047296080EB8DA73FB99_gshared (UnityAction_2_t6FF15ABDB8C2C9E1BB0E5A79FEDA471C0679D51F * __this, Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 ___arg00, Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 ___arg11, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_m7A6A9BAD5EF8E7FBE10C04F1126906FC03DCDA91_gshared (List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * __this, const RuntimeMethod* method); // System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount(System.Collections.Generic.List`1,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NoAllocHelpers_EnsureListElemCount_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m6D9ED231ED0447A2F052150AB0D941F42DBAC768_gshared (List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * ___list0, int32_t ___count1, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_m3FD4CE348D6810CBC5473E2C6F6B541208A7C490_gshared (List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * __this, const RuntimeMethod* method); // System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount(System.Collections.Generic.List`1,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NoAllocHelpers_EnsureListElemCount_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_mF7355DD431B97E496368803405C5B38ECFEFD21B_gshared (List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___list0, int32_t ___count1, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_mC05DE67185C975DC5AB71B458A6B9BF78C87AE19_gshared (List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * __this, const RuntimeMethod* method); // System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount(System.Collections.Generic.List`1,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NoAllocHelpers_EnsureListElemCount_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m517B8B565800DD04CDDF3D371982901CA30989A7_gshared (List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * ___list0, int32_t ___count1, const RuntimeMethod* method); // T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* NoAllocHelpers_ExtractArrayFromListT_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m6A40D1586BD6FFF3EE7AF506752D6D080C3A0C13_gshared (List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * ___list0, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m391A32788F0F745AE2F7B12AF376D1B54FFE911E_gshared_inline (List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * __this, const RuntimeMethod* method); // T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* NoAllocHelpers_ExtractArrayFromListT_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_m853C6F703156A3DD8E35F6F207655A277145623B_gshared (List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___list0, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m83123296A90C01EF11066F33AA07B6F8888A05E4_gshared_inline (List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * __this, const RuntimeMethod* method); // T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* NoAllocHelpers_ExtractArrayFromListT_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m3F4D7A90A21AB7E2CB7C9415F454FB1AF1E92B4F_gshared (List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * ___list0, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t List_1_get_Count_mD246ECEE97D8007B9BB62AABD57CFD90FE65839A_gshared_inline (List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_m39EC1025375AE03B2C9FC88BA4BB27D809190CDB_gshared (List_1_tD72B394EF1F4532C1F4227FD1A123F94D9DC0350 * __this, const RuntimeMethod* method); // System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount(System.Collections.Generic.List`1,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NoAllocHelpers_EnsureListElemCount_TisRect_t35B976DE901B5423C11705E156938EA27AB402CE_m9343033CEDD5DE7C746AD404FFB108E6764E5E16_gshared (List_1_tD72B394EF1F4532C1F4227FD1A123F94D9DC0350 * ___list0, int32_t ___count1, const RuntimeMethod* method); // T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B* NoAllocHelpers_ExtractArrayFromListT_TisRect_t35B976DE901B5423C11705E156938EA27AB402CE_mEE880C2303EA5E841312DE7B642D700A3D130721_gshared (List_1_tD72B394EF1F4532C1F4227FD1A123F94D9DC0350 * ___list0, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m6BB22A4C3529F9B5F75B7BFF81DDABCD93F31521_gshared_inline (List_1_tD72B394EF1F4532C1F4227FD1A123F94D9DC0350 * __this, const RuntimeMethod* method); // System.Void System.Action`1::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1__ctor_mAFC7442D9D3CEC6701C3C5599F8CF12476095510_gshared (Action_1_t551A279CEADCF6EEAE8FA2B1E1E757D0D15290D0 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // System.Void System.Action`2::Invoke(!0,!1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_2_Invoke_m1738FFAE74BE5E599FD42520FA2BEF69D1AC4709_gshared (Action_2_t0DB6FD6F515527EAB552B690A291778C6F00D48C * __this, RuntimeObject * ___arg10, RuntimeObject * ___arg21, const RuntimeMethod* method); // System.Void System.Action`1::Invoke(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1_Invoke_mB86FC1B303E77C41ED0E94FC3592A9CF8DA571D5_gshared (Action_1_t551A279CEADCF6EEAE8FA2B1E1E757D0D15290D0 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::get_bounds_Injected(UnityEngine.Bounds&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_get_bounds_Injected_mDC960C9F758AFCA774D4359860F9D188E00EA027 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::SetStaticLightmapST_Injected(UnityEngine.Vector4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetStaticLightmapST_Injected_m57213AF2FF5D53DE0437B480E48CCBDA683D3BB2 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * ___st0, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::Internal_SetPropertyBlock(UnityEngine.MaterialPropertyBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_Internal_SetPropertyBlock_m92C716E9C4DB64FE53D98F1BE4981FA2644AC43B (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * ___properties0, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::Internal_SetPropertyBlockMaterialIndex(UnityEngine.MaterialPropertyBlock,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_Internal_SetPropertyBlockMaterialIndex_mA30FE482035E1D455F155BB851037C690AF75F5B (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * ___properties0, int32_t ___materialIndex1, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::Internal_GetPropertyBlock(UnityEngine.MaterialPropertyBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_Internal_GetPropertyBlock_mB376DBE5A7423EBFC8E01708D6D095308C3BAF96 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * ___dest0, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::Internal_GetPropertyBlockMaterialIndex(UnityEngine.MaterialPropertyBlock,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_Internal_GetPropertyBlockMaterialIndex_mDDB7D9A066A967C0AAA841D31D8A62DF64196592 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * ___dest0, int32_t ___materialIndex1, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_get_worldToLocalMatrix_Injected_mD24F16A591F4B31B2616A33A2014A0A26400E6E5 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_get_localToWorldMatrix_Injected_m403B6DB235E95428339B1261863B54C32791E090 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::GetLightmapST_Injected(UnityEngineInternal.LightmapType,UnityEngine.Vector4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_GetLightmapST_Injected_mCAE8A1439680211CDB704FA826D4ED645E10E477 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, int32_t ___lt0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * ___ret1, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::SetLightmapST_Injected(UnityEngine.Vector4&,UnityEngineInternal.LightmapType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetLightmapST_Injected_m8D275612FA4CFC6D7A4C22F9FCC52A1DE3D77990 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * ___st0, int32_t ___lt1, const RuntimeMethod* method); // System.Int32 UnityEngine.Renderer::GetLightmapIndex(UnityEngineInternal.LightmapType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_GetLightmapIndex_mABE504C3705183592D2D030D3BA62BEBBFFBB8FA (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, int32_t ___lt0, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::SetLightmapIndex(System.Int32,UnityEngineInternal.LightmapType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetLightmapIndex_mDCCDE725E04974A8D7EF01BC5E56CDA4A28EC759 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, int32_t ___index0, int32_t ___lt1, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Renderer::GetLightmapST(UnityEngineInternal.LightmapType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Renderer_GetLightmapST_m66E57B0D350077BE495B044F2366ED5DE7E7D3AA (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, int32_t ___lt0, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::SetStaticLightmapST(UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetStaticLightmapST_m0C0C6DB5C78AF79AC70E12B66C6C8672F1A8CB73 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___st0, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::SetLightmapST(UnityEngine.Vector4,UnityEngineInternal.LightmapType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetLightmapST_m1200C2805A36E470A7787C32AB6092556E1B2FEF (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___st0, int32_t ___lt1, const RuntimeMethod* method); // UnityEngine.Material[] UnityEngine.Renderer::GetMaterialArray() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* Renderer_GetMaterialArray_m867EBF025087D60E2A31D81ED7B36440ADA27B5A (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::SetMaterialArray(UnityEngine.Material[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetMaterialArray_mEB9BA77D57248BBDD5BCF70EEF175D6A2DD8A66A (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* ___m0, const RuntimeMethod* method); // UnityEngine.Material UnityEngine.Renderer::GetMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * Renderer_GetMaterial_m370ADC0227BC648BEFAAF85AFB09722E8B20024B (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::SetMaterial(UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetMaterial_m68B4F4BB5C58FB88AE7AF3829B532869C781FD0F (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___m0, const RuntimeMethod* method); // UnityEngine.Material UnityEngine.Renderer::GetSharedMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * Renderer_GetSharedMaterial_m3819AC6D141381FD4C99793E855D2ACED6FB3071 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method); // UnityEngine.Material[] UnityEngine.Renderer::GetSharedMaterialArray() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* Renderer_GetSharedMaterialArray_mED935F855F35F45113F22719675FF8DFA9F8DFF4 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method); // System.Void System.ArgumentNullException::.ctor(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m9EA692D49986AEBAC433CE3381331146109AE20F (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * __this, String_t* ___paramName0, String_t* ___message1, const RuntimeMethod* method); // System.Int32 UnityEngine.Renderer::GetMaterialCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_GetMaterialCount_mF9B6EC3960E261F8DD13316B16C9520D67699227 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method); // System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount(System.Collections.Generic.List`1,System.Int32) inline void NoAllocHelpers_EnsureListElemCount_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m4EE2A5FCB65BD1C321E04D9395240BA3C8960B16 (List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B * ___list0, int32_t ___count1, const RuntimeMethod* method) { (( void (*) (List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B *, int32_t, const RuntimeMethod*))NoAllocHelpers_EnsureListElemCount_TisRuntimeObject_m2C2F29C6D8BEEEE475E88A8F6260AE56C3F1ECF5_gshared)(___list0, ___count1, method); } // T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT(System.Collections.Generic.List`1) inline MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* NoAllocHelpers_ExtractArrayFromListT_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_mB3DC2489548F13F8B086736BADDA862C4E3D8033 (List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B * ___list0, const RuntimeMethod* method) { return (( MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* (*) (List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B *, const RuntimeMethod*))NoAllocHelpers_ExtractArrayFromListT_TisRuntimeObject_mE481DEB3FC4919526C045BE7F46FF14FF9C19C8C_gshared)(___list0, method); } // System.Void UnityEngine.Renderer::CopyMaterialArray(UnityEngine.Material[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_CopyMaterialArray_m3A3F93B41F7FBD6897486B72A94ED54A9C7668C4 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* ___m0, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::CopySharedMaterialArray(UnityEngine.Material[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_CopySharedMaterialArray_mAF5F9C6854040771EE1B07FE175CA7E582E0EBBE (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* ___m0, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::GetClosestReflectionProbesInternal(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_GetClosestReflectionProbesInternal_m6EC986A0EC50244C99C0523DA888D46A9240BDFB (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, RuntimeObject * ___result0, const RuntimeMethod* method); // System.Void UnityEngine.Component::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component__ctor_m5E2740C0ACA4B368BC460315FAA2EDBFEAC0B8EF (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.BatchCullingContext::.ctor(Unity.Collections.NativeArray`1,Unity.Collections.NativeArray`1,Unity.Collections.NativeArray`1,UnityEngine.Rendering.LODParameters) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BatchCullingContext__ctor_m5BB85EDAC0F7C5AFFABF7AD30F18AD272EA23E32 (BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F * __this, NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52 ___inCullingPlanes0, NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520 ___inOutBatchVisibility1, NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF ___outVisibleIndices2, LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 ___inLodParameters3, const RuntimeMethod* method); // Unity.Collections.NativeArray`1 Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray(System.Void*,System.Int32,Unity.Collections.Allocator) inline NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED_m9610FDE0388D2A14248C97656170DC5B83C8BA88 (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method) { return (( NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52 (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED_m9610FDE0388D2A14248C97656170DC5B83C8BA88_gshared)(___dataPointer0, ___length1, ___allocator2, method); } // Unity.Collections.NativeArray`1 Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray(System.Void*,System.Int32,Unity.Collections.Allocator) inline NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_t56334E279A62622BD0640403186E9A1017CF3062_mB397E70D8182B23E8F1F1F3D18CC3EF2290AC0D6 (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method) { return (( NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520 (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_t56334E279A62622BD0640403186E9A1017CF3062_mB397E70D8182B23E8F1F1F3D18CC3EF2290AC0D6_gshared)(___dataPointer0, ___length1, ___allocator2, method); } // Unity.Collections.NativeArray`1 Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray(System.Void*,System.Int32,Unity.Collections.Allocator) inline NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m79812A22661959D2B4F290958FD9C61E69528D28 (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method) { return (( NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m79812A22661959D2B4F290958FD9C61E69528D28_gshared)(___dataPointer0, ___length1, ___allocator2, method); } // Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling::Invoke(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchCullingContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 OnPerformCulling_Invoke_m91277025DBB74E928F6C98E7A6745B07F5B2FD59 (OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B * __this, BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F * ___rendererGroup0, BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F ___cullingContext1, const RuntimeMethod* method); // System.Void Unity.Jobs.JobHandle::ScheduleBatchedJobs() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_ScheduleBatchedJobs_mE52469B0B3D765B57BC658E82815840C83A6A4D0 (const RuntimeMethod* method); // System.String System.String::Format(System.String,System.Object,System.Object,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m26BBF75F9609FAD0B39C2242FEBAAD7D68F14D99 (String_t* ___format0, RuntimeObject * ___arg01, RuntimeObject * ___arg12, RuntimeObject * ___arg23, const RuntimeMethod* method); // System.Void System.ArgumentOutOfRangeException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_m6B36E60C989DC798A8B44556DB35960282B133A6 (ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA * __this, String_t* ___paramName0, const RuntimeMethod* method); // UnityEngine.Plane UnityEngine.Rendering.CameraProperties::GetShadowCullingPlane(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED CameraProperties_GetShadowCullingPlane_m59D2AD18CC32DFD00035BCAC76066B580C4ED1F8 (CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 * __this, int32_t ___index0, const RuntimeMethod* method); // UnityEngine.Plane UnityEngine.Rendering.CameraProperties::GetCameraCullingPlane(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED CameraProperties_GetCameraCullingPlane_mF12B28E5D0DED39216717B26BAFA3A204CD98235 (CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 * __this, int32_t ___index0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rect::Equals(UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mC8430F80283016D0783FB6C4E7461BEED4B55C82 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Vector3::Equals(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_Equals_m6B991540378DB8541CEB9472F7ED2BF5FF72B5DB (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___other0, const RuntimeMethod* method); // System.Boolean System.Single::Equals(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7 (float* __this, float ___obj0, const RuntimeMethod* method); // System.Boolean UnityEngine.Matrix4x4::Equals(UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mF8358F488D95A9C2E5A9F69F31EC7EA0F4640E51 (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.CoreCameraValues::Equals(UnityEngine.Rendering.CoreCameraValues) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CoreCameraValues_Equals_mCF002AD7C14B85902AF18F2ED870B767E442E092 (CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC * __this, CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.CameraProperties::Equals(UnityEngine.Rendering.CameraProperties) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraProperties_Equals_mB337807818FA5B1186271C11ED6BED966E5DFED2 (CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 * __this, CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.CameraProperties::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraProperties_Equals_mD757026849E7166ED35F025EAF3ECF8AFEA01D09 (CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method); // System.Int32 UnityEngine.Rect::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Rect_GetHashCode_mA23F5D7C299F7E05A0390DF2FA663F5A003799C6 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Vector3::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_m6C42B4F413A489535D180E8A99BE0298AD078B0B (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * __this, const RuntimeMethod* method); // System.Int32 System.Single::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0 (float* __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Matrix4x4::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m6627C82FBE2092AE4711ABA909D0E2C3C182028F (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.CoreCameraValues::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CoreCameraValues_GetHashCode_m6CF09BCD18D9C423387247346F275E1EA8677E65 (CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.CameraProperties::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CameraProperties_GetHashCode_mC57BC84CD0C4C0FF93E501CFEC78F0DB1FF39AFA (CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::Dispose(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Dispose_m960A52C79A8B46920A321C0636F4EBED21E8AF68 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, bool ___disposing0, const RuntimeMethod* method); // System.Void System.Object::Finalize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Finalize_m4015B7D3A44DE125C5FE34D7276CD4697C06F380 (RuntimeObject * __this, const RuntimeMethod* method); // System.Void System.GC::SuppressFinalize(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GC_SuppressFinalize_m037319A9B95A5BA437E806DE592802225EE5B425 (RuntimeObject * ___obj0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.CommandBuffer::ReleaseBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ReleaseBuffer_m330F9401528CDD7D9A7AB6D87719B3740B15977E (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, const RuntimeMethod* method); // System.Void System.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0 (RuntimeObject * __this, const RuntimeMethod* method); // System.IntPtr UnityEngine.Rendering.CommandBuffer::InitBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t CommandBuffer_InitBuffer_m4C92D488CE3F9B4F32ECF52DBCE84C7FC4E9169F (const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.CoreCameraValues::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CoreCameraValues_Equals_m63B9697F5C101FB73ADE5D36A768CD53D9EB0B51 (CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC * __this, RuntimeObject * ___obj0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.LODParameters::Equals(UnityEngine.Rendering.LODParameters) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_mA7C4CFD75190B341999074C56E1BAD9E5136CF61 (LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 * __this, LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.LODParameters::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_m03754D13F85184E596AFBBCF6DA1EDB06CA58F6B (LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.LODParameters::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LODParameters_GetHashCode_m532D8960CCF3340F7CDF6B757D33BAE13B152716 (LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.OnDemandRendering::get_renderFrameInterval() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t OnDemandRendering_get_renderFrameInterval_m5A12FB459D93296FBACCD6FD59EA27CD092A0132 (const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.RenderPipeline::get_disposed() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool RenderPipeline_get_disposed_mA11FE959A1C7309A86F26893DA04D00DD5D61149_inline (RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * __this, const RuntimeMethod* method); // System.String System.String::Format(System.String,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m0ACDD8B34764E4040AED0B3EEB753567E4576BFA (String_t* ___format0, RuntimeObject * ___arg01, const RuntimeMethod* method); // System.Void System.ObjectDisposedException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ObjectDisposedException__ctor_m8B5D23EA08E42BDE6BC5233CC666295F19BBD2F9 (ObjectDisposedException_tF68E471ECD1419AD7C51137B742837395F50B69A * __this, String_t* ___objectName0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.RenderPipeline::set_disposed(System.Boolean) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void RenderPipeline_set_disposed_m6319C7F5991E861B961370FF374CF87E9F0DA691_inline (RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Debug::LogError(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m3BCF9B78263152261565DCA9DB7D55F0C391ED29 (RuntimeObject * ___message0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.RenderPipelineManager::CleanupRenderPipeline() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_CleanupRenderPipeline_m82AC5DAD81AE3B10147198B7C7CFAAD8AE528010 (const RuntimeMethod* method); // System.Void UnityEngine.ScriptableObject::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m6E2B3821A4A361556FC12E9B1C71E1D5DC002C5B (ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * __this, const RuntimeMethod* method); // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineManager::get_currentPipeline() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * RenderPipelineManager_get_currentPipeline_m07358604B9829E6C1EEDE94064729109D9259852_inline (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.RenderPipeline::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Dispose_mFFDBE5963DA828BA99417035F8F6228535E0EAAB (RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.RenderPipelineManager::set_currentPipeline(UnityEngine.Rendering.RenderPipeline) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void RenderPipelineManager_set_currentPipeline_mDCF377780787BD6CAB3BC9F4A04B01B478293B88_inline (RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures__ctor_mFA6FBB0F889B8A9ECD5B77C0CE2EEF685C0310F5 (SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::set_active(UnityEngine.Rendering.SupportedRenderingFeatures) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_set_active_m2E459FC4898691C6E729A5EC2D2B08A1733CDCC2 (SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * ___value0, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetNumberOfCameras() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetNumberOfCameras_mF14CD21DA4E8A43DCE5811735E48748313F71CBA (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * __this, const RuntimeMethod* method); // System.Void System.Array::Resize(!!0[]&,System.Int32) inline void Array_Resize_TisCamera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_mCE881237B302626C51C8D9392D95A475C5771607 (CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9** ___array0, int32_t ___newSize1, const RuntimeMethod* method) { (( void (*) (CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9**, int32_t, const RuntimeMethod*))Array_Resize_TisRuntimeObject_m5DDE22DC2BDD151FF241480E31970F64BE8FF63F_gshared)(___array0, ___newSize1, method); } // UnityEngine.Camera UnityEngine.Rendering.ScriptableRenderContext::GetCamera(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ScriptableRenderContext_GetCamera_mCC4F389E3EB259D9FF01E7F7801D39137BC0E41C (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * __this, int32_t ___index0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.RenderPipelineManager::PrepareRenderPipeline(UnityEngine.Rendering.RenderPipelineAsset) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_PrepareRenderPipeline_m4A4D5CD3B9803F6D92DBD7D245A3D925F9028CC7 (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * ___pipelineAsset0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ScriptableRenderContext::.ctor(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext__ctor_m554E9C4BB7F69601E65F71557914C6958D3181EE (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * __this, intptr_t ___ptr0, const RuntimeMethod* method); // System.Void System.Array::Clear(System.Array,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Clear_m174F4957D6DEDB6359835123005304B14E79132E (RuntimeArray * ___array0, int32_t ___index1, int32_t ___length2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.RenderPipelineManager::GetCameras(UnityEngine.Rendering.ScriptableRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_GetCameras_m53602210E7576F801085A741B2068BEA0995433F (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B ___context0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.RenderPipeline::InternalRender(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRender_m3601304F718BEEDCC63FAC61AF865392A1B97159 (RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * __this, ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B ___context0, CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* ___cameras1, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___x0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___y1, const RuntimeMethod* method); // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::InternalCreatePipeline() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * RenderPipelineAsset_InternalCreatePipeline_m7FC3209A9640269E6E01FCBCC879E3FC36B23264 (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * __this, const RuntimeMethod* method); // System.String UnityEngine.UnityString::Format(System.String,System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityString_Format_m415056ECF8DA7B3EC6A8456E299D0C2002177387 (String_t* ___fmt0, ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___args1, const RuntimeMethod* method); // System.String UnityEngine.Rendering.RenderTargetIdentifier::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RenderTargetIdentifier_ToString_mCFDB39041DD38EB31806B9DFE0A617E2F4034623 (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B * __this, const RuntimeMethod* method); // System.Int32 System.Int32::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Int32_GetHashCode_m245C424ECE351E5FE3277A88EEB02132DAB8C25A (int32_t* __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTargetIdentifier_GetHashCode_m2B944611B172983A1960899C5D50D2963CCFC0A0 (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B * __this, const RuntimeMethod* method); // System.Boolean System.IntPtr::op_Equality(System.IntPtr,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Equality_mEE8D9FD2DFE312BBAA8B4ED3BF7976B3142A5934 (intptr_t ___value10, intptr_t ___value21, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.RenderTargetIdentifier::Equals(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetIdentifier_Equals_m00E3CCDBDEBC15F4ADEEF48412F283B001EFB6E8 (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B * __this, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B ___rhs0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.RenderTargetIdentifier::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetIdentifier_Equals_mB5F0CAF9B997DC7AE33D33CB48F434534326E9CD (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B * __this, RuntimeObject * ___obj0, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::get_cullingPlaneCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableCullingParameters_get_cullingPlaneCount_m67039C9499D1E2704DCFA130B74CBCF200331B1F (ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D * __this, const RuntimeMethod* method); // System.Single UnityEngine.Rendering.ScriptableCullingParameters::GetLayerCullingDistance(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScriptableCullingParameters_GetLayerCullingDistance_m921444B2ED20478C6A4F79BCA88289EA97A53852 (ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D * __this, int32_t ___layerIndex0, const RuntimeMethod* method); // UnityEngine.Plane UnityEngine.Rendering.ScriptableCullingParameters::GetCullingPlane(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED ScriptableCullingParameters_GetCullingPlane_mA18B64C14443CAFD24A58060A76AFE55BB5DA146 (ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D * __this, int32_t ___index0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.ScriptableCullingParameters::Equals(UnityEngine.Rendering.ScriptableCullingParameters) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableCullingParameters_Equals_mFB5D9CE0FB089EC44A8487285EB4748522D60898 (ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D * __this, ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.ScriptableCullingParameters::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableCullingParameters_Equals_mA9D6FDE1D691E461989197858871686AA0BFB739 (ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D * __this, RuntimeObject * ___obj0, const RuntimeMethod* method); // System.Int32 System.UInt64::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UInt64_GetHashCode_mCBB4031BF70D0CBD023B4D71F4FEA37BE2C749AD (uint64_t* __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableCullingParameters_GetHashCode_mFB94E70582ACC5C30BC172C9190F9F58E57869B2 (ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetNumberOfCameras_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetNumberOfCameras_Internal_Injected_m70F9C34BAA4E5548D1B5848EFFBA6ACDC1B9781B (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * ____unity_self0, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetNumberOfCameras_Internal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetNumberOfCameras_Internal_m58DE22F11E08F3B9C7E4B1D9788711101EBD2395 (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * __this, const RuntimeMethod* method); // UnityEngine.Camera UnityEngine.Rendering.ScriptableRenderContext::GetCamera_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ScriptableRenderContext_GetCamera_Internal_Injected_m43E535C1F7FC90BF7254A0D043E624D45B70E459 (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * ____unity_self0, int32_t ___index1, const RuntimeMethod* method); // UnityEngine.Camera UnityEngine.Rendering.ScriptableRenderContext::GetCamera_Internal(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ScriptableRenderContext_GetCamera_Internal_m1E56C9D9782F0E99A7ED3C64C15F3A06A8A0B917 (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * __this, int32_t ___index0, const RuntimeMethod* method); // System.Boolean System.IntPtr::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_Equals_m4C1C372B05E29E20EC5E9B48EF8AAEA3E49B874D (intptr_t* __this, RuntimeObject * ___obj0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(UnityEngine.Rendering.ScriptableRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_m0612225D9DC8BE5574C67738B9B185A05B306803 (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * __this, ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_m239EBA23E760DDF7CC7112D3299D9B4CEA449683 (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * __this, RuntimeObject * ___obj0, const RuntimeMethod* method); // System.Int32 System.IntPtr::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t IntPtr_GetHashCode_m0A6AE0C85A4AEEA127235FB5A32056F630E3749A (intptr_t* __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetHashCode_m2A894A66C98DF28B51758A3579EE04B87D2AC6D6 (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.ShaderTagId::get_id() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShaderTagId_get_id_mB1AB67FC09D015D245DAB1F6C491F2D59558C5D5 (ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ShaderTagId::set_id(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderTagId_set_id_m47A84B8D0203D1BAE247CF591D1E2B43A1FFEF1E (ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(UnityEngine.Rendering.ShaderTagId) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_mC8A45F721611717B4CB12DBD73E23200C67AA7AF (ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 * __this, ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_m7C6B4B00D502970BEDA5032CC9F791795B8C44EE (ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.ShaderTagId::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShaderTagId_GetHashCode_m51C1D9E4417AD43F0A5E9CCF7FF88C10BCDB2905 (ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.SphericalHarmonicsL2::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SphericalHarmonicsL2_GetHashCode_mDE2A1FBF5564831948DB2A1D4C30069B3D1F1F0F (SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.SphericalHarmonicsL2::Equals(UnityEngine.Rendering.SphericalHarmonicsL2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SphericalHarmonicsL2_Equals_mF10B8F6B3BAC7AF361CF908C6135A07A6C18E431 (SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E * __this, SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.SphericalHarmonicsL2::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SphericalHarmonicsL2_Equals_mD5CEC114E1C53B65C9F7AD47BC625E5D817707CB (SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E * __this, RuntimeObject * ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.SphericalHarmonicsL2::op_Equality(UnityEngine.Rendering.SphericalHarmonicsL2,UnityEngine.Rendering.SphericalHarmonicsL2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SphericalHarmonicsL2_op_Equality_mE15995C406879B7A0B606C4535F2E3EC20DA00DC (SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E ___lhs0, SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E ___rhs1, const RuntimeMethod* method); // System.Void* System.IntPtr::op_Explicit(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* IntPtr_op_Explicit_mB8A512095BCE1A23B2840310C8A27C928ADAD027 (intptr_t ___value0, const RuntimeMethod* method); // UnityEngine.Rendering.SupportedRenderingFeatures UnityEngine.Rendering.SupportedRenderingFeatures::get_active() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * SupportedRenderingFeatures_get_active_m2C2E65CE6B3B9197E71D6390B4CE3AF024EFC286 (const RuntimeMethod* method); // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_defaultMixedLightingModes() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_defaultMixedLightingModes_m903DC0B0AB86F4C047E8930E0C59C4131DA600C9_inline (SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * __this, const RuntimeMethod* method); // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_mixedLightingModes() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_mixedLightingModes_m87742B8CBD950598883F391C22FF036BE774E2D9_inline (SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupported(UnityEngine.MixedLightingMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_IsMixedLightingModeSupported_m22C3916FDD1308FCDD201651709ED3861DBC09AB (int32_t ___mixedMode0, const RuntimeMethod* method); // System.Void System.IntPtr::.ctor(System.Void*) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void IntPtr__ctor_m6360250F4B87C6AE2F0389DA0DEE1983EED73FB6_inline (intptr_t* __this, void* ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupportedByRef(UnityEngine.MixedLightingMode,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsMixedLightingModeSupportedByRef_mE77416221A79F75F9EF7FD062AF9674264D1E069 (int32_t ___mixedMode0, intptr_t ___isSupportedPtr1, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupported(UnityEngine.LightmapBakeType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_IsLightmapBakeTypeSupported_mD21AC518EFAA0892131E4ADE0EBA1DA980937A61 (int32_t ___bakeType0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupportedByRef(UnityEngine.LightmapBakeType,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsLightmapBakeTypeSupportedByRef_mE33A63BE6E3D6D4DF4B5584E4F451713DC776DB8 (int32_t ___bakeType0, intptr_t ___isSupportedPtr1, const RuntimeMethod* method); // UnityEngine.LightmapBakeType UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapBakeTypes() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapBakeTypes_m6B99531AE2EDEB49D54886E103AF12CFB1BC426A_inline (SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_enlighten() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlighten_m493ED393C99DC9105CCC2D8D28D43D6AB0B96C78_inline (SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.GraphicsSettings::AllowEnlightenSupportForUpgradedProject() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsSettings_AllowEnlightenSupportForUpgradedProject_m00E568FAA4C9D08BEE0944042CF817BC242F2BEF (const RuntimeMethod* method); // UnityEngine.LightmapsMode UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapsModes() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapsModes_mAAAC00FB06849B233D053DB11B47E8DA8666583B_inline (SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * __this, const RuntimeMethod* method); // System.Void System.Attribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Attribute__ctor_m45CAD4B01265CC84CC5A84F62EE2DBE85DE89EC0 (Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 * __this, const RuntimeMethod* method); // System.String UnityEngine.Resolution::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Resolution_ToString_m42289CE0FC4ED41A9DC62B398F46F7954BC52F04 (Resolution_t350D132B8526B5211E0BF8B22782F20D55994A90 * __this, const RuntimeMethod* method); // System.Void UnityEngine.AsyncOperation::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation__ctor_mEEE6114B72B8807F4AA6FF48FA79E4EFE480293F (AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D * __this, const RuntimeMethod* method); // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6 (RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D ___handle0, const RuntimeMethod* method); // UnityEngine.Object UnityEngine.Resources::Load(System.String,System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Resources_Load_mF0FA033BF566CDDA6A0E69BB97283B44C40726E7 (String_t* ___path0, Type_t * ___systemTypeInstance1, const RuntimeMethod* method); // UnityEngine.ResourceRequest UnityEngine.Resources::LoadAsync(System.String,System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486 * Resources_LoadAsync_m7A78B42B839F6ED3A198CE55359006823666D13F (String_t* ___path0, Type_t * ___type1, const RuntimeMethod* method); // UnityEngine.ResourceRequest UnityEngine.Resources::LoadAsyncInternal(System.String,System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486 * Resources_LoadAsyncInternal_m90563E8C10B5F7F7CEF0AE32C9477CFF897115B9 (String_t* ___path0, Type_t * ___type1, const RuntimeMethod* method); // UnityEngine.Object[] UnityEngine.Resources::LoadAll(System.String,System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9* Resources_LoadAll_mCBF6F93023EF2F09957B7193D9966EF3AB374C9E (String_t* ___path0, Type_t * ___systemTypeInstance1, const RuntimeMethod* method); // System.Void UnityEngine.Scripting.PreserveAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PreserveAttribute__ctor_mD842EE86496947B39FE0FBC67393CE4401AC53AA (PreserveAttribute_t864F9DAA4DBF2524206AD57CE51AEB955702AA3F * __this, const RuntimeMethod* method); // System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::set_loadType(UnityEngine.RuntimeInitializeLoadType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute_set_loadType_m99C91FFBB561C344A90B86F6AF9ED8642CB87532 (RuntimeInitializeOnLoadMethodAttribute_t885895E16D3B9209752951C406B870126AA69D70 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.SceneManagement.LoadSceneParameters::.ctor(UnityEngine.SceneManagement.LoadSceneMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LoadSceneParameters__ctor_m2E00BEC64DCC48351831B7BE9088D9B6AF62102A (LoadSceneParameters_tCB2FF5227064DFE794C8EAB65AEAD61838A5760A * __this, int32_t ___mode0, const RuntimeMethod* method); // System.Int32 UnityEngine.SceneManagement.Scene::get_handle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_get_handle_mFAB5C41D41B90B9CEBB3918A6F3638BD41E980C9 (Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 * __this, const RuntimeMethod* method); // System.String UnityEngine.SceneManagement.Scene::GetNameInternal(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Scene_GetNameInternal_mE5393E58A37BC0031702DFBA6AEC577058D2941E (int32_t ___sceneHandle0, const RuntimeMethod* method); // System.String UnityEngine.SceneManagement.Scene::get_name() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Scene_get_name_m0E63ED0F050FCC35A4216220C584BE3D3F77B0E1 (Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.SceneManagement.Scene::GetBuildIndexInternal(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_GetBuildIndexInternal_m49FEDB2B2DE47388E130C1FE9B9945EED2BC10BA (int32_t ___sceneHandle0, const RuntimeMethod* method); // System.Int32 UnityEngine.SceneManagement.Scene::get_buildIndex() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_get_buildIndex_m764659943B7357F5D6C9165F68EDCFBBDDD6C3C2 (Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.SceneManagement.Scene::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_GetHashCode_m65BBB604A5496CF1F2C129860F45D0E437499E34 (Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.SceneManagement.Scene::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_Equals_mD5738AF0B92757DED12A90F136716A5E2DDE3F54 (Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 * __this, RuntimeObject * ___other0, const RuntimeMethod* method); // System.Void UnityEngine.SceneManagement.SceneManager::GetSceneAt_Injected(System.Int32,UnityEngine.SceneManagement.Scene&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_GetSceneAt_Injected_m7DB39BC8E659D73DEE24D5F7F4D382CBB0B31148 (int32_t ___index0, Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 * ___ret1, const RuntimeMethod* method); // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsyncNameIndexInternal_Injected(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D * SceneManager_LoadSceneAsyncNameIndexInternal_Injected_mD19FD493D2C36D33EE8E8A997467DB05C10CE6D1 (String_t* ___sceneName0, int32_t ___sceneBuildIndex1, LoadSceneParameters_tCB2FF5227064DFE794C8EAB65AEAD61838A5760A * ___parameters2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method); // System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Combine_mC25D2F7DECAFBA6D9A2F9EBA8A77063F0658ECF1 (Delegate_t * ___a0, Delegate_t * ___b1, const RuntimeMethod* method); // System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Remove_m0B0DB7D1B3AF96B71AFAA72BA0EFE32FBBC2932D (Delegate_t * ___source0, Delegate_t * ___value1, const RuntimeMethod* method); // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsync(System.String,UnityEngine.SceneManagement.LoadSceneParameters) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D * SceneManager_LoadSceneAsync_m8B6EC55B2DE8C281A5D4B2CE88531D8573AF39EE (String_t* ___sceneName0, LoadSceneParameters_tCB2FF5227064DFE794C8EAB65AEAD61838A5760A ___parameters1, const RuntimeMethod* method); // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D * SceneManager_LoadSceneAsyncNameIndexInternal_m542937B4FCCE8B1AAC326E1E1F9060ECEDCB6159 (String_t* ___sceneName0, int32_t ___sceneBuildIndex1, LoadSceneParameters_tCB2FF5227064DFE794C8EAB65AEAD61838A5760A ___parameters2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityAction`2::Invoke(T0,T1) inline void UnityAction_2_Invoke_m3F07731E46F777E93F9D08DD46CEB7BDE625238A (UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 * __this, Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 ___arg00, int32_t ___arg11, const RuntimeMethod* method) { (( void (*) (UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 *, Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 , int32_t, const RuntimeMethod*))UnityAction_2_Invoke_mADF341B796508D58BEDF95CC8C087F2827F5105D_gshared)(__this, ___arg00, ___arg11, method); } // System.Void UnityEngine.Events.UnityAction`1::Invoke(T0) inline void UnityAction_1_Invoke_m28278C6E83173B3BC3CBC240F14DD94D721E78C2 (UnityAction_1_t95F46E5AC4F5A5CFAD850DDC188E2674CEAC6384 * __this, Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 ___arg00, const RuntimeMethod* method) { (( void (*) (UnityAction_1_t95F46E5AC4F5A5CFAD850DDC188E2674CEAC6384 *, Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 , const RuntimeMethod*))UnityAction_1_Invoke_m28278C6E83173B3BC3CBC240F14DD94D721E78C2_gshared)(__this, ___arg00, method); } // System.Void UnityEngine.Events.UnityAction`2::Invoke(T0,T1) inline void UnityAction_2_Invoke_m4E5A5335E63C942B335D047296080EB8DA73FB99 (UnityAction_2_t6FF15ABDB8C2C9E1BB0E5A79FEDA471C0679D51F * __this, Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 ___arg00, Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 ___arg11, const RuntimeMethod* method) { (( void (*) (UnityAction_2_t6FF15ABDB8C2C9E1BB0E5A79FEDA471C0679D51F *, Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 , Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 , const RuntimeMethod*))UnityAction_2_Invoke_m4E5A5335E63C942B335D047296080EB8DA73FB99_gshared)(__this, ___arg00, ___arg11, method); } // UnityEngine.ScreenOrientation UnityEngine.Screen::GetScreenOrientation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_GetScreenOrientation_m8683EC395BB5ABBA6E9B69DE29818E9B1F82B469 (const RuntimeMethod* method); // System.Void UnityEngine.Debug::Log(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_m4B7C70BAFD477C6BDB59C88A0934F0B018D03708 (RuntimeObject * ___message0, const RuntimeMethod* method); // System.Void UnityEngine.Screen::RequestOrientation(UnityEngine.ScreenOrientation) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_RequestOrientation_mEFE34DF66C90A605FDA07491274A6DAB2F023909 (int32_t ___orient0, const RuntimeMethod* method); // System.Boolean UnityEngine.Screen::IsOrientationEnabled(UnityEngine.EnabledOrientation) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Screen_IsOrientationEnabled_m3DC03B6BD2FC768864D0DE5B603AD1F32F21826C (int32_t ___orient0, const RuntimeMethod* method); // System.Void UnityEngine.Screen::SetOrientationEnabled(UnityEngine.EnabledOrientation,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_SetOrientationEnabled_m341BF5D3FD80CDD8D239BD00FE1D4064908380B4 (int32_t ___orient0, bool ___enabled1, const RuntimeMethod* method); // System.Void UnityEngine.Screen::get_currentResolution_Injected(UnityEngine.Resolution&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_get_currentResolution_Injected_mCFCC87AB36E1EEE12A6AA917D838E7948DDB60EA (Resolution_t350D132B8526B5211E0BF8B22782F20D55994A90 * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.Screen::get_safeArea_Injected(UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_get_safeArea_Injected_m7451CB51BBC812FB534DC16210D407B17304A639 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.Screen::SetResolution(System.Int32,System.Int32,UnityEngine.FullScreenMode,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_SetResolution_m7446E5A932B29F3B4FE151BB4273B18FCF0F499F (int32_t ___width0, int32_t ___height1, int32_t ___fullscreenMode2, int32_t ___preferredRefreshRate3, const RuntimeMethod* method); // System.Void UnityEngine.Screen::SetResolution(System.Int32,System.Int32,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_SetResolution_m9E0EC51E6D625156945B86EDDF95A945B70C402D (int32_t ___width0, int32_t ___height1, bool ___fullscreen2, int32_t ___preferredRefreshRate3, const RuntimeMethod* method); // System.Void UnityEngine.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m091EBAEBC7919B0391ABDAFB7389ADC12206525B (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, const RuntimeMethod* method); // System.Void UnityEngine.ScriptableObject::CreateScriptableObject(UnityEngine.ScriptableObject) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject_CreateScriptableObject_m0DEEBEC415354F586C010E7863AEA64D2F628D0B (ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * ___self0, const RuntimeMethod* method); // UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateScriptableObjectInstanceFromName(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * ScriptableObject_CreateScriptableObjectInstanceFromName_m70A687C073817E825F969FF192C73477CFF71F8B (String_t* ___className0, const RuntimeMethod* method); // UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateScriptableObjectInstanceFromType(System.Type,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * ScriptableObject_CreateScriptableObjectInstanceFromType_m251F32A1C8B865FBED309AA24B8EAB3A35E2E25C (Type_t * ___type0, bool ___applyDefaultsAndReset1, const RuntimeMethod* method); // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::Set(System.Boolean,System.String,System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovedFromAttributeData_Set_m244D6454BEA753FA4C7C3F2393A5DADCB3166B1C (MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F * __this, bool ___autoUpdateAPI0, String_t* ___sourceNamespace1, String_t* ___sourceAssembly2, String_t* ___sourceClassName3, const RuntimeMethod* method); // System.Void System.ArgumentException::.ctor(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8 (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * __this, String_t* ___message0, String_t* ___paramName1, const RuntimeMethod* method); // System.Type System.Object::GetType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Object_GetType_m2E0B62414ECCAA3094B703790CE88CBB2F83EA60 (RuntimeObject * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Shader::get_passCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_get_passCount_m3A6E01161AB184A36A14ECC0DAB437679B8652E8 (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Shader::Internal_FindPassTagValue(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_Internal_FindPassTagValue_mF5FA12EAC420E6FA37C5812D264D604C24C8ED22 (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * __this, int32_t ___passIndex0, int32_t ___tagName1, const RuntimeMethod* method); // System.Void UnityEngine.Shader::SetGlobalVectorImpl_Injected(System.Int32,UnityEngine.Vector4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalVectorImpl_Injected_m163EB9DAE823DD5F7AD16969CA24DA6C2F130D1A (int32_t ___name0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Shader::SetGlobalMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalMatrixImpl_Injected_m52914EC8C70103DF40621F04ACD8975DCEBE3E67 (int32_t ___name0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Shader::GetGlobalVectorImpl_Injected(System.Int32,UnityEngine.Vector4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_GetGlobalVectorImpl_Injected_m9BF4331E49B29A6A756C29792111F2EDFFBAFC10 (int32_t ___name0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * ___ret1, const RuntimeMethod* method); // System.Void UnityEngine.Shader::GetGlobalMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_GetGlobalMatrixImpl_Injected_m94972B58DEDC01DB4BAFD389B81BAA76C7946D6E (int32_t ___name0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___ret1, const RuntimeMethod* method); // System.Void System.ArgumentNullException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_mEE0C0D6FCB2D08CD7967DBB1329A0854BBED49ED (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * __this, String_t* ___paramName0, const RuntimeMethod* method); // System.Void System.ArgumentException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7 (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * __this, String_t* ___message0, const RuntimeMethod* method); // System.Void UnityEngine.Shader::SetGlobalFloatArrayImpl(System.Int32,System.Single[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalFloatArrayImpl_m5A63AB45BA8B47D2C7398243D202662630F89226 (int32_t ___name0, SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* ___values1, int32_t ___count2, const RuntimeMethod* method); // System.Void UnityEngine.Shader::SetGlobalVectorArrayImpl(System.Int32,UnityEngine.Vector4[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalVectorArrayImpl_m5693BAD05E34CD0899BD29C70331A0525302C331 (int32_t ___name0, Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* ___values1, int32_t ___count2, const RuntimeMethod* method); // System.Void UnityEngine.Shader::SetGlobalMatrixArrayImpl(System.Int32,UnityEngine.Matrix4x4[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalMatrixArrayImpl_m2BB06786CE8286F687F606998D89420CD1927F85 (int32_t ___name0, Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* ___values1, int32_t ___count2, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Clear() inline void List_1_Clear_m7A6A9BAD5EF8E7FBE10C04F1126906FC03DCDA91 (List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * __this, const RuntimeMethod* method) { (( void (*) (List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E *, const RuntimeMethod*))List_1_Clear_m7A6A9BAD5EF8E7FBE10C04F1126906FC03DCDA91_gshared)(__this, method); } // System.Int32 UnityEngine.Shader::GetGlobalFloatArrayCountImpl(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetGlobalFloatArrayCountImpl_m897DE0F5133C83F3D7D91C2EC406B2676127502D (int32_t ___name0, const RuntimeMethod* method); // System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount(System.Collections.Generic.List`1,System.Int32) inline void NoAllocHelpers_EnsureListElemCount_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m6D9ED231ED0447A2F052150AB0D941F42DBAC768 (List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * ___list0, int32_t ___count1, const RuntimeMethod* method) { (( void (*) (List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E *, int32_t, const RuntimeMethod*))NoAllocHelpers_EnsureListElemCount_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m6D9ED231ED0447A2F052150AB0D941F42DBAC768_gshared)(___list0, ___count1, method); } // System.Array UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray * NoAllocHelpers_ExtractArrayFromList_mB4B8B76B4F160975C949FB3E15C1D497DBAE8EDC (RuntimeObject * ___list0, const RuntimeMethod* method); // System.Void UnityEngine.Shader::ExtractGlobalFloatArrayImpl(System.Int32,System.Single[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_ExtractGlobalFloatArrayImpl_m77E1FEE04B921C7CE6F3A3855012E5DDD6E41D9A (int32_t ___name0, SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* ___val1, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Clear() inline void List_1_Clear_m3FD4CE348D6810CBC5473E2C6F6B541208A7C490 (List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * __this, const RuntimeMethod* method) { (( void (*) (List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 *, const RuntimeMethod*))List_1_Clear_m3FD4CE348D6810CBC5473E2C6F6B541208A7C490_gshared)(__this, method); } // System.Int32 UnityEngine.Shader::GetGlobalVectorArrayCountImpl(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetGlobalVectorArrayCountImpl_m44B36055836F94BB510DAAABDF447A9B95567656 (int32_t ___name0, const RuntimeMethod* method); // System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount(System.Collections.Generic.List`1,System.Int32) inline void NoAllocHelpers_EnsureListElemCount_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_mF7355DD431B97E496368803405C5B38ECFEFD21B (List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___list0, int32_t ___count1, const RuntimeMethod* method) { (( void (*) (List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 *, int32_t, const RuntimeMethod*))NoAllocHelpers_EnsureListElemCount_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_mF7355DD431B97E496368803405C5B38ECFEFD21B_gshared)(___list0, ___count1, method); } // System.Void UnityEngine.Shader::ExtractGlobalVectorArrayImpl(System.Int32,UnityEngine.Vector4[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_ExtractGlobalVectorArrayImpl_m9E5A0047DA98EE4833223AB0247FF260434783D3 (int32_t ___name0, Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* ___val1, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Clear() inline void List_1_Clear_mC05DE67185C975DC5AB71B458A6B9BF78C87AE19 (List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * __this, const RuntimeMethod* method) { (( void (*) (List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 *, const RuntimeMethod*))List_1_Clear_mC05DE67185C975DC5AB71B458A6B9BF78C87AE19_gshared)(__this, method); } // System.Int32 UnityEngine.Shader::GetGlobalMatrixArrayCountImpl(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetGlobalMatrixArrayCountImpl_mE5467D37F5B11CAEC4808F2FE3C971E69C110ED7 (int32_t ___name0, const RuntimeMethod* method); // System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount(System.Collections.Generic.List`1,System.Int32) inline void NoAllocHelpers_EnsureListElemCount_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m517B8B565800DD04CDDF3D371982901CA30989A7 (List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * ___list0, int32_t ___count1, const RuntimeMethod* method) { (( void (*) (List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 *, int32_t, const RuntimeMethod*))NoAllocHelpers_EnsureListElemCount_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m517B8B565800DD04CDDF3D371982901CA30989A7_gshared)(___list0, ___count1, method); } // System.Void UnityEngine.Shader::ExtractGlobalMatrixArrayImpl(System.Int32,UnityEngine.Matrix4x4[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_ExtractGlobalMatrixArrayImpl_m11B72140F9CCE8D54441219EA94E7B030A18C0B3 (int32_t ___name0, Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* ___val1, const RuntimeMethod* method); // System.Int32 UnityEngine.Shader::PropertyToID(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45 (String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.Shader::SetGlobalFloatImpl(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalFloatImpl_m34F78C11132FA32ED2550F0C2641FF0E026CF633 (int32_t ___name0, float ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Shader::SetGlobalVectorImpl(System.Int32,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalVectorImpl_m2741D71F920CDE4F2416EFA61A3B44CA258348B7 (int32_t ___name0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___value1, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Color_op_Implicit_m653C1CE2391B0A04114B9132C37E41AC92B33AFE (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___c0, const RuntimeMethod* method); // System.Void UnityEngine.Shader::SetGlobalMatrixImpl(System.Int32,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalMatrixImpl_mA5166FA119796B15645170AF95169C532C75B967 (int32_t ___name0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Shader::SetGlobalTextureImpl(System.Int32,UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalTextureImpl_m8098302027BFD1DC80EB97B82CD1FB97DEC62C20 (int32_t ___name0, Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Shader::SetGlobalRenderTextureImpl(System.Int32,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalRenderTextureImpl_mEEB1AEE0DAFE12880EAB7AC7ED52CC7E8608867B (int32_t ___name0, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * ___value1, int32_t ___element2, const RuntimeMethod* method); // System.Void UnityEngine.Shader::SetGlobalBufferImpl(System.Int32,UnityEngine.ComputeBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalBufferImpl_m4B040860BDA55685EB66B51A8D01D051EFFB6B76 (int32_t ___name0, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Shader::SetGlobalConstantBufferImpl(System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalConstantBufferImpl_m2D90DBDD146284348761E022A4850475D71FAFEE (int32_t ___name0, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * ___value1, int32_t ___offset2, int32_t ___size3, const RuntimeMethod* method); // T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT(System.Collections.Generic.List`1) inline SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* NoAllocHelpers_ExtractArrayFromListT_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m6A40D1586BD6FFF3EE7AF506752D6D080C3A0C13 (List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * ___list0, const RuntimeMethod* method) { return (( SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* (*) (List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E *, const RuntimeMethod*))NoAllocHelpers_ExtractArrayFromListT_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m6A40D1586BD6FFF3EE7AF506752D6D080C3A0C13_gshared)(___list0, method); } // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_m391A32788F0F745AE2F7B12AF376D1B54FFE911E_inline (List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E *, const RuntimeMethod*))List_1_get_Count_m391A32788F0F745AE2F7B12AF376D1B54FFE911E_gshared_inline)(__this, method); } // System.Void UnityEngine.Shader::SetGlobalFloatArray(System.Int32,System.Single[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalFloatArray_m17B396ADAA2740C42092C790FAE3159CD96DBAA6 (int32_t ___name0, SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* ___values1, int32_t ___count2, const RuntimeMethod* method); // T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT(System.Collections.Generic.List`1) inline Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* NoAllocHelpers_ExtractArrayFromListT_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_m853C6F703156A3DD8E35F6F207655A277145623B (List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___list0, const RuntimeMethod* method) { return (( Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* (*) (List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 *, const RuntimeMethod*))NoAllocHelpers_ExtractArrayFromListT_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_m853C6F703156A3DD8E35F6F207655A277145623B_gshared)(___list0, method); } // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_m83123296A90C01EF11066F33AA07B6F8888A05E4_inline (List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 *, const RuntimeMethod*))List_1_get_Count_m83123296A90C01EF11066F33AA07B6F8888A05E4_gshared_inline)(__this, method); } // System.Void UnityEngine.Shader::SetGlobalVectorArray(System.Int32,UnityEngine.Vector4[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalVectorArray_mC7D6E525AB07A7EFF07F60F8B4528B2E7798B4A8 (int32_t ___name0, Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* ___values1, int32_t ___count2, const RuntimeMethod* method); // T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT(System.Collections.Generic.List`1) inline Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* NoAllocHelpers_ExtractArrayFromListT_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m3F4D7A90A21AB7E2CB7C9415F454FB1AF1E92B4F (List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * ___list0, const RuntimeMethod* method) { return (( Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* (*) (List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 *, const RuntimeMethod*))NoAllocHelpers_ExtractArrayFromListT_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m3F4D7A90A21AB7E2CB7C9415F454FB1AF1E92B4F_gshared)(___list0, method); } // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_mD246ECEE97D8007B9BB62AABD57CFD90FE65839A_inline (List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 *, const RuntimeMethod*))List_1_get_Count_mD246ECEE97D8007B9BB62AABD57CFD90FE65839A_gshared_inline)(__this, method); } // System.Void UnityEngine.Shader::SetGlobalMatrixArray(System.Int32,UnityEngine.Matrix4x4[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalMatrixArray_mD98B757921B8F2F40D017BA28D51D894FB0CA5E0 (int32_t ___name0, Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* ___values1, int32_t ___count2, const RuntimeMethod* method); // System.Single UnityEngine.Shader::GetGlobalFloatImpl(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Shader_GetGlobalFloatImpl_mFB65A24295950223ADC2BCD45744D43156C438A7 (int32_t ___name0, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Shader::GetGlobalVectorImpl(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Shader_GetGlobalVectorImpl_m76D4FDC07D1B6BD4ADC83B0A217B2057CED58774 (int32_t ___name0, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::op_Implicit(UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Color_op_Implicit_m51CEC50D37ABC484073AECE7EB958B414F2B6E7B (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___v0, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Shader::GetGlobalMatrixImpl(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA Shader_GetGlobalMatrixImpl_m5917481374611DD1A940F9EF5761792CBFFD3872 (int32_t ___name0, const RuntimeMethod* method); // UnityEngine.Texture UnityEngine.Shader::GetGlobalTextureImpl(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * Shader_GetGlobalTextureImpl_mC7DABCD2E0637DFF8E176B25537EC4D7F23A5763 (int32_t ___name0, const RuntimeMethod* method); // System.Single[] UnityEngine.Shader::GetGlobalFloatArray(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* Shader_GetGlobalFloatArray_m2B08CA26087D0253767995EA78A70E2142DB383D (int32_t ___nameID0, const RuntimeMethod* method); // System.Single[] UnityEngine.Shader::GetGlobalFloatArrayImpl(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* Shader_GetGlobalFloatArrayImpl_mA794C95DD54B4681E610DD8890816282CBC5BEF1 (int32_t ___name0, const RuntimeMethod* method); // UnityEngine.Vector4[] UnityEngine.Shader::GetGlobalVectorArray(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* Shader_GetGlobalVectorArray_mF7ADDA7E0198A612656CF773C9B9F2DB1F3714A0 (int32_t ___nameID0, const RuntimeMethod* method); // UnityEngine.Vector4[] UnityEngine.Shader::GetGlobalVectorArrayImpl(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* Shader_GetGlobalVectorArrayImpl_mEDA9F74253E7AD8D3239A7633940F7958D581E02 (int32_t ___name0, const RuntimeMethod* method); // UnityEngine.Matrix4x4[] UnityEngine.Shader::GetGlobalMatrixArray(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* Shader_GetGlobalMatrixArray_m5C9825252F22927C7FE7C3DB715F28DFDF18FFAA (int32_t ___nameID0, const RuntimeMethod* method); // UnityEngine.Matrix4x4[] UnityEngine.Shader::GetGlobalMatrixArrayImpl(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* Shader_GetGlobalMatrixArrayImpl_m521CAE006DD2389DF1E0B8856002E0ADE87188C4 (int32_t ___name0, const RuntimeMethod* method); // System.Void UnityEngine.Shader::ExtractGlobalFloatArray(System.Int32,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_ExtractGlobalFloatArray_m05567982FD164CD7B14DDC97F2CFF67E0FBA7F8B (int32_t ___name0, List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * ___values1, const RuntimeMethod* method); // System.Void UnityEngine.Shader::ExtractGlobalVectorArray(System.Int32,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_ExtractGlobalVectorArray_m8C602323460F0AAE19135ECA460FDAED67C8B62B (int32_t ___name0, List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___values1, const RuntimeMethod* method); // System.Void UnityEngine.Shader::ExtractGlobalMatrixArray(System.Int32,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_ExtractGlobalMatrixArray_mC77E2FBA3E0E5285E58F187EA30F1E42BCA3C625 (int32_t ___name0, List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * ___values1, const RuntimeMethod* method); // System.Void UnityEngine.Shader::GetPropertyDefaultValue_Injected(UnityEngine.Shader,System.Int32,UnityEngine.Vector4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_GetPropertyDefaultValue_Injected_mB93EBCD6A25DF4D8A2A96F689A2FE13C4C321352 (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___shader0, int32_t ___propertyIndex1, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * ___ret2, const RuntimeMethod* method); // System.Int32 UnityEngine.Shader::GetPropertyCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetPropertyCount_m99EF95941D764508220EE397FFB1D94887C04C16 (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * __this, const RuntimeMethod* method); // System.Void UnityEngine.Shader::CheckPropertyIndex(UnityEngine.Shader,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_CheckPropertyIndex_mECA8A1E1DD1E483E9DD156273FA2AB407CF100FA (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___s0, int32_t ___propertyIndex1, const RuntimeMethod* method); // System.String UnityEngine.Shader::GetPropertyName(UnityEngine.Shader,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Shader_GetPropertyName_m09645E39C81AFC9F4CBEA64684106A32CCC24176 (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___shader0, int32_t ___propertyIndex1, const RuntimeMethod* method); // System.Int32 UnityEngine.Shader::GetPropertyNameId(UnityEngine.Shader,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetPropertyNameId_mD26AD80F64D495DCF7F14AD52D0B25BDF4F92C0A (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___shader0, int32_t ___propertyIndex1, const RuntimeMethod* method); // UnityEngine.Rendering.ShaderPropertyType UnityEngine.Shader::GetPropertyType(UnityEngine.Shader,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetPropertyType_m91AB65D05495C47933FE1469979DE7F0EB8ADF8B (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___shader0, int32_t ___propertyIndex1, const RuntimeMethod* method); // System.String UnityEngine.Shader::GetPropertyDescription(UnityEngine.Shader,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Shader_GetPropertyDescription_m43E12278DC828BBA8098EB97F9F8278BB821DA22 (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___shader0, int32_t ___propertyIndex1, const RuntimeMethod* method); // UnityEngine.Rendering.ShaderPropertyFlags UnityEngine.Shader::GetPropertyFlags(UnityEngine.Shader,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetPropertyFlags_m953EAAE229BEEADACA566DD73ADD90B8407E1B83 (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___shader0, int32_t ___propertyIndex1, const RuntimeMethod* method); // System.String[] UnityEngine.Shader::GetPropertyAttributes(UnityEngine.Shader,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* Shader_GetPropertyAttributes_m55EF607DECD7E26AEEC28D0D92FF2044519F36E5 (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___shader0, int32_t ___propertyIndex1, const RuntimeMethod* method); // UnityEngine.Rendering.ShaderPropertyType UnityEngine.Shader::GetPropertyType(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetPropertyType_mE6A29BF201BC2326D5F6E5A1BE302BC57D1FAEC6 (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * __this, int32_t ___propertyIndex0, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Shader::GetPropertyDefaultValue(UnityEngine.Shader,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Shader_GetPropertyDefaultValue_m979D2AFE7FFC95913F18D5139F38D2B2EC186FD0 (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___shader0, int32_t ___propertyIndex1, const RuntimeMethod* method); // System.Single UnityEngine.Vector4::get_Item(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98 (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * __this, int32_t ___index0, const RuntimeMethod* method); // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * __this, float ___x0, float ___y1, const RuntimeMethod* method); // UnityEngine.Rendering.TextureDimension UnityEngine.Shader::GetPropertyTextureDimension(UnityEngine.Shader,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetPropertyTextureDimension_m04A335C5DA03B97B23510A37305212A05F451A7F (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___shader0, int32_t ___propertyIndex1, const RuntimeMethod* method); // System.String UnityEngine.Shader::GetPropertyTextureDefaultName(UnityEngine.Shader,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Shader_GetPropertyTextureDefaultName_mBED1CF1701CA202FD6339DF42A75E339BBD17AE2 (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___shader0, int32_t ___propertyIndex1, const RuntimeMethod* method); // System.Void UnityEngine.SkinnedMeshRenderer::GetLocalAABB_Injected(UnityEngine.Bounds&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_GetLocalAABB_Injected_m8FEE6AD060197A825D18B21E7708AAE1A1012FFC (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * __this, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.SkinnedMeshRenderer::SetLocalAABB_Injected(UnityEngine.Bounds&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_SetLocalAABB_Injected_m7819D046568E347DAD734DA2B4C867E14F71AC4D (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * __this, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * ___b0, const RuntimeMethod* method); // UnityEngine.Bounds UnityEngine.SkinnedMeshRenderer::GetLocalAABB() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 SkinnedMeshRenderer_GetLocalAABB_m06B38AC2C1623492A7565F0B2C8CEE32CEE183D4 (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * __this, const RuntimeMethod* method); // System.Void UnityEngine.SkinnedMeshRenderer::SetLocalAABB(UnityEngine.Bounds) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_SetLocalAABB_mC3919D3B7001542010443589E2766CF465B2512E (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * __this, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 ___b0, const RuntimeMethod* method); // System.Void UnityEngine.Renderer::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer__ctor_m52A4E08BF7C8EE2CCB5F212589BEA22CA9C4D4A0 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Sprite::get_rect_Injected(UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_rect_Injected_mABF4FCC2AEDD9EE874797E35EDEFF023A52F5830 (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE * ___ret0, const RuntimeMethod* method); // System.Boolean System.String::IsNullOrEmpty(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_m06A85A206AC2106D1982826C5665B9BD35324229 (String_t* ___value0, const RuntimeMethod* method); // System.String System.String::Replace(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Replace_m970DFB0A280952FA7D3BA20AB7A8FB9F80CF6470 (String_t* __this, String_t* ___oldValue0, String_t* ___newValue1, const RuntimeMethod* method); // System.Void System.Diagnostics.StackTrace::.ctor(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR void StackTrace__ctor_mC06D6ED2D5E080D5B9D31E7B595D8A7F0675F504 (StackTrace_tD5D45826A379D8DF0CFB2CA206D992EE718C7E99 * __this, int32_t ___skipFrames0, bool ___fNeedFileInfo1, const RuntimeMethod* method); // System.String UnityEngine.StackTraceUtility::ExtractFormattedStackTrace(System.Diagnostics.StackTrace) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StackTraceUtility_ExtractFormattedStackTrace_m02A2ACEEF753617FAAA08B4EA840A49263901660 (StackTrace_tD5D45826A379D8DF0CFB2CA206D992EE718C7E99 * ___stackTrace0, const RuntimeMethod* method); // System.Int32 System.String::get_Length() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline (String_t* __this, const RuntimeMethod* method); // System.Void System.Text.StringBuilder::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StringBuilder__ctor_m1C0F2D97B838537A2D0F64033AE4EF02D150A956 (StringBuilder_t * __this, int32_t ___capacity0, const RuntimeMethod* method); // System.String System.String::Concat(System.String,System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mF4626905368D6558695A823466A1AF65EADB9923 (String_t* ___str00, String_t* ___str11, String_t* ___str22, const RuntimeMethod* method); // System.Type System.Exception::GetType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Exception_GetType_mA3390B9D538D5FAC3802D9D8A2FCAC31465130F3 (Exception_t * __this, const RuntimeMethod* method); // System.String System.String::Trim() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Trim_mB52EB7876C7132358B76B7DC95DEACA20722EF4D (String_t* __this, const RuntimeMethod* method); // System.String System.String::Concat(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mB78D0094592718DA6D5DB6C712A9C225631666BE (String_t* ___str00, String_t* ___str11, const RuntimeMethod* method); // System.Exception System.Exception::get_InnerException() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Exception_t * Exception_get_InnerException_mCB68CC8CBF2540EF381CB17A4E4E3F6D0E33453F_inline (Exception_t * __this, const RuntimeMethod* method); // System.String System.String::Concat(System.String,System.String,System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mDD2E38332DED3A8C088D38D78A0E0BEB5091DA64 (String_t* ___str00, String_t* ___str11, String_t* ___str22, String_t* ___str33, const RuntimeMethod* method); // System.Text.StringBuilder System.Text.StringBuilder::Append(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringBuilder_t * StringBuilder_Append_mDBB8CCBB7750C67BE2F2D92F47E6C0FA42793260 (StringBuilder_t * __this, String_t* ___value0, const RuntimeMethod* method); // System.Boolean System.String::op_Equality(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE (String_t* ___a0, String_t* ___b1, const RuntimeMethod* method); // System.Boolean System.String::StartsWith(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_StartsWith_m7D468FB7C801D9C2DBEEEEC86F8BA8F4EC3243C1 (String_t* __this, String_t* ___value0, const RuntimeMethod* method); // System.String System.String::Substring(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Substring_mB593C0A320C683E6E47EFFC0A12B7A465E5E43BB (String_t* __this, int32_t ___startIndex0, int32_t ___length1, const RuntimeMethod* method); // System.String System.Int32::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m1863896DE712BF97C031D55B12E1583F1982DC02 (int32_t* __this, const RuntimeMethod* method); // System.Single UnityEngine.SystemInfo::GetBatteryLevel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float SystemInfo_GetBatteryLevel_mFFDA6B82D089270BE62510FCF1527D361DBE6E97 (const RuntimeMethod* method); // UnityEngine.BatteryStatus UnityEngine.SystemInfo::GetBatteryStatus() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetBatteryStatus_m2BEF0D5A3270952DBD036B74FC42AC006ADD9C79 (const RuntimeMethod* method); // System.String UnityEngine.SystemInfo::GetOperatingSystem() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_GetOperatingSystem_m01E20879EE653FEAA38F0B042172AB28CD57FA43 (const RuntimeMethod* method); // UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::GetOperatingSystemFamily() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetOperatingSystemFamily_mD20DAFF3A6E6649299A3BCFC845E7EB41BFA1D93 (const RuntimeMethod* method); // System.String UnityEngine.SystemInfo::GetProcessorType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_GetProcessorType_mCEB2AE2578AB2C465092C65C718D01C3BA49F209 (const RuntimeMethod* method); // System.Int32 UnityEngine.SystemInfo::GetProcessorFrequencyMHz() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetProcessorFrequencyMHz_mC537C83BEC10A287C8097DBBC7C1AC1C222856E8 (const RuntimeMethod* method); // System.Int32 UnityEngine.SystemInfo::GetProcessorCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetProcessorCount_mF10CAC62D6F1DB8EADD19C5297F4E9897F3AB716 (const RuntimeMethod* method); // System.Int32 UnityEngine.SystemInfo::GetPhysicalMemoryMB() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetPhysicalMemoryMB_m5AFA40651FD22CC6A5EEEA7FDEA0687D9EF46EF2 (const RuntimeMethod* method); // System.String UnityEngine.SystemInfo::GetDeviceUniqueIdentifier() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_GetDeviceUniqueIdentifier_m3837CC4675966110AA6B5CF980A346DF4B084DDB (const RuntimeMethod* method); // System.String UnityEngine.SystemInfo::GetDeviceName() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_GetDeviceName_mD1E184CD46DBBB9CD945269502634065C3EF516C (const RuntimeMethod* method); // System.String UnityEngine.SystemInfo::GetDeviceModel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_GetDeviceModel_mB039F042DA446DDABACAEA353ABE2EAC1AF635CF (const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::SupportsAccelerometer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsAccelerometer_m8BEBFA4B3003213D362EB2663C75EB93D7B31FC1 (const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::IsGyroAvailable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsGyroAvailable_mD44D668844B7AFF24063BDBB0A2DCC288FBBD382 (const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::SupportsLocationService() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsLocationService_m5508550E1E56669E91A75575308B002EFC9C98B3 (const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::SupportsVibration() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsVibration_m29D4F3B0473CCFF561CC8CC27D3D0D0DC7A4BB32 (const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::SupportsAudio() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsAudio_mCF555A9A0A6AE1AC34A500C8E5AA47C18AC5BDC9 (const RuntimeMethod* method); // UnityEngine.DeviceType UnityEngine.SystemInfo::GetDeviceType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetDeviceType_m749955DFFD2554A64E851BD95C41F6C55D6A777E (const RuntimeMethod* method); // System.Int32 UnityEngine.SystemInfo::GetGraphicsMemorySize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsMemorySize_mDA82206A08341CFFF87B13DA4E0C062BA9349CB1 (const RuntimeMethod* method); // System.String UnityEngine.SystemInfo::GetGraphicsDeviceName() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_GetGraphicsDeviceName_m621D518DE8F0D7BC5F02D49AF854FC270DC4322B (const RuntimeMethod* method); // System.String UnityEngine.SystemInfo::GetGraphicsDeviceVendor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_GetGraphicsDeviceVendor_mD88346AB78AC1CDA78E5887E9FB9290141A6A570 (const RuntimeMethod* method); // System.Int32 UnityEngine.SystemInfo::GetGraphicsDeviceID() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsDeviceID_m24FE78B54FD9AEC731A00A2AA72F1B01C6BAC8AD (const RuntimeMethod* method); // System.Int32 UnityEngine.SystemInfo::GetGraphicsDeviceVendorID() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsDeviceVendorID_m3838CB608439BF9399DFB9D5148DDC64FEEBF4B0 (const RuntimeMethod* method); // UnityEngine.Rendering.GraphicsDeviceType UnityEngine.SystemInfo::GetGraphicsDeviceType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsDeviceType_m9C6D5E53B3AD6D1B5735517E80A16A78D4CFDDCF (const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::GetGraphicsUVStartsAtTop() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_GetGraphicsUVStartsAtTop_m7F74807C593678F885BDCDB02B39C746E515DF81 (const RuntimeMethod* method); // System.String UnityEngine.SystemInfo::GetGraphicsDeviceVersion() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_GetGraphicsDeviceVersion_m7D59AFD88DC43E9EDA7B9A86BE090A13B1408FC0 (const RuntimeMethod* method); // System.Int32 UnityEngine.SystemInfo::GetGraphicsShaderLevel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsShaderLevel_mD15672C585F6FDF646F339E954EC72C4F4D5207D (const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::GetGraphicsMultiThreaded() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_GetGraphicsMultiThreaded_mC38643D3A6525334A8EF52EE2951452461A3D21D (const RuntimeMethod* method); // UnityEngine.Rendering.RenderingThreadingMode UnityEngine.SystemInfo::GetRenderingThreadingMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetRenderingThreadingMode_m705619257583AAE928B4DF5B36240F95405023BA (const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::HasHiddenSurfaceRemovalOnGPU() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_HasHiddenSurfaceRemovalOnGPU_mEF623DDCB87FAEF077BD46CDFD33090509890FF9 (const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::HasDynamicUniformArrayIndexingInFragmentShaders() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_HasDynamicUniformArrayIndexingInFragmentShaders_m72C8B4721BE9AD95E34F6119CD3C3B6AB1C50B31 (const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::SupportsShadows() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsShadows_mE90CEC00EBA87DEFAB8E666B02568E07E2E5C771 (const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::SupportsRawShadowDepthSampling() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsRawShadowDepthSampling_m183101453DAE1725A148E2893B2A6B1F50311311 (const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::SupportsMotionVectors() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsMotionVectors_m4BC98585DC04D91E95BA0F8300B57F7934734DD9 (const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::Supports3DTextures() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_Supports3DTextures_mB616CBCD08E13A9BAA541CC5445AD074F9E3D7DF (const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::Supports2DArrayTextures() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_Supports2DArrayTextures_m64D7434638E043A4FE233B91BA7628697E1B4D64 (const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::Supports3DRenderTextures() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_Supports3DRenderTextures_m493ED2CAE0317D7C6CA534DD76CA5D1344E09B7C (const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::SupportsCubemapArrayTextures() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsCubemapArrayTextures_mECBD9B47AE890858727FC283AE109D6A640A9AC9 (const RuntimeMethod* method); // UnityEngine.Rendering.CopyTextureSupport UnityEngine.SystemInfo::GetCopyTextureSupport() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetCopyTextureSupport_m39519EF827219590A6C531B112C466C7CDD38C66 (const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::SupportsComputeShaders() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsComputeShaders_mEEA74BF6DA49185642F0E07824298D793904CB67 (const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::SupportsGeometryShaders() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsGeometryShaders_mFE5181A00771F83464B33D6EAB4815E3C5EFF6D6 (const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::SupportsTessellationShaders() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTessellationShaders_mD0F9965456605A3FCFE80AAA771722DF6A1BD190 (const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::SupportsInstancing() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsInstancing_m11F99B744C68828EFFD2B58BA4C85AC65CA73714 (const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::SupportsHardwareQuadTopology() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsHardwareQuadTopology_m85193965256F3141D548666B8F9E2023E99C1461 (const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::Supports32bitsIndexBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_Supports32bitsIndexBuffer_mB04B72550B7BEA735D5CAE711C6D0561A486D420 (const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::SupportsSparseTextures() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsSparseTextures_m8D688048ACAD87F00B36DA519FCCD99D2EA3D711 (const RuntimeMethod* method); // System.Int32 UnityEngine.SystemInfo::SupportedRenderTargetCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_SupportedRenderTargetCount_mE6CA6DE27146900463A1263DC0A5AB835C528F92 (const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::SupportsSeparatedRenderTargetsBlend() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsSeparatedRenderTargetsBlend_mF0B82A4103AE422B5A616E90B36A5781661FAB98 (const RuntimeMethod* method); // System.Int32 UnityEngine.SystemInfo::SupportedRandomWriteTargetCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_SupportedRandomWriteTargetCount_mE8E34AFC2FE9D68506FCF39652B978C30608D6FF (const RuntimeMethod* method); // System.Int32 UnityEngine.SystemInfo::SupportsMultisampledTextures() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_SupportsMultisampledTextures_m7423EF918542CB5AB14E539ABE68BDC0A8E2478D (const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::SupportsMultisampleAutoResolve() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsMultisampleAutoResolve_m33E4DE31B5BB12C4407E8207041A6BAE2CAEBDFE (const RuntimeMethod* method); // System.Int32 UnityEngine.SystemInfo::SupportsTextureWrapMirrorOnce() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_SupportsTextureWrapMirrorOnce_m48E12A9DBBE40A198A2A6382CCD3E66766563FA4 (const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::UsesReversedZBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_UsesReversedZBuffer_m0B788618A525D856C29279D19DFB46FC5C1FF4C7 (const RuntimeMethod* method); // System.Boolean System.Enum::IsDefined(System.Type,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enum_IsDefined_mA573B15329CA2AA7C59367D514D2927FC66217E2 (Type_t * ___enumType0, RuntimeObject * ___value1, const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::IsValidEnumValue(System.Enum) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsValidEnumValue_m112F964C57B2311EA910CCA5CE0FFABFFF906740 (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 * ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::HasRenderTextureNative(UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_HasRenderTextureNative_mF35AF7764E483A7FA75DBC06ED64A8588509C468 (int32_t ___format0, const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::SupportsBlendingOnRenderTextureFormatNative(UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsBlendingOnRenderTextureFormatNative_m928D620CE0F485B544B0050739330F6D0BC7FBAA (int32_t ___format0, const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::SupportsTextureFormatNative(UnityEngine.TextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormatNative_mD028594492646D7AB78A4C2F51CA06F63E665210 (int32_t ___format0, const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::SupportsVertexAttributeFormatNative(UnityEngine.Rendering.VertexAttributeFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsVertexAttributeFormatNative_mE78B47110A1A0452EFA39CC243523A78BF2FE04F (int32_t ___format0, int32_t ___dimension1, const RuntimeMethod* method); // UnityEngine.NPOTSupport UnityEngine.SystemInfo::GetNPOTSupport() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetNPOTSupport_mA49CF1030D03A398B582FFECFD11F3C56E358DE3 (const RuntimeMethod* method); // System.Int32 UnityEngine.SystemInfo::GetMaxTextureSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetMaxTextureSize_mC9CBB174AB61833BB9BFD82AD5B23E9096C2D43C (const RuntimeMethod* method); // System.Int32 UnityEngine.SystemInfo::GetMaxCubemapSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetMaxCubemapSize_m5FCD68AFD83029CFB0F8DB580136B5B92ECA9B6A (const RuntimeMethod* method); // System.Int32 UnityEngine.SystemInfo::MaxComputeBufferInputsVertex() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_MaxComputeBufferInputsVertex_m46AE1A1B04441EC3698D8C89662187C433A81BE2 (const RuntimeMethod* method); // System.Int32 UnityEngine.SystemInfo::MaxComputeBufferInputsFragment() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_MaxComputeBufferInputsFragment_mE002ABBA815DF82A27E747F35021F4EAB508B69D (const RuntimeMethod* method); // System.Int32 UnityEngine.SystemInfo::MaxComputeBufferInputsGeometry() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_MaxComputeBufferInputsGeometry_mB6DD02D33E5C95993E33F4068DF5A59AB55F5A37 (const RuntimeMethod* method); // System.Int32 UnityEngine.SystemInfo::MaxComputeBufferInputsDomain() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_MaxComputeBufferInputsDomain_m9B6D78759E597008B736257F2757CC7ACCD13FCD (const RuntimeMethod* method); // System.Int32 UnityEngine.SystemInfo::MaxComputeBufferInputsHull() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_MaxComputeBufferInputsHull_mC557A74F7EF2B1104771D74F3805CB61030C0740 (const RuntimeMethod* method); // System.Int32 UnityEngine.SystemInfo::MaxComputeBufferInputsCompute() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_MaxComputeBufferInputsCompute_m107CAF90BD58F6411A71A884F8D14DF8CF3BA67C (const RuntimeMethod* method); // System.Int32 UnityEngine.SystemInfo::GetMaxComputeWorkGroupSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetMaxComputeWorkGroupSize_mFB598C10246EB71602DAF19022A7977CC791A22B (const RuntimeMethod* method); // System.Int32 UnityEngine.SystemInfo::GetMaxComputeWorkGroupSizeX() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetMaxComputeWorkGroupSizeX_m580ABA1AA90BB775AB8322DF6B1886D4637A655D (const RuntimeMethod* method); // System.Int32 UnityEngine.SystemInfo::GetMaxComputeWorkGroupSizeY() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetMaxComputeWorkGroupSizeY_m6BBF3CC27E20F9950D5C06B74C15A34972FFC6E3 (const RuntimeMethod* method); // System.Int32 UnityEngine.SystemInfo::GetMaxComputeWorkGroupSizeZ() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetMaxComputeWorkGroupSizeZ_mDE65BDA3DBF7CC012B65D0BA270540109F65C1AB (const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::SupportsAsyncCompute() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsAsyncCompute_mC51060C4780FFEC66815B1E25400BA480ED2B38E (const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::SupportsGPUFence() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsGPUFence_mA831941CDA27862F26F5C4C965C61802CA335400 (const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::SupportsAsyncGPUReadback() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsAsyncGPUReadback_m9BBC482F7DE6061CF4E262F0669AA0C99F6B8B4D (const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::SupportsRayTracing() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsRayTracing_mCD6160E8677A2D00241A0EC9D545257D9B5348DC (const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::SupportsSetConstantBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsSetConstantBuffer_mF0D6837A30AA8C2BD8702720608FBCB287D81723 (const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::MinConstantBufferOffsetAlignment() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_MinConstantBufferOffsetAlignment_m93399BCA12EA73D510CD6CED0F228CACA078F920 (const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::HasMipMaxLevel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_HasMipMaxLevel_mF28581F0B0A44DDA72C2E437C2A035A21E42672F (const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::SupportsMipStreaming() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsMipStreaming_mED320026183CEB2BDE9B524587B36BAAD34AA61D (const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::UsesLoadStoreActions() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_UsesLoadStoreActions_m8A457A8EBB9C24F2850EA2205472B50F9D8EE0AE (const RuntimeMethod* method); // System.String UnityEngine.TextAsset::get_text() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_get_text_mD3FBCD974CF552C7F7C7CD9A07BACAE51A2C5D42 (TextAsset_tEE9F5A28C3B564D6BA849C45C13192B9E0EF8D4E * __this, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetFormat(UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetFormat_m8DDA73529B51539BEE2A75451CBFA60186888589 (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * ___texture0, const RuntimeMethod* method); // System.Int32 UnityEngine.Texture::GetDataWidth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDataWidth_m862817D573E6B1BAE31E9412DB1F1C9B3A15B21D (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, const RuntimeMethod* method); // System.Void System.NotImplementedException::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotImplementedException__ctor_m8BEA657E260FC05F0C6D2C43A6E9BC08040F59C4 (NotImplementedException_t8AD6EBE5FEDB0AEBECEE0961CF73C35B372EFFA4 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Texture::GetDataHeight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDataHeight_m3E5739F25B967D6AF703541F236F0B1F3F8F939E (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, const RuntimeMethod* method); // UnityEngine.Rendering.TextureDimension UnityEngine.Texture::GetDimension() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDimension_m823F205A9A9A8416E745A322D0C86851BF4C85C3 (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_get_texelSize_Injected_m812BEA61C30039FF16BE6A2E174C81DCB40000DE (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___ret0, const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::SupportsTextureFormat(UnityEngine.TextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormat_m1FCBD02367A45D11CAA6503715F3AAE24CA98B79 (int32_t ___format0, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCompressedTextureFormat(UnityEngine.TextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCompressedTextureFormat_m456D7B059F25F7378E05E3346CB1670517A46C71 (int32_t ___format0, const RuntimeMethod* method); // System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_mD417697331190AC1D21C463F412C475103A7256E (RuntimeObject * ___message0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___context1, const RuntimeMethod* method); // System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m97139CB2EE76D5CD8308C1AD0499A5F163FC7F51 (RuntimeObject * ___message0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___context1, const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsFormatSupported_m6941B7C4566DEE1EFFD7F6DCB7BFA701ECF9C1D6 (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method); // System.String System.String::Format(System.String,System.Object,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m19325298DBC61AAC016C16F7B3CF97A8A3DEA34A (String_t* ___format0, RuntimeObject * ___arg01, RuntimeObject * ___arg12, const RuntimeMethod* method); // System.String UnityEngine.Object::get_name() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_mA2D400141CB3C991C87A2556429781DE961A83CE (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, const RuntimeMethod* method); // System.Void UnityEngine.UnityException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_mE42363D886E6DD7F075A6AEA689434C8E96722D9 (UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * __this, String_t* ___message0, const RuntimeMethod* method); // System.Boolean UnityEngine.Texture2D::Internal_CreateImpl(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Internal_CreateImpl_mE77AB26318BC128ABD08D138FD3EF3A9954F8A5C (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, intptr_t ___nativeTex6, const RuntimeMethod* method); // System.Void UnityEngine.Texture2D::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelImpl_Injected_m21934648C4DE2227463F16A67EFA3DC740682ACC (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___image0, int32_t ___x1, int32_t ___y2, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___color3, const RuntimeMethod* method); // System.Void UnityEngine.Texture2D::GetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_GetPixelImpl_Injected_mA54A70585DC14F8F87449E931121507ADABA2CE6 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___image0, int32_t ___x1, int32_t ___y2, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___ret3, const RuntimeMethod* method); // System.Void UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Single,System.Single,UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_GetPixelBilinearImpl_Injected_m120BD9810D176C39E874FFDAF53AD3AC3B6ADF85 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___image0, float ___u1, float ___v2, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___ret3, const RuntimeMethod* method); // System.Void UnityEngine.Texture2D::ReadPixelsImpl_Injected(UnityEngine.Rect&,System.Int32,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixelsImpl_Injected_m8D0C78900FF4C61ED9D6DAF548C3F397FB55D91D (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE * ___source0, int32_t ___destX1, int32_t ___destY2, bool ___recalculateMipMaps3, const RuntimeMethod* method); // UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* Texture2D_GetPixels_mBCF24F58376C64F7326040FFEBD6234D7F8FDE6F (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, int32_t ___miplevel4, const RuntimeMethod* method); // UnityEngine.Color32[] UnityEngine.Texture2D::GetPixels32(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* Texture2D_GetPixels32_mD84F05C717774887B5EF65ADEE82045A3E2FBD75 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___miplevel0, const RuntimeMethod* method); // UnityEngine.Rect[] UnityEngine.Texture2D::PackTextures(UnityEngine.Texture2D[],System.Int32,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B* Texture2D_PackTextures_mAC9D9D58AD2F653BA79CCAEC4D92ECE29068435F (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, Texture2DU5BU5D_tCAC03055C735C020BAFC218D55183CF03E74C1C9* ___textures0, int32_t ___padding1, int32_t ___maximumAtlasSize2, bool ___makeNoLongerReadable3, const RuntimeMethod* method); // UnityEngine.Rect[] UnityEngine.Texture2D::PackTextures(UnityEngine.Texture2D[],System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B* Texture2D_PackTextures_m6ACE150804F05ED53F6A75134EF853E7A571DC65 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, Texture2DU5BU5D_tCAC03055C735C020BAFC218D55183CF03E74C1C9* ___textures0, int32_t ___padding1, int32_t ___maximumAtlasSize2, const RuntimeMethod* method); // System.Void UnityEngine.Texture::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__ctor_m19850F4654F76731DD82B99217AD5A2EB6974C6C (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_mA62E75B693BFABECB7CB732C165139B8492DE0ED (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method); // System.Void UnityEngine.Texture2D::Internal_Create(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Internal_Create_mC33D3C13F046ADDAF417534E99A741FCF96538B1 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, intptr_t ___nativeTex6, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsFormat_m708339B9A94CEBC02A56629FE41F6809DE267F6C (int32_t ___format0, const RuntimeMethod* method); // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m11E5D67EEE90F8C673E8E0E3A4C41FFE10FCC7EB (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, int32_t ___flags3, const RuntimeMethod* method); // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m33959787D1B4602D4D0487F25660935182076C64 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, int32_t ___flags3, int32_t ___mipCount4, intptr_t ___nativeTex5, const RuntimeMethod* method); // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.TextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_m23ED49E24864EE9D1C4EF775002A91EE049561B1 (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, int32_t ___format0, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.TextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mBA4E395B8A78B67B0969356DE19F6F1E73D284E0 (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCrunchFormat(UnityEngine.TextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCrunchFormat_m97E8A6551AAEE6B1E4E92F92167FC97CC7D73DB1 (int32_t ___format0, const RuntimeMethod* method); // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_mB33D5D6E83136BF8A42D2628405B10BE0889F439 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___width0, int32_t ___height1, int32_t ___textureFormat2, int32_t ___mipCount3, bool ___linear4, intptr_t ___nativeTex5, const RuntimeMethod* method); // UnityEngine.UnityException UnityEngine.Texture::CreateNonReadableException(UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * Texture_CreateNonReadableException_m66E69BE853119A5A9FE2C27EA788B62BF7CFE34D (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * ___t0, const RuntimeMethod* method); // System.Void UnityEngine.Texture2D::SetPixelImpl(System.Int32,System.Int32,System.Int32,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelImpl_m62B6A2252516D1D5E09701BA550D72ACB79E328B (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___image0, int32_t ___x1, int32_t ___y2, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___color3, const RuntimeMethod* method); // System.Void UnityEngine.Texture2D::SetPixelsImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelsImpl_m8102FB784092E318608E2BC2BB92A82D1C0C9AD1 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___x0, int32_t ___y1, int32_t ___w2, int32_t ___h3, ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* ___pixel4, int32_t ___miplevel5, int32_t ___frame6, const RuntimeMethod* method); // System.Void UnityEngine.Texture2D::SetPixels(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels_mC768DC908606FE162BF77A8761AD3ED7BAC1612C (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* ___colors4, int32_t ___miplevel5, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Texture2D::GetPixelImpl(System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Texture2D_GetPixelImpl_mFC45AE4B9B8B88E595CF6EE0FFF751682A70B76D (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___image0, int32_t ___x1, int32_t ___y2, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinearImpl(System.Int32,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Texture2D_GetPixelBilinearImpl_m950AB40E4151F10B6AA6C5759903BA07348114FB (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___image0, float ___u1, float ___v2, const RuntimeMethod* method); // System.Boolean UnityEngine.Texture2D::LoadRawTextureDataImpl(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_LoadRawTextureDataImpl_mFE1F3F88739E577DD302C4BD1E865DFF08516DA8 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, intptr_t ___data0, int32_t ___size1, const RuntimeMethod* method); // System.Boolean UnityEngine.Texture2D::LoadRawTextureDataImplArray(System.Byte[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_LoadRawTextureDataImplArray_m57FC49A2675C72881C9AD1FE27E96277F892E70F (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___data0, const RuntimeMethod* method); // System.Void UnityEngine.Texture2D::ApplyImpl(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ApplyImpl_mEFE072AD63B1B7B317225DAEDDB1FF9012DB398B (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method); // System.Void UnityEngine.Texture2D::Apply(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_mCC17B1895AEB420CF75B1A50A62AB623C225A6C1 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method); // System.Boolean UnityEngine.Texture2D::ResizeImpl(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ResizeImpl_m92009FC5D076C295BA1DECBA9F4A21A678A425C3 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method); // System.Boolean UnityEngine.Texture2D::ResizeWithFormatImpl(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ResizeWithFormatImpl_mA7D86CB3F93C5B34F4F728C3AF4BABC9FC8C42BC (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, bool ___hasMipMap3, const RuntimeMethod* method); // System.Void UnityEngine.Texture2D::ReadPixelsImpl(UnityEngine.Rect,System.Int32,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixelsImpl_m8D38B7E5F239AD6A9BE8B7732A9CB5ABF35CD0EA (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___source0, int32_t ___destX1, int32_t ___destY2, bool ___recalculateMipMaps3, const RuntimeMethod* method); // System.Void UnityEngine.Texture2D::ReadPixels(UnityEngine.Rect,System.Int32,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixels_m5664E184458C64BA89450F80F47705A2241E9BFE (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___source0, int32_t ___destX1, int32_t ___destY2, bool ___recalculateMipMaps3, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1::Clear() inline void List_1_Clear_m39EC1025375AE03B2C9FC88BA4BB27D809190CDB (List_1_tD72B394EF1F4532C1F4227FD1A123F94D9DC0350 * __this, const RuntimeMethod* method) { (( void (*) (List_1_tD72B394EF1F4532C1F4227FD1A123F94D9DC0350 *, const RuntimeMethod*))List_1_Clear_m39EC1025375AE03B2C9FC88BA4BB27D809190CDB_gshared)(__this, method); } // System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount(System.Collections.Generic.List`1,System.Int32) inline void NoAllocHelpers_EnsureListElemCount_TisRect_t35B976DE901B5423C11705E156938EA27AB402CE_m9343033CEDD5DE7C746AD404FFB108E6764E5E16 (List_1_tD72B394EF1F4532C1F4227FD1A123F94D9DC0350 * ___list0, int32_t ___count1, const RuntimeMethod* method) { (( void (*) (List_1_tD72B394EF1F4532C1F4227FD1A123F94D9DC0350 *, int32_t, const RuntimeMethod*))NoAllocHelpers_EnsureListElemCount_TisRect_t35B976DE901B5423C11705E156938EA27AB402CE_m9343033CEDD5DE7C746AD404FFB108E6764E5E16_gshared)(___list0, ___count1, method); } // T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT(System.Collections.Generic.List`1) inline RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B* NoAllocHelpers_ExtractArrayFromListT_TisRect_t35B976DE901B5423C11705E156938EA27AB402CE_mEE880C2303EA5E841312DE7B642D700A3D130721 (List_1_tD72B394EF1F4532C1F4227FD1A123F94D9DC0350 * ___list0, const RuntimeMethod* method) { return (( RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B* (*) (List_1_tD72B394EF1F4532C1F4227FD1A123F94D9DC0350 *, const RuntimeMethod*))NoAllocHelpers_ExtractArrayFromListT_TisRect_t35B976DE901B5423C11705E156938EA27AB402CE_mEE880C2303EA5E841312DE7B642D700A3D130721_gshared)(___list0, method); } // System.Void UnityEngine.Texture2D::GenerateAtlasImpl(UnityEngine.Vector2[],System.Int32,System.Int32,UnityEngine.Rect[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_GenerateAtlasImpl_mF9ED8E83B1540A1B142109DC0AFF2570D5B58A1F (Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* ___sizes0, int32_t ___padding1, int32_t ___atlasSize2, RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B* ___rect3, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_m6BB22A4C3529F9B5F75B7BFF81DDABCD93F31521_inline (List_1_tD72B394EF1F4532C1F4227FD1A123F94D9DC0350 * __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_tD72B394EF1F4532C1F4227FD1A123F94D9DC0350 *, const RuntimeMethod*))List_1_get_Count_m6BB22A4C3529F9B5F75B7BFF81DDABCD93F31521_gshared_inline)(__this, method); } // System.Void UnityEngine.Texture2D::SetAllPixels32(UnityEngine.Color32[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetAllPixels32_m7A55BBBC1A890DCFC167F1BB4335F3EA5EEB75D9 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* ___colors0, int32_t ___miplevel1, const RuntimeMethod* method); // System.Void UnityEngine.Texture2D::SetPixels32(UnityEngine.Color32[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels32_m22195EEABA78058324C83EBF327A7E5EFBEE809F (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* ___colors0, int32_t ___miplevel1, const RuntimeMethod* method); // System.Void UnityEngine.Texture2D::SetBlockOfPixels32(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color32[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetBlockOfPixels32_m884C7DFC283BD8B383B7FF611453DBD93215C4C4 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* ___colors4, int32_t ___miplevel5, const RuntimeMethod* method); // System.Void UnityEngine.Texture2D::SetPixels32(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color32[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels32_m0FD3D2A4909D3948A389AC65EC052156C34A62D8 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* ___colors4, int32_t ___miplevel5, const RuntimeMethod* method); // UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* Texture2D_GetPixels_m12211168B2F47A4D4F920E8D52B04509BBA67006 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___miplevel0, const RuntimeMethod* method); // System.Boolean UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_Internal_CreateImpl_mF6D0DD31CE06DB61D0E3C8D875F20692B33C776E (Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8 * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, const RuntimeMethod* method); // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mD92521FF6DA05FF47471B741DDC7E4D5B3C3F4E2 (Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method); // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mF94531ED3A27A6583DCACE742D6D6A56C3B1CB76 (Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, int32_t ___mipCount5, const RuntimeMethod* method); // System.Void UnityEngine.Texture2DArray::Internal_Create(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_Internal_Create_m53A30DE93DCDA75588C999A967F8004AB0EE113F (Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8 * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, const RuntimeMethod* method); // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m982669D0408998D2038575A421440A8D537D67E6 (Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, bool ___linear5, const RuntimeMethod* method); // System.Boolean UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture3D_Internal_CreateImpl_m6B7F1E0A4F0A8DF201C84B8F5EBE88F5BC2D0ED5 (Texture3D_t041D3C554E80910E92D1EAAA85E0F70655FD66B4 * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, const RuntimeMethod* method); // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m080D4201C72C73ECB718F44491858309CDCCBF40 (Texture3D_t041D3C554E80910E92D1EAAA85E0F70655FD66B4 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method); // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m9FB382B0BC5C568B195C9E27E7BCA34C108F5FF7 (Texture3D_t041D3C554E80910E92D1EAAA85E0F70655FD66B4 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, int32_t ___mipCount5, const RuntimeMethod* method); // System.Void UnityEngine.Texture3D::Internal_Create(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_Internal_Create_mCE8880719B54D2E8426234438DF2BA893B16CAA5 (Texture3D_t041D3C554E80910E92D1EAAA85E0F70655FD66B4 * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, const RuntimeMethod* method); // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m13ADB707E9EA6970AE5D6A5DDF8A5DAAD88DD2B0 (Texture3D_t041D3C554E80910E92D1EAAA85E0F70655FD66B4 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, const RuntimeMethod* method); // System.Single UnityEngine.Time::get_captureDeltaTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_captureDeltaTime_m418292C2F67BE8F015E6670DDCAE37636A468A31 (const RuntimeMethod* method); // System.Void UnityEngine.Time::set_captureDeltaTime(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Time_set_captureDeltaTime_mA81F8AA1A3CD487B5A661134540810F8EE5F4A26 (float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.PropertyAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_m7F5C473F39D5601486C1127DA0D52F2DC293FC35 (PropertyAttribute_t25BFFC093C9C96E3CCF4EAB36F5DC6F937B1FA54 * __this, const RuntimeMethod* method); // System.Boolean System.IntPtr::op_Inequality(System.IntPtr,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Inequality_mB4886A806009EA825EFCC60CD2A7F6EB8E273A61 (intptr_t ___value10, intptr_t ___value21, const RuntimeMethod* method); // System.Void UnityEngine.TouchScreenKeyboard::Internal_Destroy(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Internal_Destroy_m6CD4E2343AB4FE54BC23DCFE62A50180CB3634E0 (intptr_t ___ptr0, const RuntimeMethod* method); // System.Void UnityEngine.TouchScreenKeyboard::Destroy() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Destroy_m916AE9DA740DBD435A5EDD93C6BC55CCEC8310C3 (TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 * __this, const RuntimeMethod* method); // System.UInt32 System.Convert::ToUInt32(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Convert_ToUInt32_m5CD74B1562CFEE536D3E9A9A89CEC1CB38CED427 (RuntimeObject * ___value0, const RuntimeMethod* method); // System.UInt32 System.Convert::ToUInt32(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Convert_ToUInt32_m0A1093A798B8004A58C7905A23886132BDC347ED (bool ___value0, const RuntimeMethod* method); // System.IntPtr UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_mD608B3B2A2159D17A8DF7961FA4EB1694A416973 (TouchScreenKeyboard_InternalConstructorHelperArguments_t89A8B532E6BEA8494D3219AC6A5673FC3AF162B2 * ___arguments0, String_t* ___text1, String_t* ___textPlaceholder2, const RuntimeMethod* method); // UnityEngine.RuntimePlatform UnityEngine.Application::get_platform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Application_get_platform_m6AFFFF3B077F4D5CA1F71CF14ABA86A83FC71672 (const RuntimeMethod* method); // System.Void UnityEngine.TouchScreenKeyboard::.ctor(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard__ctor_mDF71D45DC0F867825BEB1CDF728927FBB0E07F86 (TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 * __this, String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, bool ___secure4, bool ___alert5, String_t* ___textPlaceholder6, int32_t ___characterLimit7, const RuntimeMethod* method); // UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 * TouchScreenKeyboard_Open_mF795EEBFEF7DF5E5418CF2BACA02D1C62291B93A (String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, bool ___secure4, bool ___alert5, String_t* ___textPlaceholder6, int32_t ___characterLimit7, const RuntimeMethod* method); // System.Boolean UnityEngine.TrackedReference::op_Equality(UnityEngine.TrackedReference,UnityEngine.TrackedReference) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackedReference_op_Equality_m6176AA0B99576B1734E9A9D7DDA0A27ECACBAA96 (TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107 * ___x0, TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107 * ___y1, const RuntimeMethod* method); // System.Int32 System.IntPtr::op_Explicit(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t IntPtr_op_Explicit_mD69722A4C61D33FE70E790325C6E0DC690F9494F (intptr_t ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.TrackedReference::op_Inequality(UnityEngine.TrackedReference,UnityEngine.TrackedReference) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackedReference_op_Inequality_m6F0E8F8E6027E553421BCDEB5062D466914F3D87 (TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107 * ___x0, TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107 * ___y1, const RuntimeMethod* method); // System.Void UnityEngine.Transform::get_position_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_position_Injected_mFD1BD0E2D17761BA08289ABBB4F87EDFFF7C1EBB (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::set_position_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_Injected_mB6BEBF6B460A566E933ED59C4470ED58D81B3226 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::get_localPosition_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localPosition_Injected_mC1E8F9DAC652621188ABFB58571782157E4C8FBA (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::set_localPosition_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localPosition_Injected_m8B4E45BAADCDD69683EB6424992FC9B9045927DE (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___value0, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Transform::get_rotation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Transform_get_rotation_m3AB90A67403249AECCA5E02BC70FCE8C90FE9FB9 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Quaternion_get_eulerAngles_mF8ABA8EB77CD682017E92F0F457374E54BC943F9 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Quaternion::Euler(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Quaternion_Euler_m55C96FCD397CC69109261572710608D12A4CBD2B (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___euler0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::set_rotation(UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_rotation_m429694E264117C6DC682EC6AF45C7864E5155935 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___value0, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Transform::get_localRotation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Transform_get_localRotation_mEDA319E1B42EF12A19A95AC0824345B6574863FE (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method); // System.Void UnityEngine.Transform::set_localRotation(UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_mE2BECB0954FFC1D93FB631600D9A9BEFF41D9C8A (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___value0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::get_right() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_get_right_m6DD9559CA0C75BBA42D9140021C4C2A9AAA9B3F5 (const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Quaternion_op_Multiply_mD5999DE317D808808B72E58E7A978C4C0995879C (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rotation0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point1, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Quaternion::FromToRotation(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Quaternion_FromToRotation_m9FEC4227991508EC27E2C3664AC7DDD4E69BA9BB (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___fromDirection0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___toDirection1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::get_up() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_get_up_m6309EBC4E42D6D0B3D28056BD23D0331275306F7 (const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::get_forward() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_get_forward_m3E2E192B3302130098738C308FA1EE1439449D0D (const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Quaternion_LookRotation_m465C08262650385D02ADDE78C9791AED47D2155F (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___forward0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::get_rotation_Injected(UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_rotation_Injected_m41BEC8ACE323E571978CED341997B1174340701B (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::set_rotation_Injected(UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_rotation_Injected_m1B409EA2BBF0C5DEE05153F4CD5134669AA2E5C0 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::get_localRotation_Injected(UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localRotation_Injected_m1ADF4910B326BAA828892B3ADC5AD1A332DE963B (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::set_localRotation_Injected(UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_Injected_mF84F8CFA00AABFB7520AB782BA8A6E4BBF24FDD5 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::get_localScale_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localScale_Injected_mA8987BAB5DA11154A22E2B36995C7328792371BE (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::set_localScale_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localScale_Injected_m9BF22FF0CD55A5008834951B58BB8E70D6982AB2 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___value0, const RuntimeMethod* method); // UnityEngine.Transform UnityEngine.Transform::get_parentInternal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Transform_get_parentInternal_mEE407FBF144B4EE785164788FD455CAA82DC7C2E (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method); // System.Void UnityEngine.Transform::set_parentInternal(UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_parentInternal_m8534EFFADCF054FFA081769F84256F9921B0258C (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___value0, const RuntimeMethod* method); // UnityEngine.Transform UnityEngine.Transform::GetParent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Transform_GetParent_m1C9AFA68C014287E3D62A496A5F9AE16EF9BD7E6 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method); // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_mFAF9209CAB6A864552074BA065D740924A4BF979 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___p0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_m268E3814921D90882EFECE244A797264DE2A5E35 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___parent0, bool ___worldPositionStays1, const RuntimeMethod* method); // System.Void UnityEngine.Transform::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_worldToLocalMatrix_Injected_mFEC701DE6F97A22DF1718EB82FBE3C3E62447936 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localToWorldMatrix_Injected_mF5629FA21895EB6851367E1636283C7FB70333A9 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::SetPositionAndRotation_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetPositionAndRotation_Injected_mD8DC359CE79CE34899FF76F73469884818AC299A (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___position0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___rotation1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::get_position() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_op_Addition_m929F9C17E5D11B94D50B4AFF1D730B70CB59B50E (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___a0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___b1, const RuntimeMethod* method); // System.Void UnityEngine.Transform::set_position(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_mDA89E4893F14ECA5CBEEE7FB80A5BF7C1B8EA6DC (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::TransformDirection(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_TransformDirection_m85FC1D7E1322E94F65DA59AEF3B1166850B183EF (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3,UnityEngine.Space) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Translate_m91072CBFB456E51FC3435D890E3F7E6A04F4BABD (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___translation0, int32_t ___relativeTo1, const RuntimeMethod* method); // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___exists0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3,UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Translate_mB8C4818A228496C1ADD6C2CA5895D765C94A2EF5 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___translation0, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___relativeTo1, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Quaternion::Euler(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Quaternion_Euler_m537DD6CEAE0AD4274D8A84414C24C30730427D05 (float ___x0, float ___y1, float ___z2, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Quaternion_op_Multiply_mDB9F738AA8160E3D85549F4FEDA23BC658B5A790 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___lhs0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rhs1, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Quaternion::Inverse(UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Quaternion_Inverse_mC3A78571A826F05CE179637E675BD25F8B203E0C (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rotation0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,UnityEngine.Space) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_m3424566A0D19A1487AE3A82B08C47F2A2D2A26CB (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___eulers0, int32_t ___relativeTo1, const RuntimeMethod* method); // System.Void UnityEngine.Transform::RotateAroundInternal_Injected(UnityEngine.Vector3&,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_RotateAroundInternal_Injected_m06D87F971174AA310FD0A26BE4B520641086BCA4 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___axis0, float ___angle1, const RuntimeMethod* method); // UnityEngine.Transform UnityEngine.Component::get_transform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9 (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Transform::RotateAroundInternal(UnityEngine.Vector3,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_RotateAroundInternal_m86311DA32026D445907EECE40DF2E867DF273F3D (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___axis0, float ___angle1, const RuntimeMethod* method); // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,System.Single,UnityEngine.Space) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_mF23DA7E98F655E8A0D633A2757D7F88B2EFA945C (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___axis0, float ___angle1, int32_t ___relativeTo2, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Quaternion::AngleAxis(System.Single,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Quaternion_AngleAxis_m07DACF59F0403451DABB9BC991C53EE3301E88B0 (float ___angle0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___axis1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_op_Subtraction_mF9846B723A5034F8B9F5F5DCB78E3D67649143D3 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___a0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___b1, const RuntimeMethod* method); // System.Void UnityEngine.Transform::LookAt(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_LookAt_m2596A6FFEEB5A39CA85FDF8A42C82FAC6BE88CE2 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___worldPosition0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___worldUp1, const RuntimeMethod* method); // System.Void UnityEngine.Transform::Internal_LookAt(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Internal_LookAt_m8F9A42F74C8301EBC1C8043AC698A5B0222C16B6 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___worldPosition0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___worldUp1, const RuntimeMethod* method); // System.Void UnityEngine.Transform::Internal_LookAt_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Internal_LookAt_Injected_mCB3D865EE4A17FDC687DFD750CCD3FFA234550D0 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___worldPosition0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___worldUp1, const RuntimeMethod* method); // System.Void UnityEngine.Transform::TransformDirection_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_TransformDirection_Injected_m5E7C9D4E879820DF32F1CB1DE1504C59B8E98943 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___direction0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret1, const RuntimeMethod* method); // System.Void UnityEngine.Transform::InverseTransformDirection_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_InverseTransformDirection_Injected_m768BC758740126C5C209B446DA13EA93E5D91707 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___direction0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformDirection(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_InverseTransformDirection_m6F0513F2EC19C204F2077E3C68DD1D45317CB5F2 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::TransformVector_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_TransformVector_Injected_m1414B9B0F8BD8D03313703E720DFCA082FD1DE38 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___vector0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::TransformVector(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_TransformVector_m75D0F9F62127C642869F5F0C865540FEE5BB3168 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___vector0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::InverseTransformVector_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_InverseTransformVector_Injected_m46E516E79ADE4695CCEFD2D91125C6F1F95C5767 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___vector0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformVector(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_InverseTransformVector_mC363B03FB4A80E242264469E68489E401285E525 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___vector0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::TransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_TransformPoint_Injected_mB697D04DF989E68C8AAFAE6BFBBE718B68CB477D (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___position0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::TransformPoint(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_TransformPoint_mA96DC2A20EE7F4F915F7509863A18D99F5DD76CB (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position0, const RuntimeMethod* method); // System.Void UnityEngine.Transform::InverseTransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_InverseTransformPoint_Injected_m320ED08EABA9713FDF7BDAD425630D567D39AB1D (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___position0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformPoint(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_InverseTransformPoint_mB6E3145F20B531B4A781C194BAC43A8255C96C47 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position0, const RuntimeMethod* method); // UnityEngine.Transform UnityEngine.Transform::GetRoot() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Transform_GetRoot_mD3D8B43F48775E1A5D8DB2805D3C1F07BD491311 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method); // UnityEngine.Transform UnityEngine.Transform::FindRelativeTransformWithPath(UnityEngine.Transform,System.String,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Transform_FindRelativeTransformWithPath_mE13AC72C52AEA193FA2BED0BDE2BF24CEAC13186 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___transform0, String_t* ___path1, bool ___isActiveOnly2, const RuntimeMethod* method); // System.Void UnityEngine.Transform::get_lossyScale_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_lossyScale_Injected_m6521BCE12BE0D202E15CDC24EC11304CD837EAE4 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.Transform/Enumerator::.ctor(UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator__ctor_mBF5A46090D26A1DD98484C00389566FD8CB80770 (Enumerator_t638F7B8050EF8C37413868F2AF7EA5E1D36123CC * __this, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___outer0, const RuntimeMethod* method); // System.Int32 UnityEngine.Transform::internal_getHierarchyCapacity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Transform_internal_getHierarchyCapacity_mFF26F885F35333C9ED6E8C82180D8C02B184A97A (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method); // System.Void UnityEngine.Transform::internal_setHierarchyCapacity(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_internal_setHierarchyCapacity_m8799A5882AFDA3CB8C61CE481CDC2AC46E9B53BE (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, int32_t ___value0, const RuntimeMethod* method); // System.Int32 UnityEngine.Transform::internal_getHierarchyCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Transform_internal_getHierarchyCount_mD7AF8D5797AA33BBF7DF63B2808C3132A79DCE53 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method); // UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Transform_GetChild_mC86B9B61E4EC086A571B09EA7A33FFBF50DF52D3 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, int32_t ___index0, const RuntimeMethod* method); // System.Int32 UnityEngine.Transform::get_childCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Transform_get_childCount_m7665D779DCDB6B175FB52A254276CDF0C384A724 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method); // System.Void System.Action`1::.ctor(System.Object,System.IntPtr) inline void Action_1__ctor_m3410995AC0E42939031462C4335B4BB5D6B65703 (Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Action_1__ctor_mAFC7442D9D3CEC6701C3C5599F8CF12476095510_gshared)(__this, ___object0, ___method1, method); } // System.Void System.Action`2>::Invoke(!0,!1) inline void Action_2_Invoke_mF869CA06F0E5E20E3F4324AC19C43EE97B3F8A00 (Action_2_t93D9A2FE2A1A1E8453EFAE70181CB587FB14FBB4 * __this, String_t* ___arg10, Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * ___arg21, const RuntimeMethod* method) { (( void (*) (Action_2_t93D9A2FE2A1A1E8453EFAE70181CB587FB14FBB4 *, String_t*, Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 *, const RuntimeMethod*))Action_2_Invoke_m1738FFAE74BE5E599FD42520FA2BEF69D1AC4709_gshared)(__this, ___arg10, ___arg21, method); } // System.Void System.Action`1::Invoke(!0) inline void Action_1_Invoke_m8196A911FEFF1B1CCF99728FA4F31C74795B7BE2 (Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * __this, SpriteAtlas_t3CCE7E93E25959957EF61B2A875FEF42DAD8537A * ___obj0, const RuntimeMethod* method) { (( void (*) (Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 *, SpriteAtlas_t3CCE7E93E25959957EF61B2A875FEF42DAD8537A *, const RuntimeMethod*))Action_1_Invoke_mB86FC1B303E77C41ED0E94FC3592A9CF8DA571D5_gshared)(__this, ___obj0, method); } #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Bounds UnityEngine.Renderer::get_bounds() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 Renderer_get_bounds_mB29E41E26DD95939C09F3EC67F5B2793A438BDB5 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method) { Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 V_0; memset((&V_0), 0, sizeof(V_0)); { Renderer_get_bounds_Injected_mDC960C9F758AFCA774D4359860F9D188E00EA027(__this, (Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *)(&V_0), /*hidden argument*/NULL); Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 L_0 = V_0; return L_0; } } // System.Void UnityEngine.Renderer::SetStaticLightmapST(UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetStaticLightmapST_m0C0C6DB5C78AF79AC70E12B66C6C8672F1A8CB73 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___st0, const RuntimeMethod* method) { { Renderer_SetStaticLightmapST_Injected_m57213AF2FF5D53DE0437B480E48CCBDA683D3BB2(__this, (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___st0), /*hidden argument*/NULL); return; } } // UnityEngine.Material UnityEngine.Renderer::GetMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * Renderer_GetMaterial_m370ADC0227BC648BEFAAF85AFB09722E8B20024B (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method) { typedef Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * (*Renderer_GetMaterial_m370ADC0227BC648BEFAAF85AFB09722E8B20024B_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *); static Renderer_GetMaterial_m370ADC0227BC648BEFAAF85AFB09722E8B20024B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_GetMaterial_m370ADC0227BC648BEFAAF85AFB09722E8B20024B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetMaterial()"); Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * retVal = _il2cpp_icall_func(__this); return retVal; } // UnityEngine.Material UnityEngine.Renderer::GetSharedMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * Renderer_GetSharedMaterial_m3819AC6D141381FD4C99793E855D2ACED6FB3071 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method) { typedef Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * (*Renderer_GetSharedMaterial_m3819AC6D141381FD4C99793E855D2ACED6FB3071_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *); static Renderer_GetSharedMaterial_m3819AC6D141381FD4C99793E855D2ACED6FB3071_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_GetSharedMaterial_m3819AC6D141381FD4C99793E855D2ACED6FB3071_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetSharedMaterial()"); Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Renderer::SetMaterial(UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetMaterial_m68B4F4BB5C58FB88AE7AF3829B532869C781FD0F (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___m0, const RuntimeMethod* method) { typedef void (*Renderer_SetMaterial_m68B4F4BB5C58FB88AE7AF3829B532869C781FD0F_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *); static Renderer_SetMaterial_m68B4F4BB5C58FB88AE7AF3829B532869C781FD0F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_SetMaterial_m68B4F4BB5C58FB88AE7AF3829B532869C781FD0F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::SetMaterial(UnityEngine.Material)"); _il2cpp_icall_func(__this, ___m0); } // UnityEngine.Material[] UnityEngine.Renderer::GetMaterialArray() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* Renderer_GetMaterialArray_m867EBF025087D60E2A31D81ED7B36440ADA27B5A (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method) { typedef MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* (*Renderer_GetMaterialArray_m867EBF025087D60E2A31D81ED7B36440ADA27B5A_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *); static Renderer_GetMaterialArray_m867EBF025087D60E2A31D81ED7B36440ADA27B5A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_GetMaterialArray_m867EBF025087D60E2A31D81ED7B36440ADA27B5A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetMaterialArray()"); MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Renderer::CopyMaterialArray(UnityEngine.Material[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_CopyMaterialArray_m3A3F93B41F7FBD6897486B72A94ED54A9C7668C4 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* ___m0, const RuntimeMethod* method) { typedef void (*Renderer_CopyMaterialArray_m3A3F93B41F7FBD6897486B72A94ED54A9C7668C4_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398*); static Renderer_CopyMaterialArray_m3A3F93B41F7FBD6897486B72A94ED54A9C7668C4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_CopyMaterialArray_m3A3F93B41F7FBD6897486B72A94ED54A9C7668C4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::CopyMaterialArray(UnityEngine.Material[])"); _il2cpp_icall_func(__this, ___m0); } // System.Void UnityEngine.Renderer::CopySharedMaterialArray(UnityEngine.Material[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_CopySharedMaterialArray_mAF5F9C6854040771EE1B07FE175CA7E582E0EBBE (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* ___m0, const RuntimeMethod* method) { typedef void (*Renderer_CopySharedMaterialArray_mAF5F9C6854040771EE1B07FE175CA7E582E0EBBE_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398*); static Renderer_CopySharedMaterialArray_mAF5F9C6854040771EE1B07FE175CA7E582E0EBBE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_CopySharedMaterialArray_mAF5F9C6854040771EE1B07FE175CA7E582E0EBBE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::CopySharedMaterialArray(UnityEngine.Material[])"); _il2cpp_icall_func(__this, ___m0); } // System.Void UnityEngine.Renderer::SetMaterialArray(UnityEngine.Material[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetMaterialArray_mEB9BA77D57248BBDD5BCF70EEF175D6A2DD8A66A (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* ___m0, const RuntimeMethod* method) { typedef void (*Renderer_SetMaterialArray_mEB9BA77D57248BBDD5BCF70EEF175D6A2DD8A66A_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398*); static Renderer_SetMaterialArray_mEB9BA77D57248BBDD5BCF70EEF175D6A2DD8A66A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_SetMaterialArray_mEB9BA77D57248BBDD5BCF70EEF175D6A2DD8A66A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::SetMaterialArray(UnityEngine.Material[])"); _il2cpp_icall_func(__this, ___m0); } // System.Void UnityEngine.Renderer::Internal_SetPropertyBlock(UnityEngine.MaterialPropertyBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_Internal_SetPropertyBlock_m92C716E9C4DB64FE53D98F1BE4981FA2644AC43B (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * ___properties0, const RuntimeMethod* method) { typedef void (*Renderer_Internal_SetPropertyBlock_m92C716E9C4DB64FE53D98F1BE4981FA2644AC43B_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 *); static Renderer_Internal_SetPropertyBlock_m92C716E9C4DB64FE53D98F1BE4981FA2644AC43B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_Internal_SetPropertyBlock_m92C716E9C4DB64FE53D98F1BE4981FA2644AC43B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::Internal_SetPropertyBlock(UnityEngine.MaterialPropertyBlock)"); _il2cpp_icall_func(__this, ___properties0); } // System.Void UnityEngine.Renderer::Internal_GetPropertyBlock(UnityEngine.MaterialPropertyBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_Internal_GetPropertyBlock_mB376DBE5A7423EBFC8E01708D6D095308C3BAF96 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * ___dest0, const RuntimeMethod* method) { typedef void (*Renderer_Internal_GetPropertyBlock_mB376DBE5A7423EBFC8E01708D6D095308C3BAF96_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 *); static Renderer_Internal_GetPropertyBlock_mB376DBE5A7423EBFC8E01708D6D095308C3BAF96_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_Internal_GetPropertyBlock_mB376DBE5A7423EBFC8E01708D6D095308C3BAF96_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::Internal_GetPropertyBlock(UnityEngine.MaterialPropertyBlock)"); _il2cpp_icall_func(__this, ___dest0); } // System.Void UnityEngine.Renderer::Internal_SetPropertyBlockMaterialIndex(UnityEngine.MaterialPropertyBlock,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_Internal_SetPropertyBlockMaterialIndex_mA30FE482035E1D455F155BB851037C690AF75F5B (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * ___properties0, int32_t ___materialIndex1, const RuntimeMethod* method) { typedef void (*Renderer_Internal_SetPropertyBlockMaterialIndex_mA30FE482035E1D455F155BB851037C690AF75F5B_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 *, int32_t); static Renderer_Internal_SetPropertyBlockMaterialIndex_mA30FE482035E1D455F155BB851037C690AF75F5B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_Internal_SetPropertyBlockMaterialIndex_mA30FE482035E1D455F155BB851037C690AF75F5B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::Internal_SetPropertyBlockMaterialIndex(UnityEngine.MaterialPropertyBlock,System.Int32)"); _il2cpp_icall_func(__this, ___properties0, ___materialIndex1); } // System.Void UnityEngine.Renderer::Internal_GetPropertyBlockMaterialIndex(UnityEngine.MaterialPropertyBlock,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_Internal_GetPropertyBlockMaterialIndex_mDDB7D9A066A967C0AAA841D31D8A62DF64196592 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * ___dest0, int32_t ___materialIndex1, const RuntimeMethod* method) { typedef void (*Renderer_Internal_GetPropertyBlockMaterialIndex_mDDB7D9A066A967C0AAA841D31D8A62DF64196592_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 *, int32_t); static Renderer_Internal_GetPropertyBlockMaterialIndex_mDDB7D9A066A967C0AAA841D31D8A62DF64196592_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_Internal_GetPropertyBlockMaterialIndex_mDDB7D9A066A967C0AAA841D31D8A62DF64196592_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::Internal_GetPropertyBlockMaterialIndex(UnityEngine.MaterialPropertyBlock,System.Int32)"); _il2cpp_icall_func(__this, ___dest0, ___materialIndex1); } // System.Boolean UnityEngine.Renderer::HasPropertyBlock() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Renderer_HasPropertyBlock_m53AA37A9E3A3110520CB06831B651F3E180C9023 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method) { typedef bool (*Renderer_HasPropertyBlock_m53AA37A9E3A3110520CB06831B651F3E180C9023_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *); static Renderer_HasPropertyBlock_m53AA37A9E3A3110520CB06831B651F3E180C9023_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_HasPropertyBlock_m53AA37A9E3A3110520CB06831B651F3E180C9023_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::HasPropertyBlock()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Renderer::SetPropertyBlock(UnityEngine.MaterialPropertyBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetPropertyBlock_m1B999AB9B425587EF44CF1CB83CDE0A191F76C40 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * ___properties0, const RuntimeMethod* method) { { MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * L_0 = ___properties0; Renderer_Internal_SetPropertyBlock_m92C716E9C4DB64FE53D98F1BE4981FA2644AC43B(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Renderer::SetPropertyBlock(UnityEngine.MaterialPropertyBlock,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetPropertyBlock_mD66EB08AA0521C073D738B87F8937B24F3D85AD2 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * ___properties0, int32_t ___materialIndex1, const RuntimeMethod* method) { { MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * L_0 = ___properties0; int32_t L_1 = ___materialIndex1; Renderer_Internal_SetPropertyBlockMaterialIndex_mA30FE482035E1D455F155BB851037C690AF75F5B(__this, L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Renderer::GetPropertyBlock(UnityEngine.MaterialPropertyBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_GetPropertyBlock_mCD279F8A7CEB56ABB9EF9D150103FB1C4FB3CE8C (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * ___properties0, const RuntimeMethod* method) { { MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * L_0 = ___properties0; Renderer_Internal_GetPropertyBlock_mB376DBE5A7423EBFC8E01708D6D095308C3BAF96(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Renderer::GetPropertyBlock(UnityEngine.MaterialPropertyBlock,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_GetPropertyBlock_m14BA2B3598C20E75B735E4BBAB7C681F1FC71746 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * ___properties0, int32_t ___materialIndex1, const RuntimeMethod* method) { { MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * L_0 = ___properties0; int32_t L_1 = ___materialIndex1; Renderer_Internal_GetPropertyBlockMaterialIndex_mDDB7D9A066A967C0AAA841D31D8A62DF64196592(__this, L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Renderer::GetClosestReflectionProbesInternal(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_GetClosestReflectionProbesInternal_m6EC986A0EC50244C99C0523DA888D46A9240BDFB (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, RuntimeObject * ___result0, const RuntimeMethod* method) { typedef void (*Renderer_GetClosestReflectionProbesInternal_m6EC986A0EC50244C99C0523DA888D46A9240BDFB_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, RuntimeObject *); static Renderer_GetClosestReflectionProbesInternal_m6EC986A0EC50244C99C0523DA888D46A9240BDFB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_GetClosestReflectionProbesInternal_m6EC986A0EC50244C99C0523DA888D46A9240BDFB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetClosestReflectionProbesInternal(System.Object)"); _il2cpp_icall_func(__this, ___result0); } // System.Boolean UnityEngine.Renderer::get_enabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Renderer_get_enabled_m40E07BB15DA58D2EF6F6796C6778163107DD7E1B (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method) { typedef bool (*Renderer_get_enabled_m40E07BB15DA58D2EF6F6796C6778163107DD7E1B_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *); static Renderer_get_enabled_m40E07BB15DA58D2EF6F6796C6778163107DD7E1B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_enabled_m40E07BB15DA58D2EF6F6796C6778163107DD7E1B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_enabled()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Renderer::set_enabled(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_enabled_m0933766657F2685BAAE3340B0A984C0E63925303 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*Renderer_set_enabled_m0933766657F2685BAAE3340B0A984C0E63925303_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, bool); static Renderer_set_enabled_m0933766657F2685BAAE3340B0A984C0E63925303_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_set_enabled_m0933766657F2685BAAE3340B0A984C0E63925303_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_enabled(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.Renderer::get_isVisible() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Renderer_get_isVisible_mE952393384B74AD7FE85354406B19F1157CB4EC0 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method) { typedef bool (*Renderer_get_isVisible_mE952393384B74AD7FE85354406B19F1157CB4EC0_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *); static Renderer_get_isVisible_mE952393384B74AD7FE85354406B19F1157CB4EC0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_isVisible_mE952393384B74AD7FE85354406B19F1157CB4EC0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_isVisible()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // UnityEngine.Rendering.ShadowCastingMode UnityEngine.Renderer::get_shadowCastingMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_shadowCastingMode_mEE7CC5F8084CE7AFF097AECE4E16B98D8F6D036F (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method) { typedef int32_t (*Renderer_get_shadowCastingMode_mEE7CC5F8084CE7AFF097AECE4E16B98D8F6D036F_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *); static Renderer_get_shadowCastingMode_mEE7CC5F8084CE7AFF097AECE4E16B98D8F6D036F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_shadowCastingMode_mEE7CC5F8084CE7AFF097AECE4E16B98D8F6D036F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_shadowCastingMode()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Renderer::set_shadowCastingMode(UnityEngine.Rendering.ShadowCastingMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_shadowCastingMode_mC7E601EE9B32B63097B216C78ED4F854B0AF21EC (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Renderer_set_shadowCastingMode_mC7E601EE9B32B63097B216C78ED4F854B0AF21EC_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, int32_t); static Renderer_set_shadowCastingMode_mC7E601EE9B32B63097B216C78ED4F854B0AF21EC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_set_shadowCastingMode_mC7E601EE9B32B63097B216C78ED4F854B0AF21EC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_shadowCastingMode(UnityEngine.Rendering.ShadowCastingMode)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.Renderer::get_receiveShadows() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Renderer_get_receiveShadows_m987A8A9FB3A9E814B2193570ABA9763F1F941E98 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method) { typedef bool (*Renderer_get_receiveShadows_m987A8A9FB3A9E814B2193570ABA9763F1F941E98_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *); static Renderer_get_receiveShadows_m987A8A9FB3A9E814B2193570ABA9763F1F941E98_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_receiveShadows_m987A8A9FB3A9E814B2193570ABA9763F1F941E98_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_receiveShadows()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Renderer::set_receiveShadows(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_receiveShadows_mD2BD2FF58156E328677EAE5E175D2069BC2925A0 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*Renderer_set_receiveShadows_mD2BD2FF58156E328677EAE5E175D2069BC2925A0_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, bool); static Renderer_set_receiveShadows_mD2BD2FF58156E328677EAE5E175D2069BC2925A0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_set_receiveShadows_mD2BD2FF58156E328677EAE5E175D2069BC2925A0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_receiveShadows(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.Renderer::get_forceRenderingOff() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Renderer_get_forceRenderingOff_mB65637DCC979B7C7D57A70B1C5BF51757CE3BDAF (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method) { typedef bool (*Renderer_get_forceRenderingOff_mB65637DCC979B7C7D57A70B1C5BF51757CE3BDAF_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *); static Renderer_get_forceRenderingOff_mB65637DCC979B7C7D57A70B1C5BF51757CE3BDAF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_forceRenderingOff_mB65637DCC979B7C7D57A70B1C5BF51757CE3BDAF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_forceRenderingOff()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Renderer::set_forceRenderingOff(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_forceRenderingOff_mA91C6BA87B6972B9BAAA3EF81F8FCEAEC3CD3087 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*Renderer_set_forceRenderingOff_mA91C6BA87B6972B9BAAA3EF81F8FCEAEC3CD3087_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, bool); static Renderer_set_forceRenderingOff_mA91C6BA87B6972B9BAAA3EF81F8FCEAEC3CD3087_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_set_forceRenderingOff_mA91C6BA87B6972B9BAAA3EF81F8FCEAEC3CD3087_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_forceRenderingOff(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.MotionVectorGenerationMode UnityEngine.Renderer::get_motionVectorGenerationMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_motionVectorGenerationMode_m9D0AC35765B85CD4C3310550326386AEB713C1ED (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method) { typedef int32_t (*Renderer_get_motionVectorGenerationMode_m9D0AC35765B85CD4C3310550326386AEB713C1ED_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *); static Renderer_get_motionVectorGenerationMode_m9D0AC35765B85CD4C3310550326386AEB713C1ED_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_motionVectorGenerationMode_m9D0AC35765B85CD4C3310550326386AEB713C1ED_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_motionVectorGenerationMode()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Renderer::set_motionVectorGenerationMode(UnityEngine.MotionVectorGenerationMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_motionVectorGenerationMode_m4C127FB86BB4B20031F77B66CC629F272904178B (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Renderer_set_motionVectorGenerationMode_m4C127FB86BB4B20031F77B66CC629F272904178B_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, int32_t); static Renderer_set_motionVectorGenerationMode_m4C127FB86BB4B20031F77B66CC629F272904178B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_set_motionVectorGenerationMode_m4C127FB86BB4B20031F77B66CC629F272904178B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_motionVectorGenerationMode(UnityEngine.MotionVectorGenerationMode)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Rendering.LightProbeUsage UnityEngine.Renderer::get_lightProbeUsage() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_lightProbeUsage_m7B6F9949C58CD5774C6CD615243C0D4CB87DDECF (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method) { typedef int32_t (*Renderer_get_lightProbeUsage_m7B6F9949C58CD5774C6CD615243C0D4CB87DDECF_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *); static Renderer_get_lightProbeUsage_m7B6F9949C58CD5774C6CD615243C0D4CB87DDECF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_lightProbeUsage_m7B6F9949C58CD5774C6CD615243C0D4CB87DDECF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_lightProbeUsage()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Renderer::set_lightProbeUsage(UnityEngine.Rendering.LightProbeUsage) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_lightProbeUsage_mD4F86D1953BD7A2E98C187C207AB9C2A4DA8839D (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Renderer_set_lightProbeUsage_mD4F86D1953BD7A2E98C187C207AB9C2A4DA8839D_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, int32_t); static Renderer_set_lightProbeUsage_mD4F86D1953BD7A2E98C187C207AB9C2A4DA8839D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_set_lightProbeUsage_mD4F86D1953BD7A2E98C187C207AB9C2A4DA8839D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_lightProbeUsage(UnityEngine.Rendering.LightProbeUsage)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Rendering.ReflectionProbeUsage UnityEngine.Renderer::get_reflectionProbeUsage() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_reflectionProbeUsage_mF916F81F699DF1CA6FF6B67F8FF4961F376EA64E (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method) { typedef int32_t (*Renderer_get_reflectionProbeUsage_mF916F81F699DF1CA6FF6B67F8FF4961F376EA64E_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *); static Renderer_get_reflectionProbeUsage_mF916F81F699DF1CA6FF6B67F8FF4961F376EA64E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_reflectionProbeUsage_mF916F81F699DF1CA6FF6B67F8FF4961F376EA64E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_reflectionProbeUsage()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Renderer::set_reflectionProbeUsage(UnityEngine.Rendering.ReflectionProbeUsage) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_reflectionProbeUsage_mB1E5A77AB7204CA2FD3AE3294D2CBC0EF352DD08 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Renderer_set_reflectionProbeUsage_mB1E5A77AB7204CA2FD3AE3294D2CBC0EF352DD08_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, int32_t); static Renderer_set_reflectionProbeUsage_mB1E5A77AB7204CA2FD3AE3294D2CBC0EF352DD08_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_set_reflectionProbeUsage_mB1E5A77AB7204CA2FD3AE3294D2CBC0EF352DD08_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_reflectionProbeUsage(UnityEngine.Rendering.ReflectionProbeUsage)"); _il2cpp_icall_func(__this, ___value0); } // System.UInt32 UnityEngine.Renderer::get_renderingLayerMask() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Renderer_get_renderingLayerMask_m2D750ECBD624A833C6401CF807CEF0EE3FAE06CB (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method) { typedef uint32_t (*Renderer_get_renderingLayerMask_m2D750ECBD624A833C6401CF807CEF0EE3FAE06CB_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *); static Renderer_get_renderingLayerMask_m2D750ECBD624A833C6401CF807CEF0EE3FAE06CB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_renderingLayerMask_m2D750ECBD624A833C6401CF807CEF0EE3FAE06CB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_renderingLayerMask()"); uint32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Renderer::set_renderingLayerMask(System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_renderingLayerMask_m8D4592BF7EAB59AB2AA07A2ADF041460F9810C49 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, uint32_t ___value0, const RuntimeMethod* method) { typedef void (*Renderer_set_renderingLayerMask_m8D4592BF7EAB59AB2AA07A2ADF041460F9810C49_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, uint32_t); static Renderer_set_renderingLayerMask_m8D4592BF7EAB59AB2AA07A2ADF041460F9810C49_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_set_renderingLayerMask_m8D4592BF7EAB59AB2AA07A2ADF041460F9810C49_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_renderingLayerMask(System.UInt32)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.Renderer::get_rendererPriority() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_rendererPriority_m373B47DB455CA2E132A02D562313A723AA2F54CC (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method) { typedef int32_t (*Renderer_get_rendererPriority_m373B47DB455CA2E132A02D562313A723AA2F54CC_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *); static Renderer_get_rendererPriority_m373B47DB455CA2E132A02D562313A723AA2F54CC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_rendererPriority_m373B47DB455CA2E132A02D562313A723AA2F54CC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_rendererPriority()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Renderer::set_rendererPriority(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_rendererPriority_mC07A6457F98F964C2560BAB265A5AE23A2660644 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Renderer_set_rendererPriority_mC07A6457F98F964C2560BAB265A5AE23A2660644_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, int32_t); static Renderer_set_rendererPriority_mC07A6457F98F964C2560BAB265A5AE23A2660644_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_set_rendererPriority_mC07A6457F98F964C2560BAB265A5AE23A2660644_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_rendererPriority(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Experimental.Rendering.RayTracingMode UnityEngine.Renderer::get_rayTracingMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_rayTracingMode_mADE9534AAEB069ED424B9C7B9DF2B84096A4A19F (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method) { typedef int32_t (*Renderer_get_rayTracingMode_mADE9534AAEB069ED424B9C7B9DF2B84096A4A19F_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *); static Renderer_get_rayTracingMode_mADE9534AAEB069ED424B9C7B9DF2B84096A4A19F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_rayTracingMode_mADE9534AAEB069ED424B9C7B9DF2B84096A4A19F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_rayTracingMode()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Renderer::set_rayTracingMode(UnityEngine.Experimental.Rendering.RayTracingMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_rayTracingMode_m13B48AC597D4731A92301FDE0F48F0F0423AB2D5 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Renderer_set_rayTracingMode_m13B48AC597D4731A92301FDE0F48F0F0423AB2D5_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, int32_t); static Renderer_set_rayTracingMode_m13B48AC597D4731A92301FDE0F48F0F0423AB2D5_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_set_rayTracingMode_m13B48AC597D4731A92301FDE0F48F0F0423AB2D5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_rayTracingMode(UnityEngine.Experimental.Rendering.RayTracingMode)"); _il2cpp_icall_func(__this, ___value0); } // System.String UnityEngine.Renderer::get_sortingLayerName() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Renderer_get_sortingLayerName_mAE3E449610FCC737AF8E192C73CAA467ACA5C38C (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method) { typedef String_t* (*Renderer_get_sortingLayerName_mAE3E449610FCC737AF8E192C73CAA467ACA5C38C_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *); static Renderer_get_sortingLayerName_mAE3E449610FCC737AF8E192C73CAA467ACA5C38C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_sortingLayerName_mAE3E449610FCC737AF8E192C73CAA467ACA5C38C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingLayerName()"); String_t* retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Renderer::set_sortingLayerName(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sortingLayerName_m8DCB7B753F22739F79E065922F6201E8EDD08E8F (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, String_t* ___value0, const RuntimeMethod* method) { typedef void (*Renderer_set_sortingLayerName_m8DCB7B753F22739F79E065922F6201E8EDD08E8F_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, String_t*); static Renderer_set_sortingLayerName_m8DCB7B753F22739F79E065922F6201E8EDD08E8F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_set_sortingLayerName_m8DCB7B753F22739F79E065922F6201E8EDD08E8F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_sortingLayerName(System.String)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.Renderer::get_sortingLayerID() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingLayerID_m2E204E68869EDA3176C334AE1C62219F380A5D85 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method) { typedef int32_t (*Renderer_get_sortingLayerID_m2E204E68869EDA3176C334AE1C62219F380A5D85_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *); static Renderer_get_sortingLayerID_m2E204E68869EDA3176C334AE1C62219F380A5D85_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_sortingLayerID_m2E204E68869EDA3176C334AE1C62219F380A5D85_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingLayerID()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Renderer::set_sortingLayerID(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sortingLayerID_mF2A52A5697C3A9288DEAC949F54C4CCA97716526 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Renderer_set_sortingLayerID_mF2A52A5697C3A9288DEAC949F54C4CCA97716526_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, int32_t); static Renderer_set_sortingLayerID_mF2A52A5697C3A9288DEAC949F54C4CCA97716526_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_set_sortingLayerID_mF2A52A5697C3A9288DEAC949F54C4CCA97716526_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_sortingLayerID(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.Renderer::get_sortingOrder() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingOrder_m33DD50ED293AA672FDAD862B4A4865666B5FEBAF (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method) { typedef int32_t (*Renderer_get_sortingOrder_m33DD50ED293AA672FDAD862B4A4865666B5FEBAF_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *); static Renderer_get_sortingOrder_m33DD50ED293AA672FDAD862B4A4865666B5FEBAF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_sortingOrder_m33DD50ED293AA672FDAD862B4A4865666B5FEBAF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingOrder()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Renderer::set_sortingOrder(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sortingOrder_mBCE1207CDB46CB6BA4583B9C3FB4A2D28DC27D81 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Renderer_set_sortingOrder_mBCE1207CDB46CB6BA4583B9C3FB4A2D28DC27D81_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, int32_t); static Renderer_set_sortingOrder_mBCE1207CDB46CB6BA4583B9C3FB4A2D28DC27D81_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_set_sortingOrder_mBCE1207CDB46CB6BA4583B9C3FB4A2D28DC27D81_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_sortingOrder(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.Renderer::get_allowOcclusionWhenDynamic() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Renderer_get_allowOcclusionWhenDynamic_m97B9DDD4346A0E1A68445F69225FF036947481CC (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method) { typedef bool (*Renderer_get_allowOcclusionWhenDynamic_m97B9DDD4346A0E1A68445F69225FF036947481CC_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *); static Renderer_get_allowOcclusionWhenDynamic_m97B9DDD4346A0E1A68445F69225FF036947481CC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_allowOcclusionWhenDynamic_m97B9DDD4346A0E1A68445F69225FF036947481CC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_allowOcclusionWhenDynamic()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Renderer::set_allowOcclusionWhenDynamic(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_allowOcclusionWhenDynamic_m32286F46CA4405E850B5BFA6245E243641E85D55 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*Renderer_set_allowOcclusionWhenDynamic_m32286F46CA4405E850B5BFA6245E243641E85D55_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, bool); static Renderer_set_allowOcclusionWhenDynamic_m32286F46CA4405E850B5BFA6245E243641E85D55_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_set_allowOcclusionWhenDynamic_m32286F46CA4405E850B5BFA6245E243641E85D55_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_allowOcclusionWhenDynamic(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.Renderer::get_isPartOfStaticBatch() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Renderer_get_isPartOfStaticBatch_mD36F11E25F66DF44467039B8231796C133DC637C (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method) { typedef bool (*Renderer_get_isPartOfStaticBatch_mD36F11E25F66DF44467039B8231796C133DC637C_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *); static Renderer_get_isPartOfStaticBatch_mD36F11E25F66DF44467039B8231796C133DC637C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_isPartOfStaticBatch_mD36F11E25F66DF44467039B8231796C133DC637C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_isPartOfStaticBatch()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // UnityEngine.Matrix4x4 UnityEngine.Renderer::get_worldToLocalMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA Renderer_get_worldToLocalMatrix_m8CEDD248C20FB8DFD24EB625B3B1C9D0123747E9 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method) { Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA V_0; memset((&V_0), 0, sizeof(V_0)); { Renderer_get_worldToLocalMatrix_Injected_mD24F16A591F4B31B2616A33A2014A0A26400E6E5(__this, (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)(&V_0), /*hidden argument*/NULL); Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_0 = V_0; return L_0; } } // UnityEngine.Matrix4x4 UnityEngine.Renderer::get_localToWorldMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA Renderer_get_localToWorldMatrix_m7346957908958D414EDB8045DA963BCBD474EB13 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method) { Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA V_0; memset((&V_0), 0, sizeof(V_0)); { Renderer_get_localToWorldMatrix_Injected_m403B6DB235E95428339B1261863B54C32791E090(__this, (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)(&V_0), /*hidden argument*/NULL); Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_0 = V_0; return L_0; } } // UnityEngine.GameObject UnityEngine.Renderer::get_lightProbeProxyVolumeOverride() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * Renderer_get_lightProbeProxyVolumeOverride_m8EBF0A7DFBE2A037526C7A5A557E2323DD4E7BE3 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method) { typedef GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * (*Renderer_get_lightProbeProxyVolumeOverride_m8EBF0A7DFBE2A037526C7A5A557E2323DD4E7BE3_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *); static Renderer_get_lightProbeProxyVolumeOverride_m8EBF0A7DFBE2A037526C7A5A557E2323DD4E7BE3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_lightProbeProxyVolumeOverride_m8EBF0A7DFBE2A037526C7A5A557E2323DD4E7BE3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_lightProbeProxyVolumeOverride()"); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Renderer::set_lightProbeProxyVolumeOverride(UnityEngine.GameObject) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_lightProbeProxyVolumeOverride_m0CA34876C861B97491E9762854F69FDD76FA4855 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___value0, const RuntimeMethod* method) { typedef void (*Renderer_set_lightProbeProxyVolumeOverride_m0CA34876C861B97491E9762854F69FDD76FA4855_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *); static Renderer_set_lightProbeProxyVolumeOverride_m0CA34876C861B97491E9762854F69FDD76FA4855_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_set_lightProbeProxyVolumeOverride_m0CA34876C861B97491E9762854F69FDD76FA4855_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_lightProbeProxyVolumeOverride(UnityEngine.GameObject)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Transform UnityEngine.Renderer::get_probeAnchor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Renderer_get_probeAnchor_m4B3F6275B84849485E252071A232538D5E0E7CB9 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method) { typedef Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * (*Renderer_get_probeAnchor_m4B3F6275B84849485E252071A232538D5E0E7CB9_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *); static Renderer_get_probeAnchor_m4B3F6275B84849485E252071A232538D5E0E7CB9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_probeAnchor_m4B3F6275B84849485E252071A232538D5E0E7CB9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_probeAnchor()"); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Renderer::set_probeAnchor(UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_probeAnchor_m437D7C8BDCE2D8C4455610023FD303B6BAE43D9A (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___value0, const RuntimeMethod* method) { typedef void (*Renderer_set_probeAnchor_m437D7C8BDCE2D8C4455610023FD303B6BAE43D9A_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *); static Renderer_set_probeAnchor_m437D7C8BDCE2D8C4455610023FD303B6BAE43D9A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_set_probeAnchor_m437D7C8BDCE2D8C4455610023FD303B6BAE43D9A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_probeAnchor(UnityEngine.Transform)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.Renderer::GetLightmapIndex(UnityEngineInternal.LightmapType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_GetLightmapIndex_mABE504C3705183592D2D030D3BA62BEBBFFBB8FA (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, int32_t ___lt0, const RuntimeMethod* method) { typedef int32_t (*Renderer_GetLightmapIndex_mABE504C3705183592D2D030D3BA62BEBBFFBB8FA_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, int32_t); static Renderer_GetLightmapIndex_mABE504C3705183592D2D030D3BA62BEBBFFBB8FA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_GetLightmapIndex_mABE504C3705183592D2D030D3BA62BEBBFFBB8FA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetLightmapIndex(UnityEngineInternal.LightmapType)"); int32_t retVal = _il2cpp_icall_func(__this, ___lt0); return retVal; } // System.Void UnityEngine.Renderer::SetLightmapIndex(System.Int32,UnityEngineInternal.LightmapType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetLightmapIndex_mDCCDE725E04974A8D7EF01BC5E56CDA4A28EC759 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, int32_t ___index0, int32_t ___lt1, const RuntimeMethod* method) { typedef void (*Renderer_SetLightmapIndex_mDCCDE725E04974A8D7EF01BC5E56CDA4A28EC759_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, int32_t, int32_t); static Renderer_SetLightmapIndex_mDCCDE725E04974A8D7EF01BC5E56CDA4A28EC759_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_SetLightmapIndex_mDCCDE725E04974A8D7EF01BC5E56CDA4A28EC759_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::SetLightmapIndex(System.Int32,UnityEngineInternal.LightmapType)"); _il2cpp_icall_func(__this, ___index0, ___lt1); } // UnityEngine.Vector4 UnityEngine.Renderer::GetLightmapST(UnityEngineInternal.LightmapType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Renderer_GetLightmapST_m66E57B0D350077BE495B044F2366ED5DE7E7D3AA (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, int32_t ___lt0, const RuntimeMethod* method) { Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_0; memset((&V_0), 0, sizeof(V_0)); { int32_t L_0 = ___lt0; Renderer_GetLightmapST_Injected_mCAE8A1439680211CDB704FA826D4ED645E10E477(__this, L_0, (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&V_0), /*hidden argument*/NULL); Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_1 = V_0; return L_1; } } // System.Void UnityEngine.Renderer::SetLightmapST(UnityEngine.Vector4,UnityEngineInternal.LightmapType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetLightmapST_m1200C2805A36E470A7787C32AB6092556E1B2FEF (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___st0, int32_t ___lt1, const RuntimeMethod* method) { { int32_t L_0 = ___lt1; Renderer_SetLightmapST_Injected_m8D275612FA4CFC6D7A4C22F9FCC52A1DE3D77990(__this, (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___st0), L_0, /*hidden argument*/NULL); return; } } // System.Int32 UnityEngine.Renderer::get_lightmapIndex() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_lightmapIndex_mBF331F9E7E3E403501C7EAA04FAC6A0CAE97213B (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = Renderer_GetLightmapIndex_mABE504C3705183592D2D030D3BA62BEBBFFBB8FA(__this, 0, /*hidden argument*/NULL); V_0 = L_0; goto IL_000b; } IL_000b: { int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Renderer::set_lightmapIndex(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_lightmapIndex_mBACB55AFEEC387A3795B989E594AD79AEF8A06F0 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; Renderer_SetLightmapIndex_mDCCDE725E04974A8D7EF01BC5E56CDA4A28EC759(__this, L_0, 0, /*hidden argument*/NULL); return; } } // System.Int32 UnityEngine.Renderer::get_realtimeLightmapIndex() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_realtimeLightmapIndex_m058F0FB6FB3775928FE84FBE2D583DF1971F4ECD (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = Renderer_GetLightmapIndex_mABE504C3705183592D2D030D3BA62BEBBFFBB8FA(__this, 1, /*hidden argument*/NULL); V_0 = L_0; goto IL_000b; } IL_000b: { int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Renderer::set_realtimeLightmapIndex(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_realtimeLightmapIndex_mFCF186024C6F21FC1CF03C9E02C323E6094F0F2F (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; Renderer_SetLightmapIndex_mDCCDE725E04974A8D7EF01BC5E56CDA4A28EC759(__this, L_0, 1, /*hidden argument*/NULL); return; } } // UnityEngine.Vector4 UnityEngine.Renderer::get_lightmapScaleOffset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Renderer_get_lightmapScaleOffset_m0D6FF16A107969AE99669ABBA55E78A5CEB0E26E (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method) { Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_0 = Renderer_GetLightmapST_m66E57B0D350077BE495B044F2366ED5DE7E7D3AA(__this, 0, /*hidden argument*/NULL); V_0 = L_0; goto IL_000b; } IL_000b: { Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_1 = V_0; return L_1; } } // System.Void UnityEngine.Renderer::set_lightmapScaleOffset(UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_lightmapScaleOffset_m5241B647086B10A3B028B583C9E1C0555399EC82 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___value0, const RuntimeMethod* method) { { Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_0 = ___value0; Renderer_SetStaticLightmapST_m0C0C6DB5C78AF79AC70E12B66C6C8672F1A8CB73(__this, L_0, /*hidden argument*/NULL); return; } } // UnityEngine.Vector4 UnityEngine.Renderer::get_realtimeLightmapScaleOffset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Renderer_get_realtimeLightmapScaleOffset_m7631B768ED945D0825DA3D4275CDF456110484E4 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method) { Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_0 = Renderer_GetLightmapST_m66E57B0D350077BE495B044F2366ED5DE7E7D3AA(__this, 1, /*hidden argument*/NULL); V_0 = L_0; goto IL_000b; } IL_000b: { Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_1 = V_0; return L_1; } } // System.Void UnityEngine.Renderer::set_realtimeLightmapScaleOffset(UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_realtimeLightmapScaleOffset_mBE44EF956BFFE717FA85595732B77B56645A39E9 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___value0, const RuntimeMethod* method) { { Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_0 = ___value0; Renderer_SetLightmapST_m1200C2805A36E470A7787C32AB6092556E1B2FEF(__this, L_0, 1, /*hidden argument*/NULL); return; } } // System.Int32 UnityEngine.Renderer::GetMaterialCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_GetMaterialCount_mF9B6EC3960E261F8DD13316B16C9520D67699227 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method) { typedef int32_t (*Renderer_GetMaterialCount_mF9B6EC3960E261F8DD13316B16C9520D67699227_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *); static Renderer_GetMaterialCount_mF9B6EC3960E261F8DD13316B16C9520D67699227_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_GetMaterialCount_mF9B6EC3960E261F8DD13316B16C9520D67699227_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetMaterialCount()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // UnityEngine.Material[] UnityEngine.Renderer::GetSharedMaterialArray() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* Renderer_GetSharedMaterialArray_mED935F855F35F45113F22719675FF8DFA9F8DFF4 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method) { typedef MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* (*Renderer_GetSharedMaterialArray_mED935F855F35F45113F22719675FF8DFA9F8DFF4_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *); static Renderer_GetSharedMaterialArray_mED935F855F35F45113F22719675FF8DFA9F8DFF4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_GetSharedMaterialArray_mED935F855F35F45113F22719675FF8DFA9F8DFF4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetSharedMaterialArray()"); MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* retVal = _il2cpp_icall_func(__this); return retVal; } // UnityEngine.Material[] UnityEngine.Renderer::get_materials() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* Renderer_get_materials_m5A8C7D4A4D87E69A1C03E72B43C6902762312760 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method) { MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* V_0 = NULL; { MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* L_0 = Renderer_GetMaterialArray_m867EBF025087D60E2A31D81ED7B36440ADA27B5A(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000a; } IL_000a: { MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Renderer::set_materials(UnityEngine.Material[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_materials_m282684D30EDF4D694D79D9D3F8D31F0BA9D2BC1F (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* ___value0, const RuntimeMethod* method) { { MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* L_0 = ___value0; Renderer_SetMaterialArray_mEB9BA77D57248BBDD5BCF70EEF175D6A2DD8A66A(__this, L_0, /*hidden argument*/NULL); return; } } // UnityEngine.Material UnityEngine.Renderer::get_material() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * Renderer_get_material_m4434513446B652652CE9FD766B0E3D1D34C4A617 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method) { Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * V_0 = NULL; { Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_0 = Renderer_GetMaterial_m370ADC0227BC648BEFAAF85AFB09722E8B20024B(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000a; } IL_000a: { Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_1 = V_0; return L_1; } } // System.Void UnityEngine.Renderer::set_material(UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_material_mB4988AD6A93C7FDACC4C07A99D1DAC23D10C0344 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___value0, const RuntimeMethod* method) { { Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_0 = ___value0; Renderer_SetMaterial_m68B4F4BB5C58FB88AE7AF3829B532869C781FD0F(__this, L_0, /*hidden argument*/NULL); return; } } // UnityEngine.Material UnityEngine.Renderer::get_sharedMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * Renderer_get_sharedMaterial_m2BE9FF3D269968F2E323AC60EFBBCC0B26E7E6F9 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method) { Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * V_0 = NULL; { Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_0 = Renderer_GetSharedMaterial_m3819AC6D141381FD4C99793E855D2ACED6FB3071(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000a; } IL_000a: { Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_1 = V_0; return L_1; } } // System.Void UnityEngine.Renderer::set_sharedMaterial(UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sharedMaterial_mC94A354D9B0FCA081754A7CB51AEE5A9AD3946A3 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___value0, const RuntimeMethod* method) { { Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_0 = ___value0; Renderer_SetMaterial_m68B4F4BB5C58FB88AE7AF3829B532869C781FD0F(__this, L_0, /*hidden argument*/NULL); return; } } // UnityEngine.Material[] UnityEngine.Renderer::get_sharedMaterials() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* Renderer_get_sharedMaterials_mC2516E425885EE7E7B70AC7261183B242883FDF0 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method) { MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* V_0 = NULL; { MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* L_0 = Renderer_GetSharedMaterialArray_mED935F855F35F45113F22719675FF8DFA9F8DFF4(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000a; } IL_000a: { MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Renderer::set_sharedMaterials(UnityEngine.Material[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sharedMaterials_mC9C16BE3F6570586A26F9E91DEC403AF1AB69F51 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* ___value0, const RuntimeMethod* method) { { MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* L_0 = ___value0; Renderer_SetMaterialArray_mEB9BA77D57248BBDD5BCF70EEF175D6A2DD8A66A(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Renderer::GetMaterials(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_GetMaterials_m0D0D3D457937442B7136E318FAADBDAD6A1E0A28 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B * ___m0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Renderer_GetMaterials_m0D0D3D457937442B7136E318FAADBDAD6A1E0A28_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B * L_0 = ___m0; V_0 = (bool)((((RuntimeObject*)(List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0019; } } { ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * L_2 = (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD *)il2cpp_codegen_object_new(ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD_il2cpp_TypeInfo_var); ArgumentNullException__ctor_m9EA692D49986AEBAC433CE3381331146109AE20F(L_2, _stringLiteral4F3E3995189E71BE910459C08DC50FCA67726676, _stringLiteral6B0D31C0D563223024DA45691584643AC78C96E8, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, Renderer_GetMaterials_m0D0D3D457937442B7136E318FAADBDAD6A1E0A28_RuntimeMethod_var); } IL_0019: { List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B * L_3 = ___m0; int32_t L_4 = Renderer_GetMaterialCount_mF9B6EC3960E261F8DD13316B16C9520D67699227(__this, /*hidden argument*/NULL); NoAllocHelpers_EnsureListElemCount_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m4EE2A5FCB65BD1C321E04D9395240BA3C8960B16(L_3, L_4, /*hidden argument*/NoAllocHelpers_EnsureListElemCount_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m4EE2A5FCB65BD1C321E04D9395240BA3C8960B16_RuntimeMethod_var); List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B * L_5 = ___m0; MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* L_6 = NoAllocHelpers_ExtractArrayFromListT_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_mB3DC2489548F13F8B086736BADDA862C4E3D8033(L_5, /*hidden argument*/NoAllocHelpers_ExtractArrayFromListT_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_mB3DC2489548F13F8B086736BADDA862C4E3D8033_RuntimeMethod_var); Renderer_CopyMaterialArray_m3A3F93B41F7FBD6897486B72A94ED54A9C7668C4(__this, L_6, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Renderer::GetSharedMaterials(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_GetSharedMaterials_mB814ED92E8BDDA6E484EF58D6FE87C1140E2316A (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B * ___m0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Renderer_GetSharedMaterials_mB814ED92E8BDDA6E484EF58D6FE87C1140E2316A_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B * L_0 = ___m0; V_0 = (bool)((((RuntimeObject*)(List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0019; } } { ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * L_2 = (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD *)il2cpp_codegen_object_new(ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD_il2cpp_TypeInfo_var); ArgumentNullException__ctor_m9EA692D49986AEBAC433CE3381331146109AE20F(L_2, _stringLiteral4F3E3995189E71BE910459C08DC50FCA67726676, _stringLiteral6B0D31C0D563223024DA45691584643AC78C96E8, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, Renderer_GetSharedMaterials_mB814ED92E8BDDA6E484EF58D6FE87C1140E2316A_RuntimeMethod_var); } IL_0019: { List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B * L_3 = ___m0; int32_t L_4 = Renderer_GetMaterialCount_mF9B6EC3960E261F8DD13316B16C9520D67699227(__this, /*hidden argument*/NULL); NoAllocHelpers_EnsureListElemCount_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m4EE2A5FCB65BD1C321E04D9395240BA3C8960B16(L_3, L_4, /*hidden argument*/NoAllocHelpers_EnsureListElemCount_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m4EE2A5FCB65BD1C321E04D9395240BA3C8960B16_RuntimeMethod_var); List_1_tB75708030D6FFF2FAD9A1FA28AD909D3B4FCAE8B * L_5 = ___m0; MaterialU5BU5D_tD2350F98F2A1BB6C7A5FBFE1474DFC47331AB398* L_6 = NoAllocHelpers_ExtractArrayFromListT_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_mB3DC2489548F13F8B086736BADDA862C4E3D8033(L_5, /*hidden argument*/NoAllocHelpers_ExtractArrayFromListT_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_mB3DC2489548F13F8B086736BADDA862C4E3D8033_RuntimeMethod_var); Renderer_CopySharedMaterialArray_mAF5F9C6854040771EE1B07FE175CA7E582E0EBBE(__this, L_6, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Renderer::GetClosestReflectionProbes(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_GetClosestReflectionProbes_m15C7E4B6975044114FEA225C9F46A94B58A3C6CE (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, List_1_tB67458CF79A63AEBABE2AB16CD6B1243462EAB96 * ___result0, const RuntimeMethod* method) { { List_1_tB67458CF79A63AEBABE2AB16CD6B1243462EAB96 * L_0 = ___result0; Renderer_GetClosestReflectionProbesInternal_m6EC986A0EC50244C99C0523DA888D46A9240BDFB(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Renderer::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer__ctor_m52A4E08BF7C8EE2CCB5F212589BEA22CA9C4D4A0 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method) { { Component__ctor_m5E2740C0ACA4B368BC460315FAA2EDBFEAC0B8EF(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Renderer::get_bounds_Injected(UnityEngine.Bounds&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_get_bounds_Injected_mDC960C9F758AFCA774D4359860F9D188E00EA027 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * ___ret0, const RuntimeMethod* method) { typedef void (*Renderer_get_bounds_Injected_mDC960C9F758AFCA774D4359860F9D188E00EA027_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *); static Renderer_get_bounds_Injected_mDC960C9F758AFCA774D4359860F9D188E00EA027_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_bounds_Injected_mDC960C9F758AFCA774D4359860F9D188E00EA027_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_bounds_Injected(UnityEngine.Bounds&)"); _il2cpp_icall_func(__this, ___ret0); } // System.Void UnityEngine.Renderer::SetStaticLightmapST_Injected(UnityEngine.Vector4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetStaticLightmapST_Injected_m57213AF2FF5D53DE0437B480E48CCBDA683D3BB2 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * ___st0, const RuntimeMethod* method) { typedef void (*Renderer_SetStaticLightmapST_Injected_m57213AF2FF5D53DE0437B480E48CCBDA683D3BB2_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *); static Renderer_SetStaticLightmapST_Injected_m57213AF2FF5D53DE0437B480E48CCBDA683D3BB2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_SetStaticLightmapST_Injected_m57213AF2FF5D53DE0437B480E48CCBDA683D3BB2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::SetStaticLightmapST_Injected(UnityEngine.Vector4&)"); _il2cpp_icall_func(__this, ___st0); } // System.Void UnityEngine.Renderer::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_get_worldToLocalMatrix_Injected_mD24F16A591F4B31B2616A33A2014A0A26400E6E5 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___ret0, const RuntimeMethod* method) { typedef void (*Renderer_get_worldToLocalMatrix_Injected_mD24F16A591F4B31B2616A33A2014A0A26400E6E5_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *); static Renderer_get_worldToLocalMatrix_Injected_mD24F16A591F4B31B2616A33A2014A0A26400E6E5_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_worldToLocalMatrix_Injected_mD24F16A591F4B31B2616A33A2014A0A26400E6E5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(__this, ___ret0); } // System.Void UnityEngine.Renderer::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_get_localToWorldMatrix_Injected_m403B6DB235E95428339B1261863B54C32791E090 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___ret0, const RuntimeMethod* method) { typedef void (*Renderer_get_localToWorldMatrix_Injected_m403B6DB235E95428339B1261863B54C32791E090_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *); static Renderer_get_localToWorldMatrix_Injected_m403B6DB235E95428339B1261863B54C32791E090_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_localToWorldMatrix_Injected_m403B6DB235E95428339B1261863B54C32791E090_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(__this, ___ret0); } // System.Void UnityEngine.Renderer::GetLightmapST_Injected(UnityEngineInternal.LightmapType,UnityEngine.Vector4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_GetLightmapST_Injected_mCAE8A1439680211CDB704FA826D4ED645E10E477 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, int32_t ___lt0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * ___ret1, const RuntimeMethod* method) { typedef void (*Renderer_GetLightmapST_Injected_mCAE8A1439680211CDB704FA826D4ED645E10E477_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, int32_t, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *); static Renderer_GetLightmapST_Injected_mCAE8A1439680211CDB704FA826D4ED645E10E477_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_GetLightmapST_Injected_mCAE8A1439680211CDB704FA826D4ED645E10E477_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetLightmapST_Injected(UnityEngineInternal.LightmapType,UnityEngine.Vector4&)"); _il2cpp_icall_func(__this, ___lt0, ___ret1); } // System.Void UnityEngine.Renderer::SetLightmapST_Injected(UnityEngine.Vector4&,UnityEngineInternal.LightmapType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetLightmapST_Injected_m8D275612FA4CFC6D7A4C22F9FCC52A1DE3D77990 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * ___st0, int32_t ___lt1, const RuntimeMethod* method) { typedef void (*Renderer_SetLightmapST_Injected_m8D275612FA4CFC6D7A4C22F9FCC52A1DE3D77990_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *, int32_t); static Renderer_SetLightmapST_Injected_m8D275612FA4CFC6D7A4C22F9FCC52A1DE3D77990_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_SetLightmapST_Injected_m8D275612FA4CFC6D7A4C22F9FCC52A1DE3D77990_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::SetLightmapST_Injected(UnityEngine.Vector4&,UnityEngineInternal.LightmapType)"); _il2cpp_icall_func(__this, ___st0, ___lt1); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.BatchCullingContext::.ctor(Unity.Collections.NativeArray`1,Unity.Collections.NativeArray`1,Unity.Collections.NativeArray`1,UnityEngine.Rendering.LODParameters) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BatchCullingContext__ctor_m5BB85EDAC0F7C5AFFABF7AD30F18AD272EA23E32 (BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F * __this, NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52 ___inCullingPlanes0, NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520 ___inOutBatchVisibility1, NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF ___outVisibleIndices2, LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 ___inLodParameters3, const RuntimeMethod* method) { { NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52 L_0 = ___inCullingPlanes0; __this->set_cullingPlanes_0(L_0); NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520 L_1 = ___inOutBatchVisibility1; __this->set_batchVisibility_1(L_1); NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF L_2 = ___outVisibleIndices2; __this->set_visibleIndices_2(L_2); LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 L_3 = ___inLodParameters3; __this->set_lodParameters_3(L_3); return; } } IL2CPP_EXTERN_C void BatchCullingContext__ctor_m5BB85EDAC0F7C5AFFABF7AD30F18AD272EA23E32_AdjustorThunk (RuntimeObject * __this, NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52 ___inCullingPlanes0, NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520 ___inOutBatchVisibility1, NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF ___outVisibleIndices2, LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 ___inLodParameters3, const RuntimeMethod* method) { int32_t _offset = 1; BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F * _thisAdjusted = reinterpret_cast(__this + _offset); BatchCullingContext__ctor_m5BB85EDAC0F7C5AFFABF7AD30F18AD272EA23E32(_thisAdjusted, ___inCullingPlanes0, ___inOutBatchVisibility1, ___outVisibleIndices2, ___inLodParameters3, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Rendering.BatchRendererGroup IL2CPP_EXTERN_C void BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshal_pinvoke(const BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F& unmarshaled, BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshaled_pinvoke& marshaled) { marshaled.___m_GroupHandle_0 = unmarshaled.get_m_GroupHandle_0(); marshaled.___m_PerformCulling_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast(unmarshaled.get_m_PerformCulling_1())); } IL2CPP_EXTERN_C void BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshal_pinvoke_back(const BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshaled_pinvoke& marshaled, BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_pinvoke_FromNativeMethodDefinition_MetadataUsageId); s_Il2CppMethodInitialized = true; } intptr_t unmarshaled_m_GroupHandle_temp_0; memset((&unmarshaled_m_GroupHandle_temp_0), 0, sizeof(unmarshaled_m_GroupHandle_temp_0)); unmarshaled_m_GroupHandle_temp_0 = marshaled.___m_GroupHandle_0; unmarshaled.set_m_GroupHandle_0(unmarshaled_m_GroupHandle_temp_0); unmarshaled.set_m_PerformCulling_1(il2cpp_codegen_marshal_function_ptr_to_delegate(marshaled.___m_PerformCulling_1, OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B_il2cpp_TypeInfo_var)); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.BatchRendererGroup IL2CPP_EXTERN_C void BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshal_pinvoke_cleanup(BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Rendering.BatchRendererGroup IL2CPP_EXTERN_C void BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshal_com(const BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F& unmarshaled, BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshaled_com& marshaled) { marshaled.___m_GroupHandle_0 = unmarshaled.get_m_GroupHandle_0(); marshaled.___m_PerformCulling_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast(unmarshaled.get_m_PerformCulling_1())); } IL2CPP_EXTERN_C void BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshal_com_back(const BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshaled_com& marshaled, BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_com_FromNativeMethodDefinition_MetadataUsageId); s_Il2CppMethodInitialized = true; } intptr_t unmarshaled_m_GroupHandle_temp_0; memset((&unmarshaled_m_GroupHandle_temp_0), 0, sizeof(unmarshaled_m_GroupHandle_temp_0)); unmarshaled_m_GroupHandle_temp_0 = marshaled.___m_GroupHandle_0; unmarshaled.set_m_GroupHandle_0(unmarshaled_m_GroupHandle_temp_0); unmarshaled.set_m_PerformCulling_1(il2cpp_codegen_marshal_function_ptr_to_delegate(marshaled.___m_PerformCulling_1, OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B_il2cpp_TypeInfo_var)); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.BatchRendererGroup IL2CPP_EXTERN_C void BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshal_com_cleanup(BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshaled_com& marshaled) { } // System.Void UnityEngine.Rendering.BatchRendererGroup::InvokeOnPerformCulling(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchRendererCullingOutput&,UnityEngine.Rendering.LODParameters&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BatchRendererGroup_InvokeOnPerformCulling_mE7F3139F1032B8B6160F5601BB55410609D0EF6E (BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F * ___group0, BatchRendererCullingOutput_tCB979B7E23BAD0142D9B51A0F7D9218431E221A6 * ___context1, LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 * ___lodParameters2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (BatchRendererGroup_InvokeOnPerformCulling_mE7F3139F1032B8B6160F5601BB55410609D0EF6E_MetadataUsageId); s_Il2CppMethodInitialized = true; } NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52 V_0; memset((&V_0), 0, sizeof(V_0)); NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520 V_1; memset((&V_1), 0, sizeof(V_1)); NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF V_2; memset((&V_2), 0, sizeof(V_2)); Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 1); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { BatchRendererCullingOutput_tCB979B7E23BAD0142D9B51A0F7D9218431E221A6 * L_0 = ___context1; Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * L_1 = L_0->get_cullingPlanes_1(); BatchRendererCullingOutput_tCB979B7E23BAD0142D9B51A0F7D9218431E221A6 * L_2 = ___context1; int32_t L_3 = L_2->get_cullingPlanesCount_4(); NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52 L_4 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED_m9610FDE0388D2A14248C97656170DC5B83C8BA88((void*)(void*)L_1, L_3, 0, /*hidden argument*/NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED_m9610FDE0388D2A14248C97656170DC5B83C8BA88_RuntimeMethod_var); V_0 = L_4; BatchRendererCullingOutput_tCB979B7E23BAD0142D9B51A0F7D9218431E221A6 * L_5 = ___context1; BatchVisibility_t56334E279A62622BD0640403186E9A1017CF3062 * L_6 = L_5->get_batchVisibility_2(); BatchRendererCullingOutput_tCB979B7E23BAD0142D9B51A0F7D9218431E221A6 * L_7 = ___context1; int32_t L_8 = L_7->get_batchVisibilityCount_5(); NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520 L_9 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_t56334E279A62622BD0640403186E9A1017CF3062_mB397E70D8182B23E8F1F1F3D18CC3EF2290AC0D6((void*)(void*)L_6, L_8, 0, /*hidden argument*/NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_t56334E279A62622BD0640403186E9A1017CF3062_mB397E70D8182B23E8F1F1F3D18CC3EF2290AC0D6_RuntimeMethod_var); V_1 = L_9; BatchRendererCullingOutput_tCB979B7E23BAD0142D9B51A0F7D9218431E221A6 * L_10 = ___context1; int32_t* L_11 = L_10->get_visibleIndices_3(); BatchRendererCullingOutput_tCB979B7E23BAD0142D9B51A0F7D9218431E221A6 * L_12 = ___context1; int32_t L_13 = L_12->get_visibleIndicesCount_6(); NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF L_14 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m79812A22661959D2B4F290958FD9C61E69528D28((void*)(void*)L_11, L_13, 0, /*hidden argument*/NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m79812A22661959D2B4F290958FD9C61E69528D28_RuntimeMethod_var); V_2 = L_14; } IL_003a: try { // begin try (depth: 1) BatchRendererCullingOutput_tCB979B7E23BAD0142D9B51A0F7D9218431E221A6 * L_15 = ___context1; BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F * L_16 = ___group0; NullCheck(L_16); OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B * L_17 = L_16->get_m_PerformCulling_1(); BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F * L_18 = ___group0; NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52 L_19 = V_0; NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520 L_20 = V_1; NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF L_21 = V_2; LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 * L_22 = ___lodParameters2; LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 L_23 = (*(LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 *)L_22); BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F L_24; memset((&L_24), 0, sizeof(L_24)); BatchCullingContext__ctor_m5BB85EDAC0F7C5AFFABF7AD30F18AD272EA23E32((&L_24), L_19, L_20, L_21, L_23, /*hidden argument*/NULL); NullCheck(L_17); JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 L_25 = OnPerformCulling_Invoke_m91277025DBB74E928F6C98E7A6745B07F5B2FD59(L_17, L_18, L_24, /*hidden argument*/NULL); L_15->set_cullingJobsFence_0(L_25); IL2CPP_LEAVE(0x67, FINALLY_005e); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_005e; } FINALLY_005e: { // begin finally (depth: 1) JobHandle_ScheduleBatchedJobs_mE52469B0B3D765B57BC658E82815840C83A6A4D0(/*hidden argument*/NULL); IL2CPP_END_FINALLY(94) } // end finally (depth: 1) IL2CPP_CLEANUP(94) { IL2CPP_JUMP_TBL(0x67, IL_0067) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_0067: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif IL2CPP_EXTERN_C JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 DelegatePInvokeWrapper_OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B (OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B * __this, BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F * ___rendererGroup0, BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F ___cullingContext1, const RuntimeMethod* method) { typedef JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 (DEFAULT_CALL *PInvokeFunc)(BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshaled_pinvoke*, BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F ); PInvokeFunc il2cppPInvokeFunc = reinterpret_cast(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method)); // Marshaling of parameter '___rendererGroup0' to native representation BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshaled_pinvoke ____rendererGroup0_marshaled = {}; if (___rendererGroup0 != NULL) { BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshal_pinvoke(*___rendererGroup0, ____rendererGroup0_marshaled); } // Native function invocation JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 returnValue = il2cppPInvokeFunc(___rendererGroup0 != NULL ? (&____rendererGroup0_marshaled) : NULL, ___cullingContext1); // Marshaling cleanup of parameter '___rendererGroup0' native representation if ((&____rendererGroup0_marshaled) != NULL) { BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshal_pinvoke_cleanup(____rendererGroup0_marshaled); } return returnValue; } // System.Void UnityEngine.Rendering.BatchRendererGroup_OnPerformCulling::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnPerformCulling__ctor_mC901B41F5C6F0A0A144862B9014047CAE3702E2F (OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1)); __this->set_method_3(___method1); __this->set_m_target_2(___object0); } // Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererGroup_OnPerformCulling::Invoke(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchCullingContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 OnPerformCulling_Invoke_m91277025DBB74E928F6C98E7A6745B07F5B2FD59 (OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B * __this, BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F * ___rendererGroup0, BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F ___cullingContext1, const RuntimeMethod* method) { JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 result; memset((&result), 0, sizeof(result)); DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* delegateArrayToInvoke = __this->get_delegates_11(); Delegate_t** delegatesToInvoke; il2cpp_array_size_t length; if (delegateArrayToInvoke != NULL) { length = delegateArrayToInvoke->max_length; delegatesToInvoke = reinterpret_cast(delegateArrayToInvoke->GetAddressAtUnchecked(0)); } else { length = 1; delegatesToInvoke = reinterpret_cast(&__this); } for (il2cpp_array_size_t i = 0; i < length; i++) { Delegate_t* currentDelegate = delegatesToInvoke[i]; Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0(); RuntimeObject* targetThis = currentDelegate->get_m_target_2(); RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3()); if (!il2cpp_codegen_method_is_virtual(targetMethod)) { il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod); } bool ___methodIsStatic = MethodIsStatic(targetMethod); int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod); if (___methodIsStatic) { if (___parameterCount == 2) { // open typedef JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 (*FunctionPointerType) (BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F *, BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F , const RuntimeMethod*); result = ((FunctionPointerType)targetMethodPointer)(___rendererGroup0, ___cullingContext1, targetMethod); } else { // closed typedef JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 (*FunctionPointerType) (void*, BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F *, BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F , const RuntimeMethod*); result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___rendererGroup0, ___cullingContext1, targetMethod); } } else if (___parameterCount != 2) { // open if (il2cpp_codegen_method_is_virtual(targetMethod) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) result = GenericInterfaceFuncInvoker1< JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 , BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F >::Invoke(targetMethod, ___rendererGroup0, ___cullingContext1); else result = GenericVirtFuncInvoker1< JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 , BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F >::Invoke(targetMethod, ___rendererGroup0, ___cullingContext1); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) result = InterfaceFuncInvoker1< JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 , BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___rendererGroup0, ___cullingContext1); else result = VirtFuncInvoker1< JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 , BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___rendererGroup0, ___cullingContext1); } } else { if (targetThis == NULL && il2cpp_codegen_class_is_value_type(il2cpp_codegen_method_get_declaring_type(targetMethod))) { typedef JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*); result = ((FunctionPointerType)targetMethodPointer)((reinterpret_cast(&___cullingContext1) - 1), targetMethod); } typedef JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 (*FunctionPointerType) (BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F *, BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F , const RuntimeMethod*); result = ((FunctionPointerType)targetMethodPointer)(___rendererGroup0, ___cullingContext1, targetMethod); } } else { // closed if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) result = GenericInterfaceFuncInvoker2< JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 , BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F *, BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F >::Invoke(targetMethod, targetThis, ___rendererGroup0, ___cullingContext1); else result = GenericVirtFuncInvoker2< JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 , BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F *, BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F >::Invoke(targetMethod, targetThis, ___rendererGroup0, ___cullingContext1); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) result = InterfaceFuncInvoker2< JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 , BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F *, BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___rendererGroup0, ___cullingContext1); else result = VirtFuncInvoker2< JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 , BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F *, BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___rendererGroup0, ___cullingContext1); } } else { if (targetThis == NULL && il2cpp_codegen_class_is_value_type(il2cpp_codegen_method_get_declaring_type(targetMethod))) { typedef JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 (*FunctionPointerType) (RuntimeObject*, BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F , const RuntimeMethod*); result = ((FunctionPointerType)targetMethodPointer)((reinterpret_cast(___rendererGroup0) - 1), ___cullingContext1, targetMethod); } if (targetThis == NULL) { typedef JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 (*FunctionPointerType) (BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F *, BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F , const RuntimeMethod*); result = ((FunctionPointerType)targetMethodPointer)(___rendererGroup0, ___cullingContext1, targetMethod); } else { typedef JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 (*FunctionPointerType) (void*, BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F *, BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F , const RuntimeMethod*); result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___rendererGroup0, ___cullingContext1, targetMethod); } } } } return result; } // System.IAsyncResult UnityEngine.Rendering.BatchRendererGroup_OnPerformCulling::BeginInvoke(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchCullingContext,System.AsyncCallback,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* OnPerformCulling_BeginInvoke_m8179E1CC4FD6B2858D0333578FCB43594551DAAD (OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B * __this, BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F * ___rendererGroup0, BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F ___cullingContext1, AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4 * ___callback2, RuntimeObject * ___object3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (OnPerformCulling_BeginInvoke_m8179E1CC4FD6B2858D0333578FCB43594551DAAD_MetadataUsageId); s_Il2CppMethodInitialized = true; } void *__d_args[3] = {0}; __d_args[0] = ___rendererGroup0; __d_args[1] = Box(BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F_il2cpp_TypeInfo_var, &___cullingContext1); return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback2, (RuntimeObject*)___object3); } // Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererGroup_OnPerformCulling::EndInvoke(System.IAsyncResult) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 OnPerformCulling_EndInvoke_m3EB7184DC9175B0F722CE41E1CE6507887CA55DB (OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B * __this, RuntimeObject* ___result0, const RuntimeMethod* method) { RuntimeObject *__result = il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0); return *(JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 *)UnBox ((RuntimeObject*)__result); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.CameraEventUtils::IsValid(UnityEngine.Rendering.CameraEvent) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraEventUtils_IsValid_mFD16775AFB55CA30A444FC115FF338D7E08CFFED (int32_t ___value0, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { int32_t L_0 = ___value0; if ((((int32_t)L_0) < ((int32_t)0))) { goto IL_000f; } } { int32_t L_1 = ___value0; G_B3_0 = ((((int32_t)((((int32_t)L_1) > ((int32_t)((int32_t)24)))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0010; } IL_000f: { G_B3_0 = 0; } IL_0010: { V_0 = (bool)G_B3_0; goto IL_0013; } IL_0013: { bool L_2 = V_0; return L_2; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Plane UnityEngine.Rendering.CameraProperties::GetShadowCullingPlane(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED CameraProperties_GetShadowCullingPlane_m59D2AD18CC32DFD00035BCAC76066B580C4ED1F8 (CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 * __this, int32_t ___index0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CameraProperties_GetShadowCullingPlane_m59D2AD18CC32DFD00035BCAC76066B580C4ED1F8_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; uint8_t* V_1 = NULL; uint8_t* V_2 = NULL; Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * V_3 = NULL; Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED V_4; memset((&V_4), 0, sizeof(V_4)); int32_t G_B3_0 = 0; { int32_t L_0 = ___index0; if ((((int32_t)L_0) < ((int32_t)0))) { goto IL_000e; } } { int32_t L_1 = ___index0; G_B3_0 = ((((int32_t)((((int32_t)L_1) < ((int32_t)6))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_000f; } IL_000e: { G_B3_0 = 1; } IL_000f: { V_0 = (bool)G_B3_0; bool L_2 = V_0; if (!L_2) { goto IL_0034; } } { int32_t L_3 = ___index0; int32_t L_4 = L_3; RuntimeObject * L_5 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_4); int32_t L_6 = 6; RuntimeObject * L_7 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_6); String_t* L_8 = String_Format_m26BBF75F9609FAD0B39C2242FEBAAD7D68F14D99(_stringLiteral0DC7CFD3FA9B042651D2669DF9085C456B1DD55B, _stringLiteralE540CDD1328B2B21E29A95405C301B9313B7C346, L_5, L_7, /*hidden argument*/NULL); ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA * L_9 = (ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA *)il2cpp_codegen_object_new(ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA_il2cpp_TypeInfo_var); ArgumentOutOfRangeException__ctor_m6B36E60C989DC798A8B44556DB35960282B133A6(L_9, L_8, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, CameraProperties_GetShadowCullingPlane_m59D2AD18CC32DFD00035BCAC76066B580C4ED1F8_RuntimeMethod_var); } IL_0034: { U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t1B4ECD6EAD772DF978866C6FCE6A5255331D232C * L_10 = __this->get_address_of_m_ShadowCullPlanes_22(); uint8_t* L_11 = L_10->get_address_of_FixedElementField_0(); V_2 = (uint8_t*)L_11; uint8_t* L_12 = V_2; V_1 = (uint8_t*)(((uintptr_t)L_12)); uint8_t* L_13 = V_1; V_3 = (Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED *)L_13; Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * L_14 = V_3; int32_t L_15 = ___index0; uint32_t L_16 = sizeof(Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED ); Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED L_17 = (*(Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED *)((Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED *)il2cpp_codegen_add((intptr_t)L_14, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)(((intptr_t)L_15)), (int32_t)L_16))))); V_4 = L_17; goto IL_005b; } IL_005b: { Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED L_18 = V_4; return L_18; } } IL2CPP_EXTERN_C Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED CameraProperties_GetShadowCullingPlane_m59D2AD18CC32DFD00035BCAC76066B580C4ED1F8_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method) { int32_t _offset = 1; CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 * _thisAdjusted = reinterpret_cast(__this + _offset); return CameraProperties_GetShadowCullingPlane_m59D2AD18CC32DFD00035BCAC76066B580C4ED1F8(_thisAdjusted, ___index0, method); } // UnityEngine.Plane UnityEngine.Rendering.CameraProperties::GetCameraCullingPlane(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED CameraProperties_GetCameraCullingPlane_mF12B28E5D0DED39216717B26BAFA3A204CD98235 (CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 * __this, int32_t ___index0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CameraProperties_GetCameraCullingPlane_mF12B28E5D0DED39216717B26BAFA3A204CD98235_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; uint8_t* V_1 = NULL; uint8_t* V_2 = NULL; Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * V_3 = NULL; Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED V_4; memset((&V_4), 0, sizeof(V_4)); int32_t G_B3_0 = 0; { int32_t L_0 = ___index0; if ((((int32_t)L_0) < ((int32_t)0))) { goto IL_000e; } } { int32_t L_1 = ___index0; G_B3_0 = ((((int32_t)((((int32_t)L_1) < ((int32_t)6))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_000f; } IL_000e: { G_B3_0 = 1; } IL_000f: { V_0 = (bool)G_B3_0; bool L_2 = V_0; if (!L_2) { goto IL_0034; } } { int32_t L_3 = ___index0; int32_t L_4 = L_3; RuntimeObject * L_5 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_4); int32_t L_6 = 6; RuntimeObject * L_7 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_6); String_t* L_8 = String_Format_m26BBF75F9609FAD0B39C2242FEBAAD7D68F14D99(_stringLiteral0DC7CFD3FA9B042651D2669DF9085C456B1DD55B, _stringLiteralE540CDD1328B2B21E29A95405C301B9313B7C346, L_5, L_7, /*hidden argument*/NULL); ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA * L_9 = (ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA *)il2cpp_codegen_object_new(ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA_il2cpp_TypeInfo_var); ArgumentOutOfRangeException__ctor_m6B36E60C989DC798A8B44556DB35960282B133A6(L_9, L_8, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, CameraProperties_GetCameraCullingPlane_mF12B28E5D0DED39216717B26BAFA3A204CD98235_RuntimeMethod_var); } IL_0034: { U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t1A62DFE611627903BB19B4211C0598DE5A2DDE06 * L_10 = __this->get_address_of_m_CameraCullPlanes_23(); uint8_t* L_11 = L_10->get_address_of_FixedElementField_0(); V_2 = (uint8_t*)L_11; uint8_t* L_12 = V_2; V_1 = (uint8_t*)(((uintptr_t)L_12)); uint8_t* L_13 = V_1; V_3 = (Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED *)L_13; Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * L_14 = V_3; int32_t L_15 = ___index0; uint32_t L_16 = sizeof(Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED ); Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED L_17 = (*(Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED *)((Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED *)il2cpp_codegen_add((intptr_t)L_14, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)(((intptr_t)L_15)), (int32_t)L_16))))); V_4 = L_17; goto IL_005b; } IL_005b: { Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED L_18 = V_4; return L_18; } } IL2CPP_EXTERN_C Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED CameraProperties_GetCameraCullingPlane_mF12B28E5D0DED39216717B26BAFA3A204CD98235_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method) { int32_t _offset = 1; CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 * _thisAdjusted = reinterpret_cast(__this + _offset); return CameraProperties_GetCameraCullingPlane_mF12B28E5D0DED39216717B26BAFA3A204CD98235(_thisAdjusted, ___index0, method); } // System.Boolean UnityEngine.Rendering.CameraProperties::Equals(UnityEngine.Rendering.CameraProperties) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraProperties_Equals_mB337807818FA5B1186271C11ED6BED966E5DFED2 (CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 * __this, CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CameraProperties_Equals_mB337807818FA5B1186271C11ED6BED966E5DFED2_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED V_2; memset((&V_2), 0, sizeof(V_2)); bool V_3 = false; bool V_4 = false; int32_t V_5 = 0; bool V_6 = false; bool V_7 = false; float* V_8 = NULL; float* V_9 = NULL; int32_t V_10 = 0; bool V_11 = false; bool V_12 = false; int32_t G_B45_0 = 0; { V_0 = 0; goto IL_003b; } IL_0005: { int32_t L_0 = V_0; Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED L_1 = CameraProperties_GetShadowCullingPlane_m59D2AD18CC32DFD00035BCAC76066B580C4ED1F8((CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 *)__this, L_0, /*hidden argument*/NULL); V_2 = L_1; int32_t L_2 = V_0; Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED L_3 = CameraProperties_GetShadowCullingPlane_m59D2AD18CC32DFD00035BCAC76066B580C4ED1F8((CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 *)(&___other0), L_2, /*hidden argument*/NULL); Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED L_4 = L_3; RuntimeObject * L_5 = Box(Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED_il2cpp_TypeInfo_var, &L_4); RuntimeObject * L_6 = Box(Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED_il2cpp_TypeInfo_var, (&V_2)); NullCheck(L_6); bool L_7 = VirtFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_6, L_5); V_2 = *(Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED *)UnBox(L_6); V_1 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0); bool L_8 = V_1; if (!L_8) { goto IL_0036; } } { V_3 = (bool)0; goto IL_0343; } IL_0036: { int32_t L_9 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_9, (int32_t)1)); } IL_003b: { int32_t L_10 = V_0; V_4 = (bool)((((int32_t)L_10) < ((int32_t)6))? 1 : 0); bool L_11 = V_4; if (L_11) { goto IL_0005; } } { V_5 = 0; goto IL_0086; } IL_004a: { int32_t L_12 = V_5; Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED L_13 = CameraProperties_GetCameraCullingPlane_mF12B28E5D0DED39216717B26BAFA3A204CD98235((CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 *)__this, L_12, /*hidden argument*/NULL); V_2 = L_13; int32_t L_14 = V_5; Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED L_15 = CameraProperties_GetCameraCullingPlane_mF12B28E5D0DED39216717B26BAFA3A204CD98235((CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 *)(&___other0), L_14, /*hidden argument*/NULL); Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED L_16 = L_15; RuntimeObject * L_17 = Box(Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED_il2cpp_TypeInfo_var, &L_16); RuntimeObject * L_18 = Box(Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED_il2cpp_TypeInfo_var, (&V_2)); NullCheck(L_18); bool L_19 = VirtFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_18, L_17); V_2 = *(Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED *)UnBox(L_18); V_6 = (bool)((((int32_t)L_19) == ((int32_t)0))? 1 : 0); bool L_20 = V_6; if (!L_20) { goto IL_007f; } } { V_3 = (bool)0; goto IL_0343; } IL_007f: { int32_t L_21 = V_5; V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_21, (int32_t)1)); } IL_0086: { int32_t L_22 = V_5; V_7 = (bool)((((int32_t)L_22) < ((int32_t)6))? 1 : 0); bool L_23 = V_7; if (L_23) { goto IL_004a; } } { U3ClayerCullDistancesU3Ee__FixedBuffer_tFAC7CA74AD66A5859EB0280A5BABECD1C8D07292 * L_24 = __this->get_address_of_layerCullDistances_26(); float* L_25 = L_24->get_address_of_FixedElementField_0(); V_9 = (float*)L_25; float* L_26 = V_9; V_8 = (float*)(((uintptr_t)L_26)); V_10 = 0; goto IL_00df; } IL_00a9: { float* L_27 = V_8; int32_t L_28 = V_10; float L_29 = *((float*)((float*)il2cpp_codegen_add((intptr_t)L_27, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)(((intptr_t)L_28)), (int32_t)4))))); U3ClayerCullDistancesU3Ee__FixedBuffer_tFAC7CA74AD66A5859EB0280A5BABECD1C8D07292 * L_30 = (&___other0)->get_address_of_layerCullDistances_26(); float* L_31 = L_30->get_address_of_FixedElementField_0(); int32_t L_32 = V_10; float L_33 = *((float*)((float*)il2cpp_codegen_add((intptr_t)L_31, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)(((intptr_t)L_32)), (int32_t)4))))); V_11 = (bool)((((int32_t)((((float)L_29) == ((float)L_33))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_34 = V_11; if (!L_34) { goto IL_00d8; } } { V_3 = (bool)0; goto IL_0343; } IL_00d8: { int32_t L_35 = V_10; V_10 = ((int32_t)il2cpp_codegen_add((int32_t)L_35, (int32_t)1)); } IL_00df: { int32_t L_36 = V_10; V_12 = (bool)((((int32_t)L_36) < ((int32_t)((int32_t)32)))? 1 : 0); bool L_37 = V_12; if (L_37) { goto IL_00a9; } } { V_9 = (float*)(((uintptr_t)0)); Rect_t35B976DE901B5423C11705E156938EA27AB402CE * L_38 = __this->get_address_of_screenRect_0(); CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 L_39 = ___other0; Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_40 = L_39.get_screenRect_0(); bool L_41 = Rect_Equals_mC8430F80283016D0783FB6C4E7461BEED4B55C82((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)L_38, L_40, /*hidden argument*/NULL); if (!L_41) { goto IL_033f; } } { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_42 = __this->get_address_of_viewDir_1(); CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 L_43 = ___other0; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_44 = L_43.get_viewDir_1(); bool L_45 = Vector3_Equals_m6B991540378DB8541CEB9472F7ED2BF5FF72B5DB((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)L_42, L_44, /*hidden argument*/NULL); if (!L_45) { goto IL_033f; } } { float* L_46 = __this->get_address_of_projectionNear_2(); CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 L_47 = ___other0; float L_48 = L_47.get_projectionNear_2(); bool L_49 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)L_46, L_48, /*hidden argument*/NULL); if (!L_49) { goto IL_033f; } } { float* L_50 = __this->get_address_of_projectionFar_3(); CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 L_51 = ___other0; float L_52 = L_51.get_projectionFar_3(); bool L_53 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)L_50, L_52, /*hidden argument*/NULL); if (!L_53) { goto IL_033f; } } { float* L_54 = __this->get_address_of_cameraNear_4(); CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 L_55 = ___other0; float L_56 = L_55.get_cameraNear_4(); bool L_57 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)L_54, L_56, /*hidden argument*/NULL); if (!L_57) { goto IL_033f; } } { float* L_58 = __this->get_address_of_cameraFar_5(); CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 L_59 = ___other0; float L_60 = L_59.get_cameraFar_5(); bool L_61 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)L_58, L_60, /*hidden argument*/NULL); if (!L_61) { goto IL_033f; } } { float* L_62 = __this->get_address_of_cameraAspect_6(); CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 L_63 = ___other0; float L_64 = L_63.get_cameraAspect_6(); bool L_65 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)L_62, L_64, /*hidden argument*/NULL); if (!L_65) { goto IL_033f; } } { Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_66 = __this->get_address_of_cameraToWorld_7(); CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 L_67 = ___other0; Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_68 = L_67.get_cameraToWorld_7(); bool L_69 = Matrix4x4_Equals_mF8358F488D95A9C2E5A9F69F31EC7EA0F4640E51((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_66, L_68, /*hidden argument*/NULL); if (!L_69) { goto IL_033f; } } { Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_70 = __this->get_address_of_actualWorldToClip_8(); CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 L_71 = ___other0; Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_72 = L_71.get_actualWorldToClip_8(); bool L_73 = Matrix4x4_Equals_mF8358F488D95A9C2E5A9F69F31EC7EA0F4640E51((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_70, L_72, /*hidden argument*/NULL); if (!L_73) { goto IL_033f; } } { Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_74 = __this->get_address_of_cameraClipToWorld_9(); CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 L_75 = ___other0; Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_76 = L_75.get_cameraClipToWorld_9(); bool L_77 = Matrix4x4_Equals_mF8358F488D95A9C2E5A9F69F31EC7EA0F4640E51((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_74, L_76, /*hidden argument*/NULL); if (!L_77) { goto IL_033f; } } { Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_78 = __this->get_address_of_cameraWorldToClip_10(); CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 L_79 = ___other0; Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_80 = L_79.get_cameraWorldToClip_10(); bool L_81 = Matrix4x4_Equals_mF8358F488D95A9C2E5A9F69F31EC7EA0F4640E51((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_78, L_80, /*hidden argument*/NULL); if (!L_81) { goto IL_033f; } } { Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_82 = __this->get_address_of_implicitProjection_11(); CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 L_83 = ___other0; Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_84 = L_83.get_implicitProjection_11(); bool L_85 = Matrix4x4_Equals_mF8358F488D95A9C2E5A9F69F31EC7EA0F4640E51((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_82, L_84, /*hidden argument*/NULL); if (!L_85) { goto IL_033f; } } { Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_86 = __this->get_address_of_stereoWorldToClipLeft_12(); CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 L_87 = ___other0; Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_88 = L_87.get_stereoWorldToClipLeft_12(); bool L_89 = Matrix4x4_Equals_mF8358F488D95A9C2E5A9F69F31EC7EA0F4640E51((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_86, L_88, /*hidden argument*/NULL); if (!L_89) { goto IL_033f; } } { Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_90 = __this->get_address_of_stereoWorldToClipRight_13(); CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 L_91 = ___other0; Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_92 = L_91.get_stereoWorldToClipRight_13(); bool L_93 = Matrix4x4_Equals_mF8358F488D95A9C2E5A9F69F31EC7EA0F4640E51((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_90, L_92, /*hidden argument*/NULL); if (!L_93) { goto IL_033f; } } { Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_94 = __this->get_address_of_worldToCamera_14(); CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 L_95 = ___other0; Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_96 = L_95.get_worldToCamera_14(); bool L_97 = Matrix4x4_Equals_mF8358F488D95A9C2E5A9F69F31EC7EA0F4640E51((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_94, L_96, /*hidden argument*/NULL); if (!L_97) { goto IL_033f; } } { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_98 = __this->get_address_of_up_15(); CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 L_99 = ___other0; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_100 = L_99.get_up_15(); bool L_101 = Vector3_Equals_m6B991540378DB8541CEB9472F7ED2BF5FF72B5DB((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)L_98, L_100, /*hidden argument*/NULL); if (!L_101) { goto IL_033f; } } { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_102 = __this->get_address_of_right_16(); CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 L_103 = ___other0; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_104 = L_103.get_right_16(); bool L_105 = Vector3_Equals_m6B991540378DB8541CEB9472F7ED2BF5FF72B5DB((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)L_102, L_104, /*hidden argument*/NULL); if (!L_105) { goto IL_033f; } } { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_106 = __this->get_address_of_transformDirection_17(); CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 L_107 = ___other0; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_108 = L_107.get_transformDirection_17(); bool L_109 = Vector3_Equals_m6B991540378DB8541CEB9472F7ED2BF5FF72B5DB((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)L_106, L_108, /*hidden argument*/NULL); if (!L_109) { goto IL_033f; } } { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_110 = __this->get_address_of_cameraEuler_18(); CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 L_111 = ___other0; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_112 = L_111.get_cameraEuler_18(); bool L_113 = Vector3_Equals_m6B991540378DB8541CEB9472F7ED2BF5FF72B5DB((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)L_110, L_112, /*hidden argument*/NULL); if (!L_113) { goto IL_033f; } } { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_114 = __this->get_address_of_velocity_19(); CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 L_115 = ___other0; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_116 = L_115.get_velocity_19(); bool L_117 = Vector3_Equals_m6B991540378DB8541CEB9472F7ED2BF5FF72B5DB((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)L_114, L_116, /*hidden argument*/NULL); if (!L_117) { goto IL_033f; } } { float* L_118 = __this->get_address_of_farPlaneWorldSpaceLength_20(); CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 L_119 = ___other0; float L_120 = L_119.get_farPlaneWorldSpaceLength_20(); bool L_121 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)L_118, L_120, /*hidden argument*/NULL); if (!L_121) { goto IL_033f; } } { uint32_t L_122 = __this->get_rendererCount_21(); CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 L_123 = ___other0; uint32_t L_124 = L_123.get_rendererCount_21(); if ((!(((uint32_t)L_122) == ((uint32_t)L_124)))) { goto IL_033f; } } { float* L_125 = __this->get_address_of_baseFarDistance_24(); CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 L_126 = ___other0; float L_127 = L_126.get_baseFarDistance_24(); bool L_128 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)L_125, L_127, /*hidden argument*/NULL); if (!L_128) { goto IL_033f; } } { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_129 = __this->get_address_of_shadowCullCenter_25(); CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 L_130 = ___other0; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_131 = L_130.get_shadowCullCenter_25(); bool L_132 = Vector3_Equals_m6B991540378DB8541CEB9472F7ED2BF5FF72B5DB((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)L_129, L_131, /*hidden argument*/NULL); if (!L_132) { goto IL_033f; } } { int32_t L_133 = __this->get_layerCullSpherical_27(); CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 L_134 = ___other0; int32_t L_135 = L_134.get_layerCullSpherical_27(); if ((!(((uint32_t)L_133) == ((uint32_t)L_135)))) { goto IL_033f; } } { CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC * L_136 = __this->get_address_of_coreCameraValues_28(); CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 L_137 = ___other0; CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC L_138 = L_137.get_coreCameraValues_28(); bool L_139 = CoreCameraValues_Equals_mCF002AD7C14B85902AF18F2ED870B767E442E092((CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC *)L_136, L_138, /*hidden argument*/NULL); if (!L_139) { goto IL_033f; } } { uint32_t L_140 = __this->get_cameraType_29(); CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 L_141 = ___other0; uint32_t L_142 = L_141.get_cameraType_29(); if ((!(((uint32_t)L_140) == ((uint32_t)L_142)))) { goto IL_033f; } } { int32_t L_143 = __this->get_projectionIsOblique_30(); CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 L_144 = ___other0; int32_t L_145 = L_144.get_projectionIsOblique_30(); if ((!(((uint32_t)L_143) == ((uint32_t)L_145)))) { goto IL_033f; } } { int32_t L_146 = __this->get_isImplicitProjectionMatrix_31(); CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 L_147 = ___other0; int32_t L_148 = L_147.get_isImplicitProjectionMatrix_31(); G_B45_0 = ((((int32_t)L_146) == ((int32_t)L_148))? 1 : 0); goto IL_0340; } IL_033f: { G_B45_0 = 0; } IL_0340: { V_3 = (bool)G_B45_0; goto IL_0343; } IL_0343: { bool L_149 = V_3; return L_149; } } IL2CPP_EXTERN_C bool CameraProperties_Equals_mB337807818FA5B1186271C11ED6BED966E5DFED2_AdjustorThunk (RuntimeObject * __this, CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 ___other0, const RuntimeMethod* method) { int32_t _offset = 1; CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 * _thisAdjusted = reinterpret_cast(__this + _offset); return CameraProperties_Equals_mB337807818FA5B1186271C11ED6BED966E5DFED2(_thisAdjusted, ___other0, method); } // System.Boolean UnityEngine.Rendering.CameraProperties::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraProperties_Equals_mD757026849E7166ED35F025EAF3ECF8AFEA01D09 (CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CameraProperties_Equals_mD757026849E7166ED35F025EAF3ECF8AFEA01D09_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; int32_t G_B5_0 = 0; { RuntimeObject * L_0 = ___obj0; V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000d; } } { V_1 = (bool)0; goto IL_0027; } IL_000d: { RuntimeObject * L_2 = ___obj0; if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_2, CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7_il2cpp_TypeInfo_var))) { goto IL_0023; } } { RuntimeObject * L_3 = ___obj0; bool L_4 = CameraProperties_Equals_mB337807818FA5B1186271C11ED6BED966E5DFED2((CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 *)__this, ((*(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 *)((CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 *)UnBox(L_3, CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL); G_B5_0 = ((int32_t)(L_4)); goto IL_0024; } IL_0023: { G_B5_0 = 0; } IL_0024: { V_1 = (bool)G_B5_0; goto IL_0027; } IL_0027: { bool L_5 = V_1; return L_5; } } IL2CPP_EXTERN_C bool CameraProperties_Equals_mD757026849E7166ED35F025EAF3ECF8AFEA01D09_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method) { int32_t _offset = 1; CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 * _thisAdjusted = reinterpret_cast(__this + _offset); return CameraProperties_Equals_mD757026849E7166ED35F025EAF3ECF8AFEA01D09(_thisAdjusted, ___obj0, method); } // System.Int32 UnityEngine.Rendering.CameraProperties::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CameraProperties_GetHashCode_mC57BC84CD0C4C0FF93E501CFEC78F0DB1FF39AFA (CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CameraProperties_GetHashCode_mC57BC84CD0C4C0FF93E501CFEC78F0DB1FF39AFA_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED V_2; memset((&V_2), 0, sizeof(V_2)); bool V_3 = false; int32_t V_4 = 0; bool V_5 = false; float* V_6 = NULL; float* V_7 = NULL; int32_t V_8 = 0; bool V_9 = false; int32_t V_10 = 0; { Rect_t35B976DE901B5423C11705E156938EA27AB402CE * L_0 = __this->get_address_of_screenRect_0(); int32_t L_1 = Rect_GetHashCode_mA23F5D7C299F7E05A0390DF2FA663F5A003799C6((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)L_0, /*hidden argument*/NULL); V_0 = L_1; int32_t L_2 = V_0; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_3 = __this->get_address_of_viewDir_1(); int32_t L_4 = Vector3_GetHashCode_m6C42B4F413A489535D180E8A99BE0298AD078B0B((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)L_3, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_2, (int32_t)((int32_t)397)))^(int32_t)L_4)); int32_t L_5 = V_0; float* L_6 = __this->get_address_of_projectionNear_2(); int32_t L_7 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_6, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_5, (int32_t)((int32_t)397)))^(int32_t)L_7)); int32_t L_8 = V_0; float* L_9 = __this->get_address_of_projectionFar_3(); int32_t L_10 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_9, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_8, (int32_t)((int32_t)397)))^(int32_t)L_10)); int32_t L_11 = V_0; float* L_12 = __this->get_address_of_cameraNear_4(); int32_t L_13 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_12, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_11, (int32_t)((int32_t)397)))^(int32_t)L_13)); int32_t L_14 = V_0; float* L_15 = __this->get_address_of_cameraFar_5(); int32_t L_16 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_15, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_14, (int32_t)((int32_t)397)))^(int32_t)L_16)); int32_t L_17 = V_0; float* L_18 = __this->get_address_of_cameraAspect_6(); int32_t L_19 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_18, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_17, (int32_t)((int32_t)397)))^(int32_t)L_19)); int32_t L_20 = V_0; Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_21 = __this->get_address_of_cameraToWorld_7(); int32_t L_22 = Matrix4x4_GetHashCode_m6627C82FBE2092AE4711ABA909D0E2C3C182028F((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_21, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_20, (int32_t)((int32_t)397)))^(int32_t)L_22)); int32_t L_23 = V_0; Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_24 = __this->get_address_of_actualWorldToClip_8(); int32_t L_25 = Matrix4x4_GetHashCode_m6627C82FBE2092AE4711ABA909D0E2C3C182028F((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_24, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_23, (int32_t)((int32_t)397)))^(int32_t)L_25)); int32_t L_26 = V_0; Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_27 = __this->get_address_of_cameraClipToWorld_9(); int32_t L_28 = Matrix4x4_GetHashCode_m6627C82FBE2092AE4711ABA909D0E2C3C182028F((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_27, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_26, (int32_t)((int32_t)397)))^(int32_t)L_28)); int32_t L_29 = V_0; Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_30 = __this->get_address_of_cameraWorldToClip_10(); int32_t L_31 = Matrix4x4_GetHashCode_m6627C82FBE2092AE4711ABA909D0E2C3C182028F((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_30, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_29, (int32_t)((int32_t)397)))^(int32_t)L_31)); int32_t L_32 = V_0; Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_33 = __this->get_address_of_implicitProjection_11(); int32_t L_34 = Matrix4x4_GetHashCode_m6627C82FBE2092AE4711ABA909D0E2C3C182028F((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_33, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_32, (int32_t)((int32_t)397)))^(int32_t)L_34)); int32_t L_35 = V_0; Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_36 = __this->get_address_of_stereoWorldToClipLeft_12(); int32_t L_37 = Matrix4x4_GetHashCode_m6627C82FBE2092AE4711ABA909D0E2C3C182028F((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_36, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_35, (int32_t)((int32_t)397)))^(int32_t)L_37)); int32_t L_38 = V_0; Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_39 = __this->get_address_of_stereoWorldToClipRight_13(); int32_t L_40 = Matrix4x4_GetHashCode_m6627C82FBE2092AE4711ABA909D0E2C3C182028F((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_39, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_38, (int32_t)((int32_t)397)))^(int32_t)L_40)); int32_t L_41 = V_0; Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_42 = __this->get_address_of_worldToCamera_14(); int32_t L_43 = Matrix4x4_GetHashCode_m6627C82FBE2092AE4711ABA909D0E2C3C182028F((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_42, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_41, (int32_t)((int32_t)397)))^(int32_t)L_43)); int32_t L_44 = V_0; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_45 = __this->get_address_of_up_15(); int32_t L_46 = Vector3_GetHashCode_m6C42B4F413A489535D180E8A99BE0298AD078B0B((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)L_45, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_44, (int32_t)((int32_t)397)))^(int32_t)L_46)); int32_t L_47 = V_0; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_48 = __this->get_address_of_right_16(); int32_t L_49 = Vector3_GetHashCode_m6C42B4F413A489535D180E8A99BE0298AD078B0B((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)L_48, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_47, (int32_t)((int32_t)397)))^(int32_t)L_49)); int32_t L_50 = V_0; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_51 = __this->get_address_of_transformDirection_17(); int32_t L_52 = Vector3_GetHashCode_m6C42B4F413A489535D180E8A99BE0298AD078B0B((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)L_51, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_50, (int32_t)((int32_t)397)))^(int32_t)L_52)); int32_t L_53 = V_0; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_54 = __this->get_address_of_cameraEuler_18(); int32_t L_55 = Vector3_GetHashCode_m6C42B4F413A489535D180E8A99BE0298AD078B0B((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)L_54, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_53, (int32_t)((int32_t)397)))^(int32_t)L_55)); int32_t L_56 = V_0; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_57 = __this->get_address_of_velocity_19(); int32_t L_58 = Vector3_GetHashCode_m6C42B4F413A489535D180E8A99BE0298AD078B0B((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)L_57, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_56, (int32_t)((int32_t)397)))^(int32_t)L_58)); int32_t L_59 = V_0; float* L_60 = __this->get_address_of_farPlaneWorldSpaceLength_20(); int32_t L_61 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_60, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_59, (int32_t)((int32_t)397)))^(int32_t)L_61)); int32_t L_62 = V_0; uint32_t L_63 = __this->get_rendererCount_21(); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_62, (int32_t)((int32_t)397)))^(int32_t)L_63)); V_1 = 0; goto IL_022f; } IL_020b: { int32_t L_64 = V_0; int32_t L_65 = V_1; Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED L_66 = CameraProperties_GetShadowCullingPlane_m59D2AD18CC32DFD00035BCAC76066B580C4ED1F8((CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 *)__this, L_65, /*hidden argument*/NULL); V_2 = L_66; RuntimeObject * L_67 = Box(Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED_il2cpp_TypeInfo_var, (&V_2)); NullCheck(L_67); int32_t L_68 = VirtFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, L_67); V_2 = *(Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED *)UnBox(L_67); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_64, (int32_t)((int32_t)397)))^(int32_t)L_68)); int32_t L_69 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_69, (int32_t)1)); } IL_022f: { int32_t L_70 = V_1; V_3 = (bool)((((int32_t)L_70) < ((int32_t)6))? 