changhong/xcode/Classes/Native/UnityEngine.CoreModule_Code...

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2025-06-20 11:52:54 +08:00
#include "il2cpp-config.h"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include "codegen/il2cpp-codegen-metadata.h"
IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END
// 0x00000001 System.Void UnityEngineInternal.MathfInternal::.cctor()
extern void MathfInternal__cctor_m885D4921B8E928763E7ABB4466659665780F860F (void);
// 0x00000002 System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(UnityEngineInternal.TypeInferenceRules)
extern void TypeInferenceRuleAttribute__ctor_m389751AED6740F401AC8DFACD5914C13AB24D8A6 (void);
// 0x00000003 System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(System.String)
extern void TypeInferenceRuleAttribute__ctor_m34920F979AA071F4973CEEEF6F91B5B6A53E5765 (void);
// 0x00000004 System.String UnityEngineInternal.TypeInferenceRuleAttribute::ToString()
extern void TypeInferenceRuleAttribute_ToString_m49343B52ED0F3E75B3E56E37CF523F63E5A746F6 (void);
// 0x00000005 System.Void UnityEngineInternal.GenericStack::.ctor()
extern void GenericStack__ctor_m0659B84DB6B093AF1F01F566686C510DDEEAE848 (void);
// 0x00000006 System.Void Unity.Profiling.ProfilerMarker::.ctor(System.String)
extern void ProfilerMarker__ctor_mF9F9BDCB1E4618F9533D83D47EAD7325A32FDC2A_AdjustorThunk (void);
// 0x00000007 System.Void Unity.Profiling.ProfilerMarker::Begin()
extern void ProfilerMarker_Begin_m590B79FC0E13EDAEFB8BF6522995C8FD56667D39_AdjustorThunk (void);
// 0x00000008 System.Void Unity.Profiling.ProfilerMarker::End()
extern void ProfilerMarker_End_mAC7099DA8D4864AA1D0289F368F85E31A9BFE502_AdjustorThunk (void);
// 0x00000009 Unity.Profiling.ProfilerMarker_AutoScope Unity.Profiling.ProfilerMarker::Auto()
extern void ProfilerMarker_Auto_m27C8BA4E46F26F3005760C48C4B92EBC284A5D02_AdjustorThunk (void);
// 0x0000000A System.IntPtr Unity.Profiling.ProfilerMarker::Internal_Create(System.String,System.UInt16)
extern void ProfilerMarker_Internal_Create_m92F2A7651D4BF3F3D0CB62078DD79B71839FA370 (void);
// 0x0000000B System.Void Unity.Profiling.ProfilerMarker::Internal_Begin(System.IntPtr)
extern void ProfilerMarker_Internal_Begin_m79272E72708A53AFDEEEB81CF66C7D62920AC5B5 (void);
// 0x0000000C System.Void Unity.Profiling.ProfilerMarker::Internal_End(System.IntPtr)
extern void ProfilerMarker_Internal_End_mE25FE55A23DF111614CE890359972D96A65B499A (void);
// 0x0000000D System.Void Unity.Profiling.ProfilerMarker_AutoScope::.ctor(System.IntPtr)
extern void AutoScope__ctor_mDB99051F3C5C2BFFF71574AC515AB523F04E3320_AdjustorThunk (void);
// 0x0000000E System.Void Unity.Profiling.ProfilerMarker_AutoScope::Dispose()
extern void AutoScope_Dispose_m3663B79F5E62F2FA39FAAB5956A5EA141BA98AF2_AdjustorThunk (void);
// 0x0000000F System.Void Unity.Jobs.JobHandle::ScheduleBatchedJobs()
extern void JobHandle_ScheduleBatchedJobs_mE52469B0B3D765B57BC658E82815840C83A6A4D0 (void);
// 0x00000010 System.Void Unity.Collections.NativeLeakDetection::Initialize()
extern void NativeLeakDetection_Initialize_m70E48965BE4B399698C8034015B4F0EBD8D4C6E7 (void);
// 0x00000011 System.Int32 Unity.Collections.NativeArray`1::get_Length()
// 0x00000012 T Unity.Collections.NativeArray`1::get_Item(System.Int32)
// 0x00000013 System.Void Unity.Collections.NativeArray`1::set_Item(System.Int32,T)
// 0x00000014 System.Void Unity.Collections.NativeArray`1::Deallocate()
// 0x00000015 System.Void Unity.Collections.NativeArray`1::Dispose()
// 0x00000016 Unity.Collections.NativeArray`1_Enumerator<T> Unity.Collections.NativeArray`1::GetEnumerator()
// 0x00000017 System.Collections.Generic.IEnumerator`1<T> Unity.Collections.NativeArray`1::System.Collections.Generic.IEnumerable<T>.GetEnumerator()
// 0x00000018 System.Collections.IEnumerator Unity.Collections.NativeArray`1::System.Collections.IEnumerable.GetEnumerator()
// 0x00000019 System.Boolean Unity.Collections.NativeArray`1::Equals(Unity.Collections.NativeArray`1<T>)
// 0x0000001A System.Boolean Unity.Collections.NativeArray`1::Equals(System.Object)
// 0x0000001B System.Int32 Unity.Collections.NativeArray`1::GetHashCode()
// 0x0000001C System.Void Unity.Collections.NativeArray`1_Enumerator::.ctor(Unity.Collections.NativeArray`1<T>&)
// 0x0000001D System.Void Unity.Collections.NativeArray`1_Enumerator::Dispose()
// 0x0000001E System.Boolean Unity.Collections.NativeArray`1_Enumerator::MoveNext()
// 0x0000001F System.Void Unity.Collections.NativeArray`1_Enumerator::Reset()
// 0x00000020 T Unity.Collections.NativeArray`1_Enumerator::get_Current()
// 0x00000021 System.Object Unity.Collections.NativeArray`1_Enumerator::System.Collections.IEnumerator.get_Current()
// 0x00000022 System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute::.ctor()
extern void NativeContainerAttribute__ctor_mD22697FA575BA0404B981921B295C1A4B89C9F42 (void);
// 0x00000023 System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute::.ctor()
extern void NativeContainerSupportsMinMaxWriteRestrictionAttribute__ctor_m3D87D41F66CB34605B2C23D12BD04E9546AF321D (void);
// 0x00000024 System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute::.ctor()
extern void NativeContainerSupportsDeallocateOnJobCompletionAttribute__ctor_m56D5D2E8D7FE0BF8368167A7139204F4740A875B (void);
// 0x00000025 System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray::.ctor()
extern void NativeContainerSupportsDeferredConvertListToArray__ctor_m81D3D40F97FDB1675D128ACD785A9658E5E9DBB2 (void);
// 0x00000026 System.Void Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute::.ctor()
extern void WriteAccessRequiredAttribute__ctor_mBB72625FD2C0CE5081BCEBF5C6122581723574B5 (void);
// 0x00000027 System.Void Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute::.ctor()
extern void NativeDisableUnsafePtrRestrictionAttribute__ctor_m25F3A64C3715BB3C92C7150DB1F46BC88091B653 (void);
// 0x00000028 Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray(System.Void*,System.Int32,Unity.Collections.Allocator)
// 0x00000029 System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeReadOnlyPtr(Unity.Collections.NativeArray`1<T>)
// 0x0000002A System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Free(System.Void*,Unity.Collections.Allocator)
extern void UnsafeUtility_Free_mAC082BB03B10D20CA9E5AD7FBA33164DF2B52E89 (void);
// 0x0000002B T Unity.Collections.LowLevel.Unsafe.UnsafeUtility::ReadArrayElement(System.Void*,System.Int32)
// 0x0000002C System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::WriteArrayElement(System.Void*,System.Int32,T)
// 0x0000002D System.Int32 Unity.Collections.LowLevel.Unsafe.UnsafeUtility::EnumToInt(T)
// 0x0000002E System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::InternalEnumToInt(T&,System.Int32&)
// 0x0000002F System.Void UnityEngine.Keyframe::.ctor(System.Single,System.Single,System.Single,System.Single)
extern void Keyframe__ctor_m10FFFE5FE1213C3AE88359375398F213B24F18D5_AdjustorThunk (void);
// 0x00000030 System.Void UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr)
extern void AnimationCurve_Internal_Destroy_m295BAECEF97D64ACFE55D7EA91B9E9C077DB6A7C (void);
// 0x00000031 System.IntPtr UnityEngine.AnimationCurve::Internal_Create(UnityEngine.Keyframe[])
extern void AnimationCurve_Internal_Create_mA7A2A0191C4AAE7BD5B18F0DCC05AD4290D1691B (void);
// 0x00000032 System.Boolean UnityEngine.AnimationCurve::Internal_Equals(System.IntPtr)
extern void AnimationCurve_Internal_Equals_m7ACF09175F2DC61D95006ABB5BBE1CF7434B2D1D (void);
// 0x00000033 System.Void UnityEngine.AnimationCurve::Finalize()
extern void AnimationCurve_Finalize_mDF0DECA505DA883A56B2E3FCE1EF19CC3959F11D (void);
// 0x00000034 System.Single UnityEngine.AnimationCurve::Evaluate(System.Single)
extern void AnimationCurve_Evaluate_m51CAA6B1C54B7EF44FE4D74B422C1DA1FA6F8776 (void);
// 0x00000035 System.Void UnityEngine.AnimationCurve::.ctor(UnityEngine.Keyframe[])
extern void AnimationCurve__ctor_mE9462D171C06A2A746B9DA1B0A6B0F4FC7DB94CF (void);
// 0x00000036 System.Void UnityEngine.AnimationCurve::.ctor()
extern void AnimationCurve__ctor_mA12B39D1FD275B9A8150227B24805C7B218CDF2C (void);
// 0x00000037 System.Boolean UnityEngine.AnimationCurve::Equals(System.Object)
extern void AnimationCurve_Equals_m5E3528A0595AC6714584CAD54549D756C9B3DDD5 (void);
// 0x00000038 System.Boolean UnityEngine.AnimationCurve::Equals(UnityEngine.AnimationCurve)
extern void AnimationCurve_Equals_m60310C21F9B109BAC9BA4FACE9BEF88931B22DED (void);
// 0x00000039 System.Int32 UnityEngine.AnimationCurve::GetHashCode()
extern void AnimationCurve_GetHashCode_m22EEE795E7C76841C40A1563E3E90CBB089B19A6 (void);
// 0x0000003A System.Void UnityEngine.Application::Quit(System.Int32)
extern void Application_Quit_m514D6F92E1A06D53D1BCA2F2A646ABA6678717B2 (void);
// 0x0000003B System.Void UnityEngine.Application::Quit()
extern void Application_Quit_mA005EB22CB989AC3794334754F15E1C0D2FF1C95 (void);
// 0x0000003C System.Void UnityEngine.Application::Unload()
extern void Application_Unload_m8316E8FB818FE010D41B17195B9CD6F6003EBDB5 (void);
// 0x0000003D System.Boolean UnityEngine.Application::CanStreamedLevelBeLoaded(System.Int32)
extern void Application_CanStreamedLevelBeLoaded_m0EAEC19EDA182DD48F196F9762C50F3F2F3EB409 (void);
// 0x0000003E System.Boolean UnityEngine.Application::CanStreamedLevelBeLoaded(System.String)
extern void Application_CanStreamedLevelBeLoaded_m5282457E740E29B350CA9B379A18F1B5E38F172F (void);
// 0x0000003F System.Boolean UnityEngine.Application::get_isPlaying()
extern void Application_get_isPlaying_mF43B519662E7433DD90D883E5AE22EC3CFB65CA5 (void);
// 0x00000040 System.Boolean UnityEngine.Application::IsPlaying(UnityEngine.Object)
extern void Application_IsPlaying_m63D91E604B906994CA7104BC60B0894B3193CEB9 (void);
// 0x00000041 System.Boolean UnityEngine.Application::get_isFocused()
extern void Application_get_isFocused_m08C840F4CF5666877D9623C918106047D4FE3302 (void);
// 0x00000042 System.String[] UnityEngine.Application::GetBuildTags()
extern void Application_GetBuildTags_m14088ED0C9CB38211D00A50F10ACF8F963835B32 (void);
// 0x00000043 System.Void UnityEngine.Application::SetBuildTags(System.String[])
extern void Application_SetBuildTags_m2967DFB36CE152B849EEED9A1BD2E9789AD2122A (void);
// 0x00000044 System.String UnityEngine.Application::get_buildGUID()
extern void Application_get_buildGUID_m67AE1DAD4CD5DCCED5E55D6D4677610D54000232 (void);
// 0x00000045 System.Boolean UnityEngine.Application::get_runInBackground()
extern void Application_get_runInBackground_m58DA93E02B92B98222A1F937265A1F6C13487D9B (void);
// 0x00000046 System.Void UnityEngine.Application::set_runInBackground(System.Boolean)
extern void Application_set_runInBackground_mFA0776084D9A103EE79F8692C3F33BA3248565EC (void);
// 0x00000047 System.Boolean UnityEngine.Application::HasProLicense()
extern void Application_HasProLicense_m2997DCC5DDAECB068C8A0B396AED23A03186CAD7 (void);
// 0x00000048 System.Boolean UnityEngine.Application::get_isBatchMode()
extern void Application_get_isBatchMode_m79DCFBCC7DEC6F98BA09697D73FDEEAF655E633C (void);
// 0x00000049 System.String UnityEngine.Application::get_dataPath()
extern void Application_get_dataPath_m33D721D71C0687F0013C8953FDB0807B7B3F2A01 (void);
// 0x0000004A System.String UnityEngine.Application::get_streamingAssetsPath()
extern void Application_get_streamingAssetsPath_m87163AE531BEB6A6588FABAD3207D829721CF31F (void);
// 0x0000004B System.String UnityEngine.Application::get_persistentDataPath()
extern void Application_get_persistentDataPath_m82E34156D8BD0A55CAC258CDFE8317FAD6945F5B (void);
// 0x0000004C System.String UnityEngine.Application::get_temporaryCachePath()
extern void Application_get_temporaryCachePath_m6769909A405A6A5A0477F8E5F312920C8115E50C (void);
// 0x0000004D System.String UnityEngine.Application::get_absoluteURL()
extern void Application_get_absoluteURL_mB136EA11A36BCCF6D59F340A25AEB5FC48ECC7E7 (void);
// 0x0000004E System.String UnityEngine.Application::get_unityVersion()
extern void Application_get_unityVersion_mC66901DE17E8F4F5BCA46CF3A4DCB34AF245CF99 (void);
// 0x0000004F System.String UnityEngine.Application::get_version()
extern void Application_get_version_m17A1D2CEBF41849D65315834DD4513F16443A13B (void);
// 0x00000050 System.String UnityEngine.Application::get_installerName()
extern void Application_get_installerName_m756A48EB7B2EB3CB9388E4D4B643CF75E18C6E89 (void);
// 0x00000051 System.String UnityEngine.Application::get_identifier()
extern void Application_get_identifier_m02D55D452A7710BB0890E529D9E8F891AF6C2AE8 (void);
// 0x00000052 UnityEngine.ApplicationInstallMode UnityEngine.Application::get_installMode()
extern void Application_get_installMode_m3C5411CCABDD4B70627CE90FA665534B95A9BF9B (void);
// 0x00000053 UnityEngine.ApplicationSandboxType UnityEngine.Application::get_sandboxType()
extern void Application_get_sandboxType_m75903E8D4EF73D6BDB014750A498B9F142000B6B (void);
// 0x00000054 System.String UnityEngine.Application::get_productName()
extern void Application_get_productName_m9F65580744751D3771DA955C0D947787F3F5E9A5 (void);
// 0x00000055 System.String UnityEngine.Application::get_companyName()
extern void Application_get_companyName_mA96C2B8FA33DDDD775C4BCC34A906A3DDAA0B365 (void);
// 0x00000056 System.String UnityEngine.Application::get_cloudProjectId()
extern void Application_get_cloudProjectId_m1371260E47D49048AE53E2495CF9B51F1EECCAB2 (void);
// 0x00000057 System.Boolean UnityEngine.Application::RequestAdvertisingIdentifierAsync(UnityEngine.Application_AdvertisingIdentifierCallback)
extern void Application_RequestAdvertisingIdentifierAsync_mF2CE4C8C36113280BAB373A231E039C12FC90441 (void);
// 0x00000058 System.Void UnityEngine.Application::OpenURL(System.String)
extern void Application_OpenURL_m2888DA5BDF68B1BC23E983469157783F390D7BC8 (void);
// 0x00000059 System.Int32 UnityEngine.Application::get_targetFrameRate()
extern void Application_get_targetFrameRate_m74BA4A1BAF9542F7DAA99DA9DFBD22067874730A (void);
// 0x0000005A System.Void UnityEngine.Application::set_targetFrameRate(System.Int32)
extern void Application_set_targetFrameRate_mC20C40E50BAB994B10DDAC0E3C26A851025337BC (void);
// 0x0000005B System.Void UnityEngine.Application::SetLogCallbackDefined(System.Boolean)
extern void Application_SetLogCallbackDefined_mC1FBF1745A2EDE55B290DC4C392A7F991F5039A8 (void);
// 0x0000005C UnityEngine.StackTraceLogType UnityEngine.Application::GetStackTraceLogType(UnityEngine.LogType)
extern void Application_GetStackTraceLogType_mC11906634869FD08AD2AD1F1C0786A8A47693EC9 (void);
// 0x0000005D System.Void UnityEngine.Application::SetStackTraceLogType(UnityEngine.LogType,UnityEngine.StackTraceLogType)
extern void Application_SetStackTraceLogType_m0E7F71F07C77A92CD88DD0F4A0BFD881AE4F1692 (void);
// 0x0000005E System.String UnityEngine.Application::get_consoleLogPath()
extern void Application_get_consoleLogPath_mD9620F9F57615257952C7AF739E764D44A3BA159 (void);
// 0x0000005F UnityEngine.ThreadPriority UnityEngine.Application::get_backgroundLoadingPriority()
extern void Application_get_backgroundLoadingPriority_mA9F0BE66211A8954D5C1EDD9319EA247AE493D13 (void);
// 0x00000060 System.Void UnityEngine.Application::set_backgroundLoadingPriority(UnityEngine.ThreadPriority)
extern void Application_set_backgroundLoadingPriority_m1392DBDE8C9FA023746CDECC87CD61D5AD003577 (void);
// 0x00000061 System.Boolean UnityEngine.Application::get_genuine()
extern void Application_get_genuine_mD32DB2B5A6E0DC067136112E2EDA3A5680C97B40 (void);
// 0x00000062 System.Boolean UnityEngine.Application::get_genuineCheckAvailable()
extern void Application_get_genuineCheckAvailable_m0FE8E82E9EAA8382B0DB26C5BCDBD1A05C6A4182 (void);
// 0x00000063 UnityEngine.AsyncOperation UnityEngine.Application::RequestUserAuthorization(UnityEngine.UserAuthorization)
extern void Application_RequestUserAuthorization_m157EBC059CA85EAE058A0E31AE17056B56A889DD (void);
// 0x00000064 System.Boolean UnityEngine.Application::HasUserAuthorization(UnityEngine.UserAuthorization)
extern void Application_HasUserAuthorization_m0FA56DDE2B2F64D6A0861367C23200BAD35080E3 (void);
// 0x00000065 UnityEngine.RuntimePlatform UnityEngine.Application::get_platform()
extern void Application_get_platform_m6AFFFF3B077F4D5CA1F71CF14ABA86A83FC71672 (void);
// 0x00000066 System.Boolean UnityEngine.Application::get_isMobilePlatform()
extern void Application_get_isMobilePlatform_m11B260E344378D2A3CE53FCCA64DAC70F0B783E7 (void);
// 0x00000067 System.Boolean UnityEngine.Application::get_isConsolePlatform()
extern void Application_get_isConsolePlatform_m443F363996B0A4579C9FE3C0FE295160319BCEA1 (void);
// 0x00000068 UnityEngine.SystemLanguage UnityEngine.Application::get_systemLanguage()
extern void Application_get_systemLanguage_m64281F3CE136BD62EC96EF6AC691C612F0DD08B1 (void);
// 0x00000069 UnityEngine.NetworkReachability UnityEngine.Application::get_internetReachability()
extern void Application_get_internetReachability_m8BB82882CF9E286370E4D64176CF2B9333E83F0A (void);
// 0x0000006A System.Void UnityEngine.Application::add_lowMemory(UnityEngine.Application_LowMemoryCallback)
extern void Application_add_lowMemory_mC747F7C8E7A304125DF3FF98C47DCCFA7CCC32B7 (void);
// 0x0000006B System.Void UnityEngine.Application::remove_lowMemory(UnityEngine.Application_LowMemoryCallback)
extern void Application_remove_lowMemory_m63B1AA5BD12ADE7ACDBFE3EA8224E31C15EEF798 (void);
// 0x0000006C System.Void UnityEngine.Application::CallLowMemory()
extern void Application_CallLowMemory_m4C6693BD717D61DB33C2FB061FDA8CE055966E75 (void);
// 0x0000006D System.Void UnityEngine.Application::add_logMessageReceived(UnityEngine.Application_LogCallback)
extern void Application_add_logMessageReceived_m2DDAF59D2C0AF572C6412E946898E2CE070C38AD (void);
// 0x0000006E System.Void UnityEngine.Application::remove_logMessageReceived(UnityEngine.Application_LogCallback)
extern void Application_remove_logMessageReceived_mC1822286AE6419921088089C8FBF5BDA58EC3DBF (void);
// 0x0000006F System.Void UnityEngine.Application::add_logMessageReceivedThreaded(UnityEngine.Application_LogCallback)
extern void Application_add_logMessageReceivedThreaded_m6EAA7C1782E341A6A72AC0C9160CF3F781322ABB (void);
// 0x00000070 System.Void UnityEngine.Application::remove_logMessageReceivedThreaded(UnityEngine.Application_LogCallback)
extern void Application_remove_logMessageReceivedThreaded_m2BD60919BDACAF705EC45A89DE2AC815F965B7C2 (void);
// 0x00000071 System.Void UnityEngine.Application::CallLogCallback(System.String,System.String,UnityEngine.LogType,System.Boolean)
extern void Application_CallLogCallback_mCA351E4FBE7397C3D09A7FBD8A9B074A4745ED89 (void);
// 0x00000072 System.Void UnityEngine.Application::add_onBeforeRender(UnityEngine.Events.UnityAction)
extern void Application_add_onBeforeRender_mC00950B8FC35DB9048121D43BE8F69D55BCB4723 (void);
// 0x00000073 System.Void UnityEngine.Application::remove_onBeforeRender(UnityEngine.Events.UnityAction)
extern void Application_remove_onBeforeRender_m4601D9804BC86F64FB071348EC1CF448C55CBA3B (void);
// 0x00000074 System.Void UnityEngine.Application::add_focusChanged(System.Action`1<System.Boolean>)
