LoginController = {} local M = {} --- Create a new LoginController function LoginController.new() setmetatable(M, {__index = IController}) local self = setmetatable({}, {__index = M}) self.baseType = LoginController self.class = "Login" return self end local _LocalConfigAllGame={ 10,13,14,15,16,17,22,33,65,66,67,77,88, 101,102,103,104,105,106,107,108, 301,201,202,203 } local FilterGame=function(games) local tempGames={} for k,v in pairs(games) do if IsHasDictionary(v.game_id,_LocalConfigAllGame) then table.insert(tempGames,v) end end return tempGames end local function __Login(cmd,_data,callBack) local _client = ControllerManager.WebClient _client:send(cmd, _data, function(res) printlog("1111111111111111222222222222222222222222") --pt(cmd) --pt(res) if (res.ReturnCode == 0) then local data = res.Data local account = data["account"] local user = DataManager.SelfUser user.acc = account.acc user.account_id = account["id"] user.diamo = account["diamo"] user.nick_name = account["nick"] user.sex = account["sex"] user.head_url = account["portrait"] user.room_id = account["roomid"] user.group_id = account["groupId"] user.type = account["type"] user.agent = account["mng"] user.real_info = account.real_info user.phone = account.phone user.address = account.address user.games =FilterGame(data.games) if Application.platform == RuntimePlatform.WindowsPlayer or Application.platform == RuntimePlatform.WindowsEditor then --GameApplication.Instance.printLog = true else --GameApplication.Instance.printLog = user.type == 2 end _client:setSession(data["session_id"]..","..data["token"]) print("11111111111111111111111111111111") pt(data) ControllerManager.GroupClient = NetClient.new(data.groupWeb, "web_group", ConnectionProtocol.Web) ControllerManager.GroupClient:setSession((data["session_id"]..","..data["token"])) end if (callBack ~= nil) then callBack(res) end end) end --手机登录 function M:PhoneLogin(phone,code,callback) local _data = {} _data["phone"] = phone _data["code"] = code __Login(Protocol.WEB_PHONE_LOGIN, _data,callback) end --手机密码登录 function M:PhonePasswordLogin(phone,password,callback) local _data = {} _data["phone"] = phone _data["password"] = password __Login(Protocol.WEB_PHONE_PASSWORD_LOGIN, _data,callback) end function M:IdPasswordLogin(uid,password,callback) local _data = {} _data["id"] = tonumber(uid) _data["password"] = password __Login(Protocol.WEB_ID_PASSWORD_LOGIN, _data,callback) end function M:Login(callback) local user = DataManager.SelfUser local _data = {} _data["acc"] = user.acc _data["nick"] = user.nick_name _data["sex"] = user.sex _data["portrait"] = user.head_url __Login(Protocol.WEB_USER_LOGIN, _data,callback) end function M:QuickLogin(session_id,callback) local _data = {} local _client = ControllerManager.WebClient _client:setSession(session_id) -- ControllerManager.GroupClient:setSession(session_id) __Login(Protocol.WEB_QUICK_LOGIN, _data,callback) end function M.OnEnter(self) --print("login controller enter") end function M.OnExit(self) --print("login controller exit") end