1 : 0); bool L_71 = V_3; if (L_71) { goto IL_020b; } } { V_4 = 0; goto IL_0263; } IL_023c: { int32_t L_72 = V_0; int32_t L_73 = V_4; Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED L_74 = CameraProperties_GetCameraCullingPlane_mF12B28E5D0DED39216717B26BAFA3A204CD98235((CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 *)__this, L_73, /*hidden argument*/NULL); V_2 = L_74; RuntimeObject * L_75 = Box(Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED_il2cpp_TypeInfo_var, (&V_2)); NullCheck(L_75); int32_t L_76 = VirtFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, L_75); V_2 = *(Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED *)UnBox(L_75); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_72, (int32_t)((int32_t)397)))^(int32_t)L_76)); int32_t L_77 = V_4; V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_77, (int32_t)1)); } IL_0263: { int32_t L_78 = V_4; V_5 = (bool)((((int32_t)L_78) < ((int32_t)6))? 1 : 0); bool L_79 = V_5; if (L_79) { goto IL_023c; } } { int32_t L_80 = V_0; float* L_81 = __this->get_address_of_baseFarDistance_24(); int32_t L_82 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_81, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_80, (int32_t)((int32_t)397)))^(int32_t)L_82)); int32_t L_83 = V_0; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_84 = __this->get_address_of_shadowCullCenter_25(); int32_t L_85 = Vector3_GetHashCode_m6C42B4F413A489535D180E8A99BE0298AD078B0B((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)L_84, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_83, (int32_t)((int32_t)397)))^(int32_t)L_85)); U3ClayerCullDistancesU3Ee__FixedBuffer_tFAC7CA74AD66A5859EB0280A5BABECD1C8D07292 * L_86 = __this->get_address_of_layerCullDistances_26(); float* L_87 = L_86->get_address_of_FixedElementField_0(); V_7 = (float*)L_87; float* L_88 = V_7; V_6 = (float*)(((uintptr_t)L_88)); V_8 = 0; goto IL_02d2; } IL_02b4: { int32_t L_89 = V_0; float* L_90 = V_6; int32_t L_91 = V_8; int32_t L_92 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)(float*)((float*)il2cpp_codegen_add((intptr_t)L_90, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)(((intptr_t)L_91)), (int32_t)4)))), /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_89, (int32_t)((int32_t)397)))^(int32_t)L_92)); int32_t L_93 = V_8; V_8 = ((int32_t)il2cpp_codegen_add((int32_t)L_93, (int32_t)1)); } IL_02d2: { int32_t L_94 = V_8; V_9 = (bool)((((int32_t)L_94) < ((int32_t)((int32_t)32)))? 1 : 0); bool L_95 = V_9; if (L_95) { goto IL_02b4; } } { V_7 = (float*)(((uintptr_t)0)); int32_t L_96 = V_0; int32_t L_97 = __this->get_layerCullSpherical_27(); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_96, (int32_t)((int32_t)397)))^(int32_t)L_97)); int32_t L_98 = V_0; CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC * L_99 = __this->get_address_of_coreCameraValues_28(); int32_t L_100 = CoreCameraValues_GetHashCode_m6CF09BCD18D9C423387247346F275E1EA8677E65((CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC *)L_99, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_98, (int32_t)((int32_t)397)))^(int32_t)L_100)); int32_t L_101 = V_0; uint32_t L_102 = __this->get_cameraType_29(); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_101, (int32_t)((int32_t)397)))^(int32_t)L_102)); int32_t L_103 = V_0; int32_t L_104 = __this->get_projectionIsOblique_30(); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_103, (int32_t)((int32_t)397)))^(int32_t)L_104)); int32_t L_105 = V_0; int32_t L_106 = __this->get_isImplicitProjectionMatrix_31(); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_105, (int32_t)((int32_t)397)))^(int32_t)L_106)); int32_t L_107 = V_0; V_10 = L_107; goto IL_033e; } IL_033e: { int32_t L_108 = V_10; return L_108; } } IL2CPP_EXTERN_C int32_t CameraProperties_GetHashCode_mC57BC84CD0C4C0FF93E501CFEC78F0DB1FF39AFA_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 * _thisAdjusted = reinterpret_cast(__this + _offset); return CameraProperties_GetHashCode_mC57BC84CD0C4C0FF93E501CFEC78F0DB1FF39AFA(_thisAdjusted, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.IntPtr UnityEngine.Rendering.CommandBuffer::InitBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t CommandBuffer_InitBuffer_m4C92D488CE3F9B4F32ECF52DBCE84C7FC4E9169F (const RuntimeMethod* method) { typedef intptr_t (*CommandBuffer_InitBuffer_m4C92D488CE3F9B4F32ECF52DBCE84C7FC4E9169F_ftn) (); static CommandBuffer_InitBuffer_m4C92D488CE3F9B4F32ECF52DBCE84C7FC4E9169F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_InitBuffer_m4C92D488CE3F9B4F32ECF52DBCE84C7FC4E9169F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::InitBuffer()"); intptr_t retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.Rendering.CommandBuffer::ReleaseBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ReleaseBuffer_m330F9401528CDD7D9A7AB6D87719B3740B15977E (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, const RuntimeMethod* method) { typedef void (*CommandBuffer_ReleaseBuffer_m330F9401528CDD7D9A7AB6D87719B3740B15977E_ftn) (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD *); static CommandBuffer_ReleaseBuffer_m330F9401528CDD7D9A7AB6D87719B3740B15977E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CommandBuffer_ReleaseBuffer_m330F9401528CDD7D9A7AB6D87719B3740B15977E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::ReleaseBuffer()"); _il2cpp_icall_func(__this); } // System.Void UnityEngine.Rendering.CommandBuffer::Finalize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Finalize_mD3311714DC6ECA1FDA3A784A543BB475C6D35C0E (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, const RuntimeMethod* method) { Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 1); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { } IL_0001: try { // begin try (depth: 1) CommandBuffer_Dispose_m960A52C79A8B46920A321C0636F4EBED21E8AF68(__this, (bool)0, /*hidden argument*/NULL); IL2CPP_LEAVE(0x14, FINALLY_000c); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_000c; } FINALLY_000c: { // begin finally (depth: 1) Object_Finalize_m4015B7D3A44DE125C5FE34D7276CD4697C06F380(__this, /*hidden argument*/NULL); IL2CPP_END_FINALLY(12) } // end finally (depth: 1) IL2CPP_CLEANUP(12) { IL2CPP_JUMP_TBL(0x14, IL_0014) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_0014: { return; } } // System.Void UnityEngine.Rendering.CommandBuffer::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Dispose_m8DC3E2F8552CCCFE67C139585E88F5BC1735BF1C (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CommandBuffer_Dispose_m8DC3E2F8552CCCFE67C139585E88F5BC1735BF1C_MetadataUsageId); s_Il2CppMethodInitialized = true; } { CommandBuffer_Dispose_m960A52C79A8B46920A321C0636F4EBED21E8AF68(__this, (bool)1, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(GC_tC1D7BD74E8F44ECCEF5CD2B5D84BFF9AAE02D01D_il2cpp_TypeInfo_var); GC_SuppressFinalize_m037319A9B95A5BA437E806DE592802225EE5B425(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::Dispose(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Dispose_m960A52C79A8B46920A321C0636F4EBED21E8AF68 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, bool ___disposing0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CommandBuffer_Dispose_m960A52C79A8B46920A321C0636F4EBED21E8AF68_MetadataUsageId); s_Il2CppMethodInitialized = true; } { CommandBuffer_ReleaseBuffer_m330F9401528CDD7D9A7AB6D87719B3740B15977E(__this, /*hidden argument*/NULL); __this->set_m_Ptr_0((intptr_t)(0)); return; } } // System.Void UnityEngine.Rendering.CommandBuffer::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer__ctor_m4394F7E41C9BB751E382A8CAFA38B19F69E03890 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, const RuntimeMethod* method) { { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); intptr_t L_0 = CommandBuffer_InitBuffer_m4C92D488CE3F9B4F32ECF52DBCE84C7FC4E9169F(/*hidden argument*/NULL); __this->set_m_Ptr_0((intptr_t)L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.CoreCameraValues::Equals(UnityEngine.Rendering.CoreCameraValues) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CoreCameraValues_Equals_mCF002AD7C14B85902AF18F2ED870B767E442E092 (CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC * __this, CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC ___other0, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B5_0 = 0; { int32_t L_0 = __this->get_filterMode_0(); CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC L_1 = ___other0; int32_t L_2 = L_1.get_filterMode_0(); if ((!(((uint32_t)L_0) == ((uint32_t)L_2)))) { goto IL_003b; } } { uint32_t L_3 = __this->get_cullingMask_1(); CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC L_4 = ___other0; uint32_t L_5 = L_4.get_cullingMask_1(); if ((!(((uint32_t)L_3) == ((uint32_t)L_5)))) { goto IL_003b; } } { int32_t L_6 = __this->get_instanceID_2(); CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC L_7 = ___other0; int32_t L_8 = L_7.get_instanceID_2(); if ((!(((uint32_t)L_6) == ((uint32_t)L_8)))) { goto IL_003b; } } { int32_t L_9 = __this->get_renderImmediateObjects_3(); CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC L_10 = ___other0; int32_t L_11 = L_10.get_renderImmediateObjects_3(); G_B5_0 = ((((int32_t)L_9) == ((int32_t)L_11))? 1 : 0); goto IL_003c; } IL_003b: { G_B5_0 = 0; } IL_003c: { V_0 = (bool)G_B5_0; goto IL_003f; } IL_003f: { bool L_12 = V_0; return L_12; } } IL2CPP_EXTERN_C bool CoreCameraValues_Equals_mCF002AD7C14B85902AF18F2ED870B767E442E092_AdjustorThunk (RuntimeObject * __this, CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC ___other0, const RuntimeMethod* method) { int32_t _offset = 1; CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC * _thisAdjusted = reinterpret_cast(__this + _offset); return CoreCameraValues_Equals_mCF002AD7C14B85902AF18F2ED870B767E442E092(_thisAdjusted, ___other0, method); } // System.Boolean UnityEngine.Rendering.CoreCameraValues::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CoreCameraValues_Equals_m63B9697F5C101FB73ADE5D36A768CD53D9EB0B51 (CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC * __this, RuntimeObject * ___obj0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CoreCameraValues_Equals_m63B9697F5C101FB73ADE5D36A768CD53D9EB0B51_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; int32_t G_B5_0 = 0; { RuntimeObject * L_0 = ___obj0; V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000d; } } { V_1 = (bool)0; goto IL_0027; } IL_000d: { RuntimeObject * L_2 = ___obj0; if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_2, CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC_il2cpp_TypeInfo_var))) { goto IL_0023; } } { RuntimeObject * L_3 = ___obj0; bool L_4 = CoreCameraValues_Equals_mCF002AD7C14B85902AF18F2ED870B767E442E092((CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC *)__this, ((*(CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC *)((CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC *)UnBox(L_3, CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL); G_B5_0 = ((int32_t)(L_4)); goto IL_0024; } IL_0023: { G_B5_0 = 0; } IL_0024: { V_1 = (bool)G_B5_0; goto IL_0027; } IL_0027: { bool L_5 = V_1; return L_5; } } IL2CPP_EXTERN_C bool CoreCameraValues_Equals_m63B9697F5C101FB73ADE5D36A768CD53D9EB0B51_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method) { int32_t _offset = 1; CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC * _thisAdjusted = reinterpret_cast(__this + _offset); return CoreCameraValues_Equals_m63B9697F5C101FB73ADE5D36A768CD53D9EB0B51(_thisAdjusted, ___obj0, method); } // System.Int32 UnityEngine.Rendering.CoreCameraValues::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CoreCameraValues_GetHashCode_m6CF09BCD18D9C423387247346F275E1EA8677E65 (CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC * __this, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; { int32_t L_0 = __this->get_filterMode_0(); V_0 = L_0; int32_t L_1 = V_0; uint32_t L_2 = __this->get_cullingMask_1(); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_1, (int32_t)((int32_t)397)))^(int32_t)L_2)); int32_t L_3 = V_0; int32_t L_4 = __this->get_instanceID_2(); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_3, (int32_t)((int32_t)397)))^(int32_t)L_4)); int32_t L_5 = V_0; int32_t L_6 = __this->get_renderImmediateObjects_3(); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_5, (int32_t)((int32_t)397)))^(int32_t)L_6)); int32_t L_7 = V_0; V_1 = L_7; goto IL_003a; } IL_003a: { int32_t L_8 = V_1; return L_8; } } IL2CPP_EXTERN_C int32_t CoreCameraValues_GetHashCode_m6CF09BCD18D9C423387247346F275E1EA8677E65_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC * _thisAdjusted = reinterpret_cast(__this + _offset); return CoreCameraValues_GetHashCode_m6CF09BCD18D9C423387247346F275E1EA8677E65(_thisAdjusted, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.GraphicsSettings::get_lightsUseLinearIntensity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsSettings_get_lightsUseLinearIntensity_mED8D75F87016FCF600955146863696AB214BA29A (const RuntimeMethod* method) { typedef bool (*GraphicsSettings_get_lightsUseLinearIntensity_mED8D75F87016FCF600955146863696AB214BA29A_ftn) (); static GraphicsSettings_get_lightsUseLinearIntensity_mED8D75F87016FCF600955146863696AB214BA29A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsSettings_get_lightsUseLinearIntensity_mED8D75F87016FCF600955146863696AB214BA29A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsSettings::get_lightsUseLinearIntensity()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.Rendering.GraphicsSettings::AllowEnlightenSupportForUpgradedProject() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsSettings_AllowEnlightenSupportForUpgradedProject_m00E568FAA4C9D08BEE0944042CF817BC242F2BEF (const RuntimeMethod* method) { typedef bool (*GraphicsSettings_AllowEnlightenSupportForUpgradedProject_m00E568FAA4C9D08BEE0944042CF817BC242F2BEF_ftn) (); static GraphicsSettings_AllowEnlightenSupportForUpgradedProject_m00E568FAA4C9D08BEE0944042CF817BC242F2BEF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsSettings_AllowEnlightenSupportForUpgradedProject_m00E568FAA4C9D08BEE0944042CF817BC242F2BEF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsSettings::AllowEnlightenSupportForUpgradedProject()"); bool retVal = _il2cpp_icall_func(); return retVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.LODParameters::Equals(UnityEngine.Rendering.LODParameters) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_mA7C4CFD75190B341999074C56E1BAD9E5136CF61 (LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 * __this, LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 ___other0, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B6_0 = 0; { int32_t L_0 = __this->get_m_IsOrthographic_0(); LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 L_1 = ___other0; int32_t L_2 = L_1.get_m_IsOrthographic_0(); if ((!(((uint32_t)L_0) == ((uint32_t)L_2)))) { goto IL_0058; } } { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_3 = __this->get_address_of_m_CameraPosition_1(); LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 L_4 = ___other0; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_5 = L_4.get_m_CameraPosition_1(); bool L_6 = Vector3_Equals_m6B991540378DB8541CEB9472F7ED2BF5FF72B5DB((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)L_3, L_5, /*hidden argument*/NULL); if (!L_6) { goto IL_0058; } } { float* L_7 = __this->get_address_of_m_FieldOfView_2(); LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 L_8 = ___other0; float L_9 = L_8.get_m_FieldOfView_2(); bool L_10 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)L_7, L_9, /*hidden argument*/NULL); if (!L_10) { goto IL_0058; } } { float* L_11 = __this->get_address_of_m_OrthoSize_3(); LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 L_12 = ___other0; float L_13 = L_12.get_m_OrthoSize_3(); bool L_14 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)L_11, L_13, /*hidden argument*/NULL); if (!L_14) { goto IL_0058; } } { int32_t L_15 = __this->get_m_CameraPixelHeight_4(); LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 L_16 = ___other0; int32_t L_17 = L_16.get_m_CameraPixelHeight_4(); G_B6_0 = ((((int32_t)L_15) == ((int32_t)L_17))? 1 : 0); goto IL_0059; } IL_0058: { G_B6_0 = 0; } IL_0059: { V_0 = (bool)G_B6_0; goto IL_005c; } IL_005c: { bool L_18 = V_0; return L_18; } } IL2CPP_EXTERN_C bool LODParameters_Equals_mA7C4CFD75190B341999074C56E1BAD9E5136CF61_AdjustorThunk (RuntimeObject * __this, LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 ___other0, const RuntimeMethod* method) { int32_t _offset = 1; LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 * _thisAdjusted = reinterpret_cast(__this + _offset); return LODParameters_Equals_mA7C4CFD75190B341999074C56E1BAD9E5136CF61(_thisAdjusted, ___other0, method); } // System.Boolean UnityEngine.Rendering.LODParameters::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_m03754D13F85184E596AFBBCF6DA1EDB06CA58F6B (LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (LODParameters_Equals_m03754D13F85184E596AFBBCF6DA1EDB06CA58F6B_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; int32_t G_B5_0 = 0; { RuntimeObject * L_0 = ___obj0; V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000d; } } { V_1 = (bool)0; goto IL_0027; } IL_000d: { RuntimeObject * L_2 = ___obj0; if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_2, LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960_il2cpp_TypeInfo_var))) { goto IL_0023; } } { RuntimeObject * L_3 = ___obj0; bool L_4 = LODParameters_Equals_mA7C4CFD75190B341999074C56E1BAD9E5136CF61((LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 *)__this, ((*(LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 *)((LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 *)UnBox(L_3, LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL); G_B5_0 = ((int32_t)(L_4)); goto IL_0024; } IL_0023: { G_B5_0 = 0; } IL_0024: { V_1 = (bool)G_B5_0; goto IL_0027; } IL_0027: { bool L_5 = V_1; return L_5; } } IL2CPP_EXTERN_C bool LODParameters_Equals_m03754D13F85184E596AFBBCF6DA1EDB06CA58F6B_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method) { int32_t _offset = 1; LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 * _thisAdjusted = reinterpret_cast(__this + _offset); return LODParameters_Equals_m03754D13F85184E596AFBBCF6DA1EDB06CA58F6B(_thisAdjusted, ___obj0, method); } // System.Int32 UnityEngine.Rendering.LODParameters::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LODParameters_GetHashCode_m532D8960CCF3340F7CDF6B757D33BAE13B152716 (LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; { int32_t L_0 = __this->get_m_IsOrthographic_0(); V_0 = L_0; int32_t L_1 = V_0; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_2 = __this->get_address_of_m_CameraPosition_1(); int32_t L_3 = Vector3_GetHashCode_m6C42B4F413A489535D180E8A99BE0298AD078B0B((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)L_2, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_1, (int32_t)((int32_t)397)))^(int32_t)L_3)); int32_t L_4 = V_0; float* L_5 = __this->get_address_of_m_FieldOfView_2(); int32_t L_6 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_5, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_4, (int32_t)((int32_t)397)))^(int32_t)L_6)); int32_t L_7 = V_0; float* L_8 = __this->get_address_of_m_OrthoSize_3(); int32_t L_9 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_8, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_7, (int32_t)((int32_t)397)))^(int32_t)L_9)); int32_t L_10 = V_0; int32_t L_11 = __this->get_m_CameraPixelHeight_4(); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_10, (int32_t)((int32_t)397)))^(int32_t)L_11)); int32_t L_12 = V_0; V_1 = L_12; goto IL_005e; } IL_005e: { int32_t L_13 = V_1; return L_13; } } IL2CPP_EXTERN_C int32_t LODParameters_GetHashCode_m532D8960CCF3340F7CDF6B757D33BAE13B152716_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 * _thisAdjusted = reinterpret_cast(__this + _offset); return LODParameters_GetHashCode_m532D8960CCF3340F7CDF6B757D33BAE13B152716(_thisAdjusted, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.Rendering.OnDemandRendering::get_renderFrameInterval() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t OnDemandRendering_get_renderFrameInterval_m5A12FB459D93296FBACCD6FD59EA27CD092A0132 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (OnDemandRendering_get_renderFrameInterval_m5A12FB459D93296FBACCD6FD59EA27CD092A0132_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { IL2CPP_RUNTIME_CLASS_INIT(OnDemandRendering_t89F49EDBAFA9B757B97F0277A419BBC394B2FA19_il2cpp_TypeInfo_var); int32_t L_0 = ((OnDemandRendering_t89F49EDBAFA9B757B97F0277A419BBC394B2FA19_StaticFields*)il2cpp_codegen_static_fields_for(OnDemandRendering_t89F49EDBAFA9B757B97F0277A419BBC394B2FA19_il2cpp_TypeInfo_var))->get_m_RenderFrameInterval_0(); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.OnDemandRendering::GetRenderFrameInterval(System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnDemandRendering_GetRenderFrameInterval_m2A6D3ADB578BA19E153C6B049FC668975155EB27 (int32_t* ___frameInterval0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (OnDemandRendering_GetRenderFrameInterval_m2A6D3ADB578BA19E153C6B049FC668975155EB27_MetadataUsageId); s_Il2CppMethodInitialized = true; } { int32_t* L_0 = ___frameInterval0; IL2CPP_RUNTIME_CLASS_INIT(OnDemandRendering_t89F49EDBAFA9B757B97F0277A419BBC394B2FA19_il2cpp_TypeInfo_var); int32_t L_1 = OnDemandRendering_get_renderFrameInterval_m5A12FB459D93296FBACCD6FD59EA27CD092A0132(/*hidden argument*/NULL); *((int32_t*)L_0) = (int32_t)L_1; return; } } // System.Void UnityEngine.Rendering.OnDemandRendering::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnDemandRendering__cctor_m00887F122A90C963B1B120117276E3BE3A0D258F (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (OnDemandRendering__cctor_m00887F122A90C963B1B120117276E3BE3A0D258F_MetadataUsageId); s_Il2CppMethodInitialized = true; } { ((OnDemandRendering_t89F49EDBAFA9B757B97F0277A419BBC394B2FA19_StaticFields*)il2cpp_codegen_static_fields_for(OnDemandRendering_t89F49EDBAFA9B757B97F0277A419BBC394B2FA19_il2cpp_TypeInfo_var))->set_m_RenderFrameInterval_0(1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Rendering.ReflectionProbeBlendInfo IL2CPP_EXTERN_C void ReflectionProbeBlendInfo_tAFA53A2695628CA6E7741D7899862ACA228D818F_marshal_pinvoke(const ReflectionProbeBlendInfo_tAFA53A2695628CA6E7741D7899862ACA228D818F& unmarshaled, ReflectionProbeBlendInfo_tAFA53A2695628CA6E7741D7899862ACA228D818F_marshaled_pinvoke& marshaled) { Exception_t* ___probe_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'probe' of type 'ReflectionProbeBlendInfo': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___probe_0Exception, NULL); } IL2CPP_EXTERN_C void ReflectionProbeBlendInfo_tAFA53A2695628CA6E7741D7899862ACA228D818F_marshal_pinvoke_back(const ReflectionProbeBlendInfo_tAFA53A2695628CA6E7741D7899862ACA228D818F_marshaled_pinvoke& marshaled, ReflectionProbeBlendInfo_tAFA53A2695628CA6E7741D7899862ACA228D818F& unmarshaled) { Exception_t* ___probe_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'probe' of type 'ReflectionProbeBlendInfo': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___probe_0Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.ReflectionProbeBlendInfo IL2CPP_EXTERN_C void ReflectionProbeBlendInfo_tAFA53A2695628CA6E7741D7899862ACA228D818F_marshal_pinvoke_cleanup(ReflectionProbeBlendInfo_tAFA53A2695628CA6E7741D7899862ACA228D818F_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Rendering.ReflectionProbeBlendInfo IL2CPP_EXTERN_C void ReflectionProbeBlendInfo_tAFA53A2695628CA6E7741D7899862ACA228D818F_marshal_com(const ReflectionProbeBlendInfo_tAFA53A2695628CA6E7741D7899862ACA228D818F& unmarshaled, ReflectionProbeBlendInfo_tAFA53A2695628CA6E7741D7899862ACA228D818F_marshaled_com& marshaled) { Exception_t* ___probe_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'probe' of type 'ReflectionProbeBlendInfo': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___probe_0Exception, NULL); } IL2CPP_EXTERN_C void ReflectionProbeBlendInfo_tAFA53A2695628CA6E7741D7899862ACA228D818F_marshal_com_back(const ReflectionProbeBlendInfo_tAFA53A2695628CA6E7741D7899862ACA228D818F_marshaled_com& marshaled, ReflectionProbeBlendInfo_tAFA53A2695628CA6E7741D7899862ACA228D818F& unmarshaled) { Exception_t* ___probe_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'probe' of type 'ReflectionProbeBlendInfo': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___probe_0Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.ReflectionProbeBlendInfo IL2CPP_EXTERN_C void ReflectionProbeBlendInfo_tAFA53A2695628CA6E7741D7899862ACA228D818F_marshal_com_cleanup(ReflectionProbeBlendInfo_tAFA53A2695628CA6E7741D7899862ACA228D818F_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.RenderPipeline::InternalRender(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRender_m3601304F718BEEDCC63FAC61AF865392A1B97159 (RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * __this, ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B ___context0, CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* ___cameras1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RenderPipeline_InternalRender_m3601304F718BEEDCC63FAC61AF865392A1B97159_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { bool L_0 = RenderPipeline_get_disposed_mA11FE959A1C7309A86F26893DA04D00DD5D61149_inline(__this, /*hidden argument*/NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_001c; } } { String_t* L_2 = String_Format_m0ACDD8B34764E4040AED0B3EEB753567E4576BFA(_stringLiteral52880991DA1DB864B111034A329AB3B53DE38A93, __this, /*hidden argument*/NULL); ObjectDisposedException_tF68E471ECD1419AD7C51137B742837395F50B69A * L_3 = (ObjectDisposedException_tF68E471ECD1419AD7C51137B742837395F50B69A *)il2cpp_codegen_object_new(ObjectDisposedException_tF68E471ECD1419AD7C51137B742837395F50B69A_il2cpp_TypeInfo_var); ObjectDisposedException__ctor_m8B5D23EA08E42BDE6BC5233CC666295F19BBD2F9(L_3, L_2, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, RenderPipeline_InternalRender_m3601304F718BEEDCC63FAC61AF865392A1B97159_RuntimeMethod_var); } IL_001c: { ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B L_4 = ___context0; CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* L_5 = ___cameras1; VirtActionInvoker2< ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B , CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* >::Invoke(4 /* System.Void UnityEngine.Rendering.RenderPipeline::Render(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]) */, __this, L_4, L_5); return; } } // System.Boolean UnityEngine.Rendering.RenderPipeline::get_disposed() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderPipeline_get_disposed_mA11FE959A1C7309A86F26893DA04D00DD5D61149 (RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * __this, const RuntimeMethod* method) { { bool L_0 = __this->get_U3CdisposedU3Ek__BackingField_0(); return L_0; } } // System.Void UnityEngine.Rendering.RenderPipeline::set_disposed(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_set_disposed_m6319C7F5991E861B961370FF374CF87E9F0DA691 (RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * __this, bool ___value0, const RuntimeMethod* method) { { bool L_0 = ___value0; __this->set_U3CdisposedU3Ek__BackingField_0(L_0); return; } } // System.Void UnityEngine.Rendering.RenderPipeline::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Dispose_mFFDBE5963DA828BA99417035F8F6228535E0EAAB (RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RenderPipeline_Dispose_mFFDBE5963DA828BA99417035F8F6228535E0EAAB_MetadataUsageId); s_Il2CppMethodInitialized = true; } { VirtActionInvoker1< bool >::Invoke(5 /* System.Void UnityEngine.Rendering.RenderPipeline::Dispose(System.Boolean) */, __this, (bool)1); IL2CPP_RUNTIME_CLASS_INIT(GC_tC1D7BD74E8F44ECCEF5CD2B5D84BFF9AAE02D01D_il2cpp_TypeInfo_var); GC_SuppressFinalize_m037319A9B95A5BA437E806DE592802225EE5B425(__this, /*hidden argument*/NULL); RenderPipeline_set_disposed_m6319C7F5991E861B961370FF374CF87E9F0DA691_inline(__this, (bool)1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.RenderPipeline::Dispose(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Dispose_m256C636C8C66B12ED0E67F4C6F6470A79CBAA49B (RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * __this, bool ___disposing0, const RuntimeMethod* method) { { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::InternalCreatePipeline() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * RenderPipelineAsset_InternalCreatePipeline_m7FC3209A9640269E6E01FCBCC879E3FC36B23264 (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RenderPipelineAsset_InternalCreatePipeline_m7FC3209A9640269E6E01FCBCC879E3FC36B23264_MetadataUsageId); s_Il2CppMethodInitialized = true; } RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * V_0 = NULL; Exception_t * V_1 = NULL; bool V_2 = false; RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); int32_t G_B6_0 = 0; { V_0 = (RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B *)NULL; } IL_0003: try { // begin try (depth: 1) RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * L_0 = VirtFuncInvoker0< RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * >::Invoke(22 /* UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::CreatePipeline() */, __this); V_0 = L_0; goto IL_0065; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_000e; throw e; } CATCH_000e: { // begin catch(System.Exception) { V_1 = ((Exception_t *)__exception_local); Exception_t * L_1 = V_1; NullCheck(L_1); RuntimeObject* L_2 = VirtFuncInvoker0< RuntimeObject* >::Invoke(6 /* System.Collections.IDictionary System.Exception::get_Data() */, L_1); NullCheck(L_2); bool L_3 = InterfaceFuncInvoker1< bool, RuntimeObject * >::Invoke(4 /* System.Boolean System.Collections.IDictionary::Contains(System.Object) */, IDictionary_t1BD5C1546718A374EA8122FBD6C6EE45331E8CE7_il2cpp_TypeInfo_var, L_2, _stringLiteralD209853252A13F16BA73BC6F50428B283A3010AF); if (!L_3) { goto IL_0056; } } IL_0022: { Exception_t * L_4 = V_1; NullCheck(L_4); RuntimeObject* L_5 = VirtFuncInvoker0< RuntimeObject* >::Invoke(6 /* System.Collections.IDictionary System.Exception::get_Data() */, L_4); NullCheck(L_5); RuntimeObject * L_6 = InterfaceFuncInvoker1< RuntimeObject *, RuntimeObject * >::Invoke(0 /* System.Object System.Collections.IDictionary::get_Item(System.Object) */, IDictionary_t1BD5C1546718A374EA8122FBD6C6EE45331E8CE7_il2cpp_TypeInfo_var, L_5, _stringLiteralD209853252A13F16BA73BC6F50428B283A3010AF); if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_6, Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var))) { goto IL_0056; } } IL_0039: { Exception_t * L_7 = V_1; NullCheck(L_7); RuntimeObject* L_8 = VirtFuncInvoker0< RuntimeObject* >::Invoke(6 /* System.Collections.IDictionary System.Exception::get_Data() */, L_7); NullCheck(L_8); RuntimeObject * L_9 = InterfaceFuncInvoker1< RuntimeObject *, RuntimeObject * >::Invoke(0 /* System.Object System.Collections.IDictionary::get_Item(System.Object) */, IDictionary_t1BD5C1546718A374EA8122FBD6C6EE45331E8CE7_il2cpp_TypeInfo_var, L_8, _stringLiteralD209853252A13F16BA73BC6F50428B283A3010AF); G_B6_0 = ((((int32_t)((((int32_t)((*(int32_t*)((int32_t*)UnBox(L_9, Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var))))) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0057; } IL_0056: { G_B6_0 = 1; } IL_0057: { V_2 = (bool)G_B6_0; bool L_10 = V_2; if (!L_10) { goto IL_0062; } } IL_005b: { Exception_t * L_11 = V_1; IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var); Debug_LogError_m3BCF9B78263152261565DCA9DB7D55F0C391ED29(L_11, /*hidden argument*/NULL); } IL_0062: { goto IL_0065; } } // end catch (depth: 1) IL_0065: { RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * L_12 = V_0; V_3 = L_12; goto IL_0069; } IL_0069: { RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * L_13 = V_3; return L_13; } } // System.String[] UnityEngine.Rendering.RenderPipelineAsset::get_renderingLayerMaskNames() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* RenderPipelineAsset_get_renderingLayerMaskNames_mD9D46ECB8CB3AA207307DF715AB738EBE9774D4C (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * __this, const RuntimeMethod* method) { { return (StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E*)NULL; } } // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * RenderPipelineAsset_get_defaultMaterial_mB049EB56C99330E8392028148336A9329A1F6BEF (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * __this, const RuntimeMethod* method) { { return (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)NULL; } } // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveShader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * RenderPipelineAsset_get_autodeskInteractiveShader_mACEA652B47468186F0B74AAE63A5625A70E500A4 (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * __this, const RuntimeMethod* method) { { return (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)NULL; } } // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveTransparentShader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * RenderPipelineAsset_get_autodeskInteractiveTransparentShader_mBC027215A56E8FD6C3B3CC5008B69540BBEBD1FD (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * __this, const RuntimeMethod* method) { { return (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)NULL; } } // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveMaskedShader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * RenderPipelineAsset_get_autodeskInteractiveMaskedShader_m5342E858293BCAB426D1A6E84242CD7D26EE5BC7 (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * __this, const RuntimeMethod* method) { { return (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)NULL; } } // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailLitShader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * RenderPipelineAsset_get_terrainDetailLitShader_mE16DBCD806DD77447A89F3C1109E35CD24FEA7CF (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * __this, const RuntimeMethod* method) { { return (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)NULL; } } // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailGrassShader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * RenderPipelineAsset_get_terrainDetailGrassShader_mAF8F368B3B67F7E6C71A70A93696122E73ED6C47 (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * __this, const RuntimeMethod* method) { { return (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)NULL; } } // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailGrassBillboardShader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * RenderPipelineAsset_get_terrainDetailGrassBillboardShader_m2DAE45A6FF177CB2996EC95EDF1AC05F59A7470B (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * __this, const RuntimeMethod* method) { { return (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)NULL; } } // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultParticleMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * RenderPipelineAsset_get_defaultParticleMaterial_m131DA69D30E5A400B227B98B8877C94A118E9F49 (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * __this, const RuntimeMethod* method) { { return (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)NULL; } } // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultLineMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * RenderPipelineAsset_get_defaultLineMaterial_m9FF591F569273D367C4020C1AC3A30AA161CE6BC (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * __this, const RuntimeMethod* method) { { return (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)NULL; } } // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultTerrainMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * RenderPipelineAsset_get_defaultTerrainMaterial_mA6D10A07A29A577D83AF711CDE2E70B28D51A91A (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * __this, const RuntimeMethod* method) { { return (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)NULL; } } // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * RenderPipelineAsset_get_defaultUIMaterial_m39BD27EC73AE39354158451661A0112FC4E4F7F6 (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * __this, const RuntimeMethod* method) { { return (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)NULL; } } // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIOverdrawMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * RenderPipelineAsset_get_defaultUIOverdrawMaterial_m0FE02710211BE1CF77728A1086BDC5EDCE106D35 (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * __this, const RuntimeMethod* method) { { return (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)NULL; } } // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIETC1SupportedMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * RenderPipelineAsset_get_defaultUIETC1SupportedMaterial_mB8E2388C7F45E6D1B4EC728EC2335B527A741470 (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * __this, const RuntimeMethod* method) { { return (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)NULL; } } // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_default2DMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * RenderPipelineAsset_get_default2DMaterial_mF68C0199E16004C348D11AD0BA4C9482CCFC9762 (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * __this, const RuntimeMethod* method) { { return (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)NULL; } } // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultShader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * RenderPipelineAsset_get_defaultShader_m8F4DD3FBD2EA1A55DE3EB45EF41C3FD502141A40 (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * __this, const RuntimeMethod* method) { { return (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)NULL; } } // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultSpeedTree7Shader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * RenderPipelineAsset_get_defaultSpeedTree7Shader_mE81955ABC171A01E496BD2E6166CC0BCDCC12E39 (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * __this, const RuntimeMethod* method) { { return (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)NULL; } } // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultSpeedTree8Shader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * RenderPipelineAsset_get_defaultSpeedTree8Shader_mF5025B6116D23E28B7A872C3694ADED33A6DE9B0 (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * __this, const RuntimeMethod* method) { { return (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)NULL; } } // System.Void UnityEngine.Rendering.RenderPipelineAsset::OnValidate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset_OnValidate_m232856172D71149CC85645BE94902D01628A1A8E (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RenderPipelineAsset_OnValidate_m232856172D71149CC85645BE94902D01628A1A8E_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var); RenderPipelineManager_CleanupRenderPipeline_m82AC5DAD81AE3B10147198B7C7CFAAD8AE528010(/*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.RenderPipelineAsset::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset_OnDisable_m6DB5D6EE17E7CAEC1254135C61F4EB3E249FDD52 (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RenderPipelineAsset_OnDisable_m6DB5D6EE17E7CAEC1254135C61F4EB3E249FDD52_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var); RenderPipelineManager_CleanupRenderPipeline_m82AC5DAD81AE3B10147198B7C7CFAAD8AE528010(/*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.RenderPipelineAsset::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset__ctor_mCB26E546B9DC1F2518E0F0F4A7E6CFF519D852F2 (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * __this, const RuntimeMethod* method) { { ScriptableObject__ctor_m6E2B3821A4A361556FC12E9B1C71E1D5DC002C5B(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineManager::get_currentPipeline() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * RenderPipelineManager_get_currentPipeline_m07358604B9829E6C1EEDE94064729109D9259852 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RenderPipelineManager_get_currentPipeline_m07358604B9829E6C1EEDE94064729109D9259852_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var); RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * L_0 = ((RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var))->get_U3CcurrentPipelineU3Ek__BackingField_3(); return L_0; } } // System.Void UnityEngine.Rendering.RenderPipelineManager::set_currentPipeline(UnityEngine.Rendering.RenderPipeline) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_set_currentPipeline_mDCF377780787BD6CAB3BC9F4A04B01B478293B88 (RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RenderPipelineManager_set_currentPipeline_mDCF377780787BD6CAB3BC9F4A04B01B478293B88_MetadataUsageId); s_Il2CppMethodInitialized = true; } { RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * L_0 = ___value0; IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var); ((RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var))->set_U3CcurrentPipelineU3Ek__BackingField_3(L_0); return; } } // System.Void UnityEngine.Rendering.RenderPipelineManager::CleanupRenderPipeline() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_CleanupRenderPipeline_m82AC5DAD81AE3B10147198B7C7CFAAD8AE528010 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RenderPipelineManager_CleanupRenderPipeline_m82AC5DAD81AE3B10147198B7C7CFAAD8AE528010_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var); RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * L_0 = RenderPipelineManager_get_currentPipeline_m07358604B9829E6C1EEDE94064729109D9259852_inline(/*hidden argument*/NULL); if (!L_0) { goto IL_0017; } } { IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var); RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * L_1 = RenderPipelineManager_get_currentPipeline_m07358604B9829E6C1EEDE94064729109D9259852_inline(/*hidden argument*/NULL); NullCheck(L_1); bool L_2 = RenderPipeline_get_disposed_mA11FE959A1C7309A86F26893DA04D00DD5D61149_inline(L_1, /*hidden argument*/NULL); G_B3_0 = ((((int32_t)L_2) == ((int32_t)0))? 1 : 0); goto IL_0018; } IL_0017: { G_B3_0 = 0; } IL_0018: { V_0 = (bool)G_B3_0; bool L_3 = V_0; if (!L_3) { goto IL_0041; } } { IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var); RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * L_4 = RenderPipelineManager_get_currentPipeline_m07358604B9829E6C1EEDE94064729109D9259852_inline(/*hidden argument*/NULL); NullCheck(L_4); RenderPipeline_Dispose_mFFDBE5963DA828BA99417035F8F6228535E0EAAB(L_4, /*hidden argument*/NULL); ((RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var))->set_s_CurrentPipelineAsset_0((RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC *)NULL); RenderPipelineManager_set_currentPipeline_mDCF377780787BD6CAB3BC9F4A04B01B478293B88_inline((RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B *)NULL, /*hidden argument*/NULL); SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * L_5 = (SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 *)il2cpp_codegen_object_new(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var); SupportedRenderingFeatures__ctor_mFA6FBB0F889B8A9ECD5B77C0CE2EEF685C0310F5(L_5, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var); SupportedRenderingFeatures_set_active_m2E459FC4898691C6E729A5EC2D2B08A1733CDCC2(L_5, /*hidden argument*/NULL); } IL_0041: { return; } } // System.Void UnityEngine.Rendering.RenderPipelineManager::GetCameras(UnityEngine.Rendering.ScriptableRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_GetCameras_m53602210E7576F801085A741B2068BEA0995433F (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B ___context0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RenderPipelineManager_GetCameras_m53602210E7576F801085A741B2068BEA0995433F_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; int32_t V_2 = 0; bool V_3 = false; { int32_t L_0 = ScriptableRenderContext_GetNumberOfCameras_mF14CD21DA4E8A43DCE5811735E48748313F71CBA((ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *)(&___context0), /*hidden argument*/NULL); V_0 = L_0; int32_t L_1 = V_0; IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var); int32_t L_2 = ((RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var))->get_s_CameraCapacity_2(); V_1 = (bool)((((int32_t)((((int32_t)L_1) == ((int32_t)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_002c; } } { IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var); int32_t L_4 = V_0; Array_Resize_TisCamera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_mCE881237B302626C51C8D9392D95A475C5771607((CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9**)(((RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var))->get_address_of_s_Cameras_1()), L_4, /*hidden argument*/Array_Resize_TisCamera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_mCE881237B302626C51C8D9392D95A475C5771607_RuntimeMethod_var); int32_t L_5 = V_0; ((RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var))->set_s_CameraCapacity_2(L_5); } IL_002c: { V_2 = 0; goto IL_0045; } IL_0030: { IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var); CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* L_6 = ((RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var))->get_s_Cameras_1(); int32_t L_7 = V_2; int32_t L_8 = V_2; Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_9 = ScriptableRenderContext_GetCamera_mCC4F389E3EB259D9FF01E7F7801D39137BC0E41C((ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *)(&___context0), L_8, /*hidden argument*/NULL); NullCheck(L_6); ArrayElementTypeCheck (L_6, L_9); (L_6)->SetAt(static_cast(L_7), (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 *)L_9); int32_t L_10 = V_2; V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1)); } IL_0045: { int32_t L_11 = V_2; int32_t L_12 = V_0; V_3 = (bool)((((int32_t)L_11) < ((int32_t)L_12))? 1 : 0); bool L_13 = V_3; if (L_13) { goto IL_0030; } } { return; } } // System.Void UnityEngine.Rendering.RenderPipelineManager::DoRenderLoop_Internal(UnityEngine.Rendering.RenderPipelineAsset,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_DoRenderLoop_Internal_mF16D72874EE44C297C2D0623933207B448BFCD32 (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * ___pipe0, intptr_t ___loopPtr1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RenderPipelineManager_DoRenderLoop_Internal_mF16D72874EE44C297C2D0623933207B448BFCD32_MetadataUsageId); s_Il2CppMethodInitialized = true; } ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; { RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * L_0 = ___pipe0; IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var); RenderPipelineManager_PrepareRenderPipeline_m4A4D5CD3B9803F6D92DBD7D245A3D925F9028CC7(L_0, /*hidden argument*/NULL); RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * L_1 = RenderPipelineManager_get_currentPipeline_m07358604B9829E6C1EEDE94064729109D9259852_inline(/*hidden argument*/NULL); V_1 = (bool)((((RuntimeObject*)(RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B *)L_1) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_2 = V_1; if (!L_2) { goto IL_0016; } } { goto IL_005c; } IL_0016: { intptr_t L_3 = ___loopPtr1; ScriptableRenderContext__ctor_m554E9C4BB7F69601E65F71557914C6958D3181EE((ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *)(&V_0), (intptr_t)L_3, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var); CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* L_4 = ((RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var))->get_s_Cameras_1(); CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* L_5 = ((RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var))->get_s_Cameras_1(); NullCheck(L_5); Array_Clear_m174F4957D6DEDB6359835123005304B14E79132E((RuntimeArray *)(RuntimeArray *)L_4, 0, (((int32_t)((int32_t)(((RuntimeArray*)L_5)->max_length)))), /*hidden argument*/NULL); ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B L_6 = V_0; RenderPipelineManager_GetCameras_m53602210E7576F801085A741B2068BEA0995433F(L_6, /*hidden argument*/NULL); RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * L_7 = RenderPipelineManager_get_currentPipeline_m07358604B9829E6C1EEDE94064729109D9259852_inline(/*hidden argument*/NULL); ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B L_8 = V_0; CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* L_9 = ((RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var))->get_s_Cameras_1(); NullCheck(L_7); RenderPipeline_InternalRender_m3601304F718BEEDCC63FAC61AF865392A1B97159(L_7, L_8, L_9, /*hidden argument*/NULL); CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* L_10 = ((RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var))->get_s_Cameras_1(); CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* L_11 = ((RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var))->get_s_Cameras_1(); NullCheck(L_11); Array_Clear_m174F4957D6DEDB6359835123005304B14E79132E((RuntimeArray *)(RuntimeArray *)L_10, 0, (((int32_t)((int32_t)(((RuntimeArray*)L_11)->max_length)))), /*hidden argument*/NULL); } IL_005c: { return; } } // System.Void UnityEngine.Rendering.RenderPipelineManager::PrepareRenderPipeline(UnityEngine.Rendering.RenderPipelineAsset) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_PrepareRenderPipeline_m4A4D5CD3B9803F6D92DBD7D245A3D925F9028CC7 (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * ___pipelineAsset0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RenderPipelineManager_PrepareRenderPipeline_m4A4D5CD3B9803F6D92DBD7D245A3D925F9028CC7_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; int32_t G_B6_0 = 0; int32_t G_B8_0 = 0; { IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var); RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * L_0 = ((RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0(); RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * L_1 = ___pipelineAsset0; V_0 = (bool)((((int32_t)((((RuntimeObject*)(RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC *)L_0) == ((RuntimeObject*)(RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC *)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_001e; } } { IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var); RenderPipelineManager_CleanupRenderPipeline_m82AC5DAD81AE3B10147198B7C7CFAAD8AE528010(/*hidden argument*/NULL); RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * L_3 = ___pipelineAsset0; ((RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var))->set_s_CurrentPipelineAsset_0(L_3); } IL_001e: { IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var); RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * L_4 = ((RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0(); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_5 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_4, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_5) { goto IL_0041; } } { IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var); RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * L_6 = RenderPipelineManager_get_currentPipeline_m07358604B9829E6C1EEDE94064729109D9259852_inline(/*hidden argument*/NULL); if (!L_6) { goto IL_003e; } } { IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var); RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * L_7 = RenderPipelineManager_get_currentPipeline_m07358604B9829E6C1EEDE94064729109D9259852_inline(/*hidden argument*/NULL); NullCheck(L_7); bool L_8 = RenderPipeline_get_disposed_mA11FE959A1C7309A86F26893DA04D00DD5D61149_inline(L_7, /*hidden argument*/NULL); G_B6_0 = ((int32_t)(L_8)); goto IL_003f; } IL_003e: { G_B6_0 = 1; } IL_003f: { G_B8_0 = G_B6_0; goto IL_0042; } IL_0041: { G_B8_0 = 0; } IL_0042: { V_1 = (bool)G_B8_0; bool L_9 = V_1; if (!L_9) { goto IL_0058; } } { IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var); RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * L_10 = ((RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0(); NullCheck(L_10); RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * L_11 = RenderPipelineAsset_InternalCreatePipeline_m7FC3209A9640269E6E01FCBCC879E3FC36B23264(L_10, /*hidden argument*/NULL); RenderPipelineManager_set_currentPipeline_mDCF377780787BD6CAB3BC9F4A04B01B478293B88_inline(L_11, /*hidden argument*/NULL); } IL_0058: { return; } } // System.Void UnityEngine.Rendering.RenderPipelineManager::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager__cctor_m7B3FA781696A3B82639DA7705E02A4E0BD418421 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RenderPipelineManager__cctor_m7B3FA781696A3B82639DA7705E02A4E0BD418421_MetadataUsageId); s_Il2CppMethodInitialized = true; } { CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* L_0 = (CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9*)(CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9*)SZArrayNew(CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9_il2cpp_TypeInfo_var, (uint32_t)0); ((RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var))->set_s_Cameras_1(L_0); ((RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var))->set_s_CameraCapacity_2(0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.String UnityEngine.Rendering.RenderTargetIdentifier::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RenderTargetIdentifier_ToString_mCFDB39041DD38EB31806B9DFE0A617E2F4034623 (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RenderTargetIdentifier_ToString_mCFDB39041DD38EB31806B9DFE0A617E2F4034623_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_0 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)3); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_1 = L_0; int32_t L_2 = __this->get_m_Type_0(); int32_t L_3 = L_2; RuntimeObject * L_4 = Box(BuiltinRenderTextureType_t6ECEE9FF62E815D7ED640D057EEA84C0FD145D01_il2cpp_TypeInfo_var, &L_3); NullCheck(L_1); ArrayElementTypeCheck (L_1, L_4); (L_1)->SetAt(static_cast(0), (RuntimeObject *)L_4); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_5 = L_1; int32_t L_6 = __this->get_m_NameID_1(); int32_t L_7 = L_6; RuntimeObject * L_8 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_7); NullCheck(L_5); ArrayElementTypeCheck (L_5, L_8); (L_5)->SetAt(static_cast(1), (RuntimeObject *)L_8); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_9 = L_5; int32_t L_10 = __this->get_m_InstanceID_2(); int32_t L_11 = L_10; RuntimeObject * L_12 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_11); NullCheck(L_9); ArrayElementTypeCheck (L_9, L_12); (L_9)->SetAt(static_cast(2), (RuntimeObject *)L_12); String_t* L_13 = UnityString_Format_m415056ECF8DA7B3EC6A8456E299D0C2002177387(_stringLiteral1B3A04FC2D6DE26C460BBDB8A02F9EDDFE7423B8, L_9, /*hidden argument*/NULL); V_0 = L_13; goto IL_003e; } IL_003e: { String_t* L_14 = V_0; return L_14; } } IL2CPP_EXTERN_C String_t* RenderTargetIdentifier_ToString_mCFDB39041DD38EB31806B9DFE0A617E2F4034623_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B * _thisAdjusted = reinterpret_cast(__this + _offset); return RenderTargetIdentifier_ToString_mCFDB39041DD38EB31806B9DFE0A617E2F4034623(_thisAdjusted, method); } // System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTargetIdentifier_GetHashCode_m2B944611B172983A1960899C5D50D2963CCFC0A0 (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t* L_0 = __this->get_address_of_m_Type_0(); int32_t L_1 = Int32_GetHashCode_m245C424ECE351E5FE3277A88EEB02132DAB8C25A((int32_t*)L_0, /*hidden argument*/NULL); int32_t* L_2 = __this->get_address_of_m_NameID_1(); int32_t L_3 = Int32_GetHashCode_m245C424ECE351E5FE3277A88EEB02132DAB8C25A((int32_t*)L_2, /*hidden argument*/NULL); int32_t* L_4 = __this->get_address_of_m_InstanceID_2(); int32_t L_5 = Int32_GetHashCode_m245C424ECE351E5FE3277A88EEB02132DAB8C25A((int32_t*)L_4, /*hidden argument*/NULL); V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_1, (int32_t)((int32_t)23))), (int32_t)L_3)), (int32_t)((int32_t)23))), (int32_t)L_5)); goto IL_0033; } IL_0033: { int32_t L_6 = V_0; return L_6; } } IL2CPP_EXTERN_C int32_t RenderTargetIdentifier_GetHashCode_m2B944611B172983A1960899C5D50D2963CCFC0A0_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B * _thisAdjusted = reinterpret_cast(__this + _offset); return RenderTargetIdentifier_GetHashCode_m2B944611B172983A1960899C5D50D2963CCFC0A0(_thisAdjusted, method); } // System.Boolean UnityEngine.Rendering.RenderTargetIdentifier::Equals(UnityEngine.Rendering.RenderTargetIdentifier) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetIdentifier_Equals_m00E3CCDBDEBC15F4ADEEF48412F283B001EFB6E8 (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B * __this, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B ___rhs0, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B8_0 = 0; { int32_t L_0 = __this->get_m_Type_0(); RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B L_1 = ___rhs0; int32_t L_2 = L_1.get_m_Type_0(); if ((!(((uint32_t)L_0) == ((uint32_t)L_2)))) { goto IL_006a; } } { int32_t L_3 = __this->get_m_NameID_1(); RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B L_4 = ___rhs0; int32_t L_5 = L_4.get_m_NameID_1(); if ((!(((uint32_t)L_3) == ((uint32_t)L_5)))) { goto IL_006a; } } { int32_t L_6 = __this->get_m_InstanceID_2(); RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B L_7 = ___rhs0; int32_t L_8 = L_7.get_m_InstanceID_2(); if ((!(((uint32_t)L_6) == ((uint32_t)L_8)))) { goto IL_006a; } } { intptr_t L_9 = __this->get_m_BufferPointer_3(); RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B L_10 = ___rhs0; intptr_t L_11 = L_10.get_m_BufferPointer_3(); bool L_12 = IntPtr_op_Equality_mEE8D9FD2DFE312BBAA8B4ED3BF7976B3142A5934((intptr_t)L_9, (intptr_t)L_11, /*hidden argument*/NULL); if (!L_12) { goto IL_006a; } } { int32_t L_13 = __this->get_m_MipLevel_4(); RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B L_14 = ___rhs0; int32_t L_15 = L_14.get_m_MipLevel_4(); if ((!(((uint32_t)L_13) == ((uint32_t)L_15)))) { goto IL_006a; } } { int32_t L_16 = __this->get_m_CubeFace_5(); RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B L_17 = ___rhs0; int32_t L_18 = L_17.get_m_CubeFace_5(); if ((!(((uint32_t)L_16) == ((uint32_t)L_18)))) { goto IL_006a; } } { int32_t L_19 = __this->get_m_DepthSlice_6(); RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B L_20 = ___rhs0; int32_t L_21 = L_20.get_m_DepthSlice_6(); G_B8_0 = ((((int32_t)L_19) == ((int32_t)L_21))? 1 : 0); goto IL_006b; } IL_006a: { G_B8_0 = 0; } IL_006b: { V_0 = (bool)G_B8_0; goto IL_006e; } IL_006e: { bool L_22 = V_0; return L_22; } } IL2CPP_EXTERN_C bool RenderTargetIdentifier_Equals_m00E3CCDBDEBC15F4ADEEF48412F283B001EFB6E8_AdjustorThunk (RuntimeObject * __this, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B ___rhs0, const RuntimeMethod* method) { int32_t _offset = 1; RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B * _thisAdjusted = reinterpret_cast(__this + _offset); return RenderTargetIdentifier_Equals_m00E3CCDBDEBC15F4ADEEF48412F283B001EFB6E8(_thisAdjusted, ___rhs0, method); } // System.Boolean UnityEngine.Rendering.RenderTargetIdentifier::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetIdentifier_Equals_mB5F0CAF9B997DC7AE33D33CB48F434534326E9CD (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B * __this, RuntimeObject * ___obj0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RenderTargetIdentifier_Equals_mB5F0CAF9B997DC7AE33D33CB48F434534326E9CD_MetadataUsageId); s_Il2CppMethodInitialized = true; } RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; bool V_2 = false; { RuntimeObject * L_0 = ___obj0; V_1 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_1 = V_1; if (!L_1) { goto IL_0015; } } { V_2 = (bool)0; goto IL_0026; } IL_0015: { RuntimeObject * L_2 = ___obj0; V_0 = ((*(RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B *)((RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B *)UnBox(L_2, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B_il2cpp_TypeInfo_var)))); RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B L_3 = V_0; bool L_4 = RenderTargetIdentifier_Equals_m00E3CCDBDEBC15F4ADEEF48412F283B001EFB6E8((RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B *)__this, L_3, /*hidden argument*/NULL); V_2 = L_4; goto IL_0026; } IL_0026: { bool L_5 = V_2; return L_5; } } IL2CPP_EXTERN_C bool RenderTargetIdentifier_Equals_mB5F0CAF9B997DC7AE33D33CB48F434534326E9CD_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method) { int32_t _offset = 1; RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B * _thisAdjusted = reinterpret_cast(__this + _offset); return RenderTargetIdentifier_Equals_mB5F0CAF9B997DC7AE33D33CB48F434534326E9CD(_thisAdjusted, ___obj0, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::get_cullingPlaneCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableCullingParameters_get_cullingPlaneCount_m67039C9499D1E2704DCFA130B74CBCF200331B1F (ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_m_CullingPlaneCount_4(); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t ScriptableCullingParameters_get_cullingPlaneCount_m67039C9499D1E2704DCFA130B74CBCF200331B1F_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D * _thisAdjusted = reinterpret_cast(__this + _offset); return ScriptableCullingParameters_get_cullingPlaneCount_m67039C9499D1E2704DCFA130B74CBCF200331B1F(_thisAdjusted, method); } // System.Single UnityEngine.Rendering.ScriptableCullingParameters::GetLayerCullingDistance(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScriptableCullingParameters_GetLayerCullingDistance_m921444B2ED20478C6A4F79BCA88289EA97A53852 (ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D * __this, int32_t ___layerIndex0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ScriptableCullingParameters_GetLayerCullingDistance_m921444B2ED20478C6A4F79BCA88289EA97A53852_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; float* V_1 = NULL; float* V_2 = NULL; float V_3 = 0.0f; int32_t G_B3_0 = 0; { int32_t L_0 = ___layerIndex0; if ((((int32_t)L_0) < ((int32_t)0))) { goto IL_000f; } } { int32_t L_1 = ___layerIndex0; G_B3_0 = ((((int32_t)((((int32_t)L_1) < ((int32_t)((int32_t)32)))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0010; } IL_000f: { G_B3_0 = 1; } IL_0010: { V_0 = (bool)G_B3_0; bool L_2 = V_0; if (!L_2) { goto IL_0036; } } { int32_t L_3 = ___layerIndex0; int32_t L_4 = L_3; RuntimeObject * L_5 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_4); int32_t L_6 = ((int32_t)32); RuntimeObject * L_7 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_6); String_t* L_8 = String_Format_m26BBF75F9609FAD0B39C2242FEBAAD7D68F14D99(_stringLiteral0DC7CFD3FA9B042651D2669DF9085C456B1DD55B, _stringLiteral89A50E4F5CC89A3DCF37354A9F39B7C5D00DD0F2, L_5, L_7, /*hidden argument*/NULL); ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA * L_9 = (ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA *)il2cpp_codegen_object_new(ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA_il2cpp_TypeInfo_var); ArgumentOutOfRangeException__ctor_m6B36E60C989DC798A8B44556DB35960282B133A6(L_9, L_8, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ScriptableCullingParameters_GetLayerCullingDistance_m921444B2ED20478C6A4F79BCA88289EA97A53852_RuntimeMethod_var); } IL_0036: { U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t782513EA334523B06CE5D2370344404C09351C8E * L_10 = __this->get_address_of_m_LayerFarCullDistances_8(); float* L_11 = L_10->get_address_of_FixedElementField_0(); V_2 = (float*)L_11; float* L_12 = V_2; V_1 = (float*)(((uintptr_t)L_12)); float* L_13 = V_1; int32_t L_14 = ___layerIndex0; float L_15 = *((float*)((float*)il2cpp_codegen_add((intptr_t)L_13, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)(((intptr_t)L_14)), (int32_t)4))))); V_3 = L_15; goto IL_0050; } IL_0050: { float L_16 = V_3; return L_16; } } IL2CPP_EXTERN_C float ScriptableCullingParameters_GetLayerCullingDistance_m921444B2ED20478C6A4F79BCA88289EA97A53852_AdjustorThunk (RuntimeObject * __this, int32_t ___layerIndex0, const RuntimeMethod* method) { int32_t _offset = 1; ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D * _thisAdjusted = reinterpret_cast(__this + _offset); return ScriptableCullingParameters_GetLayerCullingDistance_m921444B2ED20478C6A4F79BCA88289EA97A53852(_thisAdjusted, ___layerIndex0, method); } // UnityEngine.Plane UnityEngine.Rendering.ScriptableCullingParameters::GetCullingPlane(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED ScriptableCullingParameters_GetCullingPlane_mA18B64C14443CAFD24A58060A76AFE55BB5DA146 (ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D * __this, int32_t ___index0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ScriptableCullingParameters_GetCullingPlane_mA18B64C14443CAFD24A58060A76AFE55BB5DA146_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; uint8_t* V_1 = NULL; uint8_t* V_2 = NULL; Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * V_3 = NULL; Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED V_4; memset((&V_4), 0, sizeof(V_4)); int32_t G_B3_0 = 0; { int32_t L_0 = ___index0; if ((((int32_t)L_0) < ((int32_t)0))) { goto IL_0013; } } { int32_t L_1 = ___index0; int32_t L_2 = ScriptableCullingParameters_get_cullingPlaneCount_m67039C9499D1E2704DCFA130B74CBCF200331B1F((ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D *)__this, /*hidden argument*/NULL); G_B3_0 = ((((int32_t)((((int32_t)L_1) < ((int32_t)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0014; } IL_0013: { G_B3_0 = 1; } IL_0014: { V_0 = (bool)G_B3_0; bool L_3 = V_0; if (!L_3) { goto IL_003e; } } { int32_t L_4 = ___index0; int32_t L_5 = L_4; RuntimeObject * L_6 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_5); int32_t L_7 = ScriptableCullingParameters_get_cullingPlaneCount_m67039C9499D1E2704DCFA130B74CBCF200331B1F((ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D *)__this, /*hidden argument*/NULL); int32_t L_8 = L_7; RuntimeObject * L_9 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_8); String_t* L_10 = String_Format_m26BBF75F9609FAD0B39C2242FEBAAD7D68F14D99(_stringLiteral0DC7CFD3FA9B042651D2669DF9085C456B1DD55B, _stringLiteralE540CDD1328B2B21E29A95405C301B9313B7C346, L_6, L_9, /*hidden argument*/NULL); ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA * L_11 = (ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA *)il2cpp_codegen_object_new(ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA_il2cpp_TypeInfo_var); ArgumentOutOfRangeException__ctor_m6B36E60C989DC798A8B44556DB35960282B133A6(L_11, L_10, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ScriptableCullingParameters_GetCullingPlane_mA18B64C14443CAFD24A58060A76AFE55BB5DA146_RuntimeMethod_var); } IL_003e: { U3Cm_CullingPlanesU3Ee__FixedBuffer_t743D259743B8BD771EDBE1E750AA9383A142D5BC * L_12 = __this->get_address_of_m_CullingPlanes_3(); uint8_t* L_13 = L_12->get_address_of_FixedElementField_0(); V_2 = (uint8_t*)L_13; uint8_t* L_14 = V_2; V_1 = (uint8_t*)(((uintptr_t)L_14)); uint8_t* L_15 = V_1; V_3 = (Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED *)L_15; Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * L_16 = V_3; int32_t L_17 = ___index0; uint32_t L_18 = sizeof(Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED ); Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED L_19 = (*(Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED *)((Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED *)il2cpp_codegen_add((intptr_t)L_16, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)(((intptr_t)L_17)), (int32_t)L_18))))); V_4 = L_19; goto IL_0064; } IL_0064: { Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED L_20 = V_4; return L_20; } } IL2CPP_EXTERN_C Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED ScriptableCullingParameters_GetCullingPlane_mA18B64C14443CAFD24A58060A76AFE55BB5DA146_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method) { int32_t _offset = 1; ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D * _thisAdjusted = reinterpret_cast(__this + _offset); return ScriptableCullingParameters_GetCullingPlane_mA18B64C14443CAFD24A58060A76AFE55BB5DA146(_thisAdjusted, ___index0, method); } // System.Boolean UnityEngine.Rendering.ScriptableCullingParameters::Equals(UnityEngine.Rendering.ScriptableCullingParameters) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableCullingParameters_Equals_mFB5D9CE0FB089EC44A8487285EB4748522D60898 (ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D * __this, ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ScriptableCullingParameters_Equals_mFB5D9CE0FB089EC44A8487285EB4748522D60898_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; float V_2 = 0.0f; bool V_3 = false; bool V_4 = false; int32_t V_5 = 0; bool V_6 = false; Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED V_7; memset((&V_7), 0, sizeof(V_7)); bool V_8 = false; int32_t G_B28_0 = 0; { V_0 = 0; goto IL_0030; } IL_0005: { int32_t L_0 = V_0; float L_1 = ScriptableCullingParameters_GetLayerCullingDistance_m921444B2ED20478C6A4F79BCA88289EA97A53852((ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D *)__this, L_0, /*hidden argument*/NULL); V_2 = L_1; int32_t L_2 = V_0; float L_3 = ScriptableCullingParameters_GetLayerCullingDistance_m921444B2ED20478C6A4F79BCA88289EA97A53852((ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D *)(&___other0), L_2, /*hidden argument*/NULL); bool L_4 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)(&V_2), L_3, /*hidden argument*/NULL); V_1 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0); bool L_5 = V_1; if (!L_5) { goto IL_002b; } } { V_3 = (bool)0; goto IL_01c9; } IL_002b: { int32_t L_6 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_6, (int32_t)1)); } IL_0030: { int32_t L_7 = V_0; V_4 = (bool)((((int32_t)L_7) < ((int32_t)((int32_t)32)))? 1 : 0); bool L_8 = V_4; if (L_8) { goto IL_0005; } } { V_5 = 0; goto IL_007d; } IL_0040: { int32_t L_9 = V_5; Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED L_10 = ScriptableCullingParameters_GetCullingPlane_mA18B64C14443CAFD24A58060A76AFE55BB5DA146((ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D *)__this, L_9, /*hidden argument*/NULL); V_7 = L_10; int32_t L_11 = V_5; Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED L_12 = ScriptableCullingParameters_GetCullingPlane_mA18B64C14443CAFD24A58060A76AFE55BB5DA146((ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D *)(&___other0), L_11, /*hidden argument*/NULL); Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED L_13 = L_12; RuntimeObject * L_14 = Box(Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED_il2cpp_TypeInfo_var, &L_13); RuntimeObject * L_15 = Box(Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED_il2cpp_TypeInfo_var, (&V_7)); NullCheck(L_15); bool L_16 = VirtFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_15, L_14); V_7 = *(Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED *)UnBox(L_15); V_6 = (bool)((((int32_t)L_16) == ((int32_t)0))? 1 : 0); bool L_17 = V_6; if (!L_17) { goto IL_0076; } } { V_3 = (bool)0; goto IL_01c9; } IL_0076: { int32_t L_18 = V_5; V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_18, (int32_t)1)); } IL_007d: { int32_t L_19 = V_5; int32_t L_20 = ScriptableCullingParameters_get_cullingPlaneCount_m67039C9499D1E2704DCFA130B74CBCF200331B1F((ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D *)__this, /*hidden argument*/NULL); V_8 = (bool)((((int32_t)L_19) < ((int32_t)L_20))? 1 : 0); bool L_21 = V_8; if (L_21) { goto IL_0040; } } { int32_t L_22 = __this->get_m_IsOrthographic_0(); ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D L_23 = ___other0; int32_t L_24 = L_23.get_m_IsOrthographic_0(); if ((!(((uint32_t)L_22) == ((uint32_t)L_24)))) { goto IL_01c5; } } { LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 * L_25 = __this->get_address_of_m_LODParameters_1(); ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D L_26 = ___other0; LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 L_27 = L_26.get_m_LODParameters_1(); bool L_28 = LODParameters_Equals_mA7C4CFD75190B341999074C56E1BAD9E5136CF61((LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 *)L_25, L_27, /*hidden argument*/NULL); if (!L_28) { goto IL_01c5; } } { int32_t L_29 = __this->get_m_CullingPlaneCount_4(); ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D L_30 = ___other0; int32_t L_31 = L_30.get_m_CullingPlaneCount_4(); if ((!(((uint32_t)L_29) == ((uint32_t)L_31)))) { goto IL_01c5; } } { uint32_t L_32 = __this->get_m_CullingMask_5(); ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D L_33 = ___other0; uint32_t L_34 = L_33.get_m_CullingMask_5(); if ((!(((uint32_t)L_32) == ((uint32_t)L_34)))) { goto IL_01c5; } } { uint64_t L_35 = __this->get_m_SceneMask_6(); ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D L_36 = ___other0; uint64_t L_37 = L_36.get_m_SceneMask_6(); if ((!(((uint64_t)L_35) == ((uint64_t)L_37)))) { goto IL_01c5; } } { int32_t L_38 = __this->get_m_LayerCull_9(); ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D L_39 = ___other0; int32_t L_40 = L_39.get_m_LayerCull_9(); if ((!(((uint32_t)L_38) == ((uint32_t)L_40)))) { goto IL_01c5; } } { Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_41 = __this->get_address_of_m_CullingMatrix_10(); ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D L_42 = ___other0; Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_43 = L_42.get_m_CullingMatrix_10(); bool L_44 = Matrix4x4_Equals_mF8358F488D95A9C2E5A9F69F31EC7EA0F4640E51((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_41, L_43, /*hidden argument*/NULL); if (!L_44) { goto IL_01c5; } } { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_45 = __this->get_address_of_m_Origin_11(); ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D L_46 = ___other0; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_47 = L_46.get_m_Origin_11(); bool L_48 = Vector3_Equals_m6B991540378DB8541CEB9472F7ED2BF5FF72B5DB((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)L_45, L_47, /*hidden argument*/NULL); if (!L_48) { goto IL_01c5; } } { float* L_49 = __this->get_address_of_m_ShadowDistance_12(); ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D L_50 = ___other0; float L_51 = L_50.get_m_ShadowDistance_12(); bool L_52 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)L_49, L_51, /*hidden argument*/NULL); if (!L_52) { goto IL_01c5; } } { int32_t L_53 = __this->get_m_CullingOptions_13(); ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D L_54 = ___other0; int32_t L_55 = L_54.get_m_CullingOptions_13(); if ((!(((uint32_t)L_53) == ((uint32_t)L_55)))) { goto IL_01c5; } } { int32_t L_56 = __this->get_m_ReflectionProbeSortingCriteria_14(); ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D L_57 = ___other0; int32_t L_58 = L_57.get_m_ReflectionProbeSortingCriteria_14(); if ((!(((uint32_t)L_56) == ((uint32_t)L_58)))) { goto IL_01c5; } } { CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 * L_59 = __this->get_address_of_m_CameraProperties_15(); ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D L_60 = ___other0; CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 L_61 = L_60.get_m_CameraProperties_15(); bool L_62 = CameraProperties_Equals_mB337807818FA5B1186271C11ED6BED966E5DFED2((CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 *)L_59, L_61, /*hidden argument*/NULL); if (!L_62) { goto IL_01c5; } } { float* L_63 = __this->get_address_of_m_AccurateOcclusionThreshold_16(); ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D L_64 = ___other0; float L_65 = L_64.get_m_AccurateOcclusionThreshold_16(); bool L_66 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)L_63, L_65, /*hidden argument*/NULL); if (!L_66) { goto IL_01c5; } } { Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_67 = __this->get_address_of_m_StereoViewMatrix_18(); ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D L_68 = ___other0; Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_69 = L_68.get_m_StereoViewMatrix_18(); bool L_70 = Matrix4x4_Equals_mF8358F488D95A9C2E5A9F69F31EC7EA0F4640E51((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_67, L_69, /*hidden argument*/NULL); if (!L_70) { goto IL_01c5; } } { Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_71 = __this->get_address_of_m_StereoProjectionMatrix_19(); ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D L_72 = ___other0; Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_73 = L_72.get_m_StereoProjectionMatrix_19(); bool L_74 = Matrix4x4_Equals_mF8358F488D95A9C2E5A9F69F31EC7EA0F4640E51((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_71, L_73, /*hidden argument*/NULL); if (!L_74) { goto IL_01c5; } } { float* L_75 = __this->get_address_of_m_StereoSeparationDistance_20(); ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D L_76 = ___other0; float L_77 = L_76.get_m_StereoSeparationDistance_20(); bool L_78 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)L_75, L_77, /*hidden argument*/NULL); if (!L_78) { goto IL_01c5; } } { int32_t L_79 = __this->get_m_maximumVisibleLights_21(); ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D L_80 = ___other0; int32_t L_81 = L_80.get_m_maximumVisibleLights_21(); G_B28_0 = ((((int32_t)L_79) == ((int32_t)L_81))? 1 : 0); goto IL_01c6; } IL_01c5: { G_B28_0 = 0; } IL_01c6: { V_3 = (bool)G_B28_0; goto IL_01c9; } IL_01c9: { bool L_82 = V_3; return L_82; } } IL2CPP_EXTERN_C bool ScriptableCullingParameters_Equals_mFB5D9CE0FB089EC44A8487285EB4748522D60898_AdjustorThunk (RuntimeObject * __this, ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D ___other0, const RuntimeMethod* method) { int32_t _offset = 1; ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D * _thisAdjusted = reinterpret_cast(__this + _offset); return ScriptableCullingParameters_Equals_mFB5D9CE0FB089EC44A8487285EB4748522D60898(_thisAdjusted, ___other0, method); } // System.Boolean UnityEngine.Rendering.ScriptableCullingParameters::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableCullingParameters_Equals_mA9D6FDE1D691E461989197858871686AA0BFB739 (ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D * __this, RuntimeObject * ___obj0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ScriptableCullingParameters_Equals_mA9D6FDE1D691E461989197858871686AA0BFB739_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; int32_t G_B5_0 = 0; { RuntimeObject * L_0 = ___obj0; V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000d; } } { V_1 = (bool)0; goto IL_0027; } IL_000d: { RuntimeObject * L_2 = ___obj0; if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_2, ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D_il2cpp_TypeInfo_var))) { goto IL_0023; } } { RuntimeObject * L_3 = ___obj0; bool L_4 = ScriptableCullingParameters_Equals_mFB5D9CE0FB089EC44A8487285EB4748522D60898((ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D *)__this, ((*(ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D *)((ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D *)UnBox(L_3, ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL); G_B5_0 = ((int32_t)(L_4)); goto IL_0024; } IL_0023: { G_B5_0 = 0; } IL_0024: { V_1 = (bool)G_B5_0; goto IL_0027; } IL_0027: { bool L_5 = V_1; return L_5; } } IL2CPP_EXTERN_C bool ScriptableCullingParameters_Equals_mA9D6FDE1D691E461989197858871686AA0BFB739_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method) { int32_t _offset = 1; ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D * _thisAdjusted = reinterpret_cast(__this + _offset); return ScriptableCullingParameters_Equals_mA9D6FDE1D691E461989197858871686AA0BFB739(_thisAdjusted, ___obj0, method); } // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableCullingParameters_GetHashCode_mFB94E70582ACC5C30BC172C9190F9F58E57869B2 (ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D * __this, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; { int32_t L_0 = __this->get_m_IsOrthographic_0(); V_0 = L_0; int32_t L_1 = V_0; LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 * L_2 = __this->get_address_of_m_LODParameters_1(); int32_t L_3 = LODParameters_GetHashCode_m532D8960CCF3340F7CDF6B757D33BAE13B152716((LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 *)L_2, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_1, (int32_t)((int32_t)397)))^(int32_t)L_3)); int32_t L_4 = V_0; int32_t L_5 = __this->get_m_CullingPlaneCount_4(); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_4, (int32_t)((int32_t)397)))^(int32_t)L_5)); int32_t L_6 = V_0; uint32_t L_7 = __this->get_m_CullingMask_5(); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_6, (int32_t)((int32_t)397)))^(int32_t)L_7)); int32_t L_8 = V_0; uint64_t* L_9 = __this->get_address_of_m_SceneMask_6(); int32_t L_10 = UInt64_GetHashCode_mCBB4031BF70D0CBD023B4D71F4FEA37BE2C749AD((uint64_t*)L_9, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_8, (int32_t)((int32_t)397)))^(int32_t)L_10)); int32_t L_11 = V_0; int32_t L_12 = __this->get_m_LayerCull_9(); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_11, (int32_t)((int32_t)397)))^(int32_t)L_12)); int32_t L_13 = V_0; Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_14 = __this->get_address_of_m_CullingMatrix_10(); int32_t L_15 = Matrix4x4_GetHashCode_m6627C82FBE2092AE4711ABA909D0E2C3C182028F((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_14, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_13, (int32_t)((int32_t)397)))^(int32_t)L_15)); int32_t L_16 = V_0; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_17 = __this->get_address_of_m_Origin_11(); int32_t L_18 = Vector3_GetHashCode_m6C42B4F413A489535D180E8A99BE0298AD078B0B((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)L_17, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_16, (int32_t)((int32_t)397)))^(int32_t)L_18)); int32_t L_19 = V_0; float* L_20 = __this->get_address_of_m_ShadowDistance_12(); int32_t L_21 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_20, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_19, (int32_t)((int32_t)397)))^(int32_t)L_21)); int32_t L_22 = V_0; int32_t L_23 = __this->get_m_CullingOptions_13(); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_22, (int32_t)((int32_t)397)))^(int32_t)L_23)); int32_t L_24 = V_0; int32_t L_25 = __this->get_m_ReflectionProbeSortingCriteria_14(); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_24, (int32_t)((int32_t)397)))^(int32_t)L_25)); int32_t L_26 = V_0; CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 * L_27 = __this->get_address_of_m_CameraProperties_15(); int32_t L_28 = CameraProperties_GetHashCode_mC57BC84CD0C4C0FF93E501CFEC78F0DB1FF39AFA((CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 *)L_27, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_26, (int32_t)((int32_t)397)))^(int32_t)L_28)); int32_t L_29 = V_0; float* L_30 = __this->get_address_of_m_AccurateOcclusionThreshold_16(); int32_t L_31 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_30, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_29, (int32_t)((int32_t)397)))^(int32_t)L_31)); int32_t L_32 = V_0; int32_t* L_33 = __this->get_address_of_m_MaximumPortalCullingJobs_17(); int32_t L_34 = Int32_GetHashCode_m245C424ECE351E5FE3277A88EEB02132DAB8C25A((int32_t*)L_33, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_32, (int32_t)((int32_t)397)))^(int32_t)L_34)); int32_t L_35 = V_0; Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_36 = __this->get_address_of_m_StereoViewMatrix_18(); int32_t L_37 = Matrix4x4_GetHashCode_m6627C82FBE2092AE4711ABA909D0E2C3C182028F((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_36, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_35, (int32_t)((int32_t)397)))^(int32_t)L_37)); int32_t L_38 = V_0; Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_39 = __this->get_address_of_m_StereoProjectionMatrix_19(); int32_t L_40 = Matrix4x4_GetHashCode_m6627C82FBE2092AE4711ABA909D0E2C3C182028F((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_39, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_38, (int32_t)((int32_t)397)))^(int32_t)L_40)); int32_t L_41 = V_0; float* L_42 = __this->get_address_of_m_StereoSeparationDistance_20(); int32_t L_43 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_42, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_41, (int32_t)((int32_t)397)))^(int32_t)L_43)); int32_t L_44 = V_0; int32_t L_45 = __this->get_m_maximumVisibleLights_21(); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_44, (int32_t)((int32_t)397)))^(int32_t)L_45)); int32_t L_46 = V_0; V_1 = L_46; goto IL_0167; } IL_0167: { int32_t L_47 = V_1; return L_47; } } IL2CPP_EXTERN_C int32_t ScriptableCullingParameters_GetHashCode_mFB94E70582ACC5C30BC172C9190F9F58E57869B2_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D * _thisAdjusted = reinterpret_cast(__this + _offset); return ScriptableCullingParameters_GetHashCode_mFB94E70582ACC5C30BC172C9190F9F58E57869B2(_thisAdjusted, method); } // System.Void UnityEngine.Rendering.ScriptableCullingParameters::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters__cctor_m3D1DDA0E0FACF810E53B8D17043970F1110890D3 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ScriptableCullingParameters__cctor_m3D1DDA0E0FACF810E53B8D17043970F1110890D3_MetadataUsageId); s_Il2CppMethodInitialized = true; } { ((ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D_il2cpp_TypeInfo_var))->set_maximumCullingPlaneCount_2(((int32_t)10)); ((ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D_il2cpp_TypeInfo_var))->set_layerCount_7(((int32_t)32)); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetNumberOfCameras_Internal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetNumberOfCameras_Internal_m58DE22F11E08F3B9C7E4B1D9788711101EBD2395 (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * __this, const RuntimeMethod* method) { { int32_t L_0 = ScriptableRenderContext_GetNumberOfCameras_Internal_Injected_m70F9C34BAA4E5548D1B5848EFFBA6ACDC1B9781B((ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *)__this, /*hidden argument*/NULL); return L_0; } } IL2CPP_EXTERN_C int32_t ScriptableRenderContext_GetNumberOfCameras_Internal_m58DE22F11E08F3B9C7E4B1D9788711101EBD2395_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * _thisAdjusted = reinterpret_cast(__this + _offset); return ScriptableRenderContext_GetNumberOfCameras_Internal_m58DE22F11E08F3B9C7E4B1D9788711101EBD2395(_thisAdjusted, method); } // UnityEngine.Camera UnityEngine.Rendering.ScriptableRenderContext::GetCamera_Internal(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ScriptableRenderContext_GetCamera_Internal_m1E56C9D9782F0E99A7ED3C64C15F3A06A8A0B917 (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * __this, int32_t ___index0, const RuntimeMethod* method) { { int32_t L_0 = ___index0; Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_1 = ScriptableRenderContext_GetCamera_Internal_Injected_m43E535C1F7FC90BF7254A0D043E624D45B70E459((ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *)__this, L_0, /*hidden argument*/NULL); return L_1; } } IL2CPP_EXTERN_C Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ScriptableRenderContext_GetCamera_Internal_m1E56C9D9782F0E99A7ED3C64C15F3A06A8A0B917_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method) { int32_t _offset = 1; ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * _thisAdjusted = reinterpret_cast(__this + _offset); return ScriptableRenderContext_GetCamera_Internal_m1E56C9D9782F0E99A7ED3C64C15F3A06A8A0B917(_thisAdjusted, ___index0, method); } // System.Void UnityEngine.Rendering.ScriptableRenderContext::.ctor(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext__ctor_m554E9C4BB7F69601E65F71557914C6958D3181EE (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * __this, intptr_t ___ptr0, const RuntimeMethod* method) { { intptr_t L_0 = ___ptr0; __this->set_m_Ptr_0((intptr_t)L_0); return; } } IL2CPP_EXTERN_C void ScriptableRenderContext__ctor_m554E9C4BB7F69601E65F71557914C6958D3181EE_AdjustorThunk (RuntimeObject * __this, intptr_t ___ptr0, const RuntimeMethod* method) { int32_t _offset = 1; ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * _thisAdjusted = reinterpret_cast(__this + _offset); ScriptableRenderContext__ctor_m554E9C4BB7F69601E65F71557914C6958D3181EE(_thisAdjusted, ___ptr0, method); } // System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetNumberOfCameras() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetNumberOfCameras_mF14CD21DA4E8A43DCE5811735E48748313F71CBA (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = ScriptableRenderContext_GetNumberOfCameras_Internal_m58DE22F11E08F3B9C7E4B1D9788711101EBD2395((ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *)__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t ScriptableRenderContext_GetNumberOfCameras_mF14CD21DA4E8A43DCE5811735E48748313F71CBA_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * _thisAdjusted = reinterpret_cast(__this + _offset); return ScriptableRenderContext_GetNumberOfCameras_mF14CD21DA4E8A43DCE5811735E48748313F71CBA(_thisAdjusted, method); } // UnityEngine.Camera UnityEngine.Rendering.ScriptableRenderContext::GetCamera(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ScriptableRenderContext_GetCamera_mCC4F389E3EB259D9FF01E7F7801D39137BC0E41C (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * __this, int32_t ___index0, const RuntimeMethod* method) { Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * V_0 = NULL; { int32_t L_0 = ___index0; Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_1 = ScriptableRenderContext_GetCamera_Internal_m1E56C9D9782F0E99A7ED3C64C15F3A06A8A0B917((ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *)__this, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000b; } IL_000b: { Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_2 = V_0; return L_2; } } IL2CPP_EXTERN_C Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ScriptableRenderContext_GetCamera_mCC4F389E3EB259D9FF01E7F7801D39137BC0E41C_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method) { int32_t _offset = 1; ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * _thisAdjusted = reinterpret_cast(__this + _offset); return ScriptableRenderContext_GetCamera_mCC4F389E3EB259D9FF01E7F7801D39137BC0E41C(_thisAdjusted, ___index0, method); } // System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(UnityEngine.Rendering.ScriptableRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_m0612225D9DC8BE5574C67738B9B185A05B306803 (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * __this, ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ScriptableRenderContext_Equals_m0612225D9DC8BE5574C67738B9B185A05B306803_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { intptr_t* L_0 = __this->get_address_of_m_Ptr_0(); ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B L_1 = ___other0; intptr_t L_2 = L_1.get_m_Ptr_0(); intptr_t L_3 = L_2; RuntimeObject * L_4 = Box(IntPtr_t_il2cpp_TypeInfo_var, &L_3); bool L_5 = IntPtr_Equals_m4C1C372B05E29E20EC5E9B48EF8AAEA3E49B874D((intptr_t*)L_0, L_4, /*hidden argument*/NULL); V_0 = L_5; goto IL_001a; } IL_001a: { bool L_6 = V_0; return L_6; } } IL2CPP_EXTERN_C bool ScriptableRenderContext_Equals_m0612225D9DC8BE5574C67738B9B185A05B306803_AdjustorThunk (RuntimeObject * __this, ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B ___other0, const RuntimeMethod* method) { int32_t _offset = 1; ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * _thisAdjusted = reinterpret_cast(__this + _offset); return ScriptableRenderContext_Equals_m0612225D9DC8BE5574C67738B9B185A05B306803(_thisAdjusted, ___other0, method); } // System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_m239EBA23E760DDF7CC7112D3299D9B4CEA449683 (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * __this, RuntimeObject * ___obj0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ScriptableRenderContext_Equals_m239EBA23E760DDF7CC7112D3299D9B4CEA449683_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; int32_t G_B5_0 = 0; { RuntimeObject * L_0 = ___obj0; V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000d; } } { V_1 = (bool)0; goto IL_0027; } IL_000d: { RuntimeObject * L_2 = ___obj0; if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_2, ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B_il2cpp_TypeInfo_var))) { goto IL_0023; } } { RuntimeObject * L_3 = ___obj0; bool L_4 = ScriptableRenderContext_Equals_m0612225D9DC8BE5574C67738B9B185A05B306803((ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *)__this, ((*(ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *)((ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *)UnBox(L_3, ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL); G_B5_0 = ((int32_t)(L_4)); goto IL_0024; } IL_0023: { G_B5_0 = 0; } IL_0024: { V_1 = (bool)G_B5_0; goto IL_0027; } IL_0027: { bool L_5 = V_1; return L_5; } } IL2CPP_EXTERN_C bool ScriptableRenderContext_Equals_m239EBA23E760DDF7CC7112D3299D9B4CEA449683_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method) { int32_t _offset = 1; ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * _thisAdjusted = reinterpret_cast(__this + _offset); return ScriptableRenderContext_Equals_m239EBA23E760DDF7CC7112D3299D9B4CEA449683(_thisAdjusted, ___obj0, method); } // System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetHashCode_m2A894A66C98DF28B51758A3579EE04B87D2AC6D6 (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { intptr_t* L_0 = __this->get_address_of_m_Ptr_0(); int32_t L_1 = IntPtr_GetHashCode_m0A6AE0C85A4AEEA127235FB5A32056F630E3749A((intptr_t*)L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000f; } IL_000f: { int32_t L_2 = V_0; return L_2; } } IL2CPP_EXTERN_C int32_t ScriptableRenderContext_GetHashCode_m2A894A66C98DF28B51758A3579EE04B87D2AC6D6_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * _thisAdjusted = reinterpret_cast(__this + _offset); return ScriptableRenderContext_GetHashCode_m2A894A66C98DF28B51758A3579EE04B87D2AC6D6(_thisAdjusted, method); } // System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetNumberOfCameras_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetNumberOfCameras_Internal_Injected_m70F9C34BAA4E5548D1B5848EFFBA6ACDC1B9781B (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * ____unity_self0, const RuntimeMethod* method) { typedef int32_t (*ScriptableRenderContext_GetNumberOfCameras_Internal_Injected_m70F9C34BAA4E5548D1B5848EFFBA6ACDC1B9781B_ftn) (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *); static ScriptableRenderContext_GetNumberOfCameras_Internal_Injected_m70F9C34BAA4E5548D1B5848EFFBA6ACDC1B9781B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ScriptableRenderContext_GetNumberOfCameras_Internal_Injected_m70F9C34BAA4E5548D1B5848EFFBA6ACDC1B9781B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::GetNumberOfCameras_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&)"); int32_t retVal = _il2cpp_icall_func(____unity_self0); return retVal; } // UnityEngine.Camera UnityEngine.Rendering.ScriptableRenderContext::GetCamera_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ScriptableRenderContext_GetCamera_Internal_Injected_m43E535C1F7FC90BF7254A0D043E624D45B70E459 (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * ____unity_self0, int32_t ___index1, const RuntimeMethod* method) { typedef Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * (*ScriptableRenderContext_GetCamera_Internal_Injected_m43E535C1F7FC90BF7254A0D043E624D45B70E459_ftn) (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *, int32_t); static ScriptableRenderContext_GetCamera_Internal_Injected_m43E535C1F7FC90BF7254A0D043E624D45B70E459_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ScriptableRenderContext_GetCamera_Internal_Injected_m43E535C1F7FC90BF7254A0D043E624D45B70E459_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::GetCamera_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Int32)"); Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * retVal = _il2cpp_icall_func(____unity_self0, ___index1); return retVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.Rendering.ShaderTagId::get_id() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShaderTagId_get_id_mB1AB67FC09D015D245DAB1F6C491F2D59558C5D5 (ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_m_Id_1(); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t ShaderTagId_get_id_mB1AB67FC09D015D245DAB1F6C491F2D59558C5D5_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 * _thisAdjusted = reinterpret_cast(__this + _offset); return ShaderTagId_get_id_mB1AB67FC09D015D245DAB1F6C491F2D59558C5D5(_thisAdjusted, method); } // System.Void UnityEngine.Rendering.ShaderTagId::set_id(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderTagId_set_id_m47A84B8D0203D1BAE247CF591D1E2B43A1FFEF1E (ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_m_Id_1(L_0); return; } } IL2CPP_EXTERN_C void ShaderTagId_set_id_m47A84B8D0203D1BAE247CF591D1E2B43A1FFEF1E_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { int32_t _offset = 1; ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 * _thisAdjusted = reinterpret_cast(__this + _offset); ShaderTagId_set_id_m47A84B8D0203D1BAE247CF591D1E2B43A1FFEF1E(_thisAdjusted, ___value0, method); } // System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_m7C6B4B00D502970BEDA5032CC9F791795B8C44EE (ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ShaderTagId_Equals_m7C6B4B00D502970BEDA5032CC9F791795B8C44EE_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { RuntimeObject * L_0 = ___obj0; if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940_il2cpp_TypeInfo_var))) { goto IL_0017; } } { RuntimeObject * L_1 = ___obj0; bool L_2 = ShaderTagId_Equals_mC8A45F721611717B4CB12DBD73E23200C67AA7AF((ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 *)__this, ((*(ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 *)((ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 *)UnBox(L_1, ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL); G_B3_0 = ((int32_t)(L_2)); goto IL_0018; } IL_0017: { G_B3_0 = 0; } IL_0018: { V_0 = (bool)G_B3_0; goto IL_001b; } IL_001b: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool ShaderTagId_Equals_m7C6B4B00D502970BEDA5032CC9F791795B8C44EE_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method) { int32_t _offset = 1; ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 * _thisAdjusted = reinterpret_cast(__this + _offset); return ShaderTagId_Equals_m7C6B4B00D502970BEDA5032CC9F791795B8C44EE(_thisAdjusted, ___obj0, method); } // System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(UnityEngine.Rendering.ShaderTagId) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_mC8A45F721611717B4CB12DBD73E23200C67AA7AF (ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 * __this, ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 ___other0, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = __this->get_m_Id_1(); ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 L_1 = ___other0; int32_t L_2 = L_1.get_m_Id_1(); V_0 = (bool)((((int32_t)L_0) == ((int32_t)L_2))? 1 : 0); goto IL_0012; } IL_0012: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool ShaderTagId_Equals_mC8A45F721611717B4CB12DBD73E23200C67AA7AF_AdjustorThunk (RuntimeObject * __this, ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 ___other0, const RuntimeMethod* method) { int32_t _offset = 1; ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 * _thisAdjusted = reinterpret_cast(__this + _offset); return ShaderTagId_Equals_mC8A45F721611717B4CB12DBD73E23200C67AA7AF(_thisAdjusted, ___other0, method); } // System.Int32 UnityEngine.Rendering.ShaderTagId::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShaderTagId_GetHashCode_m51C1D9E4417AD43F0A5E9CCF7FF88C10BCDB2905 (ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; { V_0 = ((int32_t)2079669542); int32_t L_0 = V_0; int32_t* L_1 = __this->get_address_of_m_Id_1(); int32_t L_2 = Int32_GetHashCode_m245C424ECE351E5FE3277A88EEB02132DAB8C25A((int32_t*)L_1, /*hidden argument*/NULL); V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_0, (int32_t)((int32_t)-1521134295))), (int32_t)L_2)); int32_t L_3 = V_0; V_1 = L_3; goto IL_001f; } IL_001f: { int32_t L_4 = V_1; return L_4; } } IL2CPP_EXTERN_C int32_t ShaderTagId_GetHashCode_m51C1D9E4417AD43F0A5E9CCF7FF88C10BCDB2905_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 * _thisAdjusted = reinterpret_cast(__this + _offset); return ShaderTagId_GetHashCode_m51C1D9E4417AD43F0A5E9CCF7FF88C10BCDB2905(_thisAdjusted, method); } // System.Void UnityEngine.Rendering.ShaderTagId::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderTagId__cctor_mC73D6F5DE8D099CE53149E383ADF6B64F3EA763D (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ShaderTagId__cctor_mC73D6F5DE8D099CE53149E383ADF6B64F3EA763D_MetadataUsageId); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_initobj((((ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940_StaticFields*)il2cpp_codegen_static_fields_for(ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940_il2cpp_TypeInfo_var))->get_address_of_none_0()), sizeof(ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 )); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.Rendering.SphericalHarmonicsL2::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SphericalHarmonicsL2_GetHashCode_mDE2A1FBF5564831948DB2A1D4C30069B3D1F1F0F (SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E * __this, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; { V_0 = ((int32_t)17); int32_t L_0 = V_0; float* L_1 = __this->get_address_of_shr0_0(); int32_t L_2 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_1, /*hidden argument*/NULL); V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_0, (int32_t)((int32_t)23))), (int32_t)L_2)); int32_t L_3 = V_0; float* L_4 = __this->get_address_of_shr1_1(); int32_t L_5 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_4, /*hidden argument*/NULL); V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_3, (int32_t)((int32_t)23))), (int32_t)L_5)); int32_t L_6 = V_0; float* L_7 = __this->get_address_of_shr2_2(); int32_t L_8 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_7, /*hidden argument*/NULL); V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_6, (int32_t)((int32_t)23))), (int32_t)L_8)); int32_t L_9 = V_0; float* L_10 = __this->get_address_of_shr3_3(); int32_t L_11 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_10, /*hidden argument*/NULL); V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_9, (int32_t)((int32_t)23))), (int32_t)L_11)); int32_t L_12 = V_0; float* L_13 = __this->get_address_of_shr4_4(); int32_t L_14 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_13, /*hidden argument*/NULL); V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_12, (int32_t)((int32_t)23))), (int32_t)L_14)); int32_t L_15 = V_0; float* L_16 = __this->get_address_of_shr5_5(); int32_t L_17 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_16, /*hidden argument*/NULL); V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_15, (int32_t)((int32_t)23))), (int32_t)L_17)); int32_t L_18 = V_0; float* L_19 = __this->get_address_of_shr6_6(); int32_t L_20 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_19, /*hidden argument*/NULL); V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_18, (int32_t)((int32_t)23))), (int32_t)L_20)); int32_t L_21 = V_0; float* L_22 = __this->get_address_of_shr7_7(); int32_t L_23 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_22, /*hidden argument*/NULL); V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_21, (int32_t)((int32_t)23))), (int32_t)L_23)); int32_t L_24 = V_0; float* L_25 = __this->get_address_of_shr8_8(); int32_t L_26 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_25, /*hidden argument*/NULL); V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_24, (int32_t)((int32_t)23))), (int32_t)L_26)); int32_t L_27 = V_0; float* L_28 = __this->get_address_of_shg0_9(); int32_t L_29 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_28, /*hidden argument*/NULL); V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_27, (int32_t)((int32_t)23))), (int32_t)L_29)); int32_t L_30 = V_0; float* L_31 = __this->get_address_of_shg1_10(); int32_t L_32 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_31, /*hidden argument*/NULL); V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_30, (int32_t)((int32_t)23))), (int32_t)L_32)); int32_t L_33 = V_0; float* L_34 = __this->get_address_of_shg2_11(); int32_t L_35 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_34, /*hidden argument*/NULL); V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_33, (int32_t)((int32_t)23))), (int32_t)L_35)); int32_t L_36 = V_0; float* L_37 = __this->get_address_of_shg3_12(); int32_t L_38 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_37, /*hidden argument*/NULL); V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_36, (int32_t)((int32_t)23))), (int32_t)L_38)); int32_t L_39 = V_0; float* L_40 = __this->get_address_of_shg4_13(); int32_t L_41 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_40, /*hidden argument*/NULL); V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_39, (int32_t)((int32_t)23))), (int32_t)L_41)); int32_t L_42 = V_0; float* L_43 = __this->get_address_of_shg5_14(); int32_t L_44 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_43, /*hidden argument*/NULL); V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_42, (int32_t)((int32_t)23))), (int32_t)L_44)); int32_t L_45 = V_0; float* L_46 = __this->get_address_of_shg6_15(); int32_t L_47 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_46, /*hidden argument*/NULL); V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_45, (int32_t)((int32_t)23))), (int32_t)L_47)); int32_t L_48 = V_0; float* L_49 = __this->get_address_of_shg7_16(); int32_t L_50 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_49, /*hidden argument*/NULL); V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_48, (int32_t)((int32_t)23))), (int32_t)L_50)); int32_t L_51 = V_0; float* L_52 = __this->get_address_of_shg8_17(); int32_t L_53 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_52, /*hidden argument*/NULL); V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_51, (int32_t)((int32_t)23))), (int32_t)L_53)); int32_t L_54 = V_0; float* L_55 = __this->get_address_of_shb0_18(); int32_t L_56 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_55, /*hidden argument*/NULL); V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_54, (int32_t)((int32_t)23))), (int32_t)L_56)); int32_t L_57 = V_0; float* L_58 = __this->get_address_of_shb1_19(); int32_t L_59 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_58, /*hidden argument*/NULL); V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_57, (int32_t)((int32_t)23))), (int32_t)L_59)); int32_t L_60 = V_0; float* L_61 = __this->get_address_of_shb2_20(); int32_t L_62 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_61, /*hidden argument*/NULL); V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_60, (int32_t)((int32_t)23))), (int32_t)L_62)); int32_t L_63 = V_0; float* L_64 = __this->get_address_of_shb3_21(); int32_t L_65 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_64, /*hidden argument*/NULL); V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_63, (int32_t)((int32_t)23))), (int32_t)L_65)); int32_t L_66 = V_0; float* L_67 = __this->get_address_of_shb4_22(); int32_t L_68 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_67, /*hidden argument*/NULL); V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_66, (int32_t)((int32_t)23))), (int32_t)L_68)); int32_t L_69 = V_0; float* L_70 = __this->get_address_of_shb5_23(); int32_t L_71 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_70, /*hidden argument*/NULL); V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_69, (int32_t)((int32_t)23))), (int32_t)L_71)); int32_t L_72 = V_0; float* L_73 = __this->get_address_of_shb6_24(); int32_t L_74 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_73, /*hidden argument*/NULL); V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_72, (int32_t)((int32_t)23))), (int32_t)L_74)); int32_t L_75 = V_0; float* L_76 = __this->get_address_of_shb7_25(); int32_t L_77 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_76, /*hidden argument*/NULL); V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_75, (int32_t)((int32_t)23))), (int32_t)L_77)); int32_t L_78 = V_0; float* L_79 = __this->get_address_of_shb8_26(); int32_t L_80 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_79, /*hidden argument*/NULL); V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_78, (int32_t)((int32_t)23))), (int32_t)L_80)); int32_t L_81 = V_0; V_1 = L_81; goto IL_01d4; } IL_01d4: { int32_t L_82 = V_1; return L_82; } } IL2CPP_EXTERN_C int32_t SphericalHarmonicsL2_GetHashCode_mDE2A1FBF5564831948DB2A1D4C30069B3D1F1F0F_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E * _thisAdjusted = reinterpret_cast(__this + _offset); return SphericalHarmonicsL2_GetHashCode_mDE2A1FBF5564831948DB2A1D4C30069B3D1F1F0F(_thisAdjusted, method); } // System.Boolean UnityEngine.Rendering.SphericalHarmonicsL2::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SphericalHarmonicsL2_Equals_mD5CEC114E1C53B65C9F7AD47BC625E5D817707CB (SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SphericalHarmonicsL2_Equals_mD5CEC114E1C53B65C9F7AD47BC625E5D817707CB_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { RuntimeObject * L_0 = ___other0; if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E_il2cpp_TypeInfo_var))) { goto IL_0017; } } { RuntimeObject * L_1 = ___other0; bool L_2 = SphericalHarmonicsL2_Equals_mF10B8F6B3BAC7AF361CF908C6135A07A6C18E431((SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E *)__this, ((*(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E *)((SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E *)UnBox(L_1, SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL); G_B3_0 = ((int32_t)(L_2)); goto IL_0018; } IL_0017: { G_B3_0 = 0; } IL_0018: { V_0 = (bool)G_B3_0; goto IL_001b; } IL_001b: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool SphericalHarmonicsL2_Equals_mD5CEC114E1C53B65C9F7AD47BC625E5D817707CB_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { int32_t _offset = 1; SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E * _thisAdjusted = reinterpret_cast(__this + _offset); return SphericalHarmonicsL2_Equals_mD5CEC114E1C53B65C9F7AD47BC625E5D817707CB(_thisAdjusted, ___other0, method); } // System.Boolean UnityEngine.Rendering.SphericalHarmonicsL2::Equals(UnityEngine.Rendering.SphericalHarmonicsL2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SphericalHarmonicsL2_Equals_mF10B8F6B3BAC7AF361CF908C6135A07A6C18E431 (SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E * __this, SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E ___other0, const RuntimeMethod* method) { bool V_0 = false; { SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_0 = (*(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E *)__this); SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_1 = ___other0; bool L_2 = SphericalHarmonicsL2_op_Equality_mE15995C406879B7A0B606C4535F2E3EC20DA00DC(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0010; } IL_0010: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool SphericalHarmonicsL2_Equals_mF10B8F6B3BAC7AF361CF908C6135A07A6C18E431_AdjustorThunk (RuntimeObject * __this, SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E ___other0, const RuntimeMethod* method) { int32_t _offset = 1; SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E * _thisAdjusted = reinterpret_cast(__this + _offset); return SphericalHarmonicsL2_Equals_mF10B8F6B3BAC7AF361CF908C6135A07A6C18E431(_thisAdjusted, ___other0, method); } // System.Boolean UnityEngine.Rendering.SphericalHarmonicsL2::op_Equality(UnityEngine.Rendering.SphericalHarmonicsL2,UnityEngine.Rendering.SphericalHarmonicsL2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SphericalHarmonicsL2_op_Equality_mE15995C406879B7A0B606C4535F2E3EC20DA00DC (SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E ___lhs0, SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E ___rhs1, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B28_0 = 0; { SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_0 = ___lhs0; float L_1 = L_0.get_shr0_0(); SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_2 = ___rhs1; float L_3 = L_2.get_shr0_0(); if ((!(((float)L_1) == ((float)L_3)))) { goto IL_01b3; } } { SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_4 = ___lhs0; float L_5 = L_4.get_shr1_1(); SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_6 = ___rhs1; float L_7 = L_6.get_shr1_1(); if ((!(((float)L_5) == ((float)L_7)))) { goto IL_01b3; } } { SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_8 = ___lhs0; float L_9 = L_8.get_shr2_2(); SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_10 = ___rhs1; float L_11 = L_10.get_shr2_2(); if ((!(((float)L_9) == ((float)L_11)))) { goto IL_01b3; } } { SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_12 = ___lhs0; float L_13 = L_12.get_shr3_3(); SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_14 = ___rhs1; float L_15 = L_14.get_shr3_3(); if ((!(((float)L_13) == ((float)L_15)))) { goto IL_01b3; } } { SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_16 = ___lhs0; float L_17 = L_16.get_shr4_4(); SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_18 = ___rhs1; float L_19 = L_18.get_shr4_4(); if ((!(((float)L_17) == ((float)L_19)))) { goto IL_01b3; } } { SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_20 = ___lhs0; float L_21 = L_20.get_shr5_5(); SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_22 = ___rhs1; float L_23 = L_22.get_shr5_5(); if ((!(((float)L_21) == ((float)L_23)))) { goto IL_01b3; } } { SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_24 = ___lhs0; float L_25 = L_24.get_shr6_6(); SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_26 = ___rhs1; float L_27 = L_26.get_shr6_6(); if ((!(((float)L_25) == ((float)L_27)))) { goto IL_01b3; } } { SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_28 = ___lhs0; float L_29 = L_28.get_shr7_7(); SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_30 = ___rhs1; float L_31 = L_30.get_shr7_7(); if ((!(((float)L_29) == ((float)L_31)))) { goto IL_01b3; } } { SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_32 = ___lhs0; float L_33 = L_32.get_shr8_8(); SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_34 = ___rhs1; float L_35 = L_34.get_shr8_8(); if ((!(((float)L_33) == ((float)L_35)))) { goto IL_01b3; } } { SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_36 = ___lhs0; float L_37 = L_36.get_shg0_9(); SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_38 = ___rhs1; float L_39 = L_38.get_shg0_9(); if ((!(((float)L_37) == ((float)L_39)))) { goto IL_01b3; } } { SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_40 = ___lhs0; float L_41 = L_40.get_shg1_10(); SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_42 = ___rhs1; float L_43 = L_42.get_shg1_10(); if ((!(((float)L_41) == ((float)L_43)))) { goto IL_01b3; } } { SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_44 = ___lhs0; float L_45 = L_44.get_shg2_11(); SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_46 = ___rhs1; float L_47 = L_46.get_shg2_11(); if ((!(((float)L_45) == ((float)L_47)))) { goto IL_01b3; } } { SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_48 = ___lhs0; float L_49 = L_48.get_shg3_12(); SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_50 = ___rhs1; float L_51 = L_50.get_shg3_12(); if ((!(((float)L_49) == ((float)L_51)))) { goto IL_01b3; } } { SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_52 = ___lhs0; float L_53 = L_52.get_shg4_13(); SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_54 = ___rhs1; float L_55 = L_54.get_shg4_13(); if ((!(((float)L_53) == ((float)L_55)))) { goto IL_01b3; } } { SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_56 = ___lhs0; float L_57 = L_56.get_shg5_14(); SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_58 = ___rhs1; float L_59 = L_58.get_shg5_14(); if ((!(((float)L_57) == ((float)L_59)))) { goto IL_01b3; } } { SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_60 = ___lhs0; float L_61 = L_60.get_shg6_15(); SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_62 = ___rhs1; float L_63 = L_62.get_shg6_15(); if ((!(((float)L_61) == ((float)L_63)))) { goto IL_01b3; } } { SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_64 = ___lhs0; float L_65 = L_64.get_shg7_16(); SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_66 = ___rhs1; float L_67 = L_66.get_shg7_16(); if ((!(((float)L_65) == ((float)L_67)))) { goto IL_01b3; } } { SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_68 = ___lhs0; float L_69 = L_68.get_shg8_17(); SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_70 = ___rhs1; float L_71 = L_70.get_shg8_17(); if ((!(((float)L_69) == ((float)L_71)))) { goto IL_01b3; } } { SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_72 = ___lhs0; float L_73 = L_72.get_shb0_18(); SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_74 = ___rhs1; float L_75 = L_74.get_shb0_18(); if ((!(((float)L_73) == ((float)L_75)))) { goto IL_01b3; } } { SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_76 = ___lhs0; float L_77 = L_76.get_shb1_19(); SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_78 = ___rhs1; float L_79 = L_78.get_shb1_19(); if ((!(((float)L_77) == ((float)L_79)))) { goto IL_01b3; } } { SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_80 = ___lhs0; float L_81 = L_80.get_shb2_20(); SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_82 = ___rhs1; float L_83 = L_82.get_shb2_20(); if ((!(((float)L_81) == ((float)L_83)))) { goto IL_01b3; } } { SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_84 = ___lhs0; float L_85 = L_84.get_shb3_21(); SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_86 = ___rhs1; float L_87 = L_86.get_shb3_21(); if ((!(((float)L_85) == ((float)L_87)))) { goto IL_01b3; } } { SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_88 = ___lhs0; float L_89 = L_88.get_shb4_22(); SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_90 = ___rhs1; float L_91 = L_90.get_shb4_22(); if ((!(((float)L_89) == ((float)L_91)))) { goto IL_01b3; } } { SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_92 = ___lhs0; float L_93 = L_92.get_shb5_23(); SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_94 = ___rhs1; float L_95 = L_94.get_shb5_23(); if ((!(((float)L_93) == ((float)L_95)))) { goto IL_01b3; } } { SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_96 = ___lhs0; float L_97 = L_96.get_shb6_24(); SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_98 = ___rhs1; float L_99 = L_98.get_shb6_24(); if ((!(((float)L_97) == ((float)L_99)))) { goto IL_01b3; } } { SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_100 = ___lhs0; float L_101 = L_100.get_shb7_25(); SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_102 = ___rhs1; float L_103 = L_102.get_shb7_25(); if ((!(((float)L_101) == ((float)L_103)))) { goto IL_01b3; } } { SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_104 = ___lhs0; float L_105 = L_104.get_shb8_26(); SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E L_106 = ___rhs1; float L_107 = L_106.get_shb8_26(); G_B28_0 = ((((float)L_105) == ((float)L_107))? 