extern void Application_add_focusChanged_m8E5009CE510B6FBEE112151E0777EA3A55B26C5E (void);
// 0x00000075 System.Void UnityEngine.Application::remove_focusChanged(System.Action`1<System.Boolean>)
extern void Application_remove_focusChanged_m52D25E963D85224B07E37008740ABA124038DC93 (void);
// 0x00000076 System.Void UnityEngine.Application::add_deepLinkActivated(System.Action`1<System.String>)
extern void Application_add_deepLinkActivated_m8EDC8B392F5B5DBCDC0AB835A316739F07DC55ED (void);
// 0x00000077 System.Void UnityEngine.Application::remove_deepLinkActivated(System.Action`1<System.String>)
extern void Application_remove_deepLinkActivated_m9783155A3745ECAF28603660AA8CC79DE96ECCBB (void);
// 0x00000078 System.Void UnityEngine.Application::add_wantsToQuit(System.Func`1<System.Boolean>)
extern void Application_add_wantsToQuit_m94FD948866E5EC33796B5957337E16974ADC2E24 (void);
// 0x00000079 System.Void UnityEngine.Application::remove_wantsToQuit(System.Func`1<System.Boolean>)
extern void Application_remove_wantsToQuit_m9CFD062EDD15C338667ABA514BC2BF9437DAC55C (void);
// 0x0000007A System.Void UnityEngine.Application::add_quitting(System.Action)
extern void Application_add_quitting_mE52EC4900AD328AFD5BE1E3AFDBE28537FC00853 (void);
// 0x0000007B System.Void UnityEngine.Application::remove_quitting(System.Action)
extern void Application_remove_quitting_m289579EFBA8C0A05B7D9DB5943E26B30DAE24F21 (void);
// 0x0000007C System.Boolean UnityEngine.Application::Internal_ApplicationWantsToQuit()
extern void Application_Internal_ApplicationWantsToQuit_mDF35192EF816ECD73F0BD4AFBCDE1460EF06442A (void);
// 0x0000007D System.Void UnityEngine.Application::Internal_ApplicationQuit()
extern void Application_Internal_ApplicationQuit_mC9ACAA5CB0800C837DBD9925E1E389FB918F3DED (void);
// 0x0000007E System.Void UnityEngine.Application::InvokeOnBeforeRender()
extern void Application_InvokeOnBeforeRender_mF2E1F3E67C1D160AD1209C1DBC1EC91E8FB88C97 (void);
// 0x0000007F System.Void UnityEngine.Application::InvokeFocusChanged(System.Boolean)
extern void Application_InvokeFocusChanged_m61786C9688D01809FAC41250B371CE13C9DBBD6F (void);
// 0x00000080 System.Void UnityEngine.Application::InvokeDeepLinkActivated(System.String)
extern void Application_InvokeDeepLinkActivated_m473D851836BD708C896850AA1DAE2B56A4B01176 (void);
// 0x00000081 System.Void UnityEngine.Application::RegisterLogCallback(UnityEngine.Application_LogCallback)
extern void Application_RegisterLogCallback_m8982D608389DBF3FE9E95440DE7153F776C9D432 (void);
// 0x00000082 System.Void UnityEngine.Application::RegisterLogCallback(UnityEngine.Application_LogCallback,System.Boolean)
extern void Application_RegisterLogCallback_mBDEFF0D15BDF97F998EFA0ACF9DF2D57396D1417 (void);
// 0x00000083 System.Boolean UnityEngine.Application::get_isEditor()
extern void Application_get_isEditor_m347E6EE16E5109EF613C83ED98DB1EC6E3EF5E26 (void);
// 0x00000084 System.Void UnityEngine.Application_AdvertisingIdentifierCallback::.ctor(System.Object,System.IntPtr)
extern void AdvertisingIdentifierCallback__ctor_m1A910EA539DCB47425754139A7ABC1957B819B72 (void);
// 0x00000085 System.Void UnityEngine.Application_AdvertisingIdentifierCallback::Invoke(System.String,System.Boolean,System.String)
extern void AdvertisingIdentifierCallback_Invoke_mFEC13BFD353F1C3822A88B3441CDFB3B346846A1 (void);
// 0x00000086 System.IAsyncResult UnityEngine.Application_AdvertisingIdentifierCallback::BeginInvoke(System.String,System.Boolean,System.String,System.AsyncCallback,System.Object)
extern void AdvertisingIdentifierCallback_BeginInvoke_mC0972A598CA5BCEFF50CB292CE43AA8FF4E3B2BF (void);
// 0x00000087 System.Void UnityEngine.Application_AdvertisingIdentifierCallback::EndInvoke(System.IAsyncResult)
extern void AdvertisingIdentifierCallback_EndInvoke_m79938E1D583F2801AF03FD68927A7506A3FBE0F5 (void);
// 0x00000088 System.Void UnityEngine.Application_LowMemoryCallback::.ctor(System.Object,System.IntPtr)
extern void LowMemoryCallback__ctor_m9A428FDE023342AE31B3749FC821B078AEDA2290 (void);
// 0x00000089 System.Void UnityEngine.Application_LowMemoryCallback::Invoke()
extern void LowMemoryCallback_Invoke_m3082D6F2046585D3504696B94A59A4CBC43262F8 (void);
// 0x0000008A System.IAsyncResult UnityEngine.Application_LowMemoryCallback::BeginInvoke(System.AsyncCallback,System.Object)
extern void LowMemoryCallback_BeginInvoke_m4686E95B4CF6EDE103DB0448FC54354BAE5F1745 (void);
// 0x0000008B System.Void UnityEngine.Application_LowMemoryCallback::EndInvoke(System.IAsyncResult)
extern void LowMemoryCallback_EndInvoke_mB8843171E51584D380B62D3B79BC4F4930A22D0C (void);
// 0x0000008C System.Void UnityEngine.Application_LogCallback::.ctor(System.Object,System.IntPtr)
extern void LogCallback__ctor_mF61E7CECD9E360B0B8A992720860F9816E165731 (void);
// 0x0000008D System.Void UnityEngine.Application_LogCallback::Invoke(System.String,System.String,UnityEngine.LogType)
extern void LogCallback_Invoke_mCB0C38C44CBF8BBE88690BE6C0382011C5D5B61F (void);
// 0x0000008E System.IAsyncResult UnityEngine.Application_LogCallback::BeginInvoke(System.String,System.String,UnityEngine.LogType,System.AsyncCallback,System.Object)
extern void LogCallback_BeginInvoke_mECA20C96EB7E35915BC9202F833685D0ED5F66A7 (void);
// 0x0000008F System.Void UnityEngine.Application_LogCallback::EndInvoke(System.IAsyncResult)
extern void LogCallback_EndInvoke_m03CD6E28DACBF36E7A756F8CC653E546CBF3FD54 (void);
// 0x00000090 UnityEngine.BootConfigData UnityEngine.BootConfigData::WrapBootConfigData(System.IntPtr)
extern void BootConfigData_WrapBootConfigData_m7C2DCB60E1456C2B7748ECFAAEB492611A5D7690 (void);
// 0x00000091 System.Void UnityEngine.BootConfigData::.ctor(System.IntPtr)
extern void BootConfigData__ctor_m6C109EB48CAE91C89BB6C4BFD10C77EA6723E5AE (void);
// 0x00000092 System.Void UnityEngine.CachedAssetBundle::.ctor(System.String,UnityEngine.Hash128)
extern void CachedAssetBundle__ctor_mBB07A43F19F5095BC21A44543684F6B4269CE315_AdjustorThunk (void);
// 0x00000093 System.String UnityEngine.CachedAssetBundle::get_name()
extern void CachedAssetBundle_get_name_m31556A8588D4BE9261B0AB02486118A30D3ED971_AdjustorThunk (void);
// 0x00000094 UnityEngine.Hash128 UnityEngine.CachedAssetBundle::get_hash()
extern void CachedAssetBundle_get_hash_mC7D2AD78B64D7CDEF0604C934BF97D6C388A3EC1_AdjustorThunk (void);
// 0x00000095 System.Single UnityEngine.Camera::get_nearClipPlane()
extern void Camera_get_nearClipPlane_mD9D3E3D27186BBAC2CC354CE3609E6118A5BF66C (void);
// 0x00000096 System.Void UnityEngine.Camera::set_nearClipPlane(System.Single)
extern void Camera_set_nearClipPlane_m9D81E50F8658C16319BEF3774E78B93DEB208C6B (void);
// 0x00000097 System.Single UnityEngine.Camera::get_farClipPlane()
extern void Camera_get_farClipPlane_mF51F1FF5BE87719CFAC293E272B1138DC1EFFD4B (void);
// 0x00000098 System.Void UnityEngine.Camera::set_farClipPlane(System.Single)
extern void Camera_set_farClipPlane_m52986DC40B7F577255C4D5A4F780FD8A7D862626 (void);
// 0x00000099 System.Single UnityEngine.Camera::get_fieldOfView()
extern void Camera_get_fieldOfView_m065A50B70AC3661337ACA482DDEFA29CCBD249D6 (void);
// 0x0000009A System.Void UnityEngine.Camera::set_fieldOfView(System.Single)
extern void Camera_set_fieldOfView_m5006BA0D01A27619A053704D3BD6A8938F7DEDA5 (void);
// 0x0000009B UnityEngine.RenderingPath UnityEngine.Camera::get_renderingPath()
extern void Camera_get_renderingPath_m3F9727F2277A81A9948EE463B8DFE81F35083386 (void);
// 0x0000009C System.Void UnityEngine.Camera::set_renderingPath(UnityEngine.RenderingPath)
extern void Camera_set_renderingPath_m0322DAAE0B2429DD235D4C231AB035A0E3E4CB5A (void);
// 0x0000009D UnityEngine.RenderingPath UnityEngine.Camera::get_actualRenderingPath()
extern void Camera_get_actualRenderingPath_mE9E848ECDDADD2DB2EBEC25B5F6836F9F67E5E1C (void);
// 0x0000009E System.Void UnityEngine.Camera::Reset()
extern void Camera_Reset_m8CD4C5B6CDF3778CE005722057A8D665CAA1E8E9 (void);
// 0x0000009F System.Boolean UnityEngine.Camera::get_allowHDR()
extern void Camera_get_allowHDR_m665C9AE59920BD6FD436C85EA3517D4914477759 (void);
// 0x000000A0 System.Void UnityEngine.Camera::set_allowHDR(System.Boolean)
extern void Camera_set_allowHDR_mD5460B086C328CE83D294D01C5EABA2B4BAF8E0E (void);
// 0x000000A1 System.Boolean UnityEngine.Camera::get_allowMSAA()
extern void Camera_get_allowMSAA_m857F27DB6C26C843A9F4A65D05C12E5E1BFA097F (void);
// 0x000000A2 System.Void UnityEngine.Camera::set_allowMSAA(System.Boolean)
extern void Camera_set_allowMSAA_m05738C02C8AAB5DF3718D1DBC52E0BF4CF54753E (void);
// 0x000000A3 System.Boolean UnityEngine.Camera::get_allowDynamicResolution()
extern void Camera_get_allowDynamicResolution_m914F4649B78C663DC318AFA9C8488F1E1272194D (void);
// 0x000000A4 System.Void UnityEngine.Camera::set_allowDynamicResolution(System.Boolean)
extern void Camera_set_allowDynamicResolution_mD5528265C2748EE3EC0A62C092E0D8F66AAF20E7 (void);
// 0x000000A5 System.Boolean UnityEngine.Camera::get_forceIntoRenderTexture()
extern void Camera_get_forceIntoRenderTexture_m990DD85479D228884BE9E79D63A2E02EF62D7661 (void);
// 0x000000A6 System.Void UnityEngine.Camera::set_forceIntoRenderTexture(System.Boolean)
extern void Camera_set_forceIntoRenderTexture_mC1461D467FCE8F10A2247B597522D5346500F0FE (void);
// 0x000000A7 System.Single UnityEngine.Camera::get_orthographicSize()
extern void Camera_get_orthographicSize_m700FCD8CF48BC59A0415A624328B4A627B88D958 (void);
// 0x000000A8 System.Void UnityEngine.Camera::set_orthographicSize(System.Single)
extern void Camera_set_orthographicSize_mF15F37A294A7AA2ADD9519728A495DFA0A836428 (void);
// 0x000000A9 System.Boolean UnityEngine.Camera::get_orthographic()
extern void Camera_get_orthographic_m801883D15C8D9816091F6B9C742CA5FA3650C8E6 (void);
// 0x000000AA System.Void UnityEngine.Camera::set_orthographic(System.Boolean)
extern void Camera_set_orthographic_mB2549D26F5E220102D7478EB4C15F8F12D96FE09 (void);
// 0x000000AB UnityEngine.Rendering.OpaqueSortMode UnityEngine.Camera::get_opaqueSortMode()
extern void Camera_get_opaqueSortMode_m44EA1DE8FAB7C81906D992A95EFA6C1309241A1A (void);
// 0x000000AC System.Void UnityEngine.Camera::set_opaqueSortMode(UnityEngine.Rendering.OpaqueSortMode)
extern void Camera_set_opaqueSortMode_mCBCE269B9074BC5C10CFF75EE5B24C2E699BE611 (void);
// 0x000000AD UnityEngine.TransparencySortMode UnityEngine.Camera::get_transparencySortMode()
extern void Camera_get_transparencySortMode_m5AFD99D6A373C9ECE90803BBA6C4C0F3E74C5AE4 (void);
// 0x000000AE System.Void UnityEngine.Camera::set_transparencySortMode(UnityEngine.TransparencySortMode)
extern void Camera_set_transparencySortMode_m0A031A35B36D43A7112D3CB2157C97BF970222D3 (void);
// 0x000000AF UnityEngine.Vector3 UnityEngine.Camera::get_transparencySortAxis()
extern void Camera_get_transparencySortAxis_mBC6B49A362F4DB6DE101EA28A14854C781A325C9 (void);
// 0x000000B0 System.Void UnityEngine.Camera::set_transparencySortAxis(UnityEngine.Vector3)
extern void Camera_set_transparencySortAxis_m1E0672643E876CBFF24F589F2B40955097E4456A (void);
// 0x000000B1 System.Void UnityEngine.Camera::ResetTransparencySortSettings()
extern void Camera_ResetTransparencySortSettings_m9F23076283654DC646A3709F3538ED135666AAAE (void);
// 0x000000B2 System.Single UnityEngine.Camera::get_depth()
extern void Camera_get_depth_m436C49A1C7669E4AD5665A1F1107BDFBA38742CD (void);
// 0x000000B3 System.Void UnityEngine.Camera::set_depth(System.Single)
extern void Camera_set_depth_m4A83CCCF7370B8AD4BDB2CD5528A6E12A409AE58 (void);
// 0x000000B4 System.Single UnityEngine.Camera::get_aspect()
extern void Camera_get_aspect_m2ADA7982754920C3B58B4DB664801D6F2416E0C6 (void);
// 0x000000B5 System.Void UnityEngine.Camera::set_aspect(System.Single)
extern void Camera_set_aspect_m84BE4641686B30B8F9FFEA47BB1D7D88E27344EE (void);
// 0x000000B6 System.Void UnityEngine.Camera::ResetAspect()
extern void Camera_ResetAspect_m90C7DA8649316B2EE474A4CD5C13B1E630173851 (void);
// 0x000000B7 UnityEngine.Vector3 UnityEngine.Camera::get_velocity()
extern void Camera_get_velocity_mCFA80B68AD47FD3527C7C07C7570E20DF9532EE5 (void);
// 0x000000B8 System.Int32 UnityEngine.Camera::get_cullingMask()
extern void Camera_get_cullingMask_m0992E96D87A4221E38746EBD882780CEFF7C2BCD (void);
// 0x000000B9 System.Void UnityEngine.Camera::set_cullingMask(System.Int32)
extern void Camera_set_cullingMask_m215DB1C878CF1ADEEF6800AF449EEEA7680ECCCD (void);
// 0x000000BA System.Int32 UnityEngine.Camera::get_eventMask()
extern void Camera_get_eventMask_m1D85900090AF34244340C69B53A42CDE5E9669D3 (void);
// 0x000000BB System.Void UnityEngine.Camera::set_eventMask(System.Int32)
extern void Camera_set_eventMask_m7A6147115063AB6830CF3CDEC63019275FBF3E1B (void);
// 0x000000BC System.Boolean UnityEngine.Camera::get_layerCullSpherical()
extern void Camera_get_layerCullSpherical_mBF3B7FE7E760CDDBD05E03734E93B05D31FDA397 (void);
// 0x000000BD System.Void UnityEngine.Camera::set_layerCullSpherical(System.Boolean)
extern void Camera_set_layerCullSpherical_m0872DBF5A01788006FE50EA9078BF69119A2E64F (void);
// 0x000000BE UnityEngine.CameraType UnityEngine.Camera::get_cameraType()
extern void Camera_get_cameraType_m8AE222219696578F70EA285D5AF182630089F21C (void);
// 0x000000BF System.Void UnityEngine.Camera::set_cameraType(UnityEngine.CameraType)
extern void Camera_set_cameraType_mC9875253122169F99310AE15F095B915669561D8 (void);
// 0x000000C0 System.UInt64 UnityEngine.Camera::get_overrideSceneCullingMask()
extern void Camera_get_overrideSceneCullingMask_m3D89B8DD0A2BD07A2DBA47FFACF3E72CAC26641D (void);
// 0x000000C1 System.Void UnityEngine.Camera::set_overrideSceneCullingMask(System.UInt64)
extern void Camera_set_overrideSceneCullingMask_mDCCCC678D1ACD031BE0AE5D67255C88ED17890E6 (void);
// 0x000000C2 System.Single[] UnityEngine.Camera::GetLayerCullDistances()
extern void Camera_GetLayerCullDistances_mD3976A4C1503F6BF7866285D59C64712CB1444A5 (void);
// 0x000000C3 System.Void UnityEngine.Camera::SetLayerCullDistances(System.Single[])
extern void Camera_SetLayerCullDistances_mE49760BAB4F9D1B792F530A8211CA98A558EFC16 (void);
// 0x000000C4 System.Single[] UnityEngine.Camera::get_layerCullDistances()
extern void Camera_get_layerCullDistances_m359113A04F2A76EA1775AE9C7F5DAE079FBBE29B (void);
// 0x000000C5 System.Void UnityEngine.Camera::set_layerCullDistances(System.Single[])
extern void Camera_set_layerCullDistances_mA2FBC7BED4BE67845358DF4F146CAE073F255BEA (void);
// 0x000000C6 System.Boolean UnityEngine.Camera::get_useOcclusionCulling()
extern void Camera_get_useOcclusionCulling_m0BA2F40656B794715849CB4FC57686F11C41A5E1 (void);
// 0x000000C7 System.Void UnityEngine.Camera::set_useOcclusionCulling(System.Boolean)
extern void Camera_set_useOcclusionCulling_mC794B18E634F5A2DEDA36C76E685DB881B822C41 (void);
// 0x000000C8 UnityEngine.Matrix4x4 UnityEngine.Camera::get_cullingMatrix()
extern void Camera_get_cullingMatrix_m0B048F4660AAE85F22B779CEDA8DB5CAA5A21B70 (void);
// 0x000000C9 System.Void UnityEngine.Camera::set_cullingMatrix(UnityEngine.Matrix4x4)
extern void Camera_set_cullingMatrix_mFD223F62CAC8C2BEAC76F53296E7DD01DE84C62A (void);
// 0x000000CA System.Void UnityEngine.Camera::ResetCullingMatrix()
extern void Camera_ResetCullingMatrix_m5E4B4D7583F9CACE10FCC0DD031E0315BB5715AF (void);
// 0x000000CB UnityEngine.Color UnityEngine.Camera::get_backgroundColor()
extern void Camera_get_backgroundColor_m14496C5DC24582D7227277AF71DBE96F8E9E64FF (void);
// 0x000000CC System.Void UnityEngine.Camera::set_backgroundColor(UnityEngine.Color)
extern void Camera_set_backgroundColor_mDB9CA1B37FE2D52493823914AC5BC9F8C1935D6F (void);
// 0x000000CD UnityEngine.CameraClearFlags UnityEngine.Camera::get_clearFlags()
extern void Camera_get_clearFlags_m1D02BA1ABD7310269F6121C58AF41DCDEF1E0266 (void);
// 0x000000CE System.Void UnityEngine.Camera::set_clearFlags(UnityEngine.CameraClearFlags)
extern void Camera_set_clearFlags_m805DFBD136AA3E1E46A2E61441965D174E87FE50 (void);
// 0x000000CF UnityEngine.DepthTextureMode UnityEngine.Camera::get_depthTextureMode()
extern void Camera_get_depthTextureMode_m157C12D349137B72F27061C027E6954EC65D54AD (void);
// 0x000000D0 System.Void UnityEngine.Camera::set_depthTextureMode(UnityEngine.DepthTextureMode)
extern void Camera_set_depthTextureMode_mBD8E259A3E29C4A5AC1FA8898700789B43264D2C (void);
// 0x000000D1 System.Boolean UnityEngine.Camera::get_clearStencilAfterLightingPass()
extern void Camera_get_clearStencilAfterLightingPass_m917C86FC09E37D2DD9A91B16B9AFFC9405BB4F1D (void);
// 0x000000D2 System.Void UnityEngine.Camera::set_clearStencilAfterLightingPass(System.Boolean)
extern void Camera_set_clearStencilAfterLightingPass_m26615E8ADF5B5B6CDD988F48B9DAD6B8993535B7 (void);
// 0x000000D3 System.Void UnityEngine.Camera::SetReplacementShader(UnityEngine.Shader,System.String)
extern void Camera_SetReplacementShader_m7FE82F0E7833D106BCFF9E8D62128F8740671740 (void);
// 0x000000D4 System.Void UnityEngine.Camera::ResetReplacementShader()
extern void Camera_ResetReplacementShader_m256ACD53769F2C3D405D42B553EDDC3C95EC4D7C (void);
// 0x000000D5 System.Boolean UnityEngine.Camera::get_usePhysicalProperties()
extern void Camera_get_usePhysicalProperties_m1FCCC16292BB6A894C72C9E69D4D0B46850E71EA (void);
// 0x000000D6 System.Void UnityEngine.Camera::set_usePhysicalProperties(System.Boolean)
extern void Camera_set_usePhysicalProperties_m8DFF47BD37A03DD3871A62D3B010385DAF376A59 (void);
// 0x000000D7 UnityEngine.Vector2 UnityEngine.Camera::get_sensorSize()
extern void Camera_get_sensorSize_m0EE7E17A21C2010D35D2C7F76D4AB47CD9B076F3 (void);
// 0x000000D8 System.Void UnityEngine.Camera::set_sensorSize(UnityEngine.Vector2)
extern void Camera_set_sensorSize_m198F927CA2B64080184765466C4282E8542DB22D (void);
// 0x000000D9 UnityEngine.Vector2 UnityEngine.Camera::get_lensShift()
extern void Camera_get_lensShift_m76054CA9997A31872DFA1C97E49C3981F89B5E14 (void);
// 0x000000DA System.Void UnityEngine.Camera::set_lensShift(UnityEngine.Vector2)
extern void Camera_set_lensShift_m2B5DCFD91A76ADA8DC817998709DE0D0DFE52C46 (void);
// 0x000000DB System.Single UnityEngine.Camera::get_focalLength()
extern void Camera_get_focalLength_m0DC29CFC260E63B7E605FD6B674662B12D63B0FC (void);
// 0x000000DC System.Void UnityEngine.Camera::set_focalLength(System.Single)
extern void Camera_set_focalLength_mB8A23814D2E0FFABA049332BF99D28B26F98ED05 (void);
// 0x000000DD UnityEngine.Camera_GateFitMode UnityEngine.Camera::get_gateFit()
extern void Camera_get_gateFit_m0D080823A8318F192A5F1BF51B16F1FEB089039E (void);
// 0x000000DE System.Void UnityEngine.Camera::set_gateFit(UnityEngine.Camera_GateFitMode)
extern void Camera_set_gateFit_m12C1835B0DA21FEFF0D1D76FE6BB146A38071F74 (void);
// 0x000000DF System.Single UnityEngine.Camera::GetGateFittedFieldOfView()
extern void Camera_GetGateFittedFieldOfView_m47892135E672F6E9F05BD3D17FA8EA984701A968 (void);
// 0x000000E0 UnityEngine.Vector2 UnityEngine.Camera::GetGateFittedLensShift()
extern void Camera_GetGateFittedLensShift_m045E55578D3E46782247E894742E316B7C79C7D6 (void);
// 0x000000E1 UnityEngine.Rect UnityEngine.Camera::get_rect()
extern void Camera_get_rect_m3570AA056526AB01C7733B4E7BE69F332E128A08 (void);
// 0x000000E2 System.Void UnityEngine.Camera::set_rect(UnityEngine.Rect)
