changhong/wb_unity_pro/Assets/Source/Generate/FairyGUI_InputEventWrap.cs

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C#
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//this source code was auto-generated by tolua#, do not modify it
using System;
using LuaInterface;
public class FairyGUI_InputEventWrap
{
public static void Register(LuaState L)
{
L.BeginClass(typeof(FairyGUI.InputEvent), typeof(System.Object));
L.RegFunction("New", _CreateFairyGUI_InputEvent);
L.RegFunction("__tostring", ToLua.op_ToString);
L.RegVar("x", get_x, null);
L.RegVar("y", get_y, null);
L.RegVar("keyCode", get_keyCode, null);
L.RegVar("character", get_character, null);
L.RegVar("modifiers", get_modifiers, null);
L.RegVar("mouseWheelDelta", get_mouseWheelDelta, null);
L.RegVar("touchId", get_touchId, null);
L.RegVar("button", get_button, null);
L.RegVar("position", get_position, null);
L.RegVar("isDoubleClick", get_isDoubleClick, null);
L.RegVar("ctrl", get_ctrl, null);
L.RegVar("shift", get_shift, null);
L.RegVar("alt", get_alt, null);
L.EndClass();
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _CreateFairyGUI_InputEvent(IntPtr L)
{
try
{
int count = LuaDLL.lua_gettop(L);
if (count == 0)
{
FairyGUI.InputEvent obj = new FairyGUI.InputEvent();
ToLua.PushObject(L, obj);
return 1;
}
else
{
return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: FairyGUI.InputEvent.New");
}
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_x(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.InputEvent obj = (FairyGUI.InputEvent)o;
float ret = obj.x;
LuaDLL.lua_pushnumber(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index x on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_y(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.InputEvent obj = (FairyGUI.InputEvent)o;
float ret = obj.y;
LuaDLL.lua_pushnumber(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index y on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_keyCode(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.InputEvent obj = (FairyGUI.InputEvent)o;
UnityEngine.KeyCode ret = obj.keyCode;
ToLua.Push(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index keyCode on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_character(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.InputEvent obj = (FairyGUI.InputEvent)o;
char ret = obj.character;
LuaDLL.lua_pushnumber(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index character on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_modifiers(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.InputEvent obj = (FairyGUI.InputEvent)o;
UnityEngine.EventModifiers ret = obj.modifiers;
ToLua.Push(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index modifiers on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_mouseWheelDelta(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.InputEvent obj = (FairyGUI.InputEvent)o;
int ret = obj.mouseWheelDelta;
LuaDLL.lua_pushinteger(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index mouseWheelDelta on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_touchId(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.InputEvent obj = (FairyGUI.InputEvent)o;
int ret = obj.touchId;
LuaDLL.lua_pushinteger(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index touchId on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_button(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.InputEvent obj = (FairyGUI.InputEvent)o;
int ret = obj.button;
LuaDLL.lua_pushinteger(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index button on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_position(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.InputEvent obj = (FairyGUI.InputEvent)o;
UnityEngine.Vector2 ret = obj.position;
ToLua.Push(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index position on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_isDoubleClick(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.InputEvent obj = (FairyGUI.InputEvent)o;
bool ret = obj.isDoubleClick;
LuaDLL.lua_pushboolean(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index isDoubleClick on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_ctrl(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.InputEvent obj = (FairyGUI.InputEvent)o;
bool ret = obj.ctrl;
LuaDLL.lua_pushboolean(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index ctrl on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_shift(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.InputEvent obj = (FairyGUI.InputEvent)o;
bool ret = obj.shift;
LuaDLL.lua_pushboolean(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index shift on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_alt(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.InputEvent obj = (FairyGUI.InputEvent)o;
bool ret = obj.alt;
LuaDLL.lua_pushboolean(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index alt on a nil value");
}
}
}