1 : 0); goto IL_01b4; } IL_01b3: { G_B28_0 = 0; } IL_01b4: { V_0 = (bool)G_B28_0; goto IL_01b7; } IL_01b7: { bool L_108 = V_0; return L_108; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.SupportedRenderingFeatures UnityEngine.Rendering.SupportedRenderingFeatures::get_active() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * SupportedRenderingFeatures_get_active_m2C2E65CE6B3B9197E71D6390B4CE3AF024EFC286 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SupportedRenderingFeatures_get_active_m2C2E65CE6B3B9197E71D6390B4CE3AF024EFC286_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * V_1 = NULL; { IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var); SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * L_0 = ((SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var))->get_s_Active_0(); V_0 = (bool)((((RuntimeObject*)(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0017; } } { SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * L_2 = (SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 *)il2cpp_codegen_object_new(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var); SupportedRenderingFeatures__ctor_mFA6FBB0F889B8A9ECD5B77C0CE2EEF685C0310F5(L_2, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var); ((SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var))->set_s_Active_0(L_2); } IL_0017: { IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var); SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * L_3 = ((SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var))->get_s_Active_0(); V_1 = L_3; goto IL_001f; } IL_001f: { SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * L_4 = V_1; return L_4; } } // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::set_active(UnityEngine.Rendering.SupportedRenderingFeatures) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_set_active_m2E459FC4898691C6E729A5EC2D2B08A1733CDCC2 (SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SupportedRenderingFeatures_set_active_m2E459FC4898691C6E729A5EC2D2B08A1733CDCC2_MetadataUsageId); s_Il2CppMethodInitialized = true; } { SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * L_0 = ___value0; IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var); ((SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var))->set_s_Active_0(L_0); return; } } // UnityEngine.Rendering.SupportedRenderingFeatures_LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_defaultMixedLightingModes() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_defaultMixedLightingModes_m903DC0B0AB86F4C047E8930E0C59C4131DA600C9 (SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * __this, const RuntimeMethod* method) { { int32_t L_0 = __this->get_U3CdefaultMixedLightingModesU3Ek__BackingField_2(); return L_0; } } // UnityEngine.Rendering.SupportedRenderingFeatures_LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_mixedLightingModes() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_mixedLightingModes_m87742B8CBD950598883F391C22FF036BE774E2D9 (SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * __this, const RuntimeMethod* method) { { int32_t L_0 = __this->get_U3CmixedLightingModesU3Ek__BackingField_3(); return L_0; } } // UnityEngine.LightmapBakeType UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapBakeTypes() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapBakeTypes_m6B99531AE2EDEB49D54886E103AF12CFB1BC426A (SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * __this, const RuntimeMethod* method) { { int32_t L_0 = __this->get_U3ClightmapBakeTypesU3Ek__BackingField_4(); return L_0; } } // UnityEngine.LightmapsMode UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapsModes() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapsModes_mAAAC00FB06849B233D053DB11B47E8DA8666583B (SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * __this, const RuntimeMethod* method) { { int32_t L_0 = __this->get_U3ClightmapsModesU3Ek__BackingField_5(); return L_0; } } // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_enlighten() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlighten_m493ED393C99DC9105CCC2D8D28D43D6AB0B96C78 (SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * __this, const RuntimeMethod* method) { { bool L_0 = __this->get_U3CenlightenU3Ek__BackingField_6(); return L_0; } } // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::FallbackMixedLightingModeByRef(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_FallbackMixedLightingModeByRef_m91AC959EB7DD16F061466CF2123820AFA257BD76 (intptr_t ___fallbackModePtr0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SupportedRenderingFeatures_FallbackMixedLightingModeByRef_m91AC959EB7DD16F061466CF2123820AFA257BD76_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t* V_0 = 0; bool V_1 = false; int32_t V_2 = 0; bool V_3 = false; bool V_4 = false; int32_t G_B3_0 = 0; { intptr_t L_0 = ___fallbackModePtr0; void* L_1 = IntPtr_op_Explicit_mB8A512095BCE1A23B2840310C8A27C928ADAD027((intptr_t)L_0, /*hidden argument*/NULL); V_0 = (int32_t*)L_1; IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var); SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * L_2 = SupportedRenderingFeatures_get_active_m2C2E65CE6B3B9197E71D6390B4CE3AF024EFC286(/*hidden argument*/NULL); NullCheck(L_2); int32_t L_3 = SupportedRenderingFeatures_get_defaultMixedLightingModes_m903DC0B0AB86F4C047E8930E0C59C4131DA600C9_inline(L_2, /*hidden argument*/NULL); if (!L_3) { goto IL_0037; } } { IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var); SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * L_4 = SupportedRenderingFeatures_get_active_m2C2E65CE6B3B9197E71D6390B4CE3AF024EFC286(/*hidden argument*/NULL); NullCheck(L_4); int32_t L_5 = SupportedRenderingFeatures_get_mixedLightingModes_m87742B8CBD950598883F391C22FF036BE774E2D9_inline(L_4, /*hidden argument*/NULL); SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * L_6 = SupportedRenderingFeatures_get_active_m2C2E65CE6B3B9197E71D6390B4CE3AF024EFC286(/*hidden argument*/NULL); NullCheck(L_6); int32_t L_7 = SupportedRenderingFeatures_get_defaultMixedLightingModes_m903DC0B0AB86F4C047E8930E0C59C4131DA600C9_inline(L_6, /*hidden argument*/NULL); SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * L_8 = SupportedRenderingFeatures_get_active_m2C2E65CE6B3B9197E71D6390B4CE3AF024EFC286(/*hidden argument*/NULL); NullCheck(L_8); int32_t L_9 = SupportedRenderingFeatures_get_defaultMixedLightingModes_m903DC0B0AB86F4C047E8930E0C59C4131DA600C9_inline(L_8, /*hidden argument*/NULL); G_B3_0 = ((((int32_t)((int32_t)((int32_t)L_5&(int32_t)L_7))) == ((int32_t)L_9))? 1 : 0); goto IL_0038; } IL_0037: { G_B3_0 = 0; } IL_0038: { V_1 = (bool)G_B3_0; bool L_10 = V_1; if (!L_10) { goto IL_0065; } } { IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var); SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * L_11 = SupportedRenderingFeatures_get_active_m2C2E65CE6B3B9197E71D6390B4CE3AF024EFC286(/*hidden argument*/NULL); NullCheck(L_11); int32_t L_12 = SupportedRenderingFeatures_get_defaultMixedLightingModes_m903DC0B0AB86F4C047E8930E0C59C4131DA600C9_inline(L_11, /*hidden argument*/NULL); V_2 = L_12; int32_t L_13 = V_2; if ((((int32_t)L_13) == ((int32_t)2))) { goto IL_0059; } } { goto IL_004e; } IL_004e: { int32_t L_14 = V_2; if ((((int32_t)L_14) == ((int32_t)4))) { goto IL_0054; } } { goto IL_005e; } IL_0054: { int32_t* L_15 = V_0; *((int32_t*)L_15) = (int32_t)2; goto IL_0063; } IL_0059: { int32_t* L_16 = V_0; *((int32_t*)L_16) = (int32_t)1; goto IL_0063; } IL_005e: { int32_t* L_17 = V_0; *((int32_t*)L_17) = (int32_t)0; goto IL_0063; } IL_0063: { goto IL_008a; } IL_0065: { IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var); bool L_18 = SupportedRenderingFeatures_IsMixedLightingModeSupported_m22C3916FDD1308FCDD201651709ED3861DBC09AB(2, /*hidden argument*/NULL); V_3 = L_18; bool L_19 = V_3; if (!L_19) { goto IL_0075; } } { int32_t* L_20 = V_0; *((int32_t*)L_20) = (int32_t)2; goto IL_008a; } IL_0075: { IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var); bool L_21 = SupportedRenderingFeatures_IsMixedLightingModeSupported_m22C3916FDD1308FCDD201651709ED3861DBC09AB(1, /*hidden argument*/NULL); V_4 = L_21; bool L_22 = V_4; if (!L_22) { goto IL_0087; } } { int32_t* L_23 = V_0; *((int32_t*)L_23) = (int32_t)1; goto IL_008a; } IL_0087: { int32_t* L_24 = V_0; *((int32_t*)L_24) = (int32_t)0; } IL_008a: { return; } } // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupported(UnityEngine.MixedLightingMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_IsMixedLightingModeSupported_m22C3916FDD1308FCDD201651709ED3861DBC09AB (int32_t ___mixedMode0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SupportedRenderingFeatures_IsMixedLightingModeSupported_m22C3916FDD1308FCDD201651709ED3861DBC09AB_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { int32_t L_0 = ___mixedMode0; intptr_t L_1; memset((&L_1), 0, sizeof(L_1)); IntPtr__ctor_m6360250F4B87C6AE2F0389DA0DEE1983EED73FB6_inline((&L_1), (void*)(void*)(((uintptr_t)(&V_0))), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var); SupportedRenderingFeatures_IsMixedLightingModeSupportedByRef_mE77416221A79F75F9EF7FD062AF9674264D1E069(L_0, (intptr_t)L_1, /*hidden argument*/NULL); bool L_2 = V_0; V_1 = L_2; goto IL_0014; } IL_0014: { bool L_3 = V_1; return L_3; } } // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupportedByRef(UnityEngine.MixedLightingMode,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsMixedLightingModeSupportedByRef_mE77416221A79F75F9EF7FD062AF9674264D1E069 (int32_t ___mixedMode0, intptr_t ___isSupportedPtr1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SupportedRenderingFeatures_IsMixedLightingModeSupportedByRef_mE77416221A79F75F9EF7FD062AF9674264D1E069_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool* V_0 = NULL; bool V_1 = false; bool* G_B4_0 = NULL; bool* G_B3_0 = NULL; bool* G_B10_0 = NULL; bool* G_B6_0 = NULL; bool* G_B5_0 = NULL; bool* G_B8_0 = NULL; bool* G_B7_0 = NULL; int32_t G_B9_0 = 0; bool* G_B9_1 = NULL; int32_t G_B11_0 = 0; bool* G_B11_1 = NULL; { intptr_t L_0 = ___isSupportedPtr1; void* L_1 = IntPtr_op_Explicit_mB8A512095BCE1A23B2840310C8A27C928ADAD027((intptr_t)L_0, /*hidden argument*/NULL); V_0 = (bool*)L_1; IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var); bool L_2 = SupportedRenderingFeatures_IsLightmapBakeTypeSupported_mD21AC518EFAA0892131E4ADE0EBA1DA980937A61(1, /*hidden argument*/NULL); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_001b; } } { bool* L_4 = V_0; *((int8_t*)L_4) = (int8_t)0; goto IL_005b; } IL_001b: { bool* L_5 = V_0; int32_t L_6 = ___mixedMode0; G_B3_0 = L_5; if (L_6) { G_B4_0 = L_5; goto IL_002e; } } { IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var); SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * L_7 = SupportedRenderingFeatures_get_active_m2C2E65CE6B3B9197E71D6390B4CE3AF024EFC286(/*hidden argument*/NULL); NullCheck(L_7); int32_t L_8 = SupportedRenderingFeatures_get_mixedLightingModes_m87742B8CBD950598883F391C22FF036BE774E2D9_inline(L_7, /*hidden argument*/NULL); G_B4_0 = G_B3_0; if ((((int32_t)((int32_t)((int32_t)L_8&(int32_t)1))) == ((int32_t)1))) { G_B10_0 = G_B3_0; goto IL_0059; } } IL_002e: { int32_t L_9 = ___mixedMode0; G_B5_0 = G_B4_0; if ((!(((uint32_t)L_9) == ((uint32_t)1)))) { G_B6_0 = G_B4_0; goto IL_0041; } } { IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var); SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * L_10 = SupportedRenderingFeatures_get_active_m2C2E65CE6B3B9197E71D6390B4CE3AF024EFC286(/*hidden argument*/NULL); NullCheck(L_10); int32_t L_11 = SupportedRenderingFeatures_get_mixedLightingModes_m87742B8CBD950598883F391C22FF036BE774E2D9_inline(L_10, /*hidden argument*/NULL); G_B6_0 = G_B5_0; if ((((int32_t)((int32_t)((int32_t)L_11&(int32_t)2))) == ((int32_t)2))) { G_B10_0 = G_B5_0; goto IL_0059; } } IL_0041: { int32_t L_12 = ___mixedMode0; G_B7_0 = G_B6_0; if ((!(((uint32_t)L_12) == ((uint32_t)2)))) { G_B8_0 = G_B6_0; goto IL_0056; } } { IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var); SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * L_13 = SupportedRenderingFeatures_get_active_m2C2E65CE6B3B9197E71D6390B4CE3AF024EFC286(/*hidden argument*/NULL); NullCheck(L_13); int32_t L_14 = SupportedRenderingFeatures_get_mixedLightingModes_m87742B8CBD950598883F391C22FF036BE774E2D9_inline(L_13, /*hidden argument*/NULL); G_B9_0 = ((((int32_t)((int32_t)((int32_t)L_14&(int32_t)4))) == ((int32_t)4))? 1 : 0); G_B9_1 = G_B7_0; goto IL_0057; } IL_0056: { G_B9_0 = 0; G_B9_1 = G_B8_0; } IL_0057: { G_B11_0 = G_B9_0; G_B11_1 = G_B9_1; goto IL_005a; } IL_0059: { G_B11_0 = 1; G_B11_1 = G_B10_0; } IL_005a: { *((int8_t*)G_B11_1) = (int8_t)G_B11_0; } IL_005b: { return; } } // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupported(UnityEngine.LightmapBakeType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_IsLightmapBakeTypeSupported_mD21AC518EFAA0892131E4ADE0EBA1DA980937A61 (int32_t ___bakeType0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SupportedRenderingFeatures_IsLightmapBakeTypeSupported_mD21AC518EFAA0892131E4ADE0EBA1DA980937A61_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { int32_t L_0 = ___bakeType0; intptr_t L_1; memset((&L_1), 0, sizeof(L_1)); IntPtr__ctor_m6360250F4B87C6AE2F0389DA0DEE1983EED73FB6_inline((&L_1), (void*)(void*)(((uintptr_t)(&V_0))), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var); SupportedRenderingFeatures_IsLightmapBakeTypeSupportedByRef_mE33A63BE6E3D6D4DF4B5584E4F451713DC776DB8(L_0, (intptr_t)L_1, /*hidden argument*/NULL); bool L_2 = V_0; V_1 = L_2; goto IL_0014; } IL_0014: { bool L_3 = V_1; return L_3; } } // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupportedByRef(UnityEngine.LightmapBakeType,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsLightmapBakeTypeSupportedByRef_mE33A63BE6E3D6D4DF4B5584E4F451713DC776DB8 (int32_t ___bakeType0, intptr_t ___isSupportedPtr1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SupportedRenderingFeatures_IsLightmapBakeTypeSupportedByRef_mE33A63BE6E3D6D4DF4B5584E4F451713DC776DB8_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool* V_0 = NULL; bool V_1 = false; bool V_2 = false; bool V_3 = false; bool V_4 = false; int32_t G_B4_0 = 0; int32_t G_B11_0 = 0; { intptr_t L_0 = ___isSupportedPtr1; void* L_1 = IntPtr_op_Explicit_mB8A512095BCE1A23B2840310C8A27C928ADAD027((intptr_t)L_0, /*hidden argument*/NULL); V_0 = (bool*)L_1; int32_t L_2 = ___bakeType0; V_1 = (bool)((((int32_t)L_2) == ((int32_t)1))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0036; } } { IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var); bool L_4 = SupportedRenderingFeatures_IsLightmapBakeTypeSupported_mD21AC518EFAA0892131E4ADE0EBA1DA980937A61(2, /*hidden argument*/NULL); V_2 = L_4; bool L_5 = V_2; if (!L_5) { goto IL_002a; } } { IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var); SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * L_6 = SupportedRenderingFeatures_get_active_m2C2E65CE6B3B9197E71D6390B4CE3AF024EFC286(/*hidden argument*/NULL); NullCheck(L_6); int32_t L_7 = SupportedRenderingFeatures_get_mixedLightingModes_m87742B8CBD950598883F391C22FF036BE774E2D9_inline(L_6, /*hidden argument*/NULL); G_B4_0 = ((((int32_t)L_7) == ((int32_t)0))? 1 : 0); goto IL_002b; } IL_002a: { G_B4_0 = 1; } IL_002b: { V_3 = (bool)G_B4_0; bool L_8 = V_3; if (!L_8) { goto IL_0035; } } { bool* L_9 = V_0; *((int8_t*)L_9) = (int8_t)0; goto IL_006b; } IL_0035: { } IL_0036: { bool* L_10 = V_0; IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var); SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * L_11 = SupportedRenderingFeatures_get_active_m2C2E65CE6B3B9197E71D6390B4CE3AF024EFC286(/*hidden argument*/NULL); NullCheck(L_11); int32_t L_12 = SupportedRenderingFeatures_get_lightmapBakeTypes_m6B99531AE2EDEB49D54886E103AF12CFB1BC426A_inline(L_11, /*hidden argument*/NULL); int32_t L_13 = ___bakeType0; int32_t L_14 = ___bakeType0; *((int8_t*)L_10) = (int8_t)((((int32_t)((int32_t)((int32_t)L_12&(int32_t)L_13))) == ((int32_t)L_14))? 1 : 0); int32_t L_15 = ___bakeType0; if ((!(((uint32_t)L_15) == ((uint32_t)4)))) { goto IL_0061; } } { IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var); SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * L_16 = SupportedRenderingFeatures_get_active_m2C2E65CE6B3B9197E71D6390B4CE3AF024EFC286(/*hidden argument*/NULL); NullCheck(L_16); bool L_17 = SupportedRenderingFeatures_get_enlighten_m493ED393C99DC9105CCC2D8D28D43D6AB0B96C78_inline(L_16, /*hidden argument*/NULL); if (L_17) { goto IL_0061; } } { bool L_18 = GraphicsSettings_AllowEnlightenSupportForUpgradedProject_m00E568FAA4C9D08BEE0944042CF817BC242F2BEF(/*hidden argument*/NULL); G_B11_0 = ((((int32_t)L_18) == ((int32_t)0))? 1 : 0); goto IL_0062; } IL_0061: { G_B11_0 = 0; } IL_0062: { V_4 = (bool)G_B11_0; bool L_19 = V_4; if (!L_19) { goto IL_006b; } } { bool* L_20 = V_0; *((int8_t*)L_20) = (int8_t)0; } IL_006b: { return; } } // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapsModeSupportedByRef(UnityEngine.LightmapsMode,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsLightmapsModeSupportedByRef_mAFD9EC8C77CF9874911FFC0C084FC161C27E9A13 (int32_t ___mode0, intptr_t ___isSupportedPtr1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SupportedRenderingFeatures_IsLightmapsModeSupportedByRef_mAFD9EC8C77CF9874911FFC0C084FC161C27E9A13_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool* V_0 = NULL; { intptr_t L_0 = ___isSupportedPtr1; void* L_1 = IntPtr_op_Explicit_mB8A512095BCE1A23B2840310C8A27C928ADAD027((intptr_t)L_0, /*hidden argument*/NULL); V_0 = (bool*)L_1; bool* L_2 = V_0; IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var); SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * L_3 = SupportedRenderingFeatures_get_active_m2C2E65CE6B3B9197E71D6390B4CE3AF024EFC286(/*hidden argument*/NULL); NullCheck(L_3); int32_t L_4 = SupportedRenderingFeatures_get_lightmapsModes_mAAAC00FB06849B233D053DB11B47E8DA8666583B_inline(L_3, /*hidden argument*/NULL); int32_t L_5 = ___mode0; int32_t L_6 = ___mode0; *((int8_t*)L_2) = (int8_t)((((int32_t)((int32_t)((int32_t)L_4&(int32_t)L_5))) == ((int32_t)L_6))? 1 : 0); return; } } // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapperSupportedByRef(System.Int32,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsLightmapperSupportedByRef_m96E352A96F40887994AE8BA5F07BBB87D8A3E557 (int32_t ___lightmapper0, intptr_t ___isSupportedPtr1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SupportedRenderingFeatures_IsLightmapperSupportedByRef_m96E352A96F40887994AE8BA5F07BBB87D8A3E557_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool* V_0 = NULL; bool* G_B3_0 = NULL; bool* G_B1_0 = NULL; bool* G_B2_0 = NULL; bool* G_B4_0 = NULL; int32_t G_B5_0 = 0; bool* G_B5_1 = NULL; { intptr_t L_0 = ___isSupportedPtr1; void* L_1 = IntPtr_op_Explicit_mB8A512095BCE1A23B2840310C8A27C928ADAD027((intptr_t)L_0, /*hidden argument*/NULL); V_0 = (bool*)L_1; bool* L_2 = V_0; int32_t L_3 = ___lightmapper0; G_B1_0 = L_2; if (L_3) { G_B3_0 = L_2; goto IL_001f; } } { IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var); SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * L_4 = SupportedRenderingFeatures_get_active_m2C2E65CE6B3B9197E71D6390B4CE3AF024EFC286(/*hidden argument*/NULL); NullCheck(L_4); bool L_5 = SupportedRenderingFeatures_get_enlighten_m493ED393C99DC9105CCC2D8D28D43D6AB0B96C78_inline(L_4, /*hidden argument*/NULL); G_B2_0 = G_B1_0; if (L_5) { G_B3_0 = G_B1_0; goto IL_001f; } } { bool L_6 = GraphicsSettings_AllowEnlightenSupportForUpgradedProject_m00E568FAA4C9D08BEE0944042CF817BC242F2BEF(/*hidden argument*/NULL); G_B3_0 = G_B2_0; if (!L_6) { G_B4_0 = G_B2_0; goto IL_0022; } } IL_001f: { G_B5_0 = 1; G_B5_1 = G_B3_0; goto IL_0023; } IL_0022: { G_B5_0 = 0; G_B5_1 = G_B4_0; } IL_0023: { *((int8_t*)G_B5_1) = (int8_t)G_B5_0; return; } } // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::FallbackLightmapperByRef(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_FallbackLightmapperByRef_m04F1D58EF96BB1E1E20C72A562E86F17EEF3B1B9 (intptr_t ___lightmapperPtr0, const RuntimeMethod* method) { int32_t* V_0 = NULL; { intptr_t L_0 = ___lightmapperPtr0; void* L_1 = IntPtr_op_Explicit_mB8A512095BCE1A23B2840310C8A27C928ADAD027((intptr_t)L_0, /*hidden argument*/NULL); V_0 = (int32_t*)L_1; int32_t* L_2 = V_0; *((int32_t*)L_2) = (int32_t)1; return; } } // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures__ctor_mFA6FBB0F889B8A9ECD5B77C0CE2EEF685C0310F5 (SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * __this, const RuntimeMethod* method) { { __this->set_U3CreflectionProbeModesU3Ek__BackingField_1(0); __this->set_U3CdefaultMixedLightingModesU3Ek__BackingField_2(0); __this->set_U3CmixedLightingModesU3Ek__BackingField_3(7); __this->set_U3ClightmapBakeTypesU3Ek__BackingField_4(7); __this->set_U3ClightmapsModesU3Ek__BackingField_5(1); __this->set_U3CenlightenU3Ek__BackingField_6((bool)1); __this->set_U3ClightProbeProxyVolumesU3Ek__BackingField_7((bool)1); __this->set_U3CmotionVectorsU3Ek__BackingField_8((bool)1); __this->set_U3CreceiveShadowsU3Ek__BackingField_9((bool)1); __this->set_U3CreflectionProbesU3Ek__BackingField_10((bool)1); __this->set_U3CrendererPriorityU3Ek__BackingField_11((bool)0); __this->set_U3CterrainDetailUnsupportedU3Ek__BackingField_12((bool)0); __this->set_U3CoverridesEnvironmentLightingU3Ek__BackingField_13((bool)0); __this->set_U3CoverridesFogU3Ek__BackingField_14((bool)0); __this->set_U3CoverridesOtherLightingSettingsU3Ek__BackingField_15((bool)0); __this->set_U3CeditableMaterialRenderQueueU3Ek__BackingField_16((bool)1); __this->set_U3CoverridesLODBiasU3Ek__BackingField_17((bool)0); __this->set_U3CoverridesMaximumLODLevelU3Ek__BackingField_18((bool)0); Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures__cctor_m0AAC399710A8663753C069DDC8CAE61039630C40 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SupportedRenderingFeatures__cctor_m0AAC399710A8663753C069DDC8CAE61039630C40_MetadataUsageId); s_Il2CppMethodInitialized = true; } { SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * L_0 = (SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 *)il2cpp_codegen_object_new(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var); SupportedRenderingFeatures__ctor_mFA6FBB0F889B8A9ECD5B77C0CE2EEF685C0310F5(L_0, /*hidden argument*/NULL); ((SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var))->set_s_Active_0(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.RequireComponent::.ctor(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequireComponent__ctor_m27819B55F8BD1517378CEFECA00FB183A13D9397 (RequireComponent_t07725D895B775D6ED768EF52D4EE326539BA65E1 * __this, Type_t * ___requiredComponent0, const RuntimeMethod* method) { { Attribute__ctor_m45CAD4B01265CC84CC5A84F62EE2DBE85DE89EC0(__this, /*hidden argument*/NULL); Type_t * L_0 = ___requiredComponent0; __this->set_m_Type0_0(L_0); return; } } // System.Void UnityEngine.RequireComponent::.ctor(System.Type,System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequireComponent__ctor_m2833BC8FBE2C72EE6F0CA08C4617BF84CB7D5BE6 (RequireComponent_t07725D895B775D6ED768EF52D4EE326539BA65E1 * __this, Type_t * ___requiredComponent0, Type_t * ___requiredComponent21, const RuntimeMethod* method) { { Attribute__ctor_m45CAD4B01265CC84CC5A84F62EE2DBE85DE89EC0(__this, /*hidden argument*/NULL); Type_t * L_0 = ___requiredComponent0; __this->set_m_Type0_0(L_0); Type_t * L_1 = ___requiredComponent21; __this->set_m_Type1_1(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.String UnityEngine.Resolution::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Resolution_ToString_m42289CE0FC4ED41A9DC62B398F46F7954BC52F04 (Resolution_t350D132B8526B5211E0BF8B22782F20D55994A90 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Resolution_ToString_m42289CE0FC4ED41A9DC62B398F46F7954BC52F04_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_0 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)3); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_1 = L_0; int32_t L_2 = __this->get_m_Width_0(); int32_t L_3 = L_2; RuntimeObject * L_4 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_3); NullCheck(L_1); ArrayElementTypeCheck (L_1, L_4); (L_1)->SetAt(static_cast(0), (RuntimeObject *)L_4); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_5 = L_1; int32_t L_6 = __this->get_m_Height_1(); int32_t L_7 = L_6; RuntimeObject * L_8 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_7); NullCheck(L_5); ArrayElementTypeCheck (L_5, L_8); (L_5)->SetAt(static_cast(1), (RuntimeObject *)L_8); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_9 = L_5; int32_t L_10 = __this->get_m_RefreshRate_2(); int32_t L_11 = L_10; RuntimeObject * L_12 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_11); NullCheck(L_9); ArrayElementTypeCheck (L_9, L_12); (L_9)->SetAt(static_cast(2), (RuntimeObject *)L_12); String_t* L_13 = UnityString_Format_m415056ECF8DA7B3EC6A8456E299D0C2002177387(_stringLiteralEF9399EF10CEAB35F60B653ECC2E3A5D41F17059, L_9, /*hidden argument*/NULL); V_0 = L_13; goto IL_003e; } IL_003e: { String_t* L_14 = V_0; return L_14; } } IL2CPP_EXTERN_C String_t* Resolution_ToString_m42289CE0FC4ED41A9DC62B398F46F7954BC52F04_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Resolution_t350D132B8526B5211E0BF8B22782F20D55994A90 * _thisAdjusted = reinterpret_cast(__this + _offset); return Resolution_ToString_m42289CE0FC4ED41A9DC62B398F46F7954BC52F04(_thisAdjusted, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.ResourceRequest IL2CPP_EXTERN_C void ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486_marshal_pinvoke(const ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486& unmarshaled, ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486_marshaled_pinvoke& marshaled) { Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL); } IL2CPP_EXTERN_C void ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486_marshal_pinvoke_back(const ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486_marshaled_pinvoke& marshaled, ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486& unmarshaled) { Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.ResourceRequest IL2CPP_EXTERN_C void ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486_marshal_pinvoke_cleanup(ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.ResourceRequest IL2CPP_EXTERN_C void ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486_marshal_com(const ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486& unmarshaled, ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486_marshaled_com& marshaled) { Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL); } IL2CPP_EXTERN_C void ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486_marshal_com_back(const ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486_marshaled_com& marshaled, ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486& unmarshaled) { Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.ResourceRequest IL2CPP_EXTERN_C void ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486_marshal_com_cleanup(ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486_marshaled_com& marshaled) { } // System.Void UnityEngine.ResourceRequest::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ResourceRequest__ctor_m9ABE408F147B831EA22F202333FA0A84B8AA575C (ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486 * __this, const RuntimeMethod* method) { { AsyncOperation__ctor_mEEE6114B72B8807F4AA6FF48FA79E4EFE480293F(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Object[] UnityEngine.Resources::FindObjectsOfTypeAll(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9* Resources_FindObjectsOfTypeAll_mFFDC0207FEBD620424377896FC1B67307DB42520 (Type_t * ___type0, const RuntimeMethod* method) { typedef ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9* (*Resources_FindObjectsOfTypeAll_mFFDC0207FEBD620424377896FC1B67307DB42520_ftn) (Type_t *); static Resources_FindObjectsOfTypeAll_mFFDC0207FEBD620424377896FC1B67307DB42520_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Resources_FindObjectsOfTypeAll_mFFDC0207FEBD620424377896FC1B67307DB42520_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Resources::FindObjectsOfTypeAll(System.Type)"); ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9* retVal = _il2cpp_icall_func(___type0); return retVal; } // UnityEngine.Object UnityEngine.Resources::Load(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Resources_Load_mDBE6B83A74A52A1A6F5A68F7E5BC112DBB81B3C1 (String_t* ___path0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Resources_Load_mDBE6B83A74A52A1A6F5A68F7E5BC112DBB81B3C1_MetadataUsageId); s_Il2CppMethodInitialized = true; } Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_0 = NULL; { String_t* L_0 = ___path0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_1 = { reinterpret_cast (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_2 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_1, /*hidden argument*/NULL); Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_3 = Resources_Load_mF0FA033BF566CDDA6A0E69BB97283B44C40726E7(L_0, L_2, /*hidden argument*/NULL); V_0 = L_3; goto IL_0014; } IL_0014: { Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_4 = V_0; return L_4; } } // UnityEngine.Object UnityEngine.Resources::Load(System.String,System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Resources_Load_mF0FA033BF566CDDA6A0E69BB97283B44C40726E7 (String_t* ___path0, Type_t * ___systemTypeInstance1, const RuntimeMethod* method) { typedef Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * (*Resources_Load_mF0FA033BF566CDDA6A0E69BB97283B44C40726E7_ftn) (String_t*, Type_t *); static Resources_Load_mF0FA033BF566CDDA6A0E69BB97283B44C40726E7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Resources_Load_mF0FA033BF566CDDA6A0E69BB97283B44C40726E7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Resources::Load(System.String,System.Type)"); Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * retVal = _il2cpp_icall_func(___path0, ___systemTypeInstance1); return retVal; } // UnityEngine.ResourceRequest UnityEngine.Resources::LoadAsync(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486 * Resources_LoadAsync_m84A8016123793959F3152D009715F98646311D56 (String_t* ___path0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Resources_LoadAsync_m84A8016123793959F3152D009715F98646311D56_MetadataUsageId); s_Il2CppMethodInitialized = true; } ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486 * V_0 = NULL; { String_t* L_0 = ___path0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_1 = { reinterpret_cast (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_2 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_1, /*hidden argument*/NULL); ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486 * L_3 = Resources_LoadAsync_m7A78B42B839F6ED3A198CE55359006823666D13F(L_0, L_2, /*hidden argument*/NULL); V_0 = L_3; goto IL_0014; } IL_0014: { ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486 * L_4 = V_0; return L_4; } } // UnityEngine.ResourceRequest UnityEngine.Resources::LoadAsync(System.String,System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486 * Resources_LoadAsync_m7A78B42B839F6ED3A198CE55359006823666D13F (String_t* ___path0, Type_t * ___type1, const RuntimeMethod* method) { ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486 * V_0 = NULL; ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486 * V_1 = NULL; { String_t* L_0 = ___path0; Type_t * L_1 = ___type1; ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486 * L_2 = Resources_LoadAsyncInternal_m90563E8C10B5F7F7CEF0AE32C9477CFF897115B9(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486 * L_3 = V_0; String_t* L_4 = ___path0; NullCheck(L_3); L_3->set_m_Path_2(L_4); ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486 * L_5 = V_0; Type_t * L_6 = ___type1; NullCheck(L_5); L_5->set_m_Type_3(L_6); ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486 * L_7 = V_0; V_1 = L_7; goto IL_001b; } IL_001b: { ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486 * L_8 = V_1; return L_8; } } // UnityEngine.ResourceRequest UnityEngine.Resources::LoadAsyncInternal(System.String,System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486 * Resources_LoadAsyncInternal_m90563E8C10B5F7F7CEF0AE32C9477CFF897115B9 (String_t* ___path0, Type_t * ___type1, const RuntimeMethod* method) { typedef ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486 * (*Resources_LoadAsyncInternal_m90563E8C10B5F7F7CEF0AE32C9477CFF897115B9_ftn) (String_t*, Type_t *); static Resources_LoadAsyncInternal_m90563E8C10B5F7F7CEF0AE32C9477CFF897115B9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Resources_LoadAsyncInternal_m90563E8C10B5F7F7CEF0AE32C9477CFF897115B9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Resources::LoadAsyncInternal(System.String,System.Type)"); ResourceRequest_t22744D420D4DEF7C924A01EB117C0FEC6B07D486 * retVal = _il2cpp_icall_func(___path0, ___type1); return retVal; } // UnityEngine.Object[] UnityEngine.Resources::LoadAll(System.String,System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9* Resources_LoadAll_mCBF6F93023EF2F09957B7193D9966EF3AB374C9E (String_t* ___path0, Type_t * ___systemTypeInstance1, const RuntimeMethod* method) { typedef ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9* (*Resources_LoadAll_mCBF6F93023EF2F09957B7193D9966EF3AB374C9E_ftn) (String_t*, Type_t *); static Resources_LoadAll_mCBF6F93023EF2F09957B7193D9966EF3AB374C9E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Resources_LoadAll_mCBF6F93023EF2F09957B7193D9966EF3AB374C9E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Resources::LoadAll(System.String,System.Type)"); ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9* retVal = _il2cpp_icall_func(___path0, ___systemTypeInstance1); return retVal; } // UnityEngine.Object[] UnityEngine.Resources::LoadAll(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9* Resources_LoadAll_mA3D4B21BEDA17DAD9D216D86EFE1187B879A7E18 (String_t* ___path0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Resources_LoadAll_mA3D4B21BEDA17DAD9D216D86EFE1187B879A7E18_MetadataUsageId); s_Il2CppMethodInitialized = true; } ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9* V_0 = NULL; { String_t* L_0 = ___path0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_1 = { reinterpret_cast (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_2 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_1, /*hidden argument*/NULL); ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9* L_3 = Resources_LoadAll_mCBF6F93023EF2F09957B7193D9966EF3AB374C9E(L_0, L_2, /*hidden argument*/NULL); V_0 = L_3; goto IL_0014; } IL_0014: { ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9* L_4 = V_0; return L_4; } } // UnityEngine.Object UnityEngine.Resources::GetBuiltinResource(System.Type,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Resources_GetBuiltinResource_m73DDAC485E1E06C925628AA7285AC63D0797BD0A (Type_t * ___type0, String_t* ___path1, const RuntimeMethod* method) { typedef Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * (*Resources_GetBuiltinResource_m73DDAC485E1E06C925628AA7285AC63D0797BD0A_ftn) (Type_t *, String_t*); static Resources_GetBuiltinResource_m73DDAC485E1E06C925628AA7285AC63D0797BD0A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Resources_GetBuiltinResource_m73DDAC485E1E06C925628AA7285AC63D0797BD0A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Resources::GetBuiltinResource(System.Type,System.String)"); Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * retVal = _il2cpp_icall_func(___type0, ___path1); return retVal; } // System.Void UnityEngine.Resources::UnloadAsset(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Resources_UnloadAsset_m066BEEBB51255EF3C0120EA4CF2300CA448FAF64 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___assetToUnload0, const RuntimeMethod* method) { typedef void (*Resources_UnloadAsset_m066BEEBB51255EF3C0120EA4CF2300CA448FAF64_ftn) (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *); static Resources_UnloadAsset_m066BEEBB51255EF3C0120EA4CF2300CA448FAF64_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Resources_UnloadAsset_m066BEEBB51255EF3C0120EA4CF2300CA448FAF64_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Resources::UnloadAsset(UnityEngine.Object)"); _il2cpp_icall_func(___assetToUnload0); } // UnityEngine.AsyncOperation UnityEngine.Resources::UnloadUnusedAssets() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D * Resources_UnloadUnusedAssets_m04EC5EA06A8F7F26ED95BD704E1DDF62BBAB7043 (const RuntimeMethod* method) { typedef AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D * (*Resources_UnloadUnusedAssets_m04EC5EA06A8F7F26ED95BD704E1DDF62BBAB7043_ftn) (); static Resources_UnloadUnusedAssets_m04EC5EA06A8F7F26ED95BD704E1DDF62BBAB7043_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Resources_UnloadUnusedAssets_m04EC5EA06A8F7F26ED95BD704E1DDF62BBAB7043_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Resources::UnloadUnusedAssets()"); AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D * retVal = _il2cpp_icall_func(); return retVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute__ctor_mF7E0CAAF0DA4A1F5BAD4CF4C02C4C3A5AB2515D0 (RuntimeInitializeOnLoadMethodAttribute_t885895E16D3B9209752951C406B870126AA69D70 * __this, const RuntimeMethod* method) { { PreserveAttribute__ctor_mD842EE86496947B39FE0FBC67393CE4401AC53AA(__this, /*hidden argument*/NULL); RuntimeInitializeOnLoadMethodAttribute_set_loadType_m99C91FFBB561C344A90B86F6AF9ED8642CB87532(__this, 0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::.ctor(UnityEngine.RuntimeInitializeLoadType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute__ctor_mB64D0D2B5788BC105D3640A22A70FCD5183CB413 (RuntimeInitializeOnLoadMethodAttribute_t885895E16D3B9209752951C406B870126AA69D70 * __this, int32_t ___loadType0, const RuntimeMethod* method) { { PreserveAttribute__ctor_mD842EE86496947B39FE0FBC67393CE4401AC53AA(__this, /*hidden argument*/NULL); int32_t L_0 = ___loadType0; RuntimeInitializeOnLoadMethodAttribute_set_loadType_m99C91FFBB561C344A90B86F6AF9ED8642CB87532(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::set_loadType(UnityEngine.RuntimeInitializeLoadType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute_set_loadType_m99C91FFBB561C344A90B86F6AF9ED8642CB87532 (RuntimeInitializeOnLoadMethodAttribute_t885895E16D3B9209752951C406B870126AA69D70 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_m_LoadType_0(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.SceneManagement.LoadSceneParameters::.ctor(UnityEngine.SceneManagement.LoadSceneMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LoadSceneParameters__ctor_m2E00BEC64DCC48351831B7BE9088D9B6AF62102A (LoadSceneParameters_tCB2FF5227064DFE794C8EAB65AEAD61838A5760A * __this, int32_t ___mode0, const RuntimeMethod* method) { { int32_t L_0 = ___mode0; __this->set_m_LoadSceneMode_0(L_0); __this->set_m_LocalPhysicsMode_1(0); return; } } IL2CPP_EXTERN_C void LoadSceneParameters__ctor_m2E00BEC64DCC48351831B7BE9088D9B6AF62102A_AdjustorThunk (RuntimeObject * __this, int32_t ___mode0, const RuntimeMethod* method) { int32_t _offset = 1; LoadSceneParameters_tCB2FF5227064DFE794C8EAB65AEAD61838A5760A * _thisAdjusted = reinterpret_cast(__this + _offset); LoadSceneParameters__ctor_m2E00BEC64DCC48351831B7BE9088D9B6AF62102A(_thisAdjusted, ___mode0, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.String UnityEngine.SceneManagement.Scene::GetNameInternal(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Scene_GetNameInternal_mE5393E58A37BC0031702DFBA6AEC577058D2941E (int32_t ___sceneHandle0, const RuntimeMethod* method) { typedef String_t* (*Scene_GetNameInternal_mE5393E58A37BC0031702DFBA6AEC577058D2941E_ftn) (int32_t); static Scene_GetNameInternal_mE5393E58A37BC0031702DFBA6AEC577058D2941E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Scene_GetNameInternal_mE5393E58A37BC0031702DFBA6AEC577058D2941E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.Scene::GetNameInternal(System.Int32)"); String_t* retVal = _il2cpp_icall_func(___sceneHandle0); return retVal; } // System.Int32 UnityEngine.SceneManagement.Scene::GetBuildIndexInternal(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_GetBuildIndexInternal_m49FEDB2B2DE47388E130C1FE9B9945EED2BC10BA (int32_t ___sceneHandle0, const RuntimeMethod* method) { typedef int32_t (*Scene_GetBuildIndexInternal_m49FEDB2B2DE47388E130C1FE9B9945EED2BC10BA_ftn) (int32_t); static Scene_GetBuildIndexInternal_m49FEDB2B2DE47388E130C1FE9B9945EED2BC10BA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Scene_GetBuildIndexInternal_m49FEDB2B2DE47388E130C1FE9B9945EED2BC10BA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.Scene::GetBuildIndexInternal(System.Int32)"); int32_t retVal = _il2cpp_icall_func(___sceneHandle0); return retVal; } // System.Int32 UnityEngine.SceneManagement.Scene::get_handle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_get_handle_mFAB5C41D41B90B9CEBB3918A6F3638BD41E980C9 (Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t Scene_get_handle_mFAB5C41D41B90B9CEBB3918A6F3638BD41E980C9_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 * _thisAdjusted = reinterpret_cast(__this + _offset); return Scene_get_handle_mFAB5C41D41B90B9CEBB3918A6F3638BD41E980C9(_thisAdjusted, method); } // System.String UnityEngine.SceneManagement.Scene::get_name() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Scene_get_name_m0E63ED0F050FCC35A4216220C584BE3D3F77B0E1 (Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 * __this, const RuntimeMethod* method) { String_t* V_0 = NULL; { int32_t L_0 = Scene_get_handle_mFAB5C41D41B90B9CEBB3918A6F3638BD41E980C9((Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 *)__this, /*hidden argument*/NULL); String_t* L_1 = Scene_GetNameInternal_mE5393E58A37BC0031702DFBA6AEC577058D2941E(L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000f; } IL_000f: { String_t* L_2 = V_0; return L_2; } } IL2CPP_EXTERN_C String_t* Scene_get_name_m0E63ED0F050FCC35A4216220C584BE3D3F77B0E1_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 * _thisAdjusted = reinterpret_cast(__this + _offset); return Scene_get_name_m0E63ED0F050FCC35A4216220C584BE3D3F77B0E1(_thisAdjusted, method); } // System.Int32 UnityEngine.SceneManagement.Scene::get_buildIndex() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_get_buildIndex_m764659943B7357F5D6C9165F68EDCFBBDDD6C3C2 (Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = Scene_get_handle_mFAB5C41D41B90B9CEBB3918A6F3638BD41E980C9((Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 *)__this, /*hidden argument*/NULL); int32_t L_1 = Scene_GetBuildIndexInternal_m49FEDB2B2DE47388E130C1FE9B9945EED2BC10BA(L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000f; } IL_000f: { int32_t L_2 = V_0; return L_2; } } IL2CPP_EXTERN_C int32_t Scene_get_buildIndex_m764659943B7357F5D6C9165F68EDCFBBDDD6C3C2_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 * _thisAdjusted = reinterpret_cast(__this + _offset); return Scene_get_buildIndex_m764659943B7357F5D6C9165F68EDCFBBDDD6C3C2(_thisAdjusted, method); } // System.Int32 UnityEngine.SceneManagement.Scene::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_GetHashCode_m65BBB604A5496CF1F2C129860F45D0E437499E34 (Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t Scene_GetHashCode_m65BBB604A5496CF1F2C129860F45D0E437499E34_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 * _thisAdjusted = reinterpret_cast(__this + _offset); return Scene_GetHashCode_m65BBB604A5496CF1F2C129860F45D0E437499E34(_thisAdjusted, method); } // System.Boolean UnityEngine.SceneManagement.Scene::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_Equals_mD5738AF0B92757DED12A90F136716A5E2DDE3F54 (Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Scene_Equals_mD5738AF0B92757DED12A90F136716A5E2DDE3F54_MetadataUsageId); s_Il2CppMethodInitialized = true; } Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; bool V_2 = false; { RuntimeObject * L_0 = ___other0; V_1 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_1 = V_1; if (!L_1) { goto IL_0015; } } { V_2 = (bool)0; goto IL_002e; } IL_0015: { RuntimeObject * L_2 = ___other0; V_0 = ((*(Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 *)((Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 *)UnBox(L_2, Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2_il2cpp_TypeInfo_var)))); int32_t L_3 = Scene_get_handle_mFAB5C41D41B90B9CEBB3918A6F3638BD41E980C9((Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 *)__this, /*hidden argument*/NULL); int32_t L_4 = Scene_get_handle_mFAB5C41D41B90B9CEBB3918A6F3638BD41E980C9((Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 *)(&V_0), /*hidden argument*/NULL); V_2 = (bool)((((int32_t)L_3) == ((int32_t)L_4))? 1 : 0); goto IL_002e; } IL_002e: { bool L_5 = V_2; return L_5; } } IL2CPP_EXTERN_C bool Scene_Equals_mD5738AF0B92757DED12A90F136716A5E2DDE3F54_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { int32_t _offset = 1; Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 * _thisAdjusted = reinterpret_cast(__this + _offset); return Scene_Equals_mD5738AF0B92757DED12A90F136716A5E2DDE3F54(_thisAdjusted, ___other0, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.SceneManagement.SceneManager::get_sceneCountInBuildSettings() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SceneManager_get_sceneCountInBuildSettings_mDEF095420E9AC2FDA96136F51B55254CE11ED529 (const RuntimeMethod* method) { typedef int32_t (*SceneManager_get_sceneCountInBuildSettings_mDEF095420E9AC2FDA96136F51B55254CE11ED529_ftn) (); static SceneManager_get_sceneCountInBuildSettings_mDEF095420E9AC2FDA96136F51B55254CE11ED529_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SceneManager_get_sceneCountInBuildSettings_mDEF095420E9AC2FDA96136F51B55254CE11ED529_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.SceneManager::get_sceneCountInBuildSettings()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::GetSceneAt(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 SceneManager_GetSceneAt_m2D4105040A31A5A42E79A4E617028E84FC357C8A (int32_t ___index0, const RuntimeMethod* method) { Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 V_0; memset((&V_0), 0, sizeof(V_0)); { int32_t L_0 = ___index0; SceneManager_GetSceneAt_Injected_m7DB39BC8E659D73DEE24D5F7F4D382CBB0B31148(L_0, (Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 *)(&V_0), /*hidden argument*/NULL); Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 L_1 = V_0; return L_1; } } // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D * SceneManager_LoadSceneAsyncNameIndexInternal_m542937B4FCCE8B1AAC326E1E1F9060ECEDCB6159 (String_t* ___sceneName0, int32_t ___sceneBuildIndex1, LoadSceneParameters_tCB2FF5227064DFE794C8EAB65AEAD61838A5760A ___parameters2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method) { { String_t* L_0 = ___sceneName0; int32_t L_1 = ___sceneBuildIndex1; bool L_2 = ___mustCompleteNextFrame3; AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D * L_3 = SceneManager_LoadSceneAsyncNameIndexInternal_Injected_mD19FD493D2C36D33EE8E8A997467DB05C10CE6D1(L_0, L_1, (LoadSceneParameters_tCB2FF5227064DFE794C8EAB65AEAD61838A5760A *)(&___parameters2), L_2, /*hidden argument*/NULL); return L_3; } } // System.Void UnityEngine.SceneManagement.SceneManager::add_sceneLoaded(UnityEngine.Events.UnityAction`2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_add_sceneLoaded_mB72463B21F0D89F168C58E994356298D0E38A4F7 (UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SceneManager_add_sceneLoaded_mB72463B21F0D89F168C58E994356298D0E38A4F7_MetadataUsageId); s_Il2CppMethodInitialized = true; } UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 * V_0 = NULL; UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 * V_1 = NULL; UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 * V_2 = NULL; { UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 * L_0 = ((SceneManager_t68A7070D2AD3860C3EE327C94F38270E49AFB489_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t68A7070D2AD3860C3EE327C94F38270E49AFB489_il2cpp_TypeInfo_var))->get_sceneLoaded_0(); V_0 = L_0; } IL_0006: { UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 * L_1 = V_0; V_1 = L_1; UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 * L_2 = V_1; UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 * L_3 = ___value0; Delegate_t * L_4 = Delegate_Combine_mC25D2F7DECAFBA6D9A2F9EBA8A77063F0658ECF1(L_2, L_3, /*hidden argument*/NULL); V_2 = ((UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 *)CastclassSealed((RuntimeObject*)L_4, UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305_il2cpp_TypeInfo_var)); UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 * L_5 = V_2; UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 * L_6 = V_1; UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 * L_7 = InterlockedCompareExchangeImpl((UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 **)(((SceneManager_t68A7070D2AD3860C3EE327C94F38270E49AFB489_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t68A7070D2AD3860C3EE327C94F38270E49AFB489_il2cpp_TypeInfo_var))->get_address_of_sceneLoaded_0()), L_5, L_6); V_0 = L_7; UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 * L_8 = V_0; UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 * L_9 = V_1; if ((!(((RuntimeObject*)(UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 *)L_8) == ((RuntimeObject*)(UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 *)L_9)))) { goto IL_0006; } } { return; } } // System.Void UnityEngine.SceneManagement.SceneManager::remove_sceneLoaded(UnityEngine.Events.UnityAction`2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_remove_sceneLoaded_m894CC4AE20DC49FF43CF6B2A614877F50D707C92 (UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SceneManager_remove_sceneLoaded_m894CC4AE20DC49FF43CF6B2A614877F50D707C92_MetadataUsageId); s_Il2CppMethodInitialized = true; } UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 * V_0 = NULL; UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 * V_1 = NULL; UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 * V_2 = NULL; { UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 * L_0 = ((SceneManager_t68A7070D2AD3860C3EE327C94F38270E49AFB489_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t68A7070D2AD3860C3EE327C94F38270E49AFB489_il2cpp_TypeInfo_var))->get_sceneLoaded_0(); V_0 = L_0; } IL_0006: { UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 * L_1 = V_0; V_1 = L_1; UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 * L_2 = V_1; UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 * L_3 = ___value0; Delegate_t * L_4 = Delegate_Remove_m0B0DB7D1B3AF96B71AFAA72BA0EFE32FBBC2932D(L_2, L_3, /*hidden argument*/NULL); V_2 = ((UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 *)CastclassSealed((RuntimeObject*)L_4, UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305_il2cpp_TypeInfo_var)); UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 * L_5 = V_2; UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 * L_6 = V_1; UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 * L_7 = InterlockedCompareExchangeImpl((UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 **)(((SceneManager_t68A7070D2AD3860C3EE327C94F38270E49AFB489_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t68A7070D2AD3860C3EE327C94F38270E49AFB489_il2cpp_TypeInfo_var))->get_address_of_sceneLoaded_0()), L_5, L_6); V_0 = L_7; UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 * L_8 = V_0; UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 * L_9 = V_1; if ((!(((RuntimeObject*)(UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 *)L_8) == ((RuntimeObject*)(UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 *)L_9)))) { goto IL_0006; } } { return; } } // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsync(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D * SceneManager_LoadSceneAsync_m5823F824031AE2A42AA3CD90C303EAD8E58E1909 (String_t* ___sceneName0, const RuntimeMethod* method) { LoadSceneParameters_tCB2FF5227064DFE794C8EAB65AEAD61838A5760A V_0; memset((&V_0), 0, sizeof(V_0)); AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D * V_1 = NULL; { LoadSceneParameters__ctor_m2E00BEC64DCC48351831B7BE9088D9B6AF62102A((LoadSceneParameters_tCB2FF5227064DFE794C8EAB65AEAD61838A5760A *)(&V_0), 0, /*hidden argument*/NULL); String_t* L_0 = ___sceneName0; LoadSceneParameters_tCB2FF5227064DFE794C8EAB65AEAD61838A5760A L_1 = V_0; AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D * L_2 = SceneManager_LoadSceneAsync_m8B6EC55B2DE8C281A5D4B2CE88531D8573AF39EE(L_0, L_1, /*hidden argument*/NULL); V_1 = L_2; goto IL_0013; } IL_0013: { AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D * L_3 = V_1; return L_3; } } // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsync(System.String,UnityEngine.SceneManagement.LoadSceneParameters) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D * SceneManager_LoadSceneAsync_m8B6EC55B2DE8C281A5D4B2CE88531D8573AF39EE (String_t* ___sceneName0, LoadSceneParameters_tCB2FF5227064DFE794C8EAB65AEAD61838A5760A ___parameters1, const RuntimeMethod* method) { AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D * V_0 = NULL; { String_t* L_0 = ___sceneName0; LoadSceneParameters_tCB2FF5227064DFE794C8EAB65AEAD61838A5760A L_1 = ___parameters1; AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D * L_2 = SceneManager_LoadSceneAsyncNameIndexInternal_m542937B4FCCE8B1AAC326E1E1F9060ECEDCB6159(L_0, (-1), L_1, (bool)0, /*hidden argument*/NULL); V_0 = L_2; goto IL_000d; } IL_000d: { AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D * L_3 = V_0; return L_3; } } // System.Void UnityEngine.SceneManagement.SceneManager::Internal_SceneLoaded(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_Internal_SceneLoaded_m800F5F7F7B30D5206913EF65548FD7F8DE9EF718 (Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 ___scene0, int32_t ___mode1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SceneManager_Internal_SceneLoaded_m800F5F7F7B30D5206913EF65548FD7F8DE9EF718_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 * L_0 = ((SceneManager_t68A7070D2AD3860C3EE327C94F38270E49AFB489_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t68A7070D2AD3860C3EE327C94F38270E49AFB489_il2cpp_TypeInfo_var))->get_sceneLoaded_0(); V_0 = (bool)((!(((RuntimeObject*)(UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_001c; } } { UnityAction_2_t34FACA3D608984EE7CF1EE51BBFA450D2DB62305 * L_2 = ((SceneManager_t68A7070D2AD3860C3EE327C94F38270E49AFB489_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t68A7070D2AD3860C3EE327C94F38270E49AFB489_il2cpp_TypeInfo_var))->get_sceneLoaded_0(); Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 L_3 = ___scene0; int32_t L_4 = ___mode1; NullCheck(L_2); UnityAction_2_Invoke_m3F07731E46F777E93F9D08DD46CEB7BDE625238A(L_2, L_3, L_4, /*hidden argument*/UnityAction_2_Invoke_m3F07731E46F777E93F9D08DD46CEB7BDE625238A_RuntimeMethod_var); } IL_001c: { return; } } // System.Void UnityEngine.SceneManagement.SceneManager::Internal_SceneUnloaded(UnityEngine.SceneManagement.Scene) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_Internal_SceneUnloaded_m32721E87A02DAC634DD4B9857092CC172EE8CB98 (Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 ___scene0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SceneManager_Internal_SceneUnloaded_m32721E87A02DAC634DD4B9857092CC172EE8CB98_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { UnityAction_1_t95F46E5AC4F5A5CFAD850DDC188E2674CEAC6384 * L_0 = ((SceneManager_t68A7070D2AD3860C3EE327C94F38270E49AFB489_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t68A7070D2AD3860C3EE327C94F38270E49AFB489_il2cpp_TypeInfo_var))->get_sceneUnloaded_1(); V_0 = (bool)((!(((RuntimeObject*)(UnityAction_1_t95F46E5AC4F5A5CFAD850DDC188E2674CEAC6384 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_001b; } } { UnityAction_1_t95F46E5AC4F5A5CFAD850DDC188E2674CEAC6384 * L_2 = ((SceneManager_t68A7070D2AD3860C3EE327C94F38270E49AFB489_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t68A7070D2AD3860C3EE327C94F38270E49AFB489_il2cpp_TypeInfo_var))->get_sceneUnloaded_1(); Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 L_3 = ___scene0; NullCheck(L_2); UnityAction_1_Invoke_m28278C6E83173B3BC3CBC240F14DD94D721E78C2(L_2, L_3, /*hidden argument*/UnityAction_1_Invoke_m28278C6E83173B3BC3CBC240F14DD94D721E78C2_RuntimeMethod_var); } IL_001b: { return; } } // System.Void UnityEngine.SceneManagement.SceneManager::Internal_ActiveSceneChanged(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_Internal_ActiveSceneChanged_mE9AB93D6979594CFCED5B3696F727B7D5E6B25F5 (Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 ___previousActiveScene0, Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 ___newActiveScene1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SceneManager_Internal_ActiveSceneChanged_mE9AB93D6979594CFCED5B3696F727B7D5E6B25F5_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { UnityAction_2_t6FF15ABDB8C2C9E1BB0E5A79FEDA471C0679D51F * L_0 = ((SceneManager_t68A7070D2AD3860C3EE327C94F38270E49AFB489_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t68A7070D2AD3860C3EE327C94F38270E49AFB489_il2cpp_TypeInfo_var))->get_activeSceneChanged_2(); V_0 = (bool)((!(((RuntimeObject*)(UnityAction_2_t6FF15ABDB8C2C9E1BB0E5A79FEDA471C0679D51F *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_001c; } } { UnityAction_2_t6FF15ABDB8C2C9E1BB0E5A79FEDA471C0679D51F * L_2 = ((SceneManager_t68A7070D2AD3860C3EE327C94F38270E49AFB489_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t68A7070D2AD3860C3EE327C94F38270E49AFB489_il2cpp_TypeInfo_var))->get_activeSceneChanged_2(); Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 L_3 = ___previousActiveScene0; Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 L_4 = ___newActiveScene1; NullCheck(L_2); UnityAction_2_Invoke_m4E5A5335E63C942B335D047296080EB8DA73FB99(L_2, L_3, L_4, /*hidden argument*/UnityAction_2_Invoke_m4E5A5335E63C942B335D047296080EB8DA73FB99_RuntimeMethod_var); } IL_001c: { return; } } // System.Void UnityEngine.SceneManagement.SceneManager::GetSceneAt_Injected(System.Int32,UnityEngine.SceneManagement.Scene&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_GetSceneAt_Injected_m7DB39BC8E659D73DEE24D5F7F4D382CBB0B31148 (int32_t ___index0, Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 * ___ret1, const RuntimeMethod* method) { typedef void (*SceneManager_GetSceneAt_Injected_m7DB39BC8E659D73DEE24D5F7F4D382CBB0B31148_ftn) (int32_t, Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 *); static SceneManager_GetSceneAt_Injected_m7DB39BC8E659D73DEE24D5F7F4D382CBB0B31148_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SceneManager_GetSceneAt_Injected_m7DB39BC8E659D73DEE24D5F7F4D382CBB0B31148_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.SceneManager::GetSceneAt_Injected(System.Int32,UnityEngine.SceneManagement.Scene&)"); _il2cpp_icall_func(___index0, ___ret1); } // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsyncNameIndexInternal_Injected(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D * SceneManager_LoadSceneAsyncNameIndexInternal_Injected_mD19FD493D2C36D33EE8E8A997467DB05C10CE6D1 (String_t* ___sceneName0, int32_t ___sceneBuildIndex1, LoadSceneParameters_tCB2FF5227064DFE794C8EAB65AEAD61838A5760A * ___parameters2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method) { typedef AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D * (*SceneManager_LoadSceneAsyncNameIndexInternal_Injected_mD19FD493D2C36D33EE8E8A997467DB05C10CE6D1_ftn) (String_t*, int32_t, LoadSceneParameters_tCB2FF5227064DFE794C8EAB65AEAD61838A5760A *, bool); static SceneManager_LoadSceneAsyncNameIndexInternal_Injected_mD19FD493D2C36D33EE8E8A997467DB05C10CE6D1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SceneManager_LoadSceneAsyncNameIndexInternal_Injected_mD19FD493D2C36D33EE8E8A997467DB05C10CE6D1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.SceneManager::LoadSceneAsyncNameIndexInternal_Injected(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters&,System.Boolean)"); AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D * retVal = _il2cpp_icall_func(___sceneName0, ___sceneBuildIndex1, ___parameters2, ___mustCompleteNextFrame3); return retVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.Screen::get_width() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_width_m8ECCEF7FF17395D1237BC0193D7A6640A3FEEAD3 (const RuntimeMethod* method) { typedef int32_t (*Screen_get_width_m8ECCEF7FF17395D1237BC0193D7A6640A3FEEAD3_ftn) (); static Screen_get_width_m8ECCEF7FF17395D1237BC0193D7A6640A3FEEAD3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Screen_get_width_m8ECCEF7FF17395D1237BC0193D7A6640A3FEEAD3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_width()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Int32 UnityEngine.Screen::get_height() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_height_mF5B64EBC4CDE0EAAA5713C1452ED2CE475F25150 (const RuntimeMethod* method) { typedef int32_t (*Screen_get_height_mF5B64EBC4CDE0EAAA5713C1452ED2CE475F25150_ftn) (); static Screen_get_height_mF5B64EBC4CDE0EAAA5713C1452ED2CE475F25150_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Screen_get_height_mF5B64EBC4CDE0EAAA5713C1452ED2CE475F25150_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_height()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Single UnityEngine.Screen::get_dpi() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Screen_get_dpi_m92A755DE9E23ABA717B5594F4F52AFB0FBEAC1D3 (const RuntimeMethod* method) { typedef float (*Screen_get_dpi_m92A755DE9E23ABA717B5594F4F52AFB0FBEAC1D3_ftn) (); static Screen_get_dpi_m92A755DE9E23ABA717B5594F4F52AFB0FBEAC1D3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Screen_get_dpi_m92A755DE9E23ABA717B5594F4F52AFB0FBEAC1D3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_dpi()"); float retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.Screen::RequestOrientation(UnityEngine.ScreenOrientation) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_RequestOrientation_mEFE34DF66C90A605FDA07491274A6DAB2F023909 (int32_t ___orient0, const RuntimeMethod* method) { typedef void (*Screen_RequestOrientation_mEFE34DF66C90A605FDA07491274A6DAB2F023909_ftn) (int32_t); static Screen_RequestOrientation_mEFE34DF66C90A605FDA07491274A6DAB2F023909_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Screen_RequestOrientation_mEFE34DF66C90A605FDA07491274A6DAB2F023909_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::RequestOrientation(UnityEngine.ScreenOrientation)"); _il2cpp_icall_func(___orient0); } // UnityEngine.ScreenOrientation UnityEngine.Screen::GetScreenOrientation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_GetScreenOrientation_m8683EC395BB5ABBA6E9B69DE29818E9B1F82B469 (const RuntimeMethod* method) { typedef int32_t (*Screen_GetScreenOrientation_m8683EC395BB5ABBA6E9B69DE29818E9B1F82B469_ftn) (); static Screen_GetScreenOrientation_m8683EC395BB5ABBA6E9B69DE29818E9B1F82B469_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Screen_GetScreenOrientation_m8683EC395BB5ABBA6E9B69DE29818E9B1F82B469_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::GetScreenOrientation()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // UnityEngine.ScreenOrientation UnityEngine.Screen::get_orientation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_orientation_m7977C7ECC2E3F22BB5DF7661951843FCC7E645B0 (const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = Screen_GetScreenOrientation_m8683EC395BB5ABBA6E9B69DE29818E9B1F82B469(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Screen::set_orientation(UnityEngine.ScreenOrientation) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_set_orientation_m05DB1DE805C1C916F7DFF8AA3CE0B53E2DE7743B (int32_t ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Screen_set_orientation_m05DB1DE805C1C916F7DFF8AA3CE0B53E2DE7743B_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { int32_t L_0 = ___value0; V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0019; } } { IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var); Debug_Log_m4B7C70BAFD477C6BDB59C88A0934F0B018D03708(_stringLiteral244FD1F981E250AFC403B22903BEC6E3FD55CE91, /*hidden argument*/NULL); ___value0 = 5; } IL_0019: { int32_t L_2 = ___value0; Screen_RequestOrientation_mEFE34DF66C90A605FDA07491274A6DAB2F023909(L_2, /*hidden argument*/NULL); return; } } // System.Int32 UnityEngine.Screen::get_sleepTimeout() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_sleepTimeout_m149696181A1FEB9E4810BDCC872CB1481B865178 (const RuntimeMethod* method) { typedef int32_t (*Screen_get_sleepTimeout_m149696181A1FEB9E4810BDCC872CB1481B865178_ftn) (); static Screen_get_sleepTimeout_m149696181A1FEB9E4810BDCC872CB1481B865178_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Screen_get_sleepTimeout_m149696181A1FEB9E4810BDCC872CB1481B865178_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_sleepTimeout()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.Screen::set_sleepTimeout(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_set_sleepTimeout_mFC7D38BCAAF219C40C42E5C38B1B207490E6D025 (int32_t ___value0, const RuntimeMethod* method) { typedef void (*Screen_set_sleepTimeout_mFC7D38BCAAF219C40C42E5C38B1B207490E6D025_ftn) (int32_t); static Screen_set_sleepTimeout_mFC7D38BCAAF219C40C42E5C38B1B207490E6D025_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Screen_set_sleepTimeout_mFC7D38BCAAF219C40C42E5C38B1B207490E6D025_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::set_sleepTimeout(System.Int32)"); _il2cpp_icall_func(___value0); } // System.Boolean UnityEngine.Screen::IsOrientationEnabled(UnityEngine.EnabledOrientation) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Screen_IsOrientationEnabled_m3DC03B6BD2FC768864D0DE5B603AD1F32F21826C (int32_t ___orient0, const RuntimeMethod* method) { typedef bool (*Screen_IsOrientationEnabled_m3DC03B6BD2FC768864D0DE5B603AD1F32F21826C_ftn) (int32_t); static Screen_IsOrientationEnabled_m3DC03B6BD2FC768864D0DE5B603AD1F32F21826C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Screen_IsOrientationEnabled_m3DC03B6BD2FC768864D0DE5B603AD1F32F21826C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::IsOrientationEnabled(UnityEngine.EnabledOrientation)"); bool retVal = _il2cpp_icall_func(___orient0); return retVal; } // System.Void UnityEngine.Screen::SetOrientationEnabled(UnityEngine.EnabledOrientation,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_SetOrientationEnabled_m341BF5D3FD80CDD8D239BD00FE1D4064908380B4 (int32_t ___orient0, bool ___enabled1, const RuntimeMethod* method) { typedef void (*Screen_SetOrientationEnabled_m341BF5D3FD80CDD8D239BD00FE1D4064908380B4_ftn) (int32_t, bool); static Screen_SetOrientationEnabled_m341BF5D3FD80CDD8D239BD00FE1D4064908380B4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Screen_SetOrientationEnabled_m341BF5D3FD80CDD8D239BD00FE1D4064908380B4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::SetOrientationEnabled(UnityEngine.EnabledOrientation,System.Boolean)"); _il2cpp_icall_func(___orient0, ___enabled1); } // System.Boolean UnityEngine.Screen::get_autorotateToPortrait() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Screen_get_autorotateToPortrait_m856B0ADAB7CA40B09CF47B026D3AD51ADCF9AEFE (const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = Screen_IsOrientationEnabled_m3DC03B6BD2FC768864D0DE5B603AD1F32F21826C(1, /*hidden argument*/NULL); V_0 = L_0; goto IL_000a; } IL_000a: { bool L_1 = V_0; return L_1; } } // System.Void UnityEngine.Screen::set_autorotateToPortrait(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_set_autorotateToPortrait_m472507E662AEF46A74C4AB6D07112326994D137E (bool ___value0, const RuntimeMethod* method) { { bool L_0 = ___value0; Screen_SetOrientationEnabled_m341BF5D3FD80CDD8D239BD00FE1D4064908380B4(1, L_0, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.Screen::get_autorotateToPortraitUpsideDown() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Screen_get_autorotateToPortraitUpsideDown_m67B7BCF470966A1320987E74B4BA328554A8F122 (const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = Screen_IsOrientationEnabled_m3DC03B6BD2FC768864D0DE5B603AD1F32F21826C(2, /*hidden argument*/NULL); V_0 = L_0; goto IL_000a; } IL_000a: { bool L_1 = V_0; return L_1; } } // System.Void UnityEngine.Screen::set_autorotateToPortraitUpsideDown(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_set_autorotateToPortraitUpsideDown_m46B36CB48663EE43D1C0E674C8ED522F648799AE (bool ___value0, const RuntimeMethod* method) { { bool L_0 = ___value0; Screen_SetOrientationEnabled_m341BF5D3FD80CDD8D239BD00FE1D4064908380B4(2, L_0, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.Screen::get_autorotateToLandscapeLeft() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Screen_get_autorotateToLandscapeLeft_mBC63412CF5AF97E73ABBF50F611D5FF5BD3FE821 (const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = Screen_IsOrientationEnabled_m3DC03B6BD2FC768864D0DE5B603AD1F32F21826C(4, /*hidden argument*/NULL); V_0 = L_0; goto IL_000a; } IL_000a: { bool L_1 = V_0; return L_1; } } // System.Void UnityEngine.Screen::set_autorotateToLandscapeLeft(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_set_autorotateToLandscapeLeft_mD00EF5EDC5032265C586669DDA6CD3C4E58B3C3A (bool ___value0, const RuntimeMethod* method) { { bool L_0 = ___value0; Screen_SetOrientationEnabled_m341BF5D3FD80CDD8D239BD00FE1D4064908380B4(4, L_0, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.Screen::get_autorotateToLandscapeRight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Screen_get_autorotateToLandscapeRight_m95584C784D708CD0EBC39EA869D6077B66E3404F (const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = Screen_IsOrientationEnabled_m3DC03B6BD2FC768864D0DE5B603AD1F32F21826C(8, /*hidden argument*/NULL); V_0 = L_0; goto IL_000a; } IL_000a: { bool L_1 = V_0; return L_1; } } // System.Void UnityEngine.Screen::set_autorotateToLandscapeRight(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_set_autorotateToLandscapeRight_m1AE6D9D832D0740B58F5EC0ECDA54D502502ED44 (bool ___value0, const RuntimeMethod* method) { { bool L_0 = ___value0; Screen_SetOrientationEnabled_m341BF5D3FD80CDD8D239BD00FE1D4064908380B4(8, L_0, /*hidden argument*/NULL); return; } } // UnityEngine.Resolution UnityEngine.Screen::get_currentResolution() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Resolution_t350D132B8526B5211E0BF8B22782F20D55994A90 Screen_get_currentResolution_m28049B983AB45AC9321A7A8F5EBA5C0A0A65D22A (const RuntimeMethod* method) { Resolution_t350D132B8526B5211E0BF8B22782F20D55994A90 V_0; memset((&V_0), 0, sizeof(V_0)); { Screen_get_currentResolution_Injected_mCFCC87AB36E1EEE12A6AA917D838E7948DDB60EA((Resolution_t350D132B8526B5211E0BF8B22782F20D55994A90 *)(&V_0), /*hidden argument*/NULL); Resolution_t350D132B8526B5211E0BF8B22782F20D55994A90 L_0 = V_0; return L_0; } } // System.Boolean UnityEngine.Screen::get_fullScreen() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Screen_get_fullScreen_m7C0CE5B87209523630EE751F54E3180AADD02E71 (const RuntimeMethod* method) { typedef bool (*Screen_get_fullScreen_m7C0CE5B87209523630EE751F54E3180AADD02E71_ftn) (); static Screen_get_fullScreen_m7C0CE5B87209523630EE751F54E3180AADD02E71_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Screen_get_fullScreen_m7C0CE5B87209523630EE751F54E3180AADD02E71_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_fullScreen()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.Screen::set_fullScreen(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_set_fullScreen_mB2077AD460FAEE1FEA38D824339FFD22656B5322 (bool ___value0, const RuntimeMethod* method) { typedef void (*Screen_set_fullScreen_mB2077AD460FAEE1FEA38D824339FFD22656B5322_ftn) (bool); static Screen_set_fullScreen_mB2077AD460FAEE1FEA38D824339FFD22656B5322_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Screen_set_fullScreen_mB2077AD460FAEE1FEA38D824339FFD22656B5322_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::set_fullScreen(System.Boolean)"); _il2cpp_icall_func(___value0); } // UnityEngine.FullScreenMode UnityEngine.Screen::get_fullScreenMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_fullScreenMode_m89BD87B3D0CB7D42B845E3DE1D36EFC5B3577115 (const RuntimeMethod* method) { typedef int32_t (*Screen_get_fullScreenMode_m89BD87B3D0CB7D42B845E3DE1D36EFC5B3577115_ftn) (); static Screen_get_fullScreenMode_m89BD87B3D0CB7D42B845E3DE1D36EFC5B3577115_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Screen_get_fullScreenMode_m89BD87B3D0CB7D42B845E3DE1D36EFC5B3577115_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_fullScreenMode()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.Screen::set_fullScreenMode(UnityEngine.FullScreenMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_set_fullScreenMode_m00BDF7FD735BD2E244178F1AECA933B26EC5360D (int32_t ___value0, const RuntimeMethod* method) { typedef void (*Screen_set_fullScreenMode_m00BDF7FD735BD2E244178F1AECA933B26EC5360D_ftn) (int32_t); static Screen_set_fullScreenMode_m00BDF7FD735BD2E244178F1AECA933B26EC5360D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Screen_set_fullScreenMode_m00BDF7FD735BD2E244178F1AECA933B26EC5360D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::set_fullScreenMode(UnityEngine.FullScreenMode)"); _il2cpp_icall_func(___value0); } // UnityEngine.Rect UnityEngine.Screen::get_safeArea() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t35B976DE901B5423C11705E156938EA27AB402CE Screen_get_safeArea_mEC4D352516A1270B474540D3A21B8798A28251F2 (const RuntimeMethod* method) { Rect_t35B976DE901B5423C11705E156938EA27AB402CE V_0; memset((&V_0), 0, sizeof(V_0)); { Screen_get_safeArea_Injected_m7451CB51BBC812FB534DC16210D407B17304A639((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_0), /*hidden argument*/NULL); Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_0 = V_0; return L_0; } } // UnityEngine.Rect[] UnityEngine.Screen::get_cutouts() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B* Screen_get_cutouts_m1A594132DACBBAAE5D498021FAC05E62727B2F8B (const RuntimeMethod* method) { typedef RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B* (*Screen_get_cutouts_m1A594132DACBBAAE5D498021FAC05E62727B2F8B_ftn) (); static Screen_get_cutouts_m1A594132DACBBAAE5D498021FAC05E62727B2F8B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Screen_get_cutouts_m1A594132DACBBAAE5D498021FAC05E62727B2F8B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_cutouts()"); RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B* retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.Screen::SetResolution(System.Int32,System.Int32,UnityEngine.FullScreenMode,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_SetResolution_m7446E5A932B29F3B4FE151BB4273B18FCF0F499F (int32_t ___width0, int32_t ___height1, int32_t ___fullscreenMode2, int32_t ___preferredRefreshRate3, const RuntimeMethod* method) { typedef void (*Screen_SetResolution_m7446E5A932B29F3B4FE151BB4273B18FCF0F499F_ftn) (int32_t, int32_t, int32_t, int32_t); static Screen_SetResolution_m7446E5A932B29F3B4FE151BB4273B18FCF0F499F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Screen_SetResolution_m7446E5A932B29F3B4FE151BB4273B18FCF0F499F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::SetResolution(System.Int32,System.Int32,UnityEngine.FullScreenMode,System.Int32)"); _il2cpp_icall_func(___width0, ___height1, ___fullscreenMode2, ___preferredRefreshRate3); } // System.Void UnityEngine.Screen::SetResolution(System.Int32,System.Int32,UnityEngine.FullScreenMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_SetResolution_mF71E3901AC233D529C7245045D53839E4C39FC77 (int32_t ___width0, int32_t ___height1, int32_t ___fullscreenMode2, const RuntimeMethod* method) { { int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___fullscreenMode2; Screen_SetResolution_m7446E5A932B29F3B4FE151BB4273B18FCF0F499F(L_0, L_1, L_2, 0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Screen::SetResolution(System.Int32,System.Int32,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_SetResolution_m9E0EC51E6D625156945B86EDDF95A945B70C402D (int32_t ___width0, int32_t ___height1, bool ___fullscreen2, int32_t ___preferredRefreshRate3, const RuntimeMethod* method) { int32_t G_B2_0 = 0; int32_t G_B2_1 = 0; int32_t G_B1_0 = 0; int32_t G_B1_1 = 0; int32_t G_B3_0 = 0; int32_t G_B3_1 = 0; int32_t G_B3_2 = 0; { int32_t L_0 = ___width0; int32_t L_1 = ___height1; bool L_2 = ___fullscreen2; G_B1_0 = L_1; G_B1_1 = L_0; if (L_2) { G_B2_0 = L_1; G_B2_1 = L_0; goto IL_0009; } } { G_B3_0 = 3; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; goto IL_000a; } IL_0009: { G_B3_0 = 1; G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; } IL_000a: { int32_t L_3 = ___preferredRefreshRate3; Screen_SetResolution_m7446E5A932B29F3B4FE151BB4273B18FCF0F499F(G_B3_2, G_B3_1, G_B3_0, L_3, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Screen::SetResolution(System.Int32,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_SetResolution_mF2BE6F9BE1C07F7468D1770EC6E15694D256AF26 (int32_t ___width0, int32_t ___height1, bool ___fullscreen2, const RuntimeMethod* method) { { int32_t L_0 = ___width0; int32_t L_1 = ___height1; bool L_2 = ___fullscreen2; Screen_SetResolution_m9E0EC51E6D625156945B86EDDF95A945B70C402D(L_0, L_1, L_2, 0, /*hidden argument*/NULL); return; } } // UnityEngine.Resolution[] UnityEngine.Screen::get_resolutions() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResolutionU5BU5D_t7B0EB2421A00B22819A02FE474A7F747845BED9A* Screen_get_resolutions_m0D875F942AE70100163EA098A59CDAE797D64EF3 (const RuntimeMethod* method) { typedef ResolutionU5BU5D_t7B0EB2421A00B22819A02FE474A7F747845BED9A* (*Screen_get_resolutions_m0D875F942AE70100163EA098A59CDAE797D64EF3_ftn) (); static Screen_get_resolutions_m0D875F942AE70100163EA098A59CDAE797D64EF3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Screen_get_resolutions_m0D875F942AE70100163EA098A59CDAE797D64EF3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_resolutions()"); ResolutionU5BU5D_t7B0EB2421A00B22819A02FE474A7F747845BED9A* retVal = _il2cpp_icall_func(); return retVal; } // System.Single UnityEngine.Screen::get_brightness() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Screen_get_brightness_m6154CA6D6B065C86FB1B341AD9ABBE429219569B (const RuntimeMethod* method) { typedef float (*Screen_get_brightness_m6154CA6D6B065C86FB1B341AD9ABBE429219569B_ftn) (); static Screen_get_brightness_m6154CA6D6B065C86FB1B341AD9ABBE429219569B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Screen_get_brightness_m6154CA6D6B065C86FB1B341AD9ABBE429219569B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_brightness()"); float retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.Screen::set_brightness(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_set_brightness_m0B838B9D48E71D26395E9E141F6BE30CE4CAD71B (float ___value0, const RuntimeMethod* method) { typedef void (*Screen_set_brightness_m0B838B9D48E71D26395E9E141F6BE30CE4CAD71B_ftn) (float); static Screen_set_brightness_m0B838B9D48E71D26395E9E141F6BE30CE4CAD71B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Screen_set_brightness_m0B838B9D48E71D26395E9E141F6BE30CE4CAD71B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::set_brightness(System.Single)"); _il2cpp_icall_func(___value0); } // System.Void UnityEngine.Screen::get_currentResolution_Injected(UnityEngine.Resolution&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_get_currentResolution_Injected_mCFCC87AB36E1EEE12A6AA917D838E7948DDB60EA (Resolution_t350D132B8526B5211E0BF8B22782F20D55994A90 * ___ret0, const RuntimeMethod* method) { typedef void (*Screen_get_currentResolution_Injected_mCFCC87AB36E1EEE12A6AA917D838E7948DDB60EA_ftn) (Resolution_t350D132B8526B5211E0BF8B22782F20D55994A90 *); static Screen_get_currentResolution_Injected_mCFCC87AB36E1EEE12A6AA917D838E7948DDB60EA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Screen_get_currentResolution_Injected_mCFCC87AB36E1EEE12A6AA917D838E7948DDB60EA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_currentResolution_Injected(UnityEngine.Resolution&)"); _il2cpp_icall_func(___ret0); } // System.Void UnityEngine.Screen::get_safeArea_Injected(UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_get_safeArea_Injected_m7451CB51BBC812FB534DC16210D407B17304A639 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * ___ret0, const RuntimeMethod* method) { typedef void (*Screen_get_safeArea_Injected_m7451CB51BBC812FB534DC16210D407B17304A639_ftn) (Rect_t35B976DE901B5423C11705E156938EA27AB402CE *); static Screen_get_safeArea_Injected_m7451CB51BBC812FB534DC16210D407B17304A639_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Screen_get_safeArea_Injected_m7451CB51BBC812FB534DC16210D407B17304A639_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_safeArea_Injected(UnityEngine.Rect&)"); _il2cpp_icall_func(___ret0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.ScriptableObject IL2CPP_EXTERN_C void ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshal_pinvoke(const ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734& unmarshaled, ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshaled_pinvoke& marshaled) { marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0(); } IL2CPP_EXTERN_C void ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshal_pinvoke_back(const ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshaled_pinvoke& marshaled, ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734& unmarshaled) { intptr_t unmarshaled_m_CachedPtr_temp_0; memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0)); unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0; unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.ScriptableObject IL2CPP_EXTERN_C void ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshal_pinvoke_cleanup(ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.ScriptableObject IL2CPP_EXTERN_C void ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshal_com(const ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734& unmarshaled, ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshaled_com& marshaled) { marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0(); } IL2CPP_EXTERN_C void ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshal_com_back(const ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshaled_com& marshaled, ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734& unmarshaled) { intptr_t unmarshaled_m_CachedPtr_temp_0; memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0)); unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0; unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.ScriptableObject IL2CPP_EXTERN_C void ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshal_com_cleanup(ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshaled_com& marshaled) { } // System.Void UnityEngine.ScriptableObject::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m6E2B3821A4A361556FC12E9B1C71E1D5DC002C5B (ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ScriptableObject__ctor_m6E2B3821A4A361556FC12E9B1C71E1D5DC002C5B_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); Object__ctor_m091EBAEBC7919B0391ABDAFB7389ADC12206525B(__this, /*hidden argument*/NULL); ScriptableObject_CreateScriptableObject_m0DEEBEC415354F586C010E7863AEA64D2F628D0B(__this, /*hidden argument*/NULL); return; } } // UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateInstance(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * ScriptableObject_CreateInstance_mBDA554014F07A42C07C5C10DD5538DA40E85CF41 (String_t* ___className0, const RuntimeMethod* method) { ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * V_0 = NULL; { String_t* L_0 = ___className0; ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * L_1 = ScriptableObject_CreateScriptableObjectInstanceFromName_m70A687C073817E825F969FF192C73477CFF71F8B(L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000a; } IL_000a: { ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * L_2 = V_0; return L_2; } } // UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateInstance(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * ScriptableObject_CreateInstance_mDC77B7257A5E276CB272D3475B9B473B23A7128D (Type_t * ___type0, const RuntimeMethod* method) { ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * V_0 = NULL; { Type_t * L_0 = ___type0; ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * L_1 = ScriptableObject_CreateScriptableObjectInstanceFromType_m251F32A1C8B865FBED309AA24B8EAB3A35E2E25C(L_0, (bool)1, /*hidden argument*/NULL); V_0 = L_1; goto IL_000b; } IL_000b: { ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * L_2 = V_0; return L_2; } } // System.Void UnityEngine.ScriptableObject::CreateScriptableObject(UnityEngine.ScriptableObject) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject_CreateScriptableObject_m0DEEBEC415354F586C010E7863AEA64D2F628D0B (ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * ___self0, const RuntimeMethod* method) { typedef void (*ScriptableObject_CreateScriptableObject_m0DEEBEC415354F586C010E7863AEA64D2F628D0B_ftn) (ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 *); static ScriptableObject_CreateScriptableObject_m0DEEBEC415354F586C010E7863AEA64D2F628D0B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ScriptableObject_CreateScriptableObject_m0DEEBEC415354F586C010E7863AEA64D2F628D0B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScriptableObject::CreateScriptableObject(UnityEngine.ScriptableObject)"); _il2cpp_icall_func(___self0); } // UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateScriptableObjectInstanceFromName(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * ScriptableObject_CreateScriptableObjectInstanceFromName_m70A687C073817E825F969FF192C73477CFF71F8B (String_t* ___className0, const RuntimeMethod* method) { typedef ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * (*ScriptableObject_CreateScriptableObjectInstanceFromName_m70A687C073817E825F969FF192C73477CFF71F8B_ftn) (String_t*); static ScriptableObject_CreateScriptableObjectInstanceFromName_m70A687C073817E825F969FF192C73477CFF71F8B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ScriptableObject_CreateScriptableObjectInstanceFromName_m70A687C073817E825F969FF192C73477CFF71F8B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScriptableObject::CreateScriptableObjectInstanceFromName(System.String)"); ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * retVal = _il2cpp_icall_func(___className0); return retVal; } // UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateScriptableObjectInstanceFromType(System.Type,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * ScriptableObject_CreateScriptableObjectInstanceFromType_m251F32A1C8B865FBED309AA24B8EAB3A35E2E25C (Type_t * ___type0, bool ___applyDefaultsAndReset1, const RuntimeMethod* method) { typedef ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * (*ScriptableObject_CreateScriptableObjectInstanceFromType_m251F32A1C8B865FBED309AA24B8EAB3A35E2E25C_ftn) (Type_t *, bool); static ScriptableObject_CreateScriptableObjectInstanceFromType_m251F32A1C8B865FBED309AA24B8EAB3A35E2E25C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ScriptableObject_CreateScriptableObjectInstanceFromType_m251F32A1C8B865FBED309AA24B8EAB3A35E2E25C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScriptableObject::CreateScriptableObjectInstanceFromType(System.Type,System.Boolean)"); ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * retVal = _il2cpp_icall_func(___type0, ___applyDefaultsAndReset1); return retVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovedFromAttribute__ctor_mF87685F9D527910B31D3EF58F0EAA297E1944B42 (MovedFromAttribute_tE9A667A7698BEF9EA09BF23E4308CD1EC2099162 * __this, String_t* ___sourceNamespace0, const RuntimeMethod* method) { { Attribute__ctor_m45CAD4B01265CC84CC5A84F62EE2DBE85DE89EC0(__this, /*hidden argument*/NULL); MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F * L_0 = __this->get_address_of_data_0(); String_t* L_1 = ___sourceNamespace0; MovedFromAttributeData_Set_m244D6454BEA753FA4C7C3F2393A5DADCB3166B1C((MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F *)L_0, (bool)1, L_1, (String_t*)NULL, (String_t*)NULL, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData IL2CPP_EXTERN_C void MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F_marshal_pinvoke(const MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F& unmarshaled, MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F_marshaled_pinvoke& marshaled) { marshaled.___className_0 = il2cpp_codegen_marshal_string(unmarshaled.get_className_0()); marshaled.___nameSpace_1 = il2cpp_codegen_marshal_string(unmarshaled.get_nameSpace_1()); marshaled.___assembly_2 = il2cpp_codegen_marshal_string(unmarshaled.get_assembly_2()); marshaled.___classHasChanged_3 = static_cast(unmarshaled.get_classHasChanged_3()); marshaled.___nameSpaceHasChanged_4 = static_cast(unmarshaled.get_nameSpaceHasChanged_4()); marshaled.___assemblyHasChanged_5 = static_cast(unmarshaled.get_assemblyHasChanged_5()); marshaled.___autoUdpateAPI_6 = static_cast(unmarshaled.get_autoUdpateAPI_6()); } IL2CPP_EXTERN_C void MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F_marshal_pinvoke_back(const MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F_marshaled_pinvoke& marshaled, MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F& unmarshaled) { unmarshaled.set_className_0(il2cpp_codegen_marshal_string_result(marshaled.___className_0)); unmarshaled.set_nameSpace_1(il2cpp_codegen_marshal_string_result(marshaled.___nameSpace_1)); unmarshaled.set_assembly_2(il2cpp_codegen_marshal_string_result(marshaled.___assembly_2)); bool unmarshaled_classHasChanged_temp_3 = false; unmarshaled_classHasChanged_temp_3 = static_cast(marshaled.___classHasChanged_3); unmarshaled.set_classHasChanged_3(unmarshaled_classHasChanged_temp_3); bool unmarshaled_nameSpaceHasChanged_temp_4 = false; unmarshaled_nameSpaceHasChanged_temp_4 = static_cast(marshaled.___nameSpaceHasChanged_4); unmarshaled.set_nameSpaceHasChanged_4(unmarshaled_nameSpaceHasChanged_temp_4); bool unmarshaled_assemblyHasChanged_temp_5 = false; unmarshaled_assemblyHasChanged_temp_5 = static_cast(marshaled.___assemblyHasChanged_5); unmarshaled.set_assemblyHasChanged_5(unmarshaled_assemblyHasChanged_temp_5); bool unmarshaled_autoUdpateAPI_temp_6 = false; unmarshaled_autoUdpateAPI_temp_6 = static_cast(marshaled.___autoUdpateAPI_6); unmarshaled.set_autoUdpateAPI_6(unmarshaled_autoUdpateAPI_temp_6); } // Conversion method for clean up from marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData IL2CPP_EXTERN_C void MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F_marshal_pinvoke_cleanup(MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F_marshaled_pinvoke& marshaled) { il2cpp_codegen_marshal_free(marshaled.___className_0); marshaled.___className_0 = NULL; il2cpp_codegen_marshal_free(marshaled.___nameSpace_1); marshaled.___nameSpace_1 = NULL; il2cpp_codegen_marshal_free(marshaled.___assembly_2); marshaled.___assembly_2 = NULL; } // Conversion methods for marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData IL2CPP_EXTERN_C void MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F_marshal_com(const MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F& unmarshaled, MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F_marshaled_com& marshaled) { marshaled.___className_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_className_0()); marshaled.___nameSpace_1 = il2cpp_codegen_marshal_bstring(unmarshaled.get_nameSpace_1()); marshaled.___assembly_2 = il2cpp_codegen_marshal_bstring(unmarshaled.get_assembly_2()); marshaled.___classHasChanged_3 = static_cast(unmarshaled.get_classHasChanged_3()); marshaled.___nameSpaceHasChanged_4 = static_cast(unmarshaled.get_nameSpaceHasChanged_4()); marshaled.___assemblyHasChanged_5 = static_cast(unmarshaled.get_assemblyHasChanged_5()); marshaled.___autoUdpateAPI_6 = static_cast(unmarshaled.get_autoUdpateAPI_6()); } IL2CPP_EXTERN_C void MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F_marshal_com_back(const MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F_marshaled_com& marshaled, MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F& unmarshaled) { unmarshaled.set_className_0(il2cpp_codegen_marshal_bstring_result(marshaled.___className_0)); unmarshaled.set_nameSpace_1(il2cpp_codegen_marshal_bstring_result(marshaled.___nameSpace_1)); unmarshaled.set_assembly_2(il2cpp_codegen_marshal_bstring_result(marshaled.___assembly_2)); bool unmarshaled_classHasChanged_temp_3 = false; unmarshaled_classHasChanged_temp_3 = static_cast(marshaled.___classHasChanged_3); unmarshaled.set_classHasChanged_3(unmarshaled_classHasChanged_temp_3); bool unmarshaled_nameSpaceHasChanged_temp_4 = false; unmarshaled_nameSpaceHasChanged_temp_4 = static_cast(marshaled.___nameSpaceHasChanged_4); unmarshaled.set_nameSpaceHasChanged_4(unmarshaled_nameSpaceHasChanged_temp_4); bool unmarshaled_assemblyHasChanged_temp_5 = false; unmarshaled_assemblyHasChanged_temp_5 = static_cast(marshaled.___assemblyHasChanged_5); unmarshaled.set_assemblyHasChanged_5(unmarshaled_assemblyHasChanged_temp_5); bool unmarshaled_autoUdpateAPI_temp_6 = false; unmarshaled_autoUdpateAPI_temp_6 = static_cast(marshaled.___autoUdpateAPI_6); unmarshaled.set_autoUdpateAPI_6(unmarshaled_autoUdpateAPI_temp_6); } // Conversion method for clean up from marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData IL2CPP_EXTERN_C void MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F_marshal_com_cleanup(MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F_marshaled_com& marshaled) { il2cpp_codegen_marshal_free_bstring(marshaled.___className_0); marshaled.___className_0 = NULL; il2cpp_codegen_marshal_free_bstring(marshaled.___nameSpace_1); marshaled.___nameSpace_1 = NULL; il2cpp_codegen_marshal_free_bstring(marshaled.___assembly_2); marshaled.___assembly_2 = NULL; } // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::Set(System.Boolean,System.String,System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovedFromAttributeData_Set_m244D6454BEA753FA4C7C3F2393A5DADCB3166B1C (MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F * __this, bool ___autoUpdateAPI0, String_t* ___sourceNamespace1, String_t* ___sourceAssembly2, String_t* ___sourceClassName3, const RuntimeMethod* method) { { String_t* L_0 = ___sourceClassName3; __this->set_className_0(L_0); String_t* L_1 = __this->get_className_0(); __this->set_classHasChanged_3((bool)((!(((RuntimeObject*)(String_t*)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)); String_t* L_2 = ___sourceNamespace1; __this->set_nameSpace_1(L_2); String_t* L_3 = __this->get_nameSpace_1(); __this->set_nameSpaceHasChanged_4((bool)((!(((RuntimeObject*)(String_t*)L_3) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)); String_t* L_4 = ___sourceAssembly2; __this->set_assembly_2(L_4); String_t* L_5 = __this->get_assembly_2(); __this->set_assemblyHasChanged_5((bool)((!(((RuntimeObject*)(String_t*)L_5) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)); bool L_6 = ___autoUpdateAPI0; __this->set_autoUdpateAPI_6(L_6); return; } } IL2CPP_EXTERN_C void MovedFromAttributeData_Set_m244D6454BEA753FA4C7C3F2393A5DADCB3166B1C_AdjustorThunk (RuntimeObject * __this, bool ___autoUpdateAPI0, String_t* ___sourceNamespace1, String_t* ___sourceAssembly2, String_t* ___sourceClassName3, const RuntimeMethod* method) { int32_t _offset = 1; MovedFromAttributeData_t1B4341E8C679B6DEF83A6978D8B162DE7CDDB82F * _thisAdjusted = reinterpret_cast(__this + _offset); MovedFromAttributeData_Set_m244D6454BEA753FA4C7C3F2393A5DADCB3166B1C(_thisAdjusted, ___autoUpdateAPI0, ___sourceNamespace1, ___sourceAssembly2, ___sourceClassName3, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Scripting.PreserveAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PreserveAttribute__ctor_mD842EE86496947B39FE0FBC67393CE4401AC53AA (PreserveAttribute_t864F9DAA4DBF2524206AD57CE51AEB955702AA3F * __this, const RuntimeMethod* method) { { Attribute__ctor_m45CAD4B01265CC84CC5A84F62EE2DBE85DE89EC0(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.ScriptingUtility::IsManagedCodeWorking() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptingUtility_IsManagedCodeWorking_m4E53313183C7CB038C14545B933F81E249E707F3 (const RuntimeMethod* method) { TestClass_tB249BBFE93D36958BFA01A2C13883F7B52A6E8C7 V_0; memset((&V_0), 0, sizeof(V_0)); TestClass_tB249BBFE93D36958BFA01A2C13883F7B52A6E8C7 V_1; memset((&V_1), 0, sizeof(V_1)); bool V_2 = false; { il2cpp_codegen_initobj((&V_1), sizeof(TestClass_tB249BBFE93D36958BFA01A2C13883F7B52A6E8C7 )); (&V_1)->set_value_0(((int32_t)42)); TestClass_tB249BBFE93D36958BFA01A2C13883F7B52A6E8C7 L_0 = V_1; V_0 = L_0; TestClass_tB249BBFE93D36958BFA01A2C13883F7B52A6E8C7 L_1 = V_0; int32_t L_2 = L_1.get_value_0(); V_2 = (bool)((((int32_t)L_2) == ((int32_t)((int32_t)42)))? 1 : 0); goto IL_0021; } IL_0021: { bool L_3 = V_2; return L_3; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Serialization.FormerlySerializedAsAttribute::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FormerlySerializedAsAttribute__ctor_m770651B828F499F804DB06A777E8A4103A3ED2BD (FormerlySerializedAsAttribute_t31939F907F52C74DB25B51BB0064837BC15760AC * __this, String_t* ___oldName0, const RuntimeMethod* method) { { Attribute__ctor_m45CAD4B01265CC84CC5A84F62EE2DBE85DE89EC0(__this, /*hidden argument*/NULL); String_t* L_0 = ___oldName0; __this->set_m_oldName_0(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.SerializeField::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SerializeField__ctor_mEE7F6BB7A9643562D8CEF189848925B74F87DA27 (SerializeField_t2C7845E4134D47F2D89267492CB6B955DC4787A5 * __this, const RuntimeMethod* method) { { Attribute__ctor_m45CAD4B01265CC84CC5A84F62EE2DBE85DE89EC0(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.SetupCoroutine::InvokeMoveNext(System.Collections.IEnumerator,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SetupCoroutine_InvokeMoveNext_m9106BA4E8AE0E794B17F184F1021A53F1D071F31 (RuntimeObject* ___enumerator0, intptr_t ___returnValueAddress1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SetupCoroutine_InvokeMoveNext_m9106BA4E8AE0E794B17F184F1021A53F1D071F31_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { intptr_t L_0 = ___returnValueAddress1; bool L_1 = IntPtr_op_Equality_mEE8D9FD2DFE312BBAA8B4ED3BF7976B3142A5934((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0020; } } { ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_3 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var); ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8(L_3, _stringLiteralD16E4C58CF049A6CC42E4A9AA7CEDB1CE1103E03, _stringLiteral264F39CC9BCB314C51EEFF1A9C09A4458087705F, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, SetupCoroutine_InvokeMoveNext_m9106BA4E8AE0E794B17F184F1021A53F1D071F31_RuntimeMethod_var); } IL_0020: { intptr_t L_4 = ___returnValueAddress1; void* L_5 = IntPtr_op_Explicit_mB8A512095BCE1A23B2840310C8A27C928ADAD027((intptr_t)L_4, /*hidden argument*/NULL); RuntimeObject* L_6 = ___enumerator0; NullCheck(L_6); bool L_7 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t8789118187258CC88B77AFAC6315B5AF87D3E18A_il2cpp_TypeInfo_var, L_6); *((int8_t*)L_5) = (int8_t)L_7; return; } } // System.Object UnityEngine.SetupCoroutine::InvokeMember(System.Object,System.String,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * SetupCoroutine_InvokeMember_m0F2AD1D817B8E221C0DCAB9A81DA8359B20A8EFB (RuntimeObject * ___behaviour0, String_t* ___name1, RuntimeObject * ___variable2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SetupCoroutine_InvokeMember_m0F2AD1D817B8E221C0DCAB9A81DA8359B20A8EFB_MetadataUsageId); s_Il2CppMethodInitialized = true; } ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* V_0 = NULL; bool V_1 = false; RuntimeObject * V_2 = NULL; { V_0 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)NULL; RuntimeObject * L_0 = ___variable2; V_1 = (bool)((!(((RuntimeObject*)(RuntimeObject *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_1 = V_1; if (!L_1) { goto IL_0018; } } { ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_2 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)1); V_0 = L_2; ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_3 = V_0; RuntimeObject * L_4 = ___variable2; NullCheck(L_3); ArrayElementTypeCheck (L_3, L_4); (L_3)->SetAt(static_cast(0), (RuntimeObject *)L_4); } IL_0018: { RuntimeObject * L_5 = ___behaviour0; NullCheck(L_5); Type_t * L_6 = Object_GetType_m2E0B62414ECCAA3094B703790CE88CBB2F83EA60(L_5, /*hidden argument*/NULL); String_t* L_7 = ___name1; RuntimeObject * L_8 = ___behaviour0; ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_9 = V_0; NullCheck(L_6); RuntimeObject * L_10 = VirtFuncInvoker8< RuntimeObject *, String_t*, int32_t, Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 *, RuntimeObject *, ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*, ParameterModifierU5BU5D_t63EC46F14F048DC9EF6BF1362E8AEBEA1A05A5EA*, CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F *, StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* >::Invoke(24 /* System.Object System.Type::InvokeMember(System.String,System.Reflection.BindingFlags,System.Reflection.Binder,System.Object,System.Object[],System.Reflection.ParameterModifier[],System.Globalization.CultureInfo,System.String[]) */, L_6, L_7, ((int32_t)308), (Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 *)NULL, L_8, L_9, (ParameterModifierU5BU5D_t63EC46F14F048DC9EF6BF1362E8AEBEA1A05A5EA*)(ParameterModifierU5BU5D_t63EC46F14F048DC9EF6BF1362E8AEBEA1A05A5EA*)NULL, (CultureInfo_t345AC6924134F039ED9A11F3E03F8E91B6A3225F *)NULL, (StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E*)(StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E*)NULL); V_2 = L_10; goto IL_0032; } IL_0032: { RuntimeObject * L_11 = V_2; return L_11; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Shader UnityEngine.Shader::Find(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * Shader_Find_m755654AA68D1C663A3E20A10E00CDC10F96C962B (String_t* ___name0, const RuntimeMethod* method) { typedef Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * (*Shader_Find_m755654AA68D1C663A3E20A10E00CDC10F96C962B_ftn) (String_t*); static Shader_Find_m755654AA68D1C663A3E20A10E00CDC10F96C962B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_Find_m755654AA68D1C663A3E20A10E00CDC10F96C962B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::Find(System.String)"); Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * retVal = _il2cpp_icall_func(___name0); return retVal; } // System.Int32 UnityEngine.Shader::get_maximumLOD() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_get_maximumLOD_m080015C047D4B64E41630BABA1C332D7B96896E3 (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * __this, const RuntimeMethod* method) { typedef int32_t (*Shader_get_maximumLOD_m080015C047D4B64E41630BABA1C332D7B96896E3_ftn) (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *); static Shader_get_maximumLOD_m080015C047D4B64E41630BABA1C332D7B96896E3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_get_maximumLOD_m080015C047D4B64E41630BABA1C332D7B96896E3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::get_maximumLOD()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Shader::set_maximumLOD(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_set_maximumLOD_mAF8E3615BB40E1381CDC4110D20D3BB866AFDC4B (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Shader_set_maximumLOD_mAF8E3615BB40E1381CDC4110D20D3BB866AFDC4B_ftn) (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *, int32_t); static Shader_set_maximumLOD_mAF8E3615BB40E1381CDC4110D20D3BB866AFDC4B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_set_maximumLOD_mAF8E3615BB40E1381CDC4110D20D3BB866AFDC4B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::set_maximumLOD(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.Shader::get_globalMaximumLOD() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_get_globalMaximumLOD_m74C150DDA16A58ABAE0480CAC1F7E8EA754236A4 (const RuntimeMethod* method) { typedef int32_t (*Shader_get_globalMaximumLOD_m74C150DDA16A58ABAE0480CAC1F7E8EA754236A4_ftn) (); static Shader_get_globalMaximumLOD_m74C150DDA16A58ABAE0480CAC1F7E8EA754236A4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_get_globalMaximumLOD_m74C150DDA16A58ABAE0480CAC1F7E8EA754236A4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::get_globalMaximumLOD()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.Shader::set_globalMaximumLOD(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_set_globalMaximumLOD_m551638F9EA54AE00FB59C055B2BD4E414D2199AE (int32_t ___value0, const RuntimeMethod* method) { typedef void (*Shader_set_globalMaximumLOD_m551638F9EA54AE00FB59C055B2BD4E414D2199AE_ftn) (int32_t); static Shader_set_globalMaximumLOD_m551638F9EA54AE00FB59C055B2BD4E414D2199AE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_set_globalMaximumLOD_m551638F9EA54AE00FB59C055B2BD4E414D2199AE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::set_globalMaximumLOD(System.Int32)"); _il2cpp_icall_func(___value0); } // System.Boolean UnityEngine.Shader::get_isSupported() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Shader_get_isSupported_m3660681289CDFE742D399C3030A6CF5C4D8B030D (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * __this, const RuntimeMethod* method) { typedef bool (*Shader_get_isSupported_m3660681289CDFE742D399C3030A6CF5C4D8B030D_ftn) (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *); static Shader_get_isSupported_m3660681289CDFE742D399C3030A6CF5C4D8B030D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_get_isSupported_m3660681289CDFE742D399C3030A6CF5C4D8B030D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::get_isSupported()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.String UnityEngine.Shader::get_globalRenderPipeline() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Shader_get_globalRenderPipeline_m6DAF7BBDDB57FC9ED30D69047D79B810D29DC973 (const RuntimeMethod* method) { typedef String_t* (*Shader_get_globalRenderPipeline_m6DAF7BBDDB57FC9ED30D69047D79B810D29DC973_ftn) (); static Shader_get_globalRenderPipeline_m6DAF7BBDDB57FC9ED30D69047D79B810D29DC973_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_get_globalRenderPipeline_m6DAF7BBDDB57FC9ED30D69047D79B810D29DC973_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::get_globalRenderPipeline()"); String_t* retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.Shader::set_globalRenderPipeline(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_set_globalRenderPipeline_mDD57BC9253ECF13404F987D52A55A288817F3B21 (String_t* ___value0, const RuntimeMethod* method) { typedef void (*Shader_set_globalRenderPipeline_mDD57BC9253ECF13404F987D52A55A288817F3B21_ftn) (String_t*); static Shader_set_globalRenderPipeline_mDD57BC9253ECF13404F987D52A55A288817F3B21_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_set_globalRenderPipeline_mDD57BC9253ECF13404F987D52A55A288817F3B21_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::set_globalRenderPipeline(System.String)"); _il2cpp_icall_func(___value0); } // System.Void UnityEngine.Shader::EnableKeyword(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_EnableKeyword_m600614EB1D434CA8ECFC8DAA5BC6E2ED4E55CD9F (String_t* ___keyword0, const RuntimeMethod* method) { typedef void (*Shader_EnableKeyword_m600614EB1D434CA8ECFC8DAA5BC6E2ED4E55CD9F_ftn) (String_t*); static Shader_EnableKeyword_m600614EB1D434CA8ECFC8DAA5BC6E2ED4E55CD9F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_EnableKeyword_m600614EB1D434CA8ECFC8DAA5BC6E2ED4E55CD9F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::EnableKeyword(System.String)"); _il2cpp_icall_func(___keyword0); } // System.Void UnityEngine.Shader::DisableKeyword(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_DisableKeyword_m2D15FB4C26535D9AF45445B4149EADD4BF68C701 (String_t* ___keyword0, const RuntimeMethod* method) { typedef void (*Shader_DisableKeyword_m2D15FB4C26535D9AF45445B4149EADD4BF68C701_ftn) (String_t*); static Shader_DisableKeyword_m2D15FB4C26535D9AF45445B4149EADD4BF68C701_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_DisableKeyword_m2D15FB4C26535D9AF45445B4149EADD4BF68C701_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::DisableKeyword(System.String)"); _il2cpp_icall_func(___keyword0); } // System.Boolean UnityEngine.Shader::IsKeywordEnabled(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Shader_IsKeywordEnabled_m08B349CDC3898D74679137BA9AF38FECE72F6119 (String_t* ___keyword0, const RuntimeMethod* method) { typedef bool (*Shader_IsKeywordEnabled_m08B349CDC3898D74679137BA9AF38FECE72F6119_ftn) (String_t*); static Shader_IsKeywordEnabled_m08B349CDC3898D74679137BA9AF38FECE72F6119_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_IsKeywordEnabled_m08B349CDC3898D74679137BA9AF38FECE72F6119_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::IsKeywordEnabled(System.String)"); bool retVal = _il2cpp_icall_func(___keyword0); return retVal; } // System.Int32 UnityEngine.Shader::get_renderQueue() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_get_renderQueue_mF5AC966B7BDDF0FEDFD43EAC9EFE48619AF24F27 (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * __this, const RuntimeMethod* method) { typedef int32_t (*Shader_get_renderQueue_mF5AC966B7BDDF0FEDFD43EAC9EFE48619AF24F27_ftn) (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *); static Shader_get_renderQueue_mF5AC966B7BDDF0FEDFD43EAC9EFE48619AF24F27_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_get_renderQueue_mF5AC966B7BDDF0FEDFD43EAC9EFE48619AF24F27_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::get_renderQueue()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Shader::WarmupAllShaders() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_WarmupAllShaders_m5C6D779B51EB709A943E8A56588A875CBEBACCF5 (const RuntimeMethod* method) { typedef void (*Shader_WarmupAllShaders_m5C6D779B51EB709A943E8A56588A875CBEBACCF5_ftn) (); static Shader_WarmupAllShaders_m5C6D779B51EB709A943E8A56588A875CBEBACCF5_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_WarmupAllShaders_m5C6D779B51EB709A943E8A56588A875CBEBACCF5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::WarmupAllShaders()"); _il2cpp_icall_func(); } // System.Int32 UnityEngine.Shader::PropertyToID(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45 (String_t* ___name0, const RuntimeMethod* method) { typedef int32_t (*Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45_ftn) (String_t*); static Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::PropertyToID(System.String)"); int32_t retVal = _il2cpp_icall_func(___name0); return retVal; } // UnityEngine.Shader UnityEngine.Shader::GetDependency(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * Shader_GetDependency_m306DE9EC247EA9B015E626EE1AD126F61E643017 (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * __this, String_t* ___name0, const RuntimeMethod* method) { typedef Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * (*Shader_GetDependency_m306DE9EC247EA9B015E626EE1AD126F61E643017_ftn) (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *, String_t*); static Shader_GetDependency_m306DE9EC247EA9B015E626EE1AD126F61E643017_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_GetDependency_m306DE9EC247EA9B015E626EE1AD126F61E643017_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::GetDependency(System.String)"); Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * retVal = _il2cpp_icall_func(__this, ___name0); return retVal; } // System.Int32 UnityEngine.Shader::get_passCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_get_passCount_m3A6E01161AB184A36A14ECC0DAB437679B8652E8 (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * __this, const RuntimeMethod* method) { typedef int32_t (*Shader_get_passCount_m3A6E01161AB184A36A14ECC0DAB437679B8652E8_ftn) (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *); static Shader_get_passCount_m3A6E01161AB184A36A14ECC0DAB437679B8652E8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_get_passCount_m3A6E01161AB184A36A14ECC0DAB437679B8652E8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::get_passCount()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // UnityEngine.Rendering.ShaderTagId UnityEngine.Shader::FindPassTagValue(System.Int32,UnityEngine.Rendering.ShaderTagId) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 Shader_FindPassTagValue_m284633DA2F70B956526BE4B4044AFEE67AA5DB73 (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * __this, int32_t ___passIndex0, ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 ___tagName1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Shader_FindPassTagValue_m284633DA2F70B956526BE4B4044AFEE67AA5DB73_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 V_2; memset((&V_2), 0, sizeof(V_2)); ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 V_3; memset((&V_3), 0, sizeof(V_3)); int32_t G_B3_0 = 0; { int32_t L_0 = ___passIndex0; if ((((int32_t)L_0) < ((int32_t)0))) { goto IL_0013; } } { int32_t L_1 = ___passIndex0; int32_t L_2 = Shader_get_passCount_m3A6E01161AB184A36A14ECC0DAB437679B8652E8(__this, /*hidden argument*/NULL); G_B3_0 = ((((int32_t)((((int32_t)L_1) < ((int32_t)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0014; } IL_0013: { G_B3_0 = 1; } IL_0014: { V_1 = (bool)G_B3_0; bool L_3 = V_1; if (!L_3) { goto IL_0023; } } { ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA * L_4 = (ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA *)il2cpp_codegen_object_new(ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA_il2cpp_TypeInfo_var); ArgumentOutOfRangeException__ctor_m6B36E60C989DC798A8B44556DB35960282B133A6(L_4, _stringLiteral99D4CF13E15C5B3CA0E530620FCE49ADD901E165, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, Shader_FindPassTagValue_m284633DA2F70B956526BE4B4044AFEE67AA5DB73_RuntimeMethod_var); } IL_0023: { int32_t L_5 = ___passIndex0; int32_t L_6 = ShaderTagId_get_id_mB1AB67FC09D015D245DAB1F6C491F2D59558C5D5((ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 *)(&___tagName1), /*hidden argument*/NULL); int32_t L_7 = Shader_Internal_FindPassTagValue_mF5FA12EAC420E6FA37C5812D264D604C24C8ED22(__this, L_5, L_6, /*hidden argument*/NULL); V_0 = L_7; il2cpp_codegen_initobj((&V_2), sizeof(ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 )); int32_t L_8 = V_0; ShaderTagId_set_id_m47A84B8D0203D1BAE247CF591D1E2B43A1FFEF1E((ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 *)(&V_2), L_8, /*hidden argument*/NULL); ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 L_9 = V_2; V_3 = L_9; goto IL_0047; } IL_0047: { ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 L_10 = V_3; return L_10; } } // System.Int32 UnityEngine.Shader::Internal_FindPassTagValue(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_Internal_FindPassTagValue_mF5FA12EAC420E6FA37C5812D264D604C24C8ED22 (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * __this, int32_t ___passIndex0, int32_t ___tagName1, const RuntimeMethod* method) { typedef int32_t (*Shader_Internal_FindPassTagValue_mF5FA12EAC420E6FA37C5812D264D604C24C8ED22_ftn) (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *, int32_t, int32_t); static Shader_Internal_FindPassTagValue_mF5FA12EAC420E6FA37C5812D264D604C24C8ED22_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_Internal_FindPassTagValue_mF5FA12EAC420E6FA37C5812D264D604C24C8ED22_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::Internal_FindPassTagValue(System.Int32,System.Int32)"); int32_t retVal = _il2cpp_icall_func(__this, ___passIndex0, ___tagName1); return retVal; } // System.Void UnityEngine.Shader::SetGlobalFloatImpl(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalFloatImpl_m34F78C11132FA32ED2550F0C2641FF0E026CF633 (int32_t ___name0, float ___value1, const RuntimeMethod* method) { typedef void (*Shader_SetGlobalFloatImpl_m34F78C11132FA32ED2550F0C2641FF0E026CF633_ftn) (int32_t, float); static Shader_SetGlobalFloatImpl_m34F78C11132FA32ED2550F0C2641FF0E026CF633_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_SetGlobalFloatImpl_m34F78C11132FA32ED2550F0C2641FF0E026CF633_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::SetGlobalFloatImpl(System.Int32,System.Single)"); _il2cpp_icall_func(___name0, ___value1); } // System.Void UnityEngine.Shader::SetGlobalVectorImpl(System.Int32,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalVectorImpl_m2741D71F920CDE4F2416EFA61A3B44CA258348B7 (int32_t ___name0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___value1, const RuntimeMethod* method) { { int32_t L_0 = ___name0; Shader_SetGlobalVectorImpl_Injected_m163EB9DAE823DD5F7AD16969CA24DA6C2F130D1A(L_0, (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___value1), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Shader::SetGlobalMatrixImpl(System.Int32,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalMatrixImpl_mA5166FA119796B15645170AF95169C532C75B967 (int32_t ___name0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___value1, const RuntimeMethod* method) { { int32_t L_0 = ___name0; Shader_SetGlobalMatrixImpl_Injected_m52914EC8C70103DF40621F04ACD8975DCEBE3E67(L_0, (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)(&___value1), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Shader::SetGlobalTextureImpl(System.Int32,UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalTextureImpl_m8098302027BFD1DC80EB97B82CD1FB97DEC62C20 (int32_t ___name0, Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * ___value1, const RuntimeMethod* method) { typedef void (*Shader_SetGlobalTextureImpl_m8098302027BFD1DC80EB97B82CD1FB97DEC62C20_ftn) (int32_t, Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 *); static Shader_SetGlobalTextureImpl_m8098302027BFD1DC80EB97B82CD1FB97DEC62C20_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_SetGlobalTextureImpl_m8098302027BFD1DC80EB97B82CD1FB97DEC62C20_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::SetGlobalTextureImpl(System.Int32,UnityEngine.Texture)"); _il2cpp_icall_func(___name0, ___value1); } // System.Void UnityEngine.Shader::SetGlobalRenderTextureImpl(System.Int32,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalRenderTextureImpl_mEEB1AEE0DAFE12880EAB7AC7ED52CC7E8608867B (int32_t ___name0, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * ___value1, int32_t ___element2, const RuntimeMethod* method) { typedef void (*Shader_SetGlobalRenderTextureImpl_mEEB1AEE0DAFE12880EAB7AC7ED52CC7E8608867B_ftn) (int32_t, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, int32_t); static Shader_SetGlobalRenderTextureImpl_mEEB1AEE0DAFE12880EAB7AC7ED52CC7E8608867B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_SetGlobalRenderTextureImpl_mEEB1AEE0DAFE12880EAB7AC7ED52CC7E8608867B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::SetGlobalRenderTextureImpl(System.Int32,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement)"); _il2cpp_icall_func(___name0, ___value1, ___element2); } // System.Void UnityEngine.Shader::SetGlobalBufferImpl(System.Int32,UnityEngine.ComputeBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalBufferImpl_m4B040860BDA55685EB66B51A8D01D051EFFB6B76 (int32_t ___name0, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * ___value1, const RuntimeMethod* method) { typedef void (*Shader_SetGlobalBufferImpl_m4B040860BDA55685EB66B51A8D01D051EFFB6B76_ftn) (int32_t, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 *); static Shader_SetGlobalBufferImpl_m4B040860BDA55685EB66B51A8D01D051EFFB6B76_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_SetGlobalBufferImpl_m4B040860BDA55685EB66B51A8D01D051EFFB6B76_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::SetGlobalBufferImpl(System.Int32,UnityEngine.ComputeBuffer)"); _il2cpp_icall_func(___name0, ___value1); } // System.Void UnityEngine.Shader::SetGlobalConstantBufferImpl(System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalConstantBufferImpl_m2D90DBDD146284348761E022A4850475D71FAFEE (int32_t ___name0, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * ___value1, int32_t ___offset2, int32_t ___size3, const RuntimeMethod* method) { typedef void (*Shader_SetGlobalConstantBufferImpl_m2D90DBDD146284348761E022A4850475D71FAFEE_ftn) (int32_t, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 *, int32_t, int32_t); static Shader_SetGlobalConstantBufferImpl_m2D90DBDD146284348761E022A4850475D71FAFEE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_SetGlobalConstantBufferImpl_m2D90DBDD146284348761E022A4850475D71FAFEE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::SetGlobalConstantBufferImpl(System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32)"); _il2cpp_icall_func(___name0, ___value1, ___offset2, ___size3); } // System.Single UnityEngine.Shader::GetGlobalFloatImpl(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Shader_GetGlobalFloatImpl_mFB65A24295950223ADC2BCD45744D43156C438A7 (int32_t ___name0, const RuntimeMethod* method) { typedef float (*Shader_GetGlobalFloatImpl_mFB65A24295950223ADC2BCD45744D43156C438A7_ftn) (int32_t); static Shader_GetGlobalFloatImpl_mFB65A24295950223ADC2BCD45744D43156C438A7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_GetGlobalFloatImpl_mFB65A24295950223ADC2BCD45744D43156C438A7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::GetGlobalFloatImpl(System.Int32)"); float retVal = _il2cpp_icall_func(___name0); return retVal; } // UnityEngine.Vector4 UnityEngine.Shader::GetGlobalVectorImpl(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Shader_GetGlobalVectorImpl_m76D4FDC07D1B6BD4ADC83B0A217B2057CED58774 (int32_t ___name0, const RuntimeMethod* method) { Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_0; memset((&V_0), 0, sizeof(V_0)); { int32_t L_0 = ___name0; Shader_GetGlobalVectorImpl_Injected_m9BF4331E49B29A6A756C29792111F2EDFFBAFC10(L_0, (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&V_0), /*hidden argument*/NULL); Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_1 = V_0; return L_1; } } // UnityEngine.Matrix4x4 UnityEngine.Shader::GetGlobalMatrixImpl(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA Shader_GetGlobalMatrixImpl_m5917481374611DD1A940F9EF5761792CBFFD3872 (int32_t ___name0, const RuntimeMethod* method) { Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA V_0; memset((&V_0), 0, sizeof(V_0)); { int32_t L_0 = ___name0; Shader_GetGlobalMatrixImpl_Injected_m94972B58DEDC01DB4BAFD389B81BAA76C7946D6E(L_0, (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)(&V_0), /*hidden argument*/NULL); Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_1 = V_0; return L_1; } } // UnityEngine.Texture UnityEngine.Shader::GetGlobalTextureImpl(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * Shader_GetGlobalTextureImpl_mC7DABCD2E0637DFF8E176B25537EC4D7F23A5763 (int32_t ___name0, const RuntimeMethod* method) { typedef Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * (*Shader_GetGlobalTextureImpl_mC7DABCD2E0637DFF8E176B25537EC4D7F23A5763_ftn) (int32_t); static Shader_GetGlobalTextureImpl_mC7DABCD2E0637DFF8E176B25537EC4D7F23A5763_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_GetGlobalTextureImpl_mC7DABCD2E0637DFF8E176B25537EC4D7F23A5763_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::GetGlobalTextureImpl(System.Int32)"); Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * retVal = _il2cpp_icall_func(___name0); return retVal; } // System.Void UnityEngine.Shader::SetGlobalFloatArrayImpl(System.Int32,System.Single[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalFloatArrayImpl_m5A63AB45BA8B47D2C7398243D202662630F89226 (int32_t ___name0, SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* ___values1, int32_t ___count2, const RuntimeMethod* method) { typedef void (*Shader_SetGlobalFloatArrayImpl_m5A63AB45BA8B47D2C7398243D202662630F89226_ftn) (int32_t, SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5*, int32_t); static Shader_SetGlobalFloatArrayImpl_m5A63AB45BA8B47D2C7398243D202662630F89226_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_SetGlobalFloatArrayImpl_m5A63AB45BA8B47D2C7398243D202662630F89226_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::SetGlobalFloatArrayImpl(System.Int32,System.Single[],System.Int32)"); _il2cpp_icall_func(___name0, ___values1, ___count2); } // System.Void UnityEngine.Shader::SetGlobalVectorArrayImpl(System.Int32,UnityEngine.Vector4[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalVectorArrayImpl_m5693BAD05E34CD0899BD29C70331A0525302C331 (int32_t ___name0, Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* ___values1, int32_t ___count2, const RuntimeMethod* method) { typedef void (*Shader_SetGlobalVectorArrayImpl_m5693BAD05E34CD0899BD29C70331A0525302C331_ftn) (int32_t, Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66*, int32_t); static Shader_SetGlobalVectorArrayImpl_m5693BAD05E34CD0899BD29C70331A0525302C331_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_SetGlobalVectorArrayImpl_m5693BAD05E34CD0899BD29C70331A0525302C331_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::SetGlobalVectorArrayImpl(System.Int32,UnityEngine.Vector4[],System.Int32)"); _il2cpp_icall_func(___name0, ___values1, ___count2); } // System.Void UnityEngine.Shader::SetGlobalMatrixArrayImpl(System.Int32,UnityEngine.Matrix4x4[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalMatrixArrayImpl_m2BB06786CE8286F687F606998D89420CD1927F85 (int32_t ___name0, Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* ___values1, int32_t ___count2, const RuntimeMethod* method) { typedef void (*Shader_SetGlobalMatrixArrayImpl_m2BB06786CE8286F687F606998D89420CD1927F85_ftn) (int32_t, Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9*, int32_t); static Shader_SetGlobalMatrixArrayImpl_m2BB06786CE8286F687F606998D89420CD1927F85_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_SetGlobalMatrixArrayImpl_m2BB06786CE8286F687F606998D89420CD1927F85_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::SetGlobalMatrixArrayImpl(System.Int32,UnityEngine.Matrix4x4[],System.Int32)"); _il2cpp_icall_func(___name0, ___values1, ___count2); } // System.Single[] UnityEngine.Shader::GetGlobalFloatArrayImpl(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* Shader_GetGlobalFloatArrayImpl_mA794C95DD54B4681E610DD8890816282CBC5BEF1 (int32_t ___name0, const RuntimeMethod* method) { typedef SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* (*Shader_GetGlobalFloatArrayImpl_mA794C95DD54B4681E610DD8890816282CBC5BEF1_ftn) (int32_t); static Shader_GetGlobalFloatArrayImpl_mA794C95DD54B4681E610DD8890816282CBC5BEF1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_GetGlobalFloatArrayImpl_mA794C95DD54B4681E610DD8890816282CBC5BEF1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::GetGlobalFloatArrayImpl(System.Int32)"); SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* retVal = _il2cpp_icall_func(___name0); return retVal; } // UnityEngine.Vector4[] UnityEngine.Shader::GetGlobalVectorArrayImpl(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* Shader_GetGlobalVectorArrayImpl_mEDA9F74253E7AD8D3239A7633940F7958D581E02 (int32_t ___name0, const RuntimeMethod* method) { typedef Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* (*Shader_GetGlobalVectorArrayImpl_mEDA9F74253E7AD8D3239A7633940F7958D581E02_ftn) (int32_t); static Shader_GetGlobalVectorArrayImpl_mEDA9F74253E7AD8D3239A7633940F7958D581E02_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_GetGlobalVectorArrayImpl_mEDA9F74253E7AD8D3239A7633940F7958D581E02_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::GetGlobalVectorArrayImpl(System.Int32)"); Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* retVal = _il2cpp_icall_func(___name0); return retVal; } // UnityEngine.Matrix4x4[] UnityEngine.Shader::GetGlobalMatrixArrayImpl(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* Shader_GetGlobalMatrixArrayImpl_m521CAE006DD2389DF1E0B8856002E0ADE87188C4 (int32_t ___name0, const RuntimeMethod* method) { typedef Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* (*Shader_GetGlobalMatrixArrayImpl_m521CAE006DD2389DF1E0B8856002E0ADE87188C4_ftn) (int32_t); static Shader_GetGlobalMatrixArrayImpl_m521CAE006DD2389DF1E0B8856002E0ADE87188C4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_GetGlobalMatrixArrayImpl_m521CAE006DD2389DF1E0B8856002E0ADE87188C4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::GetGlobalMatrixArrayImpl(System.Int32)"); Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* retVal = _il2cpp_icall_func(___name0); return retVal; } // System.Int32 UnityEngine.Shader::GetGlobalFloatArrayCountImpl(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetGlobalFloatArrayCountImpl_m897DE0F5133C83F3D7D91C2EC406B2676127502D (int32_t ___name0, const RuntimeMethod* method) { typedef int32_t (*Shader_GetGlobalFloatArrayCountImpl_m897DE0F5133C83F3D7D91C2EC406B2676127502D_ftn) (int32_t); static Shader_GetGlobalFloatArrayCountImpl_m897DE0F5133C83F3D7D91C2EC406B2676127502D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_GetGlobalFloatArrayCountImpl_m897DE0F5133C83F3D7D91C2EC406B2676127502D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::GetGlobalFloatArrayCountImpl(System.Int32)"); int32_t retVal = _il2cpp_icall_func(___name0); return retVal; } // System.Int32 UnityEngine.Shader::GetGlobalVectorArrayCountImpl(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetGlobalVectorArrayCountImpl_m44B36055836F94BB510DAAABDF447A9B95567656 (int32_t ___name0, const RuntimeMethod* method) { typedef int32_t (*Shader_GetGlobalVectorArrayCountImpl_m44B36055836F94BB510DAAABDF447A9B95567656_ftn) (int32_t); static Shader_GetGlobalVectorArrayCountImpl_m44B36055836F94BB510DAAABDF447A9B95567656_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_GetGlobalVectorArrayCountImpl_m44B36055836F94BB510DAAABDF447A9B95567656_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::GetGlobalVectorArrayCountImpl(System.Int32)"); int32_t retVal = _il2cpp_icall_func(___name0); return retVal; } // System.Int32 UnityEngine.Shader::GetGlobalMatrixArrayCountImpl(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetGlobalMatrixArrayCountImpl_mE5467D37F5B11CAEC4808F2FE3C971E69C110ED7 (int32_t ___name0, const RuntimeMethod* method) { typedef int32_t (*Shader_GetGlobalMatrixArrayCountImpl_mE5467D37F5B11CAEC4808F2FE3C971E69C110ED7_ftn) (int32_t); static Shader_GetGlobalMatrixArrayCountImpl_mE5467D37F5B11CAEC4808F2FE3C971E69C110ED7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_GetGlobalMatrixArrayCountImpl_mE5467D37F5B11CAEC4808F2FE3C971E69C110ED7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::GetGlobalMatrixArrayCountImpl(System.Int32)"); int32_t retVal = _il2cpp_icall_func(___name0); return retVal; } // System.Void UnityEngine.Shader::ExtractGlobalFloatArrayImpl(System.Int32,System.Single[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_ExtractGlobalFloatArrayImpl_m77E1FEE04B921C7CE6F3A3855012E5DDD6E41D9A (int32_t ___name0, SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* ___val1, const RuntimeMethod* method) { typedef void (*Shader_ExtractGlobalFloatArrayImpl_m77E1FEE04B921C7CE6F3A3855012E5DDD6E41D9A_ftn) (int32_t, SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5*); static Shader_ExtractGlobalFloatArrayImpl_m77E1FEE04B921C7CE6F3A3855012E5DDD6E41D9A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_ExtractGlobalFloatArrayImpl_m77E1FEE04B921C7CE6F3A3855012E5DDD6E41D9A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::ExtractGlobalFloatArrayImpl(System.Int32,System.Single[])"); _il2cpp_icall_func(___name0, ___val1); } // System.Void UnityEngine.Shader::ExtractGlobalVectorArrayImpl(System.Int32,UnityEngine.Vector4[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_ExtractGlobalVectorArrayImpl_m9E5A0047DA98EE4833223AB0247FF260434783D3 (int32_t ___name0, Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* ___val1, const RuntimeMethod* method) { typedef void (*Shader_ExtractGlobalVectorArrayImpl_m9E5A0047DA98EE4833223AB0247FF260434783D3_ftn) (int32_t, Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66*); static Shader_ExtractGlobalVectorArrayImpl_m9E5A0047DA98EE4833223AB0247FF260434783D3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_ExtractGlobalVectorArrayImpl_m9E5A0047DA98EE4833223AB0247FF260434783D3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::ExtractGlobalVectorArrayImpl(System.Int32,UnityEngine.Vector4[])"); _il2cpp_icall_func(___name0, ___val1); } // System.Void UnityEngine.Shader::ExtractGlobalMatrixArrayImpl(System.Int32,UnityEngine.Matrix4x4[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_ExtractGlobalMatrixArrayImpl_m11B72140F9CCE8D54441219EA94E7B030A18C0B3 (int32_t ___name0, Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* ___val1, const RuntimeMethod* method) { typedef void (*Shader_ExtractGlobalMatrixArrayImpl_m11B72140F9CCE8D54441219EA94E7B030A18C0B3_ftn) (int32_t, Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9*); static Shader_ExtractGlobalMatrixArrayImpl_m11B72140F9CCE8D54441219EA94E7B030A18C0B3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_ExtractGlobalMatrixArrayImpl_m11B72140F9CCE8D54441219EA94E7B030A18C0B3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::ExtractGlobalMatrixArrayImpl(System.Int32,UnityEngine.Matrix4x4[])"); _il2cpp_icall_func(___name0, ___val1); } // System.Void UnityEngine.Shader::SetGlobalFloatArray(System.Int32,System.Single[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalFloatArray_m17B396ADAA2740C42092C790FAE3159CD96DBAA6 (int32_t ___name0, SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* ___values1, int32_t ___count2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Shader_SetGlobalFloatArray_m17B396ADAA2740C42092C790FAE3159CD96DBAA6_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; { SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_0 = ___values1; V_0 = (bool)((((RuntimeObject*)(SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0014; } } { ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * L_2 = (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD *)il2cpp_codegen_object_new(ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD_il2cpp_TypeInfo_var); ArgumentNullException__ctor_mEE0C0D6FCB2D08CD7967DBB1329A0854BBED49ED(L_2, _stringLiteral048B0CB1B94379C74E7E8C8EDE496E3EDBEA3386, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, Shader_SetGlobalFloatArray_m17B396ADAA2740C42092C790FAE3159CD96DBAA6_RuntimeMethod_var); } IL_0014: { SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_3 = ___values1; NullCheck(L_3); V_1 = (bool)((((int32_t)(((RuntimeArray*)L_3)->max_length)) == ((int32_t)0))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_0028; } } { ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_5 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var); ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_5, _stringLiteral713B2D8D54AF9939A7F37A46B27B5814313F1F5E, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, Shader_SetGlobalFloatArray_m17B396ADAA2740C42092C790FAE3159CD96DBAA6_RuntimeMethod_var); } IL_0028: { SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_6 = ___values1; NullCheck(L_6); int32_t L_7 = ___count2; V_2 = (bool)((((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_6)->max_length))))) < ((int32_t)L_7))? 