extern void Camera_set_rect_m6DB9964EA6E519E2B07561C8CE6AA423980FEC11 (void);
// 0x000000E3 UnityEngine.Rect UnityEngine.Camera::get_pixelRect()
extern void Camera_get_pixelRect_mBA87D6C23FD7A5E1A7F3CE0E8F9B86A9318B5317 (void);
// 0x000000E4 System.Void UnityEngine.Camera::set_pixelRect(UnityEngine.Rect)
extern void Camera_set_pixelRect_m9380482EFA5D7912988D585E9538A58988C8E0E9 (void);
// 0x000000E5 System.Int32 UnityEngine.Camera::get_pixelWidth()
extern void Camera_get_pixelWidth_m67EC53853580E35527F32D6EA002FE21C234172E (void);
// 0x000000E6 System.Int32 UnityEngine.Camera::get_pixelHeight()
extern void Camera_get_pixelHeight_m38879ACBA6B21C25E83AB07FA37A8E5EB7A51B05 (void);
// 0x000000E7 System.Int32 UnityEngine.Camera::get_scaledPixelWidth()
extern void Camera_get_scaledPixelWidth_mE8BF59EF695BE80038EC218B4D4CA3B6F4E8591A (void);
// 0x000000E8 System.Int32 UnityEngine.Camera::get_scaledPixelHeight()
extern void Camera_get_scaledPixelHeight_m44CB3E7A300C66458D9526D0FA482B109D279057 (void);
// 0x000000E9 UnityEngine.RenderTexture UnityEngine.Camera::get_targetTexture()
extern void Camera_get_targetTexture_m1E776560FAC888D8210D49CEE310BB39D34A3FDC (void);
// 0x000000EA System.Void UnityEngine.Camera::set_targetTexture(UnityEngine.RenderTexture)
extern void Camera_set_targetTexture_m9D0DCEFF0C5596CBBC6FA7EE206F196CB0A8997D (void);
// 0x000000EB UnityEngine.RenderTexture UnityEngine.Camera::get_activeTexture()
extern void Camera_get_activeTexture_mA4E0B6C860B96D5A196E82CE1E429D9F664D7FA1 (void);
// 0x000000EC System.Int32 UnityEngine.Camera::get_targetDisplay()
extern void Camera_get_targetDisplay_m2C318D2EB9A016FEC76B13F7F7AE382F443FB731 (void);
// 0x000000ED System.Void UnityEngine.Camera::set_targetDisplay(System.Int32)
extern void Camera_set_targetDisplay_mE38B403C22D4109BB5935863C24EAD2710177696 (void);
// 0x000000EE System.Void UnityEngine.Camera::SetTargetBuffersImpl(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer)
extern void Camera_SetTargetBuffersImpl_m0D415881FA0DB752C4578024D1F67F36D3D43E6A (void);
// 0x000000EF System.Void UnityEngine.Camera::SetTargetBuffers(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer)
extern void Camera_SetTargetBuffers_mD32CA25AE97BD5C8BC1E5C85ADE85C02B69A289C (void);
// 0x000000F0 System.Void UnityEngine.Camera::SetTargetBuffersMRTImpl(UnityEngine.RenderBuffer[],UnityEngine.RenderBuffer)
extern void Camera_SetTargetBuffersMRTImpl_m27951BDF61FB9B6291DC8120EDFB02AA5A7E36AC (void);
// 0x000000F1 System.Void UnityEngine.Camera::SetTargetBuffers(UnityEngine.RenderBuffer[],UnityEngine.RenderBuffer)
extern void Camera_SetTargetBuffers_mAE433849BBADD1FF130EE15AB6B72EEF71C57C71 (void);
// 0x000000F2 UnityEngine.Matrix4x4 UnityEngine.Camera::get_cameraToWorldMatrix()
extern void Camera_get_cameraToWorldMatrix_m5F81A7DE8F2A6B1920FC4C974BF46EC86C1961C5 (void);
// 0x000000F3 UnityEngine.Matrix4x4 UnityEngine.Camera::get_worldToCameraMatrix()
extern void Camera_get_worldToCameraMatrix_mDE5C634A92CD1303D6B1ADC65E4ED852108FBECE (void);
// 0x000000F4 System.Void UnityEngine.Camera::set_worldToCameraMatrix(UnityEngine.Matrix4x4)
extern void Camera_set_worldToCameraMatrix_m1B6A7FCD4185E771264938CA68FF999B22238B6F (void);
// 0x000000F5 UnityEngine.Matrix4x4 UnityEngine.Camera::get_projectionMatrix()
extern void Camera_get_projectionMatrix_m50964A6A11D1E3F8857A0B6E60BBB9C208BE473A (void);
// 0x000000F6 System.Void UnityEngine.Camera::set_projectionMatrix(UnityEngine.Matrix4x4)
extern void Camera_set_projectionMatrix_mC726156CC9AE07A46297C91212655D836E1C6720 (void);
// 0x000000F7 UnityEngine.Matrix4x4 UnityEngine.Camera::get_nonJitteredProjectionMatrix()
extern void Camera_get_nonJitteredProjectionMatrix_mE4E183D92A45925D9C26D1D781ED9639903788BE (void);
// 0x000000F8 System.Void UnityEngine.Camera::set_nonJitteredProjectionMatrix(UnityEngine.Matrix4x4)
extern void Camera_set_nonJitteredProjectionMatrix_m64711521105C806EFCB497F1BF8B2438DB2FCAED (void);
// 0x000000F9 System.Boolean UnityEngine.Camera::get_useJitteredProjectionMatrixForTransparentRendering()
extern void Camera_get_useJitteredProjectionMatrixForTransparentRendering_mDE54FB3A9BB77BB5B10B9235835B1D1365163AD5 (void);
// 0x000000FA System.Void UnityEngine.Camera::set_useJitteredProjectionMatrixForTransparentRendering(System.Boolean)
extern void Camera_set_useJitteredProjectionMatrixForTransparentRendering_m52760E8652CE0A742459EB828B3A73AEE4FAD908 (void);
// 0x000000FB UnityEngine.Matrix4x4 UnityEngine.Camera::get_previousViewProjectionMatrix()
extern void Camera_get_previousViewProjectionMatrix_m3491B0EC7761D4395B9A7910637D28269E8E57D3 (void);
// 0x000000FC System.Void UnityEngine.Camera::ResetWorldToCameraMatrix()
extern void Camera_ResetWorldToCameraMatrix_m2B62CFBE1575C53DC43501F4FDAF8B6DEE10E607 (void);
// 0x000000FD System.Void UnityEngine.Camera::ResetProjectionMatrix()
extern void Camera_ResetProjectionMatrix_mE8FD8D2DE14398FDCD351A5C0A692352C3E6410C (void);
// 0x000000FE UnityEngine.Matrix4x4 UnityEngine.Camera::CalculateObliqueMatrix(UnityEngine.Vector4)
extern void Camera_CalculateObliqueMatrix_m8FA44D6843F16C1261454F99CBA5A673702B2670 (void);
// 0x000000FF UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3,UnityEngine.Camera_MonoOrStereoscopicEye)
extern void Camera_WorldToScreenPoint_m315B44D111E92F6C81C39B7B0927622289C1BC52 (void);
// 0x00000100 UnityEngine.Vector3 UnityEngine.Camera::WorldToViewportPoint(UnityEngine.Vector3,UnityEngine.Camera_MonoOrStereoscopicEye)
extern void Camera_WorldToViewportPoint_m20C50DA05728A82BCDE98CBED34841BA6FB0EA59 (void);
// 0x00000101 UnityEngine.Vector3 UnityEngine.Camera::ViewportToWorldPoint(UnityEngine.Vector3,UnityEngine.Camera_MonoOrStereoscopicEye)
extern void Camera_ViewportToWorldPoint_m92FF3FAE278000FB9BF170393A19BA2B5858D653 (void);
// 0x00000102 UnityEngine.Vector3 UnityEngine.Camera::ScreenToWorldPoint(UnityEngine.Vector3,UnityEngine.Camera_MonoOrStereoscopicEye)
extern void Camera_ScreenToWorldPoint_mC02706AEA795F8EBC4AB01944A985DA71C9D91D9 (void);
// 0x00000103 UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3)
extern void Camera_WorldToScreenPoint_m880F9611E4848C11F21FDF1A1D307B401C61B1BF (void);
// 0x00000104 UnityEngine.Vector3 UnityEngine.Camera::WorldToViewportPoint(UnityEngine.Vector3)
extern void Camera_WorldToViewportPoint_mC939A83CE134EA2CE666C2DF5AD8FA4CB48AE3C1 (void);
// 0x00000105 UnityEngine.Vector3 UnityEngine.Camera::ViewportToWorldPoint(UnityEngine.Vector3)
extern void Camera_ViewportToWorldPoint_m785D54092073BDEFC3B1382994E82461FD7A493F (void);
// 0x00000106 UnityEngine.Vector3 UnityEngine.Camera::ScreenToWorldPoint(UnityEngine.Vector3)
extern void Camera_ScreenToWorldPoint_m179BB999DC97A251D0892B39C98F3FACDF0617C5 (void);
// 0x00000107 UnityEngine.Vector3 UnityEngine.Camera::ScreenToViewportPoint(UnityEngine.Vector3)
extern void Camera_ScreenToViewportPoint_m52ABFA35ADAA0B4FF3A7EE675F92F8F483E821FD (void);
// 0x00000108 UnityEngine.Vector3 UnityEngine.Camera::ViewportToScreenPoint(UnityEngine.Vector3)
extern void Camera_ViewportToScreenPoint_m8B42382A0571F1F6F1162F3DA05A9317F903B657 (void);
// 0x00000109 UnityEngine.Ray UnityEngine.Camera::ViewportPointToRay(UnityEngine.Vector2,UnityEngine.Camera_MonoOrStereoscopicEye)
extern void Camera_ViewportPointToRay_m8E4D61D47432CD20A0E65DA4BB127EF4857E333B (void);
// 0x0000010A UnityEngine.Ray UnityEngine.Camera::ViewportPointToRay(UnityEngine.Vector3,UnityEngine.Camera_MonoOrStereoscopicEye)
extern void Camera_ViewportPointToRay_m7EEE6C27BDD240274EF8708D28109B0DB57BFDCE (void);
// 0x0000010B UnityEngine.Ray UnityEngine.Camera::ViewportPointToRay(UnityEngine.Vector3)
extern void Camera_ViewportPointToRay_mE2CCE01FB71BD5A4D01F97833E31C0592F9C1772 (void);
// 0x0000010C UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector2,UnityEngine.Camera_MonoOrStereoscopicEye)
extern void Camera_ScreenPointToRay_m84C3D8E0A4E8390A353C2361A0900372742065A0 (void);
// 0x0000010D UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3,UnityEngine.Camera_MonoOrStereoscopicEye)
extern void Camera_ScreenPointToRay_m7069BC09C3D802595AC1FBAEFB3C59C8F1FE5FE2 (void);
// 0x0000010E UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3)
extern void Camera_ScreenPointToRay_m27638E78502DB6D6D7113F81AF7C210773B828F3 (void);
// 0x0000010F System.Void UnityEngine.Camera::CalculateFrustumCornersInternal(UnityEngine.Rect,System.Single,UnityEngine.Camera_MonoOrStereoscopicEye,UnityEngine.Vector3[])
extern void Camera_CalculateFrustumCornersInternal_mE4401EBDBF3E837DB9E5B2289433214496ACF974 (void);
// 0x00000110 System.Void UnityEngine.Camera::CalculateFrustumCorners(UnityEngine.Rect,System.Single,UnityEngine.Camera_MonoOrStereoscopicEye,UnityEngine.Vector3[])
extern void Camera_CalculateFrustumCorners_m27339477F5E19334DC49B9EA226B9984C16FCD73 (void);
// 0x00000111 System.Void UnityEngine.Camera::CalculateProjectionMatrixFromPhysicalPropertiesInternal(UnityEngine.Matrix4x4&,System.Single,UnityEngine.Vector2,UnityEngine.Vector2,System.Single,System.Single,System.Single,UnityEngine.Camera_GateFitMode)
extern void Camera_CalculateProjectionMatrixFromPhysicalPropertiesInternal_m2DE1A6754C29E3498E19DA0AD1A678FD326CEEA4 (void);
// 0x00000112 System.Void UnityEngine.Camera::CalculateProjectionMatrixFromPhysicalProperties(UnityEngine.Matrix4x4&,System.Single,UnityEngine.Vector2,UnityEngine.Vector2,System.Single,System.Single,UnityEngine.Camera_GateFitParameters)
extern void Camera_CalculateProjectionMatrixFromPhysicalProperties_mD5BBBF0B0FC5FD33F5289286887CF062CCC243E3 (void);
// 0x00000113 System.Single UnityEngine.Camera::FocalLengthToFieldOfView(System.Single,System.Single)
extern void Camera_FocalLengthToFieldOfView_m87D1276142E4B50E981F41894B3B14305836991E (void);
// 0x00000114 System.Single UnityEngine.Camera::FieldOfViewToFocalLength(System.Single,System.Single)
extern void Camera_FieldOfViewToFocalLength_m6B59B56AE22E6F526DC70B87A466801E1B0894E9 (void);
// 0x00000115 System.Single UnityEngine.Camera::HorizontalToVerticalFieldOfView(System.Single,System.Single)
extern void Camera_HorizontalToVerticalFieldOfView_mAC7BE707DB3D9D798E3A5FD5986491EB8DB91EEC (void);
// 0x00000116 System.Single UnityEngine.Camera::VerticalToHorizontalFieldOfView(System.Single,System.Single)
extern void Camera_VerticalToHorizontalFieldOfView_m6C8E8E1D3239E18C98FF665AECA83FB2765E665D (void);
// 0x00000117 UnityEngine.Camera UnityEngine.Camera::get_main()
extern void Camera_get_main_m9256A9F84F92D7ED73F3E6C4E2694030AD8B61FA (void);
// 0x00000118 UnityEngine.Camera UnityEngine.Camera::get_current()
extern void Camera_get_current_m6D8446E8359399CD9108A8E524671E0CC6E20350 (void);
// 0x00000119 UnityEngine.SceneManagement.Scene UnityEngine.Camera::get_scene()
extern void Camera_get_scene_mA08EE9248EF9EE9489892818FCCC49ACAF08B092 (void);
// 0x0000011A System.Void UnityEngine.Camera::set_scene(UnityEngine.SceneManagement.Scene)
extern void Camera_set_scene_m02E3301DA9770D664917958FCD70371F54430129 (void);
// 0x0000011B System.Boolean UnityEngine.Camera::get_stereoEnabled()
extern void Camera_get_stereoEnabled_m24FC636CCDA9B771F2A975C4F5DB561454357856 (void);
// 0x0000011C System.Single UnityEngine.Camera::get_stereoSeparation()
extern void Camera_get_stereoSeparation_m9F648EED65844ACECF1E83CE8A14E6C8F7382E72 (void);
// 0x0000011D System.Void UnityEngine.Camera::set_stereoSeparation(System.Single)
extern void Camera_set_stereoSeparation_m344EDFD63FA4B56588D1FC605F4F00A76D2C8AB5 (void);
// 0x0000011E System.Single UnityEngine.Camera::get_stereoConvergence()
extern void Camera_get_stereoConvergence_m2E1C9910D5A23CBF50CB5AA02EDEAC6FA62266A7 (void);
// 0x0000011F System.Void UnityEngine.Camera::set_stereoConvergence(System.Single)
extern void Camera_set_stereoConvergence_mC1B84891142F53C222422F3F522DD2DB3A844B9C (void);
// 0x00000120 System.Boolean UnityEngine.Camera::get_areVRStereoViewMatricesWithinSingleCullTolerance()
extern void Camera_get_areVRStereoViewMatricesWithinSingleCullTolerance_m7AA466E3BD0F6819E8F3AB7FF98849F1D86A77A6 (void);
// 0x00000121 UnityEngine.StereoTargetEyeMask UnityEngine.Camera::get_stereoTargetEye()
extern void Camera_get_stereoTargetEye_mC9A7C0AB7FE7858D2CD9B7B09DAD4FCA7BE16D21 (void);
// 0x00000122 System.Void UnityEngine.Camera::set_stereoTargetEye(UnityEngine.StereoTargetEyeMask)
extern void Camera_set_stereoTargetEye_mE0ED5F289154FCD153D5F35A0F92EABE04B845EA (void);
// 0x00000123 UnityEngine.Camera_MonoOrStereoscopicEye UnityEngine.Camera::get_stereoActiveEye()
extern void Camera_get_stereoActiveEye_m77EB96A3077499183282E7CAEA1CC6676BAAF3D6 (void);
// 0x00000124 UnityEngine.Matrix4x4 UnityEngine.Camera::GetStereoNonJitteredProjectionMatrix(UnityEngine.Camera_StereoscopicEye)
extern void Camera_GetStereoNonJitteredProjectionMatrix_m7A9785F047EDE5A1588A6C5825A8CE6BCFEEE90E (void);
// 0x00000125 UnityEngine.Matrix4x4 UnityEngine.Camera::GetStereoViewMatrix(UnityEngine.Camera_StereoscopicEye)
extern void Camera_GetStereoViewMatrix_mB7F96116959D87F5DCAAA28E3D943FA847BEC71E (void);
// 0x00000126 System.Void UnityEngine.Camera::CopyStereoDeviceProjectionMatrixToNonJittered(UnityEngine.Camera_StereoscopicEye)
extern void Camera_CopyStereoDeviceProjectionMatrixToNonJittered_m7517A56F56BFBAD5E5C179E9C35AF9AEB31676AC (void);
// 0x00000127 UnityEngine.Matrix4x4 UnityEngine.Camera::GetStereoProjectionMatrix(UnityEngine.Camera_StereoscopicEye)
extern void Camera_GetStereoProjectionMatrix_mBAB55945214EC227CF848D7AF487F25DAF73CF60 (void);
// 0x00000128 System.Void UnityEngine.Camera::SetStereoProjectionMatrix(UnityEngine.Camera_StereoscopicEye,UnityEngine.Matrix4x4)
extern void Camera_SetStereoProjectionMatrix_m315D2FA6AB315C62DB97E7191B146A03D649EB12 (void);
// 0x00000129 System.Void UnityEngine.Camera::ResetStereoProjectionMatrices()
extern void Camera_ResetStereoProjectionMatrices_m67CD7F4AAB3CF4CDA1A5FF42BEFD2FD604A87ACE (void);
// 0x0000012A System.Void UnityEngine.Camera::SetStereoViewMatrix(UnityEngine.Camera_StereoscopicEye,UnityEngine.Matrix4x4)
extern void Camera_SetStereoViewMatrix_m41845FCF69204ABEBFCCE6D567E9062011C5E48E (void);
// 0x0000012B System.Void UnityEngine.Camera::ResetStereoViewMatrices()
extern void Camera_ResetStereoViewMatrices_mF31995A4215F4D7C7460CC2C0CDEF679F178DF92 (void);
// 0x0000012C System.Int32 UnityEngine.Camera::GetAllCamerasCount()
extern void Camera_GetAllCamerasCount_mBA721F43F94AA5DB555461DE11351CBAF8267662 (void);
// 0x0000012D System.Int32 UnityEngine.Camera::GetAllCamerasImpl(UnityEngine.Camera[])
extern void Camera_GetAllCamerasImpl_mC93829FFC53391EA6C5012E5FA3817BA20DBEA89 (void);
// 0x0000012E System.Int32 UnityEngine.Camera::get_allCamerasCount()
extern void Camera_get_allCamerasCount_mF6CDC46D6F61B1F1A0337A9AD7DFA485E408E6A1 (void);
// 0x0000012F UnityEngine.Camera[] UnityEngine.Camera::get_allCameras()
extern void Camera_get_allCameras_m1A9AB71F049261399443FE1F1F443FF2657F0014 (void);
// 0x00000130 System.Int32 UnityEngine.Camera::GetAllCameras(UnityEngine.Camera[])
extern void Camera_GetAllCameras_m500A4F27E7BE1C259E9EAA0AEBB1E1B35893059C (void);
// 0x00000131 System.Boolean UnityEngine.Camera::RenderToCubemapImpl(UnityEngine.Texture,System.Int32)
extern void Camera_RenderToCubemapImpl_mB0C0E880D12F23D0C707DC458F0E5AF137A8FC79 (void);
// 0x00000132 System.Boolean UnityEngine.Camera::RenderToCubemap(UnityEngine.Cubemap,System.Int32)
extern void Camera_RenderToCubemap_m7E5BBD4FD4C72595700FD48E757808391C9AA363 (void);
// 0x00000133 System.Boolean UnityEngine.Camera::RenderToCubemap(UnityEngine.Cubemap)
extern void Camera_RenderToCubemap_mB8A08D213FD7B4C9B852C8A23C484209C10D22FD (void);
// 0x00000134 System.Boolean UnityEngine.Camera::RenderToCubemap(UnityEngine.RenderTexture,System.Int32)
extern void Camera_RenderToCubemap_mEA68D567A484E0AE7F7472172E05C2670CF45CEA (void);
// 0x00000135 System.Boolean UnityEngine.Camera::RenderToCubemap(UnityEngine.RenderTexture)
extern void Camera_RenderToCubemap_m052839A8711FA2727DDAA011606AEC6AB634721E (void);
// 0x00000136 System.Boolean UnityEngine.Camera::RenderToCubemapEyeImpl(UnityEngine.RenderTexture,System.Int32,UnityEngine.Camera_MonoOrStereoscopicEye)
extern void Camera_RenderToCubemapEyeImpl_mFD521BEE5F28D3977284ADCFB5B88481A6E8A089 (void);
// 0x00000137 System.Boolean UnityEngine.Camera::RenderToCubemap(UnityEngine.RenderTexture,System.Int32,UnityEngine.Camera_MonoOrStereoscopicEye)
extern void Camera_RenderToCubemap_m3B6EA59477CFCAD7C602BD343A2B5AFFDE48775E (void);
// 0x00000138 System.Void UnityEngine.Camera::Render()
extern void Camera_Render_m397647083E9A37A18A452C4D7FCF23CCF8870F42 (void);
// 0x00000139 System.Void UnityEngine.Camera::RenderWithShader(UnityEngine.Shader,System.String)
extern void Camera_RenderWithShader_mBBC2FB93364A9FB8F24811EE13B0CFF6437EE37D (void);
// 0x0000013A System.Void UnityEngine.Camera::RenderDontRestore()
extern void Camera_RenderDontRestore_mF44CF7D6FD362AEE03038DA1A5BF3D1E7C4D25FA (void);
// 0x0000013B System.Void UnityEngine.Camera::SetupCurrent(UnityEngine.Camera)
extern void Camera_SetupCurrent_mEB4A1097BCE6433C2C364CFE284189AA07DD9350 (void);
// 0x0000013C System.Void UnityEngine.Camera::CopyFrom(UnityEngine.Camera)
extern void Camera_CopyFrom_m2189C63C8F1A28CE19FCDAE974AFB2E523E516F5 (void);
// 0x0000013D System.Int32 UnityEngine.Camera::get_commandBufferCount()
extern void Camera_get_commandBufferCount_mF598905755EE9393756C863252CF1ED0E6B1FF06 (void);
// 0x0000013E System.Void UnityEngine.Camera::RemoveCommandBuffers(UnityEngine.Rendering.CameraEvent)
extern void Camera_RemoveCommandBuffers_m8B95F8A4635AF5E68315DF1A0C666B437C9BD7B1 (void);
// 0x0000013F System.Void UnityEngine.Camera::RemoveAllCommandBuffers()
extern void Camera_RemoveAllCommandBuffers_mAAE3A0E4D28F7E5EB67B59EBDA6D46F9978C0109 (void);
// 0x00000140 System.Void UnityEngine.Camera::AddCommandBufferImpl(UnityEngine.Rendering.CameraEvent,UnityEngine.Rendering.CommandBuffer)
extern void Camera_AddCommandBufferImpl_m6ECDDF5CFB78C926E0C415DE4ABD87039228B4D7 (void);
// 0x00000141 System.Void UnityEngine.Camera::AddCommandBufferAsyncImpl(UnityEngine.Rendering.CameraEvent,UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ComputeQueueType)
extern void Camera_AddCommandBufferAsyncImpl_m35A7A01393DF0E96805DC29AC4891E5F1B279C8E (void);
// 0x00000142 System.Void UnityEngine.Camera::RemoveCommandBufferImpl(UnityEngine.Rendering.CameraEvent,UnityEngine.Rendering.CommandBuffer)
extern void Camera_RemoveCommandBufferImpl_mABD512779233871E264157297BBB447F71716071 (void);
// 0x00000143 System.Void UnityEngine.Camera::AddCommandBuffer(UnityEngine.Rendering.CameraEvent,UnityEngine.Rendering.CommandBuffer)
extern void Camera_AddCommandBuffer_mA3A1341F6C15A1C9DEF1BA7471726238797880B7 (void);
// 0x00000144 System.Void UnityEngine.Camera::AddCommandBufferAsync(UnityEngine.Rendering.CameraEvent,UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ComputeQueueType)
extern void Camera_AddCommandBufferAsync_m64734A12AF5972F7186ACA9EADA1022B9124A52A (void);
// 0x00000145 System.Void UnityEngine.Camera::RemoveCommandBuffer(UnityEngine.Rendering.CameraEvent,UnityEngine.Rendering.CommandBuffer)
extern void Camera_RemoveCommandBuffer_m323F15CA3AB7E38DB77C73930A9B517400403320 (void);