1 : 0); bool L_8 = V_2; if (!L_8) { goto IL_003d; } } { ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_9 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var); ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_9, _stringLiteralFF4B9F7DF0427C1EB1FAD117C889234A0314B61E, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, Shader_SetGlobalFloatArray_m17B396ADAA2740C42092C790FAE3159CD96DBAA6_RuntimeMethod_var); } IL_003d: { int32_t L_10 = ___name0; SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_11 = ___values1; int32_t L_12 = ___count2; Shader_SetGlobalFloatArrayImpl_m5A63AB45BA8B47D2C7398243D202662630F89226(L_10, L_11, L_12, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Shader::SetGlobalVectorArray(System.Int32,UnityEngine.Vector4[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalVectorArray_mC7D6E525AB07A7EFF07F60F8B4528B2E7798B4A8 (int32_t ___name0, Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* ___values1, int32_t ___count2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Shader_SetGlobalVectorArray_mC7D6E525AB07A7EFF07F60F8B4528B2E7798B4A8_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; { Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* L_0 = ___values1; V_0 = (bool)((((RuntimeObject*)(Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0014; } } { ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * L_2 = (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD *)il2cpp_codegen_object_new(ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD_il2cpp_TypeInfo_var); ArgumentNullException__ctor_mEE0C0D6FCB2D08CD7967DBB1329A0854BBED49ED(L_2, _stringLiteral048B0CB1B94379C74E7E8C8EDE496E3EDBEA3386, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, Shader_SetGlobalVectorArray_mC7D6E525AB07A7EFF07F60F8B4528B2E7798B4A8_RuntimeMethod_var); } IL_0014: { Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* L_3 = ___values1; NullCheck(L_3); V_1 = (bool)((((int32_t)(((RuntimeArray*)L_3)->max_length)) == ((int32_t)0))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_0028; } } { ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_5 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var); ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_5, _stringLiteral713B2D8D54AF9939A7F37A46B27B5814313F1F5E, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, Shader_SetGlobalVectorArray_mC7D6E525AB07A7EFF07F60F8B4528B2E7798B4A8_RuntimeMethod_var); } IL_0028: { Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* L_6 = ___values1; NullCheck(L_6); int32_t L_7 = ___count2; V_2 = (bool)((((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_6)->max_length))))) < ((int32_t)L_7))? 1 : 0); bool L_8 = V_2; if (!L_8) { goto IL_003d; } } { ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_9 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var); ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_9, _stringLiteralFF4B9F7DF0427C1EB1FAD117C889234A0314B61E, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, Shader_SetGlobalVectorArray_mC7D6E525AB07A7EFF07F60F8B4528B2E7798B4A8_RuntimeMethod_var); } IL_003d: { int32_t L_10 = ___name0; Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* L_11 = ___values1; int32_t L_12 = ___count2; Shader_SetGlobalVectorArrayImpl_m5693BAD05E34CD0899BD29C70331A0525302C331(L_10, L_11, L_12, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Shader::SetGlobalMatrixArray(System.Int32,UnityEngine.Matrix4x4[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalMatrixArray_mD98B757921B8F2F40D017BA28D51D894FB0CA5E0 (int32_t ___name0, Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* ___values1, int32_t ___count2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Shader_SetGlobalMatrixArray_mD98B757921B8F2F40D017BA28D51D894FB0CA5E0_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; { Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* L_0 = ___values1; V_0 = (bool)((((RuntimeObject*)(Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0014; } } { ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * L_2 = (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD *)il2cpp_codegen_object_new(ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD_il2cpp_TypeInfo_var); ArgumentNullException__ctor_mEE0C0D6FCB2D08CD7967DBB1329A0854BBED49ED(L_2, _stringLiteral048B0CB1B94379C74E7E8C8EDE496E3EDBEA3386, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, Shader_SetGlobalMatrixArray_mD98B757921B8F2F40D017BA28D51D894FB0CA5E0_RuntimeMethod_var); } IL_0014: { Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* L_3 = ___values1; NullCheck(L_3); V_1 = (bool)((((int32_t)(((RuntimeArray*)L_3)->max_length)) == ((int32_t)0))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_0028; } } { ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_5 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var); ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_5, _stringLiteral713B2D8D54AF9939A7F37A46B27B5814313F1F5E, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, Shader_SetGlobalMatrixArray_mD98B757921B8F2F40D017BA28D51D894FB0CA5E0_RuntimeMethod_var); } IL_0028: { Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* L_6 = ___values1; NullCheck(L_6); int32_t L_7 = ___count2; V_2 = (bool)((((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_6)->max_length))))) < ((int32_t)L_7))? 1 : 0); bool L_8 = V_2; if (!L_8) { goto IL_003d; } } { ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_9 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var); ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_9, _stringLiteralFF4B9F7DF0427C1EB1FAD117C889234A0314B61E, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, Shader_SetGlobalMatrixArray_mD98B757921B8F2F40D017BA28D51D894FB0CA5E0_RuntimeMethod_var); } IL_003d: { int32_t L_10 = ___name0; Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* L_11 = ___values1; int32_t L_12 = ___count2; Shader_SetGlobalMatrixArrayImpl_m2BB06786CE8286F687F606998D89420CD1927F85(L_10, L_11, L_12, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Shader::ExtractGlobalFloatArray(System.Int32,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_ExtractGlobalFloatArray_m05567982FD164CD7B14DDC97F2CFF67E0FBA7F8B (int32_t ___name0, List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * ___values1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Shader_ExtractGlobalFloatArray_m05567982FD164CD7B14DDC97F2CFF67E0FBA7F8B_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; bool V_2 = false; { List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * L_0 = ___values1; V_1 = (bool)((((RuntimeObject*)(List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_1; if (!L_1) { goto IL_0014; } } { ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * L_2 = (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD *)il2cpp_codegen_object_new(ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD_il2cpp_TypeInfo_var); ArgumentNullException__ctor_mEE0C0D6FCB2D08CD7967DBB1329A0854BBED49ED(L_2, _stringLiteral048B0CB1B94379C74E7E8C8EDE496E3EDBEA3386, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, Shader_ExtractGlobalFloatArray_m05567982FD164CD7B14DDC97F2CFF67E0FBA7F8B_RuntimeMethod_var); } IL_0014: { List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * L_3 = ___values1; NullCheck(L_3); List_1_Clear_m7A6A9BAD5EF8E7FBE10C04F1126906FC03DCDA91(L_3, /*hidden argument*/List_1_Clear_m7A6A9BAD5EF8E7FBE10C04F1126906FC03DCDA91_RuntimeMethod_var); int32_t L_4 = ___name0; int32_t L_5 = Shader_GetGlobalFloatArrayCountImpl_m897DE0F5133C83F3D7D91C2EC406B2676127502D(L_4, /*hidden argument*/NULL); V_0 = L_5; int32_t L_6 = V_0; V_2 = (bool)((((int32_t)L_6) > ((int32_t)0))? 1 : 0); bool L_7 = V_2; if (!L_7) { goto IL_0046; } } { List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * L_8 = ___values1; int32_t L_9 = V_0; NoAllocHelpers_EnsureListElemCount_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m6D9ED231ED0447A2F052150AB0D941F42DBAC768(L_8, L_9, /*hidden argument*/NoAllocHelpers_EnsureListElemCount_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m6D9ED231ED0447A2F052150AB0D941F42DBAC768_RuntimeMethod_var); int32_t L_10 = ___name0; List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * L_11 = ___values1; RuntimeArray * L_12 = NoAllocHelpers_ExtractArrayFromList_mB4B8B76B4F160975C949FB3E15C1D497DBAE8EDC(L_11, /*hidden argument*/NULL); Shader_ExtractGlobalFloatArrayImpl_m77E1FEE04B921C7CE6F3A3855012E5DDD6E41D9A(L_10, ((SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5*)Castclass((RuntimeObject*)L_12, SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); } IL_0046: { return; } } // System.Void UnityEngine.Shader::ExtractGlobalVectorArray(System.Int32,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_ExtractGlobalVectorArray_m8C602323460F0AAE19135ECA460FDAED67C8B62B (int32_t ___name0, List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___values1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Shader_ExtractGlobalVectorArray_m8C602323460F0AAE19135ECA460FDAED67C8B62B_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; bool V_2 = false; { List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * L_0 = ___values1; V_1 = (bool)((((RuntimeObject*)(List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_1; if (!L_1) { goto IL_0014; } } { ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * L_2 = (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD *)il2cpp_codegen_object_new(ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD_il2cpp_TypeInfo_var); ArgumentNullException__ctor_mEE0C0D6FCB2D08CD7967DBB1329A0854BBED49ED(L_2, _stringLiteral048B0CB1B94379C74E7E8C8EDE496E3EDBEA3386, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, Shader_ExtractGlobalVectorArray_m8C602323460F0AAE19135ECA460FDAED67C8B62B_RuntimeMethod_var); } IL_0014: { List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * L_3 = ___values1; NullCheck(L_3); List_1_Clear_m3FD4CE348D6810CBC5473E2C6F6B541208A7C490(L_3, /*hidden argument*/List_1_Clear_m3FD4CE348D6810CBC5473E2C6F6B541208A7C490_RuntimeMethod_var); int32_t L_4 = ___name0; int32_t L_5 = Shader_GetGlobalVectorArrayCountImpl_m44B36055836F94BB510DAAABDF447A9B95567656(L_4, /*hidden argument*/NULL); V_0 = L_5; int32_t L_6 = V_0; V_2 = (bool)((((int32_t)L_6) > ((int32_t)0))? 1 : 0); bool L_7 = V_2; if (!L_7) { goto IL_0046; } } { List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * L_8 = ___values1; int32_t L_9 = V_0; NoAllocHelpers_EnsureListElemCount_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_mF7355DD431B97E496368803405C5B38ECFEFD21B(L_8, L_9, /*hidden argument*/NoAllocHelpers_EnsureListElemCount_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_mF7355DD431B97E496368803405C5B38ECFEFD21B_RuntimeMethod_var); int32_t L_10 = ___name0; List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * L_11 = ___values1; RuntimeArray * L_12 = NoAllocHelpers_ExtractArrayFromList_mB4B8B76B4F160975C949FB3E15C1D497DBAE8EDC(L_11, /*hidden argument*/NULL); Shader_ExtractGlobalVectorArrayImpl_m9E5A0047DA98EE4833223AB0247FF260434783D3(L_10, ((Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66*)Castclass((RuntimeObject*)L_12, Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); } IL_0046: { return; } } // System.Void UnityEngine.Shader::ExtractGlobalMatrixArray(System.Int32,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_ExtractGlobalMatrixArray_mC77E2FBA3E0E5285E58F187EA30F1E42BCA3C625 (int32_t ___name0, List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * ___values1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Shader_ExtractGlobalMatrixArray_mC77E2FBA3E0E5285E58F187EA30F1E42BCA3C625_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; bool V_2 = false; { List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * L_0 = ___values1; V_1 = (bool)((((RuntimeObject*)(List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_1; if (!L_1) { goto IL_0014; } } { ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * L_2 = (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD *)il2cpp_codegen_object_new(ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD_il2cpp_TypeInfo_var); ArgumentNullException__ctor_mEE0C0D6FCB2D08CD7967DBB1329A0854BBED49ED(L_2, _stringLiteral048B0CB1B94379C74E7E8C8EDE496E3EDBEA3386, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, Shader_ExtractGlobalMatrixArray_mC77E2FBA3E0E5285E58F187EA30F1E42BCA3C625_RuntimeMethod_var); } IL_0014: { List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * L_3 = ___values1; NullCheck(L_3); List_1_Clear_mC05DE67185C975DC5AB71B458A6B9BF78C87AE19(L_3, /*hidden argument*/List_1_Clear_mC05DE67185C975DC5AB71B458A6B9BF78C87AE19_RuntimeMethod_var); int32_t L_4 = ___name0; int32_t L_5 = Shader_GetGlobalMatrixArrayCountImpl_mE5467D37F5B11CAEC4808F2FE3C971E69C110ED7(L_4, /*hidden argument*/NULL); V_0 = L_5; int32_t L_6 = V_0; V_2 = (bool)((((int32_t)L_6) > ((int32_t)0))? 1 : 0); bool L_7 = V_2; if (!L_7) { goto IL_0046; } } { List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * L_8 = ___values1; int32_t L_9 = V_0; NoAllocHelpers_EnsureListElemCount_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m517B8B565800DD04CDDF3D371982901CA30989A7(L_8, L_9, /*hidden argument*/NoAllocHelpers_EnsureListElemCount_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m517B8B565800DD04CDDF3D371982901CA30989A7_RuntimeMethod_var); int32_t L_10 = ___name0; List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * L_11 = ___values1; RuntimeArray * L_12 = NoAllocHelpers_ExtractArrayFromList_mB4B8B76B4F160975C949FB3E15C1D497DBAE8EDC(L_11, /*hidden argument*/NULL); Shader_ExtractGlobalMatrixArrayImpl_m11B72140F9CCE8D54441219EA94E7B030A18C0B3(L_10, ((Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9*)Castclass((RuntimeObject*)L_12, Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); } IL_0046: { return; } } // System.Void UnityEngine.Shader::SetGlobalFloat(System.String,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalFloat_m9020F5CF5BAC69941EB49C6457AAD9BF63D819AE (String_t* ___name0, float ___value1, const RuntimeMethod* method) { { String_t* L_0 = ___name0; int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL); float L_2 = ___value1; Shader_SetGlobalFloatImpl_m34F78C11132FA32ED2550F0C2641FF0E026CF633(L_1, L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Shader::SetGlobalFloat(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalFloat_mBD7EA0478EDAD67D0AF342A54E97DC8495E5F209 (int32_t ___nameID0, float ___value1, const RuntimeMethod* method) { { int32_t L_0 = ___nameID0; float L_1 = ___value1; Shader_SetGlobalFloatImpl_m34F78C11132FA32ED2550F0C2641FF0E026CF633(L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Shader::SetGlobalInt(System.String,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalInt_mF3BD98838D66A75CF6090AB1BD541E491B496E55 (String_t* ___name0, int32_t ___value1, const RuntimeMethod* method) { { String_t* L_0 = ___name0; int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL); int32_t L_2 = ___value1; Shader_SetGlobalFloatImpl_m34F78C11132FA32ED2550F0C2641FF0E026CF633(L_1, (((float)((float)L_2))), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Shader::SetGlobalInt(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalInt_mE182A541FAEDAB51EA0214AC9C4FCB7447EA3AA4 (int32_t ___nameID0, int32_t ___value1, const RuntimeMethod* method) { { int32_t L_0 = ___nameID0; int32_t L_1 = ___value1; Shader_SetGlobalFloatImpl_m34F78C11132FA32ED2550F0C2641FF0E026CF633(L_0, (((float)((float)L_1))), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Shader::SetGlobalVector(System.String,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalVector_m831AF6E05F7ADEBE49AC4C6EE043E10B86900B76 (String_t* ___name0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___value1, const RuntimeMethod* method) { { String_t* L_0 = ___name0; int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL); Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_2 = ___value1; Shader_SetGlobalVectorImpl_m2741D71F920CDE4F2416EFA61A3B44CA258348B7(L_1, L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Shader::SetGlobalVector(System.Int32,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalVector_m95C42CE1CC56A5BD792C48C60EDD1DF220046566 (int32_t ___nameID0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___value1, const RuntimeMethod* method) { { int32_t L_0 = ___nameID0; Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_1 = ___value1; Shader_SetGlobalVectorImpl_m2741D71F920CDE4F2416EFA61A3B44CA258348B7(L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Shader::SetGlobalColor(System.String,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalColor_mF06BC77590D46F1031713BC3FCD614C5E8A0FB18 (String_t* ___name0, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value1, const RuntimeMethod* method) { { String_t* L_0 = ___name0; int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL); Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_2 = ___value1; Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_3 = Color_op_Implicit_m653C1CE2391B0A04114B9132C37E41AC92B33AFE(L_2, /*hidden argument*/NULL); Shader_SetGlobalVectorImpl_m2741D71F920CDE4F2416EFA61A3B44CA258348B7(L_1, L_3, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Shader::SetGlobalColor(System.Int32,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalColor_m5BD0BE3896674DD1DB99770EF300A32CAF25D4A1 (int32_t ___nameID0, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value1, const RuntimeMethod* method) { { int32_t L_0 = ___nameID0; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_1 = ___value1; Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_2 = Color_op_Implicit_m653C1CE2391B0A04114B9132C37E41AC92B33AFE(L_1, /*hidden argument*/NULL); Shader_SetGlobalVectorImpl_m2741D71F920CDE4F2416EFA61A3B44CA258348B7(L_0, L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Shader::SetGlobalMatrix(System.String,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalMatrix_m4581B7990AB6C854301A072E1A15427117F20D1B (String_t* ___name0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___value1, const RuntimeMethod* method) { { String_t* L_0 = ___name0; int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL); Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_2 = ___value1; Shader_SetGlobalMatrixImpl_mA5166FA119796B15645170AF95169C532C75B967(L_1, L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Shader::SetGlobalMatrix(System.Int32,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalMatrix_mE9F00E107B245DEFB3210F00228F72F2BF2B8112 (int32_t ___nameID0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___value1, const RuntimeMethod* method) { { int32_t L_0 = ___nameID0; Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_1 = ___value1; Shader_SetGlobalMatrixImpl_mA5166FA119796B15645170AF95169C532C75B967(L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Shader::SetGlobalTexture(System.String,UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalTexture_m17D5E35DC746DB65488FE0772F87991ADD63486F (String_t* ___name0, Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * ___value1, const RuntimeMethod* method) { { String_t* L_0 = ___name0; int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL); Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * L_2 = ___value1; Shader_SetGlobalTextureImpl_m8098302027BFD1DC80EB97B82CD1FB97DEC62C20(L_1, L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Shader::SetGlobalTexture(System.Int32,UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalTexture_m102985DD1111707707723F56A005BFDE53F42B39 (int32_t ___nameID0, Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * ___value1, const RuntimeMethod* method) { { int32_t L_0 = ___nameID0; Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * L_1 = ___value1; Shader_SetGlobalTextureImpl_m8098302027BFD1DC80EB97B82CD1FB97DEC62C20(L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Shader::SetGlobalTexture(System.String,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalTexture_mB0D3AE5A10E57F8F7921EC5234CCCBFB595557D6 (String_t* ___name0, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * ___value1, int32_t ___element2, const RuntimeMethod* method) { { String_t* L_0 = ___name0; int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL); RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_2 = ___value1; int32_t L_3 = ___element2; Shader_SetGlobalRenderTextureImpl_mEEB1AEE0DAFE12880EAB7AC7ED52CC7E8608867B(L_1, L_2, L_3, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Shader::SetGlobalTexture(System.Int32,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalTexture_mF15125C706FA670931BC9943C6832C37748E2214 (int32_t ___nameID0, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * ___value1, int32_t ___element2, const RuntimeMethod* method) { { int32_t L_0 = ___nameID0; RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_1 = ___value1; int32_t L_2 = ___element2; Shader_SetGlobalRenderTextureImpl_mEEB1AEE0DAFE12880EAB7AC7ED52CC7E8608867B(L_0, L_1, L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Shader::SetGlobalBuffer(System.String,UnityEngine.ComputeBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalBuffer_m315E6890B93B2FAE0BD3535F7E2ECF302A399683 (String_t* ___name0, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * ___value1, const RuntimeMethod* method) { { String_t* L_0 = ___name0; int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL); ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * L_2 = ___value1; Shader_SetGlobalBufferImpl_m4B040860BDA55685EB66B51A8D01D051EFFB6B76(L_1, L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Shader::SetGlobalBuffer(System.Int32,UnityEngine.ComputeBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalBuffer_mACEA0E5EB8C2DAF5DDAC28F464EF3BBB320BD858 (int32_t ___nameID0, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * ___value1, const RuntimeMethod* method) { { int32_t L_0 = ___nameID0; ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * L_1 = ___value1; Shader_SetGlobalBufferImpl_m4B040860BDA55685EB66B51A8D01D051EFFB6B76(L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Shader::SetGlobalConstantBuffer(System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalConstantBuffer_mA7D527084752F14F6449308BF480B8919996FAB2 (int32_t ___nameID0, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * ___value1, int32_t ___offset2, int32_t ___size3, const RuntimeMethod* method) { { int32_t L_0 = ___nameID0; ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * L_1 = ___value1; int32_t L_2 = ___offset2; int32_t L_3 = ___size3; Shader_SetGlobalConstantBufferImpl_m2D90DBDD146284348761E022A4850475D71FAFEE(L_0, L_1, L_2, L_3, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Shader::SetGlobalFloatArray(System.String,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalFloatArray_m3FBC628C38FEE8E1AA834BF37804E30E9412EBDD (String_t* ___name0, List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * ___values1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Shader_SetGlobalFloatArray_m3FBC628C38FEE8E1AA834BF37804E30E9412EBDD_MetadataUsageId); s_Il2CppMethodInitialized = true; } { String_t* L_0 = ___name0; int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL); List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * L_2 = ___values1; SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_3 = NoAllocHelpers_ExtractArrayFromListT_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m6A40D1586BD6FFF3EE7AF506752D6D080C3A0C13(L_2, /*hidden argument*/NoAllocHelpers_ExtractArrayFromListT_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m6A40D1586BD6FFF3EE7AF506752D6D080C3A0C13_RuntimeMethod_var); List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * L_4 = ___values1; NullCheck(L_4); int32_t L_5 = List_1_get_Count_m391A32788F0F745AE2F7B12AF376D1B54FFE911E_inline(L_4, /*hidden argument*/List_1_get_Count_m391A32788F0F745AE2F7B12AF376D1B54FFE911E_RuntimeMethod_var); Shader_SetGlobalFloatArray_m17B396ADAA2740C42092C790FAE3159CD96DBAA6(L_1, L_3, L_5, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Shader::SetGlobalFloatArray(System.Int32,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalFloatArray_mD90F003C6B47CEF24C739B4069D42C3452FB9502 (int32_t ___nameID0, List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * ___values1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Shader_SetGlobalFloatArray_mD90F003C6B47CEF24C739B4069D42C3452FB9502_MetadataUsageId); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___nameID0; List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * L_1 = ___values1; SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_2 = NoAllocHelpers_ExtractArrayFromListT_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m6A40D1586BD6FFF3EE7AF506752D6D080C3A0C13(L_1, /*hidden argument*/NoAllocHelpers_ExtractArrayFromListT_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m6A40D1586BD6FFF3EE7AF506752D6D080C3A0C13_RuntimeMethod_var); List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * L_3 = ___values1; NullCheck(L_3); int32_t L_4 = List_1_get_Count_m391A32788F0F745AE2F7B12AF376D1B54FFE911E_inline(L_3, /*hidden argument*/List_1_get_Count_m391A32788F0F745AE2F7B12AF376D1B54FFE911E_RuntimeMethod_var); Shader_SetGlobalFloatArray_m17B396ADAA2740C42092C790FAE3159CD96DBAA6(L_0, L_2, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Shader::SetGlobalFloatArray(System.String,System.Single[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalFloatArray_m4CA746406152C91960BA38BD4FD49BACC7E7862B (String_t* ___name0, SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* ___values1, const RuntimeMethod* method) { { String_t* L_0 = ___name0; int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL); SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_2 = ___values1; SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_3 = ___values1; NullCheck(L_3); Shader_SetGlobalFloatArray_m17B396ADAA2740C42092C790FAE3159CD96DBAA6(L_1, L_2, (((int32_t)((int32_t)(((RuntimeArray*)L_3)->max_length)))), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Shader::SetGlobalFloatArray(System.Int32,System.Single[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalFloatArray_m7BFD24A65210FA68D724FBBC004711D85B3ED819 (int32_t ___nameID0, SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* ___values1, const RuntimeMethod* method) { { int32_t L_0 = ___nameID0; SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_1 = ___values1; SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_2 = ___values1; NullCheck(L_2); Shader_SetGlobalFloatArray_m17B396ADAA2740C42092C790FAE3159CD96DBAA6(L_0, L_1, (((int32_t)((int32_t)(((RuntimeArray*)L_2)->max_length)))), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Shader::SetGlobalVectorArray(System.String,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalVectorArray_m8FB32F66DD342DBB54F65875C67E4E89713791E2 (String_t* ___name0, List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___values1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Shader_SetGlobalVectorArray_m8FB32F66DD342DBB54F65875C67E4E89713791E2_MetadataUsageId); s_Il2CppMethodInitialized = true; } { String_t* L_0 = ___name0; int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL); List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * L_2 = ___values1; Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* L_3 = NoAllocHelpers_ExtractArrayFromListT_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_m853C6F703156A3DD8E35F6F207655A277145623B(L_2, /*hidden argument*/NoAllocHelpers_ExtractArrayFromListT_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_m853C6F703156A3DD8E35F6F207655A277145623B_RuntimeMethod_var); List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * L_4 = ___values1; NullCheck(L_4); int32_t L_5 = List_1_get_Count_m83123296A90C01EF11066F33AA07B6F8888A05E4_inline(L_4, /*hidden argument*/List_1_get_Count_m83123296A90C01EF11066F33AA07B6F8888A05E4_RuntimeMethod_var); Shader_SetGlobalVectorArray_mC7D6E525AB07A7EFF07F60F8B4528B2E7798B4A8(L_1, L_3, L_5, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Shader::SetGlobalVectorArray(System.Int32,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalVectorArray_m83822C9305AFC915419898D4D9D6F0EE720D5E4F (int32_t ___nameID0, List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___values1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Shader_SetGlobalVectorArray_m83822C9305AFC915419898D4D9D6F0EE720D5E4F_MetadataUsageId); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___nameID0; List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * L_1 = ___values1; Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* L_2 = NoAllocHelpers_ExtractArrayFromListT_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_m853C6F703156A3DD8E35F6F207655A277145623B(L_1, /*hidden argument*/NoAllocHelpers_ExtractArrayFromListT_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_m853C6F703156A3DD8E35F6F207655A277145623B_RuntimeMethod_var); List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * L_3 = ___values1; NullCheck(L_3); int32_t L_4 = List_1_get_Count_m83123296A90C01EF11066F33AA07B6F8888A05E4_inline(L_3, /*hidden argument*/List_1_get_Count_m83123296A90C01EF11066F33AA07B6F8888A05E4_RuntimeMethod_var); Shader_SetGlobalVectorArray_mC7D6E525AB07A7EFF07F60F8B4528B2E7798B4A8(L_0, L_2, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Shader::SetGlobalVectorArray(System.String,UnityEngine.Vector4[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalVectorArray_m6269EF99AB8565A62C18E3D6FB90423B26FF0978 (String_t* ___name0, Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* ___values1, const RuntimeMethod* method) { { String_t* L_0 = ___name0; int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL); Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* L_2 = ___values1; Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* L_3 = ___values1; NullCheck(L_3); Shader_SetGlobalVectorArray_mC7D6E525AB07A7EFF07F60F8B4528B2E7798B4A8(L_1, L_2, (((int32_t)((int32_t)(((RuntimeArray*)L_3)->max_length)))), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Shader::SetGlobalVectorArray(System.Int32,UnityEngine.Vector4[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalVectorArray_m0FD98F7C84F7C1A1D992DE5334ABE24C5B315FD6 (int32_t ___nameID0, Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* ___values1, const RuntimeMethod* method) { { int32_t L_0 = ___nameID0; Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* L_1 = ___values1; Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* L_2 = ___values1; NullCheck(L_2); Shader_SetGlobalVectorArray_mC7D6E525AB07A7EFF07F60F8B4528B2E7798B4A8(L_0, L_1, (((int32_t)((int32_t)(((RuntimeArray*)L_2)->max_length)))), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Shader::SetGlobalMatrixArray(System.String,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalMatrixArray_m6E0E4533E809D9298640CB950A34B74F2EB23846 (String_t* ___name0, List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * ___values1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Shader_SetGlobalMatrixArray_m6E0E4533E809D9298640CB950A34B74F2EB23846_MetadataUsageId); s_Il2CppMethodInitialized = true; } { String_t* L_0 = ___name0; int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL); List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * L_2 = ___values1; Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* L_3 = NoAllocHelpers_ExtractArrayFromListT_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m3F4D7A90A21AB7E2CB7C9415F454FB1AF1E92B4F(L_2, /*hidden argument*/NoAllocHelpers_ExtractArrayFromListT_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m3F4D7A90A21AB7E2CB7C9415F454FB1AF1E92B4F_RuntimeMethod_var); List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * L_4 = ___values1; NullCheck(L_4); int32_t L_5 = List_1_get_Count_mD246ECEE97D8007B9BB62AABD57CFD90FE65839A_inline(L_4, /*hidden argument*/List_1_get_Count_mD246ECEE97D8007B9BB62AABD57CFD90FE65839A_RuntimeMethod_var); Shader_SetGlobalMatrixArray_mD98B757921B8F2F40D017BA28D51D894FB0CA5E0(L_1, L_3, L_5, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Shader::SetGlobalMatrixArray(System.Int32,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalMatrixArray_mBD4D97D8042FD63970C395331FC8A429953147ED (int32_t ___nameID0, List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * ___values1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Shader_SetGlobalMatrixArray_mBD4D97D8042FD63970C395331FC8A429953147ED_MetadataUsageId); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___nameID0; List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * L_1 = ___values1; Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* L_2 = NoAllocHelpers_ExtractArrayFromListT_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m3F4D7A90A21AB7E2CB7C9415F454FB1AF1E92B4F(L_1, /*hidden argument*/NoAllocHelpers_ExtractArrayFromListT_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m3F4D7A90A21AB7E2CB7C9415F454FB1AF1E92B4F_RuntimeMethod_var); List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * L_3 = ___values1; NullCheck(L_3); int32_t L_4 = List_1_get_Count_mD246ECEE97D8007B9BB62AABD57CFD90FE65839A_inline(L_3, /*hidden argument*/List_1_get_Count_mD246ECEE97D8007B9BB62AABD57CFD90FE65839A_RuntimeMethod_var); Shader_SetGlobalMatrixArray_mD98B757921B8F2F40D017BA28D51D894FB0CA5E0(L_0, L_2, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Shader::SetGlobalMatrixArray(System.String,UnityEngine.Matrix4x4[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalMatrixArray_mA666380B8FA7305C4DD8D83093104F71166984F0 (String_t* ___name0, Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* ___values1, const RuntimeMethod* method) { { String_t* L_0 = ___name0; int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL); Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* L_2 = ___values1; Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* L_3 = ___values1; NullCheck(L_3); Shader_SetGlobalMatrixArray_mD98B757921B8F2F40D017BA28D51D894FB0CA5E0(L_1, L_2, (((int32_t)((int32_t)(((RuntimeArray*)L_3)->max_length)))), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Shader::SetGlobalMatrixArray(System.Int32,UnityEngine.Matrix4x4[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalMatrixArray_m65CA9E537955C5086BFC454113F8A40395F12411 (int32_t ___nameID0, Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* ___values1, const RuntimeMethod* method) { { int32_t L_0 = ___nameID0; Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* L_1 = ___values1; Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* L_2 = ___values1; NullCheck(L_2); Shader_SetGlobalMatrixArray_mD98B757921B8F2F40D017BA28D51D894FB0CA5E0(L_0, L_1, (((int32_t)((int32_t)(((RuntimeArray*)L_2)->max_length)))), /*hidden argument*/NULL); return; } } // System.Single UnityEngine.Shader::GetGlobalFloat(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Shader_GetGlobalFloat_mE940743B54E43F43067FF9F0F10CB69C7B644B45 (String_t* ___name0, const RuntimeMethod* method) { float V_0 = 0.0f; { String_t* L_0 = ___name0; int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL); float L_2 = Shader_GetGlobalFloatImpl_mFB65A24295950223ADC2BCD45744D43156C438A7(L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_000f; } IL_000f: { float L_3 = V_0; return L_3; } } // System.Single UnityEngine.Shader::GetGlobalFloat(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Shader_GetGlobalFloat_m944FF3CD8D141168C4DD599F057CED2542C7DFF8 (int32_t ___nameID0, const RuntimeMethod* method) { float V_0 = 0.0f; { int32_t L_0 = ___nameID0; float L_1 = Shader_GetGlobalFloatImpl_mFB65A24295950223ADC2BCD45744D43156C438A7(L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000a; } IL_000a: { float L_2 = V_0; return L_2; } } // System.Int32 UnityEngine.Shader::GetGlobalInt(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetGlobalInt_m47D7011151555FC06703452ED43D0E1183C8F8CC (String_t* ___name0, const RuntimeMethod* method) { int32_t V_0 = 0; { String_t* L_0 = ___name0; int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL); float L_2 = Shader_GetGlobalFloatImpl_mFB65A24295950223ADC2BCD45744D43156C438A7(L_1, /*hidden argument*/NULL); V_0 = (((int32_t)((int32_t)L_2))); goto IL_0010; } IL_0010: { int32_t L_3 = V_0; return L_3; } } // System.Int32 UnityEngine.Shader::GetGlobalInt(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetGlobalInt_mD12FAD45C407CE6C847006D4936BFAC3080BF180 (int32_t ___nameID0, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = ___nameID0; float L_1 = Shader_GetGlobalFloatImpl_mFB65A24295950223ADC2BCD45744D43156C438A7(L_0, /*hidden argument*/NULL); V_0 = (((int32_t)((int32_t)L_1))); goto IL_000b; } IL_000b: { int32_t L_2 = V_0; return L_2; } } // UnityEngine.Vector4 UnityEngine.Shader::GetGlobalVector(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Shader_GetGlobalVector_mF81172171AECD963E1621761B60F075A686A4E01 (String_t* ___name0, const RuntimeMethod* method) { Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_0; memset((&V_0), 0, sizeof(V_0)); { String_t* L_0 = ___name0; int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL); Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_2 = Shader_GetGlobalVectorImpl_m76D4FDC07D1B6BD4ADC83B0A217B2057CED58774(L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_000f; } IL_000f: { Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_3 = V_0; return L_3; } } // UnityEngine.Vector4 UnityEngine.Shader::GetGlobalVector(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Shader_GetGlobalVector_m730654D4E436A814FB4561204E9AB6214996B703 (int32_t ___nameID0, const RuntimeMethod* method) { Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_0; memset((&V_0), 0, sizeof(V_0)); { int32_t L_0 = ___nameID0; Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_1 = Shader_GetGlobalVectorImpl_m76D4FDC07D1B6BD4ADC83B0A217B2057CED58774(L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000a; } IL_000a: { Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_2 = V_0; return L_2; } } // UnityEngine.Color UnityEngine.Shader::GetGlobalColor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Shader_GetGlobalColor_m4D2B41A0CA067CDB26C3EED29BDE9725079ABE91 (String_t* ___name0, const RuntimeMethod* method) { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_0; memset((&V_0), 0, sizeof(V_0)); { String_t* L_0 = ___name0; int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL); Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_2 = Shader_GetGlobalVectorImpl_m76D4FDC07D1B6BD4ADC83B0A217B2057CED58774(L_1, /*hidden argument*/NULL); Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_3 = Color_op_Implicit_m51CEC50D37ABC484073AECE7EB958B414F2B6E7B(L_2, /*hidden argument*/NULL); V_0 = L_3; goto IL_0014; } IL_0014: { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_4 = V_0; return L_4; } } // UnityEngine.Color UnityEngine.Shader::GetGlobalColor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Shader_GetGlobalColor_m01C78E5F65C7B1EF0B1306413EA6B09BE3A5B267 (int32_t ___nameID0, const RuntimeMethod* method) { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_0; memset((&V_0), 0, sizeof(V_0)); { int32_t L_0 = ___nameID0; Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_1 = Shader_GetGlobalVectorImpl_m76D4FDC07D1B6BD4ADC83B0A217B2057CED58774(L_0, /*hidden argument*/NULL); Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_2 = Color_op_Implicit_m51CEC50D37ABC484073AECE7EB958B414F2B6E7B(L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_000f; } IL_000f: { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_3 = V_0; return L_3; } } // UnityEngine.Matrix4x4 UnityEngine.Shader::GetGlobalMatrix(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA Shader_GetGlobalMatrix_m2BFF6E202370174A158395805493BB42BB312AFD (String_t* ___name0, const RuntimeMethod* method) { Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA V_0; memset((&V_0), 0, sizeof(V_0)); { String_t* L_0 = ___name0; int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL); Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_2 = Shader_GetGlobalMatrixImpl_m5917481374611DD1A940F9EF5761792CBFFD3872(L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_000f; } IL_000f: { Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_3 = V_0; return L_3; } } // UnityEngine.Matrix4x4 UnityEngine.Shader::GetGlobalMatrix(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA Shader_GetGlobalMatrix_m89C2CFAFB98BEF2064D4F6B441025CEAB1A59A37 (int32_t ___nameID0, const RuntimeMethod* method) { Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA V_0; memset((&V_0), 0, sizeof(V_0)); { int32_t L_0 = ___nameID0; Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_1 = Shader_GetGlobalMatrixImpl_m5917481374611DD1A940F9EF5761792CBFFD3872(L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000a; } IL_000a: { Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_2 = V_0; return L_2; } } // UnityEngine.Texture UnityEngine.Shader::GetGlobalTexture(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * Shader_GetGlobalTexture_m36F80A6B474B78FAD2D1F199E1215E7BE6D7C1D8 (String_t* ___name0, const RuntimeMethod* method) { Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * V_0 = NULL; { String_t* L_0 = ___name0; int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL); Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * L_2 = Shader_GetGlobalTextureImpl_mC7DABCD2E0637DFF8E176B25537EC4D7F23A5763(L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_000f; } IL_000f: { Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * L_3 = V_0; return L_3; } } // UnityEngine.Texture UnityEngine.Shader::GetGlobalTexture(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * Shader_GetGlobalTexture_m5459D120BE6C734C8736AACF6AF4C5A2C1A9A11D (int32_t ___nameID0, const RuntimeMethod* method) { Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * V_0 = NULL; { int32_t L_0 = ___nameID0; Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * L_1 = Shader_GetGlobalTextureImpl_mC7DABCD2E0637DFF8E176B25537EC4D7F23A5763(L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000a; } IL_000a: { Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * L_2 = V_0; return L_2; } } // System.Single[] UnityEngine.Shader::GetGlobalFloatArray(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* Shader_GetGlobalFloatArray_mEBC1DB9F2AD755F2D9DB208C803E52CAECFBD9F3 (String_t* ___name0, const RuntimeMethod* method) { SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* V_0 = NULL; { String_t* L_0 = ___name0; int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL); SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_2 = Shader_GetGlobalFloatArray_m2B08CA26087D0253767995EA78A70E2142DB383D(L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_000f; } IL_000f: { SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_3 = V_0; return L_3; } } // System.Single[] UnityEngine.Shader::GetGlobalFloatArray(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* Shader_GetGlobalFloatArray_m2B08CA26087D0253767995EA78A70E2142DB383D (int32_t ___nameID0, const RuntimeMethod* method) { SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* V_0 = NULL; SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* G_B3_0 = NULL; { int32_t L_0 = ___nameID0; int32_t L_1 = Shader_GetGlobalFloatArrayCountImpl_m897DE0F5133C83F3D7D91C2EC406B2676127502D(L_0, /*hidden argument*/NULL); if (L_1) { goto IL_000c; } } { G_B3_0 = ((SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5*)(NULL)); goto IL_0012; } IL_000c: { int32_t L_2 = ___nameID0; SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_3 = Shader_GetGlobalFloatArrayImpl_mA794C95DD54B4681E610DD8890816282CBC5BEF1(L_2, /*hidden argument*/NULL); G_B3_0 = L_3; } IL_0012: { V_0 = G_B3_0; goto IL_0015; } IL_0015: { SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_4 = V_0; return L_4; } } // UnityEngine.Vector4[] UnityEngine.Shader::GetGlobalVectorArray(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* Shader_GetGlobalVectorArray_mDE097DE9F3AF3C1F4F3F48AA37AF587451D01FCC (String_t* ___name0, const RuntimeMethod* method) { Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* V_0 = NULL; { String_t* L_0 = ___name0; int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL); Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* L_2 = Shader_GetGlobalVectorArray_mF7ADDA7E0198A612656CF773C9B9F2DB1F3714A0(L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_000f; } IL_000f: { Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* L_3 = V_0; return L_3; } } // UnityEngine.Vector4[] UnityEngine.Shader::GetGlobalVectorArray(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* Shader_GetGlobalVectorArray_mF7ADDA7E0198A612656CF773C9B9F2DB1F3714A0 (int32_t ___nameID0, const RuntimeMethod* method) { Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* V_0 = NULL; Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* G_B3_0 = NULL; { int32_t L_0 = ___nameID0; int32_t L_1 = Shader_GetGlobalVectorArrayCountImpl_m44B36055836F94BB510DAAABDF447A9B95567656(L_0, /*hidden argument*/NULL); if (L_1) { goto IL_000c; } } { G_B3_0 = ((Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66*)(NULL)); goto IL_0012; } IL_000c: { int32_t L_2 = ___nameID0; Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* L_3 = Shader_GetGlobalVectorArrayImpl_mEDA9F74253E7AD8D3239A7633940F7958D581E02(L_2, /*hidden argument*/NULL); G_B3_0 = L_3; } IL_0012: { V_0 = G_B3_0; goto IL_0015; } IL_0015: { Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* L_4 = V_0; return L_4; } } // UnityEngine.Matrix4x4[] UnityEngine.Shader::GetGlobalMatrixArray(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* Shader_GetGlobalMatrixArray_mD711782B6D5490E6EC7EB9F4FAA3642E37C7590C (String_t* ___name0, const RuntimeMethod* method) { Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* V_0 = NULL; { String_t* L_0 = ___name0; int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL); Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* L_2 = Shader_GetGlobalMatrixArray_m5C9825252F22927C7FE7C3DB715F28DFDF18FFAA(L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_000f; } IL_000f: { Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* L_3 = V_0; return L_3; } } // UnityEngine.Matrix4x4[] UnityEngine.Shader::GetGlobalMatrixArray(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* Shader_GetGlobalMatrixArray_m5C9825252F22927C7FE7C3DB715F28DFDF18FFAA (int32_t ___nameID0, const RuntimeMethod* method) { Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* V_0 = NULL; Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* G_B3_0 = NULL; { int32_t L_0 = ___nameID0; int32_t L_1 = Shader_GetGlobalMatrixArrayCountImpl_mE5467D37F5B11CAEC4808F2FE3C971E69C110ED7(L_0, /*hidden argument*/NULL); if (L_1) { goto IL_000c; } } { G_B3_0 = ((Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9*)(NULL)); goto IL_0012; } IL_000c: { int32_t L_2 = ___nameID0; Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* L_3 = Shader_GetGlobalMatrixArrayImpl_m521CAE006DD2389DF1E0B8856002E0ADE87188C4(L_2, /*hidden argument*/NULL); G_B3_0 = L_3; } IL_0012: { V_0 = G_B3_0; goto IL_0015; } IL_0015: { Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* L_4 = V_0; return L_4; } } // System.Void UnityEngine.Shader::GetGlobalFloatArray(System.String,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_GetGlobalFloatArray_m6B4DDEC1D47B9EF24A83C9130B3020D9F1FB1ED9 (String_t* ___name0, List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * ___values1, const RuntimeMethod* method) { { String_t* L_0 = ___name0; int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL); List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * L_2 = ___values1; Shader_ExtractGlobalFloatArray_m05567982FD164CD7B14DDC97F2CFF67E0FBA7F8B(L_1, L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Shader::GetGlobalFloatArray(System.Int32,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_GetGlobalFloatArray_m069F43C4DA01E6BA6A19B842BD62B137E527C291 (int32_t ___nameID0, List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * ___values1, const RuntimeMethod* method) { { int32_t L_0 = ___nameID0; List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * L_1 = ___values1; Shader_ExtractGlobalFloatArray_m05567982FD164CD7B14DDC97F2CFF67E0FBA7F8B(L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Shader::GetGlobalVectorArray(System.String,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_GetGlobalVectorArray_mF9D1A26BBF4E4AE2CCA32ABB8888E875A6728F5E (String_t* ___name0, List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___values1, const RuntimeMethod* method) { { String_t* L_0 = ___name0; int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL); List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * L_2 = ___values1; Shader_ExtractGlobalVectorArray_m8C602323460F0AAE19135ECA460FDAED67C8B62B(L_1, L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Shader::GetGlobalVectorArray(System.Int32,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_GetGlobalVectorArray_mE4C492CCB7832557324304F45E7942AD1FA2B1BC (int32_t ___nameID0, List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___values1, const RuntimeMethod* method) { { int32_t L_0 = ___nameID0; List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * L_1 = ___values1; Shader_ExtractGlobalVectorArray_m8C602323460F0AAE19135ECA460FDAED67C8B62B(L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Shader::GetGlobalMatrixArray(System.String,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_GetGlobalMatrixArray_m8F5094B02BB72D084FF8DF9FB500A0394DE8E657 (String_t* ___name0, List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * ___values1, const RuntimeMethod* method) { { String_t* L_0 = ___name0; int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL); List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * L_2 = ___values1; Shader_ExtractGlobalMatrixArray_mC77E2FBA3E0E5285E58F187EA30F1E42BCA3C625(L_1, L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Shader::GetGlobalMatrixArray(System.Int32,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_GetGlobalMatrixArray_mD196A4D3397F1922D85B9A28995D9B9C8D7DD9EF (int32_t ___nameID0, List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * ___values1, const RuntimeMethod* method) { { int32_t L_0 = ___nameID0; List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * L_1 = ___values1; Shader_ExtractGlobalMatrixArray_mC77E2FBA3E0E5285E58F187EA30F1E42BCA3C625(L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Shader::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader__ctor_m6D011DE6D578D5F19FBF7EAED326C7209C419E21 (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Shader__ctor_m6D011DE6D578D5F19FBF7EAED326C7209C419E21_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); Object__ctor_m091EBAEBC7919B0391ABDAFB7389ADC12206525B(__this, /*hidden argument*/NULL); return; } } // System.String UnityEngine.Shader::GetPropertyName(UnityEngine.Shader,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Shader_GetPropertyName_m09645E39C81AFC9F4CBEA64684106A32CCC24176 (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___shader0, int32_t ___propertyIndex1, const RuntimeMethod* method) { typedef String_t* (*Shader_GetPropertyName_m09645E39C81AFC9F4CBEA64684106A32CCC24176_ftn) (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *, int32_t); static Shader_GetPropertyName_m09645E39C81AFC9F4CBEA64684106A32CCC24176_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_GetPropertyName_m09645E39C81AFC9F4CBEA64684106A32CCC24176_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::GetPropertyName(UnityEngine.Shader,System.Int32)"); String_t* retVal = _il2cpp_icall_func(___shader0, ___propertyIndex1); return retVal; } // System.Int32 UnityEngine.Shader::GetPropertyNameId(UnityEngine.Shader,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetPropertyNameId_mD26AD80F64D495DCF7F14AD52D0B25BDF4F92C0A (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___shader0, int32_t ___propertyIndex1, const RuntimeMethod* method) { typedef int32_t (*Shader_GetPropertyNameId_mD26AD80F64D495DCF7F14AD52D0B25BDF4F92C0A_ftn) (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *, int32_t); static Shader_GetPropertyNameId_mD26AD80F64D495DCF7F14AD52D0B25BDF4F92C0A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_GetPropertyNameId_mD26AD80F64D495DCF7F14AD52D0B25BDF4F92C0A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::GetPropertyNameId(UnityEngine.Shader,System.Int32)"); int32_t retVal = _il2cpp_icall_func(___shader0, ___propertyIndex1); return retVal; } // UnityEngine.Rendering.ShaderPropertyType UnityEngine.Shader::GetPropertyType(UnityEngine.Shader,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetPropertyType_m91AB65D05495C47933FE1469979DE7F0EB8ADF8B (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___shader0, int32_t ___propertyIndex1, const RuntimeMethod* method) { typedef int32_t (*Shader_GetPropertyType_m91AB65D05495C47933FE1469979DE7F0EB8ADF8B_ftn) (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *, int32_t); static Shader_GetPropertyType_m91AB65D05495C47933FE1469979DE7F0EB8ADF8B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_GetPropertyType_m91AB65D05495C47933FE1469979DE7F0EB8ADF8B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::GetPropertyType(UnityEngine.Shader,System.Int32)"); int32_t retVal = _il2cpp_icall_func(___shader0, ___propertyIndex1); return retVal; } // System.String UnityEngine.Shader::GetPropertyDescription(UnityEngine.Shader,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Shader_GetPropertyDescription_m43E12278DC828BBA8098EB97F9F8278BB821DA22 (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___shader0, int32_t ___propertyIndex1, const RuntimeMethod* method) { typedef String_t* (*Shader_GetPropertyDescription_m43E12278DC828BBA8098EB97F9F8278BB821DA22_ftn) (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *, int32_t); static Shader_GetPropertyDescription_m43E12278DC828BBA8098EB97F9F8278BB821DA22_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_GetPropertyDescription_m43E12278DC828BBA8098EB97F9F8278BB821DA22_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::GetPropertyDescription(UnityEngine.Shader,System.Int32)"); String_t* retVal = _il2cpp_icall_func(___shader0, ___propertyIndex1); return retVal; } // UnityEngine.Rendering.ShaderPropertyFlags UnityEngine.Shader::GetPropertyFlags(UnityEngine.Shader,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetPropertyFlags_m953EAAE229BEEADACA566DD73ADD90B8407E1B83 (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___shader0, int32_t ___propertyIndex1, const RuntimeMethod* method) { typedef int32_t (*Shader_GetPropertyFlags_m953EAAE229BEEADACA566DD73ADD90B8407E1B83_ftn) (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *, int32_t); static Shader_GetPropertyFlags_m953EAAE229BEEADACA566DD73ADD90B8407E1B83_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_GetPropertyFlags_m953EAAE229BEEADACA566DD73ADD90B8407E1B83_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::GetPropertyFlags(UnityEngine.Shader,System.Int32)"); int32_t retVal = _il2cpp_icall_func(___shader0, ___propertyIndex1); return retVal; } // System.String[] UnityEngine.Shader::GetPropertyAttributes(UnityEngine.Shader,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* Shader_GetPropertyAttributes_m55EF607DECD7E26AEEC28D0D92FF2044519F36E5 (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___shader0, int32_t ___propertyIndex1, const RuntimeMethod* method) { typedef StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* (*Shader_GetPropertyAttributes_m55EF607DECD7E26AEEC28D0D92FF2044519F36E5_ftn) (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *, int32_t); static Shader_GetPropertyAttributes_m55EF607DECD7E26AEEC28D0D92FF2044519F36E5_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_GetPropertyAttributes_m55EF607DECD7E26AEEC28D0D92FF2044519F36E5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::GetPropertyAttributes(UnityEngine.Shader,System.Int32)"); StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* retVal = _il2cpp_icall_func(___shader0, ___propertyIndex1); return retVal; } // UnityEngine.Vector4 UnityEngine.Shader::GetPropertyDefaultValue(UnityEngine.Shader,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Shader_GetPropertyDefaultValue_m979D2AFE7FFC95913F18D5139F38D2B2EC186FD0 (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___shader0, int32_t ___propertyIndex1, const RuntimeMethod* method) { Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_0; memset((&V_0), 0, sizeof(V_0)); { Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * L_0 = ___shader0; int32_t L_1 = ___propertyIndex1; Shader_GetPropertyDefaultValue_Injected_mB93EBCD6A25DF4D8A2A96F689A2FE13C4C321352(L_0, L_1, (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&V_0), /*hidden argument*/NULL); Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_2 = V_0; return L_2; } } // UnityEngine.Rendering.TextureDimension UnityEngine.Shader::GetPropertyTextureDimension(UnityEngine.Shader,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetPropertyTextureDimension_m04A335C5DA03B97B23510A37305212A05F451A7F (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___shader0, int32_t ___propertyIndex1, const RuntimeMethod* method) { typedef int32_t (*Shader_GetPropertyTextureDimension_m04A335C5DA03B97B23510A37305212A05F451A7F_ftn) (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *, int32_t); static Shader_GetPropertyTextureDimension_m04A335C5DA03B97B23510A37305212A05F451A7F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_GetPropertyTextureDimension_m04A335C5DA03B97B23510A37305212A05F451A7F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::GetPropertyTextureDimension(UnityEngine.Shader,System.Int32)"); int32_t retVal = _il2cpp_icall_func(___shader0, ___propertyIndex1); return retVal; } // System.String UnityEngine.Shader::GetPropertyTextureDefaultName(UnityEngine.Shader,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Shader_GetPropertyTextureDefaultName_mBED1CF1701CA202FD6339DF42A75E339BBD17AE2 (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___shader0, int32_t ___propertyIndex1, const RuntimeMethod* method) { typedef String_t* (*Shader_GetPropertyTextureDefaultName_mBED1CF1701CA202FD6339DF42A75E339BBD17AE2_ftn) (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *, int32_t); static Shader_GetPropertyTextureDefaultName_mBED1CF1701CA202FD6339DF42A75E339BBD17AE2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_GetPropertyTextureDefaultName_mBED1CF1701CA202FD6339DF42A75E339BBD17AE2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::GetPropertyTextureDefaultName(UnityEngine.Shader,System.Int32)"); String_t* retVal = _il2cpp_icall_func(___shader0, ___propertyIndex1); return retVal; } // System.Void UnityEngine.Shader::CheckPropertyIndex(UnityEngine.Shader,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_CheckPropertyIndex_mECA8A1E1DD1E483E9DD156273FA2AB407CF100FA (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___s0, int32_t ___propertyIndex1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Shader_CheckPropertyIndex_mECA8A1E1DD1E483E9DD156273FA2AB407CF100FA_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { int32_t L_0 = ___propertyIndex1; if ((((int32_t)L_0) < ((int32_t)0))) { goto IL_0013; } } { int32_t L_1 = ___propertyIndex1; Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * L_2 = ___s0; NullCheck(L_2); int32_t L_3 = Shader_GetPropertyCount_m99EF95941D764508220EE397FFB1D94887C04C16(L_2, /*hidden argument*/NULL); G_B3_0 = ((((int32_t)((((int32_t)L_1) < ((int32_t)L_3))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0014; } IL_0013: { G_B3_0 = 1; } IL_0014: { V_0 = (bool)G_B3_0; bool L_4 = V_0; if (!L_4) { goto IL_0023; } } { ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA * L_5 = (ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA *)il2cpp_codegen_object_new(ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA_il2cpp_TypeInfo_var); ArgumentOutOfRangeException__ctor_m6B36E60C989DC798A8B44556DB35960282B133A6(L_5, _stringLiteral88183DF00AF0E5E0A9E5EC16F49C48213C875C54, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, Shader_CheckPropertyIndex_mECA8A1E1DD1E483E9DD156273FA2AB407CF100FA_RuntimeMethod_var); } IL_0023: { return; } } // System.Int32 UnityEngine.Shader::GetPropertyCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetPropertyCount_m99EF95941D764508220EE397FFB1D94887C04C16 (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * __this, const RuntimeMethod* method) { typedef int32_t (*Shader_GetPropertyCount_m99EF95941D764508220EE397FFB1D94887C04C16_ftn) (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *); static Shader_GetPropertyCount_m99EF95941D764508220EE397FFB1D94887C04C16_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_GetPropertyCount_m99EF95941D764508220EE397FFB1D94887C04C16_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::GetPropertyCount()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Int32 UnityEngine.Shader::FindPropertyIndex(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_FindPropertyIndex_m8E8AB9B10940D571B8242177CB5C27F561E10C30 (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * __this, String_t* ___propertyName0, const RuntimeMethod* method) { typedef int32_t (*Shader_FindPropertyIndex_m8E8AB9B10940D571B8242177CB5C27F561E10C30_ftn) (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *, String_t*); static Shader_FindPropertyIndex_m8E8AB9B10940D571B8242177CB5C27F561E10C30_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_FindPropertyIndex_m8E8AB9B10940D571B8242177CB5C27F561E10C30_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::FindPropertyIndex(System.String)"); int32_t retVal = _il2cpp_icall_func(__this, ___propertyName0); return retVal; } // System.String UnityEngine.Shader::GetPropertyName(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Shader_GetPropertyName_m791E2E697D4677F72773A5A501DEB192D128AF43 (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * __this, int32_t ___propertyIndex0, const RuntimeMethod* method) { String_t* V_0 = NULL; { int32_t L_0 = ___propertyIndex0; Shader_CheckPropertyIndex_mECA8A1E1DD1E483E9DD156273FA2AB407CF100FA(__this, L_0, /*hidden argument*/NULL); int32_t L_1 = ___propertyIndex0; String_t* L_2 = Shader_GetPropertyName_m09645E39C81AFC9F4CBEA64684106A32CCC24176(__this, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0013; } IL_0013: { String_t* L_3 = V_0; return L_3; } } // System.Int32 UnityEngine.Shader::GetPropertyNameId(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetPropertyNameId_m6A173B313A51D83BC79833361EFDAC5A52EDD71F (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * __this, int32_t ___propertyIndex0, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = ___propertyIndex0; Shader_CheckPropertyIndex_mECA8A1E1DD1E483E9DD156273FA2AB407CF100FA(__this, L_0, /*hidden argument*/NULL); int32_t L_1 = ___propertyIndex0; int32_t L_2 = Shader_GetPropertyNameId_mD26AD80F64D495DCF7F14AD52D0B25BDF4F92C0A(__this, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0013; } IL_0013: { int32_t L_3 = V_0; return L_3; } } // UnityEngine.Rendering.ShaderPropertyType UnityEngine.Shader::GetPropertyType(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetPropertyType_mE6A29BF201BC2326D5F6E5A1BE302BC57D1FAEC6 (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * __this, int32_t ___propertyIndex0, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = ___propertyIndex0; Shader_CheckPropertyIndex_mECA8A1E1DD1E483E9DD156273FA2AB407CF100FA(__this, L_0, /*hidden argument*/NULL); int32_t L_1 = ___propertyIndex0; int32_t L_2 = Shader_GetPropertyType_m91AB65D05495C47933FE1469979DE7F0EB8ADF8B(__this, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0013; } IL_0013: { int32_t L_3 = V_0; return L_3; } } // System.String UnityEngine.Shader::GetPropertyDescription(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Shader_GetPropertyDescription_m89A316AF4485AD548C96A6944C49B0ED8EC0063D (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * __this, int32_t ___propertyIndex0, const RuntimeMethod* method) { String_t* V_0 = NULL; { int32_t L_0 = ___propertyIndex0; Shader_CheckPropertyIndex_mECA8A1E1DD1E483E9DD156273FA2AB407CF100FA(__this, L_0, /*hidden argument*/NULL); int32_t L_1 = ___propertyIndex0; String_t* L_2 = Shader_GetPropertyDescription_m43E12278DC828BBA8098EB97F9F8278BB821DA22(__this, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0013; } IL_0013: { String_t* L_3 = V_0; return L_3; } } // UnityEngine.Rendering.ShaderPropertyFlags UnityEngine.Shader::GetPropertyFlags(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetPropertyFlags_m9F53F6201CCAE781859332A363C2B2D3C810D8B9 (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * __this, int32_t ___propertyIndex0, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = ___propertyIndex0; Shader_CheckPropertyIndex_mECA8A1E1DD1E483E9DD156273FA2AB407CF100FA(__this, L_0, /*hidden argument*/NULL); int32_t L_1 = ___propertyIndex0; int32_t L_2 = Shader_GetPropertyFlags_m953EAAE229BEEADACA566DD73ADD90B8407E1B83(__this, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0013; } IL_0013: { int32_t L_3 = V_0; return L_3; } } // System.String[] UnityEngine.Shader::GetPropertyAttributes(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* Shader_GetPropertyAttributes_mF20D64790DB722D0B3B267B7BBC6DC203B430A95 (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * __this, int32_t ___propertyIndex0, const RuntimeMethod* method) { StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* V_0 = NULL; { int32_t L_0 = ___propertyIndex0; Shader_CheckPropertyIndex_mECA8A1E1DD1E483E9DD156273FA2AB407CF100FA(__this, L_0, /*hidden argument*/NULL); int32_t L_1 = ___propertyIndex0; StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_2 = Shader_GetPropertyAttributes_m55EF607DECD7E26AEEC28D0D92FF2044519F36E5(__this, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0013; } IL_0013: { StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_3 = V_0; return L_3; } } // System.Single UnityEngine.Shader::GetPropertyDefaultFloatValue(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Shader_GetPropertyDefaultFloatValue_m8B64279E4FEE502D446CE91C875CA47C80962277 (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * __this, int32_t ___propertyIndex0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Shader_GetPropertyDefaultFloatValue_m8B64279E4FEE502D446CE91C875CA47C80962277_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_2; memset((&V_2), 0, sizeof(V_2)); float V_3 = 0.0f; int32_t G_B3_0 = 0; { int32_t L_0 = ___propertyIndex0; Shader_CheckPropertyIndex_mECA8A1E1DD1E483E9DD156273FA2AB407CF100FA(__this, L_0, /*hidden argument*/NULL); int32_t L_1 = ___propertyIndex0; int32_t L_2 = Shader_GetPropertyType_mE6A29BF201BC2326D5F6E5A1BE302BC57D1FAEC6(__this, L_1, /*hidden argument*/NULL); V_0 = L_2; int32_t L_3 = V_0; if ((((int32_t)L_3) == ((int32_t)2))) { goto IL_001e; } } { int32_t L_4 = V_0; G_B3_0 = ((((int32_t)((((int32_t)L_4) == ((int32_t)3))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_001f; } IL_001e: { G_B3_0 = 0; } IL_001f: { V_1 = (bool)G_B3_0; bool L_5 = V_1; if (!L_5) { goto IL_002e; } } { ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_6 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var); ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_6, _stringLiteral6CBB261B94BE10FFE6C81210FE77017E70722C33, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, Shader_GetPropertyDefaultFloatValue_m8B64279E4FEE502D446CE91C875CA47C80962277_RuntimeMethod_var); } IL_002e: { int32_t L_7 = ___propertyIndex0; Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_8 = Shader_GetPropertyDefaultValue_m979D2AFE7FFC95913F18D5139F38D2B2EC186FD0(__this, L_7, /*hidden argument*/NULL); V_2 = L_8; float L_9 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&V_2), 0, /*hidden argument*/NULL); V_3 = L_9; goto IL_0041; } IL_0041: { float L_10 = V_3; return L_10; } } // UnityEngine.Vector4 UnityEngine.Shader::GetPropertyDefaultVectorValue(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Shader_GetPropertyDefaultVectorValue_m919E33753E58CA74CBEB1CA3B617AB19312A5B2C (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * __this, int32_t ___propertyIndex0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Shader_GetPropertyDefaultVectorValue_m919E33753E58CA74CBEB1CA3B617AB19312A5B2C_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_2; memset((&V_2), 0, sizeof(V_2)); int32_t G_B3_0 = 0; { int32_t L_0 = ___propertyIndex0; Shader_CheckPropertyIndex_mECA8A1E1DD1E483E9DD156273FA2AB407CF100FA(__this, L_0, /*hidden argument*/NULL); int32_t L_1 = ___propertyIndex0; int32_t L_2 = Shader_GetPropertyType_mE6A29BF201BC2326D5F6E5A1BE302BC57D1FAEC6(__this, L_1, /*hidden argument*/NULL); V_0 = L_2; int32_t L_3 = V_0; if (!L_3) { goto IL_001d; } } { int32_t L_4 = V_0; G_B3_0 = ((((int32_t)((((int32_t)L_4) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_001e; } IL_001d: { G_B3_0 = 0; } IL_001e: { V_1 = (bool)G_B3_0; bool L_5 = V_1; if (!L_5) { goto IL_002d; } } { ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_6 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var); ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_6, _stringLiteral07F2A108032A2CF5B4A6092E109443CDBDB8510F, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, Shader_GetPropertyDefaultVectorValue_m919E33753E58CA74CBEB1CA3B617AB19312A5B2C_RuntimeMethod_var); } IL_002d: { int32_t L_7 = ___propertyIndex0; Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_8 = Shader_GetPropertyDefaultValue_m979D2AFE7FFC95913F18D5139F38D2B2EC186FD0(__this, L_7, /*hidden argument*/NULL); V_2 = L_8; goto IL_0037; } IL_0037: { Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_9 = V_2; return L_9; } } // UnityEngine.Vector2 UnityEngine.Shader::GetPropertyRangeLimits(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Shader_GetPropertyRangeLimits_mE336116ADEECCDF0FFE183E2CF197EBF0EEE988E (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * __this, int32_t ___propertyIndex0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Shader_GetPropertyRangeLimits_mE336116ADEECCDF0FFE183E2CF197EBF0EEE988E_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_2; memset((&V_2), 0, sizeof(V_2)); { int32_t L_0 = ___propertyIndex0; Shader_CheckPropertyIndex_mECA8A1E1DD1E483E9DD156273FA2AB407CF100FA(__this, L_0, /*hidden argument*/NULL); int32_t L_1 = ___propertyIndex0; int32_t L_2 = Shader_GetPropertyType_mE6A29BF201BC2326D5F6E5A1BE302BC57D1FAEC6(__this, L_1, /*hidden argument*/NULL); V_1 = (bool)((((int32_t)((((int32_t)L_2) == ((int32_t)3))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0025; } } { ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_4 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var); ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_4, _stringLiteral5AE2E81CD66AE9D80C39FE6BC134A6A79D6B97D8, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, Shader_GetPropertyRangeLimits_mE336116ADEECCDF0FFE183E2CF197EBF0EEE988E_RuntimeMethod_var); } IL_0025: { int32_t L_5 = ___propertyIndex0; Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_6 = Shader_GetPropertyDefaultValue_m979D2AFE7FFC95913F18D5139F38D2B2EC186FD0(__this, L_5, /*hidden argument*/NULL); V_0 = L_6; float L_7 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&V_0), 1, /*hidden argument*/NULL); float L_8 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&V_0), 2, /*hidden argument*/NULL); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_9; memset((&L_9), 0, sizeof(L_9)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_9), L_7, L_8, /*hidden argument*/NULL); V_2 = L_9; goto IL_0045; } IL_0045: { Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_10 = V_2; return L_10; } } // UnityEngine.Rendering.TextureDimension UnityEngine.Shader::GetPropertyTextureDimension(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetPropertyTextureDimension_mB7AD6DB9EB160248811C6D532243A53D2FF33EE2 (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * __this, int32_t ___propertyIndex0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Shader_GetPropertyTextureDimension_mB7AD6DB9EB160248811C6D532243A53D2FF33EE2_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t V_1 = 0; { int32_t L_0 = ___propertyIndex0; Shader_CheckPropertyIndex_mECA8A1E1DD1E483E9DD156273FA2AB407CF100FA(__this, L_0, /*hidden argument*/NULL); int32_t L_1 = ___propertyIndex0; int32_t L_2 = Shader_GetPropertyType_mE6A29BF201BC2326D5F6E5A1BE302BC57D1FAEC6(__this, L_1, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)((((int32_t)L_2) == ((int32_t)4))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_3 = V_0; if (!L_3) { goto IL_0025; } } { ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_4 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var); ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_4, _stringLiteral00EF2B8E68221FAF74DBBC035D6D2E05285D8BC8, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, Shader_GetPropertyTextureDimension_mB7AD6DB9EB160248811C6D532243A53D2FF33EE2_RuntimeMethod_var); } IL_0025: { int32_t L_5 = ___propertyIndex0; int32_t L_6 = Shader_GetPropertyTextureDimension_m04A335C5DA03B97B23510A37305212A05F451A7F(__this, L_5, /*hidden argument*/NULL); V_1 = L_6; goto IL_002f; } IL_002f: { int32_t L_7 = V_1; return L_7; } } // System.String UnityEngine.Shader::GetPropertyTextureDefaultName(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Shader_GetPropertyTextureDefaultName_m41B3FAD4323DD40EF37D75A9C59B909108FC2B57 (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * __this, int32_t ___propertyIndex0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Shader_GetPropertyTextureDefaultName_m41B3FAD4323DD40EF37D75A9C59B909108FC2B57_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; String_t* V_2 = NULL; { int32_t L_0 = ___propertyIndex0; Shader_CheckPropertyIndex_mECA8A1E1DD1E483E9DD156273FA2AB407CF100FA(__this, L_0, /*hidden argument*/NULL); int32_t L_1 = ___propertyIndex0; int32_t L_2 = Shader_GetPropertyType_mE6A29BF201BC2326D5F6E5A1BE302BC57D1FAEC6(__this, L_1, /*hidden argument*/NULL); V_0 = L_2; int32_t L_3 = V_0; V_1 = (bool)((((int32_t)((((int32_t)L_3) == ((int32_t)4))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_0027; } } { ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_5 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var); ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_5, _stringLiteral4D996F1A7888A1A53518E5E7DDD888D89390AAE9, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, Shader_GetPropertyTextureDefaultName_m41B3FAD4323DD40EF37D75A9C59B909108FC2B57_RuntimeMethod_var); } IL_0027: { int32_t L_6 = ___propertyIndex0; String_t* L_7 = Shader_GetPropertyTextureDefaultName_mBED1CF1701CA202FD6339DF42A75E339BBD17AE2(__this, L_6, /*hidden argument*/NULL); V_2 = L_7; goto IL_0031; } IL_0031: { String_t* L_8 = V_2; return L_8; } } // System.Void UnityEngine.Shader::SetGlobalVectorImpl_Injected(System.Int32,UnityEngine.Vector4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalVectorImpl_Injected_m163EB9DAE823DD5F7AD16969CA24DA6C2F130D1A (int32_t ___name0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * ___value1, const RuntimeMethod* method) { typedef void (*Shader_SetGlobalVectorImpl_Injected_m163EB9DAE823DD5F7AD16969CA24DA6C2F130D1A_ftn) (int32_t, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *); static Shader_SetGlobalVectorImpl_Injected_m163EB9DAE823DD5F7AD16969CA24DA6C2F130D1A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_SetGlobalVectorImpl_Injected_m163EB9DAE823DD5F7AD16969CA24DA6C2F130D1A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::SetGlobalVectorImpl_Injected(System.Int32,UnityEngine.Vector4&)"); _il2cpp_icall_func(___name0, ___value1); } // System.Void UnityEngine.Shader::SetGlobalMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalMatrixImpl_Injected_m52914EC8C70103DF40621F04ACD8975DCEBE3E67 (int32_t ___name0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___value1, const RuntimeMethod* method) { typedef void (*Shader_SetGlobalMatrixImpl_Injected_m52914EC8C70103DF40621F04ACD8975DCEBE3E67_ftn) (int32_t, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *); static Shader_SetGlobalMatrixImpl_Injected_m52914EC8C70103DF40621F04ACD8975DCEBE3E67_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_SetGlobalMatrixImpl_Injected_m52914EC8C70103DF40621F04ACD8975DCEBE3E67_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::SetGlobalMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(___name0, ___value1); } // System.Void UnityEngine.Shader::GetGlobalVectorImpl_Injected(System.Int32,UnityEngine.Vector4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_GetGlobalVectorImpl_Injected_m9BF4331E49B29A6A756C29792111F2EDFFBAFC10 (int32_t ___name0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * ___ret1, const RuntimeMethod* method) { typedef void (*Shader_GetGlobalVectorImpl_Injected_m9BF4331E49B29A6A756C29792111F2EDFFBAFC10_ftn) (int32_t, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *); static Shader_GetGlobalVectorImpl_Injected_m9BF4331E49B29A6A756C29792111F2EDFFBAFC10_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_GetGlobalVectorImpl_Injected_m9BF4331E49B29A6A756C29792111F2EDFFBAFC10_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::GetGlobalVectorImpl_Injected(System.Int32,UnityEngine.Vector4&)"); _il2cpp_icall_func(___name0, ___ret1); } // System.Void UnityEngine.Shader::GetGlobalMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_GetGlobalMatrixImpl_Injected_m94972B58DEDC01DB4BAFD389B81BAA76C7946D6E (int32_t ___name0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___ret1, const RuntimeMethod* method) { typedef void (*Shader_GetGlobalMatrixImpl_Injected_m94972B58DEDC01DB4BAFD389B81BAA76C7946D6E_ftn) (int32_t, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *); static Shader_GetGlobalMatrixImpl_Injected_m94972B58DEDC01DB4BAFD389B81BAA76C7946D6E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_GetGlobalMatrixImpl_Injected_m94972B58DEDC01DB4BAFD389B81BAA76C7946D6E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::GetGlobalMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(___name0, ___ret1); } // System.Void UnityEngine.Shader::GetPropertyDefaultValue_Injected(UnityEngine.Shader,System.Int32,UnityEngine.Vector4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_GetPropertyDefaultValue_Injected_mB93EBCD6A25DF4D8A2A96F689A2FE13C4C321352 (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___shader0, int32_t ___propertyIndex1, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * ___ret2, const RuntimeMethod* method) { typedef void (*Shader_GetPropertyDefaultValue_Injected_mB93EBCD6A25DF4D8A2A96F689A2FE13C4C321352_ftn) (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *, int32_t, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *); static Shader_GetPropertyDefaultValue_Injected_mB93EBCD6A25DF4D8A2A96F689A2FE13C4C321352_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_GetPropertyDefaultValue_Injected_mB93EBCD6A25DF4D8A2A96F689A2FE13C4C321352_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::GetPropertyDefaultValue_Injected(UnityEngine.Shader,System.Int32,UnityEngine.Vector4&)"); _il2cpp_icall_func(___shader0, ___propertyIndex1, ___ret2); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.SkinQuality UnityEngine.SkinnedMeshRenderer::get_quality() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SkinnedMeshRenderer_get_quality_mEDA6DC979618D8E2E66B0DBCEFDEF523D669EA09 (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * __this, const RuntimeMethod* method) { typedef int32_t (*SkinnedMeshRenderer_get_quality_mEDA6DC979618D8E2E66B0DBCEFDEF523D669EA09_ftn) (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *); static SkinnedMeshRenderer_get_quality_mEDA6DC979618D8E2E66B0DBCEFDEF523D669EA09_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SkinnedMeshRenderer_get_quality_mEDA6DC979618D8E2E66B0DBCEFDEF523D669EA09_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::get_quality()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.SkinnedMeshRenderer::set_quality(UnityEngine.SkinQuality) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_set_quality_mE888FFA36386A3CE8B2AEDAB327D0C16002878E3 (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*SkinnedMeshRenderer_set_quality_mE888FFA36386A3CE8B2AEDAB327D0C16002878E3_ftn) (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *, int32_t); static SkinnedMeshRenderer_set_quality_mE888FFA36386A3CE8B2AEDAB327D0C16002878E3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SkinnedMeshRenderer_set_quality_mE888FFA36386A3CE8B2AEDAB327D0C16002878E3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::set_quality(UnityEngine.SkinQuality)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.SkinnedMeshRenderer::get_updateWhenOffscreen() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SkinnedMeshRenderer_get_updateWhenOffscreen_m0C41B19CC049C2C023B011B10A8C99B47988CF09 (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * __this, const RuntimeMethod* method) { typedef bool (*SkinnedMeshRenderer_get_updateWhenOffscreen_m0C41B19CC049C2C023B011B10A8C99B47988CF09_ftn) (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *); static SkinnedMeshRenderer_get_updateWhenOffscreen_m0C41B19CC049C2C023B011B10A8C99B47988CF09_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SkinnedMeshRenderer_get_updateWhenOffscreen_m0C41B19CC049C2C023B011B10A8C99B47988CF09_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::get_updateWhenOffscreen()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.SkinnedMeshRenderer::set_updateWhenOffscreen(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_set_updateWhenOffscreen_mE186F46DDF5D9C2086D92E650EF36D62EC1F5205 (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*SkinnedMeshRenderer_set_updateWhenOffscreen_mE186F46DDF5D9C2086D92E650EF36D62EC1F5205_ftn) (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *, bool); static SkinnedMeshRenderer_set_updateWhenOffscreen_mE186F46DDF5D9C2086D92E650EF36D62EC1F5205_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SkinnedMeshRenderer_set_updateWhenOffscreen_mE186F46DDF5D9C2086D92E650EF36D62EC1F5205_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::set_updateWhenOffscreen(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.SkinnedMeshRenderer::get_forceMatrixRecalculationPerRender() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SkinnedMeshRenderer_get_forceMatrixRecalculationPerRender_m91183D8200EE53F39415FF1489A116A024FA52C0 (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * __this, const RuntimeMethod* method) { typedef bool (*SkinnedMeshRenderer_get_forceMatrixRecalculationPerRender_m91183D8200EE53F39415FF1489A116A024FA52C0_ftn) (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *); static SkinnedMeshRenderer_get_forceMatrixRecalculationPerRender_m91183D8200EE53F39415FF1489A116A024FA52C0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SkinnedMeshRenderer_get_forceMatrixRecalculationPerRender_m91183D8200EE53F39415FF1489A116A024FA52C0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::get_forceMatrixRecalculationPerRender()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.SkinnedMeshRenderer::set_forceMatrixRecalculationPerRender(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_set_forceMatrixRecalculationPerRender_m84B1DF8DE67D988760DBB8E3573A51C686785F8E (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*SkinnedMeshRenderer_set_forceMatrixRecalculationPerRender_m84B1DF8DE67D988760DBB8E3573A51C686785F8E_ftn) (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *, bool); static SkinnedMeshRenderer_set_forceMatrixRecalculationPerRender_m84B1DF8DE67D988760DBB8E3573A51C686785F8E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SkinnedMeshRenderer_set_forceMatrixRecalculationPerRender_m84B1DF8DE67D988760DBB8E3573A51C686785F8E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::set_forceMatrixRecalculationPerRender(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Transform UnityEngine.SkinnedMeshRenderer::get_rootBone() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * SkinnedMeshRenderer_get_rootBone_mA2B0E5DDEFCA144A558D69DA4E410FA825819B86 (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * __this, const RuntimeMethod* method) { typedef Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * (*SkinnedMeshRenderer_get_rootBone_mA2B0E5DDEFCA144A558D69DA4E410FA825819B86_ftn) (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *); static SkinnedMeshRenderer_get_rootBone_mA2B0E5DDEFCA144A558D69DA4E410FA825819B86_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SkinnedMeshRenderer_get_rootBone_mA2B0E5DDEFCA144A558D69DA4E410FA825819B86_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::get_rootBone()"); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.SkinnedMeshRenderer::set_rootBone(UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_set_rootBone_mBC4EA4CFD91C1FA593D17233AC70E1E219F24C21 (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * __this, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___value0, const RuntimeMethod* method) { typedef void (*SkinnedMeshRenderer_set_rootBone_mBC4EA4CFD91C1FA593D17233AC70E1E219F24C21_ftn) (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *); static SkinnedMeshRenderer_set_rootBone_mBC4EA4CFD91C1FA593D17233AC70E1E219F24C21_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SkinnedMeshRenderer_set_rootBone_mBC4EA4CFD91C1FA593D17233AC70E1E219F24C21_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::set_rootBone(UnityEngine.Transform)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Transform[] UnityEngine.SkinnedMeshRenderer::get_bones() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TransformU5BU5D_t4F5A1132877D8BA66ABC0A9A7FADA4E0237A7804* SkinnedMeshRenderer_get_bones_m295949FF5A852371FF6C93ED039AFBF3E17D4C18 (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * __this, const RuntimeMethod* method) { typedef TransformU5BU5D_t4F5A1132877D8BA66ABC0A9A7FADA4E0237A7804* (*SkinnedMeshRenderer_get_bones_m295949FF5A852371FF6C93ED039AFBF3E17D4C18_ftn) (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *); static SkinnedMeshRenderer_get_bones_m295949FF5A852371FF6C93ED039AFBF3E17D4C18_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SkinnedMeshRenderer_get_bones_m295949FF5A852371FF6C93ED039AFBF3E17D4C18_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::get_bones()"); TransformU5BU5D_t4F5A1132877D8BA66ABC0A9A7FADA4E0237A7804* retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.SkinnedMeshRenderer::set_bones(UnityEngine.Transform[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_set_bones_mDA75746FD5C90CCEB656A107371FC3BD593AE783 (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * __this, TransformU5BU5D_t4F5A1132877D8BA66ABC0A9A7FADA4E0237A7804* ___value0, const RuntimeMethod* method) { typedef void (*SkinnedMeshRenderer_set_bones_mDA75746FD5C90CCEB656A107371FC3BD593AE783_ftn) (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *, TransformU5BU5D_t4F5A1132877D8BA66ABC0A9A7FADA4E0237A7804*); static SkinnedMeshRenderer_set_bones_mDA75746FD5C90CCEB656A107371FC3BD593AE783_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SkinnedMeshRenderer_set_bones_mDA75746FD5C90CCEB656A107371FC3BD593AE783_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::set_bones(UnityEngine.Transform[])"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Mesh UnityEngine.SkinnedMeshRenderer::get_sharedMesh() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * SkinnedMeshRenderer_get_sharedMesh_mCEFF1E7B966C5C7F940F051930D18DF98F427444 (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * __this, const RuntimeMethod* method) { typedef Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * (*SkinnedMeshRenderer_get_sharedMesh_mCEFF1E7B966C5C7F940F051930D18DF98F427444_ftn) (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *); static SkinnedMeshRenderer_get_sharedMesh_mCEFF1E7B966C5C7F940F051930D18DF98F427444_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SkinnedMeshRenderer_get_sharedMesh_mCEFF1E7B966C5C7F940F051930D18DF98F427444_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::get_sharedMesh()"); Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.SkinnedMeshRenderer::set_sharedMesh(UnityEngine.Mesh) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_set_sharedMesh_m3BE823CF4980B25E1E39A9E8623B029BFB98998F (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * __this, Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * ___value0, const RuntimeMethod* method) { typedef void (*SkinnedMeshRenderer_set_sharedMesh_m3BE823CF4980B25E1E39A9E8623B029BFB98998F_ftn) (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *, Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *); static SkinnedMeshRenderer_set_sharedMesh_m3BE823CF4980B25E1E39A9E8623B029BFB98998F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SkinnedMeshRenderer_set_sharedMesh_m3BE823CF4980B25E1E39A9E8623B029BFB98998F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::set_sharedMesh(UnityEngine.Mesh)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.SkinnedMeshRenderer::get_skinnedMotionVectors() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SkinnedMeshRenderer_get_skinnedMotionVectors_mAA7DC6D7E27340EA590DE1483D938036CFBEF7DE (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * __this, const RuntimeMethod* method) { typedef bool (*SkinnedMeshRenderer_get_skinnedMotionVectors_mAA7DC6D7E27340EA590DE1483D938036CFBEF7DE_ftn) (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *); static SkinnedMeshRenderer_get_skinnedMotionVectors_mAA7DC6D7E27340EA590DE1483D938036CFBEF7DE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SkinnedMeshRenderer_get_skinnedMotionVectors_mAA7DC6D7E27340EA590DE1483D938036CFBEF7DE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::get_skinnedMotionVectors()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.SkinnedMeshRenderer::set_skinnedMotionVectors(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_set_skinnedMotionVectors_mFACD0F8E51AAAF6E9224047CDE96D1429C081AA0 (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*SkinnedMeshRenderer_set_skinnedMotionVectors_mFACD0F8E51AAAF6E9224047CDE96D1429C081AA0_ftn) (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *, bool); static SkinnedMeshRenderer_set_skinnedMotionVectors_mFACD0F8E51AAAF6E9224047CDE96D1429C081AA0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SkinnedMeshRenderer_set_skinnedMotionVectors_mFACD0F8E51AAAF6E9224047CDE96D1429C081AA0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::set_skinnedMotionVectors(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Single UnityEngine.SkinnedMeshRenderer::GetBlendShapeWeight(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float SkinnedMeshRenderer_GetBlendShapeWeight_mBBB2856F5E685B31037CF404A3C7C467F837CE1E (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * __this, int32_t ___index0, const RuntimeMethod* method) { typedef float (*SkinnedMeshRenderer_GetBlendShapeWeight_mBBB2856F5E685B31037CF404A3C7C467F837CE1E_ftn) (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *, int32_t); static SkinnedMeshRenderer_GetBlendShapeWeight_mBBB2856F5E685B31037CF404A3C7C467F837CE1E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SkinnedMeshRenderer_GetBlendShapeWeight_mBBB2856F5E685B31037CF404A3C7C467F837CE1E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::GetBlendShapeWeight(System.Int32)"); float retVal = _il2cpp_icall_func(__this, ___index0); return retVal; } // System.Void UnityEngine.SkinnedMeshRenderer::SetBlendShapeWeight(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_SetBlendShapeWeight_m8233C277BA3356D89894CA9D56FC52E409368A87 (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method) { typedef void (*SkinnedMeshRenderer_SetBlendShapeWeight_m8233C277BA3356D89894CA9D56FC52E409368A87_ftn) (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *, int32_t, float); static SkinnedMeshRenderer_SetBlendShapeWeight_m8233C277BA3356D89894CA9D56FC52E409368A87_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SkinnedMeshRenderer_SetBlendShapeWeight_m8233C277BA3356D89894CA9D56FC52E409368A87_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::SetBlendShapeWeight(System.Int32,System.Single)"); _il2cpp_icall_func(__this, ___index0, ___value1); } // System.Void UnityEngine.SkinnedMeshRenderer::BakeMesh(UnityEngine.Mesh) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_BakeMesh_m9D5203D377D2BEE7BA21B0435478A6042348D18C (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * __this, Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * ___mesh0, const RuntimeMethod* method) { typedef void (*SkinnedMeshRenderer_BakeMesh_m9D5203D377D2BEE7BA21B0435478A6042348D18C_ftn) (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *, Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *); static SkinnedMeshRenderer_BakeMesh_m9D5203D377D2BEE7BA21B0435478A6042348D18C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SkinnedMeshRenderer_BakeMesh_m9D5203D377D2BEE7BA21B0435478A6042348D18C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::BakeMesh(UnityEngine.Mesh)"); _il2cpp_icall_func(__this, ___mesh0); } // UnityEngine.Bounds UnityEngine.SkinnedMeshRenderer::GetLocalAABB() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 SkinnedMeshRenderer_GetLocalAABB_m06B38AC2C1623492A7565F0B2C8CEE32CEE183D4 (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * __this, const RuntimeMethod* method) { Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 V_0; memset((&V_0), 0, sizeof(V_0)); { SkinnedMeshRenderer_GetLocalAABB_Injected_m8FEE6AD060197A825D18B21E7708AAE1A1012FFC(__this, (Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *)(&V_0), /*hidden argument*/NULL); Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 L_0 = V_0; return L_0; } } // System.Void UnityEngine.SkinnedMeshRenderer::SetLocalAABB(UnityEngine.Bounds) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_SetLocalAABB_mC3919D3B7001542010443589E2766CF465B2512E (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * __this, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 ___b0, const RuntimeMethod* method) { { SkinnedMeshRenderer_SetLocalAABB_Injected_m7819D046568E347DAD734DA2B4C867E14F71AC4D(__this, (Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *)(&___b0), /*hidden argument*/NULL); return; } } // UnityEngine.Bounds UnityEngine.SkinnedMeshRenderer::get_localBounds() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 SkinnedMeshRenderer_get_localBounds_m17BB90B67CA8B92108670B5BE6089C63F13608CC (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * __this, const RuntimeMethod* method) { Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 V_0; memset((&V_0), 0, sizeof(V_0)); { Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 L_0 = SkinnedMeshRenderer_GetLocalAABB_m06B38AC2C1623492A7565F0B2C8CEE32CEE183D4(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000a; } IL_000a: { Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 L_1 = V_0; return L_1; } } // System.Void UnityEngine.SkinnedMeshRenderer::set_localBounds(UnityEngine.Bounds) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_set_localBounds_m730D7E76D435289E9D41EEF24620D31B8836F3E1 (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * __this, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 ___value0, const RuntimeMethod* method) { { Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 L_0 = ___value0; SkinnedMeshRenderer_SetLocalAABB_mC3919D3B7001542010443589E2766CF465B2512E(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.SkinnedMeshRenderer::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SkinnedMeshRenderer__ctor_m0F95280B525005AB722CBA3F9C7781A7DDD9C2DC (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * __this, const RuntimeMethod* method) { { Renderer__ctor_m52A4E08BF7C8EE2CCB5F212589BEA22CA9C4D4A0(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.SkinnedMeshRenderer::GetLocalAABB_Injected(UnityEngine.Bounds&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_GetLocalAABB_Injected_m8FEE6AD060197A825D18B21E7708AAE1A1012FFC (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * __this, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * ___ret0, const RuntimeMethod* method) { typedef void (*SkinnedMeshRenderer_GetLocalAABB_Injected_m8FEE6AD060197A825D18B21E7708AAE1A1012FFC_ftn) (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *); static SkinnedMeshRenderer_GetLocalAABB_Injected_m8FEE6AD060197A825D18B21E7708AAE1A1012FFC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SkinnedMeshRenderer_GetLocalAABB_Injected_m8FEE6AD060197A825D18B21E7708AAE1A1012FFC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::GetLocalAABB_Injected(UnityEngine.Bounds&)"); _il2cpp_icall_func(__this, ___ret0); } // System.Void UnityEngine.SkinnedMeshRenderer::SetLocalAABB_Injected(UnityEngine.Bounds&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_SetLocalAABB_Injected_m7819D046568E347DAD734DA2B4C867E14F71AC4D (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * __this, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * ___b0, const RuntimeMethod* method) { typedef void (*SkinnedMeshRenderer_SetLocalAABB_Injected_m7819D046568E347DAD734DA2B4C867E14F71AC4D_ftn) (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *); static SkinnedMeshRenderer_SetLocalAABB_Injected_m7819D046568E347DAD734DA2B4C867E14F71AC4D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SkinnedMeshRenderer_SetLocalAABB_Injected_m7819D046568E347DAD734DA2B4C867E14F71AC4D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::SetLocalAABB_Injected(UnityEngine.Bounds&)"); _il2cpp_icall_func(__this, ___b0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Sprite::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite__ctor_m8559FBC54BD7CDA181B190797CC8AC6FB1310F9E (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Sprite__ctor_m8559FBC54BD7CDA181B190797CC8AC6FB1310F9E_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); Object__ctor_m091EBAEBC7919B0391ABDAFB7389ADC12206525B(__this, /*hidden argument*/NULL); return; } } // UnityEngine.Rect UnityEngine.Sprite::get_rect() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t35B976DE901B5423C11705E156938EA27AB402CE Sprite_get_rect_mF1D59ED35D077D9B5075E2114605FDEB728D3AFF (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, const RuntimeMethod* method) { Rect_t35B976DE901B5423C11705E156938EA27AB402CE V_0; memset((&V_0), 0, sizeof(V_0)); { Sprite_get_rect_Injected_mABF4FCC2AEDD9EE874797E35EDEFF023A52F5830(__this, (Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_0), /*hidden argument*/NULL); Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_0 = V_0; return L_0; } } // UnityEngine.Texture2D UnityEngine.Sprite::get_texture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * Sprite_get_texture_mA1FF8462BBB398DC8B3F0F92B2AB41BDA6AF69A5 (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, const RuntimeMethod* method) { typedef Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * (*Sprite_get_texture_mA1FF8462BBB398DC8B3F0F92B2AB41BDA6AF69A5_ftn) (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 *); static Sprite_get_texture_mA1FF8462BBB398DC8B3F0F92B2AB41BDA6AF69A5_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Sprite_get_texture_mA1FF8462BBB398DC8B3F0F92B2AB41BDA6AF69A5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_texture()"); Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Sprite::get_rect_Injected(UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_rect_Injected_mABF4FCC2AEDD9EE874797E35EDEFF023A52F5830 (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE * ___ret0, const RuntimeMethod* method) { typedef void (*Sprite_get_rect_Injected_mABF4FCC2AEDD9EE874797E35EDEFF023A52F5830_ftn) (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 *, Rect_t35B976DE901B5423C11705E156938EA27AB402CE *); static Sprite_get_rect_Injected_mABF4FCC2AEDD9EE874797E35EDEFF023A52F5830_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Sprite_get_rect_Injected_mABF4FCC2AEDD9EE874797E35EDEFF023A52F5830_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_rect_Injected(UnityEngine.Rect&)"); _il2cpp_icall_func(__this, ___ret0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.StackTraceUtility::SetProjectFolder(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StackTraceUtility_SetProjectFolder_m05FBBB2FF161F2F9F8551EB67D44B50F7CC98E21 (String_t* ___folder0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (StackTraceUtility_SetProjectFolder_m05FBBB2FF161F2F9F8551EB67D44B50F7CC98E21_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { String_t* L_0 = ___folder0; IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_il2cpp_TypeInfo_var); ((StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_il2cpp_TypeInfo_var))->set_projectFolder_0(L_0); String_t* L_1 = ((StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_il2cpp_TypeInfo_var))->get_projectFolder_0(); bool L_2 = String_IsNullOrEmpty_m06A85A206AC2106D1982826C5665B9BD35324229(L_1, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_0; if (!L_3) { goto IL_0031; } } { IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_il2cpp_TypeInfo_var); String_t* L_4 = ((StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_il2cpp_TypeInfo_var))->get_projectFolder_0(); NullCheck(L_4); String_t* L_5 = String_Replace_m970DFB0A280952FA7D3BA20AB7A8FB9F80CF6470(L_4, _stringLiteral08534F33C201A45017B502E90A800F1B708EBCB3, _stringLiteral42099B4AF021E53FD8FD4E056C2568D7C2E3FFA8, /*hidden argument*/NULL); ((StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_il2cpp_TypeInfo_var))->set_projectFolder_0(L_5); } IL_0031: { return; } } // System.String UnityEngine.StackTraceUtility::ExtractStackTrace() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StackTraceUtility_ExtractStackTrace_mEDFB4ECA329B87BC7DF2AA3EF7F9A31DAC052DC0 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (StackTraceUtility_ExtractStackTrace_mEDFB4ECA329B87BC7DF2AA3EF7F9A31DAC052DC0_MetadataUsageId); s_Il2CppMethodInitialized = true; } StackTrace_tD5D45826A379D8DF0CFB2CA206D992EE718C7E99 * V_0 = NULL; String_t* V_1 = NULL; String_t* V_2 = NULL; { StackTrace_tD5D45826A379D8DF0CFB2CA206D992EE718C7E99 * L_0 = (StackTrace_tD5D45826A379D8DF0CFB2CA206D992EE718C7E99 *)il2cpp_codegen_object_new(StackTrace_tD5D45826A379D8DF0CFB2CA206D992EE718C7E99_il2cpp_TypeInfo_var); StackTrace__ctor_mC06D6ED2D5E080D5B9D31E7B595D8A7F0675F504(L_0, 1, (bool)1, /*hidden argument*/NULL); V_0 = L_0; StackTrace_tD5D45826A379D8DF0CFB2CA206D992EE718C7E99 * L_1 = V_0; IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_il2cpp_TypeInfo_var); String_t* L_2 = StackTraceUtility_ExtractFormattedStackTrace_m02A2ACEEF753617FAAA08B4EA840A49263901660(L_1, /*hidden argument*/NULL); NullCheck(L_2); String_t* L_3 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_2); V_1 = L_3; String_t* L_4 = V_1; V_2 = L_4; goto IL_0019; } IL_0019: { String_t* L_5 = V_2; return L_5; } } // System.Void UnityEngine.StackTraceUtility::ExtractStringFromExceptionInternal(System.Object,System.String&,System.String&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StackTraceUtility_ExtractStringFromExceptionInternal_m1FB3D6414E31C313AC633A24653DA4B1FB59C975 (RuntimeObject * ___exceptiono0, String_t** ___message1, String_t** ___stackTrace2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (StackTraceUtility_ExtractStringFromExceptionInternal_m1FB3D6414E31C313AC633A24653DA4B1FB59C975_MetadataUsageId); s_Il2CppMethodInitialized = true; } Exception_t * V_0 = NULL; StringBuilder_t * V_1 = NULL; String_t* V_2 = NULL; StackTrace_tD5D45826A379D8DF0CFB2CA206D992EE718C7E99 * V_3 = NULL; bool V_4 = false; bool V_5 = false; String_t* V_6 = NULL; String_t* V_7 = NULL; bool V_8 = false; bool V_9 = false; bool V_10 = false; bool V_11 = false; bool V_12 = false; int32_t G_B7_0 = 0; { RuntimeObject * L_0 = ___exceptiono0; V_4 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_4; if (!L_1) { goto IL_0016; } } { ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_2 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var); ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_2, _stringLiteralD65DFF2F89D985DD957E05C5F031753F76F1DFA1, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, StackTraceUtility_ExtractStringFromExceptionInternal_m1FB3D6414E31C313AC633A24653DA4B1FB59C975_RuntimeMethod_var); } IL_0016: { RuntimeObject * L_3 = ___exceptiono0; V_0 = ((Exception_t *)IsInstClass((RuntimeObject*)L_3, Exception_t_il2cpp_TypeInfo_var)); Exception_t * L_4 = V_0; V_5 = (bool)((((RuntimeObject*)(Exception_t *)L_4) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_5 = V_5; if (!L_5) { goto IL_0032; } } { ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_6 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var); ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_6, _stringLiteral0D125FAD9C996770D0DE517A8E41DDF40D0A4789, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, StackTraceUtility_ExtractStringFromExceptionInternal_m1FB3D6414E31C313AC633A24653DA4B1FB59C975_RuntimeMethod_var); } IL_0032: { Exception_t * L_7 = V_0; NullCheck(L_7); String_t* L_8 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_7); if (!L_8) { goto IL_0049; } } { Exception_t * L_9 = V_0; NullCheck(L_9); String_t* L_10 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_9); NullCheck(L_10); int32_t L_11 = String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline(L_10, /*hidden argument*/NULL); G_B7_0 = ((int32_t)il2cpp_codegen_multiply((int32_t)L_11, (int32_t)2)); goto IL_004e; } IL_0049: { G_B7_0 = ((int32_t)512); } IL_004e: { StringBuilder_t * L_12 = (StringBuilder_t *)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var); StringBuilder__ctor_m1C0F2D97B838537A2D0F64033AE4EF02D150A956(L_12, G_B7_0, /*hidden argument*/NULL); V_1 = L_12; String_t** L_13 = ___message1; *((RuntimeObject **)L_13) = (RuntimeObject *)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_13, (void*)(RuntimeObject *)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); V_2 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709; goto IL_011c; } IL_0066: { String_t* L_14 = V_2; NullCheck(L_14); int32_t L_15 = String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline(L_14, /*hidden argument*/NULL); V_8 = (bool)((((int32_t)L_15) == ((int32_t)0))? 1 : 0); bool L_16 = V_8; if (!L_16) { goto IL_007f; } } { Exception_t * L_17 = V_0; NullCheck(L_17); String_t* L_18 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_17); V_2 = L_18; goto IL_0091; } IL_007f: { Exception_t * L_19 = V_0; NullCheck(L_19); String_t* L_20 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_19); String_t* L_21 = V_2; String_t* L_22 = String_Concat_mF4626905368D6558695A823466A1AF65EADB9923(L_20, _stringLiteralADC83B19E793491B1C6EA0FD8B46CD9F32E592FC, L_21, /*hidden argument*/NULL); V_2 = L_22; } IL_0091: { Exception_t * L_23 = V_0; NullCheck(L_23); Type_t * L_24 = Exception_GetType_mA3390B9D538D5FAC3802D9D8A2FCAC31465130F3(L_23, /*hidden argument*/NULL); NullCheck(L_24); String_t* L_25 = VirtFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_24); V_6 = L_25; V_7 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709; Exception_t * L_26 = V_0; NullCheck(L_26); String_t* L_27 = VirtFuncInvoker0< String_t* >::Invoke(5 /* System.String System.Exception::get_Message() */, L_26); V_9 = (bool)((!(((RuntimeObject*)(String_t*)L_27) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_28 = V_9; if (!L_28) { goto IL_00bc; } } { Exception_t * L_29 = V_0; NullCheck(L_29); String_t* L_30 = VirtFuncInvoker0< String_t* >::Invoke(5 /* System.String System.Exception::get_Message() */, L_29); V_7 = L_30; } IL_00bc: { String_t* L_31 = V_7; NullCheck(L_31); String_t* L_32 = String_Trim_mB52EB7876C7132358B76B7DC95DEACA20722EF4D(L_31, /*hidden argument*/NULL); NullCheck(L_32); int32_t L_33 = String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline(L_32, /*hidden argument*/NULL); V_10 = (bool)((!(((uint32_t)L_33) <= ((uint32_t)0)))? 1 : 0); bool L_34 = V_10; if (!L_34) { goto IL_00ec; } } { String_t* L_35 = V_6; String_t* L_36 = String_Concat_mB78D0094592718DA6D5DB6C712A9C225631666BE(L_35, _stringLiteralCECA32E904728D1645727CB2B9CDEAA153807D77, /*hidden argument*/NULL); V_6 = L_36; String_t* L_37 = V_6; String_t* L_38 = V_7; String_t* L_39 = String_Concat_mB78D0094592718DA6D5DB6C712A9C225631666BE(L_37, L_38, /*hidden argument*/NULL); V_6 = L_39; } IL_00ec: { String_t** L_40 = ___message1; String_t* L_41 = V_6; *((RuntimeObject **)L_40) = (RuntimeObject *)L_41; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_40, (void*)(RuntimeObject *)L_41); Exception_t * L_42 = V_0; NullCheck(L_42); Exception_t * L_43 = Exception_get_InnerException_mCB68CC8CBF2540EF381CB17A4E4E3F6D0E33453F_inline(L_42, /*hidden argument*/NULL); V_11 = (bool)((!(((RuntimeObject*)(Exception_t *)L_43) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_44 = V_11; if (!L_44) { goto IL_0114; } } { String_t* L_45 = V_6; String_t* L_46 = V_2; String_t* L_47 = String_Concat_mDD2E38332DED3A8C088D38D78A0E0BEB5091DA64(_stringLiteral38A68AD6E21467B8D96BD56941DCDF9588DD49B7, L_45, _stringLiteralADC83B19E793491B1C6EA0FD8B46CD9F32E592FC, L_46, /*hidden argument*/NULL); V_2 = L_47; } IL_0114: { Exception_t * L_48 = V_0; NullCheck(L_48); Exception_t * L_49 = Exception_get_InnerException_mCB68CC8CBF2540EF381CB17A4E4E3F6D0E33453F_inline(L_48, /*hidden argument*/NULL); V_0 = L_49; } IL_011c: { Exception_t * L_50 = V_0; V_12 = (bool)((!(((RuntimeObject*)(Exception_t *)L_50) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_51 = V_12; if (L_51) { goto IL_0066; } } { StringBuilder_t * L_52 = V_1; String_t* L_53 = V_2; String_t* L_54 = String_Concat_mB78D0094592718DA6D5DB6C712A9C225631666BE(L_53, _stringLiteralADC83B19E793491B1C6EA0FD8B46CD9F32E592FC, /*hidden argument*/NULL); NullCheck(L_52); StringBuilder_Append_mDBB8CCBB7750C67BE2F2D92F47E6C0FA42793260(L_52, L_54, /*hidden argument*/NULL); StackTrace_tD5D45826A379D8DF0CFB2CA206D992EE718C7E99 * L_55 = (StackTrace_tD5D45826A379D8DF0CFB2CA206D992EE718C7E99 *)il2cpp_codegen_object_new(StackTrace_tD5D45826A379D8DF0CFB2CA206D992EE718C7E99_il2cpp_TypeInfo_var); StackTrace__ctor_mC06D6ED2D5E080D5B9D31E7B595D8A7F0675F504(L_55, 1, (bool)1, /*hidden argument*/NULL); V_3 = L_55; StringBuilder_t * L_56 = V_1; StackTrace_tD5D45826A379D8DF0CFB2CA206D992EE718C7E99 * L_57 = V_3; IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_il2cpp_TypeInfo_var); String_t* L_58 = StackTraceUtility_ExtractFormattedStackTrace_m02A2ACEEF753617FAAA08B4EA840A49263901660(L_57, /*hidden argument*/NULL); NullCheck(L_56); StringBuilder_Append_mDBB8CCBB7750C67BE2F2D92F47E6C0FA42793260(L_56, L_58, /*hidden argument*/NULL); String_t** L_59 = ___stackTrace2; StringBuilder_t * L_60 = V_1; NullCheck(L_60); String_t* L_61 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_60); *((RuntimeObject **)L_59) = (RuntimeObject *)L_61; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_59, (void*)(RuntimeObject *)L_61); return; } } // System.String UnityEngine.StackTraceUtility::ExtractFormattedStackTrace(System.Diagnostics.StackTrace) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StackTraceUtility_ExtractFormattedStackTrace_m02A2ACEEF753617FAAA08B4EA840A49263901660 (StackTrace_tD5D45826A379D8DF0CFB2CA206D992EE718C7E99 * ___stackTrace0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (StackTraceUtility_ExtractFormattedStackTrace_m02A2ACEEF753617FAAA08B4EA840A49263901660_MetadataUsageId); s_Il2CppMethodInitialized = true; } StringBuilder_t * V_0 = NULL; int32_t V_1 = 0; StackFrame_tD06959DD2B585E9BEB73C60AB5C110DE69F23A00 * V_2 = NULL; MethodBase_t * V_3 = NULL; Type_t * V_4 = NULL; String_t* V_5 = NULL; int32_t V_6 = 0; ParameterInfoU5BU5D_t9F6F38E4A0B0A78E2F463D1B2C0031716CA7A694* V_7 = NULL; bool V_8 = false; String_t* V_9 = NULL; bool V_10 = false; bool V_11 = false; bool V_12 = false; bool V_13 = false; bool V_14 = false; bool V_15 = false; bool V_16 = false; bool V_17 = false; bool V_18 = false; bool V_19 = false; int32_t V_20 = 0; bool V_21 = false; String_t* V_22 = NULL; int32_t G_B8_0 = 0; int32_t G_B29_0 = 0; int32_t G_B31_0 = 0; { StringBuilder_t * L_0 = (StringBuilder_t *)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var); StringBuilder__ctor_m1C0F2D97B838537A2D0F64033AE4EF02D150A956(L_0, ((int32_t)255), /*hidden argument*/NULL); V_0 = L_0; V_1 = 0; goto IL_02cd; } IL_0013: { StackTrace_tD5D45826A379D8DF0CFB2CA206D992EE718C7E99 * L_1 = ___stackTrace0; int32_t L_2 = V_1; NullCheck(L_1); StackFrame_tD06959DD2B585E9BEB73C60AB5C110DE69F23A00 * L_3 = VirtFuncInvoker1< StackFrame_tD06959DD2B585E9BEB73C60AB5C110DE69F23A00 *, int32_t >::Invoke(5 /* System.Diagnostics.StackFrame System.Diagnostics.StackTrace::GetFrame(System.Int32) */, L_1, L_2); V_2 = L_3; StackFrame_tD06959DD2B585E9BEB73C60AB5C110DE69F23A00 * L_4 = V_2; NullCheck(L_4); MethodBase_t * L_5 = VirtFuncInvoker0< MethodBase_t * >::Invoke(7 /* System.Reflection.MethodBase System.Diagnostics.StackFrame::GetMethod() */, L_4); V_3 = L_5; MethodBase_t * L_6 = V_3; V_10 = (bool)((((RuntimeObject*)(MethodBase_t *)L_6) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_7 = V_10; if (!L_7) { goto IL_0032; } } { goto IL_02c9; } IL_0032: { MethodBase_t * L_8 = V_3; NullCheck(L_8); Type_t * L_9 = VirtFuncInvoker0< Type_t * >::Invoke(8 /* System.Type System.Reflection.MemberInfo::get_DeclaringType() */, L_8); V_4 = L_9; Type_t * L_10 = V_4; V_11 = (bool)((((RuntimeObject*)(Type_t *)L_10) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_11 = V_11; if (!L_11) { goto IL_004a; } } { goto IL_02c9; } IL_004a: { Type_t * L_12 = V_4; NullCheck(L_12); String_t* L_13 = VirtFuncInvoker0< String_t* >::Invoke(30 /* System.String System.Type::get_Namespace() */, L_12); V_5 = L_13; String_t* L_14 = V_5; if (!L_14) { goto IL_0063; } } { String_t* L_15 = V_5; NullCheck(L_15); int32_t L_16 = String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline(L_15, /*hidden argument*/NULL); G_B8_0 = ((!(((uint32_t)L_16) <= ((uint32_t)0)))? 1 : 0); goto IL_0064; } IL_0063: { G_B8_0 = 0; } IL_0064: { V_12 = (bool)G_B8_0; bool L_17 = V_12; if (!L_17) { goto IL_0081; } } { StringBuilder_t * L_18 = V_0; String_t* L_19 = V_5; NullCheck(L_18); StringBuilder_Append_mDBB8CCBB7750C67BE2F2D92F47E6C0FA42793260(L_18, L_19, /*hidden argument*/NULL); StringBuilder_t * L_20 = V_0; NullCheck(L_20); StringBuilder_Append_mDBB8CCBB7750C67BE2F2D92F47E6C0FA42793260(L_20, _stringLiteral3A52CE780950D4D969792A2559CD519D7EE8C727, /*hidden argument*/NULL); } IL_0081: { StringBuilder_t * L_21 = V_0; Type_t * L_22 = V_4; NullCheck(L_22); String_t* L_23 = VirtFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_22); NullCheck(L_21); StringBuilder_Append_mDBB8CCBB7750C67BE2F2D92F47E6C0FA42793260(L_21, L_23, /*hidden argument*/NULL); StringBuilder_t * L_24 = V_0; NullCheck(L_24); StringBuilder_Append_mDBB8CCBB7750C67BE2F2D92F47E6C0FA42793260(L_24, _stringLiteral05A79F06CF3F67F726DAE68D18A2290F6C9A50C9, /*hidden argument*/NULL); StringBuilder_t * L_25 = V_0; MethodBase_t * L_26 = V_3; NullCheck(L_26); String_t* L_27 = VirtFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_26); NullCheck(L_25); StringBuilder_Append_mDBB8CCBB7750C67BE2F2D92F47E6C0FA42793260(L_25, L_27, /*hidden argument*/NULL); StringBuilder_t * L_28 = V_0; NullCheck(L_28); StringBuilder_Append_mDBB8CCBB7750C67BE2F2D92F47E6C0FA42793260(L_28, _stringLiteral28ED3A797DA3C48C309A4EF792147F3C56CFEC40, /*hidden argument*/NULL); V_6 = 0; MethodBase_t * L_29 = V_3; NullCheck(L_29); ParameterInfoU5BU5D_t9F6F38E4A0B0A78E2F463D1B2C0031716CA7A694* L_30 = VirtFuncInvoker0< ParameterInfoU5BU5D_t9F6F38E4A0B0A78E2F463D1B2C0031716CA7A694* >::Invoke(17 /* System.Reflection.ParameterInfo[] System.Reflection.MethodBase::GetParameters() */, L_29); V_7 = L_30; V_8 = (bool)1; goto IL_00fe; } IL_00c4: { bool L_31 = V_8; V_13 = (bool)((((int32_t)L_31) == ((int32_t)0))? 1 : 0); bool L_32 = V_13; if (!L_32) { goto IL_00de; } } { StringBuilder_t * L_33 = V_0; NullCheck(L_33); StringBuilder_Append_mDBB8CCBB7750C67BE2F2D92F47E6C0FA42793260(L_33, _stringLiteralD3BC9A378DAAA1DDDBA1B19C1AA641D3E9683C46, /*hidden argument*/NULL); goto IL_00e1; } IL_00de: { V_8 = (bool)0; } IL_00e1: { StringBuilder_t * L_34 = V_0; ParameterInfoU5BU5D_t9F6F38E4A0B0A78E2F463D1B2C0031716CA7A694* L_35 = V_7; int32_t L_36 = V_6; NullCheck(L_35); int32_t L_37 = L_36; ParameterInfo_t37AB8D79D44E14C48CDA9004CB696E240C3FD4DB * L_38 = (L_35)->GetAt(static_cast(L_37)); NullCheck(L_38); Type_t * L_39 = VirtFuncInvoker0< Type_t * >::Invoke(7 /* System.Type System.Reflection.ParameterInfo::get_ParameterType() */, L_38); NullCheck(L_39); String_t* L_40 = VirtFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_39); NullCheck(L_34); StringBuilder_Append_mDBB8CCBB7750C67BE2F2D92F47E6C0FA42793260(L_34, L_40, /*hidden argument*/NULL); int32_t L_41 = V_6; V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_41, (int32_t)1)); } IL_00fe: { int32_t L_42 = V_6; ParameterInfoU5BU5D_t9F6F38E4A0B0A78E2F463D1B2C0031716CA7A694* L_43 = V_7; NullCheck(L_43); V_14 = (bool)((((int32_t)L_42) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_43)->max_length))))))? 1 : 0); bool L_44 = V_14; if (L_44) { goto IL_00c4; } } { StringBuilder_t * L_45 = V_0; NullCheck(L_45); StringBuilder_Append_mDBB8CCBB7750C67BE2F2D92F47E6C0FA42793260(L_45, _stringLiteralE7064F0B80F61DBC65915311032D27BAA569AE2A, /*hidden argument*/NULL); StackFrame_tD06959DD2B585E9BEB73C60AB5C110DE69F23A00 * L_46 = V_2; NullCheck(L_46); String_t* L_47 = VirtFuncInvoker0< String_t* >::Invoke(5 /* System.String System.Diagnostics.StackFrame::GetFileName() */, L_46); V_9 = L_47; String_t* L_48 = V_9; V_15 = (bool)((!(((RuntimeObject*)(String_t*)L_48) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_49 = V_15; if (!L_49) { goto IL_02bc; } } { Type_t * L_50 = V_4; NullCheck(L_50); String_t* L_51 = VirtFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_50); bool L_52 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_51, _stringLiteralBD604D99E75E45D38BC7AC8FC714CDE0097D901F, /*hidden argument*/NULL); if (!L_52) { goto IL_0158; } } { Type_t * L_53 = V_4; NullCheck(L_53); String_t* L_54 = VirtFuncInvoker0< String_t* >::Invoke(30 /* System.String System.Type::get_Namespace() */, L_53); bool L_55 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_54, _stringLiteral50D86FCBE2ABB9A65B07323B311FF2296682029D, /*hidden argument*/NULL); if (L_55) { goto IL_0208; } } IL_0158: { Type_t * L_56 = V_4; NullCheck(L_56); String_t* L_57 = VirtFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_56); bool L_58 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_57, _stringLiteral8432C24573F3F89FAD60802FE8EDDF1DA6315768, /*hidden argument*/NULL); if (!L_58) { goto IL_0181; } } { Type_t * L_59 = V_4; NullCheck(L_59); String_t* L_60 = VirtFuncInvoker0< String_t* >::Invoke(30 /* System.String System.Type::get_Namespace() */, L_59); bool L_61 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_60, _stringLiteral50D86FCBE2ABB9A65B07323B311FF2296682029D, /*hidden argument*/NULL); if (L_61) { goto IL_0208; } } IL_0181: { Type_t * L_62 = V_4; NullCheck(L_62); String_t* L_63 = VirtFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_62); bool L_64 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_63, _stringLiteral34337AE3CA64AFEEBAFB7B2A01B02AF75A430A4D, /*hidden argument*/NULL); if (!L_64) { goto IL_01a7; } } { Type_t * L_65 = V_4; NullCheck(L_65); String_t* L_66 = VirtFuncInvoker0< String_t* >::Invoke(30 /* System.String System.Type::get_Namespace() */, L_65); bool L_67 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_66, _stringLiteral50D86FCBE2ABB9A65B07323B311FF2296682029D, /*hidden argument*/NULL); if (L_67) { goto IL_0208; } } IL_01a7: { Type_t * L_68 = V_4; NullCheck(L_68); String_t* L_69 = VirtFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_68); bool L_70 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_69, _stringLiteral4141ADD45A26459C4BD39909388482311F6FE29A, /*hidden argument*/NULL); if (!L_70) { goto IL_01cd; } } { Type_t * L_71 = V_4; NullCheck(L_71); String_t* L_72 = VirtFuncInvoker0< String_t* >::Invoke(30 /* System.String System.Type::get_Namespace() */, L_71); bool L_73 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_72, _stringLiteral1745B8350D479ECA1E6A138E3D4EEA836E2A4F2A, /*hidden argument*/NULL); if (L_73) { goto IL_0208; } } IL_01cd: { MethodBase_t * L_74 = V_3; NullCheck(L_74); String_t* L_75 = VirtFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_74); bool L_76 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_75, _stringLiteral6D0D5876E6710EBB4F309B5AF01090CB97381D06, /*hidden argument*/NULL); if (!L_76) { goto IL_0205; } } { Type_t * L_77 = V_4; NullCheck(L_77); String_t* L_78 = VirtFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_77); bool L_79 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_78, _stringLiteral56B746AB68C7038037DA048FD1D8D9DC29F517AF, /*hidden argument*/NULL); if (!L_79) { goto IL_0205; } } { Type_t * L_80 = V_4; NullCheck(L_80); String_t* L_81 = VirtFuncInvoker0< String_t* >::Invoke(30 /* System.String System.Type::get_Namespace() */, L_80); bool L_82 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_81, _stringLiteral50D86FCBE2ABB9A65B07323B311FF2296682029D, /*hidden argument*/NULL); G_B29_0 = ((int32_t)(L_82)); goto IL_0206; } IL_0205: { G_B29_0 = 0; } IL_0206: { G_B31_0 = G_B29_0; goto IL_0209; } IL_0208: { G_B31_0 = 1; } IL_0209: { V_16 = (bool)G_B31_0; bool L_83 = V_16; V_17 = (bool)((((int32_t)L_83) == ((int32_t)0))? 1 : 0); bool L_84 = V_17; if (!L_84) { goto IL_02bb; } } { StringBuilder_t * L_85 = V_0; NullCheck(L_85); StringBuilder_Append_mDBB8CCBB7750C67BE2F2D92F47E6C0FA42793260(L_85, _stringLiteralB808770940FE0FD9F948A9E3A29D93CA9AF79472, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_il2cpp_TypeInfo_var); String_t* L_86 = ((StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_il2cpp_TypeInfo_var))->get_projectFolder_0(); bool L_87 = String_IsNullOrEmpty_m06A85A206AC2106D1982826C5665B9BD35324229(L_86, /*hidden argument*/NULL); V_18 = (bool)((((int32_t)L_87) == ((int32_t)0))? 1 : 0); bool L_88 = V_18; if (!L_88) { goto IL_0283; } } { String_t* L_89 = V_9; NullCheck(L_89); String_t* L_90 = String_Replace_m970DFB0A280952FA7D3BA20AB7A8FB9F80CF6470(L_89, _stringLiteral08534F33C201A45017B502E90A800F1B708EBCB3, _stringLiteral42099B4AF021E53FD8FD4E056C2568D7C2E3FFA8, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_il2cpp_TypeInfo_var); String_t* L_91 = ((StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_il2cpp_TypeInfo_var))->get_projectFolder_0(); NullCheck(L_90); bool L_92 = String_StartsWith_m7D468FB7C801D9C2DBEEEEC86F8BA8F4EC3243C1(L_90, L_91, /*hidden argument*/NULL); V_19 = L_92; bool L_93 = V_19; if (!L_93) { goto IL_0282; } } { String_t* L_94 = V_9; IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_il2cpp_TypeInfo_var); String_t* L_95 = ((StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_il2cpp_TypeInfo_var))->get_projectFolder_0(); NullCheck(L_95); int32_t L_96 = String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline(L_95, /*hidden argument*/NULL); String_t* L_97 = V_9; NullCheck(L_97); int32_t L_98 = String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline(L_97, /*hidden argument*/NULL); String_t* L_99 = ((StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_il2cpp_TypeInfo_var))->get_projectFolder_0(); NullCheck(L_99); int32_t L_100 = String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline(L_99, /*hidden argument*/NULL); NullCheck(L_94); String_t* L_101 = String_Substring_mB593C0A320C683E6E47EFFC0A12B7A465E5E43BB(L_94, L_96, ((int32_t)il2cpp_codegen_subtract((int32_t)L_98, (int32_t)L_100)), /*hidden argument*/NULL); V_9 = L_101; } IL_0282: { } IL_0283: { StringBuilder_t * L_102 = V_0; String_t* L_103 = V_9; NullCheck(L_102); StringBuilder_Append_mDBB8CCBB7750C67BE2F2D92F47E6C0FA42793260(L_102, L_103, /*hidden argument*/NULL); StringBuilder_t * L_104 = V_0; NullCheck(L_104); StringBuilder_Append_mDBB8CCBB7750C67BE2F2D92F47E6C0FA42793260(L_104, _stringLiteral05A79F06CF3F67F726DAE68D18A2290F6C9A50C9, /*hidden argument*/NULL); StringBuilder_t * L_105 = V_0; StackFrame_tD06959DD2B585E9BEB73C60AB5C110DE69F23A00 * L_106 = V_2; NullCheck(L_106); int32_t L_107 = VirtFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 System.Diagnostics.StackFrame::GetFileLineNumber() */, L_106); V_20 = L_107; String_t* L_108 = Int32_ToString_m1863896DE712BF97C031D55B12E1583F1982DC02((int32_t*)(&V_20), /*hidden argument*/NULL); NullCheck(L_105); StringBuilder_Append_mDBB8CCBB7750C67BE2F2D92F47E6C0FA42793260(L_105, L_108, /*hidden argument*/NULL); StringBuilder_t * L_109 = V_0; NullCheck(L_109); StringBuilder_Append_mDBB8CCBB7750C67BE2F2D92F47E6C0FA42793260(L_109, _stringLiteralE7064F0B80F61DBC65915311032D27BAA569AE2A, /*hidden argument*/NULL); } IL_02bb: { } IL_02bc: { StringBuilder_t * L_110 = V_0; NullCheck(L_110); StringBuilder_Append_mDBB8CCBB7750C67BE2F2D92F47E6C0FA42793260(L_110, _stringLiteralADC83B19E793491B1C6EA0FD8B46CD9F32E592FC, /*hidden argument*/NULL); } IL_02c9: { int32_t L_111 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_111, (int32_t)1)); } IL_02cd: { int32_t L_112 = V_1; StackTrace_tD5D45826A379D8DF0CFB2CA206D992EE718C7E99 * L_113 = ___stackTrace0; NullCheck(L_113); int32_t L_114 = VirtFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 System.Diagnostics.StackTrace::get_FrameCount() */, L_113); V_21 = (bool)((((int32_t)L_112) < ((int32_t)L_114))? 1 : 0); bool L_115 = V_21; if (L_115) { goto IL_0013; } } { StringBuilder_t * L_116 = V_0; NullCheck(L_116); String_t* L_117 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_116); V_22 = L_117; goto IL_02e9; } IL_02e9: { String_t* L_118 = V_22; return L_118; } } // System.Void UnityEngine.StackTraceUtility::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StackTraceUtility__cctor_mDDEE2A2B6EBEDB75E0C28C81AFEDB1E9C372A165 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (StackTraceUtility__cctor_mDDEE2A2B6EBEDB75E0C28C81AFEDB1E9C372A165_MetadataUsageId); s_Il2CppMethodInitialized = true; } { ((StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_tEC8508315507A7E593CB689255A3FDACEE505C47_il2cpp_TypeInfo_var))->set_projectFolder_0(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single UnityEngine.SystemInfo::get_batteryLevel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float SystemInfo_get_batteryLevel_m9EFAB2AFC746DD34CFD93DF11569C030AE15DD6F (const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = SystemInfo_GetBatteryLevel_mFFDA6B82D089270BE62510FCF1527D361DBE6E97(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { float L_1 = V_0; return L_1; } } // UnityEngine.BatteryStatus UnityEngine.SystemInfo::get_batteryStatus() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_batteryStatus_m87B4639449B386520C52D7302940B4E5E901B799 (const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = SystemInfo_GetBatteryStatus_m2BEF0D5A3270952DBD036B74FC42AC006ADD9C79(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // System.String UnityEngine.SystemInfo::get_operatingSystem() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_get_operatingSystem_m74AC18E4195899CD3E61258DAED8FBB588B50082 (const RuntimeMethod* method) { String_t* V_0 = NULL; { String_t* L_0 = SystemInfo_GetOperatingSystem_m01E20879EE653FEAA38F0B042172AB28CD57FA43(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { String_t* L_1 = V_0; return L_1; } } // UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::get_operatingSystemFamily() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_operatingSystemFamily_mA35FE1FF2DD6240B2880DC5F642D4A0CC2B58D8D (const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = SystemInfo_GetOperatingSystemFamily_mD20DAFF3A6E6649299A3BCFC845E7EB41BFA1D93(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // System.String UnityEngine.SystemInfo::get_processorType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_get_processorType_m7B14D432F490CAC67239862D69F60512E5E2094B (const RuntimeMethod* method) { String_t* V_0 = NULL; { String_t* L_0 = SystemInfo_GetProcessorType_mCEB2AE2578AB2C465092C65C718D01C3BA49F209(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { String_t* L_1 = V_0; return L_1; } } // System.Int32 UnityEngine.SystemInfo::get_processorFrequency() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_processorFrequency_m4DBADEECD31917FC73BF0EEC6BF23EC55D88D075 (const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = SystemInfo_GetProcessorFrequencyMHz_mC537C83BEC10A287C8097DBBC7C1AC1C222856E8(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // System.Int32 UnityEngine.SystemInfo::get_processorCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_processorCount_m0B474484D797FC99BAEAEDC56D4974EDF4067504 (const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = SystemInfo_GetProcessorCount_mF10CAC62D6F1DB8EADD19C5297F4E9897F3AB716(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // System.Int32 UnityEngine.SystemInfo::get_systemMemorySize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_systemMemorySize_m7599C2A9CA16C15DD72C5563D5C47262CEDE0EB8 (const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = SystemInfo_GetPhysicalMemoryMB_m5AFA40651FD22CC6A5EEEA7FDEA0687D9EF46EF2(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // System.String UnityEngine.SystemInfo::get_deviceUniqueIdentifier() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_get_deviceUniqueIdentifier_mF4CA0225B1EFB8E7C581469F86F8A712E1485FCF (const RuntimeMethod* method) { String_t* V_0 = NULL; { String_t* L_0 = SystemInfo_GetDeviceUniqueIdentifier_m3837CC4675966110AA6B5CF980A346DF4B084DDB(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { String_t* L_1 = V_0; return L_1; } } // System.String UnityEngine.SystemInfo::get_deviceName() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_get_deviceName_mCA23C1149EF385459B51E0176D70561574B28D38 (const RuntimeMethod* method) { String_t* V_0 = NULL; { String_t* L_0 = SystemInfo_GetDeviceName_mD1E184CD46DBBB9CD945269502634065C3EF516C(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { String_t* L_1 = V_0; return L_1; } } // System.String UnityEngine.SystemInfo::get_deviceModel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_get_deviceModel_m104FF34E03C33AE2AD84FE4CF8ED501C0AE9458A (const RuntimeMethod* method) { String_t* V_0 = NULL; { String_t* L_0 = SystemInfo_GetDeviceModel_mB039F042DA446DDABACAEA353ABE2EAC1AF635CF(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { String_t* L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.SystemInfo::get_supportsAccelerometer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsAccelerometer_m7C2C36431E5CF87C2B6BA1E3B1B135152F89C4AB (const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = SystemInfo_SupportsAccelerometer_m8BEBFA4B3003213D362EB2663C75EB93D7B31FC1(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.SystemInfo::get_supportsGyroscope() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsGyroscope_mAD26B709942E2F8A6C6CE708568DAE4114792850 (const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = SystemInfo_IsGyroAvailable_mD44D668844B7AFF24063BDBB0A2DCC288FBBD382(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.SystemInfo::get_supportsLocationService() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsLocationService_m5D232D056D916F19210DC6D6608BF6B7E9415E8F (const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = SystemInfo_SupportsLocationService_m5508550E1E56669E91A75575308B002EFC9C98B3(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.SystemInfo::get_supportsVibration() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsVibration_mDA0CDC28A7813E9614FE5A254C21D903555029D3 (const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = SystemInfo_SupportsVibration_m29D4F3B0473CCFF561CC8CC27D3D0D0DC7A4BB32(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.SystemInfo::get_supportsAudio() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsAudio_mE701BD3ADA94F500971A9001F960D532A994045A (const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = SystemInfo_SupportsAudio_mCF555A9A0A6AE1AC34A500C8E5AA47C18AC5BDC9(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // UnityEngine.DeviceType UnityEngine.SystemInfo::get_deviceType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_deviceType_mAFCA02B695EE4E37FA3B87B8C05804B6616E1528 (const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = SystemInfo_GetDeviceType_m749955DFFD2554A64E851BD95C41F6C55D6A777E(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // System.Int32 UnityEngine.SystemInfo::get_graphicsMemorySize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsMemorySize_mFD4B4C6ED709C1EABDDC9CF42030FBC512B7907C (const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = SystemInfo_GetGraphicsMemorySize_mDA82206A08341CFFF87B13DA4E0C062BA9349CB1(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // System.String UnityEngine.SystemInfo::get_graphicsDeviceName() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_get_graphicsDeviceName_mD9D09CDF695610D3355F28EAD9EE61F7870F52E8 (const RuntimeMethod* method) { String_t* V_0 = NULL; { String_t* L_0 = SystemInfo_GetGraphicsDeviceName_m621D518DE8F0D7BC5F02D49AF854FC270DC4322B(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { String_t* L_1 = V_0; return L_1; } } // System.String UnityEngine.SystemInfo::get_graphicsDeviceVendor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_get_graphicsDeviceVendor_m6207F479F5D1D1BC9D770A085B8F3A926ED6141F (const RuntimeMethod* method) { String_t* V_0 = NULL; { String_t* L_0 = SystemInfo_GetGraphicsDeviceVendor_mD88346AB78AC1CDA78E5887E9FB9290141A6A570(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { String_t* L_1 = V_0; return L_1; } } // System.Int32 UnityEngine.SystemInfo::get_graphicsDeviceID() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsDeviceID_mF5C5902F798118FBEDC91B3EDCABFAFEFA267776 (const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = SystemInfo_GetGraphicsDeviceID_m24FE78B54FD9AEC731A00A2AA72F1B01C6BAC8AD(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // System.Int32 UnityEngine.SystemInfo::get_graphicsDeviceVendorID() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsDeviceVendorID_mFE4F2143190D41679C83CA65A5C0CCDB36865377 (const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = SystemInfo_GetGraphicsDeviceVendorID_m3838CB608439BF9399DFB9D5148DDC64FEEBF4B0(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // UnityEngine.Rendering.GraphicsDeviceType UnityEngine.SystemInfo::get_graphicsDeviceType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsDeviceType_m675AD9D5FA869DF9E71FAEC03F39E8AE8DEBA8D0 (const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = SystemInfo_GetGraphicsDeviceType_m9C6D5E53B3AD6D1B5735517E80A16A78D4CFDDCF(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.SystemInfo::get_graphicsUVStartsAtTop() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_graphicsUVStartsAtTop_m153E76BA4699E17C2C4BEFF6039056A3BED88C5F (const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = SystemInfo_GetGraphicsUVStartsAtTop_m7F74807C593678F885BDCDB02B39C746E515DF81(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // System.String UnityEngine.SystemInfo::get_graphicsDeviceVersion() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_get_graphicsDeviceVersion_m64E10307E6A8F0351DB4B2CDA96480AD172F119D (const RuntimeMethod* method) { String_t* V_0 = NULL; { String_t* L_0 = SystemInfo_GetGraphicsDeviceVersion_m7D59AFD88DC43E9EDA7B9A86BE090A13B1408FC0(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { String_t* L_1 = V_0; return L_1; } } // System.Int32 UnityEngine.SystemInfo::get_graphicsShaderLevel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsShaderLevel_m04540C22D983AE52CBCC6E1026D16F0C548248EB (const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = SystemInfo_GetGraphicsShaderLevel_mD15672C585F6FDF646F339E954EC72C4F4D5207D(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.SystemInfo::get_graphicsMultiThreaded() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_graphicsMultiThreaded_mF8F3D1CBC9FC9F487696079DFC56633824A7B6C0 (const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = SystemInfo_GetGraphicsMultiThreaded_mC38643D3A6525334A8EF52EE2951452461A3D21D(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // UnityEngine.Rendering.RenderingThreadingMode UnityEngine.SystemInfo::get_renderingThreadingMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_renderingThreadingMode_mB6BD08EE6266652E63A49F18C47843324EBFA511 (const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = SystemInfo_GetRenderingThreadingMode_m705619257583AAE928B4DF5B36240F95405023BA(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.SystemInfo::get_hasHiddenSurfaceRemovalOnGPU() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_hasHiddenSurfaceRemovalOnGPU_mE2544E97E6FF38C5B092EEA5B2C9977ACE1EE4ED (const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = SystemInfo_HasHiddenSurfaceRemovalOnGPU_mEF623DDCB87FAEF077BD46CDFD33090509890FF9(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.SystemInfo::get_hasDynamicUniformArrayIndexingInFragmentShaders() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_hasDynamicUniformArrayIndexingInFragmentShaders_m939124EFBFEEF9866663A07284E90B73BC67967C (const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = SystemInfo_HasDynamicUniformArrayIndexingInFragmentShaders_m72C8B4721BE9AD95E34F6119CD3C3B6AB1C50B31(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.SystemInfo::get_supportsShadows() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsShadows_m05F10143737B2C6446A663D48447C2006B8701E3 (const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = SystemInfo_SupportsShadows_mE90CEC00EBA87DEFAB8E666B02568E07E2E5C771(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.SystemInfo::get_supportsRawShadowDepthSampling() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsRawShadowDepthSampling_m9EE5A4F7D3D82D2B31FD2FB3B161C48D27C11E4A (const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = SystemInfo_SupportsRawShadowDepthSampling_m183101453DAE1725A148E2893B2A6B1F50311311(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.SystemInfo::get_supportsMotionVectors() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsMotionVectors_m2D86C3D6BB4A1EE83593C7451DE72106B3C78B7E (const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = SystemInfo_SupportsMotionVectors_m4BC98585DC04D91E95BA0F8300B57F7934734DD9(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.SystemInfo::get_supports3DTextures() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supports3DTextures_m6416FF7B8551584CE72D063619F2AAA3F3EBB1C7 (const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = SystemInfo_Supports3DTextures_mB616CBCD08E13A9BAA541CC5445AD074F9E3D7DF(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.SystemInfo::get_supports2DArrayTextures() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supports2DArrayTextures_m9E1A251C0EC7D1E6777085F80B8D627C7DEF3E91 (const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = SystemInfo_Supports2DArrayTextures_m64D7434638E043A4FE233B91BA7628697E1B4D64(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.SystemInfo::get_supports3DRenderTextures() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supports3DRenderTextures_m98ABB220C3A574C0D8612DBE1114D4F22900DD9E (const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = SystemInfo_Supports3DRenderTextures_m493ED2CAE0317D7C6CA534DD76CA5D1344E09B7C(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.SystemInfo::get_supportsCubemapArrayTextures() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsCubemapArrayTextures_m63F9A5E2AE8A2CABA0194FC906336B432F7341A3 (const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = SystemInfo_SupportsCubemapArrayTextures_mECBD9B47AE890858727FC283AE109D6A640A9AC9(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // UnityEngine.Rendering.CopyTextureSupport UnityEngine.SystemInfo::get_copyTextureSupport() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_copyTextureSupport_m70EE252CBB5FE7C1EBE4067AD4563D87A5937A84 (const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = SystemInfo_GetCopyTextureSupport_m39519EF827219590A6C531B112C466C7CDD38C66(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.SystemInfo::get_supportsComputeShaders() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsComputeShaders_m257AEF98322259041D3358B801FD6F34DB13013F (const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = SystemInfo_SupportsComputeShaders_mEEA74BF6DA49185642F0E07824298D793904CB67(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.SystemInfo::get_supportsGeometryShaders() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsGeometryShaders_m0E673CB795824080183885B259ADD2483180FFD7 (const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = SystemInfo_SupportsGeometryShaders_mFE5181A00771F83464B33D6EAB4815E3C5EFF6D6(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.SystemInfo::get_supportsTessellationShaders() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsTessellationShaders_mD4354C359708B4DA6D5789C0D5BF723B355B95A7 (const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = SystemInfo_SupportsTessellationShaders_mD0F9965456605A3FCFE80AAA771722DF6A1BD190(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.SystemInfo::get_supportsInstancing() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsInstancing_mF0ED4B6C2658260EB52F3503637A659306D4DAAB (const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = SystemInfo_SupportsInstancing_m11F99B744C68828EFFD2B58BA4C85AC65CA73714(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.SystemInfo::get_supportsHardwareQuadTopology() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsHardwareQuadTopology_m0F5F273D198BC44F1C336AF57ABEA3CBF00A8FBA (const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = SystemInfo_SupportsHardwareQuadTopology_m85193965256F3141D548666B8F9E2023E99C1461(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.SystemInfo::get_supports32bitsIndexBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supports32bitsIndexBuffer_m8E8FA10EF2B766704ED6C87734DD0F1F6ED7DDA4 (const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = SystemInfo_Supports32bitsIndexBuffer_mB04B72550B7BEA735D5CAE711C6D0561A486D420(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.SystemInfo::get_supportsSparseTextures() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsSparseTextures_m609B1472F58AA462DE7A80D0303C9FC8F3A189F0 (const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = SystemInfo_SupportsSparseTextures_m8D688048ACAD87F00B36DA519FCCD99D2EA3D711(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // System.Int32 UnityEngine.SystemInfo::get_supportedRenderTargetCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_supportedRenderTargetCount_mD11B3D770E9DA7EE2F0AC0E9B48299AEDE1B515D (const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = SystemInfo_SupportedRenderTargetCount_mE6CA6DE27146900463A1263DC0A5AB835C528F92(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.SystemInfo::get_supportsSeparatedRenderTargetsBlend() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsSeparatedRenderTargetsBlend_m82AA40B5D1817D080CCED5387C169DB2365FFC67 (const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = SystemInfo_SupportsSeparatedRenderTargetsBlend_mF0B82A4103AE422B5A616E90B36A5781661FAB98(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // System.Int32 UnityEngine.SystemInfo::get_supportedRandomWriteTargetCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_supportedRandomWriteTargetCount_m9E23D7F4FF8881B3FBC198CC45D81972C129B120 (const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = SystemInfo_SupportedRandomWriteTargetCount_mE8E34AFC2FE9D68506FCF39652B978C30608D6FF(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // System.Int32 UnityEngine.SystemInfo::get_supportsMultisampledTextures() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_supportsMultisampledTextures_m23346E547FC878AD5A6BC98F5A3C89955A2B5BC0 (const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = SystemInfo_SupportsMultisampledTextures_m7423EF918542CB5AB14E539ABE68BDC0A8E2478D(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.SystemInfo::get_supportsMultisampleAutoResolve() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsMultisampleAutoResolve_m07B205615F855D67101CDDED752F1F2A6B360386 (const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = SystemInfo_SupportsMultisampleAutoResolve_m33E4DE31B5BB12C4407E8207041A6BAE2CAEBDFE(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // System.Int32 UnityEngine.SystemInfo::get_supportsTextureWrapMirrorOnce() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_supportsTextureWrapMirrorOnce_mEDCA19168B0A5647FDFFAB9A5EC25B0707414B37 (const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = SystemInfo_SupportsTextureWrapMirrorOnce_m48E12A9DBBE40A198A2A6382CCD3E66766563FA4(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.SystemInfo::get_usesReversedZBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_usesReversedZBuffer_m2341C40731784C0DE4EBCFBADC2FBE72E5B8778D (const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = SystemInfo_UsesReversedZBuffer_m0B788618A525D856C29279D19DFB46FC5C1FF4C7(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.SystemInfo::IsValidEnumValue(System.Enum) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsValidEnumValue_m112F964C57B2311EA910CCA5CE0FFABFFF906740 (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SystemInfo_IsValidEnumValue_m112F964C57B2311EA910CCA5CE0FFABFFF906740_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 * L_0 = ___value0; NullCheck(L_0); Type_t * L_1 = Object_GetType_m2E0B62414ECCAA3094B703790CE88CBB2F83EA60(L_0, /*hidden argument*/NULL); Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 * L_2 = ___value0; IL2CPP_RUNTIME_CLASS_INIT(Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_il2cpp_TypeInfo_var); bool L_3 = Enum_IsDefined_mA573B15329CA2AA7C59367D514D2927FC66217E2(L_1, L_2, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0); bool L_4 = V_0; if (!L_4) { goto IL_0018; } } { V_1 = (bool)0; goto IL_001c; } IL_0018: { V_1 = (bool)1; goto IL_001c; } IL_001c: { bool L_5 = V_1; return L_5; } } // System.Boolean UnityEngine.SystemInfo::SupportsRenderTextureFormat(UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsRenderTextureFormat_m74D259714A97501D28951CA48298D9F0AE3B5907 (int32_t ___format0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SystemInfo_SupportsRenderTextureFormat_m74D259714A97501D28951CA48298D9F0AE3B5907_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { int32_t L_0 = ___format0; int32_t L_1 = L_0; RuntimeObject * L_2 = Box(RenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85_il2cpp_TypeInfo_var, &L_1); bool L_3 = SystemInfo_IsValidEnumValue_m112F964C57B2311EA910CCA5CE0FFABFFF906740((Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_2, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0); bool L_4 = V_0; if (!L_4) { goto IL_001e; } } { ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_5 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var); ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_5, _stringLiteral708A87F4DFB107B2485D8951A5A68918EEB86446, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, SystemInfo_SupportsRenderTextureFormat_m74D259714A97501D28951CA48298D9F0AE3B5907_RuntimeMethod_var); } IL_001e: { int32_t L_6 = ___format0; bool L_7 = SystemInfo_HasRenderTextureNative_mF35AF7764E483A7FA75DBC06ED64A8588509C468(L_6, /*hidden argument*/NULL); V_1 = L_7; goto IL_0027; } IL_0027: { bool L_8 = V_1; return L_8; } } // System.Boolean UnityEngine.SystemInfo::SupportsBlendingOnRenderTextureFormat(UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsBlendingOnRenderTextureFormat_m0C713BDEAE26765437F5F90BBAEB3820CE88A598 (int32_t ___format0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SystemInfo_SupportsBlendingOnRenderTextureFormat_m0C713BDEAE26765437F5F90BBAEB3820CE88A598_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { int32_t L_0 = ___format0; int32_t L_1 = L_0; RuntimeObject * L_2 = Box(RenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85_il2cpp_TypeInfo_var, &L_1); bool L_3 = SystemInfo_IsValidEnumValue_m112F964C57B2311EA910CCA5CE0FFABFFF906740((Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_2, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0); bool L_4 = V_0; if (!L_4) { goto IL_001e; } } { ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_5 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var); ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_5, _stringLiteral8EBE46A96CF07D0C59FD0EA5D564C1B5E0DC733A, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, SystemInfo_SupportsBlendingOnRenderTextureFormat_m0C713BDEAE26765437F5F90BBAEB3820CE88A598_RuntimeMethod_var); } IL_001e: { int32_t L_6 = ___format0; bool L_7 = SystemInfo_SupportsBlendingOnRenderTextureFormatNative_m928D620CE0F485B544B0050739330F6D0BC7FBAA(L_6, /*hidden argument*/NULL); V_1 = L_7; goto IL_0027; } IL_0027: { bool L_8 = V_1; return L_8; } } // System.Boolean UnityEngine.SystemInfo::SupportsTextureFormat(UnityEngine.TextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormat_m1FCBD02367A45D11CAA6503715F3AAE24CA98B79 (int32_t ___format0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SystemInfo_SupportsTextureFormat_m1FCBD02367A45D11CAA6503715F3AAE24CA98B79_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { int32_t L_0 = ___format0; int32_t L_1 = L_0; RuntimeObject * L_2 = Box(TextureFormat_t7C6B5101554065C47682E592D1E26079D4EC2DCE_il2cpp_TypeInfo_var, &L_1); bool L_3 = SystemInfo_IsValidEnumValue_m112F964C57B2311EA910CCA5CE0FFABFFF906740((Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_2, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0); bool L_4 = V_0; if (!L_4) { goto IL_001e; } } { ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_5 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var); ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_5, _stringLiteralD3FD53C52D30CDB029CBC791249A954CC8A039F0, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, SystemInfo_SupportsTextureFormat_m1FCBD02367A45D11CAA6503715F3AAE24CA98B79_RuntimeMethod_var); } IL_001e: { int32_t L_6 = ___format0; bool L_7 = SystemInfo_SupportsTextureFormatNative_mD028594492646D7AB78A4C2F51CA06F63E665210(L_6, /*hidden argument*/NULL); V_1 = L_7; goto IL_0027; } IL_0027: { bool L_8 = V_1; return L_8; } } // System.Boolean UnityEngine.SystemInfo::SupportsVertexAttributeFormat(UnityEngine.Rendering.VertexAttributeFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsVertexAttributeFormat_mB9EC5B53B4B000A4E3F84308D9381C977876025B (int32_t ___format0, int32_t ___dimension1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SystemInfo_SupportsVertexAttributeFormat_mB9EC5B53B4B000A4E3F84308D9381C977876025B_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; int32_t G_B5_0 = 0; { int32_t L_0 = ___format0; int32_t L_1 = L_0; RuntimeObject * L_2 = Box(VertexAttributeFormat_tE6C8ECB044124F5BE97C3AA20DDFE9EDB0046F27_il2cpp_TypeInfo_var, &L_1); bool L_3 = SystemInfo_IsValidEnumValue_m112F964C57B2311EA910CCA5CE0FFABFFF906740((Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_2, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0); bool L_4 = V_0; if (!L_4) { goto IL_001e; } } { ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_5 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var); ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_5, _stringLiteralE3C860B59D69BC50043DB34B30C13216CFE3CF57, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, SystemInfo_SupportsVertexAttributeFormat_mB9EC5B53B4B000A4E3F84308D9381C977876025B_RuntimeMethod_var); } IL_001e: { int32_t L_6 = ___dimension1; if ((((int32_t)L_6) < ((int32_t)1))) { goto IL_0028; } } { int32_t L_7 = ___dimension1; G_B5_0 = ((((int32_t)L_7) > ((int32_t)4))? 1 : 0); goto IL_0029; } IL_0028: { G_B5_0 = 1; } IL_0029: { V_1 = (bool)G_B5_0; bool L_8 = V_1; if (!L_8) { goto IL_0038; } } { ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_9 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var); ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_9, _stringLiteral98245710D93C700D39C9F0DE93E5FB1DD32B5BF8, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, SystemInfo_SupportsVertexAttributeFormat_mB9EC5B53B4B000A4E3F84308D9381C977876025B_RuntimeMethod_var); } IL_0038: { int32_t L_10 = ___format0; int32_t L_11 = ___dimension1; bool L_12 = SystemInfo_SupportsVertexAttributeFormatNative_mE78B47110A1A0452EFA39CC243523A78BF2FE04F(L_10, L_11, /*hidden argument*/NULL); V_2 = L_12; goto IL_0042; } IL_0042: { bool L_13 = V_2; return L_13; } } // UnityEngine.NPOTSupport UnityEngine.SystemInfo::get_npotSupport() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_npotSupport_m1979DB1E3EA8BDEAE36BEE349B7F2783FED1A90C (const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = SystemInfo_GetNPOTSupport_mA49CF1030D03A398B582FFECFD11F3C56E358DE3(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // System.Int32 UnityEngine.SystemInfo::get_maxTextureSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_maxTextureSize_m10A8228B83EE161D0DCCB9FB01279C245C47D0E3 (const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = SystemInfo_GetMaxTextureSize_mC9CBB174AB61833BB9BFD82AD5B23E9096C2D43C(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // System.Int32 UnityEngine.SystemInfo::get_maxCubemapSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_maxCubemapSize_m8C090E81D162E1C3792249F5F05E74BAFC8A8E3E (const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = SystemInfo_GetMaxCubemapSize_m5FCD68AFD83029CFB0F8DB580136B5B92ECA9B6A(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // System.Int32 UnityEngine.SystemInfo::get_maxComputeBufferInputsVertex() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_maxComputeBufferInputsVertex_mE7A5F24CE2041F3DEEC2F03CD7463BA932D76472 (const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = SystemInfo_MaxComputeBufferInputsVertex_m46AE1A1B04441EC3698D8C89662187C433A81BE2(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // System.Int32 UnityEngine.SystemInfo::get_maxComputeBufferInputsFragment() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_maxComputeBufferInputsFragment_m6E9A175FB5D1537C2B70A495FA3DEB074235F002 (const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = SystemInfo_MaxComputeBufferInputsFragment_mE002ABBA815DF82A27E747F35021F4EAB508B69D(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // System.Int32 UnityEngine.SystemInfo::get_maxComputeBufferInputsGeometry() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_maxComputeBufferInputsGeometry_m02E0FDAD15E9A6A2A7116115BE5A4A390662FBAA (const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = SystemInfo_MaxComputeBufferInputsGeometry_mB6DD02D33E5C95993E33F4068DF5A59AB55F5A37(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // System.Int32 UnityEngine.SystemInfo::get_maxComputeBufferInputsDomain() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_maxComputeBufferInputsDomain_mFB30B897506C71FC1EC12CBD7A6FE893015A3791 (const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = SystemInfo_MaxComputeBufferInputsDomain_m9B6D78759E597008B736257F2757CC7ACCD13FCD(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // System.Int32 UnityEngine.SystemInfo::get_maxComputeBufferInputsHull() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_maxComputeBufferInputsHull_m28F3A4CCFC09869816302098546DD385BB3DB6F0 (const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = SystemInfo_MaxComputeBufferInputsHull_mC557A74F7EF2B1104771D74F3805CB61030C0740(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // System.Int32 UnityEngine.SystemInfo::get_maxComputeBufferInputsCompute() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_maxComputeBufferInputsCompute_m4CC4C2A90BE58CD00029F7CE4DCB55DB01353733 (const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = SystemInfo_MaxComputeBufferInputsCompute_m107CAF90BD58F6411A71A884F8D14DF8CF3BA67C(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // System.Int32 UnityEngine.SystemInfo::get_maxComputeWorkGroupSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_maxComputeWorkGroupSize_mFB529C2EFEE888B5874BB9219AEC59C04365D149 (const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = SystemInfo_GetMaxComputeWorkGroupSize_mFB598C10246EB71602DAF19022A7977CC791A22B(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // System.Int32 UnityEngine.SystemInfo::get_maxComputeWorkGroupSizeX() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_maxComputeWorkGroupSizeX_m31714B3C366E4467971A4172AAEBA332D887A320 (const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = SystemInfo_GetMaxComputeWorkGroupSizeX_m580ABA1AA90BB775AB8322DF6B1886D4637A655D(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // System.Int32 UnityEngine.SystemInfo::get_maxComputeWorkGroupSizeY() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_maxComputeWorkGroupSizeY_m2CB9E850BE11D1606137B3F48319D553A7412827 (const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = SystemInfo_GetMaxComputeWorkGroupSizeY_m6BBF3CC27E20F9950D5C06B74C15A34972FFC6E3(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // System.Int32 UnityEngine.SystemInfo::get_maxComputeWorkGroupSizeZ() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_maxComputeWorkGroupSizeZ_m2F9EE3D6A2DB9E61B13E7C4D5982F5FD4B9CFF92 (const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = SystemInfo_GetMaxComputeWorkGroupSizeZ_mDE65BDA3DBF7CC012B65D0BA270540109F65C1AB(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.SystemInfo::get_supportsAsyncCompute() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsAsyncCompute_mF07836D78DD50B7B56183073B3C980E28533461D (const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = SystemInfo_SupportsAsyncCompute_mC51060C4780FFEC66815B1E25400BA480ED2B38E(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.SystemInfo::get_supportsGraphicsFence() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsGraphicsFence_m003A0B49700D52F748707AE56C90E0D4265440A0 (const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = SystemInfo_SupportsGPUFence_mA831941CDA27862F26F5C4C965C61802CA335400(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.SystemInfo::get_supportsAsyncGPUReadback() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsAsyncGPUReadback_m2DA36E49B67417CA2B3D14A017F5A337ECA647E6 (const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = SystemInfo_SupportsAsyncGPUReadback_m9BBC482F7DE6061CF4E262F0669AA0C99F6B8B4D(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.SystemInfo::get_supportsRayTracing() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsRayTracing_mBD19DBB122DC9B71BFBF90384BC8AEBC617715CB (const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = SystemInfo_SupportsRayTracing_mCD6160E8677A2D00241A0EC9D545257D9B5348DC(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.SystemInfo::get_supportsSetConstantBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsSetConstantBuffer_mEFB354477200BDEB44BE346F5F635C02316B2CF9 (const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = SystemInfo_SupportsSetConstantBuffer_mF0D6837A30AA8C2BD8702720608FBCB287D81723(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.SystemInfo::get_minConstantBufferOffsetAlignment() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_minConstantBufferOffsetAlignment_mC7961AE6039973AA8753D287C84D06C12D5BC065 (const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = SystemInfo_MinConstantBufferOffsetAlignment_m93399BCA12EA73D510CD6CED0F228CACA078F920(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.SystemInfo::get_hasMipMaxLevel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_hasMipMaxLevel_m1B3853ECBE3F6785CFE438F6F274A2D41ECBC619 (const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = SystemInfo_HasMipMaxLevel_mF28581F0B0A44DDA72C2E437C2A035A21E42672F(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.SystemInfo::get_supportsMipStreaming() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsMipStreaming_m116B7C7A27CBEE6D8BA38EC0E55A415516B976D8 (const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = SystemInfo_SupportsMipStreaming_mED320026183CEB2BDE9B524587B36BAAD34AA61D(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.SystemInfo::get_usesLoadStoreActions() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_usesLoadStoreActions_m01454E6577A79D040C82B6F149B02AB0638C755A (const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = SystemInfo_UsesLoadStoreActions_m8A457A8EBB9C24F2850EA2205472B50F9D8EE0AE(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // System.Single UnityEngine.SystemInfo::GetBatteryLevel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float SystemInfo_GetBatteryLevel_mFFDA6B82D089270BE62510FCF1527D361DBE6E97 (const RuntimeMethod* method) { typedef float (*SystemInfo_GetBatteryLevel_mFFDA6B82D089270BE62510FCF1527D361DBE6E97_ftn) (); static SystemInfo_GetBatteryLevel_mFFDA6B82D089270BE62510FCF1527D361DBE6E97_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_GetBatteryLevel_mFFDA6B82D089270BE62510FCF1527D361DBE6E97_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetBatteryLevel()"); float retVal = _il2cpp_icall_func(); return retVal; } // UnityEngine.BatteryStatus UnityEngine.SystemInfo::GetBatteryStatus() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetBatteryStatus_m2BEF0D5A3270952DBD036B74FC42AC006ADD9C79 (const RuntimeMethod* method) { typedef int32_t (*SystemInfo_GetBatteryStatus_m2BEF0D5A3270952DBD036B74FC42AC006ADD9C79_ftn) (); static SystemInfo_GetBatteryStatus_m2BEF0D5A3270952DBD036B74FC42AC006ADD9C79_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_GetBatteryStatus_m2BEF0D5A3270952DBD036B74FC42AC006ADD9C79_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetBatteryStatus()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.String UnityEngine.SystemInfo::GetOperatingSystem() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_GetOperatingSystem_m01E20879EE653FEAA38F0B042172AB28CD57FA43 (const RuntimeMethod* method) { typedef String_t* (*SystemInfo_GetOperatingSystem_m01E20879EE653FEAA38F0B042172AB28CD57FA43_ftn) (); static SystemInfo_GetOperatingSystem_m01E20879EE653FEAA38F0B042172AB28CD57FA43_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_GetOperatingSystem_m01E20879EE653FEAA38F0B042172AB28CD57FA43_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetOperatingSystem()"); String_t* retVal = _il2cpp_icall_func(); return retVal; } // UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::GetOperatingSystemFamily() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetOperatingSystemFamily_mD20DAFF3A6E6649299A3BCFC845E7EB41BFA1D93 (const RuntimeMethod* method) { typedef int32_t (*SystemInfo_GetOperatingSystemFamily_mD20DAFF3A6E6649299A3BCFC845E7EB41BFA1D93_ftn) (); static SystemInfo_GetOperatingSystemFamily_mD20DAFF3A6E6649299A3BCFC845E7EB41BFA1D93_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_GetOperatingSystemFamily_mD20DAFF3A6E6649299A3BCFC845E7EB41BFA1D93_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetOperatingSystemFamily()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.String UnityEngine.SystemInfo::GetProcessorType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_GetProcessorType_mCEB2AE2578AB2C465092C65C718D01C3BA49F209 (const RuntimeMethod* method) { typedef String_t* (*SystemInfo_GetProcessorType_mCEB2AE2578AB2C465092C65C718D01C3BA49F209_ftn) (); static SystemInfo_GetProcessorType_mCEB2AE2578AB2C465092C65C718D01C3BA49F209_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_GetProcessorType_mCEB2AE2578AB2C465092C65C718D01C3BA49F209_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetProcessorType()"); String_t* retVal = _il2cpp_icall_func(); return retVal; } // System.Int32 UnityEngine.SystemInfo::GetProcessorFrequencyMHz() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetProcessorFrequencyMHz_mC537C83BEC10A287C8097DBBC7C1AC1C222856E8 (const RuntimeMethod* method) { typedef int32_t (*SystemInfo_GetProcessorFrequencyMHz_mC537C83BEC10A287C8097DBBC7C1AC1C222856E8_ftn) (); static SystemInfo_GetProcessorFrequencyMHz_mC537C83BEC10A287C8097DBBC7C1AC1C222856E8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_GetProcessorFrequencyMHz_mC537C83BEC10A287C8097DBBC7C1AC1C222856E8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetProcessorFrequencyMHz()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Int32 UnityEngine.SystemInfo::GetProcessorCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetProcessorCount_mF10CAC62D6F1DB8EADD19C5297F4E9897F3AB716 (const RuntimeMethod* method) { typedef int32_t (*SystemInfo_GetProcessorCount_mF10CAC62D6F1DB8EADD19C5297F4E9897F3AB716_ftn) (); static SystemInfo_GetProcessorCount_mF10CAC62D6F1DB8EADD19C5297F4E9897F3AB716_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_GetProcessorCount_mF10CAC62D6F1DB8EADD19C5297F4E9897F3AB716_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetProcessorCount()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Int32 UnityEngine.SystemInfo::GetPhysicalMemoryMB() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetPhysicalMemoryMB_m5AFA40651FD22CC6A5EEEA7FDEA0687D9EF46EF2 (const RuntimeMethod* method) { typedef int32_t (*SystemInfo_GetPhysicalMemoryMB_m5AFA40651FD22CC6A5EEEA7FDEA0687D9EF46EF2_ftn) (); static SystemInfo_GetPhysicalMemoryMB_m5AFA40651FD22CC6A5EEEA7FDEA0687D9EF46EF2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_GetPhysicalMemoryMB_m5AFA40651FD22CC6A5EEEA7FDEA0687D9EF46EF2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetPhysicalMemoryMB()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.String UnityEngine.SystemInfo::GetDeviceUniqueIdentifier() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_GetDeviceUniqueIdentifier_m3837CC4675966110AA6B5CF980A346DF4B084DDB (const RuntimeMethod* method) { typedef String_t* (*SystemInfo_GetDeviceUniqueIdentifier_m3837CC4675966110AA6B5CF980A346DF4B084DDB_ftn) (); static SystemInfo_GetDeviceUniqueIdentifier_m3837CC4675966110AA6B5CF980A346DF4B084DDB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_GetDeviceUniqueIdentifier_m3837CC4675966110AA6B5CF980A346DF4B084DDB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetDeviceUniqueIdentifier()"); String_t* retVal = _il2cpp_icall_func(); return retVal; } // System.String UnityEngine.SystemInfo::GetDeviceName() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_GetDeviceName_mD1E184CD46DBBB9CD945269502634065C3EF516C (const RuntimeMethod* method) { typedef String_t* (*SystemInfo_GetDeviceName_mD1E184CD46DBBB9CD945269502634065C3EF516C_ftn) (); static SystemInfo_GetDeviceName_mD1E184CD46DBBB9CD945269502634065C3EF516C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_GetDeviceName_mD1E184CD46DBBB9CD945269502634065C3EF516C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetDeviceName()"); String_t* retVal = _il2cpp_icall_func(); return retVal; } // System.String UnityEngine.SystemInfo::GetDeviceModel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_GetDeviceModel_mB039F042DA446DDABACAEA353ABE2EAC1AF635CF (const RuntimeMethod* method) { typedef String_t* (*SystemInfo_GetDeviceModel_mB039F042DA446DDABACAEA353ABE2EAC1AF635CF_ftn) (); static SystemInfo_GetDeviceModel_mB039F042DA446DDABACAEA353ABE2EAC1AF635CF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_GetDeviceModel_mB039F042DA446DDABACAEA353ABE2EAC1AF635CF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetDeviceModel()"); String_t* retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::SupportsAccelerometer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsAccelerometer_m8BEBFA4B3003213D362EB2663C75EB93D7B31FC1 (const RuntimeMethod* method) { typedef bool (*SystemInfo_SupportsAccelerometer_m8BEBFA4B3003213D362EB2663C75EB93D7B31FC1_ftn) (); static SystemInfo_SupportsAccelerometer_m8BEBFA4B3003213D362EB2663C75EB93D7B31FC1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_SupportsAccelerometer_m8BEBFA4B3003213D362EB2663C75EB93D7B31FC1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsAccelerometer()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::IsGyroAvailable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsGyroAvailable_mD44D668844B7AFF24063BDBB0A2DCC288FBBD382 (const RuntimeMethod* method) { typedef bool (*SystemInfo_IsGyroAvailable_mD44D668844B7AFF24063BDBB0A2DCC288FBBD382_ftn) (); static SystemInfo_IsGyroAvailable_mD44D668844B7AFF24063BDBB0A2DCC288FBBD382_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_IsGyroAvailable_mD44D668844B7AFF24063BDBB0A2DCC288FBBD382_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::IsGyroAvailable()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::SupportsLocationService() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsLocationService_m5508550E1E56669E91A75575308B002EFC9C98B3 (const RuntimeMethod* method) { typedef bool (*SystemInfo_SupportsLocationService_m5508550E1E56669E91A75575308B002EFC9C98B3_ftn) (); static SystemInfo_SupportsLocationService_m5508550E1E56669E91A75575308B002EFC9C98B3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_SupportsLocationService_m5508550E1E56669E91A75575308B002EFC9C98B3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsLocationService()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::SupportsVibration() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsVibration_m29D4F3B0473CCFF561CC8CC27D3D0D0DC7A4BB32 (const RuntimeMethod* method) { typedef bool (*SystemInfo_SupportsVibration_m29D4F3B0473CCFF561CC8CC27D3D0D0DC7A4BB32_ftn) (); static SystemInfo_SupportsVibration_m29D4F3B0473CCFF561CC8CC27D3D0D0DC7A4BB32_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_SupportsVibration_m29D4F3B0473CCFF561CC8CC27D3D0D0DC7A4BB32_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsVibration()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::SupportsAudio() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsAudio_mCF555A9A0A6AE1AC34A500C8E5AA47C18AC5BDC9 (const RuntimeMethod* method) { typedef bool (*SystemInfo_SupportsAudio_mCF555A9A0A6AE1AC34A500C8E5AA47C18AC5BDC9_ftn) (); static SystemInfo_SupportsAudio_mCF555A9A0A6AE1AC34A500C8E5AA47C18AC5BDC9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_SupportsAudio_mCF555A9A0A6AE1AC34A500C8E5AA47C18AC5BDC9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsAudio()"); bool retVal = _il2cpp_icall_func(); return retVal; } // UnityEngine.DeviceType UnityEngine.SystemInfo::GetDeviceType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetDeviceType_m749955DFFD2554A64E851BD95C41F6C55D6A777E (const RuntimeMethod* method) { typedef int32_t (*SystemInfo_GetDeviceType_m749955DFFD2554A64E851BD95C41F6C55D6A777E_ftn) (); static SystemInfo_GetDeviceType_m749955DFFD2554A64E851BD95C41F6C55D6A777E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_GetDeviceType_m749955DFFD2554A64E851BD95C41F6C55D6A777E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetDeviceType()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Int32 UnityEngine.SystemInfo::GetGraphicsMemorySize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsMemorySize_mDA82206A08341CFFF87B13DA4E0C062BA9349CB1 (const RuntimeMethod* method) { typedef int32_t (*SystemInfo_GetGraphicsMemorySize_mDA82206A08341CFFF87B13DA4E0C062BA9349CB1_ftn) (); static SystemInfo_GetGraphicsMemorySize_mDA82206A08341CFFF87B13DA4E0C062BA9349CB1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_GetGraphicsMemorySize_mDA82206A08341CFFF87B13DA4E0C062BA9349CB1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetGraphicsMemorySize()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.String UnityEngine.SystemInfo::GetGraphicsDeviceName() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_GetGraphicsDeviceName_m621D518DE8F0D7BC5F02D49AF854FC270DC4322B (const RuntimeMethod* method) { typedef String_t* (*SystemInfo_GetGraphicsDeviceName_m621D518DE8F0D7BC5F02D49AF854FC270DC4322B_ftn) (); static SystemInfo_GetGraphicsDeviceName_m621D518DE8F0D7BC5F02D49AF854FC270DC4322B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_GetGraphicsDeviceName_m621D518DE8F0D7BC5F02D49AF854FC270DC4322B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetGraphicsDeviceName()"); String_t* retVal = _il2cpp_icall_func(); return retVal; } // System.String UnityEngine.SystemInfo::GetGraphicsDeviceVendor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_GetGraphicsDeviceVendor_mD88346AB78AC1CDA78E5887E9FB9290141A6A570 (const RuntimeMethod* method) { typedef String_t* (*SystemInfo_GetGraphicsDeviceVendor_mD88346AB78AC1CDA78E5887E9FB9290141A6A570_ftn) (); static SystemInfo_GetGraphicsDeviceVendor_mD88346AB78AC1CDA78E5887E9FB9290141A6A570_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_GetGraphicsDeviceVendor_mD88346AB78AC1CDA78E5887E9FB9290141A6A570_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetGraphicsDeviceVendor()"); String_t* retVal = _il2cpp_icall_func(); return retVal; } // System.Int32 UnityEngine.SystemInfo::GetGraphicsDeviceID() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsDeviceID_m24FE78B54FD9AEC731A00A2AA72F1B01C6BAC8AD (const RuntimeMethod* method) { typedef int32_t (*SystemInfo_GetGraphicsDeviceID_m24FE78B54FD9AEC731A00A2AA72F1B01C6BAC8AD_ftn) (); static SystemInfo_GetGraphicsDeviceID_m24FE78B54FD9AEC731A00A2AA72F1B01C6BAC8AD_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_GetGraphicsDeviceID_m24FE78B54FD9AEC731A00A2AA72F1B01C6BAC8AD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetGraphicsDeviceID()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Int32 UnityEngine.SystemInfo::GetGraphicsDeviceVendorID() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsDeviceVendorID_m3838CB608439BF9399DFB9D5148DDC64FEEBF4B0 (const RuntimeMethod* method) { typedef int32_t (*SystemInfo_GetGraphicsDeviceVendorID_m3838CB608439BF9399DFB9D5148DDC64FEEBF4B0_ftn) (); static SystemInfo_GetGraphicsDeviceVendorID_m3838CB608439BF9399DFB9D5148DDC64FEEBF4B0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_GetGraphicsDeviceVendorID_m3838CB608439BF9399DFB9D5148DDC64FEEBF4B0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetGraphicsDeviceVendorID()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // UnityEngine.Rendering.GraphicsDeviceType UnityEngine.SystemInfo::GetGraphicsDeviceType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsDeviceType_m9C6D5E53B3AD6D1B5735517E80A16A78D4CFDDCF (const RuntimeMethod* method) { typedef int32_t (*SystemInfo_GetGraphicsDeviceType_m9C6D5E53B3AD6D1B5735517E80A16A78D4CFDDCF_ftn) (); static SystemInfo_GetGraphicsDeviceType_m9C6D5E53B3AD6D1B5735517E80A16A78D4CFDDCF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_GetGraphicsDeviceType_m9C6D5E53B3AD6D1B5735517E80A16A78D4CFDDCF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetGraphicsDeviceType()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::GetGraphicsUVStartsAtTop() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_GetGraphicsUVStartsAtTop_m7F74807C593678F885BDCDB02B39C746E515DF81 (const RuntimeMethod* method) { typedef bool (*SystemInfo_GetGraphicsUVStartsAtTop_m7F74807C593678F885BDCDB02B39C746E515DF81_ftn) (); static SystemInfo_GetGraphicsUVStartsAtTop_m7F74807C593678F885BDCDB02B39C746E515DF81_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_GetGraphicsUVStartsAtTop_m7F74807C593678F885BDCDB02B39C746E515DF81_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetGraphicsUVStartsAtTop()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.String UnityEngine.SystemInfo::GetGraphicsDeviceVersion() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_GetGraphicsDeviceVersion_m7D59AFD88DC43E9EDA7B9A86BE090A13B1408FC0 (const RuntimeMethod* method) { typedef String_t* (*SystemInfo_GetGraphicsDeviceVersion_m7D59AFD88DC43E9EDA7B9A86BE090A13B1408FC0_ftn) (); static SystemInfo_GetGraphicsDeviceVersion_m7D59AFD88DC43E9EDA7B9A86BE090A13B1408FC0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_GetGraphicsDeviceVersion_m7D59AFD88DC43E9EDA7B9A86BE090A13B1408FC0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetGraphicsDeviceVersion()"); String_t* retVal = _il2cpp_icall_func(); return retVal; } // System.Int32 UnityEngine.SystemInfo::GetGraphicsShaderLevel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsShaderLevel_mD15672C585F6FDF646F339E954EC72C4F4D5207D (const RuntimeMethod* method) { typedef int32_t (*SystemInfo_GetGraphicsShaderLevel_mD15672C585F6FDF646F339E954EC72C4F4D5207D_ftn) (); static SystemInfo_GetGraphicsShaderLevel_mD15672C585F6FDF646F339E954EC72C4F4D5207D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_GetGraphicsShaderLevel_mD15672C585F6FDF646F339E954EC72C4F4D5207D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetGraphicsShaderLevel()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::GetGraphicsMultiThreaded() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_GetGraphicsMultiThreaded_mC38643D3A6525334A8EF52EE2951452461A3D21D (const RuntimeMethod* method) { typedef bool (*SystemInfo_GetGraphicsMultiThreaded_mC38643D3A6525334A8EF52EE2951452461A3D21D_ftn) (); static SystemInfo_GetGraphicsMultiThreaded_mC38643D3A6525334A8EF52EE2951452461A3D21D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_GetGraphicsMultiThreaded_mC38643D3A6525334A8EF52EE2951452461A3D21D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetGraphicsMultiThreaded()"); bool retVal = _il2cpp_icall_func(); return retVal; } // UnityEngine.Rendering.RenderingThreadingMode UnityEngine.SystemInfo::GetRenderingThreadingMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetRenderingThreadingMode_m705619257583AAE928B4DF5B36240F95405023BA (const RuntimeMethod* method) { typedef int32_t (*SystemInfo_GetRenderingThreadingMode_m705619257583AAE928B4DF5B36240F95405023BA_ftn) (); static SystemInfo_GetRenderingThreadingMode_m705619257583AAE928B4DF5B36240F95405023BA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_GetRenderingThreadingMode_m705619257583AAE928B4DF5B36240F95405023BA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetRenderingThreadingMode()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::HasHiddenSurfaceRemovalOnGPU() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_HasHiddenSurfaceRemovalOnGPU_mEF623DDCB87FAEF077BD46CDFD33090509890FF9 (const RuntimeMethod* method) { typedef bool (*SystemInfo_HasHiddenSurfaceRemovalOnGPU_mEF623DDCB87FAEF077BD46CDFD33090509890FF9_ftn) (); static SystemInfo_HasHiddenSurfaceRemovalOnGPU_mEF623DDCB87FAEF077BD46CDFD33090509890FF9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_HasHiddenSurfaceRemovalOnGPU_mEF623DDCB87FAEF077BD46CDFD33090509890FF9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::HasHiddenSurfaceRemovalOnGPU()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::HasDynamicUniformArrayIndexingInFragmentShaders() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_HasDynamicUniformArrayIndexingInFragmentShaders_m72C8B4721BE9AD95E34F6119CD3C3B6AB1C50B31 (const RuntimeMethod* method) { typedef bool (*SystemInfo_HasDynamicUniformArrayIndexingInFragmentShaders_m72C8B4721BE9AD95E34F6119CD3C3B6AB1C50B31_ftn) (); static SystemInfo_HasDynamicUniformArrayIndexingInFragmentShaders_m72C8B4721BE9AD95E34F6119CD3C3B6AB1C50B31_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_HasDynamicUniformArrayIndexingInFragmentShaders_m72C8B4721BE9AD95E34F6119CD3C3B6AB1C50B31_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::HasDynamicUniformArrayIndexingInFragmentShaders()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::SupportsShadows() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsShadows_mE90CEC00EBA87DEFAB8E666B02568E07E2E5C771 (const RuntimeMethod* method) { typedef bool (*SystemInfo_SupportsShadows_mE90CEC00EBA87DEFAB8E666B02568E07E2E5C771_ftn) (); static SystemInfo_SupportsShadows_mE90CEC00EBA87DEFAB8E666B02568E07E2E5C771_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_SupportsShadows_mE90CEC00EBA87DEFAB8E666B02568E07E2E5C771_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsShadows()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::SupportsRawShadowDepthSampling() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsRawShadowDepthSampling_m183101453DAE1725A148E2893B2A6B1F50311311 (const RuntimeMethod* method) { typedef bool (*SystemInfo_SupportsRawShadowDepthSampling_m183101453DAE1725A148E2893B2A6B1F50311311_ftn) (); static SystemInfo_SupportsRawShadowDepthSampling_m183101453DAE1725A148E2893B2A6B1F50311311_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_SupportsRawShadowDepthSampling_m183101453DAE1725A148E2893B2A6B1F50311311_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsRawShadowDepthSampling()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::SupportsMotionVectors() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsMotionVectors_m4BC98585DC04D91E95BA0F8300B57F7934734DD9 (const RuntimeMethod* method) { typedef bool (*SystemInfo_SupportsMotionVectors_m4BC98585DC04D91E95BA0F8300B57F7934734DD9_ftn) (); static SystemInfo_SupportsMotionVectors_m4BC98585DC04D91E95BA0F8300B57F7934734DD9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_SupportsMotionVectors_m4BC98585DC04D91E95BA0F8300B57F7934734DD9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsMotionVectors()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::Supports3DTextures() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_Supports3DTextures_mB616CBCD08E13A9BAA541CC5445AD074F9E3D7DF (const RuntimeMethod* method) { typedef bool (*SystemInfo_Supports3DTextures_mB616CBCD08E13A9BAA541CC5445AD074F9E3D7DF_ftn) (); static SystemInfo_Supports3DTextures_mB616CBCD08E13A9BAA541CC5445AD074F9E3D7DF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_Supports3DTextures_mB616CBCD08E13A9BAA541CC5445AD074F9E3D7DF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::Supports3DTextures()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::Supports2DArrayTextures() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_Supports2DArrayTextures_m64D7434638E043A4FE233B91BA7628697E1B4D64 (const RuntimeMethod* method) { typedef bool (*SystemInfo_Supports2DArrayTextures_m64D7434638E043A4FE233B91BA7628697E1B4D64_ftn) (); static SystemInfo_Supports2DArrayTextures_m64D7434638E043A4FE233B91BA7628697E1B4D64_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_Supports2DArrayTextures_m64D7434638E043A4FE233B91BA7628697E1B4D64_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::Supports2DArrayTextures()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::Supports3DRenderTextures() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_Supports3DRenderTextures_m493ED2CAE0317D7C6CA534DD76CA5D1344E09B7C (const RuntimeMethod* method) { typedef bool (*SystemInfo_Supports3DRenderTextures_m493ED2CAE0317D7C6CA534DD76CA5D1344E09B7C_ftn) (); static SystemInfo_Supports3DRenderTextures_m493ED2CAE0317D7C6CA534DD76CA5D1344E09B7C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_Supports3DRenderTextures_m493ED2CAE0317D7C6CA534DD76CA5D1344E09B7C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::Supports3DRenderTextures()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::SupportsCubemapArrayTextures() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsCubemapArrayTextures_mECBD9B47AE890858727FC283AE109D6A640A9AC9 (const RuntimeMethod* method) { typedef bool (*SystemInfo_SupportsCubemapArrayTextures_mECBD9B47AE890858727FC283AE109D6A640A9AC9_ftn) (); static SystemInfo_SupportsCubemapArrayTextures_mECBD9B47AE890858727FC283AE109D6A640A9AC9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_SupportsCubemapArrayTextures_mECBD9B47AE890858727FC283AE109D6A640A9AC9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsCubemapArrayTextures()"); bool retVal = _il2cpp_icall_func(); return retVal; } // UnityEngine.Rendering.CopyTextureSupport UnityEngine.SystemInfo::GetCopyTextureSupport() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetCopyTextureSupport_m39519EF827219590A6C531B112C466C7CDD38C66 (const RuntimeMethod* method) { typedef int32_t (*SystemInfo_GetCopyTextureSupport_m39519EF827219590A6C531B112C466C7CDD38C66_ftn) (); static SystemInfo_GetCopyTextureSupport_m39519EF827219590A6C531B112C466C7CDD38C66_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_GetCopyTextureSupport_m39519EF827219590A6C531B112C466C7CDD38C66_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetCopyTextureSupport()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::SupportsComputeShaders() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsComputeShaders_mEEA74BF6DA49185642F0E07824298D793904CB67 (const RuntimeMethod* method) { typedef bool (*SystemInfo_SupportsComputeShaders_mEEA74BF6DA49185642F0E07824298D793904CB67_ftn) (); static SystemInfo_SupportsComputeShaders_mEEA74BF6DA49185642F0E07824298D793904CB67_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_SupportsComputeShaders_mEEA74BF6DA49185642F0E07824298D793904CB67_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsComputeShaders()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::SupportsGeometryShaders() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsGeometryShaders_mFE5181A00771F83464B33D6EAB4815E3C5EFF6D6 (const RuntimeMethod* method) { typedef bool (*SystemInfo_SupportsGeometryShaders_mFE5181A00771F83464B33D6EAB4815E3C5EFF6D6_ftn) (); static SystemInfo_SupportsGeometryShaders_mFE5181A00771F83464B33D6EAB4815E3C5EFF6D6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_SupportsGeometryShaders_mFE5181A00771F83464B33D6EAB4815E3C5EFF6D6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsGeometryShaders()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::SupportsTessellationShaders() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTessellationShaders_mD0F9965456605A3FCFE80AAA771722DF6A1BD190 (const RuntimeMethod* method) { typedef bool (*SystemInfo_SupportsTessellationShaders_mD0F9965456605A3FCFE80AAA771722DF6A1BD190_ftn) (); static SystemInfo_SupportsTessellationShaders_mD0F9965456605A3FCFE80AAA771722DF6A1BD190_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_SupportsTessellationShaders_mD0F9965456605A3FCFE80AAA771722DF6A1BD190_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsTessellationShaders()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::SupportsInstancing() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsInstancing_m11F99B744C68828EFFD2B58BA4C85AC65CA73714 (const RuntimeMethod* method) { typedef bool (*SystemInfo_SupportsInstancing_m11F99B744C68828EFFD2B58BA4C85AC65CA73714_ftn) (); static SystemInfo_SupportsInstancing_m11F99B744C68828EFFD2B58BA4C85AC65CA73714_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_SupportsInstancing_m11F99B744C68828EFFD2B58BA4C85AC65CA73714_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsInstancing()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::SupportsHardwareQuadTopology() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsHardwareQuadTopology_m85193965256F3141D548666B8F9E2023E99C1461 (const RuntimeMethod* method) { typedef bool (*SystemInfo_SupportsHardwareQuadTopology_m85193965256F3141D548666B8F9E2023E99C1461_ftn) (); static SystemInfo_SupportsHardwareQuadTopology_m85193965256F3141D548666B8F9E2023E99C1461_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_SupportsHardwareQuadTopology_m85193965256F3141D548666B8F9E2023E99C1461_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsHardwareQuadTopology()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::Supports32bitsIndexBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_Supports32bitsIndexBuffer_mB04B72550B7BEA735D5CAE711C6D0561A486D420 (const RuntimeMethod* method) { typedef bool (*SystemInfo_Supports32bitsIndexBuffer_mB04B72550B7BEA735D5CAE711C6D0561A486D420_ftn) (); static SystemInfo_Supports32bitsIndexBuffer_mB04B72550B7BEA735D5CAE711C6D0561A486D420_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_Supports32bitsIndexBuffer_mB04B72550B7BEA735D5CAE711C6D0561A486D420_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::Supports32bitsIndexBuffer()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::SupportsSparseTextures() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsSparseTextures_m8D688048ACAD87F00B36DA519FCCD99D2EA3D711 (const RuntimeMethod* method) { typedef bool (*SystemInfo_SupportsSparseTextures_m8D688048ACAD87F00B36DA519FCCD99D2EA3D711_ftn) (); static SystemInfo_SupportsSparseTextures_m8D688048ACAD87F00B36DA519FCCD99D2EA3D711_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_SupportsSparseTextures_m8D688048ACAD87F00B36DA519FCCD99D2EA3D711_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsSparseTextures()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Int32 UnityEngine.SystemInfo::SupportedRenderTargetCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_SupportedRenderTargetCount_mE6CA6DE27146900463A1263DC0A5AB835C528F92 (const RuntimeMethod* method) { typedef int32_t (*SystemInfo_SupportedRenderTargetCount_mE6CA6DE27146900463A1263DC0A5AB835C528F92_ftn) (); static SystemInfo_SupportedRenderTargetCount_mE6CA6DE27146900463A1263DC0A5AB835C528F92_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_SupportedRenderTargetCount_mE6CA6DE27146900463A1263DC0A5AB835C528F92_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportedRenderTargetCount()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::SupportsSeparatedRenderTargetsBlend() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsSeparatedRenderTargetsBlend_mF0B82A4103AE422B5A616E90B36A5781661FAB98 (const RuntimeMethod* method) { typedef bool (*SystemInfo_SupportsSeparatedRenderTargetsBlend_mF0B82A4103AE422B5A616E90B36A5781661FAB98_ftn) (); static SystemInfo_SupportsSeparatedRenderTargetsBlend_mF0B82A4103AE422B5A616E90B36A5781661FAB98_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_SupportsSeparatedRenderTargetsBlend_mF0B82A4103AE422B5A616E90B36A5781661FAB98_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsSeparatedRenderTargetsBlend()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Int32 UnityEngine.SystemInfo::SupportedRandomWriteTargetCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_SupportedRandomWriteTargetCount_mE8E34AFC2FE9D68506FCF39652B978C30608D6FF (const RuntimeMethod* method) { typedef int32_t (*SystemInfo_SupportedRandomWriteTargetCount_mE8E34AFC2FE9D68506FCF39652B978C30608D6FF_ftn) (); static SystemInfo_SupportedRandomWriteTargetCount_mE8E34AFC2FE9D68506FCF39652B978C30608D6FF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_SupportedRandomWriteTargetCount_mE8E34AFC2FE9D68506FCF39652B978C30608D6FF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportedRandomWriteTargetCount()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Int32 UnityEngine.SystemInfo::MaxComputeBufferInputsVertex() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_MaxComputeBufferInputsVertex_m46AE1A1B04441EC3698D8C89662187C433A81BE2 (const RuntimeMethod* method) { typedef int32_t (*SystemInfo_MaxComputeBufferInputsVertex_m46AE1A1B04441EC3698D8C89662187C433A81BE2_ftn) (); static SystemInfo_MaxComputeBufferInputsVertex_m46AE1A1B04441EC3698D8C89662187C433A81BE2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_MaxComputeBufferInputsVertex_m46AE1A1B04441EC3698D8C89662187C433A81BE2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::MaxComputeBufferInputsVertex()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Int32 UnityEngine.SystemInfo::MaxComputeBufferInputsFragment() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_MaxComputeBufferInputsFragment_mE002ABBA815DF82A27E747F35021F4EAB508B69D (const RuntimeMethod* method) { typedef int32_t (*SystemInfo_MaxComputeBufferInputsFragment_mE002ABBA815DF82A27E747F35021F4EAB508B69D_ftn) (); static SystemInfo_MaxComputeBufferInputsFragment_mE002ABBA815DF82A27E747F35021F4EAB508B69D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_MaxComputeBufferInputsFragment_mE002ABBA815DF82A27E747F35021F4EAB508B69D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::MaxComputeBufferInputsFragment()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Int32 UnityEngine.SystemInfo::MaxComputeBufferInputsGeometry() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_MaxComputeBufferInputsGeometry_mB6DD02D33E5C95993E33F4068DF5A59AB55F5A37 (const RuntimeMethod* method) { typedef int32_t (*SystemInfo_MaxComputeBufferInputsGeometry_mB6DD02D33E5C95993E33F4068DF5A59AB55F5A37_ftn) (); static SystemInfo_MaxComputeBufferInputsGeometry_mB6DD02D33E5C95993E33F4068DF5A59AB55F5A37_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_MaxComputeBufferInputsGeometry_mB6DD02D33E5C95993E33F4068DF5A59AB55F5A37_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::MaxComputeBufferInputsGeometry()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Int32 UnityEngine.SystemInfo::MaxComputeBufferInputsDomain() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_MaxComputeBufferInputsDomain_m9B6D78759E597008B736257F2757CC7ACCD13FCD (const RuntimeMethod* method) { typedef int32_t (*SystemInfo_MaxComputeBufferInputsDomain_m9B6D78759E597008B736257F2757CC7ACCD13FCD_ftn) (); static SystemInfo_MaxComputeBufferInputsDomain_m9B6D78759E597008B736257F2757CC7ACCD13FCD_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_MaxComputeBufferInputsDomain_m9B6D78759E597008B736257F2757CC7ACCD13FCD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::MaxComputeBufferInputsDomain()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Int32 UnityEngine.SystemInfo::MaxComputeBufferInputsHull() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_MaxComputeBufferInputsHull_mC557A74F7EF2B1104771D74F3805CB61030C0740 (const RuntimeMethod* method) { typedef int32_t (*SystemInfo_MaxComputeBufferInputsHull_mC557A74F7EF2B1104771D74F3805CB61030C0740_ftn) (); static SystemInfo_MaxComputeBufferInputsHull_mC557A74F7EF2B1104771D74F3805CB61030C0740_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_MaxComputeBufferInputsHull_mC557A74F7EF2B1104771D74F3805CB61030C0740_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::MaxComputeBufferInputsHull()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Int32 UnityEngine.SystemInfo::MaxComputeBufferInputsCompute() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_MaxComputeBufferInputsCompute_m107CAF90BD58F6411A71A884F8D14DF8CF3BA67C (const RuntimeMethod* method) { typedef int32_t (*SystemInfo_MaxComputeBufferInputsCompute_m107CAF90BD58F6411A71A884F8D14DF8CF3BA67C_ftn) (); static SystemInfo_MaxComputeBufferInputsCompute_m107CAF90BD58F6411A71A884F8D14DF8CF3BA67C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_MaxComputeBufferInputsCompute_m107CAF90BD58F6411A71A884F8D14DF8CF3BA67C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::MaxComputeBufferInputsCompute()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Int32 UnityEngine.SystemInfo::SupportsMultisampledTextures() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_SupportsMultisampledTextures_m7423EF918542CB5AB14E539ABE68BDC0A8E2478D (const RuntimeMethod* method) { typedef int32_t (*SystemInfo_SupportsMultisampledTextures_m7423EF918542CB5AB14E539ABE68BDC0A8E2478D_ftn) (); static SystemInfo_SupportsMultisampledTextures_m7423EF918542CB5AB14E539ABE68BDC0A8E2478D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_SupportsMultisampledTextures_m7423EF918542CB5AB14E539ABE68BDC0A8E2478D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsMultisampledTextures()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::SupportsMultisampleAutoResolve() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsMultisampleAutoResolve_m33E4DE31B5BB12C4407E8207041A6BAE2CAEBDFE (const RuntimeMethod* method) { typedef bool (*SystemInfo_SupportsMultisampleAutoResolve_m33E4DE31B5BB12C4407E8207041A6BAE2CAEBDFE_ftn) (); static SystemInfo_SupportsMultisampleAutoResolve_m33E4DE31B5BB12C4407E8207041A6BAE2CAEBDFE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_SupportsMultisampleAutoResolve_m33E4DE31B5BB12C4407E8207041A6BAE2CAEBDFE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsMultisampleAutoResolve()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Int32 UnityEngine.SystemInfo::SupportsTextureWrapMirrorOnce() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_SupportsTextureWrapMirrorOnce_m48E12A9DBBE40A198A2A6382CCD3E66766563FA4 (const RuntimeMethod* method) { typedef int32_t (*SystemInfo_SupportsTextureWrapMirrorOnce_m48E12A9DBBE40A198A2A6382CCD3E66766563FA4_ftn) (); static SystemInfo_SupportsTextureWrapMirrorOnce_m48E12A9DBBE40A198A2A6382CCD3E66766563FA4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_SupportsTextureWrapMirrorOnce_m48E12A9DBBE40A198A2A6382CCD3E66766563FA4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsTextureWrapMirrorOnce()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::UsesReversedZBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_UsesReversedZBuffer_m0B788618A525D856C29279D19DFB46FC5C1FF4C7 (const RuntimeMethod* method) { typedef bool (*SystemInfo_UsesReversedZBuffer_m0B788618A525D856C29279D19DFB46FC5C1FF4C7_ftn) (); static SystemInfo_UsesReversedZBuffer_m0B788618A525D856C29279D19DFB46FC5C1FF4C7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_UsesReversedZBuffer_m0B788618A525D856C29279D19DFB46FC5C1FF4C7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::UsesReversedZBuffer()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::HasRenderTextureNative(UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_HasRenderTextureNative_mF35AF7764E483A7FA75DBC06ED64A8588509C468 (int32_t ___format0, const RuntimeMethod* method) { typedef bool (*SystemInfo_HasRenderTextureNative_mF35AF7764E483A7FA75DBC06ED64A8588509C468_ftn) (int32_t); static SystemInfo_HasRenderTextureNative_mF35AF7764E483A7FA75DBC06ED64A8588509C468_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_HasRenderTextureNative_mF35AF7764E483A7FA75DBC06ED64A8588509C468_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::HasRenderTextureNative(UnityEngine.RenderTextureFormat)"); bool retVal = _il2cpp_icall_func(___format0); return retVal; } // System.Boolean UnityEngine.SystemInfo::SupportsBlendingOnRenderTextureFormatNative(UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsBlendingOnRenderTextureFormatNative_m928D620CE0F485B544B0050739330F6D0BC7FBAA (int32_t ___format0, const RuntimeMethod* method) { typedef bool (*SystemInfo_SupportsBlendingOnRenderTextureFormatNative_m928D620CE0F485B544B0050739330F6D0BC7FBAA_ftn) (int32_t); static SystemInfo_SupportsBlendingOnRenderTextureFormatNative_m928D620CE0F485B544B0050739330F6D0BC7FBAA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_SupportsBlendingOnRenderTextureFormatNative_m928D620CE0F485B544B0050739330F6D0BC7FBAA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsBlendingOnRenderTextureFormatNative(UnityEngine.RenderTextureFormat)"); bool retVal = _il2cpp_icall_func(___format0); return retVal; } // System.Boolean UnityEngine.SystemInfo::SupportsTextureFormatNative(UnityEngine.TextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormatNative_mD028594492646D7AB78A4C2F51CA06F63E665210 (int32_t ___format0, const RuntimeMethod* method) { typedef bool (*SystemInfo_SupportsTextureFormatNative_mD028594492646D7AB78A4C2F51CA06F63E665210_ftn) (int32_t); static SystemInfo_SupportsTextureFormatNative_mD028594492646D7AB78A4C2F51CA06F63E665210_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_SupportsTextureFormatNative_mD028594492646D7AB78A4C2F51CA06F63E665210_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsTextureFormatNative(UnityEngine.TextureFormat)"); bool retVal = _il2cpp_icall_func(___format0); return retVal; } // System.Boolean UnityEngine.SystemInfo::SupportsVertexAttributeFormatNative(UnityEngine.Rendering.VertexAttributeFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsVertexAttributeFormatNative_mE78B47110A1A0452EFA39CC243523A78BF2FE04F (int32_t ___format0, int32_t ___dimension1, const RuntimeMethod* method) { typedef bool (*SystemInfo_SupportsVertexAttributeFormatNative_mE78B47110A1A0452EFA39CC243523A78BF2FE04F_ftn) (int32_t, int32_t); static SystemInfo_SupportsVertexAttributeFormatNative_mE78B47110A1A0452EFA39CC243523A78BF2FE04F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_SupportsVertexAttributeFormatNative_mE78B47110A1A0452EFA39CC243523A78BF2FE04F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsVertexAttributeFormatNative(UnityEngine.Rendering.VertexAttributeFormat,System.Int32)"); bool retVal = _il2cpp_icall_func(___format0, ___dimension1); return retVal; } // UnityEngine.NPOTSupport UnityEngine.SystemInfo::GetNPOTSupport() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetNPOTSupport_mA49CF1030D03A398B582FFECFD11F3C56E358DE3 (const RuntimeMethod* method) { typedef int32_t (*SystemInfo_GetNPOTSupport_mA49CF1030D03A398B582FFECFD11F3C56E358DE3_ftn) (); static SystemInfo_GetNPOTSupport_mA49CF1030D03A398B582FFECFD11F3C56E358DE3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_GetNPOTSupport_mA49CF1030D03A398B582FFECFD11F3C56E358DE3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetNPOTSupport()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Int32 UnityEngine.SystemInfo::GetMaxTextureSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetMaxTextureSize_mC9CBB174AB61833BB9BFD82AD5B23E9096C2D43C (const RuntimeMethod* method) { typedef int32_t (*SystemInfo_GetMaxTextureSize_mC9CBB174AB61833BB9BFD82AD5B23E9096C2D43C_ftn) (); static SystemInfo_GetMaxTextureSize_mC9CBB174AB61833BB9BFD82AD5B23E9096C2D43C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_GetMaxTextureSize_mC9CBB174AB61833BB9BFD82AD5B23E9096C2D43C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetMaxTextureSize()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Int32 UnityEngine.SystemInfo::GetMaxCubemapSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetMaxCubemapSize_m5FCD68AFD83029CFB0F8DB580136B5B92ECA9B6A (const RuntimeMethod* method) { typedef int32_t (*SystemInfo_GetMaxCubemapSize_m5FCD68AFD83029CFB0F8DB580136B5B92ECA9B6A_ftn) (); static SystemInfo_GetMaxCubemapSize_m5FCD68AFD83029CFB0F8DB580136B5B92ECA9B6A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_GetMaxCubemapSize_m5FCD68AFD83029CFB0F8DB580136B5B92ECA9B6A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetMaxCubemapSize()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Int32 UnityEngine.SystemInfo::GetMaxComputeWorkGroupSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetMaxComputeWorkGroupSize_mFB598C10246EB71602DAF19022A7977CC791A22B (const RuntimeMethod* method) { typedef int32_t (*SystemInfo_GetMaxComputeWorkGroupSize_mFB598C10246EB71602DAF19022A7977CC791A22B_ftn) (); static SystemInfo_GetMaxComputeWorkGroupSize_mFB598C10246EB71602DAF19022A7977CC791A22B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_GetMaxComputeWorkGroupSize_mFB598C10246EB71602DAF19022A7977CC791A22B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetMaxComputeWorkGroupSize()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Int32 UnityEngine.SystemInfo::GetMaxComputeWorkGroupSizeX() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetMaxComputeWorkGroupSizeX_m580ABA1AA90BB775AB8322DF6B1886D4637A655D (const RuntimeMethod* method) { typedef int32_t (*SystemInfo_GetMaxComputeWorkGroupSizeX_m580ABA1AA90BB775AB8322DF6B1886D4637A655D_ftn) (); static SystemInfo_GetMaxComputeWorkGroupSizeX_m580ABA1AA90BB775AB8322DF6B1886D4637A655D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_GetMaxComputeWorkGroupSizeX_m580ABA1AA90BB775AB8322DF6B1886D4637A655D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetMaxComputeWorkGroupSizeX()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Int32 UnityEngine.SystemInfo::GetMaxComputeWorkGroupSizeY() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetMaxComputeWorkGroupSizeY_m6BBF3CC27E20F9950D5C06B74C15A34972FFC6E3 (const RuntimeMethod* method) { typedef int32_t (*SystemInfo_GetMaxComputeWorkGroupSizeY_m6BBF3CC27E20F9950D5C06B74C15A34972FFC6E3_ftn) (); static SystemInfo_GetMaxComputeWorkGroupSizeY_m6BBF3CC27E20F9950D5C06B74C15A34972FFC6E3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_GetMaxComputeWorkGroupSizeY_m6BBF3CC27E20F9950D5C06B74C15A34972FFC6E3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetMaxComputeWorkGroupSizeY()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Int32 UnityEngine.SystemInfo::GetMaxComputeWorkGroupSizeZ() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetMaxComputeWorkGroupSizeZ_mDE65BDA3DBF7CC012B65D0BA270540109F65C1AB (const RuntimeMethod* method) { typedef int32_t (*SystemInfo_GetMaxComputeWorkGroupSizeZ_mDE65BDA3DBF7CC012B65D0BA270540109F65C1AB_ftn) (); static SystemInfo_GetMaxComputeWorkGroupSizeZ_mDE65BDA3DBF7CC012B65D0BA270540109F65C1AB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_GetMaxComputeWorkGroupSizeZ_mDE65BDA3DBF7CC012B65D0BA270540109F65C1AB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetMaxComputeWorkGroupSizeZ()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::SupportsAsyncCompute() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsAsyncCompute_mC51060C4780FFEC66815B1E25400BA480ED2B38E (const RuntimeMethod* method) { typedef bool (*SystemInfo_SupportsAsyncCompute_mC51060C4780FFEC66815B1E25400BA480ED2B38E_ftn) (); static SystemInfo_SupportsAsyncCompute_mC51060C4780FFEC66815B1E25400BA480ED2B38E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_SupportsAsyncCompute_mC51060C4780FFEC66815B1E25400BA480ED2B38E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsAsyncCompute()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::SupportsGPUFence() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsGPUFence_mA831941CDA27862F26F5C4C965C61802CA335400 (const RuntimeMethod* method) { typedef bool (*SystemInfo_SupportsGPUFence_mA831941CDA27862F26F5C4C965C61802CA335400_ftn) (); static SystemInfo_SupportsGPUFence_mA831941CDA27862F26F5C4C965C61802CA335400_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_SupportsGPUFence_mA831941CDA27862F26F5C4C965C61802CA335400_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsGPUFence()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::SupportsAsyncGPUReadback() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsAsyncGPUReadback_m9BBC482F7DE6061CF4E262F0669AA0C99F6B8B4D (const RuntimeMethod* method) { typedef bool (*SystemInfo_SupportsAsyncGPUReadback_m9BBC482F7DE6061CF4E262F0669AA0C99F6B8B4D_ftn) (); static SystemInfo_SupportsAsyncGPUReadback_m9BBC482F7DE6061CF4E262F0669AA0C99F6B8B4D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_SupportsAsyncGPUReadback_m9BBC482F7DE6061CF4E262F0669AA0C99F6B8B4D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsAsyncGPUReadback()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::SupportsRayTracing() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsRayTracing_mCD6160E8677A2D00241A0EC9D545257D9B5348DC (const RuntimeMethod* method) { typedef bool (*SystemInfo_SupportsRayTracing_mCD6160E8677A2D00241A0EC9D545257D9B5348DC_ftn) (); static SystemInfo_SupportsRayTracing_mCD6160E8677A2D00241A0EC9D545257D9B5348DC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_SupportsRayTracing_mCD6160E8677A2D00241A0EC9D545257D9B5348DC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsRayTracing()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::SupportsSetConstantBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsSetConstantBuffer_mF0D6837A30AA8C2BD8702720608FBCB287D81723 (const RuntimeMethod* method) { typedef bool (*SystemInfo_SupportsSetConstantBuffer_mF0D6837A30AA8C2BD8702720608FBCB287D81723_ftn) (); static SystemInfo_SupportsSetConstantBuffer_mF0D6837A30AA8C2BD8702720608FBCB287D81723_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_SupportsSetConstantBuffer_mF0D6837A30AA8C2BD8702720608FBCB287D81723_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsSetConstantBuffer()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::MinConstantBufferOffsetAlignment() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_MinConstantBufferOffsetAlignment_m93399BCA12EA73D510CD6CED0F228CACA078F920 (const RuntimeMethod* method) { typedef bool (*SystemInfo_MinConstantBufferOffsetAlignment_m93399BCA12EA73D510CD6CED0F228CACA078F920_ftn) (); static SystemInfo_MinConstantBufferOffsetAlignment_m93399BCA12EA73D510CD6CED0F228CACA078F920_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_MinConstantBufferOffsetAlignment_m93399BCA12EA73D510CD6CED0F228CACA078F920_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::MinConstantBufferOffsetAlignment()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::HasMipMaxLevel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_HasMipMaxLevel_mF28581F0B0A44DDA72C2E437C2A035A21E42672F (const RuntimeMethod* method) { typedef bool (*SystemInfo_HasMipMaxLevel_mF28581F0B0A44DDA72C2E437C2A035A21E42672F_ftn) (); static SystemInfo_HasMipMaxLevel_mF28581F0B0A44DDA72C2E437C2A035A21E42672F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_HasMipMaxLevel_mF28581F0B0A44DDA72C2E437C2A035A21E42672F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::HasMipMaxLevel()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::SupportsMipStreaming() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsMipStreaming_mED320026183CEB2BDE9B524587B36BAAD34AA61D (const RuntimeMethod* method) { typedef bool (*SystemInfo_SupportsMipStreaming_mED320026183CEB2BDE9B524587B36BAAD34AA61D_ftn) (); static SystemInfo_SupportsMipStreaming_mED320026183CEB2BDE9B524587B36BAAD34AA61D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_SupportsMipStreaming_mED320026183CEB2BDE9B524587B36BAAD34AA61D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsMipStreaming()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsFormatSupported_m6941B7C4566DEE1EFFD7F6DCB7BFA701ECF9C1D6 (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method) { typedef bool (*SystemInfo_IsFormatSupported_m6941B7C4566DEE1EFFD7F6DCB7BFA701ECF9C1D6_ftn) (int32_t, int32_t); static SystemInfo_IsFormatSupported_m6941B7C4566DEE1EFFD7F6DCB7BFA701ECF9C1D6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_IsFormatSupported_m6941B7C4566DEE1EFFD7F6DCB7BFA701ECF9C1D6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)"); bool retVal = _il2cpp_icall_func(___format0, ___usage1); return retVal; } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetCompatibleFormat_mC67F0F547EA28CDE08EA9A6B030082516D189EF3 (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method) { typedef int32_t (*SystemInfo_GetCompatibleFormat_mC67F0F547EA28CDE08EA9A6B030082516D189EF3_ftn) (int32_t, int32_t); static SystemInfo_GetCompatibleFormat_mC67F0F547EA28CDE08EA9A6B030082516D189EF3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_GetCompatibleFormat_mC67F0F547EA28CDE08EA9A6B030082516D189EF3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)"); int32_t retVal = _il2cpp_icall_func(___format0, ___usage1); return retVal; } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsFormat_m708339B9A94CEBC02A56629FE41F6809DE267F6C (int32_t ___format0, const RuntimeMethod* method) { typedef int32_t (*SystemInfo_GetGraphicsFormat_m708339B9A94CEBC02A56629FE41F6809DE267F6C_ftn) (int32_t); static SystemInfo_GetGraphicsFormat_m708339B9A94CEBC02A56629FE41F6809DE267F6C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_GetGraphicsFormat_m708339B9A94CEBC02A56629FE41F6809DE267F6C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)"); int32_t retVal = _il2cpp_icall_func(___format0); return retVal; } // System.Boolean UnityEngine.SystemInfo::UsesLoadStoreActions() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_UsesLoadStoreActions_m8A457A8EBB9C24F2850EA2205472B50F9D8EE0AE (const RuntimeMethod* method) { typedef bool (*SystemInfo_UsesLoadStoreActions_m8A457A8EBB9C24F2850EA2205472B50F9D8EE0AE_ftn) (); static SystemInfo_UsesLoadStoreActions_m8A457A8EBB9C24F2850EA2205472B50F9D8EE0AE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_UsesLoadStoreActions_m8A457A8EBB9C24F2850EA2205472B50F9D8EE0AE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::UsesLoadStoreActions()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.SystemInfo::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SystemInfo__ctor_mB5BAFA74012240FD674AB6D98B71E51AC00256EF (SystemInfo_t94EEC32D450B80C297412606B6221043013A55D9 * __this, const RuntimeMethod* method) { { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.String UnityEngine.TextAsset::get_text() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_get_text_mD3FBCD974CF552C7F7C7CD9A07BACAE51A2C5D42 (TextAsset_tEE9F5A28C3B564D6BA849C45C13192B9E0EF8D4E * __this, const RuntimeMethod* method) { typedef String_t* (*TextAsset_get_text_mD3FBCD974CF552C7F7C7CD9A07BACAE51A2C5D42_ftn) (TextAsset_tEE9F5A28C3B564D6BA849C45C13192B9E0EF8D4E *); static TextAsset_get_text_mD3FBCD974CF552C7F7C7CD9A07BACAE51A2C5D42_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TextAsset_get_text_mD3FBCD974CF552C7F7C7CD9A07BACAE51A2C5D42_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextAsset::get_text()"); String_t* retVal = _il2cpp_icall_func(__this); return retVal; } // System.Byte[] UnityEngine.TextAsset::get_bytes() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* TextAsset_get_bytes_m33ED022ACD105C714589DB09B025BA7F860B31B4 (TextAsset_tEE9F5A28C3B564D6BA849C45C13192B9E0EF8D4E * __this, const RuntimeMethod* method) { typedef ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* (*TextAsset_get_bytes_m33ED022ACD105C714589DB09B025BA7F860B31B4_ftn) (TextAsset_tEE9F5A28C3B564D6BA849C45C13192B9E0EF8D4E *); static TextAsset_get_bytes_m33ED022ACD105C714589DB09B025BA7F860B31B4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TextAsset_get_bytes_m33ED022ACD105C714589DB09B025BA7F860B31B4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextAsset::get_bytes()"); ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* retVal = _il2cpp_icall_func(__this); return retVal; } // System.String UnityEngine.TextAsset::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_ToString_m8C7ED5DD80E20B3A16A2100F62319811BE5DC830 (TextAsset_tEE9F5A28C3B564D6BA849C45C13192B9E0EF8D4E * __this, const RuntimeMethod* method) { String_t* V_0 = NULL; { String_t* L_0 = TextAsset_get_text_mD3FBCD974CF552C7F7C7CD9A07BACAE51A2C5D42(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000a; } IL_000a: { String_t* L_1 = V_0; return L_1; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Texture::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__ctor_m19850F4654F76731DD82B99217AD5A2EB6974C6C (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Texture__ctor_m19850F4654F76731DD82B99217AD5A2EB6974C6C_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); Object__ctor_m091EBAEBC7919B0391ABDAFB7389ADC12206525B(__this, /*hidden argument*/NULL); return; } } // System.Int32 UnityEngine.Texture::get_masterTextureLimit() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_masterTextureLimit_m2969582409CD9D11C3B51F88FA4EF5F721A7C329 (const RuntimeMethod* method) { typedef int32_t (*Texture_get_masterTextureLimit_m2969582409CD9D11C3B51F88FA4EF5F721A7C329_ftn) (); static Texture_get_masterTextureLimit_m2969582409CD9D11C3B51F88FA4EF5F721A7C329_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_get_masterTextureLimit_m2969582409CD9D11C3B51F88FA4EF5F721A7C329_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_masterTextureLimit()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.Texture::set_masterTextureLimit(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_masterTextureLimit_mD4A63274D886FB02D0132E0A11D3D82522C95177 (int32_t ___value0, const RuntimeMethod* method) { typedef void (*Texture_set_masterTextureLimit_mD4A63274D886FB02D0132E0A11D3D82522C95177_ftn) (int32_t); static Texture_set_masterTextureLimit_mD4A63274D886FB02D0132E0A11D3D82522C95177_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_set_masterTextureLimit_mD4A63274D886FB02D0132E0A11D3D82522C95177_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_masterTextureLimit(System.Int32)"); _il2cpp_icall_func(___value0); } // System.Int32 UnityEngine.Texture::get_mipmapCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_mipmapCount_mF0AADB6032B95C5C375CB6EA39A69738C402AB1B (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, const RuntimeMethod* method) { typedef int32_t (*Texture_get_mipmapCount_mF0AADB6032B95C5C375CB6EA39A69738C402AB1B_ftn) (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 *); static Texture_get_mipmapCount_mF0AADB6032B95C5C375CB6EA39A69738C402AB1B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_get_mipmapCount_mF0AADB6032B95C5C375CB6EA39A69738C402AB1B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_mipmapCount()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // UnityEngine.AnisotropicFiltering UnityEngine.Texture::get_anisotropicFiltering() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_anisotropicFiltering_m04866CCFF9C65494DE9AB7513848E7854D133CC3 (const RuntimeMethod* method) { typedef int32_t (*Texture_get_anisotropicFiltering_m04866CCFF9C65494DE9AB7513848E7854D133CC3_ftn) (); static Texture_get_anisotropicFiltering_m04866CCFF9C65494DE9AB7513848E7854D133CC3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_get_anisotropicFiltering_m04866CCFF9C65494DE9AB7513848E7854D133CC3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_anisotropicFiltering()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.Texture::set_anisotropicFiltering(UnityEngine.AnisotropicFiltering) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_anisotropicFiltering_mE8BE050BF5819DFE2992F61B955691B6EF43BDA4 (int32_t ___value0, const RuntimeMethod* method) { typedef void (*Texture_set_anisotropicFiltering_mE8BE050BF5819DFE2992F61B955691B6EF43BDA4_ftn) (int32_t); static Texture_set_anisotropicFiltering_mE8BE050BF5819DFE2992F61B955691B6EF43BDA4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_set_anisotropicFiltering_mE8BE050BF5819DFE2992F61B955691B6EF43BDA4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_anisotropicFiltering(UnityEngine.AnisotropicFiltering)"); _il2cpp_icall_func(___value0); } // System.Void UnityEngine.Texture::SetGlobalAnisotropicFilteringLimits(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_SetGlobalAnisotropicFilteringLimits_m91318B2D0AF91270933E9B35AACBB3FB2DCC5D09 (int32_t ___forcedMin0, int32_t ___globalMax1, const RuntimeMethod* method) { typedef void (*Texture_SetGlobalAnisotropicFilteringLimits_m91318B2D0AF91270933E9B35AACBB3FB2DCC5D09_ftn) (int32_t, int32_t); static Texture_SetGlobalAnisotropicFilteringLimits_m91318B2D0AF91270933E9B35AACBB3FB2DCC5D09_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_SetGlobalAnisotropicFilteringLimits_m91318B2D0AF91270933E9B35AACBB3FB2DCC5D09_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::SetGlobalAnisotropicFilteringLimits(System.Int32,System.Int32)"); _il2cpp_icall_func(___forcedMin0, ___globalMax1); } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Texture::get_graphicsFormat() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_graphicsFormat_m4169EBAA431C6A3FFF2CA66C83B4659E2CAA4194 (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = GraphicsFormatUtility_GetFormat_m8DDA73529B51539BEE2A75451CBFA60186888589(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } // System.Int32 UnityEngine.Texture::GetDataWidth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDataWidth_m862817D573E6B1BAE31E9412DB1F1C9B3A15B21D (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, const RuntimeMethod* method) { typedef int32_t (*Texture_GetDataWidth_m862817D573E6B1BAE31E9412DB1F1C9B3A15B21D_ftn) (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 *); static Texture_GetDataWidth_m862817D573E6B1BAE31E9412DB1F1C9B3A15B21D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_GetDataWidth_m862817D573E6B1BAE31E9412DB1F1C9B3A15B21D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::GetDataWidth()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Int32 UnityEngine.Texture::GetDataHeight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDataHeight_m3E5739F25B967D6AF703541F236F0B1F3F8F939E (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, const RuntimeMethod* method) { typedef int32_t (*Texture_GetDataHeight_m3E5739F25B967D6AF703541F236F0B1F3F8F939E_ftn) (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 *); static Texture_GetDataHeight_m3E5739F25B967D6AF703541F236F0B1F3F8F939E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_GetDataHeight_m3E5739F25B967D6AF703541F236F0B1F3F8F939E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::GetDataHeight()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // UnityEngine.Rendering.TextureDimension UnityEngine.Texture::GetDimension() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDimension_m823F205A9A9A8416E745A322D0C86851BF4C85C3 (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, const RuntimeMethod* method) { typedef int32_t (*Texture_GetDimension_m823F205A9A9A8416E745A322D0C86851BF4C85C3_ftn) (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 *); static Texture_GetDimension_m823F205A9A9A8416E745A322D0C86851BF4C85C3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_GetDimension_m823F205A9A9A8416E745A322D0C86851BF4C85C3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::GetDimension()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Int32 UnityEngine.Texture::get_width() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_width_mEF9D208720B8FB3E7A29F3A5A5C381B56E657ED2 (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = Texture_GetDataWidth_m862817D573E6B1BAE31E9412DB1F1C9B3A15B21D(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Texture::set_width(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_width_m9E42C8B8ED703644B85F54D8DCFB51BF954F56DA (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, int32_t ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Texture_set_width_m9E42C8B8ED703644B85F54D8DCFB51BF954F56DA_MetadataUsageId); s_Il2CppMethodInitialized = true; } { NotImplementedException_t8AD6EBE5FEDB0AEBECEE0961CF73C35B372EFFA4 * L_0 = (NotImplementedException_t8AD6EBE5FEDB0AEBECEE0961CF73C35B372EFFA4 *)il2cpp_codegen_object_new(NotImplementedException_t8AD6EBE5FEDB0AEBECEE0961CF73C35B372EFFA4_il2cpp_TypeInfo_var); NotImplementedException__ctor_m8BEA657E260FC05F0C6D2C43A6E9BC08040F59C4(L_0, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, Texture_set_width_m9E42C8B8ED703644B85F54D8DCFB51BF954F56DA_RuntimeMethod_var); } } // System.Int32 UnityEngine.Texture::get_height() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_height_m3A004CD1FA238B3D0B32FE7030634B9038EC4AA0 (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = Texture_GetDataHeight_m3E5739F25B967D6AF703541F236F0B1F3F8F939E(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Texture::set_height(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_height_m601E103C6E803353701370B161F992A5B0C89AB6 (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, int32_t ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Texture_set_height_m601E103C6E803353701370B161F992A5B0C89AB6_MetadataUsageId); s_Il2CppMethodInitialized = true; } { NotImplementedException_t8AD6EBE5FEDB0AEBECEE0961CF73C35B372EFFA4 * L_0 = (NotImplementedException_t8AD6EBE5FEDB0AEBECEE0961CF73C35B372EFFA4 *)il2cpp_codegen_object_new(NotImplementedException_t8AD6EBE5FEDB0AEBECEE0961CF73C35B372EFFA4_il2cpp_TypeInfo_var); NotImplementedException__ctor_m8BEA657E260FC05F0C6D2C43A6E9BC08040F59C4(L_0, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, Texture_set_height_m601E103C6E803353701370B161F992A5B0C89AB6_RuntimeMethod_var); } } // UnityEngine.Rendering.TextureDimension UnityEngine.Texture::get_dimension() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_dimension_m9BFA811A908673794B77310CADF1FF86B388A5FF (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = Texture_GetDimension_m823F205A9A9A8416E745A322D0C86851BF4C85C3(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Texture::set_dimension(UnityEngine.Rendering.TextureDimension) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_dimension_mC2221B460AB7728D06B94DCE6B83FFA93ACF68E9 (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, int32_t ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Texture_set_dimension_mC2221B460AB7728D06B94DCE6B83FFA93ACF68E9_MetadataUsageId); s_Il2CppMethodInitialized = true; } { NotImplementedException_t8AD6EBE5FEDB0AEBECEE0961CF73C35B372EFFA4 * L_0 = (NotImplementedException_t8AD6EBE5FEDB0AEBECEE0961CF73C35B372EFFA4 *)il2cpp_codegen_object_new(NotImplementedException_t8AD6EBE5FEDB0AEBECEE0961CF73C35B372EFFA4_il2cpp_TypeInfo_var); NotImplementedException__ctor_m8BEA657E260FC05F0C6D2C43A6E9BC08040F59C4(L_0, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, Texture_set_dimension_mC2221B460AB7728D06B94DCE6B83FFA93ACF68E9_RuntimeMethod_var); } } // System.Boolean UnityEngine.Texture::get_isReadable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_get_isReadable_mFB3D8E8799AC5EFD9E1AB68386DA16F3607631BD (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, const RuntimeMethod* method) { typedef bool (*Texture_get_isReadable_mFB3D8E8799AC5EFD9E1AB68386DA16F3607631BD_ftn) (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 *); static Texture_get_isReadable_mFB3D8E8799AC5EFD9E1AB68386DA16F3607631BD_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_get_isReadable_mFB3D8E8799AC5EFD9E1AB68386DA16F3607631BD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_isReadable()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // UnityEngine.TextureWrapMode UnityEngine.Texture::get_wrapMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_wrapMode_mC21054C7BC6E958937B7459DAF1D17654284B07A (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, const RuntimeMethod* method) { typedef int32_t (*Texture_get_wrapMode_mC21054C7BC6E958937B7459DAF1D17654284B07A_ftn) (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 *); static Texture_get_wrapMode_mC21054C7BC6E958937B7459DAF1D17654284B07A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_get_wrapMode_mC21054C7BC6E958937B7459DAF1D17654284B07A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_wrapMode()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Texture::set_wrapMode(UnityEngine.TextureWrapMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_wrapMode_m85E9A995D5947B59FE13A7311E891F3DEDEBBCEC (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Texture_set_wrapMode_m85E9A995D5947B59FE13A7311E891F3DEDEBBCEC_ftn) (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 *, int32_t); static Texture_set_wrapMode_m85E9A995D5947B59FE13A7311E891F3DEDEBBCEC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_set_wrapMode_m85E9A995D5947B59FE13A7311E891F3DEDEBBCEC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_wrapMode(UnityEngine.TextureWrapMode)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.TextureWrapMode UnityEngine.Texture::get_wrapModeU() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_wrapModeU_m6AA0C726051F41322F7C9023D95D736B2D1C5446 (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, const RuntimeMethod* method) { typedef int32_t (*Texture_get_wrapModeU_m6AA0C726051F41322F7C9023D95D736B2D1C5446_ftn) (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 *); static Texture_get_wrapModeU_m6AA0C726051F41322F7C9023D95D736B2D1C5446_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_get_wrapModeU_m6AA0C726051F41322F7C9023D95D736B2D1C5446_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_wrapModeU()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Texture::set_wrapModeU(UnityEngine.TextureWrapMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_wrapModeU_mCC498AAF4FE49594A5DBBA7146EB8B6551AEB779 (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Texture_set_wrapModeU_mCC498AAF4FE49594A5DBBA7146EB8B6551AEB779_ftn) (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 *, int32_t); static Texture_set_wrapModeU_mCC498AAF4FE49594A5DBBA7146EB8B6551AEB779_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_set_wrapModeU_mCC498AAF4FE49594A5DBBA7146EB8B6551AEB779_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_wrapModeU(UnityEngine.TextureWrapMode)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.TextureWrapMode UnityEngine.Texture::get_wrapModeV() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_wrapModeV_mC40D53CC610D62C33E36CAA1A9F81CFB917A6363 (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, const RuntimeMethod* method) { typedef int32_t (*Texture_get_wrapModeV_mC40D53CC610D62C33E36CAA1A9F81CFB917A6363_ftn) (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 *); static Texture_get_wrapModeV_mC40D53CC610D62C33E36CAA1A9F81CFB917A6363_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_get_wrapModeV_mC40D53CC610D62C33E36CAA1A9F81CFB917A6363_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_wrapModeV()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Texture::set_wrapModeV(UnityEngine.TextureWrapMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_wrapModeV_m565DBD072249DD822A324730A7F9488DBCF8E290 (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Texture_set_wrapModeV_m565DBD072249DD822A324730A7F9488DBCF8E290_ftn) (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 *, int32_t); static Texture_set_wrapModeV_m565DBD072249DD822A324730A7F9488DBCF8E290_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_set_wrapModeV_m565DBD072249DD822A324730A7F9488DBCF8E290_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_wrapModeV(UnityEngine.TextureWrapMode)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.TextureWrapMode UnityEngine.Texture::get_wrapModeW() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_wrapModeW_m0E083C3952C1EF47592BB47EFC5992885AA78E6B (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, const RuntimeMethod* method) { typedef int32_t (*Texture_get_wrapModeW_m0E083C3952C1EF47592BB47EFC5992885AA78E6B_ftn) (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 *); static Texture_get_wrapModeW_m0E083C3952C1EF47592BB47EFC5992885AA78E6B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_get_wrapModeW_m0E083C3952C1EF47592BB47EFC5992885AA78E6B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_wrapModeW()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Texture::set_wrapModeW(UnityEngine.TextureWrapMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_wrapModeW_mD366631BA00A718CB268F5CD052011535B3EFE37 (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Texture_set_wrapModeW_mD366631BA00A718CB268F5CD052011535B3EFE37_ftn) (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 *, int32_t); static Texture_set_wrapModeW_mD366631BA00A718CB268F5CD052011535B3EFE37_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_set_wrapModeW_mD366631BA00A718CB268F5CD052011535B3EFE37_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_wrapModeW(UnityEngine.TextureWrapMode)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.FilterMode UnityEngine.Texture::get_filterMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_filterMode_m4A05E0414655866D27811376709B3A8C584A2579 (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, const RuntimeMethod* method) { typedef int32_t (*Texture_get_filterMode_m4A05E0414655866D27811376709B3A8C584A2579_ftn) (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 *); static Texture_get_filterMode_m4A05E0414655866D27811376709B3A8C584A2579_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_get_filterMode_m4A05E0414655866D27811376709B3A8C584A2579_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_filterMode()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Texture::set_filterMode(UnityEngine.FilterMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_filterMode_mB9AC927A527EFE95771B9B438E2CFB9EDA84AF01 (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Texture_set_filterMode_mB9AC927A527EFE95771B9B438E2CFB9EDA84AF01_ftn) (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 *, int32_t); static Texture_set_filterMode_mB9AC927A527EFE95771B9B438E2CFB9EDA84AF01_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_set_filterMode_mB9AC927A527EFE95771B9B438E2CFB9EDA84AF01_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_filterMode(UnityEngine.FilterMode)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.Texture::get_anisoLevel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_anisoLevel_m65AD34B5627B2563D7AA5F1DC7B131A606D60C94 (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, const RuntimeMethod* method) { typedef int32_t (*Texture_get_anisoLevel_m65AD34B5627B2563D7AA5F1DC7B131A606D60C94_ftn) (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 *); static Texture_get_anisoLevel_m65AD34B5627B2563D7AA5F1DC7B131A606D60C94_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_get_anisoLevel_m65AD34B5627B2563D7AA5F1DC7B131A606D60C94_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_anisoLevel()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Texture::set_anisoLevel(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_anisoLevel_mD2F6FE80CC33E408368734983EBA1463BB2D5712 (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Texture_set_anisoLevel_mD2F6FE80CC33E408368734983EBA1463BB2D5712_ftn) (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 *, int32_t); static Texture_set_anisoLevel_mD2F6FE80CC33E408368734983EBA1463BB2D5712_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_set_anisoLevel_mD2F6FE80CC33E408368734983EBA1463BB2D5712_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_anisoLevel(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // System.Single UnityEngine.Texture::get_mipMapBias() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Texture_get_mipMapBias_m8E497F94520DB8C04306F9EEED02E065FE08BCC1 (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, const RuntimeMethod* method) { typedef float (*Texture_get_mipMapBias_m8E497F94520DB8C04306F9EEED02E065FE08BCC1_ftn) (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 *); static Texture_get_mipMapBias_m8E497F94520DB8C04306F9EEED02E065FE08BCC1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_get_mipMapBias_m8E497F94520DB8C04306F9EEED02E065FE08BCC1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_mipMapBias()"); float retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Texture::set_mipMapBias(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_mipMapBias_m38BD81110AE2AA28186242FF551691BC83AB8354 (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, float ___value0, const RuntimeMethod* method) { typedef void (*Texture_set_mipMapBias_m38BD81110AE2AA28186242FF551691BC83AB8354_ftn) (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 *, float); static Texture_set_mipMapBias_m38BD81110AE2AA28186242FF551691BC83AB8354_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_set_mipMapBias_m38BD81110AE2AA28186242FF551691BC83AB8354_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_mipMapBias(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Vector2 UnityEngine.Texture::get_texelSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Texture_get_texelSize_m89BA9E4CF5276F4FDBAAD6B497809F3E6DB1E30C (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, const RuntimeMethod* method) { Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0; memset((&V_0), 0, sizeof(V_0)); { Texture_get_texelSize_Injected_m812BEA61C30039FF16BE6A2E174C81DCB40000DE(__this, (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_0), /*hidden argument*/NULL); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = V_0; return L_0; } } // System.IntPtr UnityEngine.Texture::GetNativeTexturePtr() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Texture_GetNativeTexturePtr_mB29F70DB525E825A4A3BB908F90C06F3171E92FD (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, const RuntimeMethod* method) { typedef intptr_t (*Texture_GetNativeTexturePtr_mB29F70DB525E825A4A3BB908F90C06F3171E92FD_ftn) (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 *); static Texture_GetNativeTexturePtr_mB29F70DB525E825A4A3BB908F90C06F3171E92FD_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_GetNativeTexturePtr_mB29F70DB525E825A4A3BB908F90C06F3171E92FD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::GetNativeTexturePtr()"); intptr_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.UInt32 UnityEngine.Texture::get_updateCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Texture_get_updateCount_m7489909E8FF789B538C292F6AEF04FA5798159EE (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, const RuntimeMethod* method) { typedef uint32_t (*Texture_get_updateCount_m7489909E8FF789B538C292F6AEF04FA5798159EE_ftn) (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 *); static Texture_get_updateCount_m7489909E8FF789B538C292F6AEF04FA5798159EE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_get_updateCount_m7489909E8FF789B538C292F6AEF04FA5798159EE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_updateCount()"); uint32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Texture::IncrementUpdateCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_IncrementUpdateCount_m931165213B9663F5FD263A48578AC7AF0AEA1FC1 (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, const RuntimeMethod* method) { typedef void (*Texture_IncrementUpdateCount_m931165213B9663F5FD263A48578AC7AF0AEA1FC1_ftn) (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 *); static Texture_IncrementUpdateCount_m931165213B9663F5FD263A48578AC7AF0AEA1FC1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_IncrementUpdateCount_m931165213B9663F5FD263A48578AC7AF0AEA1FC1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::IncrementUpdateCount()"); _il2cpp_icall_func(__this); } // System.UInt64 UnityEngine.Texture::get_totalTextureMemory() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint64_t Texture_get_totalTextureMemory_m43262C746E5CC0C0AFFDB9D3070C1A7FF5C60EA3 (const RuntimeMethod* method) { typedef uint64_t (*Texture_get_totalTextureMemory_m43262C746E5CC0C0AFFDB9D3070C1A7FF5C60EA3_ftn) (); static Texture_get_totalTextureMemory_m43262C746E5CC0C0AFFDB9D3070C1A7FF5C60EA3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_get_totalTextureMemory_m43262C746E5CC0C0AFFDB9D3070C1A7FF5C60EA3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_totalTextureMemory()"); uint64_t retVal = _il2cpp_icall_func(); return retVal; } // System.UInt64 UnityEngine.Texture::get_desiredTextureMemory() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint64_t Texture_get_desiredTextureMemory_m10FFB178F4CF7786F4B926A99BCF27F43DBF5690 (const RuntimeMethod* method) { typedef uint64_t (*Texture_get_desiredTextureMemory_m10FFB178F4CF7786F4B926A99BCF27F43DBF5690_ftn) (); static Texture_get_desiredTextureMemory_m10FFB178F4CF7786F4B926A99BCF27F43DBF5690_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_get_desiredTextureMemory_m10FFB178F4CF7786F4B926A99BCF27F43DBF5690_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_desiredTextureMemory()"); uint64_t retVal = _il2cpp_icall_func(); return retVal; } // System.UInt64 UnityEngine.Texture::get_targetTextureMemory() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint64_t Texture_get_targetTextureMemory_mB0E679FA16FCA6A0937D76779E71C8C6796D7261 (const RuntimeMethod* method) { typedef uint64_t (*Texture_get_targetTextureMemory_mB0E679FA16FCA6A0937D76779E71C8C6796D7261_ftn) (); static Texture_get_targetTextureMemory_mB0E679FA16FCA6A0937D76779E71C8C6796D7261_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_get_targetTextureMemory_mB0E679FA16FCA6A0937D76779E71C8C6796D7261_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_targetTextureMemory()"); uint64_t retVal = _il2cpp_icall_func(); return retVal; } // System.UInt64 UnityEngine.Texture::get_currentTextureMemory() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint64_t Texture_get_currentTextureMemory_m8138B7F6DFA9869CF40EEB918FBFA17683FB086D (const RuntimeMethod* method) { typedef uint64_t (*Texture_get_currentTextureMemory_m8138B7F6DFA9869CF40EEB918FBFA17683FB086D_ftn) (); static