// 0x00000146 UnityEngine.Rendering.CommandBuffer[] UnityEngine.Camera::GetCommandBuffers(UnityEngine.Rendering.CameraEvent)
extern void Camera_GetCommandBuffers_m91E3BA3CCE260AB080698D4EAF5D17169C490433 (void);
// 0x00000147 System.Void UnityEngine.Camera::FireOnPreCull(UnityEngine.Camera)
extern void Camera_FireOnPreCull_m7E8B65875444B1DE75170805AE22908ADE52301E (void);
// 0x00000148 System.Void UnityEngine.Camera::FireOnPreRender(UnityEngine.Camera)
extern void Camera_FireOnPreRender_m996699B5D50FC3D0AB05EED9F9CE581CCDC2FF67 (void);
// 0x00000149 System.Void UnityEngine.Camera::FireOnPostRender(UnityEngine.Camera)
extern void Camera_FireOnPostRender_m17457A692D59CBDDDBBE0E4C441D393DAD58654B (void);
// 0x0000014A System.Boolean UnityEngine.Camera::TryGetCullingParameters(UnityEngine.Rendering.ScriptableCullingParameters&)
extern void Camera_TryGetCullingParameters_m2C3124B2F08CABE452EEB31FBF5E23B99AC76B53 (void);
// 0x0000014B System.Boolean UnityEngine.Camera::TryGetCullingParameters(System.Boolean,UnityEngine.Rendering.ScriptableCullingParameters&)
extern void Camera_TryGetCullingParameters_mCCA2EAAEFB8C8DA2C81B51BA5111A0C1F6BB064C (void);
// 0x0000014C System.Boolean UnityEngine.Camera::GetCullingParameters_Internal(UnityEngine.Camera,System.Boolean,UnityEngine.Rendering.ScriptableCullingParameters&,System.Int32)
extern void Camera_GetCullingParameters_Internal_m97DCDFD9FC11DFE1024ACDDB2E6233079883F774 (void);
// 0x0000014D System.Void UnityEngine.Camera::.ctor()
extern void Camera__ctor_mD07AB17467A910BC7A4EE32BB9DD546748E31254 (void);
// 0x0000014E System.Void UnityEngine.Camera::get_transparencySortAxis_Injected(UnityEngine.Vector3&)
extern void Camera_get_transparencySortAxis_Injected_m4894DACE92310DB64C26329CC8B26205D38EA095 (void);
// 0x0000014F System.Void UnityEngine.Camera::set_transparencySortAxis_Injected(UnityEngine.Vector3&)
extern void Camera_set_transparencySortAxis_Injected_m2C2827CC835043F52020001975DFD37C78E33114 (void);
// 0x00000150 System.Void UnityEngine.Camera::get_velocity_Injected(UnityEngine.Vector3&)
extern void Camera_get_velocity_Injected_mB9033CF572C59BB3340546C918FEB08D2D8E8339 (void);
// 0x00000151 System.Void UnityEngine.Camera::get_cullingMatrix_Injected(UnityEngine.Matrix4x4&)
extern void Camera_get_cullingMatrix_Injected_m4B0507215686CB6A9DF4D862C12E3DEF41D6370E (void);
// 0x00000152 System.Void UnityEngine.Camera::set_cullingMatrix_Injected(UnityEngine.Matrix4x4&)
extern void Camera_set_cullingMatrix_Injected_mF421800C4F7623EF0E4496BA27835E4F0928B47B (void);
// 0x00000153 System.Void UnityEngine.Camera::get_backgroundColor_Injected(UnityEngine.Color&)
extern void Camera_get_backgroundColor_Injected_m35D7092E021C199D24A3457297EEEAA520CAC999 (void);
// 0x00000154 System.Void UnityEngine.Camera::set_backgroundColor_Injected(UnityEngine.Color&)
extern void Camera_set_backgroundColor_Injected_m5E1BF10175DAB3F4E2D83810640D1FB5EF49A9F9 (void);
// 0x00000155 System.Void UnityEngine.Camera::get_sensorSize_Injected(UnityEngine.Vector2&)
extern void Camera_get_sensorSize_Injected_m91BBA4137F71D84A5E777C811C60729B74B9C1CF (void);
// 0x00000156 System.Void UnityEngine.Camera::set_sensorSize_Injected(UnityEngine.Vector2&)
extern void Camera_set_sensorSize_Injected_mC8991C477E673BC712C1B4EF308B96C1EC39C872 (void);
// 0x00000157 System.Void UnityEngine.Camera::get_lensShift_Injected(UnityEngine.Vector2&)
extern void Camera_get_lensShift_Injected_m90EAB180D323E3604114E672F26B57C4B3BEC968 (void);
// 0x00000158 System.Void UnityEngine.Camera::set_lensShift_Injected(UnityEngine.Vector2&)
extern void Camera_set_lensShift_Injected_m2596CCAF97BF92B530F3D35480647376C6206041 (void);
// 0x00000159 System.Void UnityEngine.Camera::GetGateFittedLensShift_Injected(UnityEngine.Vector2&)
extern void Camera_GetGateFittedLensShift_Injected_m3D3C6822BA5F403667A633C51555201852EB9AD2 (void);
// 0x0000015A System.Void UnityEngine.Camera::get_rect_Injected(UnityEngine.Rect&)
extern void Camera_get_rect_Injected_m88F10E0BE4F27E638C97010D4616DBB14338EEED (void);
// 0x0000015B System.Void UnityEngine.Camera::set_rect_Injected(UnityEngine.Rect&)
extern void Camera_set_rect_Injected_m62EE0CFFE15C612C226DEAB0ADB3D3B81ABE0C4E (void);
// 0x0000015C System.Void UnityEngine.Camera::get_pixelRect_Injected(UnityEngine.Rect&)
extern void Camera_get_pixelRect_Injected_mDE6A7F125BC1DD2BCFEA3CB03DFA948E5635E631 (void);
// 0x0000015D System.Void UnityEngine.Camera::set_pixelRect_Injected(UnityEngine.Rect&)
extern void Camera_set_pixelRect_Injected_mBE9F9ED0BC921A91C9E1B85075E8E7F8ECD61D45 (void);
// 0x0000015E System.Void UnityEngine.Camera::SetTargetBuffersImpl_Injected(UnityEngine.RenderBuffer&,UnityEngine.RenderBuffer&)
extern void Camera_SetTargetBuffersImpl_Injected_m60C29298F30C4C8F6DD7F551AFFC53E68D696C65 (void);
// 0x0000015F System.Void UnityEngine.Camera::SetTargetBuffersMRTImpl_Injected(UnityEngine.RenderBuffer[],UnityEngine.RenderBuffer&)
extern void Camera_SetTargetBuffersMRTImpl_Injected_m32462C1CBC899B39924F80B2BC79BBAFD46E0FBA (void);
// 0x00000160 System.Void UnityEngine.Camera::get_cameraToWorldMatrix_Injected(UnityEngine.Matrix4x4&)
extern void Camera_get_cameraToWorldMatrix_Injected_mBE3737B79C0DDC21E46A217AF8FCEC0939E36B2A (void);
// 0x00000161 System.Void UnityEngine.Camera::get_worldToCameraMatrix_Injected(UnityEngine.Matrix4x4&)
extern void Camera_get_worldToCameraMatrix_Injected_mF75446D0941E2CBEC1DDFE4FCFBE13E7ACAD0025 (void);
// 0x00000162 System.Void UnityEngine.Camera::set_worldToCameraMatrix_Injected(UnityEngine.Matrix4x4&)
extern void Camera_set_worldToCameraMatrix_Injected_mA848604C2BE1736B773F75FD83D39C4EF8E68EFA (void);
// 0x00000163 System.Void UnityEngine.Camera::get_projectionMatrix_Injected(UnityEngine.Matrix4x4&)
extern void Camera_get_projectionMatrix_Injected_mB52990E81F3B593935C384045A72611A1E160E30 (void);
// 0x00000164 System.Void UnityEngine.Camera::set_projectionMatrix_Injected(UnityEngine.Matrix4x4&)
extern void Camera_set_projectionMatrix_Injected_mB28032ABFAE3E47A6738FE0E1C0908638B3ADAA6 (void);
// 0x00000165 System.Void UnityEngine.Camera::get_nonJitteredProjectionMatrix_Injected(UnityEngine.Matrix4x4&)
extern void Camera_get_nonJitteredProjectionMatrix_Injected_m0D047D1DFCAA06176DA978B02E5522EDB12DF23A (void);
// 0x00000166 System.Void UnityEngine.Camera::set_nonJitteredProjectionMatrix_Injected(UnityEngine.Matrix4x4&)
extern void Camera_set_nonJitteredProjectionMatrix_Injected_m1E3DA618413D91A8BBD8A94499279F1D13825B63 (void);
// 0x00000167 System.Void UnityEngine.Camera::get_previousViewProjectionMatrix_Injected(UnityEngine.Matrix4x4&)
extern void Camera_get_previousViewProjectionMatrix_Injected_m561A3E17F833E7D09E644931D2ADEF9B5E3727C1 (void);
// 0x00000168 System.Void UnityEngine.Camera::CalculateObliqueMatrix_Injected(UnityEngine.Vector4&,UnityEngine.Matrix4x4&)
extern void Camera_CalculateObliqueMatrix_Injected_mDF728B5CBF4649C36D672C83BB21E27A7FCA005C (void);
// 0x00000169 System.Void UnityEngine.Camera::WorldToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera_MonoOrStereoscopicEye,UnityEngine.Vector3&)
extern void Camera_WorldToScreenPoint_Injected_m640C6AFA68F6C2AD25AFD9E06C1AEFEAC5B48B01 (void);
// 0x0000016A System.Void UnityEngine.Camera::WorldToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera_MonoOrStereoscopicEye,UnityEngine.Vector3&)
extern void Camera_WorldToViewportPoint_Injected_m5491C4691EB46452E1A48AE20A18769D41B5216C (void);
// 0x0000016B System.Void UnityEngine.Camera::ViewportToWorldPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera_MonoOrStereoscopicEye,UnityEngine.Vector3&)
extern void Camera_ViewportToWorldPoint_Injected_m0354B7B25373D1283F1B6F3534547A0912CE2C6F (void);
// 0x0000016C System.Void UnityEngine.Camera::ScreenToWorldPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera_MonoOrStereoscopicEye,UnityEngine.Vector3&)
extern void Camera_ScreenToWorldPoint_Injected_m52AC81C9FABFBF9790CD386D357747F512F66199 (void);
// 0x0000016D System.Void UnityEngine.Camera::ScreenToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
extern void Camera_ScreenToViewportPoint_Injected_m407A30EDD4AC317DE3DD0B4361664F438E5A6639 (void);
// 0x0000016E System.Void UnityEngine.Camera::ViewportToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
extern void Camera_ViewportToScreenPoint_Injected_m09DA4634172863ED8813391EBD5C2F376DFDB6D0 (void);
// 0x0000016F System.Void UnityEngine.Camera::ViewportPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera_MonoOrStereoscopicEye,UnityEngine.Ray&)
extern void Camera_ViewportPointToRay_Injected_mCFE4B57234D3175B6DFC731DD0017202719D62E4 (void);
// 0x00000170 System.Void UnityEngine.Camera::ScreenPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera_MonoOrStereoscopicEye,UnityEngine.Ray&)
extern void Camera_ScreenPointToRay_Injected_m1135D2C450C7DED657837BEFE5AD7FAFB9B99387 (void);
// 0x00000171 System.Void UnityEngine.Camera::CalculateFrustumCornersInternal_Injected(UnityEngine.Rect&,System.Single,UnityEngine.Camera_MonoOrStereoscopicEye,UnityEngine.Vector3[])
extern void Camera_CalculateFrustumCornersInternal_Injected_m7CC997A662E746BEA8772D6BEAD91F07D1217A37 (void);
// 0x00000172 System.Void UnityEngine.Camera::CalculateProjectionMatrixFromPhysicalPropertiesInternal_Injected(UnityEngine.Matrix4x4&,System.Single,UnityEngine.Vector2&,UnityEngine.Vector2&,System.Single,System.Single,System.Single,UnityEngine.Camera_GateFitMode)
extern void Camera_CalculateProjectionMatrixFromPhysicalPropertiesInternal_Injected_mA272CF8143BF81D892C688187144A04010326C3B (void);
// 0x00000173 System.Void UnityEngine.Camera::get_scene_Injected(UnityEngine.SceneManagement.Scene&)
extern void Camera_get_scene_Injected_mD928C81646D5619002B7C61B491D1CB265D018A8 (void);
// 0x00000174 System.Void UnityEngine.Camera::set_scene_Injected(UnityEngine.SceneManagement.Scene&)
extern void Camera_set_scene_Injected_m8E059E8559BAA52404141C186CD569677406B626 (void);
// 0x00000175 System.Void UnityEngine.Camera::GetStereoNonJitteredProjectionMatrix_Injected(UnityEngine.Camera_StereoscopicEye,UnityEngine.Matrix4x4&)
extern void Camera_GetStereoNonJitteredProjectionMatrix_Injected_m6753AE870333C22965565897C333F52DA596CE7D (void);
// 0x00000176 System.Void UnityEngine.Camera::GetStereoViewMatrix_Injected(UnityEngine.Camera_StereoscopicEye,UnityEngine.Matrix4x4&)
extern void Camera_GetStereoViewMatrix_Injected_mBDAB69AC4EEEC3BAEAA553E6BBFB7EAEB9C81C84 (void);
// 0x00000177 System.Void UnityEngine.Camera::GetStereoProjectionMatrix_Injected(UnityEngine.Camera_StereoscopicEye,UnityEngine.Matrix4x4&)
extern void Camera_GetStereoProjectionMatrix_Injected_m61750B60EEE2E580C8B86140B93AC721F48F1CAA (void);
// 0x00000178 System.Void UnityEngine.Camera::SetStereoProjectionMatrix_Injected(UnityEngine.Camera_StereoscopicEye,UnityEngine.Matrix4x4&)
extern void Camera_SetStereoProjectionMatrix_Injected_m4718B935BB7B70C11F85EA5D40B1FF7AABA3457E (void);
// 0x00000179 System.Void UnityEngine.Camera::SetStereoViewMatrix_Injected(UnityEngine.Camera_StereoscopicEye,UnityEngine.Matrix4x4&)
extern void Camera_SetStereoViewMatrix_Injected_mF8EE8DA7FB008C1DA0E7476F9432FC7A690CF596 (void);
// 0x0000017A UnityEngine.Camera_GateFitMode UnityEngine.Camera_GateFitParameters::get_mode()
extern void GateFitParameters_get_mode_mBA328856CDACAC630EBCA916618060A3FD548238_AdjustorThunk (void);
// 0x0000017B System.Single UnityEngine.Camera_GateFitParameters::get_aspect()
extern void GateFitParameters_get_aspect_mEB02EBD88F796002FF1B7A9922B9AF1F8BBF44EF_AdjustorThunk (void);
// 0x0000017C System.Void UnityEngine.Camera_CameraCallback::.ctor(System.Object,System.IntPtr)
extern void CameraCallback__ctor_m7CAE962B355F00AB2868577DC302A1FA80939C50 (void);
// 0x0000017D System.Void UnityEngine.Camera_CameraCallback::Invoke(UnityEngine.Camera)
extern void CameraCallback_Invoke_m2B4F10A7BF2620A9BBF1C071D5B4EE828FFE821F (void);
// 0x0000017E System.IAsyncResult UnityEngine.Camera_CameraCallback::BeginInvoke(UnityEngine.Camera,System.AsyncCallback,System.Object)
extern void CameraCallback_BeginInvoke_m46CF0E3E7E6A18868CBEBEA62D012713B20A8B14 (void);
// 0x0000017F System.Void UnityEngine.Camera_CameraCallback::EndInvoke(System.IAsyncResult)
extern void CameraCallback_EndInvoke_m3B1E210D6A4F41F0FF74B187B3D7CB64C302D146 (void);
// 0x00000180 System.Void UnityEngine.CullingGroup::SendEvents(UnityEngine.CullingGroup,System.IntPtr,System.Int32)
extern void CullingGroup_SendEvents_m08EBF10EEFF49CF9894BA940FD969C8F53F807E7 (void);
// 0x00000181 System.Void UnityEngine.CullingGroup_StateChanged::.ctor(System.Object,System.IntPtr)
extern void StateChanged__ctor_m8DCC0DCE42D5257F92FEA1F2B4DA2EF4558006F9 (void);
// 0x00000182 System.Void UnityEngine.CullingGroup_StateChanged::Invoke(UnityEngine.CullingGroupEvent)
extern void StateChanged_Invoke_m2E371D6B1AD1F23F20038D0DEEEFED15D76BC545 (void);
// 0x00000183 System.IAsyncResult UnityEngine.CullingGroup_StateChanged::BeginInvoke(UnityEngine.CullingGroupEvent,System.AsyncCallback,System.Object)
extern void StateChanged_BeginInvoke_m5BD458B36BF2E71F4FB19444B0FAAA1B87BF8912 (void);
// 0x00000184 System.Void UnityEngine.CullingGroup_StateChanged::EndInvoke(System.IAsyncResult)
extern void StateChanged_EndInvoke_mBC050D5602C1F3EC3F8137908D81894E646F5212 (void);
// 0x00000185 System.Void UnityEngine.ReflectionProbe::CallReflectionProbeEvent(UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe_ReflectionProbeEvent)
extern void ReflectionProbe_CallReflectionProbeEvent_mA6273CE84793FD3CC7AA0506C525EED4F4935B62 (void);
// 0x00000186 System.Void UnityEngine.ReflectionProbe::CallSetDefaultReflection(UnityEngine.Cubemap)
extern void ReflectionProbe_CallSetDefaultReflection_m97EFBE5F8A57BB7C8CA65C65FF4BD9889060325D (void);
// 0x00000187 System.Void UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object)
extern void DebugLogHandler_Internal_Log_m2B637FD9089DEAA9D9FDE458DF5415CDF97424C3 (void);
// 0x00000188 System.Void UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object)
extern void DebugLogHandler_Internal_LogException_m8400B0D97B8D4A155A449BD28A32C68373A1A856 (void);
// 0x00000189 System.Void UnityEngine.DebugLogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[])
extern void DebugLogHandler_LogFormat_m3C9B0AD4B5CDFF5AF195F9AA9FCBA908053BA41D (void);
// 0x0000018A System.Void UnityEngine.DebugLogHandler::LogException(System.Exception,UnityEngine.Object)
extern void DebugLogHandler_LogException_m816CF2DDA84DFC1D1715B24F9626BD623FF05416 (void);
// 0x0000018B System.Void UnityEngine.DebugLogHandler::.ctor()
extern void DebugLogHandler__ctor_mE9664BE5E6020FB88C6A301465811C80DEDFA392 (void);
// 0x0000018C UnityEngine.ILogger UnityEngine.Debug::get_unityLogger()
extern void Debug_get_unityLogger_mFA75EC397E067D09FD66D56B4E7692C3FCC3E960 (void);
// 0x0000018D System.Void UnityEngine.Debug::Log(System.Object)
extern void Debug_Log_m4B7C70BAFD477C6BDB59C88A0934F0B018D03708 (void);
// 0x0000018E System.Void UnityEngine.Debug::LogFormat(System.String,System.Object[])
extern void Debug_LogFormat_mB23DDD2CD05B2E66F9CF8CA72ECA66C02DCC209E (void);
// 0x0000018F System.Void UnityEngine.Debug::LogError(System.Object)
extern void Debug_LogError_m3BCF9B78263152261565DCA9DB7D55F0C391ED29 (void);
// 0x00000190 System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object)
extern void Debug_LogError_m97139CB2EE76D5CD8308C1AD0499A5F163FC7F51 (void);
// 0x00000191 System.Void UnityEngine.Debug::LogErrorFormat(System.String,System.Object[])
extern void Debug_LogErrorFormat_mB54A656B267CF936439D50348FC828921AEDA8A9 (void);
// 0x00000192 System.Void UnityEngine.Debug::set_developerConsoleVisible(System.Boolean)
extern void Debug_set_developerConsoleVisible_mD6E7060D2FF0AB9619B1F10913DA7F2B91F19B07 (void);
// 0x00000193 System.Void UnityEngine.Debug::LogException(System.Exception)
extern void Debug_LogException_mBAA6702C240E37B2A834AA74E4FDC15A3A5589A9 (void);
// 0x00000194 System.Void UnityEngine.Debug::LogWarning(System.Object)
extern void Debug_LogWarning_m37338644DC81F640CCDFEAE35A223F0E965F0568 (void);
// 0x00000195 System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object)
extern void Debug_LogWarning_mD417697331190AC1D21C463F412C475103A7256E (void);
// 0x00000196 System.Void UnityEngine.Debug::LogWarningFormat(System.String,System.Object[])
extern void Debug_LogWarningFormat_m29C3DA389E1AA2C1C48C9100F1E83EAE72772FDB (void);
// 0x00000197 System.Void UnityEngine.Debug::Assert(System.Boolean)
extern void Debug_Assert_m0283DD85C5E5F5029793C17A335DB16BC307E62E (void);
// 0x00000198 System.Void UnityEngine.Debug::Assert(System.Boolean,System.String)
extern void Debug_Assert_m84EE43ACFD01E8C0CEC0160C494B2CE77338F7BC (void);
// 0x00000199 System.Void UnityEngine.Debug::LogAssertion(System.Object)
extern void Debug_LogAssertion_m2A8940871EC1BD01A405103429F2FCE2AFB12506 (void);
// 0x0000019A System.Boolean UnityEngine.Debug::get_isDebugBuild()
extern void Debug_get_isDebugBuild_mED5A7963C7B055A9ACC5565862BBBA6F3D86EDE8 (void);
// 0x0000019B System.Boolean UnityEngine.Debug::CallOverridenDebugHandler(System.Exception,UnityEngine.Object)
extern void Debug_CallOverridenDebugHandler_m5F5FC22445A9C957A655734DA5B661A5E256BEBE (void);
// 0x0000019C System.Void UnityEngine.Debug::.cctor()
extern void Debug__cctor_m9BFDFB65B30AA2962FDACD15F36FC666471D1C5E (void);
// 0x0000019D System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Bounds__ctor_m294E77A20EC1A3E96985FE1A925CB271D1B5266D_AdjustorThunk (void);
// 0x0000019E System.Int32 UnityEngine.Bounds::GetHashCode()
extern void Bounds_GetHashCode_m9F5F751E9D52F99FCC3DC07407410078451F06AC_AdjustorThunk (void);
// 0x0000019F System.Boolean UnityEngine.Bounds::Equals(System.Object)
extern void Bounds_Equals_m1ECFAEFE19BAFB61FFECA5C0B8AE068483A39C61_AdjustorThunk (void);
// 0x000001A0 System.Boolean UnityEngine.Bounds::Equals(UnityEngine.Bounds)
extern void Bounds_Equals_mC2E2B04AB16455E2C17CD0B3C1497835DEA39859_AdjustorThunk (void);
// 0x000001A1 UnityEngine.Vector3 UnityEngine.Bounds::get_center()
extern void Bounds_get_center_m4FB6E99F0533EE2D432988B08474D6DC9B8B744B_AdjustorThunk (void);
// 0x000001A2 UnityEngine.Vector3 UnityEngine.Bounds::get_size()
extern void Bounds_get_size_m0739F2686AE2D3416A33AEF892653091347FD4A6_AdjustorThunk (void);
// 0x000001A3 UnityEngine.Vector3 UnityEngine.Bounds::get_extents()
extern void Bounds_get_extents_mBA4B2196036DD5A858BDAD53BC71A778B41841C9_AdjustorThunk (void);
// 0x000001A4 System.String UnityEngine.Bounds::ToString()
extern void Bounds_ToString_m4637EA7C58B9C75651A040182471E9BAB9295666_AdjustorThunk (void);
// 0x000001A5 UnityEngine.Vector3 UnityEngine.Plane::get_normal()
extern void Plane_get_normal_m203D43F51C449990214D04F332E8261295162E84_AdjustorThunk (void);
// 0x000001A6 System.Single UnityEngine.Plane::get_distance()
extern void Plane_get_distance_m5358B80C35E1E295C0133E7DC6449BB09C456DEE_AdjustorThunk (void);
// 0x000001A7 System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,System.Single)
extern void Plane__ctor_m753039A2615E678A04425364FF9BA0B300596D71_AdjustorThunk (void);
// 0x000001A8 System.String UnityEngine.Plane::ToString()