Texture_get_currentTextureMemory_m8138B7F6DFA9869CF40EEB918FBFA17683FB086D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_get_currentTextureMemory_m8138B7F6DFA9869CF40EEB918FBFA17683FB086D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_currentTextureMemory()"); uint64_t retVal = _il2cpp_icall_func(); return retVal; } // System.UInt64 UnityEngine.Texture::get_nonStreamingTextureMemory() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint64_t Texture_get_nonStreamingTextureMemory_m88CBAFEAFF298AF5DC77BF8119B8F4A7281D2C76 (const RuntimeMethod* method) { typedef uint64_t (*Texture_get_nonStreamingTextureMemory_m88CBAFEAFF298AF5DC77BF8119B8F4A7281D2C76_ftn) (); static Texture_get_nonStreamingTextureMemory_m88CBAFEAFF298AF5DC77BF8119B8F4A7281D2C76_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_get_nonStreamingTextureMemory_m88CBAFEAFF298AF5DC77BF8119B8F4A7281D2C76_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_nonStreamingTextureMemory()"); uint64_t retVal = _il2cpp_icall_func(); return retVal; } // System.UInt64 UnityEngine.Texture::get_streamingMipmapUploadCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint64_t Texture_get_streamingMipmapUploadCount_mD41108DD89202F1608324B585C0B4BD6FE850496 (const RuntimeMethod* method) { typedef uint64_t (*Texture_get_streamingMipmapUploadCount_mD41108DD89202F1608324B585C0B4BD6FE850496_ftn) (); static Texture_get_streamingMipmapUploadCount_mD41108DD89202F1608324B585C0B4BD6FE850496_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_get_streamingMipmapUploadCount_mD41108DD89202F1608324B585C0B4BD6FE850496_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_streamingMipmapUploadCount()"); uint64_t retVal = _il2cpp_icall_func(); return retVal; } // System.UInt64 UnityEngine.Texture::get_streamingRendererCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint64_t Texture_get_streamingRendererCount_m5B5250CC6EC43A2BC65E891E530F663CEA07C874 (const RuntimeMethod* method) { typedef uint64_t (*Texture_get_streamingRendererCount_m5B5250CC6EC43A2BC65E891E530F663CEA07C874_ftn) (); static Texture_get_streamingRendererCount_m5B5250CC6EC43A2BC65E891E530F663CEA07C874_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_get_streamingRendererCount_m5B5250CC6EC43A2BC65E891E530F663CEA07C874_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_streamingRendererCount()"); uint64_t retVal = _il2cpp_icall_func(); return retVal; } // System.UInt64 UnityEngine.Texture::get_streamingTextureCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint64_t Texture_get_streamingTextureCount_mDA2E8DD99FABEE46DD011B37D01C420E1DD23F97 (const RuntimeMethod* method) { typedef uint64_t (*Texture_get_streamingTextureCount_mDA2E8DD99FABEE46DD011B37D01C420E1DD23F97_ftn) (); static Texture_get_streamingTextureCount_mDA2E8DD99FABEE46DD011B37D01C420E1DD23F97_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_get_streamingTextureCount_mDA2E8DD99FABEE46DD011B37D01C420E1DD23F97_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_streamingTextureCount()"); uint64_t retVal = _il2cpp_icall_func(); return retVal; } // System.UInt64 UnityEngine.Texture::get_nonStreamingTextureCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint64_t Texture_get_nonStreamingTextureCount_mFEAA618C0910DDD5840DD34FBD84BB8137ED3863 (const RuntimeMethod* method) { typedef uint64_t (*Texture_get_nonStreamingTextureCount_mFEAA618C0910DDD5840DD34FBD84BB8137ED3863_ftn) (); static Texture_get_nonStreamingTextureCount_mFEAA618C0910DDD5840DD34FBD84BB8137ED3863_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_get_nonStreamingTextureCount_mFEAA618C0910DDD5840DD34FBD84BB8137ED3863_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_nonStreamingTextureCount()"); uint64_t retVal = _il2cpp_icall_func(); return retVal; } // System.UInt64 UnityEngine.Texture::get_streamingTexturePendingLoadCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint64_t Texture_get_streamingTexturePendingLoadCount_m03FE82ABFF55464D2861366D1D7D5C7D57C31668 (const RuntimeMethod* method) { typedef uint64_t (*Texture_get_streamingTexturePendingLoadCount_m03FE82ABFF55464D2861366D1D7D5C7D57C31668_ftn) (); static Texture_get_streamingTexturePendingLoadCount_m03FE82ABFF55464D2861366D1D7D5C7D57C31668_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_get_streamingTexturePendingLoadCount_m03FE82ABFF55464D2861366D1D7D5C7D57C31668_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_streamingTexturePendingLoadCount()"); uint64_t retVal = _il2cpp_icall_func(); return retVal; } // System.UInt64 UnityEngine.Texture::get_streamingTextureLoadingCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint64_t Texture_get_streamingTextureLoadingCount_m934495FF42278DF290E468E0F6E1AFA01E3E9631 (const RuntimeMethod* method) { typedef uint64_t (*Texture_get_streamingTextureLoadingCount_m934495FF42278DF290E468E0F6E1AFA01E3E9631_ftn) (); static Texture_get_streamingTextureLoadingCount_m934495FF42278DF290E468E0F6E1AFA01E3E9631_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_get_streamingTextureLoadingCount_m934495FF42278DF290E468E0F6E1AFA01E3E9631_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_streamingTextureLoadingCount()"); uint64_t retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.Texture::SetStreamingTextureMaterialDebugProperties() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_SetStreamingTextureMaterialDebugProperties_mF13F286528D48E41FC8B1B77A2EB8384EC4578B6 (const RuntimeMethod* method) { typedef void (*Texture_SetStreamingTextureMaterialDebugProperties_mF13F286528D48E41FC8B1B77A2EB8384EC4578B6_ftn) (); static Texture_SetStreamingTextureMaterialDebugProperties_mF13F286528D48E41FC8B1B77A2EB8384EC4578B6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_SetStreamingTextureMaterialDebugProperties_mF13F286528D48E41FC8B1B77A2EB8384EC4578B6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::SetStreamingTextureMaterialDebugProperties()"); _il2cpp_icall_func(); } // System.Boolean UnityEngine.Texture::get_streamingTextureForceLoadAll() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_get_streamingTextureForceLoadAll_m8CDF0AEA5C7DA15A365157A4D2581EF3D19DAD8F (const RuntimeMethod* method) { typedef bool (*Texture_get_streamingTextureForceLoadAll_m8CDF0AEA5C7DA15A365157A4D2581EF3D19DAD8F_ftn) (); static Texture_get_streamingTextureForceLoadAll_m8CDF0AEA5C7DA15A365157A4D2581EF3D19DAD8F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_get_streamingTextureForceLoadAll_m8CDF0AEA5C7DA15A365157A4D2581EF3D19DAD8F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_streamingTextureForceLoadAll()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.Texture::set_streamingTextureForceLoadAll(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_streamingTextureForceLoadAll_m1FBDF5CE459615B79CB0B73716055B1D5827E195 (bool ___value0, const RuntimeMethod* method) { typedef void (*Texture_set_streamingTextureForceLoadAll_m1FBDF5CE459615B79CB0B73716055B1D5827E195_ftn) (bool); static Texture_set_streamingTextureForceLoadAll_m1FBDF5CE459615B79CB0B73716055B1D5827E195_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_set_streamingTextureForceLoadAll_m1FBDF5CE459615B79CB0B73716055B1D5827E195_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_streamingTextureForceLoadAll(System.Boolean)"); _il2cpp_icall_func(___value0); } // System.Boolean UnityEngine.Texture::get_streamingTextureDiscardUnusedMips() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_get_streamingTextureDiscardUnusedMips_mF87F753DC3BE1F14A19F4FD147E585966C5E081E (const RuntimeMethod* method) { typedef bool (*Texture_get_streamingTextureDiscardUnusedMips_mF87F753DC3BE1F14A19F4FD147E585966C5E081E_ftn) (); static Texture_get_streamingTextureDiscardUnusedMips_mF87F753DC3BE1F14A19F4FD147E585966C5E081E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_get_streamingTextureDiscardUnusedMips_mF87F753DC3BE1F14A19F4FD147E585966C5E081E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_streamingTextureDiscardUnusedMips()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.Texture::set_streamingTextureDiscardUnusedMips(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_streamingTextureDiscardUnusedMips_m1FED3198CE19FBF4868068CEF6A3EF26252C114F (bool ___value0, const RuntimeMethod* method) { typedef void (*Texture_set_streamingTextureDiscardUnusedMips_m1FED3198CE19FBF4868068CEF6A3EF26252C114F_ftn) (bool); static Texture_set_streamingTextureDiscardUnusedMips_m1FED3198CE19FBF4868068CEF6A3EF26252C114F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_set_streamingTextureDiscardUnusedMips_m1FED3198CE19FBF4868068CEF6A3EF26252C114F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_streamingTextureDiscardUnusedMips(System.Boolean)"); _il2cpp_icall_func(___value0); } // System.Boolean UnityEngine.Texture::get_allowThreadedTextureCreation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_get_allowThreadedTextureCreation_m11FD88C411C82292DFED71F66D424E0ADA8E06A6 (const RuntimeMethod* method) { typedef bool (*Texture_get_allowThreadedTextureCreation_m11FD88C411C82292DFED71F66D424E0ADA8E06A6_ftn) (); static Texture_get_allowThreadedTextureCreation_m11FD88C411C82292DFED71F66D424E0ADA8E06A6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_get_allowThreadedTextureCreation_m11FD88C411C82292DFED71F66D424E0ADA8E06A6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_allowThreadedTextureCreation()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.Texture::set_allowThreadedTextureCreation(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_allowThreadedTextureCreation_mDA8C4D5CFE1910675C802D88AE7C1A0A7C9FF9ED (bool ___value0, const RuntimeMethod* method) { typedef void (*Texture_set_allowThreadedTextureCreation_mDA8C4D5CFE1910675C802D88AE7C1A0A7C9FF9ED_ftn) (bool); static Texture_set_allowThreadedTextureCreation_mDA8C4D5CFE1910675C802D88AE7C1A0A7C9FF9ED_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_set_allowThreadedTextureCreation_mDA8C4D5CFE1910675C802D88AE7C1A0A7C9FF9ED_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_allowThreadedTextureCreation(System.Boolean)"); _il2cpp_icall_func(___value0); } // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.TextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_m23ED49E24864EE9D1C4EF775002A91EE049561B1 (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, int32_t ___format0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Texture_ValidateFormat_m23ED49E24864EE9D1C4EF775002A91EE049561B1_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; { int32_t L_0 = ___format0; bool L_1 = SystemInfo_SupportsTextureFormat_m1FCBD02367A45D11CAA6503715F3AAE24CA98B79(L_0, /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0010; } } { V_1 = (bool)1; goto IL_0060; } IL_0010: { int32_t L_3 = ___format0; bool L_4 = GraphicsFormatUtility_IsCompressedTextureFormat_m456D7B059F25F7378E05E3346CB1670517A46C71(L_3, /*hidden argument*/NULL); V_2 = L_4; bool L_5 = V_2; if (!L_5) { goto IL_003d; } } { RuntimeObject * L_6 = Box(TextureFormat_t7C6B5101554065C47682E592D1E26079D4EC2DCE_il2cpp_TypeInfo_var, (&___format0)); NullCheck(L_6); String_t* L_7 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_6); ___format0 = *(int32_t*)UnBox(L_6); String_t* L_8 = String_Format_m0ACDD8B34764E4040AED0B3EEB753567E4576BFA(_stringLiteral73EC8A0405E27836713EE88E3E326D2AA92FE921, L_7, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var); Debug_LogWarning_mD417697331190AC1D21C463F412C475103A7256E(L_8, __this, /*hidden argument*/NULL); V_1 = (bool)1; goto IL_0060; } IL_003d: { RuntimeObject * L_9 = Box(TextureFormat_t7C6B5101554065C47682E592D1E26079D4EC2DCE_il2cpp_TypeInfo_var, (&___format0)); NullCheck(L_9); String_t* L_10 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_9); ___format0 = *(int32_t*)UnBox(L_9); String_t* L_11 = String_Format_m0ACDD8B34764E4040AED0B3EEB753567E4576BFA(_stringLiteral34311263DC7D181C312B472B1C780134C973B8A8, L_10, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var); Debug_LogError_m97139CB2EE76D5CD8308C1AD0499A5F163FC7F51(L_11, __this, /*hidden argument*/NULL); V_1 = (bool)0; goto IL_0060; } IL_0060: { bool L_12 = V_1; return L_12; } } // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_mA62E75B693BFABECB7CB732C165139B8492DE0ED (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Texture_ValidateFormat_mA62E75B693BFABECB7CB732C165139B8492DE0ED_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { int32_t L_0 = ___format0; int32_t L_1 = ___usage1; bool L_2 = SystemInfo_IsFormatSupported_m6941B7C4566DEE1EFFD7F6DCB7BFA701ECF9C1D6(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; bool L_3 = V_0; if (!L_3) { goto IL_0011; } } { V_1 = (bool)1; goto IL_0041; } IL_0011: { RuntimeObject * L_4 = Box(GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_il2cpp_TypeInfo_var, (&___format0)); NullCheck(L_4); String_t* L_5 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_4); ___format0 = *(int32_t*)UnBox(L_4); RuntimeObject * L_6 = Box(FormatUsage_t117AE34283B21B51894E10162A58F65FBF9E4D83_il2cpp_TypeInfo_var, (&___usage1)); NullCheck(L_6); String_t* L_7 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_6); ___usage1 = *(int32_t*)UnBox(L_6); String_t* L_8 = String_Format_m19325298DBC61AAC016C16F7B3CF97A8A3DEA34A(_stringLiteral85285330616F7B0F1C1DF9EC8B22E159DB00A838, L_5, L_7, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var); Debug_LogError_m97139CB2EE76D5CD8308C1AD0499A5F163FC7F51(L_8, __this, /*hidden argument*/NULL); V_1 = (bool)0; goto IL_0041; } IL_0041: { bool L_9 = V_1; return L_9; } } // UnityEngine.UnityException UnityEngine.Texture::CreateNonReadableException(UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * Texture_CreateNonReadableException_m66E69BE853119A5A9FE2C27EA788B62BF7CFE34D (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * ___t0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Texture_CreateNonReadableException_m66E69BE853119A5A9FE2C27EA788B62BF7CFE34D_MetadataUsageId); s_Il2CppMethodInitialized = true; } UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * V_0 = NULL; { Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * L_0 = ___t0; NullCheck(L_0); String_t* L_1 = Object_get_name_mA2D400141CB3C991C87A2556429781DE961A83CE(L_0, /*hidden argument*/NULL); String_t* L_2 = String_Format_m0ACDD8B34764E4040AED0B3EEB753567E4576BFA(_stringLiteral800CC47D20543F12B3DD331F9BB4BF01119DBDAB, L_1, /*hidden argument*/NULL); UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * L_3 = (UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 *)il2cpp_codegen_object_new(UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28_il2cpp_TypeInfo_var); UnityException__ctor_mE42363D886E6DD7F075A6AEA689434C8E96722D9(L_3, L_2, /*hidden argument*/NULL); V_0 = L_3; goto IL_0019; } IL_0019: { UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * L_4 = V_0; return L_4; } } // System.Void UnityEngine.Texture::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__cctor_m63D3A3E79E62355737DCF71786623D516FAA07E1 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Texture__cctor_m63D3A3E79E62355737DCF71786623D516FAA07E1_MetadataUsageId); s_Il2CppMethodInitialized = true; } { ((Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var))->set_GenerateAllMips_4((-1)); return; } } // System.Void UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_get_texelSize_Injected_m812BEA61C30039FF16BE6A2E174C81DCB40000DE (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___ret0, const RuntimeMethod* method) { typedef void (*Texture_get_texelSize_Injected_m812BEA61C30039FF16BE6A2E174C81DCB40000DE_ftn) (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 *, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *); static Texture_get_texelSize_Injected_m812BEA61C30039FF16BE6A2E174C81DCB40000DE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_get_texelSize_Injected_m812BEA61C30039FF16BE6A2E174C81DCB40000DE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&)"); _il2cpp_icall_func(__this, ___ret0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.TextureFormat UnityEngine.Texture2D::get_format() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2D_get_format_mF0EE5CEB9F84280D4E722B71546BBBA577101E9F (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, const RuntimeMethod* method) { typedef int32_t (*Texture2D_get_format_mF0EE5CEB9F84280D4E722B71546BBBA577101E9F_ftn) (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *); static Texture2D_get_format_mF0EE5CEB9F84280D4E722B71546BBBA577101E9F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_get_format_mF0EE5CEB9F84280D4E722B71546BBBA577101E9F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_format()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // UnityEngine.Texture2D UnityEngine.Texture2D::get_whiteTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * Texture2D_get_whiteTexture_mF447523DE8957109355641ECE0DD3D3C8D2F6C41 (const RuntimeMethod* method) { typedef Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * (*Texture2D_get_whiteTexture_mF447523DE8957109355641ECE0DD3D3C8D2F6C41_ftn) (); static Texture2D_get_whiteTexture_mF447523DE8957109355641ECE0DD3D3C8D2F6C41_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_get_whiteTexture_mF447523DE8957109355641ECE0DD3D3C8D2F6C41_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_whiteTexture()"); Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * retVal = _il2cpp_icall_func(); return retVal; } // UnityEngine.Texture2D UnityEngine.Texture2D::get_blackTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * Texture2D_get_blackTexture_mCF4F978DF9B6066794E7130E0C14618216ED0956 (const RuntimeMethod* method) { typedef Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * (*Texture2D_get_blackTexture_mCF4F978DF9B6066794E7130E0C14618216ED0956_ftn) (); static Texture2D_get_blackTexture_mCF4F978DF9B6066794E7130E0C14618216ED0956_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_get_blackTexture_mCF4F978DF9B6066794E7130E0C14618216ED0956_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_blackTexture()"); Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * retVal = _il2cpp_icall_func(); return retVal; } // UnityEngine.Texture2D UnityEngine.Texture2D::get_redTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * Texture2D_get_redTexture_mFE5BD4C3DD841A5AE75164C35298587865C861EC (const RuntimeMethod* method) { typedef Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * (*Texture2D_get_redTexture_mFE5BD4C3DD841A5AE75164C35298587865C861EC_ftn) (); static Texture2D_get_redTexture_mFE5BD4C3DD841A5AE75164C35298587865C861EC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_get_redTexture_mFE5BD4C3DD841A5AE75164C35298587865C861EC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_redTexture()"); Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * retVal = _il2cpp_icall_func(); return retVal; } // UnityEngine.Texture2D UnityEngine.Texture2D::get_grayTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * Texture2D_get_grayTexture_m5E3FE2355FEBF8C9B6286645B4EA32E85C401A45 (const RuntimeMethod* method) { typedef Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * (*Texture2D_get_grayTexture_m5E3FE2355FEBF8C9B6286645B4EA32E85C401A45_ftn) (); static Texture2D_get_grayTexture_m5E3FE2355FEBF8C9B6286645B4EA32E85C401A45_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_get_grayTexture_m5E3FE2355FEBF8C9B6286645B4EA32E85C401A45_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_grayTexture()"); Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * retVal = _il2cpp_icall_func(); return retVal; } // UnityEngine.Texture2D UnityEngine.Texture2D::get_linearGrayTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * Texture2D_get_linearGrayTexture_m5FE6C178A51E5F0AEF92D7D6C7B6EC8C152D257F (const RuntimeMethod* method) { typedef Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * (*Texture2D_get_linearGrayTexture_m5FE6C178A51E5F0AEF92D7D6C7B6EC8C152D257F_ftn) (); static Texture2D_get_linearGrayTexture_m5FE6C178A51E5F0AEF92D7D6C7B6EC8C152D257F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_get_linearGrayTexture_m5FE6C178A51E5F0AEF92D7D6C7B6EC8C152D257F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_linearGrayTexture()"); Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * retVal = _il2cpp_icall_func(); return retVal; } // UnityEngine.Texture2D UnityEngine.Texture2D::get_normalTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * Texture2D_get_normalTexture_mD22C382CEC787AED904CFA73E64609DEA3D2B9B2 (const RuntimeMethod* method) { typedef Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * (*Texture2D_get_normalTexture_mD22C382CEC787AED904CFA73E64609DEA3D2B9B2_ftn) (); static Texture2D_get_normalTexture_mD22C382CEC787AED904CFA73E64609DEA3D2B9B2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_get_normalTexture_mD22C382CEC787AED904CFA73E64609DEA3D2B9B2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_normalTexture()"); Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.Texture2D::Compress(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Compress_m3D0191F151DF6D66F312D35FF76BDDE92A3ED395 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, bool ___highQuality0, const RuntimeMethod* method) { typedef void (*Texture2D_Compress_m3D0191F151DF6D66F312D35FF76BDDE92A3ED395_ftn) (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *, bool); static Texture2D_Compress_m3D0191F151DF6D66F312D35FF76BDDE92A3ED395_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_Compress_m3D0191F151DF6D66F312D35FF76BDDE92A3ED395_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::Compress(System.Boolean)"); _il2cpp_icall_func(__this, ___highQuality0); } // System.Boolean UnityEngine.Texture2D::Internal_CreateImpl(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Internal_CreateImpl_mE77AB26318BC128ABD08D138FD3EF3A9954F8A5C (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, intptr_t ___nativeTex6, const RuntimeMethod* method) { typedef bool (*Texture2D_Internal_CreateImpl_mE77AB26318BC128ABD08D138FD3EF3A9954F8A5C_ftn) (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *, int32_t, int32_t, int32_t, int32_t, int32_t, intptr_t); static Texture2D_Internal_CreateImpl_mE77AB26318BC128ABD08D138FD3EF3A9954F8A5C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_Internal_CreateImpl_mE77AB26318BC128ABD08D138FD3EF3A9954F8A5C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::Internal_CreateImpl(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)"); bool retVal = _il2cpp_icall_func(___mono0, ___w1, ___h2, ___mipCount3, ___format4, ___flags5, ___nativeTex6); return retVal; } // System.Void UnityEngine.Texture2D::Internal_Create(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Internal_Create_mC33D3C13F046ADDAF417534E99A741FCF96538B1 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, intptr_t ___nativeTex6, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Texture2D_Internal_Create_mC33D3C13F046ADDAF417534E99A741FCF96538B1_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_0 = ___mono0; int32_t L_1 = ___w1; int32_t L_2 = ___h2; int32_t L_3 = ___mipCount3; int32_t L_4 = ___format4; int32_t L_5 = ___flags5; intptr_t L_6 = ___nativeTex6; bool L_7 = Texture2D_Internal_CreateImpl_mE77AB26318BC128ABD08D138FD3EF3A9954F8A5C(L_0, L_1, L_2, L_3, L_4, L_5, (intptr_t)L_6, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0); bool L_8 = V_0; if (!L_8) { goto IL_0022; } } { UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * L_9 = (UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 *)il2cpp_codegen_object_new(UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28_il2cpp_TypeInfo_var); UnityException__ctor_mE42363D886E6DD7F075A6AEA689434C8E96722D9(L_9, _stringLiteral5E1FAEFEBCA2C780744CF670E527AE37E3B7757E, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, Texture2D_Internal_Create_mC33D3C13F046ADDAF417534E99A741FCF96538B1_RuntimeMethod_var); } IL_0022: { return; } } // System.Boolean UnityEngine.Texture2D::get_isReadable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_get_isReadable_mCF446A169E1D8BF244235F4E9B35DDC4F5E696AD (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, const RuntimeMethod* method) { typedef bool (*Texture2D_get_isReadable_mCF446A169E1D8BF244235F4E9B35DDC4F5E696AD_ftn) (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *); static Texture2D_get_isReadable_mCF446A169E1D8BF244235F4E9B35DDC4F5E696AD_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_get_isReadable_mCF446A169E1D8BF244235F4E9B35DDC4F5E696AD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_isReadable()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Texture2D::ApplyImpl(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ApplyImpl_mEFE072AD63B1B7B317225DAEDDB1FF9012DB398B (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method) { typedef void (*Texture2D_ApplyImpl_mEFE072AD63B1B7B317225DAEDDB1FF9012DB398B_ftn) (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *, bool, bool); static Texture2D_ApplyImpl_mEFE072AD63B1B7B317225DAEDDB1FF9012DB398B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_ApplyImpl_mEFE072AD63B1B7B317225DAEDDB1FF9012DB398B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ApplyImpl(System.Boolean,System.Boolean)"); _il2cpp_icall_func(__this, ___updateMipmaps0, ___makeNoLongerReadable1); } // System.Boolean UnityEngine.Texture2D::ResizeImpl(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ResizeImpl_m92009FC5D076C295BA1DECBA9F4A21A678A425C3 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method) { typedef bool (*Texture2D_ResizeImpl_m92009FC5D076C295BA1DECBA9F4A21A678A425C3_ftn) (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *, int32_t, int32_t); static Texture2D_ResizeImpl_m92009FC5D076C295BA1DECBA9F4A21A678A425C3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_ResizeImpl_m92009FC5D076C295BA1DECBA9F4A21A678A425C3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ResizeImpl(System.Int32,System.Int32)"); bool retVal = _il2cpp_icall_func(__this, ___width0, ___height1); return retVal; } // System.Void UnityEngine.Texture2D::SetPixelImpl(System.Int32,System.Int32,System.Int32,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelImpl_m62B6A2252516D1D5E09701BA550D72ACB79E328B (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___image0, int32_t ___x1, int32_t ___y2, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___color3, const RuntimeMethod* method) { { int32_t L_0 = ___image0; int32_t L_1 = ___x1; int32_t L_2 = ___y2; Texture2D_SetPixelImpl_Injected_m21934648C4DE2227463F16A67EFA3DC740682ACC(__this, L_0, L_1, L_2, (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *)(&___color3), /*hidden argument*/NULL); return; } } // UnityEngine.Color UnityEngine.Texture2D::GetPixelImpl(System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Texture2D_GetPixelImpl_mFC45AE4B9B8B88E595CF6EE0FFF751682A70B76D (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___image0, int32_t ___x1, int32_t ___y2, const RuntimeMethod* method) { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_0; memset((&V_0), 0, sizeof(V_0)); { int32_t L_0 = ___image0; int32_t L_1 = ___x1; int32_t L_2 = ___y2; Texture2D_GetPixelImpl_Injected_mA54A70585DC14F8F87449E931121507ADABA2CE6(__this, L_0, L_1, L_2, (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *)(&V_0), /*hidden argument*/NULL); Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_3 = V_0; return L_3; } } // UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinearImpl(System.Int32,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Texture2D_GetPixelBilinearImpl_m950AB40E4151F10B6AA6C5759903BA07348114FB (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___image0, float ___u1, float ___v2, const RuntimeMethod* method) { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_0; memset((&V_0), 0, sizeof(V_0)); { int32_t L_0 = ___image0; float L_1 = ___u1; float L_2 = ___v2; Texture2D_GetPixelBilinearImpl_Injected_m120BD9810D176C39E874FFDAF53AD3AC3B6ADF85(__this, L_0, L_1, L_2, (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *)(&V_0), /*hidden argument*/NULL); Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_3 = V_0; return L_3; } } // System.Boolean UnityEngine.Texture2D::ResizeWithFormatImpl(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ResizeWithFormatImpl_mA7D86CB3F93C5B34F4F728C3AF4BABC9FC8C42BC (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, bool ___hasMipMap3, const RuntimeMethod* method) { typedef bool (*Texture2D_ResizeWithFormatImpl_mA7D86CB3F93C5B34F4F728C3AF4BABC9FC8C42BC_ftn) (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *, int32_t, int32_t, int32_t, bool); static Texture2D_ResizeWithFormatImpl_mA7D86CB3F93C5B34F4F728C3AF4BABC9FC8C42BC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_ResizeWithFormatImpl_mA7D86CB3F93C5B34F4F728C3AF4BABC9FC8C42BC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ResizeWithFormatImpl(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)"); bool retVal = _il2cpp_icall_func(__this, ___width0, ___height1, ___format2, ___hasMipMap3); return retVal; } // System.Void UnityEngine.Texture2D::ReadPixelsImpl(UnityEngine.Rect,System.Int32,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixelsImpl_m8D38B7E5F239AD6A9BE8B7732A9CB5ABF35CD0EA (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___source0, int32_t ___destX1, int32_t ___destY2, bool ___recalculateMipMaps3, const RuntimeMethod* method) { { int32_t L_0 = ___destX1; int32_t L_1 = ___destY2; bool L_2 = ___recalculateMipMaps3; Texture2D_ReadPixelsImpl_Injected_m8D0C78900FF4C61ED9D6DAF548C3F397FB55D91D(__this, (Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___source0), L_0, L_1, L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Texture2D::SetPixelsImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelsImpl_m8102FB784092E318608E2BC2BB92A82D1C0C9AD1 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___x0, int32_t ___y1, int32_t ___w2, int32_t ___h3, ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* ___pixel4, int32_t ___miplevel5, int32_t ___frame6, const RuntimeMethod* method) { typedef void (*Texture2D_SetPixelsImpl_m8102FB784092E318608E2BC2BB92A82D1C0C9AD1_ftn) (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *, int32_t, int32_t, int32_t, int32_t, ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399*, int32_t, int32_t); static Texture2D_SetPixelsImpl_m8102FB784092E318608E2BC2BB92A82D1C0C9AD1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_SetPixelsImpl_m8102FB784092E318608E2BC2BB92A82D1C0C9AD1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::SetPixelsImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32,System.Int32)"); _il2cpp_icall_func(__this, ___x0, ___y1, ___w2, ___h3, ___pixel4, ___miplevel5, ___frame6); } // System.Boolean UnityEngine.Texture2D::LoadRawTextureDataImpl(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_LoadRawTextureDataImpl_mFE1F3F88739E577DD302C4BD1E865DFF08516DA8 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, intptr_t ___data0, int32_t ___size1, const RuntimeMethod* method) { typedef bool (*Texture2D_LoadRawTextureDataImpl_mFE1F3F88739E577DD302C4BD1E865DFF08516DA8_ftn) (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *, intptr_t, int32_t); static Texture2D_LoadRawTextureDataImpl_mFE1F3F88739E577DD302C4BD1E865DFF08516DA8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_LoadRawTextureDataImpl_mFE1F3F88739E577DD302C4BD1E865DFF08516DA8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::LoadRawTextureDataImpl(System.IntPtr,System.Int32)"); bool retVal = _il2cpp_icall_func(__this, ___data0, ___size1); return retVal; } // System.Boolean UnityEngine.Texture2D::LoadRawTextureDataImplArray(System.Byte[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_LoadRawTextureDataImplArray_m57FC49A2675C72881C9AD1FE27E96277F892E70F (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___data0, const RuntimeMethod* method) { typedef bool (*Texture2D_LoadRawTextureDataImplArray_m57FC49A2675C72881C9AD1FE27E96277F892E70F_ftn) (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821*); static Texture2D_LoadRawTextureDataImplArray_m57FC49A2675C72881C9AD1FE27E96277F892E70F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_LoadRawTextureDataImplArray_m57FC49A2675C72881C9AD1FE27E96277F892E70F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::LoadRawTextureDataImplArray(System.Byte[])"); bool retVal = _il2cpp_icall_func(__this, ___data0); return retVal; } // System.Void UnityEngine.Texture2D::GenerateAtlasImpl(UnityEngine.Vector2[],System.Int32,System.Int32,UnityEngine.Rect[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_GenerateAtlasImpl_mF9ED8E83B1540A1B142109DC0AFF2570D5B58A1F (Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* ___sizes0, int32_t ___padding1, int32_t ___atlasSize2, RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B* ___rect3, const RuntimeMethod* method) { typedef void (*Texture2D_GenerateAtlasImpl_mF9ED8E83B1540A1B142109DC0AFF2570D5B58A1F_ftn) (Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6*, int32_t, int32_t, RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B*); static Texture2D_GenerateAtlasImpl_mF9ED8E83B1540A1B142109DC0AFF2570D5B58A1F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_GenerateAtlasImpl_mF9ED8E83B1540A1B142109DC0AFF2570D5B58A1F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GenerateAtlasImpl(UnityEngine.Vector2[],System.Int32,System.Int32,UnityEngine.Rect[])"); _il2cpp_icall_func(___sizes0, ___padding1, ___atlasSize2, ___rect3); } // System.Boolean UnityEngine.Texture2D::get_streamingMipmaps() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_get_streamingMipmaps_m78EB1DE0F6E0FCD92969212C0EB98795ECC991E8 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, const RuntimeMethod* method) { typedef bool (*Texture2D_get_streamingMipmaps_m78EB1DE0F6E0FCD92969212C0EB98795ECC991E8_ftn) (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *); static Texture2D_get_streamingMipmaps_m78EB1DE0F6E0FCD92969212C0EB98795ECC991E8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_get_streamingMipmaps_m78EB1DE0F6E0FCD92969212C0EB98795ECC991E8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_streamingMipmaps()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Int32 UnityEngine.Texture2D::get_streamingMipmapsPriority() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2D_get_streamingMipmapsPriority_mC2143F53438E36E24E36A9DF6CC41EDEECF13754 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, const RuntimeMethod* method) { typedef int32_t (*Texture2D_get_streamingMipmapsPriority_mC2143F53438E36E24E36A9DF6CC41EDEECF13754_ftn) (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *); static Texture2D_get_streamingMipmapsPriority_mC2143F53438E36E24E36A9DF6CC41EDEECF13754_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_get_streamingMipmapsPriority_mC2143F53438E36E24E36A9DF6CC41EDEECF13754_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_streamingMipmapsPriority()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Int32 UnityEngine.Texture2D::get_requestedMipmapLevel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2D_get_requestedMipmapLevel_mB3AF7B1155A3D96A9E24EC0405FD6A2C290B632A (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, const RuntimeMethod* method) { typedef int32_t (*Texture2D_get_requestedMipmapLevel_mB3AF7B1155A3D96A9E24EC0405FD6A2C290B632A_ftn) (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *); static Texture2D_get_requestedMipmapLevel_mB3AF7B1155A3D96A9E24EC0405FD6A2C290B632A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_get_requestedMipmapLevel_mB3AF7B1155A3D96A9E24EC0405FD6A2C290B632A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_requestedMipmapLevel()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Texture2D::set_requestedMipmapLevel(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_set_requestedMipmapLevel_mBA1AA7ACBBEDEA8444570529EC1593C46532D6CF (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Texture2D_set_requestedMipmapLevel_mBA1AA7ACBBEDEA8444570529EC1593C46532D6CF_ftn) (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *, int32_t); static Texture2D_set_requestedMipmapLevel_mBA1AA7ACBBEDEA8444570529EC1593C46532D6CF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_set_requestedMipmapLevel_mBA1AA7ACBBEDEA8444570529EC1593C46532D6CF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::set_requestedMipmapLevel(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.Texture2D::get_minimumMipmapLevel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2D_get_minimumMipmapLevel_m1DD6F0FD301819B0F019C4A4CFE8209D91E91122 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, const RuntimeMethod* method) { typedef int32_t (*Texture2D_get_minimumMipmapLevel_m1DD6F0FD301819B0F019C4A4CFE8209D91E91122_ftn) (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *); static Texture2D_get_minimumMipmapLevel_m1DD6F0FD301819B0F019C4A4CFE8209D91E91122_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_get_minimumMipmapLevel_m1DD6F0FD301819B0F019C4A4CFE8209D91E91122_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_minimumMipmapLevel()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Texture2D::set_minimumMipmapLevel(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_set_minimumMipmapLevel_mBF3942CAB2C76B2D266F94CEAE38039C364AF0E2 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Texture2D_set_minimumMipmapLevel_mBF3942CAB2C76B2D266F94CEAE38039C364AF0E2_ftn) (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *, int32_t); static Texture2D_set_minimumMipmapLevel_mBF3942CAB2C76B2D266F94CEAE38039C364AF0E2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_set_minimumMipmapLevel_mBF3942CAB2C76B2D266F94CEAE38039C364AF0E2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::set_minimumMipmapLevel(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.Texture2D::get_calculatedMipmapLevel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2D_get_calculatedMipmapLevel_m7D1062D26A6428FFB63A1D60C7E52BF6F6655959 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, const RuntimeMethod* method) { typedef int32_t (*Texture2D_get_calculatedMipmapLevel_m7D1062D26A6428FFB63A1D60C7E52BF6F6655959_ftn) (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *); static Texture2D_get_calculatedMipmapLevel_m7D1062D26A6428FFB63A1D60C7E52BF6F6655959_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_get_calculatedMipmapLevel_m7D1062D26A6428FFB63A1D60C7E52BF6F6655959_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_calculatedMipmapLevel()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Int32 UnityEngine.Texture2D::get_desiredMipmapLevel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2D_get_desiredMipmapLevel_mC18FC94ABAD4C2673967DF7D9EDB230474DB27A0 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, const RuntimeMethod* method) { typedef int32_t (*Texture2D_get_desiredMipmapLevel_mC18FC94ABAD4C2673967DF7D9EDB230474DB27A0_ftn) (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *); static Texture2D_get_desiredMipmapLevel_mC18FC94ABAD4C2673967DF7D9EDB230474DB27A0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_get_desiredMipmapLevel_mC18FC94ABAD4C2673967DF7D9EDB230474DB27A0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_desiredMipmapLevel()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Int32 UnityEngine.Texture2D::get_loadingMipmapLevel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2D_get_loadingMipmapLevel_m91264A61AAF4C34A67241B8EE8170E15C21167C6 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, const RuntimeMethod* method) { typedef int32_t (*Texture2D_get_loadingMipmapLevel_m91264A61AAF4C34A67241B8EE8170E15C21167C6_ftn) (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *); static Texture2D_get_loadingMipmapLevel_m91264A61AAF4C34A67241B8EE8170E15C21167C6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_get_loadingMipmapLevel_m91264A61AAF4C34A67241B8EE8170E15C21167C6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_loadingMipmapLevel()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Int32 UnityEngine.Texture2D::get_loadedMipmapLevel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2D_get_loadedMipmapLevel_m8EFC1E5785D2CBAF8223927DD0E40FF9FF3A4B88 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, const RuntimeMethod* method) { typedef int32_t (*Texture2D_get_loadedMipmapLevel_m8EFC1E5785D2CBAF8223927DD0E40FF9FF3A4B88_ftn) (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *); static Texture2D_get_loadedMipmapLevel_m8EFC1E5785D2CBAF8223927DD0E40FF9FF3A4B88_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_get_loadedMipmapLevel_m8EFC1E5785D2CBAF8223927DD0E40FF9FF3A4B88_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_loadedMipmapLevel()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Texture2D::ClearRequestedMipmapLevel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ClearRequestedMipmapLevel_m3C04AADC29D99C5987E97FCF93C114DCED1335B6 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, const RuntimeMethod* method) { typedef void (*Texture2D_ClearRequestedMipmapLevel_m3C04AADC29D99C5987E97FCF93C114DCED1335B6_ftn) (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *); static Texture2D_ClearRequestedMipmapLevel_m3C04AADC29D99C5987E97FCF93C114DCED1335B6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_ClearRequestedMipmapLevel_m3C04AADC29D99C5987E97FCF93C114DCED1335B6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ClearRequestedMipmapLevel()"); _il2cpp_icall_func(__this); } // System.Boolean UnityEngine.Texture2D::IsRequestedMipmapLevelLoaded() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_IsRequestedMipmapLevelLoaded_m4270351626122999CFB097181E7726DE7E641C22 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, const RuntimeMethod* method) { typedef bool (*Texture2D_IsRequestedMipmapLevelLoaded_m4270351626122999CFB097181E7726DE7E641C22_ftn) (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *); static Texture2D_IsRequestedMipmapLevelLoaded_m4270351626122999CFB097181E7726DE7E641C22_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_IsRequestedMipmapLevelLoaded_m4270351626122999CFB097181E7726DE7E641C22_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::IsRequestedMipmapLevelLoaded()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Texture2D::ClearMinimumMipmapLevel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ClearMinimumMipmapLevel_m03B34D86447F0F423C01B471E466999A27F88BF2 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, const RuntimeMethod* method) { typedef void (*Texture2D_ClearMinimumMipmapLevel_m03B34D86447F0F423C01B471E466999A27F88BF2_ftn) (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *); static Texture2D_ClearMinimumMipmapLevel_m03B34D86447F0F423C01B471E466999A27F88BF2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_ClearMinimumMipmapLevel_m03B34D86447F0F423C01B471E466999A27F88BF2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ClearMinimumMipmapLevel()"); _il2cpp_icall_func(__this); } // System.Void UnityEngine.Texture2D::UpdateExternalTexture(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_UpdateExternalTexture_m8A3486B0779454739624888EFD6D9EC42D30874F (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, intptr_t ___nativeTex0, const RuntimeMethod* method) { typedef void (*Texture2D_UpdateExternalTexture_m8A3486B0779454739624888EFD6D9EC42D30874F_ftn) (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *, intptr_t); static Texture2D_UpdateExternalTexture_m8A3486B0779454739624888EFD6D9EC42D30874F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_UpdateExternalTexture_m8A3486B0779454739624888EFD6D9EC42D30874F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::UpdateExternalTexture(System.IntPtr)"); _il2cpp_icall_func(__this, ___nativeTex0); } // System.Void UnityEngine.Texture2D::SetAllPixels32(UnityEngine.Color32[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetAllPixels32_m7A55BBBC1A890DCFC167F1BB4335F3EA5EEB75D9 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* ___colors0, int32_t ___miplevel1, const RuntimeMethod* method) { typedef void (*Texture2D_SetAllPixels32_m7A55BBBC1A890DCFC167F1BB4335F3EA5EEB75D9_ftn) (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *, Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983*, int32_t); static Texture2D_SetAllPixels32_m7A55BBBC1A890DCFC167F1BB4335F3EA5EEB75D9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_SetAllPixels32_m7A55BBBC1A890DCFC167F1BB4335F3EA5EEB75D9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::SetAllPixels32(UnityEngine.Color32[],System.Int32)"); _il2cpp_icall_func(__this, ___colors0, ___miplevel1); } // System.Void UnityEngine.Texture2D::SetBlockOfPixels32(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color32[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetBlockOfPixels32_m884C7DFC283BD8B383B7FF611453DBD93215C4C4 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* ___colors4, int32_t ___miplevel5, const RuntimeMethod* method) { typedef void (*Texture2D_SetBlockOfPixels32_m884C7DFC283BD8B383B7FF611453DBD93215C4C4_ftn) (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *, int32_t, int32_t, int32_t, int32_t, Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983*, int32_t); static Texture2D_SetBlockOfPixels32_m884C7DFC283BD8B383B7FF611453DBD93215C4C4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_SetBlockOfPixels32_m884C7DFC283BD8B383B7FF611453DBD93215C4C4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::SetBlockOfPixels32(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color32[],System.Int32)"); _il2cpp_icall_func(__this, ___x0, ___y1, ___blockWidth2, ___blockHeight3, ___colors4, ___miplevel5); } // System.Byte[] UnityEngine.Texture2D::GetRawTextureData() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* Texture2D_GetRawTextureData_m387AAB1686E27DA77F4065A2111DF18934AFB364 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, const RuntimeMethod* method) { typedef ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* (*Texture2D_GetRawTextureData_m387AAB1686E27DA77F4065A2111DF18934AFB364_ftn) (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *); static Texture2D_GetRawTextureData_m387AAB1686E27DA77F4065A2111DF18934AFB364_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_GetRawTextureData_m387AAB1686E27DA77F4065A2111DF18934AFB364_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetRawTextureData()"); ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* retVal = _il2cpp_icall_func(__this); return retVal; } // UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* Texture2D_GetPixels_mBCF24F58376C64F7326040FFEBD6234D7F8FDE6F (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, int32_t ___miplevel4, const RuntimeMethod* method) { typedef ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* (*Texture2D_GetPixels_mBCF24F58376C64F7326040FFEBD6234D7F8FDE6F_ftn) (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *, int32_t, int32_t, int32_t, int32_t, int32_t); static Texture2D_GetPixels_mBCF24F58376C64F7326040FFEBD6234D7F8FDE6F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_GetPixels_mBCF24F58376C64F7326040FFEBD6234D7F8FDE6F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetPixels(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)"); ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* retVal = _il2cpp_icall_func(__this, ___x0, ___y1, ___blockWidth2, ___blockHeight3, ___miplevel4); return retVal; } // UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* Texture2D_GetPixels_mE12FF280416D83D18B81E07F04BD1080A0F5009D (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, const RuntimeMethod* method) { ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* V_0 = NULL; { int32_t L_0 = ___x0; int32_t L_1 = ___y1; int32_t L_2 = ___blockWidth2; int32_t L_3 = ___blockHeight3; ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* L_4 = Texture2D_GetPixels_mBCF24F58376C64F7326040FFEBD6234D7F8FDE6F(__this, L_0, L_1, L_2, L_3, 0, /*hidden argument*/NULL); V_0 = L_4; goto IL_0010; } IL_0010: { ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* L_5 = V_0; return L_5; } } // UnityEngine.Color32[] UnityEngine.Texture2D::GetPixels32(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* Texture2D_GetPixels32_mD84F05C717774887B5EF65ADEE82045A3E2FBD75 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___miplevel0, const RuntimeMethod* method) { typedef Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* (*Texture2D_GetPixels32_mD84F05C717774887B5EF65ADEE82045A3E2FBD75_ftn) (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *, int32_t); static Texture2D_GetPixels32_mD84F05C717774887B5EF65ADEE82045A3E2FBD75_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_GetPixels32_mD84F05C717774887B5EF65ADEE82045A3E2FBD75_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetPixels32(System.Int32)"); Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* retVal = _il2cpp_icall_func(__this, ___miplevel0); return retVal; } // UnityEngine.Color32[] UnityEngine.Texture2D::GetPixels32() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* Texture2D_GetPixels32_m7CC6EC6AD48D4CD84AF28DFDFBE24750900FA2E6 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, const RuntimeMethod* method) { Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* V_0 = NULL; { Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* L_0 = Texture2D_GetPixels32_mD84F05C717774887B5EF65ADEE82045A3E2FBD75(__this, 0, /*hidden argument*/NULL); V_0 = L_0; goto IL_000b; } IL_000b: { Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* L_1 = V_0; return L_1; } } // UnityEngine.Rect[] UnityEngine.Texture2D::PackTextures(UnityEngine.Texture2D[],System.Int32,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B* Texture2D_PackTextures_mAC9D9D58AD2F653BA79CCAEC4D92ECE29068435F (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, Texture2DU5BU5D_tCAC03055C735C020BAFC218D55183CF03E74C1C9* ___textures0, int32_t ___padding1, int32_t ___maximumAtlasSize2, bool ___makeNoLongerReadable3, const RuntimeMethod* method) { typedef RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B* (*Texture2D_PackTextures_mAC9D9D58AD2F653BA79CCAEC4D92ECE29068435F_ftn) (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *, Texture2DU5BU5D_tCAC03055C735C020BAFC218D55183CF03E74C1C9*, int32_t, int32_t, bool); static Texture2D_PackTextures_mAC9D9D58AD2F653BA79CCAEC4D92ECE29068435F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_PackTextures_mAC9D9D58AD2F653BA79CCAEC4D92ECE29068435F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::PackTextures(UnityEngine.Texture2D[],System.Int32,System.Int32,System.Boolean)"); RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B* retVal = _il2cpp_icall_func(__this, ___textures0, ___padding1, ___maximumAtlasSize2, ___makeNoLongerReadable3); return retVal; } // UnityEngine.Rect[] UnityEngine.Texture2D::PackTextures(UnityEngine.Texture2D[],System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B* Texture2D_PackTextures_m6ACE150804F05ED53F6A75134EF853E7A571DC65 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, Texture2DU5BU5D_tCAC03055C735C020BAFC218D55183CF03E74C1C9* ___textures0, int32_t ___padding1, int32_t ___maximumAtlasSize2, const RuntimeMethod* method) { RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B* V_0 = NULL; { Texture2DU5BU5D_tCAC03055C735C020BAFC218D55183CF03E74C1C9* L_0 = ___textures0; int32_t L_1 = ___padding1; int32_t L_2 = ___maximumAtlasSize2; RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B* L_3 = Texture2D_PackTextures_mAC9D9D58AD2F653BA79CCAEC4D92ECE29068435F(__this, L_0, L_1, L_2, (bool)0, /*hidden argument*/NULL); V_0 = L_3; goto IL_000e; } IL_000e: { RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B* L_4 = V_0; return L_4; } } // UnityEngine.Rect[] UnityEngine.Texture2D::PackTextures(UnityEngine.Texture2D[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B* Texture2D_PackTextures_m30EDF78F44C0058966BA40BFD5594D8501E4235A (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, Texture2DU5BU5D_tCAC03055C735C020BAFC218D55183CF03E74C1C9* ___textures0, int32_t ___padding1, const RuntimeMethod* method) { RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B* V_0 = NULL; { Texture2DU5BU5D_tCAC03055C735C020BAFC218D55183CF03E74C1C9* L_0 = ___textures0; int32_t L_1 = ___padding1; RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B* L_2 = Texture2D_PackTextures_m6ACE150804F05ED53F6A75134EF853E7A571DC65(__this, L_0, L_1, ((int32_t)2048), /*hidden argument*/NULL); V_0 = L_2; goto IL_0011; } IL_0011: { RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B* L_3 = V_0; return L_3; } } // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m33959787D1B4602D4D0487F25660935182076C64 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, int32_t ___flags3, int32_t ___mipCount4, intptr_t ___nativeTex5, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Texture2D__ctor_m33959787D1B4602D4D0487F25660935182076C64_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { IL2CPP_RUNTIME_CLASS_INIT(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var); Texture__ctor_m19850F4654F76731DD82B99217AD5A2EB6974C6C(__this, /*hidden argument*/NULL); int32_t L_0 = ___format2; bool L_1 = Texture_ValidateFormat_mA62E75B693BFABECB7CB732C165139B8492DE0ED(__this, L_0, 0, /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0024; } } { int32_t L_3 = ___width0; int32_t L_4 = ___height1; int32_t L_5 = ___mipCount4; int32_t L_6 = ___format2; int32_t L_7 = ___flags3; intptr_t L_8 = ___nativeTex5; Texture2D_Internal_Create_mC33D3C13F046ADDAF417534E99A741FCF96538B1(__this, L_3, L_4, L_5, L_6, L_7, (intptr_t)L_8, /*hidden argument*/NULL); } IL_0024: { return; } } // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_mA9BD76C2123DF372D9D66C03DD6F65F114FA35BC (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, int32_t ___flags3, const RuntimeMethod* method) { { int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___format2; int32_t L_3 = SystemInfo_GetGraphicsFormat_m708339B9A94CEBC02A56629FE41F6809DE267F6C(L_2, /*hidden argument*/NULL); int32_t L_4 = ___flags3; Texture2D__ctor_m11E5D67EEE90F8C673E8E0E3A4C41FFE10FCC7EB(__this, L_0, L_1, L_3, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m11E5D67EEE90F8C673E8E0E3A4C41FFE10FCC7EB (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, int32_t ___flags3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Texture2D__ctor_m11E5D67EEE90F8C673E8E0E3A4C41FFE10FCC7EB_MetadataUsageId); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___format2; int32_t L_3 = ___flags3; IL2CPP_RUNTIME_CLASS_INIT(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var); int32_t L_4 = ((Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var))->get_GenerateAllMips_4(); Texture2D__ctor_m33959787D1B4602D4D0487F25660935182076C64(__this, L_0, L_1, L_2, L_3, L_4, (intptr_t)(0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m25840EA9858514192E0E00B5D9CA27B83487903C (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, int32_t ___mipCount3, int32_t ___flags4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Texture2D__ctor_m25840EA9858514192E0E00B5D9CA27B83487903C_MetadataUsageId); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___format2; int32_t L_3 = ___flags4; int32_t L_4 = ___mipCount3; Texture2D__ctor_m33959787D1B4602D4D0487F25660935182076C64(__this, L_0, L_1, L_2, L_3, L_4, (intptr_t)(0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_mB33D5D6E83136BF8A42D2628405B10BE0889F439 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___width0, int32_t ___height1, int32_t ___textureFormat2, int32_t ___mipCount3, bool ___linear4, intptr_t ___nativeTex5, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Texture2D__ctor_mB33D5D6E83136BF8A42D2628405B10BE0889F439_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; bool V_2 = false; bool V_3 = false; int32_t G_B5_0 = 0; { IL2CPP_RUNTIME_CLASS_INIT(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var); Texture__ctor_m19850F4654F76731DD82B99217AD5A2EB6974C6C(__this, /*hidden argument*/NULL); int32_t L_0 = ___textureFormat2; bool L_1 = Texture_ValidateFormat_m23ED49E24864EE9D1C4EF775002A91EE049561B1(__this, L_0, /*hidden argument*/NULL); V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); bool L_2 = V_2; if (!L_2) { goto IL_0018; } } { goto IL_004c; } IL_0018: { int32_t L_3 = ___textureFormat2; bool L_4 = ___linear4; int32_t L_5 = GraphicsFormatUtility_GetGraphicsFormat_mBA4E395B8A78B67B0969356DE19F6F1E73D284E0(L_3, (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0), /*hidden argument*/NULL); V_0 = L_5; int32_t L_6 = ___mipCount3; if ((!(((uint32_t)L_6) == ((uint32_t)1)))) { goto IL_002c; } } { G_B5_0 = 0; goto IL_002d; } IL_002c: { G_B5_0 = 1; } IL_002d: { V_1 = G_B5_0; int32_t L_7 = ___textureFormat2; bool L_8 = GraphicsFormatUtility_IsCrunchFormat_m97E8A6551AAEE6B1E4E92F92167FC97CC7D73DB1(L_7, /*hidden argument*/NULL); V_3 = L_8; bool L_9 = V_3; if (!L_9) { goto IL_003d; } } { int32_t L_10 = V_1; V_1 = ((int32_t)((int32_t)L_10|(int32_t)((int32_t)64))); } IL_003d: { int32_t L_11 = ___width0; int32_t L_12 = ___height1; int32_t L_13 = ___mipCount3; int32_t L_14 = V_0; int32_t L_15 = V_1; intptr_t L_16 = ___nativeTex5; Texture2D_Internal_Create_mC33D3C13F046ADDAF417534E99A741FCF96538B1(__this, L_11, L_12, L_13, L_14, L_15, (intptr_t)L_16, /*hidden argument*/NULL); } IL_004c: { return; } } // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_mD7A145588D9FEBCF1B435351E0A986174CFC0266 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___width0, int32_t ___height1, int32_t ___textureFormat2, int32_t ___mipCount3, bool ___linear4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Texture2D__ctor_mD7A145588D9FEBCF1B435351E0A986174CFC0266_MetadataUsageId); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___textureFormat2; int32_t L_3 = ___mipCount3; bool L_4 = ___linear4; Texture2D__ctor_mB33D5D6E83136BF8A42D2628405B10BE0889F439(__this, L_0, L_1, L_2, L_3, L_4, (intptr_t)(0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m01B7AF7873AA43495B8216926C1768FEDDF4CE64 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___width0, int32_t ___height1, int32_t ___textureFormat2, bool ___mipChain3, bool ___linear4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Texture2D__ctor_m01B7AF7873AA43495B8216926C1768FEDDF4CE64_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t G_B2_0 = 0; int32_t G_B2_1 = 0; int32_t G_B2_2 = 0; Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * G_B2_3 = NULL; int32_t G_B1_0 = 0; int32_t G_B1_1 = 0; int32_t G_B1_2 = 0; Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * G_B1_3 = NULL; int32_t G_B3_0 = 0; int32_t G_B3_1 = 0; int32_t G_B3_2 = 0; int32_t G_B3_3 = 0; Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * G_B3_4 = NULL; { int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___textureFormat2; bool L_3 = ___mipChain3; G_B1_0 = L_2; G_B1_1 = L_1; G_B1_2 = L_0; G_B1_3 = __this; if (L_3) { G_B2_0 = L_2; G_B2_1 = L_1; G_B2_2 = L_0; G_B2_3 = __this; goto IL_000b; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; G_B3_3 = G_B1_2; G_B3_4 = G_B1_3; goto IL_000c; } IL_000b: { G_B3_0 = (-1); G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; G_B3_3 = G_B2_2; G_B3_4 = G_B2_3; } IL_000c: { bool L_4 = ___linear4; NullCheck(G_B3_4); Texture2D__ctor_mB33D5D6E83136BF8A42D2628405B10BE0889F439(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_4, (intptr_t)(0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m22561E039BC96019757E6B2427BE09734AE2C44A (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___width0, int32_t ___height1, int32_t ___textureFormat2, bool ___mipChain3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Texture2D__ctor_m22561E039BC96019757E6B2427BE09734AE2C44A_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t G_B2_0 = 0; int32_t G_B2_1 = 0; int32_t G_B2_2 = 0; Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * G_B2_3 = NULL; int32_t G_B1_0 = 0; int32_t G_B1_1 = 0; int32_t G_B1_2 = 0; Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * G_B1_3 = NULL; int32_t G_B3_0 = 0; int32_t G_B3_1 = 0; int32_t G_B3_2 = 0; int32_t G_B3_3 = 0; Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * G_B3_4 = NULL; { int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___textureFormat2; bool L_3 = ___mipChain3; G_B1_0 = L_2; G_B1_1 = L_1; G_B1_2 = L_0; G_B1_3 = __this; if (L_3) { G_B2_0 = L_2; G_B2_1 = L_1; G_B2_2 = L_0; G_B2_3 = __this; goto IL_000b; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; G_B3_3 = G_B1_2; G_B3_4 = G_B1_3; goto IL_000c; } IL_000b: { G_B3_0 = (-1); G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; G_B3_3 = G_B2_2; G_B3_4 = G_B2_3; } IL_000c: { NullCheck(G_B3_4); Texture2D__ctor_mB33D5D6E83136BF8A42D2628405B10BE0889F439(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (bool)0, (intptr_t)(0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m0C86A87871AA8075791EF98499D34DA95ACB0E35 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Texture2D__ctor_m0C86A87871AA8075791EF98499D34DA95ACB0E35_MetadataUsageId); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___width0; int32_t L_1 = ___height1; IL2CPP_RUNTIME_CLASS_INIT(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var); int32_t L_2 = ((Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var))->get_GenerateAllMips_4(); Texture2D__ctor_mB33D5D6E83136BF8A42D2628405B10BE0889F439(__this, L_0, L_1, 4, L_2, (bool)0, (intptr_t)(0), /*hidden argument*/NULL); return; } } // UnityEngine.Texture2D UnityEngine.Texture2D::CreateExternalTexture(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * Texture2D_CreateExternalTexture_m292548AA116AA5176E8CA03AFBBC088E3B698DE4 (int32_t ___width0, int32_t ___height1, int32_t ___format2, bool ___mipChain3, bool ___linear4, intptr_t ___nativeTex5, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Texture2D_CreateExternalTexture_m292548AA116AA5176E8CA03AFBBC088E3B698DE4_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * V_1 = NULL; int32_t G_B4_0 = 0; int32_t G_B4_1 = 0; int32_t G_B4_2 = 0; int32_t G_B3_0 = 0; int32_t G_B3_1 = 0; int32_t G_B3_2 = 0; int32_t G_B5_0 = 0; int32_t G_B5_1 = 0; int32_t G_B5_2 = 0; int32_t G_B5_3 = 0; { intptr_t L_0 = ___nativeTex5; bool L_1 = IntPtr_op_Equality_mEE8D9FD2DFE312BBAA8B4ED3BF7976B3142A5934((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_001c; } } { ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_3 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var); ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_3, _stringLiteral2823080F12F2AD9A4C7CD5AB7A82C87188D398DF, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, Texture2D_CreateExternalTexture_m292548AA116AA5176E8CA03AFBBC088E3B698DE4_RuntimeMethod_var); } IL_001c: { int32_t L_4 = ___width0; int32_t L_5 = ___height1; int32_t L_6 = ___format2; bool L_7 = ___mipChain3; G_B3_0 = L_6; G_B3_1 = L_5; G_B3_2 = L_4; if (L_7) { G_B4_0 = L_6; G_B4_1 = L_5; G_B4_2 = L_4; goto IL_0025; } } { G_B5_0 = 1; G_B5_1 = G_B3_0; G_B5_2 = G_B3_1; G_B5_3 = G_B3_2; goto IL_0026; } IL_0025: { G_B5_0 = (-1); G_B5_1 = G_B4_0; G_B5_2 = G_B4_1; G_B5_3 = G_B4_2; } IL_0026: { bool L_8 = ___linear4; intptr_t L_9 = ___nativeTex5; Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_10 = (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)il2cpp_codegen_object_new(Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var); Texture2D__ctor_mB33D5D6E83136BF8A42D2628405B10BE0889F439(L_10, G_B5_3, G_B5_2, G_B5_1, G_B5_0, L_8, (intptr_t)L_9, /*hidden argument*/NULL); V_1 = L_10; goto IL_0032; } IL_0032: { Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_11 = V_1; return L_11; } } // System.Void UnityEngine.Texture2D::SetPixel(System.Int32,System.Int32,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixel_m8BE87C152447B812D06CB894B3570269CC2DE7C3 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___x0, int32_t ___y1, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___color2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Texture2D_SetPixel_m8BE87C152447B812D06CB894B3570269CC2DE7C3_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { bool L_0 = VirtFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * L_2 = Texture_CreateNonReadableException_m66E69BE853119A5A9FE2C27EA788B62BF7CFE34D(__this, __this, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, Texture2D_SetPixel_m8BE87C152447B812D06CB894B3570269CC2DE7C3_RuntimeMethod_var); } IL_0016: { int32_t L_3 = ___x0; int32_t L_4 = ___y1; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_5 = ___color2; Texture2D_SetPixelImpl_m62B6A2252516D1D5E09701BA550D72ACB79E328B(__this, 0, L_3, L_4, L_5, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Texture2D::SetPixel(System.Int32,System.Int32,UnityEngine.Color,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixel_m9027565ACB3CFE68ED2475761FDE3EF560600B38 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___x0, int32_t ___y1, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___color2, int32_t ___mipLevel3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Texture2D_SetPixel_m9027565ACB3CFE68ED2475761FDE3EF560600B38_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { bool L_0 = VirtFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * L_2 = Texture_CreateNonReadableException_m66E69BE853119A5A9FE2C27EA788B62BF7CFE34D(__this, __this, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, Texture2D_SetPixel_m9027565ACB3CFE68ED2475761FDE3EF560600B38_RuntimeMethod_var); } IL_0016: { int32_t L_3 = ___mipLevel3; int32_t L_4 = ___x0; int32_t L_5 = ___y1; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_6 = ___color2; Texture2D_SetPixelImpl_m62B6A2252516D1D5E09701BA550D72ACB79E328B(__this, L_3, L_4, L_5, L_6, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Texture2D::SetPixels(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels_mC768DC908606FE162BF77A8761AD3ED7BAC1612C (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* ___colors4, int32_t ___miplevel5, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Texture2D_SetPixels_mC768DC908606FE162BF77A8761AD3ED7BAC1612C_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { bool L_0 = VirtFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * L_2 = Texture_CreateNonReadableException_m66E69BE853119A5A9FE2C27EA788B62BF7CFE34D(__this, __this, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, Texture2D_SetPixels_mC768DC908606FE162BF77A8761AD3ED7BAC1612C_RuntimeMethod_var); } IL_0016: { int32_t L_3 = ___x0; int32_t L_4 = ___y1; int32_t L_5 = ___blockWidth2; int32_t L_6 = ___blockHeight3; ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* L_7 = ___colors4; int32_t L_8 = ___miplevel5; Texture2D_SetPixelsImpl_m8102FB784092E318608E2BC2BB92A82D1C0C9AD1(__this, L_3, L_4, L_5, L_6, L_7, L_8, 0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Texture2D::SetPixels(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels_m09295F6D03DF7A4A0EC0A12325A59065365D6F53 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* ___colors4, const RuntimeMethod* method) { { int32_t L_0 = ___x0; int32_t L_1 = ___y1; int32_t L_2 = ___blockWidth2; int32_t L_3 = ___blockHeight3; ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* L_4 = ___colors4; Texture2D_SetPixels_mC768DC908606FE162BF77A8761AD3ED7BAC1612C(__this, L_0, L_1, L_2, L_3, L_4, 0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Texture2D::SetPixels(UnityEngine.Color[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels_mE261D2D072DB4CF447A259731E51291267EEA3AC (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* ___colors0, int32_t ___miplevel1, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; bool V_2 = false; bool V_3 = false; { int32_t L_0 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, __this); int32_t L_1 = ___miplevel1; V_0 = ((int32_t)((int32_t)L_0>>(int32_t)((int32_t)((int32_t)L_1&(int32_t)((int32_t)31))))); int32_t L_2 = V_0; V_2 = (bool)((((int32_t)L_2) < ((int32_t)1))? 1 : 0); bool L_3 = V_2; if (!L_3) { goto IL_0017; } } { V_0 = 1; } IL_0017: { int32_t L_4 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, __this); int32_t L_5 = ___miplevel1; V_1 = ((int32_t)((int32_t)L_4>>(int32_t)((int32_t)((int32_t)L_5&(int32_t)((int32_t)31))))); int32_t L_6 = V_1; V_3 = (bool)((((int32_t)L_6) < ((int32_t)1))? 1 : 0); bool L_7 = V_3; if (!L_7) { goto IL_002d; } } { V_1 = 1; } IL_002d: { int32_t L_8 = V_0; int32_t L_9 = V_1; ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* L_10 = ___colors0; int32_t L_11 = ___miplevel1; Texture2D_SetPixels_mC768DC908606FE162BF77A8761AD3ED7BAC1612C(__this, 0, 0, L_8, L_9, L_10, L_11, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Texture2D::SetPixels(UnityEngine.Color[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels_mDE50229135F49F323D265340C415D680CCB2FB92 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* ___colors0, const RuntimeMethod* method) { { int32_t L_0 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, __this); int32_t L_1 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, __this); ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* L_2 = ___colors0; Texture2D_SetPixels_mC768DC908606FE162BF77A8761AD3ED7BAC1612C(__this, 0, 0, L_0, L_1, L_2, 0, /*hidden argument*/NULL); return; } } // UnityEngine.Color UnityEngine.Texture2D::GetPixel(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Texture2D_GetPixel_m71EA79FE268858ECD782327F8854EF2C2B16B2CD (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___x0, int32_t ___y1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Texture2D_GetPixel_m71EA79FE268858ECD782327F8854EF2C2B16B2CD_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_1; memset((&V_1), 0, sizeof(V_1)); { bool L_0 = VirtFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * L_2 = Texture_CreateNonReadableException_m66E69BE853119A5A9FE2C27EA788B62BF7CFE34D(__this, __this, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, Texture2D_GetPixel_m71EA79FE268858ECD782327F8854EF2C2B16B2CD_RuntimeMethod_var); } IL_0016: { int32_t L_3 = ___x0; int32_t L_4 = ___y1; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_5 = Texture2D_GetPixelImpl_mFC45AE4B9B8B88E595CF6EE0FFF751682A70B76D(__this, 0, L_3, L_4, /*hidden argument*/NULL); V_1 = L_5; goto IL_0022; } IL_0022: { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_6 = V_1; return L_6; } } // UnityEngine.Color UnityEngine.Texture2D::GetPixel(System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Texture2D_GetPixel_m57F166AE1F42E3FFB882C28D0241B2194B258ABF (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___x0, int32_t ___y1, int32_t ___mipLevel2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Texture2D_GetPixel_m57F166AE1F42E3FFB882C28D0241B2194B258ABF_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_1; memset((&V_1), 0, sizeof(V_1)); { bool L_0 = VirtFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * L_2 = Texture_CreateNonReadableException_m66E69BE853119A5A9FE2C27EA788B62BF7CFE34D(__this, __this, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, Texture2D_GetPixel_m57F166AE1F42E3FFB882C28D0241B2194B258ABF_RuntimeMethod_var); } IL_0016: { int32_t L_3 = ___mipLevel2; int32_t L_4 = ___x0; int32_t L_5 = ___y1; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_6 = Texture2D_GetPixelImpl_mFC45AE4B9B8B88E595CF6EE0FFF751682A70B76D(__this, L_3, L_4, L_5, /*hidden argument*/NULL); V_1 = L_6; goto IL_0022; } IL_0022: { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_7 = V_1; return L_7; } } // UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinear(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Texture2D_GetPixelBilinear_m3E0E9A22A0989E99A7295BC6FE6999728F290A78 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, float ___u0, float ___v1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Texture2D_GetPixelBilinear_m3E0E9A22A0989E99A7295BC6FE6999728F290A78_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_1; memset((&V_1), 0, sizeof(V_1)); { bool L_0 = VirtFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * L_2 = Texture_CreateNonReadableException_m66E69BE853119A5A9FE2C27EA788B62BF7CFE34D(__this, __this, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, Texture2D_GetPixelBilinear_m3E0E9A22A0989E99A7295BC6FE6999728F290A78_RuntimeMethod_var); } IL_0016: { float L_3 = ___u0; float L_4 = ___v1; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_5 = Texture2D_GetPixelBilinearImpl_m950AB40E4151F10B6AA6C5759903BA07348114FB(__this, 0, L_3, L_4, /*hidden argument*/NULL); V_1 = L_5; goto IL_0022; } IL_0022: { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_6 = V_1; return L_6; } } // UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinear(System.Single,System.Single,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Texture2D_GetPixelBilinear_m66ABE9FF3BA0B835119F04880D80F79596B34DF2 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, float ___u0, float ___v1, int32_t ___mipLevel2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Texture2D_GetPixelBilinear_m66ABE9FF3BA0B835119F04880D80F79596B34DF2_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_1; memset((&V_1), 0, sizeof(V_1)); { bool L_0 = VirtFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * L_2 = Texture_CreateNonReadableException_m66E69BE853119A5A9FE2C27EA788B62BF7CFE34D(__this, __this, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, Texture2D_GetPixelBilinear_m66ABE9FF3BA0B835119F04880D80F79596B34DF2_RuntimeMethod_var); } IL_0016: { int32_t L_3 = ___mipLevel2; float L_4 = ___u0; float L_5 = ___v1; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_6 = Texture2D_GetPixelBilinearImpl_m950AB40E4151F10B6AA6C5759903BA07348114FB(__this, L_3, L_4, L_5, /*hidden argument*/NULL); V_1 = L_6; goto IL_0022; } IL_0022: { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_7 = V_1; return L_7; } } // System.Void UnityEngine.Texture2D::LoadRawTextureData(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_LoadRawTextureData_m7F70DFFDBFA1E307A79838B94BC1A0438E063DFC (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, intptr_t ___data0, int32_t ___size1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Texture2D_LoadRawTextureData_m7F70DFFDBFA1E307A79838B94BC1A0438E063DFC_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; int32_t G_B5_0 = 0; { bool L_0 = VirtFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * L_2 = Texture_CreateNonReadableException_m66E69BE853119A5A9FE2C27EA788B62BF7CFE34D(__this, __this, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, Texture2D_LoadRawTextureData_m7F70DFFDBFA1E307A79838B94BC1A0438E063DFC_RuntimeMethod_var); } IL_0016: { intptr_t L_3 = ___data0; bool L_4 = IntPtr_op_Equality_mEE8D9FD2DFE312BBAA8B4ED3BF7976B3142A5934((intptr_t)L_3, (intptr_t)(0), /*hidden argument*/NULL); if (L_4) { goto IL_0029; } } { int32_t L_5 = ___size1; G_B5_0 = ((((int32_t)L_5) == ((int32_t)0))? 1 : 0); goto IL_002a; } IL_0029: { G_B5_0 = 1; } IL_002a: { V_1 = (bool)G_B5_0; bool L_6 = V_1; if (!L_6) { goto IL_003d; } } { IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var); Debug_LogError_m97139CB2EE76D5CD8308C1AD0499A5F163FC7F51(_stringLiteral7E3361A5EEF0E652DAE2D80912DF7E79575B3EE3, __this, /*hidden argument*/NULL); goto IL_0057; } IL_003d: { intptr_t L_7 = ___data0; int32_t L_8 = ___size1; bool L_9 = Texture2D_LoadRawTextureDataImpl_mFE1F3F88739E577DD302C4BD1E865DFF08516DA8(__this, (intptr_t)L_7, L_8, /*hidden argument*/NULL); V_2 = (bool)((((int32_t)L_9) == ((int32_t)0))? 1 : 0); bool L_10 = V_2; if (!L_10) { goto IL_0057; } } { UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * L_11 = (UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 *)il2cpp_codegen_object_new(UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28_il2cpp_TypeInfo_var); UnityException__ctor_mE42363D886E6DD7F075A6AEA689434C8E96722D9(L_11, _stringLiteral6B9E46A07544A113622A5411CB74102B3592E676, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, Texture2D_LoadRawTextureData_m7F70DFFDBFA1E307A79838B94BC1A0438E063DFC_RuntimeMethod_var); } IL_0057: { return; } } // System.Void UnityEngine.Texture2D::LoadRawTextureData(System.Byte[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_LoadRawTextureData_m0331275D060EC3521BCCF84194FA35BBEEF767CB (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___data0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Texture2D_LoadRawTextureData_m0331275D060EC3521BCCF84194FA35BBEEF767CB_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; int32_t G_B5_0 = 0; { bool L_0 = VirtFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * L_2 = Texture_CreateNonReadableException_m66E69BE853119A5A9FE2C27EA788B62BF7CFE34D(__this, __this, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, Texture2D_LoadRawTextureData_m0331275D060EC3521BCCF84194FA35BBEEF767CB_RuntimeMethod_var); } IL_0016: { ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_3 = ___data0; if (!L_3) { goto IL_0020; } } { ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_4 = ___data0; NullCheck(L_4); G_B5_0 = ((((int32_t)(((RuntimeArray*)L_4)->max_length)) == ((int32_t)0))? 1 : 0); goto IL_0021; } IL_0020: { G_B5_0 = 1; } IL_0021: { V_1 = (bool)G_B5_0; bool L_5 = V_1; if (!L_5) { goto IL_0034; } } { IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var); Debug_LogError_m97139CB2EE76D5CD8308C1AD0499A5F163FC7F51(_stringLiteral7E3361A5EEF0E652DAE2D80912DF7E79575B3EE3, __this, /*hidden argument*/NULL); goto IL_004d; } IL_0034: { ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_6 = ___data0; bool L_7 = Texture2D_LoadRawTextureDataImplArray_m57FC49A2675C72881C9AD1FE27E96277F892E70F(__this, L_6, /*hidden argument*/NULL); V_2 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0); bool L_8 = V_2; if (!L_8) { goto IL_004d; } } { UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * L_9 = (UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 *)il2cpp_codegen_object_new(UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28_il2cpp_TypeInfo_var); UnityException__ctor_mE42363D886E6DD7F075A6AEA689434C8E96722D9(L_9, _stringLiteral6B9E46A07544A113622A5411CB74102B3592E676, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, Texture2D_LoadRawTextureData_m0331275D060EC3521BCCF84194FA35BBEEF767CB_RuntimeMethod_var); } IL_004d: { return; } } // System.Void UnityEngine.Texture2D::Apply(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_mCC17B1895AEB420CF75B1A50A62AB623C225A6C1 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Texture2D_Apply_mCC17B1895AEB420CF75B1A50A62AB623C225A6C1_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { bool L_0 = VirtFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * L_2 = Texture_CreateNonReadableException_m66E69BE853119A5A9FE2C27EA788B62BF7CFE34D(__this, __this, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, Texture2D_Apply_mCC17B1895AEB420CF75B1A50A62AB623C225A6C1_RuntimeMethod_var); } IL_0016: { bool L_3 = ___updateMipmaps0; bool L_4 = ___makeNoLongerReadable1; Texture2D_ApplyImpl_mEFE072AD63B1B7B317225DAEDDB1FF9012DB398B(__this, L_3, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Texture2D::Apply(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_m368893ECE2F9659BDA54ED1E4EB00D01CC2D1B16 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, bool ___updateMipmaps0, const RuntimeMethod* method) { { bool L_0 = ___updateMipmaps0; Texture2D_Apply_mCC17B1895AEB420CF75B1A50A62AB623C225A6C1(__this, L_0, (bool)0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Texture2D::Apply() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_m0F3B4A4B1B89E44E2AF60ABDEFAA18D93735B5CA (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, const RuntimeMethod* method) { { Texture2D_Apply_mCC17B1895AEB420CF75B1A50A62AB623C225A6C1(__this, (bool)1, (bool)0, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.Texture2D::Resize(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Resize_m9B3D67DF42A47D5C573D084C080CEDA5E330A8D2 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Texture2D_Resize_m9B3D67DF42A47D5C573D084C080CEDA5E330A8D2_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { bool L_0 = VirtFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * L_2 = Texture_CreateNonReadableException_m66E69BE853119A5A9FE2C27EA788B62BF7CFE34D(__this, __this, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, Texture2D_Resize_m9B3D67DF42A47D5C573D084C080CEDA5E330A8D2_RuntimeMethod_var); } IL_0016: { int32_t L_3 = ___width0; int32_t L_4 = ___height1; bool L_5 = Texture2D_ResizeImpl_m92009FC5D076C295BA1DECBA9F4A21A678A425C3(__this, L_3, L_4, /*hidden argument*/NULL); V_1 = L_5; goto IL_0021; } IL_0021: { bool L_6 = V_1; return L_6; } } // System.Boolean UnityEngine.Texture2D::Resize(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Resize_m3A64BAF31DF4A82284B56C15614CE4FDA0785F7D (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, bool ___hasMipMap3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Texture2D_Resize_m3A64BAF31DF4A82284B56C15614CE4FDA0785F7D_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { bool L_0 = VirtFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * L_2 = Texture_CreateNonReadableException_m66E69BE853119A5A9FE2C27EA788B62BF7CFE34D(__this, __this, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, Texture2D_Resize_m3A64BAF31DF4A82284B56C15614CE4FDA0785F7D_RuntimeMethod_var); } IL_0016: { int32_t L_3 = ___width0; int32_t L_4 = ___height1; int32_t L_5 = ___format2; bool L_6 = ___hasMipMap3; bool L_7 = Texture2D_ResizeWithFormatImpl_mA7D86CB3F93C5B34F4F728C3AF4BABC9FC8C42BC(__this, L_3, L_4, L_5, L_6, /*hidden argument*/NULL); V_1 = L_7; goto IL_0024; } IL_0024: { bool L_8 = V_1; return L_8; } } // System.Void UnityEngine.Texture2D::ReadPixels(UnityEngine.Rect,System.Int32,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixels_m5664E184458C64BA89450F80F47705A2241E9BFE (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___source0, int32_t ___destX1, int32_t ___destY2, bool ___recalculateMipMaps3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Texture2D_ReadPixels_m5664E184458C64BA89450F80F47705A2241E9BFE_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { bool L_0 = VirtFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * L_2 = Texture_CreateNonReadableException_m66E69BE853119A5A9FE2C27EA788B62BF7CFE34D(__this, __this, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, Texture2D_ReadPixels_m5664E184458C64BA89450F80F47705A2241E9BFE_RuntimeMethod_var); } IL_0016: { Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_3 = ___source0; int32_t L_4 = ___destX1; int32_t L_5 = ___destY2; bool L_6 = ___recalculateMipMaps3; Texture2D_ReadPixelsImpl_m8D38B7E5F239AD6A9BE8B7732A9CB5ABF35CD0EA(__this, L_3, L_4, L_5, L_6, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Texture2D::ReadPixels(UnityEngine.Rect,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixels_m1ED1C11E41D0ACC8CFCABBD25946CF0BD16D4F61 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___source0, int32_t ___destX1, int32_t ___destY2, const RuntimeMethod* method) { { Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_0 = ___source0; int32_t L_1 = ___destX1; int32_t L_2 = ___destY2; Texture2D_ReadPixels_m5664E184458C64BA89450F80F47705A2241E9BFE(__this, L_0, L_1, L_2, (bool)1, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.Texture2D::GenerateAtlas(UnityEngine.Vector2[],System.Int32,System.Int32,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_GenerateAtlas_mA850247B011DCAD8A29C51B3B3C170F7DB3C49FC (Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* ___sizes0, int32_t ___padding1, int32_t ___atlasSize2, List_1_tD72B394EF1F4532C1F4227FD1A123F94D9DC0350 * ___results3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Texture2D_GenerateAtlas_mA850247B011DCAD8A29C51B3B3C170F7DB3C49FC_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; bool V_4 = false; bool V_5 = false; { Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* L_0 = ___sizes0; V_0 = (bool)((((RuntimeObject*)(Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0014; } } { ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_2 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var); ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_2, _stringLiteralE4BE2DB7346B02EA0DDE5F28352644A9D470FD1B, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, Texture2D_GenerateAtlas_mA850247B011DCAD8A29C51B3B3C170F7DB3C49FC_RuntimeMethod_var); } IL_0014: { List_1_tD72B394EF1F4532C1F4227FD1A123F94D9DC0350 * L_3 = ___results3; V_1 = (bool)((((RuntimeObject*)(List_1_tD72B394EF1F4532C1F4227FD1A123F94D9DC0350 *)L_3) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_0027; } } { ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_5 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var); ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_5, _stringLiteralAE99A556DEC330256089E9CF73633238805C01D2, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, Texture2D_GenerateAtlas_mA850247B011DCAD8A29C51B3B3C170F7DB3C49FC_RuntimeMethod_var); } IL_0027: { int32_t L_6 = ___padding1; V_2 = (bool)((((int32_t)L_6) < ((int32_t)0))? 1 : 0); bool L_7 = V_2; if (!L_7) { goto IL_003a; } } { ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_8 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var); ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_8, _stringLiteralE30B3E3A92950F45BB98BC8CB2075D6FD210FE11, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, Texture2D_GenerateAtlas_mA850247B011DCAD8A29C51B3B3C170F7DB3C49FC_RuntimeMethod_var); } IL_003a: { int32_t L_9 = ___atlasSize2; V_3 = (bool)((((int32_t)((((int32_t)L_9) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_10 = V_3; if (!L_10) { goto IL_0050; } } { ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_11 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var); ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_11, _stringLiteral27E1A75FCE61F59FA727702B4506CD7A32BC7399, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, Texture2D_GenerateAtlas_mA850247B011DCAD8A29C51B3B3C170F7DB3C49FC_RuntimeMethod_var); } IL_0050: { List_1_tD72B394EF1F4532C1F4227FD1A123F94D9DC0350 * L_12 = ___results3; NullCheck(L_12); List_1_Clear_m39EC1025375AE03B2C9FC88BA4BB27D809190CDB(L_12, /*hidden argument*/List_1_Clear_m39EC1025375AE03B2C9FC88BA4BB27D809190CDB_RuntimeMethod_var); Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* L_13 = ___sizes0; NullCheck(L_13); V_4 = (bool)((((int32_t)(((RuntimeArray*)L_13)->max_length)) == ((int32_t)0))? 1 : 0); bool L_14 = V_4; if (!L_14) { goto IL_0067; } } { V_5 = (bool)1; goto IL_008d; } IL_0067: { List_1_tD72B394EF1F4532C1F4227FD1A123F94D9DC0350 * L_15 = ___results3; Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* L_16 = ___sizes0; NullCheck(L_16); NoAllocHelpers_EnsureListElemCount_TisRect_t35B976DE901B5423C11705E156938EA27AB402CE_m9343033CEDD5DE7C746AD404FFB108E6764E5E16(L_15, (((int32_t)((int32_t)(((RuntimeArray*)L_16)->max_length)))), /*hidden argument*/NoAllocHelpers_EnsureListElemCount_TisRect_t35B976DE901B5423C11705E156938EA27AB402CE_m9343033CEDD5DE7C746AD404FFB108E6764E5E16_RuntimeMethod_var); Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* L_17 = ___sizes0; int32_t L_18 = ___padding1; int32_t L_19 = ___atlasSize2; List_1_tD72B394EF1F4532C1F4227FD1A123F94D9DC0350 * L_20 = ___results3; RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B* L_21 = NoAllocHelpers_ExtractArrayFromListT_TisRect_t35B976DE901B5423C11705E156938EA27AB402CE_mEE880C2303EA5E841312DE7B642D700A3D130721(L_20, /*hidden argument*/NoAllocHelpers_ExtractArrayFromListT_TisRect_t35B976DE901B5423C11705E156938EA27AB402CE_mEE880C2303EA5E841312DE7B642D700A3D130721_RuntimeMethod_var); Texture2D_GenerateAtlasImpl_mF9ED8E83B1540A1B142109DC0AFF2570D5B58A1F(L_17, L_18, L_19, L_21, /*hidden argument*/NULL); List_1_tD72B394EF1F4532C1F4227FD1A123F94D9DC0350 * L_22 = ___results3; NullCheck(L_22); int32_t L_23 = List_1_get_Count_m6BB22A4C3529F9B5F75B7BFF81DDABCD93F31521_inline(L_22, /*hidden argument*/List_1_get_Count_m6BB22A4C3529F9B5F75B7BFF81DDABCD93F31521_RuntimeMethod_var); V_5 = (bool)((!(((uint32_t)L_23) <= ((uint32_t)0)))? 1 : 0); goto IL_008d; } IL_008d: { bool L_24 = V_5; return L_24; } } // System.Void UnityEngine.Texture2D::SetPixels32(UnityEngine.Color32[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels32_m22195EEABA78058324C83EBF327A7E5EFBEE809F (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* ___colors0, int32_t ___miplevel1, const RuntimeMethod* method) { { Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* L_0 = ___colors0; int32_t L_1 = ___miplevel1; Texture2D_SetAllPixels32_m7A55BBBC1A890DCFC167F1BB4335F3EA5EEB75D9(__this, L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Texture2D::SetPixels32(UnityEngine.Color32[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels32_m8669AE290D19897A70859BE23D9A438EB7EDA67E (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* ___colors0, const RuntimeMethod* method) { { Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* L_0 = ___colors0; Texture2D_SetPixels32_m22195EEABA78058324C83EBF327A7E5EFBEE809F(__this, L_0, 0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Texture2D::SetPixels32(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color32[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels32_m0FD3D2A4909D3948A389AC65EC052156C34A62D8 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* ___colors4, int32_t ___miplevel5, const RuntimeMethod* method) { { int32_t L_0 = ___x0; int32_t L_1 = ___y1; int32_t L_2 = ___blockWidth2; int32_t L_3 = ___blockHeight3; Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* L_4 = ___colors4; int32_t L_5 = ___miplevel5; Texture2D_SetBlockOfPixels32_m884C7DFC283BD8B383B7FF611453DBD93215C4C4(__this, L_0, L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Texture2D::SetPixels32(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color32[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels32_m515E77577D02B697645BD64D6E6AF32646B7975B (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* ___colors4, const RuntimeMethod* method) { { int32_t L_0 = ___x0; int32_t L_1 = ___y1; int32_t L_2 = ___blockWidth2; int32_t L_3 = ___blockHeight3; Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* L_4 = ___colors4; Texture2D_SetPixels32_m0FD3D2A4909D3948A389AC65EC052156C34A62D8(__this, L_0, L_1, L_2, L_3, L_4, 0, /*hidden argument*/NULL); return; } } // UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* Texture2D_GetPixels_m12211168B2F47A4D4F920E8D52B04509BBA67006 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___miplevel0, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; bool V_2 = false; bool V_3 = false; ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* V_4 = NULL; { int32_t L_0 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, __this); int32_t L_1 = ___miplevel0; V_0 = ((int32_t)((int32_t)L_0>>(int32_t)((int32_t)((int32_t)L_1&(int32_t)((int32_t)31))))); int32_t L_2 = V_0; V_2 = (bool)((((int32_t)L_2) < ((int32_t)1))? 1 : 0); bool L_3 = V_2; if (!L_3) { goto IL_0017; } } { V_0 = 1; } IL_0017: { int32_t L_4 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, __this); int32_t L_5 = ___miplevel0; V_1 = ((int32_t)((int32_t)L_4>>(int32_t)((int32_t)((int32_t)L_5&(int32_t)((int32_t)31))))); int32_t L_6 = V_1; V_3 = (bool)((((int32_t)L_6) < ((int32_t)1))? 1 : 0); bool L_7 = V_3; if (!L_7) { goto IL_002d; } } { V_1 = 1; } IL_002d: { int32_t L_8 = V_0; int32_t L_9 = V_1; int32_t L_10 = ___miplevel0; ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* L_11 = Texture2D_GetPixels_mBCF24F58376C64F7326040FFEBD6234D7F8FDE6F(__this, 0, 0, L_8, L_9, L_10, /*hidden argument*/NULL); V_4 = L_11; goto IL_003c; } IL_003c: { ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* L_12 = V_4; return L_12; } } // UnityEngine.Color[] UnityEngine.Texture2D::GetPixels() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* Texture2D_GetPixels_mE87C4C2438D7DE39C50EC1C91E438BB15026BBE3 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, const RuntimeMethod* method) { ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* V_0 = NULL; { ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* L_0 = Texture2D_GetPixels_m12211168B2F47A4D4F920E8D52B04509BBA67006(__this, 0, /*hidden argument*/NULL); V_0 = L_0; goto IL_000b; } IL_000b: { ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Texture2D::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelImpl_Injected_m21934648C4DE2227463F16A67EFA3DC740682ACC (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___image0, int32_t ___x1, int32_t ___y2, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___color3, const RuntimeMethod* method) { typedef void (*Texture2D_SetPixelImpl_Injected_m21934648C4DE2227463F16A67EFA3DC740682ACC_ftn) (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *, int32_t, int32_t, int32_t, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *); static Texture2D_SetPixelImpl_Injected_m21934648C4DE2227463F16A67EFA3DC740682ACC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_SetPixelImpl_Injected_m21934648C4DE2227463F16A67EFA3DC740682ACC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,UnityEngine.Color&)"); _il2cpp_icall_func(__this, ___image0, ___x1, ___y2, ___color3); } // System.Void UnityEngine.Texture2D::GetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_GetPixelImpl_Injected_mA54A70585DC14F8F87449E931121507ADABA2CE6 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___image0, int32_t ___x1, int32_t ___y2, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___ret3, const RuntimeMethod* method) { typedef void (*Texture2D_GetPixelImpl_Injected_mA54A70585DC14F8F87449E931121507ADABA2CE6_ftn) (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *, int32_t, int32_t, int32_t, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *); static Texture2D_GetPixelImpl_Injected_mA54A70585DC14F8F87449E931121507ADABA2CE6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_GetPixelImpl_Injected_mA54A70585DC14F8F87449E931121507ADABA2CE6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,UnityEngine.Color&)"); _il2cpp_icall_func(__this, ___image0, ___x1, ___y2, ___ret3); } // System.Void UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Single,System.Single,UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_GetPixelBilinearImpl_Injected_m120BD9810D176C39E874FFDAF53AD3AC3B6ADF85 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___image0, float ___u1, float ___v2, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___ret3, const RuntimeMethod* method) { typedef void (*Texture2D_GetPixelBilinearImpl_Injected_m120BD9810D176C39E874FFDAF53AD3AC3B6ADF85_ftn) (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *, int32_t, float, float, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *); static Texture2D_GetPixelBilinearImpl_Injected_m120BD9810D176C39E874FFDAF53AD3AC3B6ADF85_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_GetPixelBilinearImpl_Injected_m120BD9810D176C39E874FFDAF53AD3AC3B6ADF85_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Single,System.Single,UnityEngine.Color&)"); _il2cpp_icall_func(__this, ___image0, ___u1, ___v2, ___ret3); } // System.Void UnityEngine.Texture2D::ReadPixelsImpl_Injected(UnityEngine.Rect&,System.Int32,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixelsImpl_Injected_m8D0C78900FF4C61ED9D6DAF548C3F397FB55D91D (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE * ___source0, int32_t ___destX1, int32_t ___destY2, bool ___recalculateMipMaps3, const RuntimeMethod* method) { typedef void (*Texture2D_ReadPixelsImpl_Injected_m8D0C78900FF4C61ED9D6DAF548C3F397FB55D91D_ftn) (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *, Rect_t35B976DE901B5423C11705E156938EA27AB402CE *, int32_t, int32_t, bool); static Texture2D_ReadPixelsImpl_Injected_m8D0C78900FF4C61ED9D6DAF548C3F397FB55D91D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_ReadPixelsImpl_Injected_m8D0C78900FF4C61ED9D6DAF548C3F397FB55D91D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ReadPixelsImpl_Injected(UnityEngine.Rect&,System.Int32,System.Int32,System.Boolean)"); _il2cpp_icall_func(__this, ___source0, ___destX1, ___destY2, ___recalculateMipMaps3); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Texture2DArray::get_isReadable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_get_isReadable_mB2E454ED94BB334E77B42E6CD9DABC0B1D679C1A (Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8 * __this, const RuntimeMethod* method) { typedef bool (*Texture2DArray_get_isReadable_mB2E454ED94BB334E77B42E6CD9DABC0B1D679C1A_ftn) (Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8 *); static Texture2DArray_get_isReadable_mB2E454ED94BB334E77B42E6CD9DABC0B1D679C1A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2DArray_get_isReadable_mB2E454ED94BB334E77B42E6CD9DABC0B1D679C1A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2DArray::get_isReadable()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Boolean UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_Internal_CreateImpl_mF6D0DD31CE06DB61D0E3C8D875F20692B33C776E (Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8 * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, const RuntimeMethod* method) { typedef bool (*Texture2DArray_Internal_CreateImpl_mF6D0DD31CE06DB61D0E3C8D875F20692B33C776E_ftn) (Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8 *, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t); static Texture2DArray_Internal_CreateImpl_mF6D0DD31CE06DB61D0E3C8D875F20692B33C776E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2DArray_Internal_CreateImpl_mF6D0DD31CE06DB61D0E3C8D875F20692B33C776E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)"); bool retVal = _il2cpp_icall_func(___mono0, ___w1, ___h2, ___d3, ___mipCount4, ___format5, ___flags6); return retVal; } // System.Void UnityEngine.Texture2DArray::Internal_Create(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_Internal_Create_m53A30DE93DCDA75588C999A967F8004AB0EE113F (Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8 * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Texture2DArray_Internal_Create_m53A30DE93DCDA75588C999A967F8004AB0EE113F_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8 * L_0 = ___mono0; int32_t L_1 = ___w1; int32_t L_2 = ___h2; int32_t L_3 = ___d3; int32_t L_4 = ___mipCount4; int32_t L_5 = ___format5; int32_t L_6 = ___flags6; bool L_7 = Texture2DArray_Internal_CreateImpl_mF6D0DD31CE06DB61D0E3C8D875F20692B33C776E(L_0, L_1, L_2, L_3, L_4, L_5, L_6, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0); bool L_8 = V_0; if (!L_8) { goto IL_0022; } } { UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * L_9 = (UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 *)il2cpp_codegen_object_new(UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28_il2cpp_TypeInfo_var); UnityException__ctor_mE42363D886E6DD7F075A6AEA689434C8E96722D9(L_9, _stringLiteral30FA981B61585D6DE94376CB539A04A8A53C8580, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, Texture2DArray_Internal_Create_m53A30DE93DCDA75588C999A967F8004AB0EE113F_RuntimeMethod_var); } IL_0022: { return; } } // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m92A39957ECC1DBE79437D3849A1FA7A98615A9F0 (Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method) { { int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___depth2; int32_t L_3 = ___format3; int32_t L_4 = SystemInfo_GetGraphicsFormat_m708339B9A94CEBC02A56629FE41F6809DE267F6C(L_3, /*hidden argument*/NULL); int32_t L_5 = ___flags4; Texture2DArray__ctor_mD92521FF6DA05FF47471B741DDC7E4D5B3C3F4E2(__this, L_0, L_1, L_2, L_4, L_5, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mD92521FF6DA05FF47471B741DDC7E4D5B3C3F4E2 (Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Texture2DArray__ctor_mD92521FF6DA05FF47471B741DDC7E4D5B3C3F4E2_MetadataUsageId); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___depth2; int32_t L_3 = ___format3; int32_t L_4 = ___flags4; IL2CPP_RUNTIME_CLASS_INIT(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var); int32_t L_5 = ((Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var))->get_GenerateAllMips_4(); Texture2DArray__ctor_mF94531ED3A27A6583DCACE742D6D6A56C3B1CB76(__this, L_0, L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mF94531ED3A27A6583DCACE742D6D6A56C3B1CB76 (Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, int32_t ___mipCount5, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Texture2DArray__ctor_mF94531ED3A27A6583DCACE742D6D6A56C3B1CB76_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { IL2CPP_RUNTIME_CLASS_INIT(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var); Texture__ctor_m19850F4654F76731DD82B99217AD5A2EB6974C6C(__this, /*hidden argument*/NULL); int32_t L_0 = ___format3; bool L_1 = Texture_ValidateFormat_mA62E75B693BFABECB7CB732C165139B8492DE0ED(__this, L_0, 0, /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0025; } } { int32_t L_3 = ___width0; int32_t L_4 = ___height1; int32_t L_5 = ___depth2; int32_t L_6 = ___mipCount5; int32_t L_7 = ___format3; int32_t L_8 = ___flags4; Texture2DArray_Internal_Create_m53A30DE93DCDA75588C999A967F8004AB0EE113F(__this, L_3, L_4, L_5, L_6, L_7, L_8, /*hidden argument*/NULL); } IL_0025: { return; } } // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m982669D0408998D2038575A421440A8D537D67E6 (Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, bool ___linear5, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Texture2DArray__ctor_m982669D0408998D2038575A421440A8D537D67E6_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; bool V_2 = false; bool V_3 = false; int32_t G_B5_0 = 0; { IL2CPP_RUNTIME_CLASS_INIT(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var); Texture__ctor_m19850F4654F76731DD82B99217AD5A2EB6974C6C(__this, /*hidden argument*/NULL); int32_t L_0 = ___textureFormat3; bool L_1 = Texture_ValidateFormat_m23ED49E24864EE9D1C4EF775002A91EE049561B1(__this, L_0, /*hidden argument*/NULL); V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); bool L_2 = V_2; if (!L_2) { goto IL_0019; } } { goto IL_004e; } IL_0019: { int32_t L_3 = ___textureFormat3; bool L_4 = ___linear5; int32_t L_5 = GraphicsFormatUtility_GetGraphicsFormat_mBA4E395B8A78B67B0969356DE19F6F1E73D284E0(L_3, (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0), /*hidden argument*/NULL); V_0 = L_5; int32_t L_6 = ___mipCount4; if ((!(((uint32_t)L_6) == ((uint32_t)1)))) { goto IL_002e; } } { G_B5_0 = 0; goto IL_002f; } IL_002e: { G_B5_0 = 1; } IL_002f: { V_1 = G_B5_0; int32_t L_7 = ___textureFormat3; bool L_8 = GraphicsFormatUtility_IsCrunchFormat_m97E8A6551AAEE6B1E4E92F92167FC97CC7D73DB1(L_7, /*hidden argument*/NULL); V_3 = L_8; bool L_9 = V_3; if (!L_9) { goto IL_0040; } } { int32_t L_10 = V_1; V_1 = ((int32_t)((int32_t)L_10|(int32_t)((int32_t)64))); } IL_0040: { int32_t L_11 = ___width0; int32_t L_12 = ___height1; int32_t L_13 = ___depth2; int32_t L_14 = ___mipCount4; int32_t L_15 = V_0; int32_t L_16 = V_1; Texture2DArray_Internal_Create_m53A30DE93DCDA75588C999A967F8004AB0EE113F(__this, L_11, L_12, L_13, L_14, L_15, L_16, /*hidden argument*/NULL); } IL_004e: { return; } } // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mEDE73B65A89EACA4B487FFBA92B155ED5B09970F (Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, bool ___mipChain4, bool ___linear5, const RuntimeMethod* method) { int32_t G_B2_0 = 0; int32_t G_B2_1 = 0; int32_t G_B2_2 = 0; int32_t G_B2_3 = 0; Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8 * G_B2_4 = NULL; int32_t G_B1_0 = 0; int32_t G_B1_1 = 0; int32_t G_B1_2 = 0; int32_t G_B1_3 = 0; Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8 * G_B1_4 = NULL; int32_t G_B3_0 = 0; int32_t G_B3_1 = 0; int32_t G_B3_2 = 0; int32_t G_B3_3 = 0; int32_t G_B3_4 = 0; Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8 * G_B3_5 = NULL; { int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___depth2; int32_t L_3 = ___textureFormat3; bool L_4 = ___mipChain4; G_B1_0 = L_3; G_B1_1 = L_2; G_B1_2 = L_1; G_B1_3 = L_0; G_B1_4 = __this; if (L_4) { G_B2_0 = L_3; G_B2_1 = L_2; G_B2_2 = L_1; G_B2_3 = L_0; G_B2_4 = __this; goto IL_000d; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; G_B3_3 = G_B1_2; G_B3_4 = G_B1_3; G_B3_5 = G_B1_4; goto IL_000e; } IL_000d: { G_B3_0 = (-1); G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; G_B3_3 = G_B2_2; G_B3_4 = G_B2_3; G_B3_5 = G_B2_4; } IL_000e: { bool L_5 = ___linear5; NullCheck(G_B3_5); Texture2DArray__ctor_m982669D0408998D2038575A421440A8D537D67E6(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_5, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mE0F6B7F60470C479258E1CC295456BCA103E66BF (Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, bool ___mipChain4, const RuntimeMethod* method) { int32_t G_B2_0 = 0; int32_t G_B2_1 = 0; int32_t G_B2_2 = 0; int32_t G_B2_3 = 0; Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8 * G_B2_4 = NULL; int32_t G_B1_0 = 0; int32_t G_B1_1 = 0; int32_t G_B1_2 = 0; int32_t G_B1_3 = 0; Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8 * G_B1_4 = NULL; int32_t G_B3_0 = 0; int32_t G_B3_1 = 0; int32_t G_B3_2 = 0; int32_t G_B3_3 = 0; int32_t G_B3_4 = 0; Texture2DArray_t78E2A31569610CAD1EA2115AD121B771C4E454B8 * G_B3_5 = NULL; { int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___depth2; int32_t L_3 = ___textureFormat3; bool L_4 = ___mipChain4; G_B1_0 = L_3; G_B1_1 = L_2; G_B1_2 = L_1; G_B1_3 = L_0; G_B1_4 = __this; if (L_4) { G_B2_0 = L_3; G_B2_1 = L_2; G_B2_2 = L_1; G_B2_3 = L_0; G_B2_4 = __this; goto IL_000d; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; G_B3_3 = G_B1_2; G_B3_4 = G_B1_3; G_B3_5 = G_B1_4; goto IL_000e; } IL_000d: { G_B3_0 = (-1); G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; G_B3_3 = G_B2_2; G_B3_4 = G_B2_3; G_B3_5 = G_B2_4; } IL_000e: { NullCheck(G_B3_5); Texture2DArray__ctor_m982669D0408998D2038575A421440A8D537D67E6(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (bool)0, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Texture3D::get_isReadable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture3D_get_isReadable_m2793D34A645AA2A88B903D7C0CBC05BC180A489F (Texture3D_t041D3C554E80910E92D1EAAA85E0F70655FD66B4 * __this, const RuntimeMethod* method) { typedef bool (*Texture3D_get_isReadable_m2793D34A645AA2A88B903D7C0CBC05BC180A489F_ftn) (Texture3D_t041D3C554E80910E92D1EAAA85E0F70655FD66B4 *); static Texture3D_get_isReadable_m2793D34A645AA2A88B903D7C0CBC05BC180A489F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture3D_get_isReadable_m2793D34A645AA2A88B903D7C0CBC05BC180A489F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture3D::get_isReadable()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Boolean UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture3D_Internal_CreateImpl_m6B7F1E0A4F0A8DF201C84B8F5EBE88F5BC2D0ED5 (Texture3D_t041D3C554E80910E92D1EAAA85E0F70655FD66B4 * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, const RuntimeMethod* method) { typedef bool (*Texture3D_Internal_CreateImpl_m6B7F1E0A4F0A8DF201C84B8F5EBE88F5BC2D0ED5_ftn) (Texture3D_t041D3C554E80910E92D1EAAA85E0F70655FD66B4 *, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t); static Texture3D_Internal_CreateImpl_m6B7F1E0A4F0A8DF201C84B8F5EBE88F5BC2D0ED5_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture3D_Internal_CreateImpl_m6B7F1E0A4F0A8DF201C84B8F5EBE88F5BC2D0ED5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)"); bool retVal = _il2cpp_icall_func(___mono0, ___w1, ___h2, ___d3, ___mipCount4, ___format5, ___flags6); return retVal; } // System.Void UnityEngine.Texture3D::Internal_Create(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_Internal_Create_mCE8880719B54D2E8426234438DF2BA893B16CAA5 (Texture3D_t041D3C554E80910E92D1EAAA85E0F70655FD66B4 * ___mono0, int32_t ___w1, int32_t ___h2, int32_t ___d3, int32_t ___mipCount4, int32_t ___format5, int32_t ___flags6, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Texture3D_Internal_Create_mCE8880719B54D2E8426234438DF2BA893B16CAA5_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Texture3D_t041D3C554E80910E92D1EAAA85E0F70655FD66B4 * L_0 = ___mono0; int32_t L_1 = ___w1; int32_t L_2 = ___h2; int32_t L_3 = ___d3; int32_t L_4 = ___mipCount4; int32_t L_5 = ___format5; int32_t L_6 = ___flags6; bool L_7 = Texture3D_Internal_CreateImpl_m6B7F1E0A4F0A8DF201C84B8F5EBE88F5BC2D0ED5(L_0, L_1, L_2, L_3, L_4, L_5, L_6, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0); bool L_8 = V_0; if (!L_8) { goto IL_0022; } } { UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * L_9 = (UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 *)il2cpp_codegen_object_new(UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28_il2cpp_TypeInfo_var); UnityException__ctor_mE42363D886E6DD7F075A6AEA689434C8E96722D9(L_9, _stringLiteral5E1FAEFEBCA2C780744CF670E527AE37E3B7757E, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, Texture3D_Internal_Create_mCE8880719B54D2E8426234438DF2BA893B16CAA5_RuntimeMethod_var); } IL_0022: { return; } } // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m3819CE6527C761C3514E46566BAE8D09CEE6C6C0 (Texture3D_t041D3C554E80910E92D1EAAA85E0F70655FD66B4 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method) { { int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___depth2; int32_t L_3 = ___format3; int32_t L_4 = SystemInfo_GetGraphicsFormat_m708339B9A94CEBC02A56629FE41F6809DE267F6C(L_3, /*hidden argument*/NULL); int32_t L_5 = ___flags4; Texture3D__ctor_m080D4201C72C73ECB718F44491858309CDCCBF40(__this, L_0, L_1, L_2, L_4, L_5, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m080D4201C72C73ECB718F44491858309CDCCBF40 (Texture3D_t041D3C554E80910E92D1EAAA85E0F70655FD66B4 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Texture3D__ctor_m080D4201C72C73ECB718F44491858309CDCCBF40_MetadataUsageId); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___depth2; int32_t L_3 = ___format3; int32_t L_4 = ___flags4; IL2CPP_RUNTIME_CLASS_INIT(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var); int32_t L_5 = ((Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var))->get_GenerateAllMips_4(); Texture3D__ctor_m9FB382B0BC5C568B195C9E27E7BCA34C108F5FF7(__this, L_0, L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m9FB382B0BC5C568B195C9E27E7BCA34C108F5FF7 (Texture3D_t041D3C554E80910E92D1EAAA85E0F70655FD66B4 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___flags4, int32_t ___mipCount5, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Texture3D__ctor_m9FB382B0BC5C568B195C9E27E7BCA34C108F5FF7_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { IL2CPP_RUNTIME_CLASS_INIT(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var); Texture__ctor_m19850F4654F76731DD82B99217AD5A2EB6974C6C(__this, /*hidden argument*/NULL); int32_t L_0 = ___format3; bool L_1 = Texture_ValidateFormat_mA62E75B693BFABECB7CB732C165139B8492DE0ED(__this, L_0, 0, /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0025; } } { int32_t L_3 = ___width0; int32_t L_4 = ___height1; int32_t L_5 = ___depth2; int32_t L_6 = ___mipCount5; int32_t L_7 = ___format3; int32_t L_8 = ___flags4; Texture3D_Internal_Create_mCE8880719B54D2E8426234438DF2BA893B16CAA5(__this, L_3, L_4, L_5, L_6, L_7, L_8, /*hidden argument*/NULL); } IL_0025: { return; } } // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m13ADB707E9EA6970AE5D6A5DDF8A5DAAD88DD2B0 (Texture3D_t041D3C554E80910E92D1EAAA85E0F70655FD66B4 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, int32_t ___mipCount4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Texture3D__ctor_m13ADB707E9EA6970AE5D6A5DDF8A5DAAD88DD2B0_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; bool V_2 = false; bool V_3 = false; int32_t G_B5_0 = 0; { IL2CPP_RUNTIME_CLASS_INIT(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var); Texture__ctor_m19850F4654F76731DD82B99217AD5A2EB6974C6C(__this, /*hidden argument*/NULL); int32_t L_0 = ___textureFormat3; bool L_1 = Texture_ValidateFormat_m23ED49E24864EE9D1C4EF775002A91EE049561B1(__this, L_0, /*hidden argument*/NULL); V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); bool L_2 = V_2; if (!L_2) { goto IL_0019; } } { goto IL_004a; } IL_0019: { int32_t L_3 = ___textureFormat3; int32_t L_4 = GraphicsFormatUtility_GetGraphicsFormat_mBA4E395B8A78B67B0969356DE19F6F1E73D284E0(L_3, (bool)0, /*hidden argument*/NULL); V_0 = L_4; int32_t L_5 = ___mipCount4; if ((!(((uint32_t)L_5) == ((uint32_t)1)))) { goto IL_002a; } } { G_B5_0 = 0; goto IL_002b; } IL_002a: { G_B5_0 = 1; } IL_002b: { V_1 = G_B5_0; int32_t L_6 = ___textureFormat3; bool L_7 = GraphicsFormatUtility_IsCrunchFormat_m97E8A6551AAEE6B1E4E92F92167FC97CC7D73DB1(L_6, /*hidden argument*/NULL); V_3 = L_7; bool L_8 = V_3; if (!L_8) { goto IL_003c; } } { int32_t L_9 = V_1; V_1 = ((int32_t)((int32_t)L_9|(int32_t)((int32_t)64))); } IL_003c: { int32_t L_10 = ___width0; int32_t L_11 = ___height1; int32_t L_12 = ___depth2; int32_t L_13 = ___mipCount4; int32_t L_14 = V_0; int32_t L_15 = V_1; Texture3D_Internal_Create_mCE8880719B54D2E8426234438DF2BA893B16CAA5(__this, L_10, L_11, L_12, L_13, L_14, L_15, /*hidden argument*/NULL); } IL_004a: { return; } } // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m7086160504490544C327FF1C7823830B44441466 (Texture3D_t041D3C554E80910E92D1EAAA85E0F70655FD66B4 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___textureFormat3, bool ___mipChain4, const RuntimeMethod* method) { int32_t G_B2_0 = 0; int32_t G_B2_1 = 0; int32_t G_B2_2 = 0; int32_t G_B2_3 = 0; Texture3D_t041D3C554E80910E92D1EAAA85E0F70655FD66B4 * G_B2_4 = NULL; int32_t G_B1_0 = 0; int32_t G_B1_1 = 0; int32_t G_B1_2 = 0; int32_t G_B1_3 = 0; Texture3D_t041D3C554E80910E92D1EAAA85E0F70655FD66B4 * G_B1_4 = NULL; int32_t G_B3_0 = 0; int32_t G_B3_1 = 0; int32_t G_B3_2 = 0; int32_t G_B3_3 = 0; int32_t G_B3_4 = 0; Texture3D_t041D3C554E80910E92D1EAAA85E0F70655FD66B4 * G_B3_5 = NULL; { int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___depth2; int32_t L_3 = ___textureFormat3; bool L_4 = ___mipChain4; G_B1_0 = L_3; G_B1_1 = L_2; G_B1_2 = L_1; G_B1_3 = L_0; G_B1_4 = __this; if (L_4) { G_B2_0 = L_3; G_B2_1 = L_2; G_B2_2 = L_1; G_B2_3 = L_0; G_B2_4 = __this; goto IL_000d; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; G_B3_3 = G_B1_2; G_B3_4 = G_B1_3; G_B3_5 = G_B1_4; goto IL_000e; } IL_000d: { G_B3_0 = (-1); G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; G_B3_3 = G_B2_2; G_B3_4 = G_B2_3; G_B3_5 = G_B2_4; } IL_000e: { NullCheck(G_B3_5); Texture3D__ctor_m13ADB707E9EA6970AE5D6A5DDF8A5DAAD88DD2B0(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single UnityEngine.Time::get_time() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_time_m7863349C8845BBA36629A2B3F8EF1C3BEA350FD8 (const RuntimeMethod* method) { typedef float (*Time_get_time_m7863349C8845BBA36629A2B3F8EF1C3BEA350FD8_ftn) (); static Time_get_time_m7863349C8845BBA36629A2B3F8EF1C3BEA350FD8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_time_m7863349C8845BBA36629A2B3F8EF1C3BEA350FD8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_time()"); float retVal = _il2cpp_icall_func(); return retVal; } // System.Single UnityEngine.Time::get_timeSinceLevelLoad() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_timeSinceLevelLoad_mDF4964DE4068B0FEC0F950129C7BEF881D0CF9E0 (const RuntimeMethod* method) { typedef float (*Time_get_timeSinceLevelLoad_mDF4964DE4068B0FEC0F950129C7BEF881D0CF9E0_ftn) (); static Time_get_timeSinceLevelLoad_mDF4964DE4068B0FEC0F950129C7BEF881D0CF9E0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_timeSinceLevelLoad_mDF4964DE4068B0FEC0F950129C7BEF881D0CF9E0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_timeSinceLevelLoad()"); float retVal = _il2cpp_icall_func(); return retVal; } // System.Single UnityEngine.Time::get_deltaTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_deltaTime_m16F98FC9BA931581236008C288E3B25CBCB7C81E (const RuntimeMethod* method) { typedef float (*Time_get_deltaTime_m16F98FC9BA931581236008C288E3B25CBCB7C81E_ftn) (); static Time_get_deltaTime_m16F98FC9BA931581236008C288E3B25CBCB7C81E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_deltaTime_m16F98FC9BA931581236008C288E3B25CBCB7C81E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_deltaTime()"); float retVal = _il2cpp_icall_func(); return retVal; } // System.Single UnityEngine.Time::get_fixedTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_fixedTime_mA81C3C1F2161F09735E2547A91539618D4D71E9E (const RuntimeMethod* method) { typedef float (*Time_get_fixedTime_mA81C3C1F2161F09735E2547A91539618D4D71E9E_ftn) (); static Time_get_fixedTime_mA81C3C1F2161F09735E2547A91539618D4D71E9E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_fixedTime_mA81C3C1F2161F09735E2547A91539618D4D71E9E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_fixedTime()"); float retVal = _il2cpp_icall_func(); return retVal; } // System.Single UnityEngine.Time::get_unscaledTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_unscaledTime_m57F78B855097C5BA632CF9BE60667A9DEBCAA472 (const RuntimeMethod* method) { typedef float (*Time_get_unscaledTime_m57F78B855097C5BA632CF9BE60667A9DEBCAA472_ftn) (); static Time_get_unscaledTime_m57F78B855097C5BA632CF9BE60667A9DEBCAA472_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_unscaledTime_m57F78B855097C5BA632CF9BE60667A9DEBCAA472_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_unscaledTime()"); float retVal = _il2cpp_icall_func(); return retVal; } // System.Single UnityEngine.Time::get_fixedUnscaledTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_fixedUnscaledTime_m682A515583592C41C7732F1AAD5DC13A1798966F (const RuntimeMethod* method) { typedef float (*Time_get_fixedUnscaledTime_m682A515583592C41C7732F1AAD5DC13A1798966F_ftn) (); static Time_get_fixedUnscaledTime_m682A515583592C41C7732F1AAD5DC13A1798966F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_fixedUnscaledTime_m682A515583592C41C7732F1AAD5DC13A1798966F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_fixedUnscaledTime()"); float retVal = _il2cpp_icall_func(); return retVal; } // System.Single UnityEngine.Time::get_unscaledDeltaTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_unscaledDeltaTime_mA0AE7A144C88AE8AABB42DF17B0F3F0714BA06B2 (const RuntimeMethod* method) { typedef float (*Time_get_unscaledDeltaTime_mA0AE7A144C88AE8AABB42DF17B0F3F0714BA06B2_ftn) (); static Time_get_unscaledDeltaTime_mA0AE7A144C88AE8AABB42DF17B0F3F0714BA06B2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_unscaledDeltaTime_mA0AE7A144C88AE8AABB42DF17B0F3F0714BA06B2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_unscaledDeltaTime()"); float retVal = _il2cpp_icall_func(); return retVal; } // System.Single UnityEngine.Time::get_fixedUnscaledDeltaTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_fixedUnscaledDeltaTime_mB0F666A0C4D5B0C73088464FFF1A0B5DDC0A5D9E (const RuntimeMethod* method) { typedef float (*Time_get_fixedUnscaledDeltaTime_mB0F666A0C4D5B0C73088464FFF1A0B5DDC0A5D9E_ftn) (); static Time_get_fixedUnscaledDeltaTime_mB0F666A0C4D5B0C73088464FFF1A0B5DDC0A5D9E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_fixedUnscaledDeltaTime_mB0F666A0C4D5B0C73088464FFF1A0B5DDC0A5D9E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_fixedUnscaledDeltaTime()"); float retVal = _il2cpp_icall_func(); return retVal; } // System.Single UnityEngine.Time::get_fixedDeltaTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_fixedDeltaTime_m76C241EDB6F824713AF57DCECD5765871770FA4C (const RuntimeMethod* method) { typedef float (*Time_get_fixedDeltaTime_m76C241EDB6F824713AF57DCECD5765871770FA4C_ftn) (); static Time_get_fixedDeltaTime_m76C241EDB6F824713AF57DCECD5765871770FA4C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_fixedDeltaTime_m76C241EDB6F824713AF57DCECD5765871770FA4C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_fixedDeltaTime()"); float retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.Time::set_fixedDeltaTime(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Time_set_fixedDeltaTime_mA626F20F23B4DC1EBBFCBA0125B47A41CB665B30 (float ___value0, const RuntimeMethod* method) { typedef void (*Time_set_fixedDeltaTime_mA626F20F23B4DC1EBBFCBA0125B47A41CB665B30_ftn) (float); static Time_set_fixedDeltaTime_mA626F20F23B4DC1EBBFCBA0125B47A41CB665B30_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_set_fixedDeltaTime_mA626F20F23B4DC1EBBFCBA0125B47A41CB665B30_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::set_fixedDeltaTime(System.Single)"); _il2cpp_icall_func(___value0); } // System.Single UnityEngine.Time::get_maximumDeltaTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_maximumDeltaTime_mFE39C41ABEA1A3617FFCFF079C23063E5435E480 (const RuntimeMethod* method) { typedef float (*Time_get_maximumDeltaTime_mFE39C41ABEA1A3617FFCFF079C23063E5435E480_ftn) (); static Time_get_maximumDeltaTime_mFE39C41ABEA1A3617FFCFF079C23063E5435E480_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_maximumDeltaTime_mFE39C41ABEA1A3617FFCFF079C23063E5435E480_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_maximumDeltaTime()"); float retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.Time::set_maximumDeltaTime(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Time_set_maximumDeltaTime_mB6509717EFC735072709A7B244638EF96476B7D7 (float ___value0, const RuntimeMethod* method) { typedef void (*Time_set_maximumDeltaTime_mB6509717EFC735072709A7B244638EF96476B7D7_ftn) (float); static Time_set_maximumDeltaTime_mB6509717EFC735072709A7B244638EF96476B7D7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_set_maximumDeltaTime_mB6509717EFC735072709A7B244638EF96476B7D7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::set_maximumDeltaTime(System.Single)"); _il2cpp_icall_func(___value0); } // System.Single UnityEngine.Time::get_smoothDeltaTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_smoothDeltaTime_m22F7BB00188785BB7AE979B00CAA96284363C985 (const RuntimeMethod* method) { typedef float (*Time_get_smoothDeltaTime_m22F7BB00188785BB7AE979B00CAA96284363C985_ftn) (); static Time_get_smoothDeltaTime_m22F7BB00188785BB7AE979B00CAA96284363C985_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_smoothDeltaTime_m22F7BB00188785BB7AE979B00CAA96284363C985_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_smoothDeltaTime()"); float retVal = _il2cpp_icall_func(); return retVal; } // System.Single UnityEngine.Time::get_maximumParticleDeltaTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_maximumParticleDeltaTime_m1C5B01FE8A954EF22D1954EDCA55D183E97D8D4A (const RuntimeMethod* method) { typedef float (*Time_get_maximumParticleDeltaTime_m1C5B01FE8A954EF22D1954EDCA55D183E97D8D4A_ftn) (); static Time_get_maximumParticleDeltaTime_m1C5B01FE8A954EF22D1954EDCA55D183E97D8D4A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_maximumParticleDeltaTime_m1C5B01FE8A954EF22D1954EDCA55D183E97D8D4A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_maximumParticleDeltaTime()"); float retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.Time::set_maximumParticleDeltaTime(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Time_set_maximumParticleDeltaTime_m2CDD4A40B1054D100A1DD0A5ABC3796383B0BF73 (float ___value0, const RuntimeMethod* method) { typedef void (*Time_set_maximumParticleDeltaTime_m2CDD4A40B1054D100A1DD0A5ABC3796383B0BF73_ftn) (float); static Time_set_maximumParticleDeltaTime_m2CDD4A40B1054D100A1DD0A5ABC3796383B0BF73_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_set_maximumParticleDeltaTime_m2CDD4A40B1054D100A1DD0A5ABC3796383B0BF73_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::set_maximumParticleDeltaTime(System.Single)"); _il2cpp_icall_func(___value0); } // System.Single UnityEngine.Time::get_timeScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_timeScale_m7E198A5814859A08FD0FFE6DD5F7ED5C907719F8 (const RuntimeMethod* method) { typedef float (*Time_get_timeScale_m7E198A5814859A08FD0FFE6DD5F7ED5C907719F8_ftn) (); static Time_get_timeScale_m7E198A5814859A08FD0FFE6DD5F7ED5C907719F8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_timeScale_m7E198A5814859A08FD0FFE6DD5F7ED5C907719F8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_timeScale()"); float retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.Time::set_timeScale(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Time_set_timeScale_mAB89C3BB5DEE81934159C23F103397A77AC3F4AF (float ___value0, const RuntimeMethod* method) { typedef void (*Time_set_timeScale_mAB89C3BB5DEE81934159C23F103397A77AC3F4AF_ftn) (float); static Time_set_timeScale_mAB89C3BB5DEE81934159C23F103397A77AC3F4AF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_set_timeScale_mAB89C3BB5DEE81934159C23F103397A77AC3F4AF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::set_timeScale(System.Single)"); _il2cpp_icall_func(___value0); } // System.Int32 UnityEngine.Time::get_frameCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Time_get_frameCount_m97573E267B487B8FD4BF37615AFC19BED7B4E436 (const RuntimeMethod* method) { typedef int32_t (*Time_get_frameCount_m97573E267B487B8FD4BF37615AFC19BED7B4E436_ftn) (); static Time_get_frameCount_m97573E267B487B8FD4BF37615AFC19BED7B4E436_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_frameCount_m97573E267B487B8FD4BF37615AFC19BED7B4E436_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_frameCount()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Int32 UnityEngine.Time::get_renderedFrameCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Time_get_renderedFrameCount_mCB786A5DA2B071CAA6D22E2C4B8F0E7262D2CC70 (const RuntimeMethod* method) { typedef int32_t (*Time_get_renderedFrameCount_mCB786A5DA2B071CAA6D22E2C4B8F0E7262D2CC70_ftn) (); static Time_get_renderedFrameCount_mCB786A5DA2B071CAA6D22E2C4B8F0E7262D2CC70_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_renderedFrameCount_mCB786A5DA2B071CAA6D22E2C4B8F0E7262D2CC70_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_renderedFrameCount()"); int32_t retVal = _il2cpp_icall_func(); return retVal; } // System.Single UnityEngine.Time::get_realtimeSinceStartup() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_realtimeSinceStartup_mCA1086EC9DFCF135F77BC46D3B7127711EA3DE03 (const RuntimeMethod* method) { typedef float (*Time_get_realtimeSinceStartup_mCA1086EC9DFCF135F77BC46D3B7127711EA3DE03_ftn) (); static Time_get_realtimeSinceStartup_mCA1086EC9DFCF135F77BC46D3B7127711EA3DE03_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_realtimeSinceStartup_mCA1086EC9DFCF135F77BC46D3B7127711EA3DE03_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_realtimeSinceStartup()"); float retVal = _il2cpp_icall_func(); return retVal; } // System.Single UnityEngine.Time::get_captureDeltaTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_captureDeltaTime_m418292C2F67BE8F015E6670DDCAE37636A468A31 (const RuntimeMethod* method) { typedef float (*Time_get_captureDeltaTime_m418292C2F67BE8F015E6670DDCAE37636A468A31_ftn) (); static Time_get_captureDeltaTime_m418292C2F67BE8F015E6670DDCAE37636A468A31_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_captureDeltaTime_m418292C2F67BE8F015E6670DDCAE37636A468A31_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_captureDeltaTime()"); float retVal = _il2cpp_icall_func(); return retVal; } // System.Void UnityEngine.Time::set_captureDeltaTime(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Time_set_captureDeltaTime_mA81F8AA1A3CD487B5A661134540810F8EE5F4A26 (float ___value0, const RuntimeMethod* method) { typedef void (*Time_set_captureDeltaTime_mA81F8AA1A3CD487B5A661134540810F8EE5F4A26_ftn) (float); static Time_set_captureDeltaTime_mA81F8AA1A3CD487B5A661134540810F8EE5F4A26_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_set_captureDeltaTime_mA81F8AA1A3CD487B5A661134540810F8EE5F4A26_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::set_captureDeltaTime(System.Single)"); _il2cpp_icall_func(___value0); } // System.Int32 UnityEngine.Time::get_captureFramerate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Time_get_captureFramerate_m35982F94F178494B6D41DD531F051E7A0C7FC531 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Time_get_captureFramerate_m35982F94F178494B6D41DD531F051E7A0C7FC531_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t G_B3_0 = 0; { float L_0 = Time_get_captureDeltaTime_m418292C2F67BE8F015E6670DDCAE37636A468A31(/*hidden argument*/NULL); if ((((float)L_0) == ((float)(0.0f)))) { goto IL_0020; } } { float L_1 = Time_get_captureDeltaTime_m418292C2F67BE8F015E6670DDCAE37636A468A31(/*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var); float L_2 = bankers_roundf(((float)((float)(1.0f)/(float)L_1))); G_B3_0 = (((int32_t)((int32_t)L_2))); goto IL_0021; } IL_0020: { G_B3_0 = 0; } IL_0021: { V_0 = G_B3_0; goto IL_0024; } IL_0024: { int32_t L_3 = V_0; return L_3; } } // System.Void UnityEngine.Time::set_captureFramerate(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Time_set_captureFramerate_m9CE06049994A234AC1E129D650BBE70E8471B013 (int32_t ___value0, const RuntimeMethod* method) { float G_B3_0 = 0.0f; { int32_t L_0 = ___value0; if (!L_0) { goto IL_000e; } } { int32_t L_1 = ___value0; G_B3_0 = ((float)((float)(1.0f)/(float)(((float)((float)L_1))))); goto IL_0013; } IL_000e: { G_B3_0 = (0.0f); } IL_0013: { Time_set_captureDeltaTime_mA81F8AA1A3CD487B5A661134540810F8EE5F4A26(G_B3_0, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.Time::get_inFixedTimeStep() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Time_get_inFixedTimeStep_m8766ADD172F7BE75294197E1E1EAEE58CAF1F49D (const RuntimeMethod* method) { typedef bool (*Time_get_inFixedTimeStep_m8766ADD172F7BE75294197E1E1EAEE58CAF1F49D_ftn) (); static Time_get_inFixedTimeStep_m8766ADD172F7BE75294197E1E1EAEE58CAF1F49D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_inFixedTimeStep_m8766ADD172F7BE75294197E1E1EAEE58CAF1F49D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_inFixedTimeStep()"); bool retVal = _il2cpp_icall_func(); return retVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.TooltipAttribute::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TooltipAttribute__ctor_m13242D6EEE484B1CCA7B3A8FA720C5BCC44AF5DF (TooltipAttribute_t92811DE0164DF2D722334584EBEEE3EF15AD5E6C * __this, String_t* ___tooltip0, const RuntimeMethod* method) { { PropertyAttribute__ctor_m7F5C473F39D5601486C1127DA0D52F2DC293FC35(__this, /*hidden argument*/NULL); String_t* L_0 = ___tooltip0; __this->set_tooltip_0(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.TouchScreenKeyboard::Internal_Destroy(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Internal_Destroy_m6CD4E2343AB4FE54BC23DCFE62A50180CB3634E0 (intptr_t ___ptr0, const RuntimeMethod* method) { typedef void (*TouchScreenKeyboard_Internal_Destroy_m6CD4E2343AB4FE54BC23DCFE62A50180CB3634E0_ftn) (intptr_t); static TouchScreenKeyboard_Internal_Destroy_m6CD4E2343AB4FE54BC23DCFE62A50180CB3634E0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TouchScreenKeyboard_Internal_Destroy_m6CD4E2343AB4FE54BC23DCFE62A50180CB3634E0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::Internal_Destroy(System.IntPtr)"); _il2cpp_icall_func(___ptr0); } // System.Void UnityEngine.TouchScreenKeyboard::Destroy() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Destroy_m916AE9DA740DBD435A5EDD93C6BC55CCEC8310C3 (TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (TouchScreenKeyboard_Destroy_m916AE9DA740DBD435A5EDD93C6BC55CCEC8310C3_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { intptr_t L_0 = __this->get_m_Ptr_0(); bool L_1 = IntPtr_op_Inequality_mB4886A806009EA825EFCC60CD2A7F6EB8E273A61((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_002e; } } { intptr_t L_3 = __this->get_m_Ptr_0(); TouchScreenKeyboard_Internal_Destroy_m6CD4E2343AB4FE54BC23DCFE62A50180CB3634E0((intptr_t)L_3, /*hidden argument*/NULL); __this->set_m_Ptr_0((intptr_t)(0)); } IL_002e: { IL2CPP_RUNTIME_CLASS_INIT(GC_tC1D7BD74E8F44ECCEF5CD2B5D84BFF9AAE02D01D_il2cpp_TypeInfo_var); GC_SuppressFinalize_m037319A9B95A5BA437E806DE592802225EE5B425(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.TouchScreenKeyboard::Finalize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Finalize_m684570CC561058F48B51F7E21A144299FBCE4C76 (TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 * __this, const RuntimeMethod* method) { Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 1); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { } IL_0001: try { // begin try (depth: 1) TouchScreenKeyboard_Destroy_m916AE9DA740DBD435A5EDD93C6BC55CCEC8310C3(__this, /*hidden argument*/NULL); IL2CPP_LEAVE(0x13, FINALLY_000b); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_000b; } FINALLY_000b: { // begin finally (depth: 1) Object_Finalize_m4015B7D3A44DE125C5FE34D7276CD4697C06F380(__this, /*hidden argument*/NULL); IL2CPP_END_FINALLY(11) } // end finally (depth: 1) IL2CPP_CLEANUP(11) { IL2CPP_JUMP_TBL(0x13, IL_0013) IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) } IL_0013: { return; } } // System.Void UnityEngine.TouchScreenKeyboard::.ctor(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard__ctor_mDF71D45DC0F867825BEB1CDF728927FBB0E07F86 (TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 * __this, String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, bool ___secure4, bool ___alert5, String_t* ___textPlaceholder6, int32_t ___characterLimit7, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (TouchScreenKeyboard__ctor_mDF71D45DC0F867825BEB1CDF728927FBB0E07F86_MetadataUsageId); s_Il2CppMethodInitialized = true; } TouchScreenKeyboard_InternalConstructorHelperArguments_t89A8B532E6BEA8494D3219AC6A5673FC3AF162B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); il2cpp_codegen_initobj((&V_0), sizeof(TouchScreenKeyboard_InternalConstructorHelperArguments_t89A8B532E6BEA8494D3219AC6A5673FC3AF162B2 )); int32_t L_0 = ___keyboardType1; int32_t L_1 = L_0; RuntimeObject * L_2 = Box(TouchScreenKeyboardType_tDD21D45735F3021BF4C6C7C1A660ABF03EBCE602_il2cpp_TypeInfo_var, &L_1); IL2CPP_RUNTIME_CLASS_INIT(Convert_t1C7A851BFB2F0782FD7F72F6AA1DCBB7B53A9C7E_il2cpp_TypeInfo_var); uint32_t L_3 = Convert_ToUInt32_m5CD74B1562CFEE536D3E9A9A89CEC1CB38CED427(L_2, /*hidden argument*/NULL); (&V_0)->set_keyboardType_0(L_3); bool L_4 = ___autocorrection2; uint32_t L_5 = Convert_ToUInt32_m0A1093A798B8004A58C7905A23886132BDC347ED(L_4, /*hidden argument*/NULL); (&V_0)->set_autocorrection_1(L_5); bool L_6 = ___multiline3; uint32_t L_7 = Convert_ToUInt32_m0A1093A798B8004A58C7905A23886132BDC347ED(L_6, /*hidden argument*/NULL); (&V_0)->set_multiline_2(L_7); bool L_8 = ___secure4; uint32_t L_9 = Convert_ToUInt32_m0A1093A798B8004A58C7905A23886132BDC347ED(L_8, /*hidden argument*/NULL); (&V_0)->set_secure_3(L_9); bool L_10 = ___alert5; uint32_t L_11 = Convert_ToUInt32_m0A1093A798B8004A58C7905A23886132BDC347ED(L_10, /*hidden argument*/NULL); (&V_0)->set_alert_4(L_11); int32_t L_12 = ___characterLimit7; (&V_0)->set_characterLimit_5(L_12); String_t* L_13 = ___text0; String_t* L_14 = ___textPlaceholder6; intptr_t L_15 = TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_mD608B3B2A2159D17A8DF7961FA4EB1694A416973((TouchScreenKeyboard_InternalConstructorHelperArguments_t89A8B532E6BEA8494D3219AC6A5673FC3AF162B2 *)(&V_0), L_13, L_14, /*hidden argument*/NULL); __this->set_m_Ptr_0((intptr_t)L_15); return; } } // System.IntPtr UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_mD608B3B2A2159D17A8DF7961FA4EB1694A416973 (TouchScreenKeyboard_InternalConstructorHelperArguments_t89A8B532E6BEA8494D3219AC6A5673FC3AF162B2 * ___arguments0, String_t* ___text1, String_t* ___textPlaceholder2, const RuntimeMethod* method) { typedef intptr_t (*TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_mD608B3B2A2159D17A8DF7961FA4EB1694A416973_ftn) (TouchScreenKeyboard_InternalConstructorHelperArguments_t89A8B532E6BEA8494D3219AC6A5673FC3AF162B2 *, String_t*, String_t*); static TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_mD608B3B2A2159D17A8DF7961FA4EB1694A416973_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_mD608B3B2A2159D17A8DF7961FA4EB1694A416973_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String)"); intptr_t retVal = _il2cpp_icall_func(___arguments0, ___text1, ___textPlaceholder2); return retVal; } // System.Boolean UnityEngine.TouchScreenKeyboard::get_isSupported() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_isSupported_m9163BAF0764DCDD9CB87E75A296D820D629D31CA (const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; bool V_2 = false; { int32_t L_0 = Application_get_platform_m6AFFFF3B077F4D5CA1F71CF14ABA86A83FC71672(/*hidden argument*/NULL); V_0 = L_0; int32_t L_1 = V_0; V_1 = L_1; int32_t L_2 = V_1; if ((((int32_t)L_2) > ((int32_t)((int32_t)20)))) { goto IL_0024; } } { int32_t L_3 = V_1; if ((((int32_t)L_3) == ((int32_t)8))) { goto IL_003b; } } { goto IL_0014; } IL_0014: { int32_t L_4 = V_1; if ((((int32_t)L_4) == ((int32_t)((int32_t)11)))) { goto IL_003b; } } { goto IL_001b; } IL_001b: { int32_t L_5 = V_1; if ((!