extern void Plane_ToString_mF92ABB5136759C7DFBC26FD3957532B3C26F2099_AdjustorThunk (void);
// 0x000001A9 System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Ray__ctor_m695D219349B8AA4C82F96C55A27D384C07736F6B_AdjustorThunk (void);
// 0x000001AA UnityEngine.Vector3 UnityEngine.Ray::get_origin()
extern void Ray_get_origin_m3773CA7B1E2F26F6F1447652B485D86C0BEC5187_AdjustorThunk (void);
// 0x000001AB UnityEngine.Vector3 UnityEngine.Ray::get_direction()
extern void Ray_get_direction_m9E6468CD87844B437FC4B93491E63D388322F76E_AdjustorThunk (void);
// 0x000001AC System.String UnityEngine.Ray::ToString()
extern void Ray_ToString_m73B5291E29C9C691773B44590C467A0D4FBE0EC1_AdjustorThunk (void);
// 0x000001AD System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
extern void Rect__ctor_m50B92C75005C9C5A0D05E6E0EBB43AFAF7C66280_AdjustorThunk (void);
// 0x000001AE UnityEngine.Rect UnityEngine.Rect::get_zero()
extern void Rect_get_zero_m4CF0F9AD904132829A6EFCA85A1BF52794E7E56B (void);
// 0x000001AF UnityEngine.Rect UnityEngine.Rect::MinMaxRect(System.Single,System.Single,System.Single,System.Single)
extern void Rect_MinMaxRect_m9513FDB332B24FB8B49202C7350FF7223477F54F (void);
// 0x000001B0 System.Single UnityEngine.Rect::get_x()
extern void Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7_AdjustorThunk (void);
// 0x000001B1 System.Void UnityEngine.Rect::set_x(System.Single)
extern void Rect_set_x_m49EFE25263C03A48D52499C3E9C097298E0EA3A6_AdjustorThunk (void);
// 0x000001B2 System.Single UnityEngine.Rect::get_y()
extern void Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C_AdjustorThunk (void);
// 0x000001B3 System.Void UnityEngine.Rect::set_y(System.Single)
extern void Rect_set_y_mCFDB9BD77334EF9CD896F64BE63C755777D7CCD5_AdjustorThunk (void);
// 0x000001B4 UnityEngine.Vector2 UnityEngine.Rect::get_position()
extern void Rect_get_position_m54A2ACD2F97988561D6C83FCEF7D082BC5226D4C_AdjustorThunk (void);
// 0x000001B5 System.Void UnityEngine.Rect::set_position(UnityEngine.Vector2)
extern void Rect_set_position_mD92DFF591D9C96CDD6AF22EA2052BB3D468D68ED_AdjustorThunk (void);
// 0x000001B6 UnityEngine.Vector2 UnityEngine.Rect::get_min()
extern void Rect_get_min_m17345668569CF57C5F1D2B2DADD05DD4220A5950_AdjustorThunk (void);
// 0x000001B7 UnityEngine.Vector2 UnityEngine.Rect::get_max()
extern void Rect_get_max_m3BFB033D741F205FB04EF163A9D5785E7E020756_AdjustorThunk (void);
// 0x000001B8 System.Single UnityEngine.Rect::get_width()
extern void Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484_AdjustorThunk (void);
// 0x000001B9 System.Void UnityEngine.Rect::set_width(System.Single)
extern void Rect_set_width_mC81EF602AC91E0C615C12FCE060254A461A152B8_AdjustorThunk (void);
// 0x000001BA System.Single UnityEngine.Rect::get_height()
extern void Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5_AdjustorThunk (void);
// 0x000001BB System.Void UnityEngine.Rect::set_height(System.Single)
extern void Rect_set_height_mF4CB5A97D4706696F1C9EA31A5D8C466E48050D6_AdjustorThunk (void);
// 0x000001BC UnityEngine.Vector2 UnityEngine.Rect::get_size()
extern void Rect_get_size_m731642B8F03F6CE372A2C9E2E4A925450630606C_AdjustorThunk (void);
// 0x000001BD System.Void UnityEngine.Rect::set_size(UnityEngine.Vector2)
extern void Rect_set_size_m4618056983660063A74F40CCFF9A683933CB4C93_AdjustorThunk (void);
// 0x000001BE System.Single UnityEngine.Rect::get_xMin()
extern void Rect_get_xMin_mFDFA74F66595FD2B8CE360183D1A92B575F0A76E_AdjustorThunk (void);
// 0x000001BF System.Void UnityEngine.Rect::set_xMin(System.Single)
extern void Rect_set_xMin_mD8F9BF59F4F33F9C3AB2FEFF32D8C16756B51E34_AdjustorThunk (void);
// 0x000001C0 System.Single UnityEngine.Rect::get_yMin()
extern void Rect_get_yMin_m31EDC3262BE39D2F6464B15397F882237E6158C3_AdjustorThunk (void);
// 0x000001C1 System.Void UnityEngine.Rect::set_yMin(System.Single)
extern void Rect_set_yMin_m58C137C81F3D098CF81498964E1B5987882883A7_AdjustorThunk (void);
// 0x000001C2 System.Single UnityEngine.Rect::get_xMax()
extern void Rect_get_xMax_mA16D7C3C2F30F8608719073ED79028C11CE90983_AdjustorThunk (void);
// 0x000001C3 System.Void UnityEngine.Rect::set_xMax(System.Single)
extern void Rect_set_xMax_m1775041FCD5CA22C77D75CC780D158CD2B31CEAF_AdjustorThunk (void);
// 0x000001C4 System.Single UnityEngine.Rect::get_yMax()
extern void Rect_get_yMax_m8AA5E92C322AF3FF571330F00579DA864F33341B_AdjustorThunk (void);
// 0x000001C5 System.Void UnityEngine.Rect::set_yMax(System.Single)
extern void Rect_set_yMax_m4F1C5632CD4836853A22E979C810C279FBB20B95_AdjustorThunk (void);
// 0x000001C6 System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector2)
extern void Rect_Contains_mAD3D41C88795960F177088F847509C9DDA23B682_AdjustorThunk (void);
// 0x000001C7 System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
extern void Rect_Contains_m5072228CE6251E7C754F227BA330F9ADA95C1495_AdjustorThunk (void);
// 0x000001C8 System.Boolean UnityEngine.Rect::op_Inequality(UnityEngine.Rect,UnityEngine.Rect)
extern void Rect_op_Inequality_mAF9DC03779A7C3E1B430D7FFA797F2C4CEAD1FC7 (void);
// 0x000001C9 System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect)
extern void Rect_op_Equality_mFBE3505CEDD6B73F66276E782C1B02E0E5633563 (void);
// 0x000001CA System.Int32 UnityEngine.Rect::GetHashCode()
extern void Rect_GetHashCode_mA23F5D7C299F7E05A0390DF2FA663F5A003799C6_AdjustorThunk (void);
// 0x000001CB System.Boolean UnityEngine.Rect::Equals(System.Object)
extern void Rect_Equals_m76E3B7E2E5CC43299C4BF4CB2EA9EF6E989E23E3_AdjustorThunk (void);
// 0x000001CC System.Boolean UnityEngine.Rect::Equals(UnityEngine.Rect)
extern void Rect_Equals_mC8430F80283016D0783FB6C4E7461BEED4B55C82_AdjustorThunk (void);
// 0x000001CD System.String UnityEngine.Rect::ToString()
extern void Rect_ToString_m045E7857658F27052323E301FBA3867AD13A6FE5_AdjustorThunk (void);
// 0x000001CE System.Int32 UnityEngine.RectInt::get_x()
extern void RectInt_get_x_mF20D556E7923C4CFD7BB968287E81EEFC777E1AE_AdjustorThunk (void);
// 0x000001CF System.Int32 UnityEngine.RectInt::get_y()
extern void RectInt_get_y_m25B8B729B867E3A3B095763A9D44B4ACD82FA3FC_AdjustorThunk (void);
// 0x000001D0 System.Int32 UnityEngine.RectInt::get_width()
extern void RectInt_get_width_mDA704D3EB9595731CBD251E57AADD56264D4A63A_AdjustorThunk (void);
// 0x000001D1 System.Int32 UnityEngine.RectInt::get_height()
extern void RectInt_get_height_m72A9DC291C6C2B36646646FFCC9FBE5018DAC2BC_AdjustorThunk (void);
// 0x000001D2 System.String UnityEngine.RectInt::ToString()
extern void RectInt_ToString_m8EB8256D9DD212E3949E2C3ED629B710731C89DA_AdjustorThunk (void);
// 0x000001D3 System.Boolean UnityEngine.RectInt::Equals(UnityEngine.RectInt)
extern void RectInt_Equals_m653C25536C79F1002A12DC2D8F69C714BEF3926F_AdjustorThunk (void);
// 0x000001D4 System.Void UnityEngine.RectOffset::.ctor()
extern void RectOffset__ctor_m4A29807F411591FC06BE9367167B8F417EF73828 (void);
// 0x000001D5 System.Void UnityEngine.RectOffset::.ctor(System.Object,System.IntPtr)
extern void RectOffset__ctor_m23620FE61AAF476219462230C6839B86736B80BA (void);
// 0x000001D6 System.Void UnityEngine.RectOffset::Finalize()
extern void RectOffset_Finalize_m69453D37706F46DD3A2A6F39A018D371A5E7072C (void);
// 0x000001D7 System.String UnityEngine.RectOffset::ToString()
extern void RectOffset_ToString_m6852E54822C1FACE624F3306DD9DC71628E91F93 (void);
// 0x000001D8 System.Void UnityEngine.RectOffset::Destroy()
extern void RectOffset_Destroy_mE1A6BDB23EC0B1A51AD5365CEF0055F7856AA533 (void);
// 0x000001D9 System.IntPtr UnityEngine.RectOffset::InternalCreate()
extern void RectOffset_InternalCreate_m6638B085A0DA1CB1DA37B7C91CAC98DCF2CF7A16 (void);
// 0x000001DA System.Void UnityEngine.RectOffset::InternalDestroy(System.IntPtr)
extern void RectOffset_InternalDestroy_m4FAB64D6AECF15082E19BDC4F22913152D5C6FA1 (void);
// 0x000001DB System.Int32 UnityEngine.RectOffset::get_left()
extern void RectOffset_get_left_mA86EC00866C1940134873E3A1565A1F700DE67AD (void);
// 0x000001DC System.Int32 UnityEngine.RectOffset::get_right()
extern void RectOffset_get_right_m9B05958C3C1B31F1FAB8675834A492C7208F6C96 (void);
// 0x000001DD System.Int32 UnityEngine.RectOffset::get_top()
extern void RectOffset_get_top_mBA813D4147BFBC079933054018437F411B6B41E1 (void);
// 0x000001DE System.Int32 UnityEngine.RectOffset::get_bottom()
extern void RectOffset_get_bottom_mE5162CADD266B59539E3EE1967EE9A74705E5632 (void);
// 0x000001DF System.Int32 UnityEngine.RectOffset::get_horizontal()
extern void RectOffset_get_horizontal_m9274B965D5D388F6F750D127B3E57F70DF0D89C1 (void);
// 0x000001E0 System.Int32 UnityEngine.RectOffset::get_vertical()
extern void RectOffset_get_vertical_m89ED337C8D303C8994B2B056C05368E4286CFC5E (void);
// 0x000001E1 UnityEngine.Rect UnityEngine.RectOffset::Remove(UnityEngine.Rect)
extern void RectOffset_Remove_m1A74003F469E4CE1B62D5BEC3FA1C1CA7122C85E (void);
// 0x000001E2 System.Void UnityEngine.RectOffset::Remove_Injected(UnityEngine.Rect&,UnityEngine.Rect&)
extern void RectOffset_Remove_Injected_m909A36B9DAE20035E63651CAE4A2A27CBCD2D440 (void);
// 0x000001E3 System.Void UnityEngine.Gizmos::DrawWireCube(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Gizmos_DrawWireCube_m13EF2562F3C09B1AFDF695D1832546C39E941327 (void);
// 0x000001E4 System.Void UnityEngine.Gizmos::DrawCube(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Gizmos_DrawCube_m55519F7455796C0858AE0D0FD7BC2AA62138957E (void);
// 0x000001E5 System.Void UnityEngine.Gizmos::set_color(UnityEngine.Color)
extern void Gizmos_set_color_mFA6C199DF05FF557AEF662222CA60EC25DF54F28 (void);
// 0x000001E6 System.Void UnityEngine.Gizmos::set_matrix(UnityEngine.Matrix4x4)
extern void Gizmos_set_matrix_mA3B65EC8681EDF68BDD2A657F4B67C00C1C34565 (void);
// 0x000001E7 System.Void UnityEngine.Gizmos::DrawWireCube_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
extern void Gizmos_DrawWireCube_Injected_mAE2BDD01D1585F1D517808A469A920AEB25BC30A (void);
// 0x000001E8 System.Void UnityEngine.Gizmos::DrawCube_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
extern void Gizmos_DrawCube_Injected_mE55FBE8587EE18949870A74264C12BC5A9B71384 (void);
// 0x000001E9 System.Void UnityEngine.Gizmos::set_color_Injected(UnityEngine.Color&)
extern void Gizmos_set_color_Injected_m0BB0F6D3A3ECB3532D5E00FD3B3A3DDFB75590E8 (void);
// 0x000001EA System.Void UnityEngine.Gizmos::set_matrix_Injected(UnityEngine.Matrix4x4&)
extern void Gizmos_set_matrix_Injected_m0679096F7253C9CC28A008B2C63C2A1773DF4B96 (void);
// 0x000001EB System.Int32 UnityEngine.BeforeRenderOrderAttribute::get_order()
extern void BeforeRenderOrderAttribute_get_order_m80D9D0346B34EF8D82A90450FC3F6FD96EBF6E24 (void);
// 0x000001EC System.Int32 UnityEngine.BeforeRenderHelper::GetUpdateOrder(UnityEngine.Events.UnityAction)
extern void BeforeRenderHelper_GetUpdateOrder_m5F3F25FB927FB199365D325B3A18133D7BAD4C56 (void);
// 0x000001ED System.Void UnityEngine.BeforeRenderHelper::RegisterCallback(UnityEngine.Events.UnityAction)
extern void BeforeRenderHelper_RegisterCallback_mB6AE5DD737C0236D3B92BDDE7A4CA6BC7A98F166 (void);
// 0x000001EE System.Void UnityEngine.BeforeRenderHelper::UnregisterCallback(UnityEngine.Events.UnityAction)
extern void BeforeRenderHelper_UnregisterCallback_mA8F825EAB5B4AB45E00F18C26D5C979A773A5A06 (void);
// 0x000001EF System.Void UnityEngine.BeforeRenderHelper::Invoke()
extern void BeforeRenderHelper_Invoke_m5CADC9F58196CF3F11CB1203AEAF40003C7D4ADD (void);
// 0x000001F0 System.Void UnityEngine.BeforeRenderHelper::.cctor()
extern void BeforeRenderHelper__cctor_mAF1DF30E8F7C2CE586303CAA41303230FE2DEB0D (void);
// 0x000001F1 System.Void UnityEngine.Display::.ctor()
extern void Display__ctor_m1E66361E430C3698C98D242CEB6820E9B4FC7EB8 (void);
// 0x000001F2 System.Void UnityEngine.Display::.ctor(System.IntPtr)
extern void Display__ctor_mE84D2B0874035D8A772F4BAE78E0B8A2C7008E46 (void);
// 0x000001F3 System.Int32 UnityEngine.Display::get_renderingWidth()
extern void Display_get_renderingWidth_mA02F65BF724686D7A0CD0C192954CA22592C3B12 (void);
// 0x000001F4 System.Int32 UnityEngine.Display::get_renderingHeight()
extern void Display_get_renderingHeight_m1496BF9D66501280B4F75A31A515D8CF416838B0 (void);
// 0x000001F5 System.Int32 UnityEngine.Display::get_systemWidth()
extern void Display_get_systemWidth_mA14AF2D3B017CF4BA2C2990DC2398E528AF83413 (void);
// 0x000001F6 System.Int32 UnityEngine.Display::get_systemHeight()
extern void Display_get_systemHeight_m0D7950CB39015167C175634EF8A5E0C52FBF5EC7 (void);
// 0x000001F7 UnityEngine.Vector3 UnityEngine.Display::RelativeMouseAt(UnityEngine.Vector3)
extern void Display_RelativeMouseAt_mABDA4BAC2C1B328A2C6A205D552AA5488BFFAA93 (void);
// 0x000001F8 System.Void UnityEngine.Display::RecreateDisplayList(System.IntPtr[])
extern void Display_RecreateDisplayList_mA7E2B69AF4BD88A0C45B9A0BB7E1FFDDA5C60FE8 (void);
// 0x000001F9 System.Void UnityEngine.Display::FireDisplaysUpdated()
extern void Display_FireDisplaysUpdated_m1655DF7464EA901E47BCDD6C3BBB9AFF52757D86 (void);
// 0x000001FA System.Void UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)
extern void Display_GetSystemExtImpl_m946E5A2D11FC99291208F123B660978106C0B5C6 (void);
// 0x000001FB System.Void UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&)
extern void Display_GetRenderingExtImpl_m14405A2EC3C99F90D5CD080F3262BB7B4AC2BA49 (void);
// 0x000001FC System.Int32 UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)
extern void Display_RelativeMouseAtImpl_mDC1A8A011C9B7FF7BC9A53A10FEDE8D817D68CDB (void);
// 0x000001FD System.Void UnityEngine.Display::.cctor()
extern void Display__cctor_mC1A1851D26DD51ECF2C09DBB1147A7CF05EEEC9D (void);
// 0x000001FE System.Void UnityEngine.Display_DisplaysUpdatedDelegate::.ctor(System.Object,System.IntPtr)
extern void DisplaysUpdatedDelegate__ctor_m976C17F642CEF8A7F95FA4C414B17BF0EC025197 (void);
// 0x000001FF System.Void UnityEngine.Display_DisplaysUpdatedDelegate::Invoke()
extern void DisplaysUpdatedDelegate_Invoke_mBCC82165E169B27958A8FD4E5A90B83A108DAE89 (void);
// 0x00000200 System.IAsyncResult UnityEngine.Display_DisplaysUpdatedDelegate::BeginInvoke(System.AsyncCallback,System.Object)
extern void DisplaysUpdatedDelegate_BeginInvoke_m5DA06B0A901673F809EA597946702A73F9436BFF (void);
// 0x00000201 System.Void UnityEngine.Display_DisplaysUpdatedDelegate::EndInvoke(System.IAsyncResult)
extern void DisplaysUpdatedDelegate_EndInvoke_m470B70745AF2631D69A51A3883D774E9B49DD2E2 (void);
// 0x00000202 System.Int32 UnityEngine.Screen::get_width()
extern void Screen_get_width_m8ECCEF7FF17395D1237BC0193D7A6640A3FEEAD3 (void);
// 0x00000203 System.Int32 UnityEngine.Screen::get_height()
extern void Screen_get_height_mF5B64EBC4CDE0EAAA5713C1452ED2CE475F25150 (void);
// 0x00000204 System.Single UnityEngine.Screen::get_dpi()
extern void Screen_get_dpi_m92A755DE9E23ABA717B5594F4F52AFB0FBEAC1D3 (void);
// 0x00000205 System.Void UnityEngine.Screen::RequestOrientation(UnityEngine.ScreenOrientation)
extern void Screen_RequestOrientation_mEFE34DF66C90A605FDA07491274A6DAB2F023909 (void);
// 0x00000206 UnityEngine.ScreenOrientation UnityEngine.Screen::GetScreenOrientation()
extern void Screen_GetScreenOrientation_m8683EC395BB5ABBA6E9B69DE29818E9B1F82B469 (void);
// 0x00000207 UnityEngine.ScreenOrientation UnityEngine.Screen::get_orientation()
extern void Screen_get_orientation_m7977C7ECC2E3F22BB5DF7661951843FCC7E645B0 (void);
// 0x00000208 System.Void UnityEngine.Screen::set_orientation(UnityEngine.ScreenOrientation)
extern void Screen_set_orientation_m05DB1DE805C1C916F7DFF8AA3CE0B53E2DE7743B (void);
// 0x00000209 System.Int32 UnityEngine.Screen::get_sleepTimeout()
extern void Screen_get_sleepTimeout_m149696181A1FEB9E4810BDCC872CB1481B865178 (void);
// 0x0000020A System.Void UnityEngine.Screen::set_sleepTimeout(System.Int32)
extern void Screen_set_sleepTimeout_mFC7D38BCAAF219C40C42E5C38B1B207490E6D025 (void);
// 0x0000020B System.Boolean UnityEngine.Screen::IsOrientationEnabled(UnityEngine.EnabledOrientation)
extern void Screen_IsOrientationEnabled_m3DC03B6BD2FC768864D0DE5B603AD1F32F21826C (void);
// 0x0000020C System.Void UnityEngine.Screen::SetOrientationEnabled(UnityEngine.EnabledOrientation,System.Boolean)
extern void Screen_SetOrientationEnabled_m341BF5D3FD80CDD8D239BD00FE1D4064908380B4 (void);
// 0x0000020D System.Boolean UnityEngine.Screen::get_autorotateToPortrait()
extern void Screen_get_autorotateToPortrait_m856B0ADAB7CA40B09CF47B026D3AD51ADCF9AEFE (void);
// 0x0000020E System.Void UnityEngine.Screen::set_autorotateToPortrait(System.Boolean)
extern void Screen_set_autorotateToPortrait_m472507E662AEF46A74C4AB6D07112326994D137E (void);
// 0x0000020F System.Boolean UnityEngine.Screen::get_autorotateToPortraitUpsideDown()
extern void Screen_get_autorotateToPortraitUpsideDown_m67B7BCF470966A1320987E74B4BA328554A8F122 (void);
// 0x00000210 System.Void UnityEngine.Screen::set_autorotateToPortraitUpsideDown(System.Boolean)
extern void Screen_set_autorotateToPortraitUpsideDown_m46B36CB48663EE43D1C0E674C8ED522F648799AE (void);
// 0x00000211 System.Boolean UnityEngine.Screen::get_autorotateToLandscapeLeft()
extern void Screen_get_autorotateToLandscapeLeft_mBC63412CF5AF97E73ABBF50F611D5FF5BD3FE821 (void);
// 0x00000212 System.Void UnityEngine.Screen::set_autorotateToLandscapeLeft(System.Boolean)
extern void Screen_set_autorotateToLandscapeLeft_mD00EF5EDC5032265C586669DDA6CD3C4E58B3C3A (void);
// 0x00000213 System.Boolean UnityEngine.Screen::get_autorotateToLandscapeRight()
extern void Screen_get_autorotateToLandscapeRight_m95584C784D708CD0EBC39EA869D6077B66E3404F (void);
// 0x00000214 System.Void UnityEngine.Screen::set_autorotateToLandscapeRight(System.Boolean)
extern void Screen_set_autorotateToLandscapeRight_m1AE6D9D832D0740B58F5EC0ECDA54D502502ED44 (void);
// 0x00000215 UnityEngine.Resolution UnityEngine.Screen::get_currentResolution()
extern void Screen_get_currentResolution_m28049B983AB45AC9321A7A8F5EBA5C0A0A65D22A (void);
// 0x00000216 System.Boolean UnityEngine.Screen::get_fullScreen()
extern void Screen_get_fullScreen_m7C0CE5B87209523630EE751F54E3180AADD02E71 (void);
// 0x00000217 System.Void UnityEngine.Screen::set_fullScreen(System.Boolean)
extern void Screen_set_fullScreen_mB2077AD460FAEE1FEA38D824339FFD22656B5322 (void);
// 0x00000218 UnityEngine.FullScreenMode UnityEngine.Screen::get_fullScreenMode()
extern void Screen_get_fullScreenMode_m89BD87B3D0CB7D42B845E3DE1D36EFC5B3577115 (void);
// 0x00000219 System.Void UnityEngine.Screen::set_fullScreenMode(UnityEngine.FullScreenMode)
extern void Screen_set_fullScreenMode_m00BDF7FD735BD2E244178F1AECA933B26EC5360D (void);
// 0x0000021A UnityEngine.Rect UnityEngine.Screen::get_safeArea()
extern void Screen_get_safeArea_mEC4D352516A1270B474540D3A21B8798A28251F2 (void);
// 0x0000021B UnityEngine.Rect[] UnityEngine.Screen::get_cutouts()
extern void Screen_get_cutouts_m1A594132DACBBAAE5D498021FAC05E62727B2F8B (void);
// 0x0000021C System.Void UnityEngine.Screen::SetResolution(System.Int32,System.Int32,UnityEngine.FullScreenMode,System.Int32)
extern void Screen_SetResolution_m7446E5A932B29F3B4FE151BB4273B18FCF0F499F (void);
// 0x0000021D System.Void UnityEngine.Screen::SetResolution(System.Int32,System.Int32,UnityEngine.FullScreenMode)