(((uint32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_5, (int32_t)((int32_t)18)))) > ((uint32_t)2)))) { goto IL_003b; } } { goto IL_003f; } IL_0024: { int32_t L_6 = V_1; if ((((int32_t)L_6) == ((int32_t)((int32_t)25)))) { goto IL_003b; } } { goto IL_002b; } IL_002b: { int32_t L_7 = V_1; if ((!(((uint32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_7, (int32_t)((int32_t)31)))) > ((uint32_t)1)))) { goto IL_003b; } } { goto IL_0034; } IL_0034: { int32_t L_8 = V_1; if ((((int32_t)L_8) == ((int32_t)((int32_t)34)))) { goto IL_003b; } } { goto IL_003f; } IL_003b: { V_2 = (bool)1; goto IL_0043; } IL_003f: { V_2 = (bool)0; goto IL_0043; } IL_0043: { bool L_9 = V_2; return L_9; } } // System.Boolean UnityEngine.TouchScreenKeyboard::get_isInPlaceEditingAllowed() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_isInPlaceEditingAllowed_m503AB6CB0DFBD8E7D396C8E552C643F20E4A5D47 (const RuntimeMethod* method) { bool V_0 = false; { V_0 = (bool)0; goto IL_0005; } IL_0005: { bool L_0 = V_0; return L_0; } } // UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 * TouchScreenKeyboard_Open_mF795EEBFEF7DF5E5418CF2BACA02D1C62291B93A (String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, bool ___secure4, bool ___alert5, String_t* ___textPlaceholder6, int32_t ___characterLimit7, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (TouchScreenKeyboard_Open_mF795EEBFEF7DF5E5418CF2BACA02D1C62291B93A_MetadataUsageId); s_Il2CppMethodInitialized = true; } TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 * V_0 = NULL; { String_t* L_0 = ___text0; int32_t L_1 = ___keyboardType1; bool L_2 = ___autocorrection2; bool L_3 = ___multiline3; bool L_4 = ___secure4; bool L_5 = ___alert5; String_t* L_6 = ___textPlaceholder6; int32_t L_7 = ___characterLimit7; TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 * L_8 = (TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 *)il2cpp_codegen_object_new(TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90_il2cpp_TypeInfo_var); TouchScreenKeyboard__ctor_mDF71D45DC0F867825BEB1CDF728927FBB0E07F86(L_8, L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, /*hidden argument*/NULL); V_0 = L_8; goto IL_0015; } IL_0015: { TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 * L_9 = V_0; return L_9; } } // UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 * TouchScreenKeyboard_Open_m906B322151D19D509C10744882D8ABC7BB46159D (String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, bool ___secure4, bool ___alert5, String_t* ___textPlaceholder6, const RuntimeMethod* method) { int32_t V_0 = 0; TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 * V_1 = NULL; { V_0 = 0; String_t* L_0 = ___text0; int32_t L_1 = ___keyboardType1; bool L_2 = ___autocorrection2; bool L_3 = ___multiline3; bool L_4 = ___secure4; bool L_5 = ___alert5; String_t* L_6 = ___textPlaceholder6; int32_t L_7 = V_0; TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 * L_8 = TouchScreenKeyboard_Open_mF795EEBFEF7DF5E5418CF2BACA02D1C62291B93A(L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, /*hidden argument*/NULL); V_1 = L_8; goto IL_0016; } IL_0016: { TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 * L_9 = V_1; return L_9; } } // UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 * TouchScreenKeyboard_Open_m21580888577F12AF5B9E1DCADED68BD830DA1BF8 (String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, bool ___secure4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (TouchScreenKeyboard_Open_m21580888577F12AF5B9E1DCADED68BD830DA1BF8_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; String_t* V_1 = NULL; bool V_2 = false; TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 * V_3 = NULL; { V_0 = 0; V_1 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709; V_2 = (bool)0; String_t* L_0 = ___text0; int32_t L_1 = ___keyboardType1; bool L_2 = ___autocorrection2; bool L_3 = ___multiline3; bool L_4 = ___secure4; bool L_5 = V_2; String_t* L_6 = V_1; int32_t L_7 = V_0; TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 * L_8 = TouchScreenKeyboard_Open_mF795EEBFEF7DF5E5418CF2BACA02D1C62291B93A(L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, /*hidden argument*/NULL); V_3 = L_8; goto IL_001c; } IL_001c: { TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 * L_9 = V_3; return L_9; } } // System.String UnityEngine.TouchScreenKeyboard::get_text() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TouchScreenKeyboard_get_text_mC025B2F295D315E1A18E7AA54B013A8072A8FEB0 (TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 * __this, const RuntimeMethod* method) { typedef String_t* (*TouchScreenKeyboard_get_text_mC025B2F295D315E1A18E7AA54B013A8072A8FEB0_ftn) (TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 *); static TouchScreenKeyboard_get_text_mC025B2F295D315E1A18E7AA54B013A8072A8FEB0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TouchScreenKeyboard_get_text_mC025B2F295D315E1A18E7AA54B013A8072A8FEB0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_text()"); String_t* retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.TouchScreenKeyboard::set_hideInput(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_hideInput_mA9729B01B360BF98153F40B96DDED39534B94840 (bool ___value0, const RuntimeMethod* method) { typedef void (*TouchScreenKeyboard_set_hideInput_mA9729B01B360BF98153F40B96DDED39534B94840_ftn) (bool); static TouchScreenKeyboard_set_hideInput_mA9729B01B360BF98153F40B96DDED39534B94840_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TouchScreenKeyboard_set_hideInput_mA9729B01B360BF98153F40B96DDED39534B94840_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_hideInput(System.Boolean)"); _il2cpp_icall_func(___value0); } // System.Void UnityEngine.TouchScreenKeyboard::set_active(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_active_m8D5FDCFA997C5EAD7896F7EB456165498727792D (TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*TouchScreenKeyboard_set_active_m8D5FDCFA997C5EAD7896F7EB456165498727792D_ftn) (TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 *, bool); static TouchScreenKeyboard_set_active_m8D5FDCFA997C5EAD7896F7EB456165498727792D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TouchScreenKeyboard_set_active_m8D5FDCFA997C5EAD7896F7EB456165498727792D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_active(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.TouchScreenKeyboard_Status UnityEngine.TouchScreenKeyboard::get_status() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TouchScreenKeyboard_get_status_m17CF606283E9BAF02D76ADC813F63F036FAE33F2 (TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 * __this, const RuntimeMethod* method) { typedef int32_t (*TouchScreenKeyboard_get_status_m17CF606283E9BAF02D76ADC813F63F036FAE33F2_ftn) (TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 *); static TouchScreenKeyboard_get_status_m17CF606283E9BAF02D76ADC813F63F036FAE33F2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TouchScreenKeyboard_get_status_m17CF606283E9BAF02D76ADC813F63F036FAE33F2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_status()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.TrackedReference IL2CPP_EXTERN_C void TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107_marshal_pinvoke(const TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107& unmarshaled, TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107_marshaled_pinvoke& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); } IL2CPP_EXTERN_C void TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107_marshal_pinvoke_back(const TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107_marshaled_pinvoke& marshaled, TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107& unmarshaled) { intptr_t unmarshaled_m_Ptr_temp_0; memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.TrackedReference IL2CPP_EXTERN_C void TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107_marshal_pinvoke_cleanup(TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.TrackedReference IL2CPP_EXTERN_C void TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107_marshal_com(const TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107& unmarshaled, TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107_marshaled_com& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); } IL2CPP_EXTERN_C void TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107_marshal_com_back(const TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107_marshaled_com& marshaled, TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107& unmarshaled) { intptr_t unmarshaled_m_Ptr_temp_0; memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.TrackedReference IL2CPP_EXTERN_C void TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107_marshal_com_cleanup(TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107_marshaled_com& marshaled) { } // System.Void UnityEngine.TrackedReference::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackedReference__ctor_m3F870F888D748E167296D3434305F6769CDB5B04 (TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107 * __this, const RuntimeMethod* method) { { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.TrackedReference::op_Equality(UnityEngine.TrackedReference,UnityEngine.TrackedReference) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackedReference_op_Equality_m6176AA0B99576B1734E9A9D7DDA0A27ECACBAA96 (TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107 * ___x0, TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107 * ___y1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (TrackedReference_op_Equality_m6176AA0B99576B1734E9A9D7DDA0A27ECACBAA96_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; RuntimeObject * V_1 = NULL; bool V_2 = false; bool V_3 = false; bool V_4 = false; bool V_5 = false; int32_t G_B3_0 = 0; { TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107 * L_0 = ___x0; V_0 = L_0; TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107 * L_1 = ___y1; V_1 = L_1; RuntimeObject * L_2 = V_1; if (L_2) { goto IL_000e; } } { RuntimeObject * L_3 = V_0; G_B3_0 = ((((RuntimeObject*)(RuntimeObject *)L_3) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); goto IL_000f; } IL_000e: { G_B3_0 = 0; } IL_000f: { V_2 = (bool)G_B3_0; bool L_4 = V_2; if (!L_4) { goto IL_0017; } } { V_3 = (bool)1; goto IL_0065; } IL_0017: { RuntimeObject * L_5 = V_1; V_4 = (bool)((((RuntimeObject*)(RuntimeObject *)L_5) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_6 = V_4; if (!L_6) { goto IL_0034; } } { TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107 * L_7 = ___x0; NullCheck(L_7); intptr_t L_8 = L_7->get_m_Ptr_0(); bool L_9 = IntPtr_op_Equality_mEE8D9FD2DFE312BBAA8B4ED3BF7976B3142A5934((intptr_t)L_8, (intptr_t)(0), /*hidden argument*/NULL); V_3 = L_9; goto IL_0065; } IL_0034: { RuntimeObject * L_10 = V_0; V_5 = (bool)((((RuntimeObject*)(RuntimeObject *)L_10) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_11 = V_5; if (!L_11) { goto IL_0051; } } { TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107 * L_12 = ___y1; NullCheck(L_12); intptr_t L_13 = L_12->get_m_Ptr_0(); bool L_14 = IntPtr_op_Equality_mEE8D9FD2DFE312BBAA8B4ED3BF7976B3142A5934((intptr_t)L_13, (intptr_t)(0), /*hidden argument*/NULL); V_3 = L_14; goto IL_0065; } IL_0051: { TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107 * L_15 = ___x0; NullCheck(L_15); intptr_t L_16 = L_15->get_m_Ptr_0(); TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107 * L_17 = ___y1; NullCheck(L_17); intptr_t L_18 = L_17->get_m_Ptr_0(); bool L_19 = IntPtr_op_Equality_mEE8D9FD2DFE312BBAA8B4ED3BF7976B3142A5934((intptr_t)L_16, (intptr_t)L_18, /*hidden argument*/NULL); V_3 = L_19; goto IL_0065; } IL_0065: { bool L_20 = V_3; return L_20; } } // System.Boolean UnityEngine.TrackedReference::op_Inequality(UnityEngine.TrackedReference,UnityEngine.TrackedReference) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackedReference_op_Inequality_m6F0E8F8E6027E553421BCDEB5062D466914F3D87 (TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107 * ___x0, TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107 * ___y1, const RuntimeMethod* method) { bool V_0 = false; { TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107 * L_0 = ___x0; TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107 * L_1 = ___y1; bool L_2 = TrackedReference_op_Equality_m6176AA0B99576B1734E9A9D7DDA0A27ECACBAA96(L_0, L_1, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); goto IL_000e; } IL_000e: { bool L_3 = V_0; return L_3; } } // System.Boolean UnityEngine.TrackedReference::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackedReference_Equals_mB1E157BE74CB5240DA6C4D3A38047A015B067C20 (TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107 * __this, RuntimeObject * ___o0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (TrackedReference_Equals_mB1E157BE74CB5240DA6C4D3A38047A015B067C20_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { RuntimeObject * L_0 = ___o0; bool L_1 = TrackedReference_op_Equality_m6176AA0B99576B1734E9A9D7DDA0A27ECACBAA96(((TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107 *)IsInstClass((RuntimeObject*)L_0, TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107_il2cpp_TypeInfo_var)), __this, /*hidden argument*/NULL); V_0 = L_1; goto IL_0010; } IL_0010: { bool L_2 = V_0; return L_2; } } // System.Int32 UnityEngine.TrackedReference::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TrackedReference_GetHashCode_mFA57A6A43AAB04ACB6FFB4038646B4BCC56FA1D6 (TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { intptr_t L_0 = __this->get_m_Ptr_0(); int32_t L_1 = IntPtr_op_Explicit_mD69722A4C61D33FE70E790325C6E0DC690F9494F((intptr_t)L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000f; } IL_000f: { int32_t L_2 = V_0; return L_2; } } // System.Boolean UnityEngine.TrackedReference::op_Implicit(UnityEngine.TrackedReference) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackedReference_op_Implicit_mE2F202D7C4D71679836CC2AE2CA08645E3208E44 (TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107 * ___exists0, const RuntimeMethod* method) { bool V_0 = false; { TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107 * L_0 = ___exists0; bool L_1 = TrackedReference_op_Inequality_m6F0E8F8E6027E553421BCDEB5062D466914F3D87(L_0, (TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107 *)NULL, /*hidden argument*/NULL); V_0 = L_1; goto IL_000b; } IL_000b: { bool L_2 = V_0; return L_2; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Transform::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform__ctor_mE8E10A06C8922623BAC6053550D19B2E297C2F35 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method) { { Component__ctor_m5E2740C0ACA4B368BC460315FAA2EDBFEAC0B8EF(__this, /*hidden argument*/NULL); return; } } // UnityEngine.Vector3 UnityEngine.Transform::get_position() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method) { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0; memset((&V_0), 0, sizeof(V_0)); { Transform_get_position_Injected_mFD1BD0E2D17761BA08289ABBB4F87EDFFF7C1EBB(__this, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_0), /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = V_0; return L_0; } } // System.Void UnityEngine.Transform::set_position(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_mDA89E4893F14ECA5CBEEE7FB80A5BF7C1B8EA6DC (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method) { { Transform_set_position_Injected_mB6BEBF6B460A566E933ED59C4470ED58D81B3226(__this, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___value0), /*hidden argument*/NULL); return; } } // UnityEngine.Vector3 UnityEngine.Transform::get_localPosition() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_get_localPosition_m812D43318E05BDCB78310EB7308785A13D85EFD8 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method) { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0; memset((&V_0), 0, sizeof(V_0)); { Transform_get_localPosition_Injected_mC1E8F9DAC652621188ABFB58571782157E4C8FBA(__this, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_0), /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = V_0; return L_0; } } // System.Void UnityEngine.Transform::set_localPosition(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localPosition_m275F5550DD939F83AFEB5E8D681131172E2E1728 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method) { { Transform_set_localPosition_Injected_m8B4E45BAADCDD69683EB6424992FC9B9045927DE(__this, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___value0), /*hidden argument*/NULL); return; } } // UnityEngine.Vector3 UnityEngine.Transform::get_eulerAngles() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_get_eulerAngles_mF2D798FA8B18F7A1A0C4A2198329ADBAF07E37CA (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method) { Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_0; memset((&V_0), 0, sizeof(V_0)); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_1; memset((&V_1), 0, sizeof(V_1)); { Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_0 = Transform_get_rotation_m3AB90A67403249AECCA5E02BC70FCE8C90FE9FB9(__this, /*hidden argument*/NULL); V_0 = L_0; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = Quaternion_get_eulerAngles_mF8ABA8EB77CD682017E92F0F457374E54BC943F9((Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&V_0), /*hidden argument*/NULL); V_1 = L_1; goto IL_0012; } IL_0012: { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2 = V_1; return L_2; } } // System.Void UnityEngine.Transform::set_eulerAngles(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_eulerAngles_m4B2B374C0B089A7ED0B522A3A4C56FA868992685 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Transform_set_eulerAngles_m4B2B374C0B089A7ED0B522A3A4C56FA868992685_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___value0; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_1 = Quaternion_Euler_m55C96FCD397CC69109261572710608D12A4CBD2B(L_0, /*hidden argument*/NULL); Transform_set_rotation_m429694E264117C6DC682EC6AF45C7864E5155935(__this, L_1, /*hidden argument*/NULL); return; } } // UnityEngine.Vector3 UnityEngine.Transform::get_localEulerAngles() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_get_localEulerAngles_m445AD7F6706B0BDABA8A875C899EB1E1DF1A2A2B (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method) { Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_0; memset((&V_0), 0, sizeof(V_0)); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_1; memset((&V_1), 0, sizeof(V_1)); { Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_0 = Transform_get_localRotation_mEDA319E1B42EF12A19A95AC0824345B6574863FE(__this, /*hidden argument*/NULL); V_0 = L_0; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = Quaternion_get_eulerAngles_mF8ABA8EB77CD682017E92F0F457374E54BC943F9((Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&V_0), /*hidden argument*/NULL); V_1 = L_1; goto IL_0012; } IL_0012: { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2 = V_1; return L_2; } } // System.Void UnityEngine.Transform::set_localEulerAngles(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localEulerAngles_mC5E92A989DD8B2E7B854F9D84B528A34AEAA1A17 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Transform_set_localEulerAngles_mC5E92A989DD8B2E7B854F9D84B528A34AEAA1A17_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___value0; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_1 = Quaternion_Euler_m55C96FCD397CC69109261572710608D12A4CBD2B(L_0, /*hidden argument*/NULL); Transform_set_localRotation_mE2BECB0954FFC1D93FB631600D9A9BEFF41D9C8A(__this, L_1, /*hidden argument*/NULL); return; } } // UnityEngine.Vector3 UnityEngine.Transform::get_right() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_get_right_mC32CE648E98D3D4F62F897A2751EE567C7C0CFB0 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Transform_get_right_mC32CE648E98D3D4F62F897A2751EE567C7C0CFB0_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0; memset((&V_0), 0, sizeof(V_0)); { Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_0 = Transform_get_rotation_m3AB90A67403249AECCA5E02BC70FCE8C90FE9FB9(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = Vector3_get_right_m6DD9559CA0C75BBA42D9140021C4C2A9AAA9B3F5(/*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2 = Quaternion_op_Multiply_mD5999DE317D808808B72E58E7A978C4C0995879C(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0014; } IL_0014: { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3 = V_0; return L_3; } } // System.Void UnityEngine.Transform::set_right(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_right_mD126BB179CF8EB170AEDE544DE19F559ACBF839B (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Transform_set_right_mD126BB179CF8EB170AEDE544DE19F559ACBF839B_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = Vector3_get_right_m6DD9559CA0C75BBA42D9140021C4C2A9AAA9B3F5(/*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = ___value0; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_2 = Quaternion_FromToRotation_m9FEC4227991508EC27E2C3664AC7DDD4E69BA9BB(L_0, L_1, /*hidden argument*/NULL); Transform_set_rotation_m429694E264117C6DC682EC6AF45C7864E5155935(__this, L_2, /*hidden argument*/NULL); return; } } // UnityEngine.Vector3 UnityEngine.Transform::get_up() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_get_up_m3E443F6EB278D547946E80D77065A871BEEEE282 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Transform_get_up_m3E443F6EB278D547946E80D77065A871BEEEE282_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0; memset((&V_0), 0, sizeof(V_0)); { Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_0 = Transform_get_rotation_m3AB90A67403249AECCA5E02BC70FCE8C90FE9FB9(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = Vector3_get_up_m6309EBC4E42D6D0B3D28056BD23D0331275306F7(/*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2 = Quaternion_op_Multiply_mD5999DE317D808808B72E58E7A978C4C0995879C(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0014; } IL_0014: { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3 = V_0; return L_3; } } // System.Void UnityEngine.Transform::set_up(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_up_m05A833821812AF78009A8EFB949C4EFC8087C46A (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Transform_set_up_m05A833821812AF78009A8EFB949C4EFC8087C46A_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = Vector3_get_up_m6309EBC4E42D6D0B3D28056BD23D0331275306F7(/*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = ___value0; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_2 = Quaternion_FromToRotation_m9FEC4227991508EC27E2C3664AC7DDD4E69BA9BB(L_0, L_1, /*hidden argument*/NULL); Transform_set_rotation_m429694E264117C6DC682EC6AF45C7864E5155935(__this, L_2, /*hidden argument*/NULL); return; } } // UnityEngine.Vector3 UnityEngine.Transform::get_forward() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_get_forward_m0BE1E88B86049ADA39391C3ACED2314A624BC67F (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Transform_get_forward_m0BE1E88B86049ADA39391C3ACED2314A624BC67F_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0; memset((&V_0), 0, sizeof(V_0)); { Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_0 = Transform_get_rotation_m3AB90A67403249AECCA5E02BC70FCE8C90FE9FB9(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = Vector3_get_forward_m3E2E192B3302130098738C308FA1EE1439449D0D(/*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2 = Quaternion_op_Multiply_mD5999DE317D808808B72E58E7A978C4C0995879C(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0014; } IL_0014: { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3 = V_0; return L_3; } } // System.Void UnityEngine.Transform::set_forward(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_forward_m02858E8B3313B27174B19E9113F24EF25FBCEC7F (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Transform_set_forward_m02858E8B3313B27174B19E9113F24EF25FBCEC7F_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___value0; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_1 = Quaternion_LookRotation_m465C08262650385D02ADDE78C9791AED47D2155F(L_0, /*hidden argument*/NULL); Transform_set_rotation_m429694E264117C6DC682EC6AF45C7864E5155935(__this, L_1, /*hidden argument*/NULL); return; } } // UnityEngine.Quaternion UnityEngine.Transform::get_rotation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Transform_get_rotation_m3AB90A67403249AECCA5E02BC70FCE8C90FE9FB9 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method) { Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_0; memset((&V_0), 0, sizeof(V_0)); { Transform_get_rotation_Injected_m41BEC8ACE323E571978CED341997B1174340701B(__this, (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&V_0), /*hidden argument*/NULL); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_0 = V_0; return L_0; } } // System.Void UnityEngine.Transform::set_rotation(UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_rotation_m429694E264117C6DC682EC6AF45C7864E5155935 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___value0, const RuntimeMethod* method) { { Transform_set_rotation_Injected_m1B409EA2BBF0C5DEE05153F4CD5134669AA2E5C0(__this, (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&___value0), /*hidden argument*/NULL); return; } } // UnityEngine.Quaternion UnityEngine.Transform::get_localRotation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Transform_get_localRotation_mEDA319E1B42EF12A19A95AC0824345B6574863FE (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method) { Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_0; memset((&V_0), 0, sizeof(V_0)); { Transform_get_localRotation_Injected_m1ADF4910B326BAA828892B3ADC5AD1A332DE963B(__this, (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&V_0), /*hidden argument*/NULL); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_0 = V_0; return L_0; } } // System.Void UnityEngine.Transform::set_localRotation(UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_mE2BECB0954FFC1D93FB631600D9A9BEFF41D9C8A (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___value0, const RuntimeMethod* method) { { Transform_set_localRotation_Injected_mF84F8CFA00AABFB7520AB782BA8A6E4BBF24FDD5(__this, (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&___value0), /*hidden argument*/NULL); return; } } // UnityEngine.Vector3 UnityEngine.Transform::get_localScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_get_localScale_mD8F631021C2D62B7C341B1A17FA75491F64E13DA (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method) { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0; memset((&V_0), 0, sizeof(V_0)); { Transform_get_localScale_Injected_mA8987BAB5DA11154A22E2B36995C7328792371BE(__this, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_0), /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = V_0; return L_0; } } // System.Void UnityEngine.Transform::set_localScale(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localScale_m7ED1A6E5A87CD1D483515B99D6D3121FB92B0556 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method) { { Transform_set_localScale_Injected_m9BF22FF0CD55A5008834951B58BB8E70D6982AB2(__this, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___value0), /*hidden argument*/NULL); return; } } // UnityEngine.Transform UnityEngine.Transform::get_parent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method) { Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * V_0 = NULL; { Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_0 = Transform_get_parentInternal_mEE407FBF144B4EE785164788FD455CAA82DC7C2E(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000a; } IL_000a: { Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_1 = V_0; return L_1; } } // System.Void UnityEngine.Transform::set_parent(UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_parent_m65B8E4660B2C554069C57A957D9E55FECA7AA73E (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Transform_set_parent_m65B8E4660B2C554069C57A957D9E55FECA7AA73E_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { V_0 = (bool)((!(((RuntimeObject*)(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *)((RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *)IsInstSealed((RuntimeObject*)__this, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_0 = V_0; if (!L_0) { goto IL_001a; } } { IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var); Debug_LogWarning_mD417697331190AC1D21C463F412C475103A7256E(_stringLiteral2FA169D43E3A5541775A437F1F1BF96AC6883F71, __this, /*hidden argument*/NULL); } IL_001a: { Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_1 = ___value0; Transform_set_parentInternal_m8534EFFADCF054FFA081769F84256F9921B0258C(__this, L_1, /*hidden argument*/NULL); return; } } // UnityEngine.Transform UnityEngine.Transform::get_parentInternal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Transform_get_parentInternal_mEE407FBF144B4EE785164788FD455CAA82DC7C2E (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method) { Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * V_0 = NULL; { Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_0 = Transform_GetParent_m1C9AFA68C014287E3D62A496A5F9AE16EF9BD7E6(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000a; } IL_000a: { Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_1 = V_0; return L_1; } } // System.Void UnityEngine.Transform::set_parentInternal(UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_parentInternal_m8534EFFADCF054FFA081769F84256F9921B0258C (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___value0, const RuntimeMethod* method) { { Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_0 = ___value0; Transform_SetParent_mFAF9209CAB6A864552074BA065D740924A4BF979(__this, L_0, /*hidden argument*/NULL); return; } } // UnityEngine.Transform UnityEngine.Transform::GetParent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Transform_GetParent_m1C9AFA68C014287E3D62A496A5F9AE16EF9BD7E6 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method) { typedef Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * (*Transform_GetParent_m1C9AFA68C014287E3D62A496A5F9AE16EF9BD7E6_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *); static Transform_GetParent_m1C9AFA68C014287E3D62A496A5F9AE16EF9BD7E6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_GetParent_m1C9AFA68C014287E3D62A496A5F9AE16EF9BD7E6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::GetParent()"); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_mFAF9209CAB6A864552074BA065D740924A4BF979 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___p0, const RuntimeMethod* method) { { Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_0 = ___p0; Transform_SetParent_m268E3814921D90882EFECE244A797264DE2A5E35(__this, L_0, (bool)1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_m268E3814921D90882EFECE244A797264DE2A5E35 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___parent0, bool ___worldPositionStays1, const RuntimeMethod* method) { typedef void (*Transform_SetParent_m268E3814921D90882EFECE244A797264DE2A5E35_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, bool); static Transform_SetParent_m268E3814921D90882EFECE244A797264DE2A5E35_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_SetParent_m268E3814921D90882EFECE244A797264DE2A5E35_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean)"); _il2cpp_icall_func(__this, ___parent0, ___worldPositionStays1); } // UnityEngine.Matrix4x4 UnityEngine.Transform::get_worldToLocalMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA Transform_get_worldToLocalMatrix_m4791F881839B1087B17DC126FC0CA7F9A596073E (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method) { Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA V_0; memset((&V_0), 0, sizeof(V_0)); { Transform_get_worldToLocalMatrix_Injected_mFEC701DE6F97A22DF1718EB82FBE3C3E62447936(__this, (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)(&V_0), /*hidden argument*/NULL); Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_0 = V_0; return L_0; } } // UnityEngine.Matrix4x4 UnityEngine.Transform::get_localToWorldMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA Transform_get_localToWorldMatrix_mBC86B8C7BA6F53DAB8E0120D77729166399A0EED (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method) { Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA V_0; memset((&V_0), 0, sizeof(V_0)); { Transform_get_localToWorldMatrix_Injected_mF5629FA21895EB6851367E1636283C7FB70333A9(__this, (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)(&V_0), /*hidden argument*/NULL); Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_0 = V_0; return L_0; } } // System.Void UnityEngine.Transform::SetPositionAndRotation(UnityEngine.Vector3,UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetPositionAndRotation_mDB9B34321018846FD7E2315CBE8D4A6612E3DE43 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rotation1, const RuntimeMethod* method) { { Transform_SetPositionAndRotation_Injected_mD8DC359CE79CE34899FF76F73469884818AC299A(__this, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___position0), (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&___rotation1), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3,UnityEngine.Space) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Translate_m91072CBFB456E51FC3435D890E3F7E6A04F4BABD (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___translation0, int32_t ___relativeTo1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Transform_Translate_m91072CBFB456E51FC3435D890E3F7E6A04F4BABD_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { int32_t L_0 = ___relativeTo1; V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_001e; } } { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(__this, /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3 = ___translation0; IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = Vector3_op_Addition_m929F9C17E5D11B94D50B4AFF1D730B70CB59B50E(L_2, L_3, /*hidden argument*/NULL); Transform_set_position_mDA89E4893F14ECA5CBEEE7FB80A5BF7C1B8EA6DC(__this, L_4, /*hidden argument*/NULL); goto IL_0037; } IL_001e: { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_5 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(__this, /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = ___translation0; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_7 = Transform_TransformDirection_m85FC1D7E1322E94F65DA59AEF3B1166850B183EF(__this, L_6, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_8 = Vector3_op_Addition_m929F9C17E5D11B94D50B4AFF1D730B70CB59B50E(L_5, L_7, /*hidden argument*/NULL); Transform_set_position_mDA89E4893F14ECA5CBEEE7FB80A5BF7C1B8EA6DC(__this, L_8, /*hidden argument*/NULL); } IL_0037: { return; } } // System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Translate_m0F354939D5084DDFF6B9902E62D3DCA7A3B53EA3 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___translation0, const RuntimeMethod* method) { { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___translation0; Transform_Translate_m91072CBFB456E51FC3435D890E3F7E6A04F4BABD(__this, L_0, 1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Transform::Translate(System.Single,System.Single,System.Single,UnityEngine.Space) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Translate_m5E2AEA765EC8D4A0D84C1DCB2DC7F7E952D3B116 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, float ___x0, float ___y1, float ___z2, int32_t ___relativeTo3, const RuntimeMethod* method) { { float L_0 = ___x0; float L_1 = ___y1; float L_2 = ___z2; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3; memset((&L_3), 0, sizeof(L_3)); Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL); int32_t L_4 = ___relativeTo3; Transform_Translate_m91072CBFB456E51FC3435D890E3F7E6A04F4BABD(__this, L_3, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Transform::Translate(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Translate_m3367DF1167F152D8801578EBA4C51A398A50FE71 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { { float L_0 = ___x0; float L_1 = ___y1; float L_2 = ___z2; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3; memset((&L_3), 0, sizeof(L_3)); Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL); Transform_Translate_m91072CBFB456E51FC3435D890E3F7E6A04F4BABD(__this, L_3, 1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3,UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Translate_mB8C4818A228496C1ADD6C2CA5895D765C94A2EF5 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___translation0, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___relativeTo1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Transform_Translate_mB8C4818A228496C1ADD6C2CA5895D765C94A2EF5_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_0 = ___relativeTo1; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_1 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_0, /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0026; } } { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(__this, /*hidden argument*/NULL); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_4 = ___relativeTo1; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_5 = ___translation0; NullCheck(L_4); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = Transform_TransformDirection_m85FC1D7E1322E94F65DA59AEF3B1166850B183EF(L_4, L_5, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_7 = Vector3_op_Addition_m929F9C17E5D11B94D50B4AFF1D730B70CB59B50E(L_3, L_6, /*hidden argument*/NULL); Transform_set_position_mDA89E4893F14ECA5CBEEE7FB80A5BF7C1B8EA6DC(__this, L_7, /*hidden argument*/NULL); goto IL_0039; } IL_0026: { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_8 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(__this, /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_9 = ___translation0; IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_10 = Vector3_op_Addition_m929F9C17E5D11B94D50B4AFF1D730B70CB59B50E(L_8, L_9, /*hidden argument*/NULL); Transform_set_position_mDA89E4893F14ECA5CBEEE7FB80A5BF7C1B8EA6DC(__this, L_10, /*hidden argument*/NULL); } IL_0039: { return; } } // System.Void UnityEngine.Transform::Translate(System.Single,System.Single,System.Single,UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Translate_m6A91C3ED57FE292972B18769021410E31EA1B932 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, float ___x0, float ___y1, float ___z2, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___relativeTo3, const RuntimeMethod* method) { { float L_0 = ___x0; float L_1 = ___y1; float L_2 = ___z2; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3; memset((&L_3), 0, sizeof(L_3)); Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_4 = ___relativeTo3; Transform_Translate_mB8C4818A228496C1ADD6C2CA5895D765C94A2EF5(__this, L_3, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,UnityEngine.Space) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_m3424566A0D19A1487AE3A82B08C47F2A2D2A26CB (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___eulers0, int32_t ___relativeTo1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Transform_Rotate_m3424566A0D19A1487AE3A82B08C47F2A2D2A26CB_MetadataUsageId); s_Il2CppMethodInitialized = true; } Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___eulers0; float L_1 = L_0.get_x_2(); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2 = ___eulers0; float L_3 = L_2.get_y_3(); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = ___eulers0; float L_5 = L_4.get_z_4(); IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_6 = Quaternion_Euler_m537DD6CEAE0AD4274D8A84414C24C30730427D05(L_1, L_3, L_5, /*hidden argument*/NULL); V_0 = L_6; int32_t L_7 = ___relativeTo1; V_1 = (bool)((((int32_t)L_7) == ((int32_t)1))? 1 : 0); bool L_8 = V_1; if (!L_8) { goto IL_0036; } } { Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_9 = Transform_get_localRotation_mEDA319E1B42EF12A19A95AC0824345B6574863FE(__this, /*hidden argument*/NULL); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_10 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_11 = Quaternion_op_Multiply_mDB9F738AA8160E3D85549F4FEDA23BC658B5A790(L_9, L_10, /*hidden argument*/NULL); Transform_set_localRotation_mE2BECB0954FFC1D93FB631600D9A9BEFF41D9C8A(__this, L_11, /*hidden argument*/NULL); goto IL_0066; } IL_0036: { Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_12 = Transform_get_rotation_m3AB90A67403249AECCA5E02BC70FCE8C90FE9FB9(__this, /*hidden argument*/NULL); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_13 = Transform_get_rotation_m3AB90A67403249AECCA5E02BC70FCE8C90FE9FB9(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_14 = Quaternion_Inverse_mC3A78571A826F05CE179637E675BD25F8B203E0C(L_13, /*hidden argument*/NULL); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_15 = V_0; Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_16 = Quaternion_op_Multiply_mDB9F738AA8160E3D85549F4FEDA23BC658B5A790(L_14, L_15, /*hidden argument*/NULL); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_17 = Transform_get_rotation_m3AB90A67403249AECCA5E02BC70FCE8C90FE9FB9(__this, /*hidden argument*/NULL); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_18 = Quaternion_op_Multiply_mDB9F738AA8160E3D85549F4FEDA23BC658B5A790(L_16, L_17, /*hidden argument*/NULL); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_19 = Quaternion_op_Multiply_mDB9F738AA8160E3D85549F4FEDA23BC658B5A790(L_12, L_18, /*hidden argument*/NULL); Transform_set_rotation_m429694E264117C6DC682EC6AF45C7864E5155935(__this, L_19, /*hidden argument*/NULL); } IL_0066: { return; } } // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_m610B6793DCC2F987290D328942E649B5B7DE0F9A (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___eulers0, const RuntimeMethod* method) { { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___eulers0; Transform_Rotate_m3424566A0D19A1487AE3A82B08C47F2A2D2A26CB(__this, L_0, 1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Transform::Rotate(System.Single,System.Single,System.Single,UnityEngine.Space) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_mE81F208CECDAFC1117728A21F6322E898475CDBC (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, float ___xAngle0, float ___yAngle1, float ___zAngle2, int32_t ___relativeTo3, const RuntimeMethod* method) { { float L_0 = ___xAngle0; float L_1 = ___yAngle1; float L_2 = ___zAngle2; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3; memset((&L_3), 0, sizeof(L_3)); Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL); int32_t L_4 = ___relativeTo3; Transform_Rotate_m3424566A0D19A1487AE3A82B08C47F2A2D2A26CB(__this, L_3, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Transform::Rotate(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_mEEA80F3DA5A4C93611D7165DF54763E578477EF9 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, float ___xAngle0, float ___yAngle1, float ___zAngle2, const RuntimeMethod* method) { { float L_0 = ___xAngle0; float L_1 = ___yAngle1; float L_2 = ___zAngle2; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3; memset((&L_3), 0, sizeof(L_3)); Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL); Transform_Rotate_m3424566A0D19A1487AE3A82B08C47F2A2D2A26CB(__this, L_3, 1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Transform::RotateAroundInternal(UnityEngine.Vector3,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_RotateAroundInternal_m86311DA32026D445907EECE40DF2E867DF273F3D (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___axis0, float ___angle1, const RuntimeMethod* method) { { float L_0 = ___angle1; Transform_RotateAroundInternal_Injected_m06D87F971174AA310FD0A26BE4B520641086BCA4(__this, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___axis0), L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,System.Single,UnityEngine.Space) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_mF23DA7E98F655E8A0D633A2757D7F88B2EFA945C (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___axis0, float ___angle1, int32_t ___relativeTo2, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = ___relativeTo2; V_0 = (bool)((((int32_t)L_0) == ((int32_t)1))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0025; } } { Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_2 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3 = ___axis0; NullCheck(L_2); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = Transform_TransformDirection_m85FC1D7E1322E94F65DA59AEF3B1166850B183EF(L_2, L_3, /*hidden argument*/NULL); float L_5 = ___angle1; Transform_RotateAroundInternal_m86311DA32026D445907EECE40DF2E867DF273F3D(__this, L_4, ((float)il2cpp_codegen_multiply((float)L_5, (float)(0.0174532924f))), /*hidden argument*/NULL); goto IL_0034; } IL_0025: { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = ___axis0; float L_7 = ___angle1; Transform_RotateAroundInternal_m86311DA32026D445907EECE40DF2E867DF273F3D(__this, L_6, ((float)il2cpp_codegen_multiply((float)L_7, (float)(0.0174532924f))), /*hidden argument*/NULL); } IL_0034: { return; } } // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_m6F7F297A2AF39309B4B8F537CCF49A143896CFBA (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___axis0, float ___angle1, const RuntimeMethod* method) { { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___axis0; float L_1 = ___angle1; Transform_Rotate_mF23DA7E98F655E8A0D633A2757D7F88B2EFA945C(__this, L_0, L_1, 1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Transform::RotateAround(UnityEngine.Vector3,UnityEngine.Vector3,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_RotateAround_m433D292B2A38A5A4DEC7DCAE0A8BEAC5C3B2D1DD (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___axis1, float ___angle2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Transform_RotateAround_m433D292B2A38A5A4DEC7DCAE0A8BEAC5C3B2D1DD_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0; memset((&V_0), 0, sizeof(V_0)); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_1; memset((&V_1), 0, sizeof(V_1)); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_2; memset((&V_2), 0, sizeof(V_2)); { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(__this, /*hidden argument*/NULL); V_0 = L_0; float L_1 = ___angle2; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2 = ___axis1; IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_3 = Quaternion_AngleAxis_m07DACF59F0403451DABB9BC991C53EE3301E88B0(L_1, L_2, /*hidden argument*/NULL); V_1 = L_3; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = V_0; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_5 = ___point0; IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = Vector3_op_Subtraction_mF9846B723A5034F8B9F5F5DCB78E3D67649143D3(L_4, L_5, /*hidden argument*/NULL); V_2 = L_6; Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_7 = V_1; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_8 = V_2; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_9 = Quaternion_op_Multiply_mD5999DE317D808808B72E58E7A978C4C0995879C(L_7, L_8, /*hidden argument*/NULL); V_2 = L_9; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_10 = ___point0; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_11 = V_2; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_12 = Vector3_op_Addition_m929F9C17E5D11B94D50B4AFF1D730B70CB59B50E(L_10, L_11, /*hidden argument*/NULL); V_0 = L_12; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_13 = V_0; Transform_set_position_mDA89E4893F14ECA5CBEEE7FB80A5BF7C1B8EA6DC(__this, L_13, /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_14 = ___axis1; float L_15 = ___angle2; Transform_RotateAroundInternal_m86311DA32026D445907EECE40DF2E867DF273F3D(__this, L_14, ((float)il2cpp_codegen_multiply((float)L_15, (float)(0.0174532924f))), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Transform::LookAt(UnityEngine.Transform,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_LookAt_mCC894F5AA3C0EBBCBFAF883232E3DB4DA4990739 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___target0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___worldUp1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Transform_LookAt_mCC894F5AA3C0EBBCBFAF883232E3DB4DA4990739_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_0 = ___target0; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_1 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_0, /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0019; } } { Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_3 = ___target0; NullCheck(L_3); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_3, /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_5 = ___worldUp1; Transform_LookAt_m2596A6FFEEB5A39CA85FDF8A42C82FAC6BE88CE2(__this, L_4, L_5, /*hidden argument*/NULL); } IL_0019: { return; } } // System.Void UnityEngine.Transform::LookAt(UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_LookAt_mF2738B4AB464ABFB85D16BEB121808F6C73D669B (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___target0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Transform_LookAt_mF2738B4AB464ABFB85D16BEB121808F6C73D669B_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_0 = ___target0; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_1 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_0, /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_001d; } } { Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_3 = ___target0; NullCheck(L_3); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_3, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_5 = Vector3_get_up_m6309EBC4E42D6D0B3D28056BD23D0331275306F7(/*hidden argument*/NULL); Transform_LookAt_m2596A6FFEEB5A39CA85FDF8A42C82FAC6BE88CE2(__this, L_4, L_5, /*hidden argument*/NULL); } IL_001d: { return; } } // System.Void UnityEngine.Transform::LookAt(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_LookAt_m2596A6FFEEB5A39CA85FDF8A42C82FAC6BE88CE2 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___worldPosition0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___worldUp1, const RuntimeMethod* method) { { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___worldPosition0; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = ___worldUp1; Transform_Internal_LookAt_m8F9A42F74C8301EBC1C8043AC698A5B0222C16B6(__this, L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Transform::LookAt(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_LookAt_m3EC94482B2585FE03AEEDF90325A1F0B9A84960E (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___worldPosition0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Transform_LookAt_m3EC94482B2585FE03AEEDF90325A1F0B9A84960E_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___worldPosition0; IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = Vector3_get_up_m6309EBC4E42D6D0B3D28056BD23D0331275306F7(/*hidden argument*/NULL); Transform_Internal_LookAt_m8F9A42F74C8301EBC1C8043AC698A5B0222C16B6(__this, L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Transform::Internal_LookAt(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Internal_LookAt_m8F9A42F74C8301EBC1C8043AC698A5B0222C16B6 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___worldPosition0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___worldUp1, const RuntimeMethod* method) { { Transform_Internal_LookAt_Injected_mCB3D865EE4A17FDC687DFD750CCD3FFA234550D0(__this, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___worldPosition0), (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___worldUp1), /*hidden argument*/NULL); return; } } // UnityEngine.Vector3 UnityEngine.Transform::TransformDirection(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_TransformDirection_m85FC1D7E1322E94F65DA59AEF3B1166850B183EF (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction0, const RuntimeMethod* method) { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0; memset((&V_0), 0, sizeof(V_0)); { Transform_TransformDirection_Injected_m5E7C9D4E879820DF32F1CB1DE1504C59B8E98943(__this, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___direction0), (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_0), /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = V_0; return L_0; } } // UnityEngine.Vector3 UnityEngine.Transform::TransformDirection(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_TransformDirection_m1862DC496C21D190F5F516B1CC82F8005E1515DA (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = ___x0; float L_1 = ___y1; float L_2 = ___z2; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3; memset((&L_3), 0, sizeof(L_3)); Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = Transform_TransformDirection_m85FC1D7E1322E94F65DA59AEF3B1166850B183EF(__this, L_3, /*hidden argument*/NULL); V_0 = L_4; goto IL_0012; } IL_0012: { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_5 = V_0; return L_5; } } // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformDirection(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_InverseTransformDirection_m6F0513F2EC19C204F2077E3C68DD1D45317CB5F2 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction0, const RuntimeMethod* method) { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0; memset((&V_0), 0, sizeof(V_0)); { Transform_InverseTransformDirection_Injected_m768BC758740126C5C209B446DA13EA93E5D91707(__this, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___direction0), (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_0), /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = V_0; return L_0; } } // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformDirection(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_InverseTransformDirection_m1AE09EB4F397528CCD813CC2A0EC00FBD60F7DE5 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = ___x0; float L_1 = ___y1; float L_2 = ___z2; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3; memset((&L_3), 0, sizeof(L_3)); Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = Transform_InverseTransformDirection_m6F0513F2EC19C204F2077E3C68DD1D45317CB5F2(__this, L_3, /*hidden argument*/NULL); V_0 = L_4; goto IL_0012; } IL_0012: { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_5 = V_0; return L_5; } } // UnityEngine.Vector3 UnityEngine.Transform::TransformVector(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_TransformVector_m75D0F9F62127C642869F5F0C865540FEE5BB3168 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___vector0, const RuntimeMethod* method) { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0; memset((&V_0), 0, sizeof(V_0)); { Transform_TransformVector_Injected_m1414B9B0F8BD8D03313703E720DFCA082FD1DE38(__this, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___vector0), (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_0), /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = V_0; return L_0; } } // UnityEngine.Vector3 UnityEngine.Transform::TransformVector(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_TransformVector_m89F0E459A68B6E2E723898E1EF9F7B163CF070EE (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = ___x0; float L_1 = ___y1; float L_2 = ___z2; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3; memset((&L_3), 0, sizeof(L_3)); Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = Transform_TransformVector_m75D0F9F62127C642869F5F0C865540FEE5BB3168(__this, L_3, /*hidden argument*/NULL); V_0 = L_4; goto IL_0012; } IL_0012: { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_5 = V_0; return L_5; } } // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformVector(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_InverseTransformVector_mC363B03FB4A80E242264469E68489E401285E525 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___vector0, const RuntimeMethod* method) { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0; memset((&V_0), 0, sizeof(V_0)); { Transform_InverseTransformVector_Injected_m46E516E79ADE4695CCEFD2D91125C6F1F95C5767(__this, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___vector0), (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_0), /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = V_0; return L_0; } } // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformVector(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_InverseTransformVector_m9D40771BEAA7D12B3E4802220E8B48DD81DBB70E (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = ___x0; float L_1 = ___y1; float L_2 = ___z2; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3; memset((&L_3), 0, sizeof(L_3)); Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = Transform_InverseTransformVector_mC363B03FB4A80E242264469E68489E401285E525(__this, L_3, /*hidden argument*/NULL); V_0 = L_4; goto IL_0012; } IL_0012: { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_5 = V_0; return L_5; } } // UnityEngine.Vector3 UnityEngine.Transform::TransformPoint(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_TransformPoint_mA96DC2A20EE7F4F915F7509863A18D99F5DD76CB (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position0, const RuntimeMethod* method) { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0; memset((&V_0), 0, sizeof(V_0)); { Transform_TransformPoint_Injected_mB697D04DF989E68C8AAFAE6BFBBE718B68CB477D(__this, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___position0), (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_0), /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = V_0; return L_0; } } // UnityEngine.Vector3 UnityEngine.Transform::TransformPoint(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_TransformPoint_m363B3A9E2C3A9A52F4B872CF34F476D87CCC8CEC (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = ___x0; float L_1 = ___y1; float L_2 = ___z2; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3; memset((&L_3), 0, sizeof(L_3)); Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = Transform_TransformPoint_mA96DC2A20EE7F4F915F7509863A18D99F5DD76CB(__this, L_3, /*hidden argument*/NULL); V_0 = L_4; goto IL_0012; } IL_0012: { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_5 = V_0; return L_5; } } // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformPoint(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_InverseTransformPoint_mB6E3145F20B531B4A781C194BAC43A8255C96C47 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position0, const RuntimeMethod* method) { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0; memset((&V_0), 0, sizeof(V_0)); { Transform_InverseTransformPoint_Injected_m320ED08EABA9713FDF7BDAD425630D567D39AB1D(__this, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___position0), (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_0), /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = V_0; return L_0; } } // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformPoint(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_InverseTransformPoint_m640683035F0A8AD76150B082F55E97718D2162F0 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = ___x0; float L_1 = ___y1; float L_2 = ___z2; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3; memset((&L_3), 0, sizeof(L_3)); Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = Transform_InverseTransformPoint_mB6E3145F20B531B4A781C194BAC43A8255C96C47(__this, L_3, /*hidden argument*/NULL); V_0 = L_4; goto IL_0012; } IL_0012: { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_5 = V_0; return L_5; } } // UnityEngine.Transform UnityEngine.Transform::get_root() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Transform_get_root_m101A8B5C2CC6D868B6B66EEDBD5336FC1EB5DDD6 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method) { Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * V_0 = NULL; { Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_0 = Transform_GetRoot_mD3D8B43F48775E1A5D8DB2805D3C1F07BD491311(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000a; } IL_000a: { Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_1 = V_0; return L_1; } } // UnityEngine.Transform UnityEngine.Transform::GetRoot() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Transform_GetRoot_mD3D8B43F48775E1A5D8DB2805D3C1F07BD491311 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method) { typedef Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * (*Transform_GetRoot_mD3D8B43F48775E1A5D8DB2805D3C1F07BD491311_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *); static Transform_GetRoot_mD3D8B43F48775E1A5D8DB2805D3C1F07BD491311_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_GetRoot_mD3D8B43F48775E1A5D8DB2805D3C1F07BD491311_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::GetRoot()"); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * retVal = _il2cpp_icall_func(__this); return retVal; } // System.Int32 UnityEngine.Transform::get_childCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Transform_get_childCount_m7665D779DCDB6B175FB52A254276CDF0C384A724 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method) { typedef int32_t (*Transform_get_childCount_m7665D779DCDB6B175FB52A254276CDF0C384A724_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *); static Transform_get_childCount_m7665D779DCDB6B175FB52A254276CDF0C384A724_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_get_childCount_m7665D779DCDB6B175FB52A254276CDF0C384A724_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_childCount()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Transform::DetachChildren() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_DetachChildren_m33C6052FA253DC8781DAD266726587B8DCB61A23 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method) { typedef void (*Transform_DetachChildren_m33C6052FA253DC8781DAD266726587B8DCB61A23_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *); static Transform_DetachChildren_m33C6052FA253DC8781DAD266726587B8DCB61A23_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_DetachChildren_m33C6052FA253DC8781DAD266726587B8DCB61A23_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::DetachChildren()"); _il2cpp_icall_func(__this); } // System.Void UnityEngine.Transform::SetAsFirstSibling() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetAsFirstSibling_m2CAD80F7C9D89EE145BC9D3D0937D6EBEE909531 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method) { typedef void (*Transform_SetAsFirstSibling_m2CAD80F7C9D89EE145BC9D3D0937D6EBEE909531_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *); static Transform_SetAsFirstSibling_m2CAD80F7C9D89EE145BC9D3D0937D6EBEE909531_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_SetAsFirstSibling_m2CAD80F7C9D89EE145BC9D3D0937D6EBEE909531_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::SetAsFirstSibling()"); _il2cpp_icall_func(__this); } // System.Void UnityEngine.Transform::SetAsLastSibling() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetAsLastSibling_mE3DD5E6421A08BACF1E86FC0EC7EE3AFA262A990 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method) { typedef void (*Transform_SetAsLastSibling_mE3DD5E6421A08BACF1E86FC0EC7EE3AFA262A990_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *); static Transform_SetAsLastSibling_mE3DD5E6421A08BACF1E86FC0EC7EE3AFA262A990_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_SetAsLastSibling_mE3DD5E6421A08BACF1E86FC0EC7EE3AFA262A990_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::SetAsLastSibling()"); _il2cpp_icall_func(__this); } // System.Void UnityEngine.Transform::SetSiblingIndex(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetSiblingIndex_m108C43B950B2279BF46C914F1A428A9DE0AC0FD2 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, int32_t ___index0, const RuntimeMethod* method) { typedef void (*Transform_SetSiblingIndex_m108C43B950B2279BF46C914F1A428A9DE0AC0FD2_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, int32_t); static Transform_SetSiblingIndex_m108C43B950B2279BF46C914F1A428A9DE0AC0FD2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_SetSiblingIndex_m108C43B950B2279BF46C914F1A428A9DE0AC0FD2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::SetSiblingIndex(System.Int32)"); _il2cpp_icall_func(__this, ___index0); } // System.Int32 UnityEngine.Transform::GetSiblingIndex() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Transform_GetSiblingIndex_m6FEF9F4DAB8BEAB964A806F3CEE387C1F462B4C1 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method) { typedef int32_t (*Transform_GetSiblingIndex_m6FEF9F4DAB8BEAB964A806F3CEE387C1F462B4C1_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *); static Transform_GetSiblingIndex_m6FEF9F4DAB8BEAB964A806F3CEE387C1F462B4C1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_GetSiblingIndex_m6FEF9F4DAB8BEAB964A806F3CEE387C1F462B4C1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::GetSiblingIndex()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // UnityEngine.Transform UnityEngine.Transform::FindRelativeTransformWithPath(UnityEngine.Transform,System.String,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Transform_FindRelativeTransformWithPath_mE13AC72C52AEA193FA2BED0BDE2BF24CEAC13186 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___transform0, String_t* ___path1, bool ___isActiveOnly2, const RuntimeMethod* method) { typedef Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * (*Transform_FindRelativeTransformWithPath_mE13AC72C52AEA193FA2BED0BDE2BF24CEAC13186_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, String_t*, bool); static Transform_FindRelativeTransformWithPath_mE13AC72C52AEA193FA2BED0BDE2BF24CEAC13186_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_FindRelativeTransformWithPath_mE13AC72C52AEA193FA2BED0BDE2BF24CEAC13186_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::FindRelativeTransformWithPath(UnityEngine.Transform,System.String,System.Boolean)"); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * retVal = _il2cpp_icall_func(___transform0, ___path1, ___isActiveOnly2); return retVal; } // UnityEngine.Transform UnityEngine.Transform::Find(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Transform_Find_m673797B6329C2669A543904532ABA1680DA4EAD1 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, String_t* ___n0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Transform_Find_m673797B6329C2669A543904532ABA1680DA4EAD1_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * V_1 = NULL; { String_t* L_0 = ___n0; V_0 = (bool)((((RuntimeObject*)(String_t*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0014; } } { ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * L_2 = (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD *)il2cpp_codegen_object_new(ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD_il2cpp_TypeInfo_var); ArgumentNullException__ctor_mEE0C0D6FCB2D08CD7967DBB1329A0854BBED49ED(L_2, _stringLiteral0083B4F6CF99B88F9288EBBCF395C67CD3D3118E, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, Transform_Find_m673797B6329C2669A543904532ABA1680DA4EAD1_RuntimeMethod_var); } IL_0014: { String_t* L_3 = ___n0; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_4 = Transform_FindRelativeTransformWithPath_mE13AC72C52AEA193FA2BED0BDE2BF24CEAC13186(__this, L_3, (bool)0, /*hidden argument*/NULL); V_1 = L_4; goto IL_001f; } IL_001f: { Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_5 = V_1; return L_5; } } // UnityEngine.Vector3 UnityEngine.Transform::get_lossyScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_get_lossyScale_m9C2597B28BE066FC061B7D7508750E5D5EA9850F (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method) { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0; memset((&V_0), 0, sizeof(V_0)); { Transform_get_lossyScale_Injected_m6521BCE12BE0D202E15CDC24EC11304CD837EAE4(__this, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_0), /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = V_0; return L_0; } } // System.Boolean UnityEngine.Transform::IsChildOf(UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Transform_IsChildOf_mCB98BA14F7FB82B6AF6AE961E84C47AE1D99AA80 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___parent0, const RuntimeMethod* method) { typedef bool (*Transform_IsChildOf_mCB98BA14F7FB82B6AF6AE961E84C47AE1D99AA80_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *); static Transform_IsChildOf_mCB98BA14F7FB82B6AF6AE961E84C47AE1D99AA80_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_IsChildOf_mCB98BA14F7FB82B6AF6AE961E84C47AE1D99AA80_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::IsChildOf(UnityEngine.Transform)"); bool retVal = _il2cpp_icall_func(__this, ___parent0); return retVal; } // System.Boolean UnityEngine.Transform::get_hasChanged() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Transform_get_hasChanged_m57B246DA5FB4AC01F1F109DCFE1D7A12048767D2 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method) { typedef bool (*Transform_get_hasChanged_m57B246DA5FB4AC01F1F109DCFE1D7A12048767D2_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *); static Transform_get_hasChanged_m57B246DA5FB4AC01F1F109DCFE1D7A12048767D2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_get_hasChanged_m57B246DA5FB4AC01F1F109DCFE1D7A12048767D2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_hasChanged()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Transform::set_hasChanged(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_hasChanged_mA2BDCABEEF63468A4CF354CB7ACFDCC8E910A3D9 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*Transform_set_hasChanged_mA2BDCABEEF63468A4CF354CB7ACFDCC8E910A3D9_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, bool); static Transform_set_hasChanged_mA2BDCABEEF63468A4CF354CB7ACFDCC8E910A3D9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_set_hasChanged_mA2BDCABEEF63468A4CF354CB7ACFDCC8E910A3D9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_hasChanged(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Collections.IEnumerator UnityEngine.Transform::GetEnumerator() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Transform_GetEnumerator_mE98B6C5F644AE362EC1D58C10506327D6A5878FC (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Transform_GetEnumerator_mE98B6C5F644AE362EC1D58C10506327D6A5878FC_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject* V_0 = NULL; { Enumerator_t638F7B8050EF8C37413868F2AF7EA5E1D36123CC * L_0 = (Enumerator_t638F7B8050EF8C37413868F2AF7EA5E1D36123CC *)il2cpp_codegen_object_new(Enumerator_t638F7B8050EF8C37413868F2AF7EA5E1D36123CC_il2cpp_TypeInfo_var); Enumerator__ctor_mBF5A46090D26A1DD98484C00389566FD8CB80770(L_0, __this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000a; } IL_000a: { RuntimeObject* L_1 = V_0; return L_1; } } // UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Transform_GetChild_mC86B9B61E4EC086A571B09EA7A33FFBF50DF52D3 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, int32_t ___index0, const RuntimeMethod* method) { typedef Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * (*Transform_GetChild_mC86B9B61E4EC086A571B09EA7A33FFBF50DF52D3_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, int32_t); static Transform_GetChild_mC86B9B61E4EC086A571B09EA7A33FFBF50DF52D3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_GetChild_mC86B9B61E4EC086A571B09EA7A33FFBF50DF52D3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::GetChild(System.Int32)"); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * retVal = _il2cpp_icall_func(__this, ___index0); return retVal; } // System.Int32 UnityEngine.Transform::get_hierarchyCapacity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Transform_get_hierarchyCapacity_mE570C4007779A8E80CBA1DCC1152C82B912B16A1 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = Transform_internal_getHierarchyCapacity_mFF26F885F35333C9ED6E8C82180D8C02B184A97A(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Transform::set_hierarchyCapacity(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_hierarchyCapacity_m872D79DC8662200A0BB5F3F30E1C118F1E762A71 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; Transform_internal_setHierarchyCapacity_m8799A5882AFDA3CB8C61CE481CDC2AC46E9B53BE(__this, L_0, /*hidden argument*/NULL); return; } } // System.Int32 UnityEngine.Transform::internal_getHierarchyCapacity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Transform_internal_getHierarchyCapacity_mFF26F885F35333C9ED6E8C82180D8C02B184A97A (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method) { typedef int32_t (*Transform_internal_getHierarchyCapacity_mFF26F885F35333C9ED6E8C82180D8C02B184A97A_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *); static Transform_internal_getHierarchyCapacity_mFF26F885F35333C9ED6E8C82180D8C02B184A97A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_internal_getHierarchyCapacity_mFF26F885F35333C9ED6E8C82180D8C02B184A97A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::internal_getHierarchyCapacity()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Transform::internal_setHierarchyCapacity(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_internal_setHierarchyCapacity_m8799A5882AFDA3CB8C61CE481CDC2AC46E9B53BE (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Transform_internal_setHierarchyCapacity_m8799A5882AFDA3CB8C61CE481CDC2AC46E9B53BE_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, int32_t); static Transform_internal_setHierarchyCapacity_m8799A5882AFDA3CB8C61CE481CDC2AC46E9B53BE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_internal_setHierarchyCapacity_m8799A5882AFDA3CB8C61CE481CDC2AC46E9B53BE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::internal_setHierarchyCapacity(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.Transform::get_hierarchyCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Transform_get_hierarchyCount_mC1AAE99D97DBD671B460A65C7A60F70E2D3E6419 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = Transform_internal_getHierarchyCount_mD7AF8D5797AA33BBF7DF63B2808C3132A79DCE53(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } // System.Int32 UnityEngine.Transform::internal_getHierarchyCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Transform_internal_getHierarchyCount_mD7AF8D5797AA33BBF7DF63B2808C3132A79DCE53 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method) { typedef int32_t (*Transform_internal_getHierarchyCount_mD7AF8D5797AA33BBF7DF63B2808C3132A79DCE53_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *); static Transform_internal_getHierarchyCount_mD7AF8D5797AA33BBF7DF63B2808C3132A79DCE53_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_internal_getHierarchyCount_mD7AF8D5797AA33BBF7DF63B2808C3132A79DCE53_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::internal_getHierarchyCount()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Transform::get_position_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_position_Injected_mFD1BD0E2D17761BA08289ABBB4F87EDFFF7C1EBB (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret0, const RuntimeMethod* method) { typedef void (*Transform_get_position_Injected_mFD1BD0E2D17761BA08289ABBB4F87EDFFF7C1EBB_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *); static Transform_get_position_Injected_mFD1BD0E2D17761BA08289ABBB4F87EDFFF7C1EBB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_get_position_Injected_mFD1BD0E2D17761BA08289ABBB4F87EDFFF7C1EBB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_position_Injected(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___ret0); } // System.Void UnityEngine.Transform::set_position_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_Injected_mB6BEBF6B460A566E933ED59C4470ED58D81B3226 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___value0, const RuntimeMethod* method) { typedef void (*Transform_set_position_Injected_mB6BEBF6B460A566E933ED59C4470ED58D81B3226_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *); static Transform_set_position_Injected_mB6BEBF6B460A566E933ED59C4470ED58D81B3226_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_set_position_Injected_mB6BEBF6B460A566E933ED59C4470ED58D81B3226_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_position_Injected(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Transform::get_localPosition_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localPosition_Injected_mC1E8F9DAC652621188ABFB58571782157E4C8FBA (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret0, const RuntimeMethod* method) { typedef void (*Transform_get_localPosition_Injected_mC1E8F9DAC652621188ABFB58571782157E4C8FBA_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *); static Transform_get_localPosition_Injected_mC1E8F9DAC652621188ABFB58571782157E4C8FBA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_get_localPosition_Injected_mC1E8F9DAC652621188ABFB58571782157E4C8FBA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_localPosition_Injected(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___ret0); } // System.Void UnityEngine.Transform::set_localPosition_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localPosition_Injected_m8B4E45BAADCDD69683EB6424992FC9B9045927DE (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___value0, const RuntimeMethod* method) { typedef void (*Transform_set_localPosition_Injected_m8B4E45BAADCDD69683EB6424992FC9B9045927DE_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *); static Transform_set_localPosition_Injected_m8B4E45BAADCDD69683EB6424992FC9B9045927DE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_set_localPosition_Injected_m8B4E45BAADCDD69683EB6424992FC9B9045927DE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_localPosition_Injected(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Transform::get_rotation_Injected(UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_rotation_Injected_m41BEC8ACE323E571978CED341997B1174340701B (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret0, const RuntimeMethod* method) { typedef void (*Transform_get_rotation_Injected_m41BEC8ACE323E571978CED341997B1174340701B_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *); static Transform_get_rotation_Injected_m41BEC8ACE323E571978CED341997B1174340701B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_get_rotation_Injected_m41BEC8ACE323E571978CED341997B1174340701B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_rotation_Injected(UnityEngine.Quaternion&)"); _il2cpp_icall_func(__this, ___ret0); } // System.Void UnityEngine.Transform::set_rotation_Injected(UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_rotation_Injected_m1B409EA2BBF0C5DEE05153F4CD5134669AA2E5C0 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___value0, const RuntimeMethod* method) { typedef void (*Transform_set_rotation_Injected_m1B409EA2BBF0C5DEE05153F4CD5134669AA2E5C0_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *); static Transform_set_rotation_Injected_m1B409EA2BBF0C5DEE05153F4CD5134669AA2E5C0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_set_rotation_Injected_m1B409EA2BBF0C5DEE05153F4CD5134669AA2E5C0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_rotation_Injected(UnityEngine.Quaternion&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Transform::get_localRotation_Injected(UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localRotation_Injected_m1ADF4910B326BAA828892B3ADC5AD1A332DE963B (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret0, const RuntimeMethod* method) { typedef void (*Transform_get_localRotation_Injected_m1ADF4910B326BAA828892B3ADC5AD1A332DE963B_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *); static Transform_get_localRotation_Injected_m1ADF4910B326BAA828892B3ADC5AD1A332DE963B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_get_localRotation_Injected_m1ADF4910B326BAA828892B3ADC5AD1A332DE963B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_localRotation_Injected(UnityEngine.Quaternion&)"); _il2cpp_icall_func(__this, ___ret0); } // System.Void UnityEngine.Transform::set_localRotation_Injected(UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_Injected_mF84F8CFA00AABFB7520AB782BA8A6E4BBF24FDD5 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___value0, const RuntimeMethod* method) { typedef void (*Transform_set_localRotation_Injected_mF84F8CFA00AABFB7520AB782BA8A6E4BBF24FDD5_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *); static Transform_set_localRotation_Injected_mF84F8CFA00AABFB7520AB782BA8A6E4BBF24FDD5_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_set_localRotation_Injected_mF84F8CFA00AABFB7520AB782BA8A6E4BBF24FDD5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_localRotation_Injected(UnityEngine.Quaternion&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Transform::get_localScale_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localScale_Injected_mA8987BAB5DA11154A22E2B36995C7328792371BE (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret0, const RuntimeMethod* method) { typedef void (*Transform_get_localScale_Injected_mA8987BAB5DA11154A22E2B36995C7328792371BE_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *); static Transform_get_localScale_Injected_mA8987BAB5DA11154A22E2B36995C7328792371BE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_get_localScale_Injected_mA8987BAB5DA11154A22E2B36995C7328792371BE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_localScale_Injected(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___ret0); } // System.Void UnityEngine.Transform::set_localScale_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localScale_Injected_m9BF22FF0CD55A5008834951B58BB8E70D6982AB2 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___value0, const RuntimeMethod* method) { typedef void (*Transform_set_localScale_Injected_m9BF22FF0CD55A5008834951B58BB8E70D6982AB2_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *); static Transform_set_localScale_Injected_m9BF22FF0CD55A5008834951B58BB8E70D6982AB2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_set_localScale_Injected_m9BF22FF0CD55A5008834951B58BB8E70D6982AB2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_localScale_Injected(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Transform::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_worldToLocalMatrix_Injected_mFEC701DE6F97A22DF1718EB82FBE3C3E62447936 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___ret0, const RuntimeMethod* method) { typedef void (*Transform_get_worldToLocalMatrix_Injected_mFEC701DE6F97A22DF1718EB82FBE3C3E62447936_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *); static Transform_get_worldToLocalMatrix_Injected_mFEC701DE6F97A22DF1718EB82FBE3C3E62447936_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_get_worldToLocalMatrix_Injected_mFEC701DE6F97A22DF1718EB82FBE3C3E62447936_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(__this, ___ret0); } // System.Void UnityEngine.Transform::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localToWorldMatrix_Injected_mF5629FA21895EB6851367E1636283C7FB70333A9 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___ret0, const RuntimeMethod* method) { typedef void (*Transform_get_localToWorldMatrix_Injected_mF5629FA21895EB6851367E1636283C7FB70333A9_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *); static Transform_get_localToWorldMatrix_Injected_mF5629FA21895EB6851367E1636283C7FB70333A9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_get_localToWorldMatrix_Injected_mF5629FA21895EB6851367E1636283C7FB70333A9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(__this, ___ret0); } // System.Void UnityEngine.Transform::SetPositionAndRotation_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetPositionAndRotation_Injected_mD8DC359CE79CE34899FF76F73469884818AC299A (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___position0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___rotation1, const RuntimeMethod* method) { typedef void (*Transform_SetPositionAndRotation_Injected_mD8DC359CE79CE34899FF76F73469884818AC299A_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *); static Transform_SetPositionAndRotation_Injected_mD8DC359CE79CE34899FF76F73469884818AC299A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_SetPositionAndRotation_Injected_mD8DC359CE79CE34899FF76F73469884818AC299A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::SetPositionAndRotation_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)"); _il2cpp_icall_func(__this, ___position0, ___rotation1); } // System.Void UnityEngine.Transform::RotateAroundInternal_Injected(UnityEngine.Vector3&,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_RotateAroundInternal_Injected_m06D87F971174AA310FD0A26BE4B520641086BCA4 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___axis0, float ___angle1, const RuntimeMethod* method) { typedef void (*Transform_RotateAroundInternal_Injected_m06D87F971174AA310FD0A26BE4B520641086BCA4_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *, float); static Transform_RotateAroundInternal_Injected_m06D87F971174AA310FD0A26BE4B520641086BCA4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_RotateAroundInternal_Injected_m06D87F971174AA310FD0A26BE4B520641086BCA4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::RotateAroundInternal_Injected(UnityEngine.Vector3&,System.Single)"); _il2cpp_icall_func(__this, ___axis0, ___angle1); } // System.Void UnityEngine.Transform::Internal_LookAt_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Internal_LookAt_Injected_mCB3D865EE4A17FDC687DFD750CCD3FFA234550D0 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___worldPosition0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___worldUp1, const RuntimeMethod* method) { typedef void (*Transform_Internal_LookAt_Injected_mCB3D865EE4A17FDC687DFD750CCD3FFA234550D0_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *); static Transform_Internal_LookAt_Injected_mCB3D865EE4A17FDC687DFD750CCD3FFA234550D0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_Internal_LookAt_Injected_mCB3D865EE4A17FDC687DFD750CCD3FFA234550D0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::Internal_LookAt_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___worldPosition0, ___worldUp1); } // System.Void UnityEngine.Transform::TransformDirection_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_TransformDirection_Injected_m5E7C9D4E879820DF32F1CB1DE1504C59B8E98943 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___direction0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret1, const RuntimeMethod* method) { typedef void (*Transform_TransformDirection_Injected_m5E7C9D4E879820DF32F1CB1DE1504C59B8E98943_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *); static Transform_TransformDirection_Injected_m5E7C9D4E879820DF32F1CB1DE1504C59B8E98943_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_TransformDirection_Injected_m5E7C9D4E879820DF32F1CB1DE1504C59B8E98943_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::TransformDirection_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___direction0, ___ret1); } // System.Void UnityEngine.Transform::InverseTransformDirection_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_InverseTransformDirection_Injected_m768BC758740126C5C209B446DA13EA93E5D91707 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___direction0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret1, const RuntimeMethod* method) { typedef void (*Transform_InverseTransformDirection_Injected_m768BC758740126C5C209B446DA13EA93E5D91707_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *); static Transform_InverseTransformDirection_Injected_m768BC758740126C5C209B446DA13EA93E5D91707_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_InverseTransformDirection_Injected_m768BC758740126C5C209B446DA13EA93E5D91707_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::InverseTransformDirection_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___direction0, ___ret1); } // System.Void UnityEngine.Transform::TransformVector_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_TransformVector_Injected_m1414B9B0F8BD8D03313703E720DFCA082FD1DE38 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___vector0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret1, const RuntimeMethod* method) { typedef void (*Transform_TransformVector_Injected_m1414B9B0F8BD8D03313703E720DFCA082FD1DE38_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *); static Transform_TransformVector_Injected_m1414B9B0F8BD8D03313703E720DFCA082FD1DE38_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_TransformVector_Injected_m1414B9B0F8BD8D03313703E720DFCA082FD1DE38_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::TransformVector_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___vector0, ___ret1); } // System.Void UnityEngine.Transform::InverseTransformVector_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_InverseTransformVector_Injected_m46E516E79ADE4695CCEFD2D91125C6F1F95C5767 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___vector0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret1, const RuntimeMethod* method) { typedef void (*Transform_InverseTransformVector_Injected_m46E516E79ADE4695CCEFD2D91125C6F1F95C5767_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *); static Transform_InverseTransformVector_Injected_m46E516E79ADE4695CCEFD2D91125C6F1F95C5767_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_InverseTransformVector_Injected_m46E516E79ADE4695CCEFD2D91125C6F1F95C5767_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::InverseTransformVector_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___vector0, ___ret1); } // System.Void UnityEngine.Transform::TransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_TransformPoint_Injected_mB697D04DF989E68C8AAFAE6BFBBE718B68CB477D (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___position0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret1, const RuntimeMethod* method) { typedef void (*Transform_TransformPoint_Injected_mB697D04DF989E68C8AAFAE6BFBBE718B68CB477D_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *); static Transform_TransformPoint_Injected_mB697D04DF989E68C8AAFAE6BFBBE718B68CB477D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_TransformPoint_Injected_mB697D04DF989E68C8AAFAE6BFBBE718B68CB477D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::TransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___position0, ___ret1); } // System.Void UnityEngine.Transform::InverseTransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_InverseTransformPoint_Injected_m320ED08EABA9713FDF7BDAD425630D567D39AB1D (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___position0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret1, const RuntimeMethod* method) { typedef void (*Transform_InverseTransformPoint_Injected_m320ED08EABA9713FDF7BDAD425630D567D39AB1D_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *); static Transform_InverseTransformPoint_Injected_m320ED08EABA9713FDF7BDAD425630D567D39AB1D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_InverseTransformPoint_Injected_m320ED08EABA9713FDF7BDAD425630D567D39AB1D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::InverseTransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___position0, ___ret1); } // System.Void UnityEngine.Transform::get_lossyScale_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_lossyScale_Injected_m6521BCE12BE0D202E15CDC24EC11304CD837EAE4 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret0, const RuntimeMethod* method) { typedef void (*Transform_get_lossyScale_Injected_m6521BCE12BE0D202E15CDC24EC11304CD837EAE4_ftn) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *); static Transform_get_lossyScale_Injected_m6521BCE12BE0D202E15CDC24EC11304CD837EAE4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Transform_get_lossyScale_Injected_m6521BCE12BE0D202E15CDC24EC11304CD837EAE4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_lossyScale_Injected(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___ret0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Transform_Enumerator::.ctor(UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator__ctor_mBF5A46090D26A1DD98484C00389566FD8CB80770 (Enumerator_t638F7B8050EF8C37413868F2AF7EA5E1D36123CC * __this, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___outer0, const RuntimeMethod* method) { { __this->set_currentIndex_1((-1)); Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_0 = ___outer0; __this->set_outer_0(L_0); return; } } // System.Object UnityEngine.Transform_Enumerator::get_Current() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_mD91FA41B0959224F24BF83051D46FCF3AF82F773 (Enumerator_t638F7B8050EF8C37413868F2AF7EA5E1D36123CC * __this, const RuntimeMethod* method) { RuntimeObject * V_0 = NULL; { Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_0 = __this->get_outer_0(); int32_t L_1 = __this->get_currentIndex_1(); NullCheck(L_0); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_2 = Transform_GetChild_mC86B9B61E4EC086A571B09EA7A33FFBF50DF52D3(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0015; } IL_0015: { RuntimeObject * L_3 = V_0; return L_3; } } // System.Boolean UnityEngine.Transform_Enumerator::MoveNext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_mF27E895DC4BB3826D2F00E9484A9ECC635770031 (Enumerator_t638F7B8050EF8C37413868F2AF7EA5E1D36123CC * __this, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; bool V_2 = false; { Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_0 = __this->get_outer_0(); NullCheck(L_0); int32_t L_1 = Transform_get_childCount_m7665D779DCDB6B175FB52A254276CDF0C384A724(L_0, /*hidden argument*/NULL); V_0 = L_1; int32_t L_2 = __this->get_currentIndex_1(); V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_2, (int32_t)1)); int32_t L_3 = V_1; __this->set_currentIndex_1(L_3); int32_t L_4 = V_1; int32_t L_5 = V_0; V_2 = (bool)((((int32_t)L_4) < ((int32_t)L_5))? 1 : 0); goto IL_0024; } IL_0024: { bool L_6 = V_2; return L_6; } } // System.Void UnityEngine.Transform_Enumerator::Reset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Reset_mA4AD59858E0D61FE247C0E158737A4C02FCE244F (Enumerator_t638F7B8050EF8C37413868F2AF7EA5E1D36123CC * __this, const RuntimeMethod* method) { { __this->set_currentIndex_1((-1)); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.U2D.SpriteAtlasManager::RequestAtlas(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpriteAtlasManager_RequestAtlas_m792F61C44C634D9E8F1E15401C8CECB7A12F5DDE (String_t* ___tag0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SpriteAtlasManager_RequestAtlas_m792F61C44C634D9E8F1E15401C8CECB7A12F5DDE_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_il2cpp_TypeInfo_var); Action_2_t93D9A2FE2A1A1E8453EFAE70181CB587FB14FBB4 * L_0 = ((SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_il2cpp_TypeInfo_var))->get_atlasRequested_0(); V_0 = (bool)((!(((RuntimeObject*)(Action_2_t93D9A2FE2A1A1E8453EFAE70181CB587FB14FBB4 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_002a; } } { IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_il2cpp_TypeInfo_var); Action_2_t93D9A2FE2A1A1E8453EFAE70181CB587FB14FBB4 * L_2 = ((SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_il2cpp_TypeInfo_var))->get_atlasRequested_0(); String_t* L_3 = ___tag0; Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * L_4 = (Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 *)il2cpp_codegen_object_new(Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285_il2cpp_TypeInfo_var); Action_1__ctor_m3410995AC0E42939031462C4335B4BB5D6B65703(L_4, NULL, (intptr_t)((intptr_t)SpriteAtlasManager_Register_m2C324F6E122AF09D44E4EE3F8F024323663670D2_RuntimeMethod_var), /*hidden argument*/Action_1__ctor_m3410995AC0E42939031462C4335B4BB5D6B65703_RuntimeMethod_var); NullCheck(L_2); Action_2_Invoke_mF869CA06F0E5E20E3F4324AC19C43EE97B3F8A00(L_2, L_3, L_4, /*hidden argument*/Action_2_Invoke_mF869CA06F0E5E20E3F4324AC19C43EE97B3F8A00_RuntimeMethod_var); V_1 = (bool)1; goto IL_002e; } IL_002a: { V_1 = (bool)0; goto IL_002e; } IL_002e: { bool L_5 = V_1; return L_5; } } // System.Void UnityEngine.U2D.SpriteAtlasManager::add_atlasRegistered(System.Action`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_add_atlasRegistered_m6742D91F217B69CC2A65D80B5F25CFA372A1E2DA (Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SpriteAtlasManager_add_atlasRegistered_m6742D91F217B69CC2A65D80B5F25CFA372A1E2DA_MetadataUsageId); s_Il2CppMethodInitialized = true; } Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * V_0 = NULL; Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * V_1 = NULL; Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * V_2 = NULL; { IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_il2cpp_TypeInfo_var); Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * L_0 = ((SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_il2cpp_TypeInfo_var))->get_atlasRegistered_1(); V_0 = L_0; } IL_0006: { Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * L_1 = V_0; V_1 = L_1; Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * L_2 = V_1; Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * L_3 = ___value0; Delegate_t * L_4 = Delegate_Combine_mC25D2F7DECAFBA6D9A2F9EBA8A77063F0658ECF1(L_2, L_3, /*hidden argument*/NULL); V_2 = ((Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 *)CastclassSealed((RuntimeObject*)L_4, Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285_il2cpp_TypeInfo_var)); IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_il2cpp_TypeInfo_var); Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * L_5 = V_2; Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * L_6 = V_1; Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * L_7 = InterlockedCompareExchangeImpl((Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 **)(((SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_il2cpp_TypeInfo_var))->get_address_of_atlasRegistered_1()), L_5, L_6); V_0 = L_7; Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * L_8 = V_0; Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * L_9 = V_1; if ((!(((RuntimeObject*)(Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 *)L_8) == ((RuntimeObject*)(Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 *)L_9)))) { goto IL_0006; } } { return; } } // System.Void UnityEngine.U2D.SpriteAtlasManager::remove_atlasRegistered(System.Action`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_remove_atlasRegistered_m55564CC2797E687E4B966DC1797D059ABBB04051 (Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SpriteAtlasManager_remove_atlasRegistered_m55564CC2797E687E4B966DC1797D059ABBB04051_MetadataUsageId); s_Il2CppMethodInitialized = true; } Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * V_0 = NULL; Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * V_1 = NULL; Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * V_2 = NULL; { IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_il2cpp_TypeInfo_var); Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * L_0 = ((SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_il2cpp_TypeInfo_var))->get_atlasRegistered_1(); V_0 = L_0; } IL_0006: { Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * L_1 = V_0; V_1 = L_1; Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * L_2 = V_1; Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * L_3 = ___value0; Delegate_t * L_4 = Delegate_Remove_m0B0DB7D1B3AF96B71AFAA72BA0EFE32FBBC2932D(L_2, L_3, /*hidden argument*/NULL); V_2 = ((Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 *)CastclassSealed((RuntimeObject*)L_4, Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285_il2cpp_TypeInfo_var)); IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_il2cpp_TypeInfo_var); Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * L_5 = V_2; Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * L_6 = V_1; Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * L_7 = InterlockedCompareExchangeImpl((Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 **)(((SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_il2cpp_TypeInfo_var))->get_address_of_atlasRegistered_1()), L_5, L_6); V_0 = L_7; Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * L_8 = V_0; Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * L_9 = V_1; if ((!(((RuntimeObject*)(Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 *)L_8) == ((RuntimeObject*)(Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 *)L_9)))) { goto IL_0006; } } { return; } } // System.Void UnityEngine.U2D.SpriteAtlasManager::PostRegisteredAtlas(UnityEngine.U2D.SpriteAtlas) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_PostRegisteredAtlas_m2FCA85EDC754279C0A90CC3AF5E12C3E8F6A61CB (SpriteAtlas_t3CCE7E93E25959957EF61B2A875FEF42DAD8537A * ___spriteAtlas0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SpriteAtlasManager_PostRegisteredAtlas_m2FCA85EDC754279C0A90CC3AF5E12C3E8F6A61CB_MetadataUsageId); s_Il2CppMethodInitialized = true; } Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * G_B2_0 = NULL; Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * G_B1_0 = NULL; { IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_il2cpp_TypeInfo_var); Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * L_0 = ((SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_il2cpp_TypeInfo_var))->get_atlasRegistered_1(); Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * L_1 = L_0; G_B1_0 = L_1; if (L_1) { G_B2_0 = L_1; goto IL_000c; } } { goto IL_0013; } IL_000c: { SpriteAtlas_t3CCE7E93E25959957EF61B2A875FEF42DAD8537A * L_2 = ___spriteAtlas0; NullCheck(G_B2_0); Action_1_Invoke_m8196A911FEFF1B1CCF99728FA4F31C74795B7BE2(G_B2_0, L_2, /*hidden argument*/Action_1_Invoke_m8196A911FEFF1B1CCF99728FA4F31C74795B7BE2_RuntimeMethod_var); } IL_0013: { return; } } // System.Void UnityEngine.U2D.SpriteAtlasManager::Register(UnityEngine.U2D.SpriteAtlas) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_Register_m2C324F6E122AF09D44E4EE3F8F024323663670D2 (SpriteAtlas_t3CCE7E93E25959957EF61B2A875FEF42DAD8537A * ___spriteAtlas0, const RuntimeMethod* method) { typedef void (*SpriteAtlasManager_Register_m2C324F6E122AF09D44E4EE3F8F024323663670D2_ftn) (SpriteAtlas_t3CCE7E93E25959957EF61B2A875FEF42DAD8537A *); static SpriteAtlasManager_Register_m2C324F6E122AF09D44E4EE3F8F024323663670D2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SpriteAtlasManager_Register_m2C324F6E122AF09D44E4EE3F8F024323663670D2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.U2D.SpriteAtlasManager::Register(UnityEngine.U2D.SpriteAtlas)"); _il2cpp_icall_func(___spriteAtlas0); } // System.Void UnityEngine.U2D.SpriteAtlasManager::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager__cctor_m826C9096AB53C9C6CFCF342FA9FDC345A726B6C6 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SpriteAtlasManager__cctor_m826C9096AB53C9C6CFCF342FA9FDC345A726B6C6_MetadataUsageId); s_Il2CppMethodInitialized = true; } { ((SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_il2cpp_TypeInfo_var))->set_atlasRequested_0((Action_2_t93D9A2FE2A1A1E8453EFAE70181CB587FB14FBB4 *)NULL); ((SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_il2cpp_TypeInfo_var))->set_atlasRegistered_1((Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 *)NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.U2D.SpriteBone IL2CPP_EXTERN_C void SpriteBone_t73F6E7AB58AA1FB6285673B8A06D7281B8DEA1FE_marshal_pinvoke(const SpriteBone_t73F6E7AB58AA1FB6285673B8A06D7281B8DEA1FE& unmarshaled, SpriteBone_t73F6E7AB58AA1FB6285673B8A06D7281B8DEA1FE_marshaled_pinvoke& marshaled) { marshaled.___m_Name_0 = il2cpp_codegen_marshal_string(unmarshaled.get_m_Name_0()); marshaled.___m_Position_1 = unmarshaled.get_m_Position_1(); marshaled.___m_Rotation_2 = unmarshaled.get_m_Rotation_2(); marshaled.___m_Length_3 = unmarshaled.get_m_Length_3(); marshaled.___m_ParentId_4 = unmarshaled.get_m_ParentId_4(); } IL2CPP_EXTERN_C void SpriteBone_t73F6E7AB58AA1FB6285673B8A06D7281B8DEA1FE_marshal_pinvoke_back(const SpriteBone_t73F6E7AB58AA1FB6285673B8A06D7281B8DEA1FE_marshaled_pinvoke& marshaled, SpriteBone_t73F6E7AB58AA1FB6285673B8A06D7281B8DEA1FE& unmarshaled) { unmarshaled.set_m_Name_0(il2cpp_codegen_marshal_string_result(marshaled.___m_Name_0)); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 unmarshaled_m_Position_temp_1; memset((&unmarshaled_m_Position_temp_1), 0, sizeof(unmarshaled_m_Position_temp_1)); unmarshaled_m_Position_temp_1 = marshaled.___m_Position_1; unmarshaled.set_m_Position_1(unmarshaled_m_Position_temp_1); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 unmarshaled_m_Rotation_temp_2; memset((&unmarshaled_m_Rotation_temp_2), 0, sizeof(unmarshaled_m_Rotation_temp_2)); unmarshaled_m_Rotation_temp_2 = marshaled.___m_Rotation_2; unmarshaled.set_m_Rotation_2(unmarshaled_m_Rotation_temp_2); float unmarshaled_m_Length_temp_3 = 0.0f; unmarshaled_m_Length_temp_3 = marshaled.___m_Length_3; unmarshaled.set_m_Length_3(unmarshaled_m_Length_temp_3); int32_t unmarshaled_m_ParentId_temp_4 = 0; unmarshaled_m_ParentId_temp_4 = marshaled.___m_ParentId_4; unmarshaled.set_m_ParentId_4(unmarshaled_m_ParentId_temp_4); } // Conversion method for clean up from marshalling of: UnityEngine.U2D.SpriteBone IL2CPP_EXTERN_C void SpriteBone_t73F6E7AB58AA1FB6285673B8A06D7281B8DEA1FE_marshal_pinvoke_cleanup(SpriteBone_t73F6E7AB58AA1FB6285673B8A06D7281B8DEA1FE_marshaled_pinvoke& marshaled) { il2cpp_codegen_marshal_free(marshaled.___m_Name_0); marshaled.___m_Name_0 = NULL; } // Conversion methods for marshalling of: UnityEngine.U2D.SpriteBone IL2CPP_EXTERN_C void SpriteBone_t73F6E7AB58AA1FB6285673B8A06D7281B8DEA1FE_marshal_com(const SpriteBone_t73F6E7AB58AA1FB6285673B8A06D7281B8DEA1FE& unmarshaled, SpriteBone_t73F6E7AB58AA1FB6285673B8A06D7281B8DEA1FE_marshaled_com& marshaled) { marshaled.___m_Name_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_m_Name_0()); marshaled.___m_Position_1 = unmarshaled.get_m_Position_1(); marshaled.___m_Rotation_2 = unmarshaled.get_m_Rotation_2(); marshaled.___m_Length_3 = unmarshaled.get_m_Length_3(); marshaled.___m_ParentId_4 = unmarshaled.get_m_ParentId_4(); } IL2CPP_EXTERN_C void SpriteBone_t73F6E7AB58AA1FB6285673B8A06D7281B8DEA1FE_marshal_com_back(const SpriteBone_t73F6E7AB58AA1FB6285673B8A06D7281B8DEA1FE_marshaled_com& marshaled, SpriteBone_t73F6E7AB58AA1FB6285673B8A06D7281B8DEA1FE& unmarshaled) { unmarshaled.set_m_Name_0(il2cpp_codegen_marshal_bstring_result(marshaled.___m_Name_0)); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 unmarshaled_m_Position_temp_1; memset((&unmarshaled_m_Position_temp_1), 0, sizeof(unmarshaled_m_Position_temp_1)); unmarshaled_m_Position_temp_1 = marshaled.___m_Position_1; unmarshaled.set_m_Position_1(unmarshaled_m_Position_temp_1); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 unmarshaled_m_Rotation_temp_2; memset((&unmarshaled_m_Rotation_temp_2), 0, sizeof(unmarshaled_m_Rotation_temp_2)); unmarshaled_m_Rotation_temp_2 = marshaled.___m_Rotation_2; unmarshaled.set_m_Rotation_2(unmarshaled_m_Rotation_temp_2); float unmarshaled_m_Length_temp_3 = 0.0f; unmarshaled_m_Length_temp_3 = marshaled.___m_Length_3; unmarshaled.set_m_Length_3(unmarshaled_m_Length_temp_3); int32_t unmarshaled_m_ParentId_temp_4 = 0; unmarshaled_m_ParentId_temp_4 = marshaled.___m_ParentId_4; unmarshaled.set_m_ParentId_4(unmarshaled_m_ParentId_temp_4); } // Conversion method for clean up from marshalling of: UnityEngine.U2D.SpriteBone IL2CPP_EXTERN_C void SpriteBone_t73F6E7AB58AA1FB6285673B8A06D7281B8DEA1FE_marshal_com_cleanup(SpriteBone_t73F6E7AB58AA1FB6285673B8A06D7281B8DEA1FE_marshaled_com& marshaled) { il2cpp_codegen_marshal_free_bstring(marshaled.___m_Name_0); marshaled.___m_Name_0 = NULL; } #ifdef __clang__ #pragma clang diagnostic pop #endif IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool RenderPipeline_get_disposed_mA11FE959A1C7309A86F26893DA04D00DD5D61149_inline (RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * __this, const RuntimeMethod* method) { { bool L_0 = __this->get_U3CdisposedU3Ek__BackingField_0(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void RenderPipeline_set_disposed_m6319C7F5991E861B961370FF374CF87E9F0DA691_inline (RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * __this, bool ___value0, const RuntimeMethod* method) { { bool L_0 = ___value0; __this->set_U3CdisposedU3Ek__BackingField_0(L_0); return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * RenderPipelineManager_get_currentPipeline_m07358604B9829E6C1EEDE94064729109D9259852_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RenderPipelineManager_get_currentPipeline_m07358604B9829E6C1EEDE94064729109D9259852UnityEngine_CoreModule2_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var); RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * L_0 = ((RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var))->get_U3CcurrentPipelineU3Ek__BackingField_3(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void RenderPipelineManager_set_currentPipeline_mDCF377780787BD6CAB3BC9F4A04B01B478293B88_inline (RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RenderPipelineManager_set_currentPipeline_mDCF377780787BD6CAB3BC9F4A04B01B478293B88UnityEngine_CoreModule2_MetadataUsageId); s_Il2CppMethodInitialized = true; } { RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * L_0 = ___value0; IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var); ((RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t618E1790ED285941068D460521F7CF830D39B8CC_il2cpp_TypeInfo_var))->set_U3CcurrentPipelineU3Ek__BackingField_3(L_0); return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_defaultMixedLightingModes_m903DC0B0AB86F4C047E8930E0C59C4131DA600C9_inline (SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * __this, const RuntimeMethod* method) { { int32_t L_0 = __this->get_U3CdefaultMixedLightingModesU3Ek__BackingField_2(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_mixedLightingModes_m87742B8CBD950598883F391C22FF036BE774E2D9_inline (SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * __this, const RuntimeMethod* method) { { int32_t L_0 = __this->get_U3CmixedLightingModesU3Ek__BackingField_3(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void IntPtr__ctor_m6360250F4B87C6AE2F0389DA0DEE1983EED73FB6_inline (intptr_t* __this, void* ___value0, const RuntimeMethod* method) { { void* L_0 = ___value0; *__this = ((intptr_t)L_0); return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapBakeTypes_m6B99531AE2EDEB49D54886E103AF12CFB1BC426A_inline (SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * __this, const RuntimeMethod* method) { { int32_t L_0 = __this->get_U3ClightmapBakeTypesU3Ek__BackingField_4(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlighten_m493ED393C99DC9105CCC2D8D28D43D6AB0B96C78_inline (SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * __this, const RuntimeMethod* method) { { bool L_0 = __this->get_U3CenlightenU3Ek__BackingField_6(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapsModes_mAAAC00FB06849B233D053DB11B47E8DA8666583B_inline (SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * __this, const RuntimeMethod* method) { { int32_t L_0 = __this->get_U3ClightmapsModesU3Ek__BackingField_5(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline (String_t* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->get_m_stringLength_0(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Exception_t * Exception_get_InnerException_mCB68CC8CBF2540EF381CB17A4E4E3F6D0E33453F_inline (Exception_t * __this, const RuntimeMethod* method) { { Exception_t * L_0 = __this->get__innerException_4(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m391A32788F0F745AE2F7B12AF376D1B54FFE911E_gshared_inline (List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * __this, const RuntimeMethod* method) { { int32_t L_0 = (int32_t)__this->get__size_2(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m83123296A90C01EF11066F33AA07B6F8888A05E4_gshared_inline (List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * __this, const RuntimeMethod* method) { { int32_t L_0 = (int32_t)__this->get__size_2(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t List_1_get_Count_mD246ECEE97D8007B9BB62AABD57CFD90FE65839A_gshared_inline (List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * __this, const RuntimeMethod* method) { { int32_t L_0 = (int32_t)__this->get__size_2(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m6BB22A4C3529F9B5F75B7BFF81DDABCD93F31521_gshared_inline (List_1_tD72B394EF1F4532C1F4227FD1A123F94D9DC0350 * __this, const RuntimeMethod* method) { { int32_t L_0 = (int32_t)__this->get__size_2(); return L_0; } }