extern void Screen_SetResolution_mF71E3901AC233D529C7245045D53839E4C39FC77 (void);
// 0x0000021E System.Void UnityEngine.Screen::SetResolution(System.Int32,System.Int32,System.Boolean,System.Int32)
extern void Screen_SetResolution_m9E0EC51E6D625156945B86EDDF95A945B70C402D (void);
// 0x0000021F System.Void UnityEngine.Screen::SetResolution(System.Int32,System.Int32,System.Boolean)
extern void Screen_SetResolution_mF2BE6F9BE1C07F7468D1770EC6E15694D256AF26 (void);
// 0x00000220 UnityEngine.Resolution[] UnityEngine.Screen::get_resolutions()
extern void Screen_get_resolutions_m0D875F942AE70100163EA098A59CDAE797D64EF3 (void);
// 0x00000221 System.Single UnityEngine.Screen::get_brightness()
extern void Screen_get_brightness_m6154CA6D6B065C86FB1B341AD9ABBE429219569B (void);
// 0x00000222 System.Void UnityEngine.Screen::set_brightness(System.Single)
extern void Screen_set_brightness_m0B838B9D48E71D26395E9E141F6BE30CE4CAD71B (void);
// 0x00000223 System.Void UnityEngine.Screen::get_currentResolution_Injected(UnityEngine.Resolution&)
extern void Screen_get_currentResolution_Injected_mCFCC87AB36E1EEE12A6AA917D838E7948DDB60EA (void);
// 0x00000224 System.Void UnityEngine.Screen::get_safeArea_Injected(UnityEngine.Rect&)
extern void Screen_get_safeArea_Injected_m7451CB51BBC812FB534DC16210D407B17304A639 (void);
// 0x00000225 System.Int32 UnityEngine.Graphics::Internal_GetMaxDrawMeshInstanceCount()
extern void Graphics_Internal_GetMaxDrawMeshInstanceCount_mB5F6508A9AB7DBEBC192C6C7BDEF872295FB9801 (void);
// 0x00000226 System.Void UnityEngine.Graphics::Internal_BlitMultiTap4(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material,UnityEngine.Vector2[])
extern void Graphics_Internal_BlitMultiTap4_m61127E23BF10D0B742EB33C23227750793A4FB40 (void);
// 0x00000227 System.Void UnityEngine.Graphics::Blit2(UnityEngine.Texture,UnityEngine.RenderTexture)
extern void Graphics_Blit2_mB347B268DCC9B4EFB2BAB7AEAB30F0268BBBF8EB (void);
// 0x00000228 System.Void UnityEngine.Graphics::Blit(UnityEngine.Texture,UnityEngine.RenderTexture)
extern void Graphics_Blit_mB042EC04307A5617038DA4210DE7BA4B3E529113 (void);
// 0x00000229 System.Void UnityEngine.Graphics::BlitMultiTap(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material,UnityEngine.Vector2[])
extern void Graphics_BlitMultiTap_m68957C274C362CD59546AA69740397EA196AEB98 (void);
// 0x0000022A System.Void UnityEngine.Graphics::.cctor()
extern void Graphics__cctor_m87F7D324CC82B1B70ADFEC237B2BBEDC1767F1FF (void);
// 0x0000022B System.Void UnityEngine.GL::Vertex3(System.Single,System.Single,System.Single)
extern void GL_Vertex3_mE94809C1522CE96DF4C6CD218B1A26D5E60A114E (void);
// 0x0000022C System.Void UnityEngine.GL::ImmediateColor(System.Single,System.Single,System.Single,System.Single)
extern void GL_ImmediateColor_mAA84609D132DF4DFFC1166250C49E2C9A1AB696C (void);
// 0x0000022D System.Void UnityEngine.GL::Color(UnityEngine.Color)
extern void GL_Color_m6F50BBCC316C56A746CDF224DE1A27FEEB359D8E (void);
// 0x0000022E System.Void UnityEngine.GL::Begin(System.Int32)
extern void GL_Begin_m9A48BD6A2DA850D54250EF638DF5EC61F83E293C (void);
// 0x0000022F System.Void UnityEngine.GL::End()
extern void GL_End_m7EDEB843BD9F7E00BD838FDE074B4688C55C0755 (void);
// 0x00000230 System.Void UnityEngine.GL::GLClear(System.Boolean,System.Boolean,UnityEngine.Color,System.Single)
extern void GL_GLClear_m462612971B9FBEEC513850A08E3E41A17BD62B6B (void);
// 0x00000231 System.Void UnityEngine.GL::Clear(System.Boolean,System.Boolean,UnityEngine.Color)
extern void GL_Clear_mBC8B714C794457D52A5343F40399BBDF57BA978A (void);
// 0x00000232 System.Void UnityEngine.GL::GLClear_Injected(System.Boolean,System.Boolean,UnityEngine.Color&,System.Single)
extern void GL_GLClear_Injected_m41882BC98AF0F0063C02A7026FACD0B02F193F4E (void);
// 0x00000233 System.String UnityEngine.Resolution::ToString()
extern void Resolution_ToString_m42289CE0FC4ED41A9DC62B398F46F7954BC52F04_AdjustorThunk (void);
// 0x00000234 System.Void UnityEngine.QualitySettings::IncreaseLevel(System.Boolean)
extern void QualitySettings_IncreaseLevel_mB96C159954D063093896C403FE2C725462CC848C (void);
// 0x00000235 System.Void UnityEngine.QualitySettings::DecreaseLevel(System.Boolean)
extern void QualitySettings_DecreaseLevel_m736C2AECA597DEA11FA21FDDC4C9B2C45C3DF1B2 (void);
// 0x00000236 System.Void UnityEngine.QualitySettings::SetQualityLevel(System.Int32)
extern void QualitySettings_SetQualityLevel_m42765D978DCC8B2683A101E73A91FD97EC01EC3A (void);
// 0x00000237 System.Void UnityEngine.QualitySettings::IncreaseLevel()
extern void QualitySettings_IncreaseLevel_m6096B75A5E6E0962ADD0F8A931A3F54D00FE1BBB (void);
// 0x00000238 System.Void UnityEngine.QualitySettings::DecreaseLevel()
extern void QualitySettings_DecreaseLevel_m2B3AFB1C0E0749CE095672AFCB40D422389DEDA3 (void);
// 0x00000239 System.Int32 UnityEngine.QualitySettings::get_pixelLightCount()
extern void QualitySettings_get_pixelLightCount_m367FCA3ED231F5979BF143307AE7983B30ED4931 (void);
// 0x0000023A System.Void UnityEngine.QualitySettings::set_pixelLightCount(System.Int32)
extern void QualitySettings_set_pixelLightCount_m1EB38E84C90523738A15388A038BC98B03C92EF5 (void);
// 0x0000023B UnityEngine.ShadowQuality UnityEngine.QualitySettings::get_shadows()
extern void QualitySettings_get_shadows_m00EF15BB470967F9AA91B3E879FF06ACF40BE8C4 (void);
// 0x0000023C System.Void UnityEngine.QualitySettings::set_shadows(UnityEngine.ShadowQuality)
extern void QualitySettings_set_shadows_mDFA9714AB1C9193FA0CE6D7D97CB8726611B2700 (void);
// 0x0000023D UnityEngine.ShadowProjection UnityEngine.QualitySettings::get_shadowProjection()
extern void QualitySettings_get_shadowProjection_m2EB374FD896D7D76F0522FBD0E9E98FF62AEAA20 (void);
// 0x0000023E System.Void UnityEngine.QualitySettings::set_shadowProjection(UnityEngine.ShadowProjection)
extern void QualitySettings_set_shadowProjection_m9FB01E4965BB1519E572FE4B43323FCC6CDD99F2 (void);
// 0x0000023F System.Int32 UnityEngine.QualitySettings::get_shadowCascades()
extern void QualitySettings_get_shadowCascades_m56D2FD569985C70C1A3D0549790A0BC2A3126804 (void);
// 0x00000240 System.Void UnityEngine.QualitySettings::set_shadowCascades(System.Int32)
extern void QualitySettings_set_shadowCascades_m83046579C8F0CC6B0DB32DE8763D86355D0EB0F7 (void);
// 0x00000241 System.Single UnityEngine.QualitySettings::get_shadowDistance()
extern void QualitySettings_get_shadowDistance_m7D40301786E4C55B9E65F57399F11C7E65D2471D (void);
// 0x00000242 System.Void UnityEngine.QualitySettings::set_shadowDistance(System.Single)
extern void QualitySettings_set_shadowDistance_m82E025095235AD36A9049823FEBFAF6C1EC293DE (void);
// 0x00000243 UnityEngine.ShadowResolution UnityEngine.QualitySettings::get_shadowResolution()
extern void QualitySettings_get_shadowResolution_m3D8BC407FEA425CF0F63C8E8A89B536C9A755663 (void);
// 0x00000244 System.Void UnityEngine.QualitySettings::set_shadowResolution(UnityEngine.ShadowResolution)
extern void QualitySettings_set_shadowResolution_mD704D1B8B3C1B0F56D62222BB970F72059351901 (void);
// 0x00000245 UnityEngine.ShadowmaskMode UnityEngine.QualitySettings::get_shadowmaskMode()
extern void QualitySettings_get_shadowmaskMode_mE1EF361AC0CC3BDC5E8CB0E49FFC518E02821FC8 (void);
// 0x00000246 System.Void UnityEngine.QualitySettings::set_shadowmaskMode(UnityEngine.ShadowmaskMode)
extern void QualitySettings_set_shadowmaskMode_mB559C1F0EBC1917E061A5DA0ED3105C46352CA1A (void);
// 0x00000247 System.Single UnityEngine.QualitySettings::get_shadowNearPlaneOffset()
extern void QualitySettings_get_shadowNearPlaneOffset_m25A9FF0932DD0DD2A357914CE0F7F0A30B466ABE (void);
// 0x00000248 System.Void UnityEngine.QualitySettings::set_shadowNearPlaneOffset(System.Single)
extern void QualitySettings_set_shadowNearPlaneOffset_m0F3534079BCB1AA8530A793FB80B9340EC49B7D3 (void);
// 0x00000249 System.Single UnityEngine.QualitySettings::get_shadowCascade2Split()
extern void QualitySettings_get_shadowCascade2Split_m86EE1F58532D22C3E77E9DDFA6F5A8AE794E36BD (void);
// 0x0000024A System.Void UnityEngine.QualitySettings::set_shadowCascade2Split(System.Single)
extern void QualitySettings_set_shadowCascade2Split_m1CF7B988C24B2D39DC1345D8D9D30D6494A11863 (void);
// 0x0000024B UnityEngine.Vector3 UnityEngine.QualitySettings::get_shadowCascade4Split()
extern void QualitySettings_get_shadowCascade4Split_mE4D3246D81A31E4E01805AA1D62ACCE2F8688A4F (void);
// 0x0000024C System.Void UnityEngine.QualitySettings::set_shadowCascade4Split(UnityEngine.Vector3)
extern void QualitySettings_set_shadowCascade4Split_mEEC19DB8CFAEDF0CEC87E3E9996AAE4326E516C7 (void);
// 0x0000024D System.Single UnityEngine.QualitySettings::get_lodBias()
extern void QualitySettings_get_lodBias_m08232FF450FF6D109F61CBB9ED6F642F85041093 (void);
// 0x0000024E System.Void UnityEngine.QualitySettings::set_lodBias(System.Single)
extern void QualitySettings_set_lodBias_m4E3BA941762E34E7D48DE7A2C9AECDFA9967E84B (void);
// 0x0000024F UnityEngine.AnisotropicFiltering UnityEngine.QualitySettings::get_anisotropicFiltering()
extern void QualitySettings_get_anisotropicFiltering_mFB1807BF8FBD04BB3D388C1293258523DC782BCF (void);
// 0x00000250 System.Void UnityEngine.QualitySettings::set_anisotropicFiltering(UnityEngine.AnisotropicFiltering)
extern void QualitySettings_set_anisotropicFiltering_m25AD02DCC134EE445163A168A38B8E3BD518800A (void);
// 0x00000251 System.Int32 UnityEngine.QualitySettings::get_masterTextureLimit()
extern void QualitySettings_get_masterTextureLimit_m92E6AA104D5C4A11D1DB9F53F4273CBFA8713FDF (void);
// 0x00000252 System.Void UnityEngine.QualitySettings::set_masterTextureLimit(System.Int32)
extern void QualitySettings_set_masterTextureLimit_m8C7885C02B9E910C17B9CC46000B9906FD74BB84 (void);
// 0x00000253 System.Int32 UnityEngine.QualitySettings::get_maximumLODLevel()
extern void QualitySettings_get_maximumLODLevel_m698597083719808FCCED56B1CAEA75A3311CEDFD (void);
// 0x00000254 System.Void UnityEngine.QualitySettings::set_maximumLODLevel(System.Int32)
extern void QualitySettings_set_maximumLODLevel_m9EFC4A4768B2D8D3471D0BE083A28E438D47BCCA (void);
// 0x00000255 System.Int32 UnityEngine.QualitySettings::get_particleRaycastBudget()
extern void QualitySettings_get_particleRaycastBudget_m1199FBEC7BB5E0574B79DDA5EE1C2223F0C970DF (void);
// 0x00000256 System.Void UnityEngine.QualitySettings::set_particleRaycastBudget(System.Int32)
extern void QualitySettings_set_particleRaycastBudget_m43846F20E0A8981BC86BFBB01D23F89829D25282 (void);
// 0x00000257 System.Boolean UnityEngine.QualitySettings::get_softParticles()
extern void QualitySettings_get_softParticles_mD293640CA838712D4BA8A475AB8DD9B449D00678 (void);
// 0x00000258 System.Void UnityEngine.QualitySettings::set_softParticles(System.Boolean)
extern void QualitySettings_set_softParticles_m419C01989D91ED0CF7A387576B299D93636D391B (void);
// 0x00000259 System.Boolean UnityEngine.QualitySettings::get_softVegetation()
extern void QualitySettings_get_softVegetation_mCAC0B48E386E3DE74DC73FBAA33C9EB2E39AB834 (void);
// 0x0000025A System.Void UnityEngine.QualitySettings::set_softVegetation(System.Boolean)
extern void QualitySettings_set_softVegetation_m64BD9038D1329431554B5B1F520AFD2A0625EF8F (void);
// 0x0000025B System.Int32 UnityEngine.QualitySettings::get_vSyncCount()
extern void QualitySettings_get_vSyncCount_mC21440665B56F01AE712523F816DCA485644CE35 (void);
// 0x0000025C System.Void UnityEngine.QualitySettings::set_vSyncCount(System.Int32)
extern void QualitySettings_set_vSyncCount_m9214E19E48E3EB1419C5C810294B80A355BA588C (void);
// 0x0000025D System.Int32 UnityEngine.QualitySettings::get_antiAliasing()
extern void QualitySettings_get_antiAliasing_m28EE8A60C753C1D160BB393D92D98CC0E1776B16 (void);
// 0x0000025E System.Void UnityEngine.QualitySettings::set_antiAliasing(System.Int32)
extern void QualitySettings_set_antiAliasing_m0D256DE219D099724FADED02DA8ED7563412F3A5 (void);
// 0x0000025F System.Int32 UnityEngine.QualitySettings::get_asyncUploadTimeSlice()
extern void QualitySettings_get_asyncUploadTimeSlice_m1B6A79312CF62AF467F1C04ABEE3CFAAA0CAD9D9 (void);
// 0x00000260 System.Void UnityEngine.QualitySettings::set_asyncUploadTimeSlice(System.Int32)
extern void QualitySettings_set_asyncUploadTimeSlice_mA6024F4DB1B9381C528327F83437A36D6FAA5279 (void);
// 0x00000261 System.Int32 UnityEngine.QualitySettings::get_asyncUploadBufferSize()
extern void QualitySettings_get_asyncUploadBufferSize_m900595ADDD151D6680082F556FBA8A24992E3DC5 (void);
// 0x00000262 System.Void UnityEngine.QualitySettings::set_asyncUploadBufferSize(System.Int32)
extern void QualitySettings_set_asyncUploadBufferSize_mDF096EF9E5C9DF1088716F053C76D5CB16E00B71 (void);
// 0x00000263 System.Boolean UnityEngine.QualitySettings::get_asyncUploadPersistentBuffer()
extern void QualitySettings_get_asyncUploadPersistentBuffer_mAF4424F64496DD7BC1B784E30E45A53527EB9E03 (void);
// 0x00000264 System.Void UnityEngine.QualitySettings::set_asyncUploadPersistentBuffer(System.Boolean)
extern void QualitySettings_set_asyncUploadPersistentBuffer_m7579815B024164DF1A51713BBB0E89727EA8532A (void);
// 0x00000265 System.Boolean UnityEngine.QualitySettings::get_realtimeReflectionProbes()
extern void QualitySettings_get_realtimeReflectionProbes_m634CB6BF4ED98AD5747CB9369D3F703A60D60A50 (void);
// 0x00000266 System.Void UnityEngine.QualitySettings::set_realtimeReflectionProbes(System.Boolean)
extern void QualitySettings_set_realtimeReflectionProbes_mA93BE338F2E8FC6F2851433DBC9619B9DD691568 (void);
// 0x00000267 System.Boolean UnityEngine.QualitySettings::get_billboardsFaceCameraPosition()
extern void QualitySettings_get_billboardsFaceCameraPosition_mB9E8677D3EF4DF45D3C2B76AA15258ED9F1E9BAF (void);
// 0x00000268 System.Void UnityEngine.QualitySettings::set_billboardsFaceCameraPosition(System.Boolean)
extern void QualitySettings_set_billboardsFaceCameraPosition_m79C594D3526802F593D3FD39EA9685A8DA3DE2BB (void);
// 0x00000269 System.Single UnityEngine.QualitySettings::get_resolutionScalingFixedDPIFactor()
extern void QualitySettings_get_resolutionScalingFixedDPIFactor_mA26E1794698557BFC5E0C200892ADA82142642AD (void);
// 0x0000026A System.Void UnityEngine.QualitySettings::set_resolutionScalingFixedDPIFactor(System.Single)
extern void QualitySettings_set_resolutionScalingFixedDPIFactor_m232ED53DF2AD1DAA1E8C322C812165C8887D2282 (void);
// 0x0000026B UnityEngine.ScriptableObject UnityEngine.QualitySettings::get_INTERNAL_renderPipeline()
extern void QualitySettings_get_INTERNAL_renderPipeline_mC112E30A40BF57F6FE6956D95D76C6B399EAC26A (void);
// 0x0000026C System.Void UnityEngine.QualitySettings::set_INTERNAL_renderPipeline(UnityEngine.ScriptableObject)
extern void QualitySettings_set_INTERNAL_renderPipeline_m74C254171FBF66EFBEDE92C4AB8A4DB8F80D91EA (void);
// 0x0000026D UnityEngine.Rendering.RenderPipelineAsset UnityEngine.QualitySettings::get_renderPipeline()
extern void QualitySettings_get_renderPipeline_mA037CA7FD5AFD08B9BD7749632CDF91B7592F27D (void);
// 0x0000026E System.Void UnityEngine.QualitySettings::set_renderPipeline(UnityEngine.Rendering.RenderPipelineAsset)
extern void QualitySettings_set_renderPipeline_m215D78A69F4B2BAE3032AE4E189D9AE470C45C49 (void);
// 0x0000026F UnityEngine.ScriptableObject UnityEngine.QualitySettings::InternalGetRenderPipelineAssetAt(System.Int32)
extern void QualitySettings_InternalGetRenderPipelineAssetAt_m7823136ACA64AF5BFC0D2E6887699BA7229F48F8 (void);
// 0x00000270 UnityEngine.Rendering.RenderPipelineAsset UnityEngine.QualitySettings::GetRenderPipelineAssetAt(System.Int32)
extern void QualitySettings_GetRenderPipelineAssetAt_mDD03525F0D689B440AADA0B1E69DF0BDB260926B (void);
// 0x00000271 UnityEngine.SkinWeights UnityEngine.QualitySettings::get_skinWeights()
extern void QualitySettings_get_skinWeights_m1BFC8805EF53D47E464EEC379268557E84422C1C (void);
// 0x00000272 System.Void UnityEngine.QualitySettings::set_skinWeights(UnityEngine.SkinWeights)
extern void QualitySettings_set_skinWeights_m923363146122B5377799957DE5A1F9284ECC9CD0 (void);
// 0x00000273 System.Boolean UnityEngine.QualitySettings::get_streamingMipmapsActive()
extern void QualitySettings_get_streamingMipmapsActive_m8A7B1F16770693E77303A0B7E3DB63BB23A5DAB3 (void);
// 0x00000274 System.Void UnityEngine.QualitySettings::set_streamingMipmapsActive(System.Boolean)
extern void QualitySettings_set_streamingMipmapsActive_m22AE90F7F67625FFF8C4547DF5B1FAB6DD607369 (void);
// 0x00000275 System.Single UnityEngine.QualitySettings::get_streamingMipmapsMemoryBudget()
extern void QualitySettings_get_streamingMipmapsMemoryBudget_m6352765C2393AA32A1B006326497215D3E2826A1 (void);
// 0x00000276 System.Void UnityEngine.QualitySettings::set_streamingMipmapsMemoryBudget(System.Single)
extern void QualitySettings_set_streamingMipmapsMemoryBudget_mE2A3A7C178DFE3A850B181B9BA05706EEF6D7C43 (void);
// 0x00000277 System.Boolean UnityEngine.QualitySettings::get_streamingMipmapsAddAllCameras()
extern void QualitySettings_get_streamingMipmapsAddAllCameras_m756E5226D0AB8846E1BC4A821839A40C9B135F57 (void);
// 0x00000278 System.Void UnityEngine.QualitySettings::set_streamingMipmapsAddAllCameras(System.Boolean)
extern void QualitySettings_set_streamingMipmapsAddAllCameras_mC70C337969EF4095689EE972E2CD9F0043FA5E42 (void);
// 0x00000279 System.Int32 UnityEngine.QualitySettings::get_streamingMipmapsMaxFileIORequests()
extern void QualitySettings_get_streamingMipmapsMaxFileIORequests_mD67D31800AABC6F609A3FF1180D14C91E85CBA3F (void);
// 0x0000027A System.Void UnityEngine.QualitySettings::set_streamingMipmapsMaxFileIORequests(System.Int32)
extern void QualitySettings_set_streamingMipmapsMaxFileIORequests_mD0F07BC20163692C2EAA33DBB9C82C5615A99F29 (void);
// 0x0000027B System.Int32 UnityEngine.QualitySettings::get_maxQueuedFrames()
extern void QualitySettings_get_maxQueuedFrames_mDD1DAB57045FDFC30A846BB54DA6C400239B0E24 (void);
// 0x0000027C System.Void UnityEngine.QualitySettings::set_maxQueuedFrames(System.Int32)
extern void QualitySettings_set_maxQueuedFrames_mF52399093438F57C88FF8D2E66381407B870D847 (void);
// 0x0000027D System.Int32 UnityEngine.QualitySettings::GetQualityLevel()
extern void QualitySettings_GetQualityLevel_mAD9FFDEBD51D12D914FDDDE4560E276A4D434A3B (void);
// 0x0000027E System.Void UnityEngine.QualitySettings::SetQualityLevel(System.Int32,System.Boolean)
extern void QualitySettings_SetQualityLevel_mEE52F0941999C858D6424E363E42C26935166551 (void);
// 0x0000027F System.String[] UnityEngine.QualitySettings::get_names()
extern void QualitySettings_get_names_m3B4CFE04E36768B16C425A6837C9BA09F744CFCD (void);
// 0x00000280 UnityEngine.ColorSpace UnityEngine.QualitySettings::get_desiredColorSpace()
extern void QualitySettings_get_desiredColorSpace_m0465F2506DBA360DDDD3EB2FA8EF57C15FC12CF8 (void);
// 0x00000281 UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace()
extern void QualitySettings_get_activeColorSpace_m13DBB3B679AA5D5CEA05C2B4517A1FDE1B2CF9B0 (void);
// 0x00000282 System.Void UnityEngine.QualitySettings::get_shadowCascade4Split_Injected(UnityEngine.Vector3&)
extern void QualitySettings_get_shadowCascade4Split_Injected_m8FF6793723ED2CA4C94CD0981B8C1CEA040D1B42 (void);
// 0x00000283 System.Void UnityEngine.QualitySettings::set_shadowCascade4Split_Injected(UnityEngine.Vector3&)
extern void QualitySettings_set_shadowCascade4Split_Injected_m45064EBD7F4186264580C2B053B17AC76009D6DF (void);
// 0x00000284 UnityEngine.Bounds UnityEngine.Renderer::get_bounds()
extern void Renderer_get_bounds_mB29E41E26DD95939C09F3EC67F5B2793A438BDB5 (void);
// 0x00000285 System.Void UnityEngine.Renderer::SetStaticLightmapST(UnityEngine.Vector4)
extern void Renderer_SetStaticLightmapST_m0C0C6DB5C78AF79AC70E12B66C6C8672F1A8CB73 (void);
// 0x00000286 UnityEngine.Material UnityEngine.Renderer::GetMaterial()
extern void Renderer_GetMaterial_m370ADC0227BC648BEFAAF85AFB09722E8B20024B (void);
// 0x00000287 UnityEngine.Material UnityEngine.Renderer::GetSharedMaterial()
extern void Renderer_GetSharedMaterial_m3819AC6D141381FD4C99793E855D2ACED6FB3071 (void);
// 0x00000288 System.Void UnityEngine.Renderer::SetMaterial(UnityEngine.Material)
extern void Renderer_SetMaterial_m68B4F4BB5C58FB88AE7AF3829B532869C781FD0F (void);
// 0x00000289 UnityEngine.Material[] UnityEngine.Renderer::GetMaterialArray()
extern void Renderer_GetMaterialArray_m867EBF025087D60E2A31D81ED7B36440ADA27B5A (void);
// 0x0000028A System.Void UnityEngine.Renderer::CopyMaterialArray(UnityEngine.Material[])
extern void Renderer_CopyMaterialArray_m3A3F93B41F7FBD6897486B72A94ED54A9C7668C4 (void);
// 0x0000028B System.Void UnityEngine.Renderer::CopySharedMaterialArray(UnityEngine.Material[])
extern void Renderer_CopySharedMaterialArray_mAF5F9C6854040771EE1B07FE175CA7E582E0EBBE (void);
// 0x0000028C System.Void UnityEngine.Renderer::SetMaterialArray(UnityEngine.Material[])
extern void Renderer_SetMaterialArray_mEB9BA77D57248BBDD5BCF70EEF175D6A2DD8A66A (void);
// 0x0000028D System.Void UnityEngine.Renderer::Internal_SetPropertyBlock(UnityEngine.MaterialPropertyBlock)
extern void Renderer_Internal_SetPropertyBlock_m92C716E9C4DB64FE53D98F1BE4981FA2644AC43B (void);
// 0x0000028E System.Void UnityEngine.Renderer::Internal_GetPropertyBlock(UnityEngine.MaterialPropertyBlock)
extern void Renderer_Internal_GetPropertyBlock_mB376DBE5A7423EBFC8E01708D6D095308C3BAF96 (void);
// 0x0000028F System.Void UnityEngine.Renderer::Internal_SetPropertyBlockMaterialIndex(UnityEngine.MaterialPropertyBlock,System.Int32)
extern void Renderer_Internal_SetPropertyBlockMaterialIndex_mA30FE482035E1D455F155BB851037C690AF75F5B (void);
// 0x00000290 System.Void UnityEngine.Renderer::Internal_GetPropertyBlockMaterialIndex(UnityEngine.MaterialPropertyBlock,System.Int32)
extern void Renderer_Internal_GetPropertyBlockMaterialIndex_mDDB7D9A066A967C0AAA841D31D8A62DF64196592 (void);
// 0x00000291 System.Boolean UnityEngine.Renderer::HasPropertyBlock()
extern void Renderer_HasPropertyBlock_m53AA37A9E3A3110520CB06831B651F3E180C9023 (void);
// 0x00000292 System.Void UnityEngine.Renderer::SetPropertyBlock(UnityEngine.MaterialPropertyBlock)
extern void Renderer_SetPropertyBlock_m1B999AB9B425587EF44CF1CB83CDE0A191F76C40 (void);
// 0x00000293 System.Void UnityEngine.Renderer::SetPropertyBlock(UnityEngine.MaterialPropertyBlock,System.Int32)
extern void Renderer_SetPropertyBlock_mD66EB08AA0521C073D738B87F8937B24F3D85AD2 (void);
// 0x00000294 System.Void UnityEngine.Renderer::GetPropertyBlock(UnityEngine.MaterialPropertyBlock)
extern void Renderer_GetPropertyBlock_mCD279F8A7CEB56ABB9EF9D150103FB1C4FB3CE8C (void);
// 0x00000295 System.Void UnityEngine.Renderer::GetPropertyBlock(UnityEngine.MaterialPropertyBlock,System.Int32)
extern void Renderer_GetPropertyBlock_m14BA2B3598C20E75B735E4BBAB7C681F1FC71746 (void);
// 0x00000296 System.Void UnityEngine.Renderer::GetClosestReflectionProbesInternal(System.Object)
extern void Renderer_GetClosestReflectionProbesInternal_m6EC986A0EC50244C99C0523DA888D46A9240BDFB (void);
// 0x00000297 System.Boolean UnityEngine.Renderer::get_enabled()
extern void Renderer_get_enabled_m40E07BB15DA58D2EF6F6796C6778163107DD7E1B (void);
// 0x00000298 System.Void UnityEngine.Renderer::set_enabled(System.Boolean)
extern void Renderer_set_enabled_m0933766657F2685BAAE3340B0A984C0E63925303 (void);
// 0x00000299 System.Boolean UnityEngine.Renderer::get_isVisible()
extern void Renderer_get_isVisible_mE952393384B74AD7FE85354406B19F1157CB4EC0 (void);
// 0x0000029A UnityEngine.Rendering.ShadowCastingMode UnityEngine.Renderer::get_shadowCastingMode()
extern void Renderer_get_shadowCastingMode_mEE7CC5F8084CE7AFF097AECE4E16B98D8F6D036F (void);
// 0x0000029B System.Void UnityEngine.Renderer::set_shadowCastingMode(UnityEngine.Rendering.ShadowCastingMode)
extern void Renderer_set_shadowCastingMode_mC7E601EE9B32B63097B216C78ED4F854B0AF21EC (void);
// 0x0000029C System.Boolean UnityEngine.Renderer::get_receiveShadows()
extern void Renderer_get_receiveShadows_m987A8A9FB3A9E814B2193570ABA9763F1F941E98 (void);
// 0x0000029D System.Void UnityEngine.Renderer::set_receiveShadows(System.Boolean)
extern void Renderer_set_receiveShadows_mD2BD2FF58156E328677EAE5E175D2069BC2925A0 (void);
// 0x0000029E System.Boolean UnityEngine.Renderer::get_forceRenderingOff()
extern void Renderer_get_forceRenderingOff_mB65637DCC979B7C7D57A70B1C5BF51757CE3BDAF (void);
// 0x0000029F System.Void UnityEngine.Renderer::set_forceRenderingOff(System.Boolean)
extern void Renderer_set_forceRenderingOff_mA91C6BA87B6972B9BAAA3EF81F8FCEAEC3CD3087 (void);
// 0x000002A0 UnityEngine.MotionVectorGenerationMode UnityEngine.Renderer::get_motionVectorGenerationMode()
extern void Renderer_get_motionVectorGenerationMode_m9D0AC35765B85CD4C3310550326386AEB713C1ED (void);
// 0x000002A1 System.Void UnityEngine.Renderer::set_motionVectorGenerationMode(UnityEngine.MotionVectorGenerationMode)
extern void Renderer_set_motionVectorGenerationMode_m4C127FB86BB4B20031F77B66CC629F272904178B (void);
// 0x000002A2 UnityEngine.Rendering.LightProbeUsage UnityEngine.Renderer::get_lightProbeUsage()
extern void Renderer_get_lightProbeUsage_m7B6F9949C58CD5774C6CD615243C0D4CB87DDECF (void);
// 0x000002A3 System.Void UnityEngine.Renderer::set_lightProbeUsage(UnityEngine.Rendering.LightProbeUsage)
extern void Renderer_set_lightProbeUsage_mD4F86D1953BD7A2E98C187C207AB9C2A4DA8839D (void);
// 0x000002A4 UnityEngine.Rendering.ReflectionProbeUsage UnityEngine.Renderer::get_reflectionProbeUsage()
extern void Renderer_get_reflectionProbeUsage_mF916F81F699DF1CA6FF6B67F8FF4961F376EA64E (void);
// 0x000002A5 System.Void UnityEngine.Renderer::set_reflectionProbeUsage(UnityEngine.Rendering.ReflectionProbeUsage)
extern void Renderer_set_reflectionProbeUsage_mB1E5A77AB7204CA2FD3AE3294D2CBC0EF352DD08 (void);
// 0x000002A6 System.UInt32 UnityEngine.Renderer::get_renderingLayerMask()
extern void Renderer_get_renderingLayerMask_m2D750ECBD624A833C6401CF807CEF0EE3FAE06CB (void);
// 0x000002A7 System.Void UnityEngine.Renderer::set_renderingLayerMask(System.UInt32)
extern void Renderer_set_renderingLayerMask_m8D4592BF7EAB59AB2AA07A2ADF041460F9810C49 (void);
// 0x000002A8 System.Int32 UnityEngine.Renderer::get_rendererPriority()
extern void Renderer_get_rendererPriority_m373B47DB455CA2E132A02D562313A723AA2F54CC (void);
// 0x000002A9 System.Void UnityEngine.Renderer::set_rendererPriority(System.Int32)
extern void Renderer_set_rendererPriority_mC07A6457F98F964C2560BAB265A5AE23A2660644 (void);
// 0x000002AA UnityEngine.Experimental.Rendering.RayTracingMode UnityEngine.Renderer::get_rayTracingMode()
extern void Renderer_get_rayTracingMode_mADE9534AAEB069ED424B9C7B9DF2B84096A4A19F (void);
// 0x000002AB System.Void UnityEngine.Renderer::set_rayTracingMode(UnityEngine.Experimental.Rendering.RayTracingMode)
extern void Renderer_set_rayTracingMode_m13B48AC597D4731A92301FDE0F48F0F0423AB2D5 (void);
// 0x000002AC System.String UnityEngine.Renderer::get_sortingLayerName()
extern void Renderer_get_sortingLayerName_mAE3E449610FCC737AF8E192C73CAA467ACA5C38C (void);
// 0x000002AD System.Void UnityEngine.Renderer::set_sortingLayerName(System.String)
extern void Renderer_set_sortingLayerName_m8DCB7B753F22739F79E065922F6201E8EDD08E8F (void);
// 0x000002AE System.Int32 UnityEngine.Renderer::get_sortingLayerID()
extern void Renderer_get_sortingLayerID_m2E204E68869EDA3176C334AE1C62219F380A5D85 (void);
// 0x000002AF System.Void UnityEngine.Renderer::set_sortingLayerID(System.Int32)
extern void Renderer_set_sortingLayerID_mF2A52A5697C3A9288DEAC949F54C4CCA97716526 (void);
// 0x000002B0 System.Int32 UnityEngine.Renderer::get_sortingOrder()
extern void Renderer_get_sortingOrder_m33DD50ED293AA672FDAD862B4A4865666B5FEBAF (void);
// 0x000002B1 System.Void UnityEngine.Renderer::set_sortingOrder(System.Int32)
extern void Renderer_set_sortingOrder_mBCE1207CDB46CB6BA4583B9C3FB4A2D28DC27D81 (void);
// 0x000002B2 System.Boolean UnityEngine.Renderer::get_allowOcclusionWhenDynamic()
extern void Renderer_get_allowOcclusionWhenDynamic_m97B9DDD4346A0E1A68445F69225FF036947481CC (void);
// 0x000002B3 System.Void UnityEngine.Renderer::set_allowOcclusionWhenDynamic(System.Boolean)
extern void Renderer_set_allowOcclusionWhenDynamic_m32286F46CA4405E850B5BFA6245E243641E85D55 (void);
// 0x000002B4 System.Boolean UnityEngine.Renderer::get_isPartOfStaticBatch()
extern void Renderer_get_isPartOfStaticBatch_mD36F11E25F66DF44467039B8231796C133DC637C (void);
// 0x000002B5 UnityEngine.Matrix4x4 UnityEngine.Renderer::get_worldToLocalMatrix()
extern void Renderer_get_worldToLocalMatrix_m8CEDD248C20FB8DFD24EB625B3B1C9D0123747E9 (void);
// 0x000002B6 UnityEngine.Matrix4x4 UnityEngine.Renderer::get_localToWorldMatrix()
extern void Renderer_get_localToWorldMatrix_m7346957908958D414EDB8045DA963BCBD474EB13 (void);
// 0x000002B7 UnityEngine.GameObject UnityEngine.Renderer::get_lightProbeProxyVolumeOverride()
extern void Renderer_get_lightProbeProxyVolumeOverride_m8EBF0A7DFBE2A037526C7A5A557E2323DD4E7BE3 (void);
// 0x000002B8 System.Void UnityEngine.Renderer::set_lightProbeProxyVolumeOverride(UnityEngine.GameObject)
extern void Renderer_set_lightProbeProxyVolumeOverride_m0CA34876C861B97491E9762854F69FDD76FA4855 (void);
// 0x000002B9 UnityEngine.Transform UnityEngine.Renderer::get_probeAnchor()
extern void Renderer_get_probeAnchor_m4B3F6275B84849485E252071A232538D5E0E7CB9 (void);
// 0x000002BA System.Void UnityEngine.Renderer::set_probeAnchor(UnityEngine.Transform)
extern void Renderer_set_probeAnchor_m437D7C8BDCE2D8C4455610023FD303B6BAE43D9A (void);
// 0x000002BB System.Int32 UnityEngine.Renderer::GetLightmapIndex(UnityEngineInternal.LightmapType)
extern void Renderer_GetLightmapIndex_mABE504C3705183592D2D030D3BA62BEBBFFBB8FA (void);
// 0x000002BC System.Void UnityEngine.Renderer::SetLightmapIndex(System.Int32,UnityEngineInternal.LightmapType)
extern void Renderer_SetLightmapIndex_mDCCDE725E04974A8D7EF01BC5E56CDA4A28EC759 (void);
// 0x000002BD UnityEngine.Vector4 UnityEngine.Renderer::GetLightmapST(UnityEngineInternal.LightmapType)
extern void Renderer_GetLightmapST_m66E57B0D350077BE495B044F2366ED5DE7E7D3AA (void);
// 0x000002BE System.Void UnityEngine.Renderer::SetLightmapST(UnityEngine.Vector4,UnityEngineInternal.LightmapType)
extern void Renderer_SetLightmapST_m1200C2805A36E470A7787C32AB6092556E1B2FEF (void);
// 0x000002BF System.Int32 UnityEngine.Renderer::get_lightmapIndex()
extern void Renderer_get_lightmapIndex_mBF331F9E7E3E403501C7EAA04FAC6A0CAE97213B (void);
// 0x000002C0 System.Void UnityEngine.Renderer::set_lightmapIndex(System.Int32)
extern void Renderer_set_lightmapIndex_mBACB55AFEEC387A3795B989E594AD79AEF8A06F0 (void);
// 0x000002C1 System.Int32 UnityEngine.Renderer::get_realtimeLightmapIndex()
extern void Renderer_get_realtimeLightmapIndex_m058F0FB6FB3775928FE84FBE2D583DF1971F4ECD (void);
// 0x000002C2 System.Void UnityEngine.Renderer::set_realtimeLightmapIndex(System.Int32)
extern void Renderer_set_realtimeLightmapIndex_mFCF186024C6F21FC1CF03C9E02C323E6094F0F2F (void);
// 0x000002C3 UnityEngine.Vector4 UnityEngine.Renderer::get_lightmapScaleOffset()
extern void Renderer_get_lightmapScaleOffset_m0D6FF16A107969AE99669ABBA55E78A5CEB0E26E (void);
// 0x000002C4 System.Void UnityEngine.Renderer::set_lightmapScaleOffset(UnityEngine.Vector4)
extern void Renderer_set_lightmapScaleOffset_m5241B647086B10A3B028B583C9E1C0555399EC82 (void);
// 0x000002C5 UnityEngine.Vector4 UnityEngine.Renderer::get_realtimeLightmapScaleOffset()
extern void Renderer_get_realtimeLightmapScaleOffset_m7631B768ED945D0825DA3D4275CDF456110484E4 (void);
// 0x000002C6 System.Void UnityEngine.Renderer::set_realtimeLightmapScaleOffset(UnityEngine.Vector4)
extern void Renderer_set_realtimeLightmapScaleOffset_mBE44EF956BFFE717FA85595732B77B56645A39E9 (void);
// 0x000002C7 System.Int32 UnityEngine.Renderer::GetMaterialCount()
extern void Renderer_GetMaterialCount_mF9B6EC3960E261F8DD13316B16C9520D67699227 (void);
// 0x000002C8 UnityEngine.Material[] UnityEngine.Renderer::GetSharedMaterialArray()
extern void Renderer_GetSharedMaterialArray_mED935F855F35F45113F22719675FF8DFA9F8DFF4 (void);
// 0x000002C9 UnityEngine.Material[] UnityEngine.Renderer::get_materials()
extern void Renderer_get_materials_m5A8C7D4A4D87E69A1C03E72B43C6902762312760 (void);
// 0x000002CA System.Void UnityEngine.Renderer::set_materials(UnityEngine.Material[])
extern void Renderer_set_materials_m282684D30EDF4D694D79D9D3F8D31F0BA9D2BC1F (void);
// 0x000002CB UnityEngine.Material UnityEngine.Renderer::get_material()
extern void Renderer_get_material_m4434513446B652652CE9FD766B0E3D1D34C4A617 (void);
// 0x000002CC System.Void UnityEngine.Renderer::set_material(UnityEngine.Material)
extern void Renderer_set_material_mB4988AD6A93C7FDACC4C07A99D1DAC23D10C0344 (void);
// 0x000002CD UnityEngine.Material UnityEngine.Renderer::get_sharedMaterial()
extern void Renderer_get_sharedMaterial_m2BE9FF3D269968F2E323AC60EFBBCC0B26E7E6F9 (void);
// 0x000002CE System.Void UnityEngine.Renderer::set_sharedMaterial(UnityEngine.Material)
extern void Renderer_set_sharedMaterial_mC94A354D9B0FCA081754A7CB51AEE5A9AD3946A3 (void);
// 0x000002CF UnityEngine.Material[] UnityEngine.Renderer::get_sharedMaterials()
extern void Renderer_get_sharedMaterials_mC2516E425885EE7E7B70AC7261183B242883FDF0 (void);
// 0x000002D0 System.Void UnityEngine.Renderer::set_sharedMaterials(UnityEngine.Material[])
extern void Renderer_set_sharedMaterials_mC9C16BE3F6570586A26F9E91DEC403AF1AB69F51 (void);
// 0x000002D1 System.Void UnityEngine.Renderer::GetMaterials(System.Collections.Generic.List`1<UnityEngine.Material>)
extern void Renderer_GetMaterials_m0D0D3D457937442B7136E318FAADBDAD6A1E0A28 (void);
// 0x000002D2 System.Void UnityEngine.Renderer::GetSharedMaterials(System.Collections.Generic.List`1<UnityEngine.Material>)
extern void Renderer_GetSharedMaterials_mB814ED92E8BDDA6E484EF58D6FE87C1140E2316A (void);
// 0x000002D3 System.Void UnityEngine.Renderer::GetClosestReflectionProbes(System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>)
extern void Renderer_GetClosestReflectionProbes_m15C7E4B6975044114FEA225C9F46A94B58A3C6CE (void);
// 0x000002D4 System.Void UnityEngine.Renderer::.ctor()
extern void Renderer__ctor_m52A4E08BF7C8EE2CCB5F212589BEA22CA9C4D4A0 (void);
// 0x000002D5 System.Void UnityEngine.Renderer::get_bounds_Injected(UnityEngine.Bounds&)
extern void Renderer_get_bounds_Injected_mDC960C9F758AFCA774D4359860F9D188E00EA027 (void);
// 0x000002D6 System.Void UnityEngine.Renderer::SetStaticLightmapST_Injected(UnityEngine.Vector4&)
extern void Renderer_SetStaticLightmapST_Injected_m57213AF2FF5D53DE0437B480E48CCBDA683D3BB2 (void);
// 0x000002D7 System.Void UnityEngine.Renderer::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&)
extern void Renderer_get_worldToLocalMatrix_Injected_mD24F16A591F4B31B2616A33A2014A0A26400E6E5 (void);
// 0x000002D8 System.Void UnityEngine.Renderer::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&)
extern void Renderer_get_localToWorldMatrix_Injected_m403B6DB235E95428339B1261863B54C32791E090 (void);
// 0x000002D9 System.Void UnityEngine.Renderer::GetLightmapST_Injected(UnityEngineInternal.LightmapType,UnityEngine.Vector4&)
extern void Renderer_GetLightmapST_Injected_mCAE8A1439680211CDB704FA826D4ED645E10E477 (void);
// 0x000002DA System.Void UnityEngine.Renderer::SetLightmapST_Injected(UnityEngine.Vector4&,UnityEngineInternal.LightmapType)
extern void Renderer_SetLightmapST_Injected_m8D275612FA4CFC6D7A4C22F9FCC52A1DE3D77990 (void);
// 0x000002DB System.Boolean UnityEngine.RenderSettings::get_fog()
extern void RenderSettings_get_fog_mD9A48695B850BF071253FFAEEC25E9DDBDF71CAA (void);
// 0x000002DC System.Void UnityEngine.RenderSettings::set_fog(System.Boolean)
extern void RenderSettings_set_fog_m8CA417214C2E689E3E5CC86A58749BC50215CB4E (void);
// 0x000002DD System.Single UnityEngine.RenderSettings::get_fogStartDistance()
extern void RenderSettings_get_fogStartDistance_m10F73DAF6A5AAEDF90A08AACA42912D0A7165EE5 (void);
// 0x000002DE System.Void UnityEngine.RenderSettings::set_fogStartDistance(System.Single)
extern void RenderSettings_set_fogStartDistance_m4E6A15BFE4787B0AFC271EF9F15AEF9626B3C24F (void);
// 0x000002DF System.Single UnityEngine.RenderSettings::get_fogEndDistance()
extern void RenderSettings_get_fogEndDistance_mFC918EA086D91B12E551501A28D7C57CEEC7923B (void);
// 0x000002E0 System.Void UnityEngine.RenderSettings::set_fogEndDistance(System.Single)
extern void RenderSettings_set_fogEndDistance_m663543E8C1512030885ECF3BFF29A1AB60628A2D (void);
// 0x000002E1 UnityEngine.FogMode UnityEngine.RenderSettings::get_fogMode()
extern void RenderSettings_get_fogMode_m8DCD0987271E10BD649E19A0FDC18F73A60AC611 (void);
// 0x000002E2 System.Void UnityEngine.RenderSettings::set_fogMode(UnityEngine.FogMode)
extern void RenderSettings_set_fogMode_mDCC95EAF6577B5F732A4F53DA15D38003B15C147 (void);
// 0x000002E3 UnityEngine.Color UnityEngine.RenderSettings::get_fogColor()
extern void RenderSettings_get_fogColor_m1EB795F1EDB06FD88E6F38B34F971237D8F84CCD (void);
// 0x000002E4 System.Void UnityEngine.RenderSettings::set_fogColor(UnityEngine.Color)
extern void RenderSettings_set_fogColor_m0E064F876888E253C6F8A649F7EB1CBFEC2BEDD5 (void);
// 0x000002E5 System.Single UnityEngine.RenderSettings::get_fogDensity()
extern void RenderSettings_get_fogDensity_m1187FA152B89D3A1AB61DB7B54E195C27E662096 (void);
// 0x000002E6 System.Void UnityEngine.RenderSettings::set_fogDensity(System.Single)
extern void RenderSettings_set_fogDensity_mB9C879B637A461E7FCC355ABDF0C9417C44C6721 (void);
// 0x000002E7 UnityEngine.Rendering.AmbientMode UnityEngine.RenderSettings::get_ambientMode()
extern void RenderSettings_get_ambientMode_m324752C7265CB43C1466EF4A348A5966C4EA7145 (void);
// 0x000002E8 System.Void UnityEngine.RenderSettings::set_ambientMode(UnityEngine.Rendering.AmbientMode)
extern void RenderSettings_set_ambientMode_mFE28516047B5D48AC6AE71071422C6352D5E15AD (void);
// 0x000002E9 UnityEngine.Color UnityEngine.RenderSettings::get_ambientSkyColor()
extern void RenderSettings_get_ambientSkyColor_m3F62B9083CBF546B6B79D61C975F695B26DA25C2 (void);
// 0x000002EA System.Void UnityEngine.RenderSettings::set_ambientSkyColor(UnityEngine.Color)
extern void RenderSettings_set_ambientSkyColor_mDED82DCA54C408455421BD25727EEC8CDA46F180 (void);
// 0x000002EB UnityEngine.Color UnityEngine.RenderSettings::get_ambientEquatorColor()
extern void RenderSettings_get_ambientEquatorColor_m441B58924D762C5616BC43633583743E26EE771A (void);
// 0x000002EC System.Void UnityEngine.RenderSettings::set_ambientEquatorColor(UnityEngine.Color)
extern void RenderSettings_set_ambientEquatorColor_mB3666AB6E1ACC136EBC9D1CD5046038D5521ECB6 (void);
// 0x000002ED UnityEngine.Color UnityEngine.RenderSettings::get_ambientGroundColor()
extern void RenderSettings_get_ambientGroundColor_mB56343A7D57E56AAE50695F9388D38AD3628F1A9 (void);
// 0x000002EE System.Void UnityEngine.RenderSettings::set_ambientGroundColor(UnityEngine.Color)
extern void RenderSettings_set_ambientGroundColor_mFF4C1C885F1891CA3B8902796153413A53B6F664 (void);
// 0x000002EF System.Single UnityEngine.RenderSettings::get_ambientIntensity()
extern void RenderSettings_get_ambientIntensity_mEB97F495E22DE2F5118A233DF35A7ED7CC1F4174 (void);
// 0x000002F0 System.Void UnityEngine.RenderSettings::set_ambientIntensity(System.Single)
extern void RenderSettings_set_ambientIntensity_m4317F75354B8157633ED61FE4202401A0992B9DE (void);
// 0x000002F1 UnityEngine.Color UnityEngine.RenderSettings::get_ambientLight()
extern void RenderSettings_get_ambientLight_mBDB417F6B84463761FFCFE139E6284BDD64E9782 (void);
// 0x000002F2 System.Void UnityEngine.RenderSettings::set_ambientLight(UnityEngine.Color)
extern void RenderSettings_set_ambientLight_m47645E593A39BD8E9943C4141D28F6A672E468BE (void);
// 0x000002F3 UnityEngine.Color UnityEngine.RenderSettings::get_subtractiveShadowColor()
extern void RenderSettings_get_subtractiveShadowColor_mB8C271901D1295E64E36C1627D6450CD2DBA14C5 (void);
// 0x000002F4 System.Void UnityEngine.RenderSettings::set_subtractiveShadowColor(UnityEngine.Color)
extern void RenderSettings_set_subtractiveShadowColor_m8CFEF64FA86F6883FCA960C265B2E81F004AD3AB (void);
// 0x000002F5 UnityEngine.Material UnityEngine.RenderSettings::get_skybox()
extern void RenderSettings_get_skybox_mB18548A547E6D62BBD82B0049BC9BA82E784EDF6 (void);
// 0x000002F6 System.Void UnityEngine.RenderSettings::set_skybox(UnityEngine.Material)
extern void RenderSettings_set_skybox_mBCF2CDEF2213ADD1EC2A736F4AF33587A72C0587 (void);
// 0x000002F7 UnityEngine.Light UnityEngine.RenderSettings::get_sun()
extern void RenderSettings_get_sun_m6CF6A8CC535CB1EC64D85EF8BB7A31FDD6B0A349 (void);
// 0x000002F8 System.Void UnityEngine.RenderSettings::set_sun(UnityEngine.Light)
extern void RenderSettings_set_sun_m643C5835E176FAB0069737A51514EEB8B0D86626 (void);
// 0x000002F9 UnityEngine.Rendering.SphericalHarmonicsL2 UnityEngine.RenderSettings::get_ambientProbe()
extern void RenderSettings_get_ambientProbe_mA0894D3DD7B43D3F52A6078E68EA5E57831C512E (void);
// 0x000002FA System.Void UnityEngine.RenderSettings::set_ambientProbe(UnityEngine.Rendering.SphericalHarmonicsL2)
extern void RenderSettings_set_ambientProbe_m551724100238C745A5A08BDBFDEA1D630B2F7963 (void);
// 0x000002FB UnityEngine.Cubemap UnityEngine.RenderSettings::get_customReflection()
extern void RenderSettings_get_customReflection_m064955781602597998BEC890B0CF9F5D06487A8F (void);
// 0x000002FC System.Void UnityEngine.RenderSettings::set_customReflection(UnityEngine.Cubemap)
extern void RenderSettings_set_customReflection_m80E971B7B1613F87C303C1114AAFA9976FC4C1E4 (void);
// 0x000002FD System.Single UnityEngine.RenderSettings::get_reflectionIntensity()
extern void RenderSettings_get_reflectionIntensity_m8340055281B6CEFF02994D4A8572302BCD59C214 (void);
// 0x000002FE System.Void UnityEngine.RenderSettings::set_reflectionIntensity(System.Single)
extern void RenderSettings_set_reflectionIntensity_m43D12D053381A1C16A4E5F14E6CAC296891CEE6E (void);
// 0x000002FF System.Int32 UnityEngine.RenderSettings::get_reflectionBounces()
extern void RenderSettings_get_reflectionBounces_m8C6B60DA6903C4C5DB2E2FDB506DC7B8FC4F72E6 (void);
// 0x00000300 System.Void UnityEngine.RenderSettings::set_reflectionBounces(System.Int32)
extern void RenderSettings_set_reflectionBounces_m62B3B650514B2A0A20B330DAC4F157EF161B6E05 (void);
// 0x00000301 UnityEngine.Rendering.DefaultReflectionMode UnityEngine.RenderSettings::get_defaultReflectionMode()
extern void RenderSettings_get_defaultReflectionMode_m1090D5F005769218D28EB97835FA75489DF07A12 (void);
// 0x00000302 System.Void UnityEngine.RenderSettings::set_defaultReflectionMode(UnityEngine.Rendering.DefaultReflectionMode)
extern void RenderSettings_set_defaultReflectionMode_m621CC44E2D284F81C7F81D77CED6227ADE0D8915 (void);
// 0x00000303 System.Int32 UnityEngine.RenderSettings::get_defaultReflectionResolution()
extern void RenderSettings_get_defaultReflectionResolution_m1A163E84E32DCF712C66FAC83301543105073AFF (void);
// 0x00000304 System.Void UnityEngine.RenderSettings::set_defaultReflectionResolution(System.Int32)
extern void RenderSettings_set_defaultReflectionResolution_m4C41C68B84684C0EB04F001067DB1E88C4A14795 (void);
// 0x00000305 System.Single UnityEngine.RenderSettings::get_haloStrength()
extern void RenderSettings_get_haloStrength_mEB8DF61F13F52B94E4E2B46D9EFCCECA8ABF2835 (void);
// 0x00000306 System.Void UnityEngine.RenderSettings::set_haloStrength(System.Single)
extern void RenderSettings_set_haloStrength_m31DFF696BFFC2AD41B253F54E623013630B05AA5 (void);
// 0x00000307 System.Single UnityEngine.RenderSettings::get_flareStrength()
extern void RenderSettings_get_flareStrength_m4B29E50895F549C0014AD281FB8A84831CB6EB0E (void);
// 0x00000308 System.Void UnityEngine.RenderSettings::set_flareStrength(System.Single)
extern void RenderSettings_set_flareStrength_m74D44FF8FE8B70340B06EBC82B48FEF78290BB86 (void);
// 0x00000309 System.Single UnityEngine.RenderSettings::get_flareFadeSpeed()
extern void RenderSettings_get_flareFadeSpeed_mCE93609820E1DC51405D4D6900BEE9FBDCED3F6C (void);
// 0x0000030A System.Void UnityEngine.RenderSettings::set_flareFadeSpeed(System.Single)
extern void RenderSettings_set_flareFadeSpeed_m68A008FC7E91CF349D64DF6F4C6CD2E121C68CFC (void);
// 0x0000030B System.Void UnityEngine.RenderSettings::get_fogColor_Injected(UnityEngine.Color&)
extern void RenderSettings_get_fogColor_Injected_m8002749B8491BAC185CFFA9A42886EE06E5F838D (void);
// 0x0000030C System.Void UnityEngine.RenderSettings::set_fogColor_Injected(UnityEngine.Color&)
extern void RenderSettings_set_fogColor_Injected_mB2EB2CF6EBF74859C799C02F4A2FF8AA08486CEC (void);
// 0x0000030D System.Void UnityEngine.RenderSettings::get_ambientSkyColor_Injected(UnityEngine.Color&)
extern void RenderSettings_get_ambientSkyColor_Injected_mAC6D4C90F7F4377FF8BCF3381974A8CFF7C543BD (void);
// 0x0000030E System.Void UnityEngine.RenderSettings::set_ambientSkyColor_Injected(UnityEngine.Color&)
extern void RenderSettings_set_ambientSkyColor_Injected_mEC7838E00016E28F44242B618D77A87A2E0EFE6F (void);
// 0x0000030F System.Void UnityEngine.RenderSettings::get_ambientEquatorColor_Injected(UnityEngine.Color&)
extern void RenderSettings_get_ambientEquatorColor_Injected_m73154480BA39E9DF8B07301A3FE42FA6C6F5986F (void);
// 0x00000310 System.Void UnityEngine.RenderSettings::set_ambientEquatorColor_Injected(UnityEngine.Color&)
extern void RenderSettings_set_ambientEquatorColor_Injected_mCF42FCEA2B04F709DC1018404DF55BE7F4981A5D (void);
// 0x00000311 System.Void UnityEngine.RenderSettings::get_ambientGroundColor_Injected(UnityEngine.Color&)
extern void RenderSettings_get_ambientGroundColor_Injected_m9DA79D9E3D2FC2B5C088491ED36FD39A0E1FC606 (void);
// 0x00000312 System.Void UnityEngine.RenderSettings::set_ambientGroundColor_Injected(UnityEngine.Color&)
extern void RenderSettings_set_ambientGroundColor_Injected_m8F8A78765E5803428B37F8C01C3F69C5C95B66FC (void);
// 0x00000313 System.Void UnityEngine.RenderSettings::get_ambientLight_Injected(UnityEngine.Color&)
extern void RenderSettings_get_ambientLight_Injected_mD4BE7CC39D6799ED93622338C51321845ACF8C53 (void);
// 0x00000314 System.Void UnityEngine.RenderSettings::set_ambientLight_Injected(UnityEngine.Color&)
extern void RenderSettings_set_ambientLight_Injected_mEF5E7F9DD536834270C00D29BD679B47C44DBF8E (void);
// 0x00000315 System.Void UnityEngine.RenderSettings::get_subtractiveShadowColor_Injected(UnityEngine.Color&)
extern void RenderSettings_get_subtractiveShadowColor_Injected_m7351BE1097E219178C3173F571F7951BE87959F7 (void);
// 0x00000316 System.Void UnityEngine.RenderSettings::set_subtractiveShadowColor_Injected(UnityEngine.Color&)
extern void RenderSettings_set_subtractiveShadowColor_Injected_m4DF55B46BEF2E8B1DA5F5AA7CEB2145EAD308F85 (void);
// 0x00000317 System.Void UnityEngine.RenderSettings::get_ambientProbe_Injected(UnityEngine.Rendering.SphericalHarmonicsL2&)
extern void RenderSettings_get_ambientProbe_Injected_mDB78986D41A558628706617FA52A6E44FDBF5972 (void);
// 0x00000318 System.Void UnityEngine.RenderSettings::set_ambientProbe_Injected(UnityEngine.Rendering.SphericalHarmonicsL2&)
extern void RenderSettings_set_ambientProbe_Injected_m2644DDE9FA49C66E53C0840E480909F1A7AFF4AC (void);
// 0x00000319 UnityEngine.Shader UnityEngine.Shader::Find(System.String)
extern void Shader_Find_m755654AA68D1C663A3E20A10E00CDC10F96C962B (void);
// 0x0000031A System.Int32 UnityEngine.Shader::get_maximumLOD()
extern void Shader_get_maximumLOD_m080015C047D4B64E41630BABA1C332D7B96896E3 (void);
// 0x0000031B System.Void UnityEngine.Shader::set_maximumLOD(System.Int32)
extern void Shader_set_maximumLOD_mAF8E3615BB40E1381CDC4110D20D3BB866AFDC4B (void);
// 0x0000031C System.Int32 UnityEngine.Shader::get_globalMaximumLOD()
extern void Shader_get_globalMaximumLOD_m74C150DDA16A58ABAE0480CAC1F7E8EA754236A4 (void);
// 0x0000031D System.Void UnityEngine.Shader::set_globalMaximumLOD(System.Int32)
extern void Shader_set_globalMaximumLOD_m551638F9EA54AE00FB59C055B2BD4E414D2199AE (void);
// 0x0000031E System.Boolean UnityEngine.Shader::get_isSupported()
extern void Shader_get_isSupported_m3660681289CDFE742D399C3030A6CF5C4D8B030D (void);
// 0x0000031F System.String UnityEngine.Shader::get_globalRenderPipeline()
extern void Shader_get_globalRenderPipeline_m6DAF7BBDDB57FC9ED30D69047D79B810D29DC973 (void);
// 0x00000320 System.Void UnityEngine.Shader::set_globalRenderPipeline(System.String)
extern void Shader_set_globalRenderPipeline_mDD57BC9253ECF13404F987D52A55A288817F3B21 (void);
// 0x00000321 System.Void UnityEngine.Shader::EnableKeyword(System.String)
extern void Shader_EnableKeyword_m600614EB1D434CA8ECFC8DAA5BC6E2ED4E55CD9F (void);
// 0x00000322 System.Void UnityEngine.Shader::DisableKeyword(System.String)
extern void Shader_DisableKeyword_m2D15FB4C26535D9AF45445B4149EADD4BF68C701 (void);
// 0x00000323 System.Boolean UnityEngine.Shader::IsKeywordEnabled(System.String)
extern void Shader_IsKeywordEnabled_m08B349CDC3898D74679137BA9AF38FECE72F6119 (void);
// 0x00000324 System.Int32 UnityEngine.Shader::get_renderQueue()
extern void Shader_get_renderQueue_mF5AC966B7BDDF0FEDFD43EAC9EFE48619AF24F27 (void);
// 0x00000325 System.Void UnityEngine.Shader::WarmupAllShaders()
extern void Shader_WarmupAllShaders_m5C6D779B51EB709A943E8A56588A875CBEBACCF5 (void);
// 0x00000326 System.Int32 UnityEngine.Shader::PropertyToID(System.String)
extern void Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45 (void);
// 0x00000327 UnityEngine.Shader UnityEngine.Shader::GetDependency(System.String)
extern void Shader_GetDependency_m306DE9EC247EA9B015E626EE1AD126F61E643017 (void);
// 0x00000328 System.Int32 UnityEngine.Shader::get_passCount()
extern void Shader_get_passCount_m3A6E01161AB184A36A14ECC0DAB437679B8652E8 (void);
// 0x00000329 UnityEngine.Rendering.ShaderTagId UnityEngine.Shader::FindPassTagValue(System.Int32,UnityEngine.Rendering.ShaderTagId)
extern void Shader_FindPassTagValue_m284633DA2F70B956526BE4B4044AFEE67AA5DB73 (void);
// 0x0000032A System.Int32 UnityEngine.Shader::Internal_FindPassTagValue(System.Int32,System.Int32)
extern void Shader_Internal_FindPassTagValue_mF5FA12EAC420E6FA37C5812D264D604C24C8ED22 (void);
// 0x0000032B System.Void UnityEngine.Shader::SetGlobalFloatImpl(System.Int32,System.Single)
extern void Shader_SetGlobalFloatImpl_m34F78C11132FA32ED2550F0C2641FF0E026CF633 (void);
// 0x0000032C System.Void UnityEngine.Shader::SetGlobalVectorImpl(System.Int32,UnityEngine.Vector4)
extern void Shader_SetGlobalVectorImpl_m2741D71F920CDE4F2416EFA61A3B44CA258348B7 (void);
// 0x0000032D System.Void UnityEngine.Shader::SetGlobalMatrixImpl(System.Int32,UnityEngine.Matrix4x4)
extern void Shader_SetGlobalMatrixImpl_mA5166FA119796B15645170AF95169C532C75B967 (void);
// 0x0000032E System.Void UnityEngine.Shader::SetGlobalTextureImpl(System.Int32,UnityEngine.Texture)
extern void Shader_SetGlobalTextureImpl_m8098302027BFD1DC80EB97B82CD1FB97DEC62C20 (void);
// 0x0000032F System.Void UnityEngine.Shader::SetGlobalRenderTextureImpl(System.Int32,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement)
extern void Shader_SetGlobalRenderTextureImpl_mEEB1AEE0DAFE12880EAB7AC7ED52CC7E8608867B (void);
// 0x00000330 System.Void UnityEngine.Shader::SetGlobalBufferImpl(System.Int32,UnityEngine.ComputeBuffer)
extern void Shader_SetGlobalBufferImpl_m4B040860BDA55685EB66B51A8D01D051EFFB6B76 (void);
// 0x00000331 System.Void UnityEngine.Shader::SetGlobalConstantBufferImpl(System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32)
extern void Shader_SetGlobalConstantBufferImpl_m2D90DBDD146284348761E022A4850475D71FAFEE (void);
// 0x00000332 System.Single UnityEngine.Shader::GetGlobalFloatImpl(System.Int32)
extern void Shader_GetGlobalFloatImpl_mFB65A24295950223ADC2BCD45744D43156C438A7 (void);
// 0x00000333 UnityEngine.Vector4 UnityEngine.Shader::GetGlobalVectorImpl(System.Int32)
extern void Shader_GetGlobalVectorImpl_m76D4FDC07D1B6BD4ADC83B0A217B2057CED58774 (void);
// 0x00000334 UnityEngine.Matrix4x4 UnityEngine.Shader::GetGlobalMatrixImpl(System.Int32)
extern void Shader_GetGlobalMatrixImpl_m5917481374611DD1A940F9EF5761792CBFFD3872 (void);
// 0x00000335 UnityEngine.Texture UnityEngine.Shader::GetGlobalTextureImpl(System.Int32)
extern void Shader_GetGlobalTextureImpl_mC7DABCD2E0637DFF8E176B25537EC4D7F23A5763 (void);
// 0x00000336 System.Void UnityEngine.Shader::SetGlobalFloatArrayImpl(System.Int32,System.Single[],System.Int32)
extern void Shader_SetGlobalFloatArrayImpl_m5A63AB45BA8B47D2C7398243D202662630F89226 (void);
// 0x00000337 System.Void UnityEngine.Shader::SetGlobalVectorArrayImpl(System.Int32,UnityEngine.Vector4[],System.Int32)
extern void Shader_SetGlobalVectorArrayImpl_m5693BAD05E34CD0899BD29C70331A0525302C331 (void);
// 0x00000338 System.Void UnityEngine.Shader::SetGlobalMatrixArrayImpl(System.Int32,UnityEngine.Matrix4x4[],System.Int32)
extern void Shader_SetGlobalMatrixArrayImpl_m2BB06786CE8286F687F606998D89420CD1927F85 (void);
// 0x00000339 System.Single[] UnityEngine.Shader::GetGlobalFloatArrayImpl(System.Int32)
extern void Shader_GetGlobalFloatArrayImpl_mA794C95DD54B4681E610DD8890816282CBC5BEF1 (void);
// 0x0000033A UnityEngine.Vector4[] UnityEngine.Shader::GetGlobalVectorArrayImpl(System.Int32)
extern void Shader_GetGlobalVectorArrayImpl_mEDA9F74253E7AD8D3239A7633940F7958D581E02 (void);
// 0x0000033B UnityEngine.Matrix4x4[] UnityEngine.Shader::GetGlobalMatrixArrayImpl(System.Int32)
extern void Shader_GetGlobalMatrixArrayImpl_m521CAE006DD2389DF1E0B8856002E0ADE87188C4 (void);
// 0x0000033C System.Int32 UnityEngine.Shader::GetGlobalFloatArrayCountImpl(System.Int32)
extern void Shader_GetGlobalFloatArrayCountImpl_m897DE0F5133C83F3D7D91C2EC406B2676127502D (void);
// 0x0000033D System.Int32 UnityEngine.Shader::GetGlobalVectorArrayCountImpl(System.Int32)
extern void Shader_GetGlobalVectorArrayCountImpl_m44B36055836F94BB510DAAABDF447A9B95567656 (void);
// 0x0000033E System.Int32 UnityEngine.Shader::GetGlobalMatrixArrayCountImpl(System.Int32)
extern void Shader_GetGlobalMatrixArrayCountImpl_mE5467D37F5B11CAEC4808F2FE3C971E69C110ED7 (void);
// 0x0000033F System.Void UnityEngine.Shader::ExtractGlobalFloatArrayImpl(System.Int32,System.Single[])
extern void Shader_ExtractGlobalFloatArrayImpl_m77E1FEE04B921C7CE6F3A3855012E5DDD6E41D9A (void);
// 0x00000340 System.Void UnityEngine.Shader::ExtractGlobalVectorArrayImpl(System.Int32,UnityEngine.Vector4[])
extern void Shader_ExtractGlobalVectorArrayImpl_m9E5A0047DA98EE4833223AB0247FF260434783D3 (void);
// 0x00000341 System.Void UnityEngine.Shader::ExtractGlobalMatrixArrayImpl(System.Int32,UnityEngine.Matrix4x4[])
extern void Shader_ExtractGlobalMatrixArrayImpl_m11B72140F9CCE8D54441219EA94E7B030A18C0B3 (void);
// 0x00000342 System.Void UnityEngine.Shader::SetGlobalFloatArray(System.Int32,System.Single[],System.Int32)
extern void Shader_SetGlobalFloatArray_m17B396ADAA2740C42092C790FAE3159CD96DBAA6 (void);
// 0x00000343 System.Void UnityEngine.Shader::SetGlobalVectorArray(System.Int32,UnityEngine.Vector4[],System.Int32)
extern void Shader_SetGlobalVectorArray_mC7D6E525AB07A7EFF07F60F8B4528B2E7798B4A8 (void);
// 0x00000344 System.Void UnityEngine.Shader::SetGlobalMatrixArray(System.Int32,UnityEngine.Matrix4x4[],System.Int32)
extern void Shader_SetGlobalMatrixArray_mD98B757921B8F2F40D017BA28D51D894FB0CA5E0 (void);
// 0x00000345 System.Void UnityEngine.Shader::ExtractGlobalFloatArray(System.Int32,System.Collections.Generic.List`1<System.Single>)
extern void Shader_ExtractGlobalFloatArray_m05567982FD164CD7B14DDC97F2CFF67E0FBA7F8B (void);
// 0x00000346 System.Void UnityEngine.Shader::ExtractGlobalVectorArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
extern void Shader_ExtractGlobalVectorArray_m8C602323460F0AAE19135ECA460FDAED67C8B62B (void);
// 0x00000347 System.Void UnityEngine.Shader::ExtractGlobalMatrixArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>)
extern void Shader_ExtractGlobalMatrixArray_mC77E2FBA3E0E5285E58F187EA30F1E42BCA3C625 (void);
// 0x00000348 System.Void UnityEngine.Shader::SetGlobalFloat(System.String,System.Single)
extern void Shader_SetGlobalFloat_m9020F5CF5BAC69941EB49C6457AAD9BF63D819AE (void);
// 0x00000349 System.Void UnityEngine.Shader::SetGlobalFloat(System.Int32,System.Single)
extern void Shader_SetGlobalFloat_mBD7EA0478EDAD67D0AF342A54E97DC8495E5F209 (void);
// 0x0000034A System.Void UnityEngine.Shader::SetGlobalInt(System.String,System.Int32)
extern void Shader_SetGlobalInt_mF3BD98838D66A75CF6090AB1BD541E491B496E55 (void);
// 0x0000034B System.Void UnityEngine.Shader::SetGlobalInt(System.Int32,System.Int32)
extern void Shader_SetGlobalInt_mE182A541FAEDAB51EA0214AC9C4FCB7447EA3AA4 (void);
// 0x0000034C System.Void UnityEngine.Shader::SetGlobalVector(System.String,UnityEngine.Vector4)
extern void Shader_SetGlobalVector_m831AF6E05F7ADEBE49AC4C6EE043E10B86900B76 (void);
// 0x0000034D System.Void UnityEngine.Shader::SetGlobalVector(System.Int32,UnityEngine.Vector4)
extern void Shader_SetGlobalVector_m95C42CE1CC56A5BD792C48C60EDD1DF220046566 (void);
// 0x0000034E System.Void UnityEngine.Shader::SetGlobalColor(System.String,UnityEngine.Color)
extern void Shader_SetGlobalColor_mF06BC77590D46F1031713BC3FCD614C5E8A0FB18 (void);
// 0x0000034F System.Void UnityEngine.Shader::SetGlobalColor(System.Int32,UnityEngine.Color)
extern void Shader_SetGlobalColor_m5BD0BE3896674DD1DB99770EF300A32CAF25D4A1 (void);
// 0x00000350 System.Void UnityEngine.Shader::SetGlobalMatrix(System.String,UnityEngine.Matrix4x4)
extern void Shader_SetGlobalMatrix_m4581B7990AB6C854301A072E1A15427117F20D1B (void);
// 0x00000351 System.Void UnityEngine.Shader::SetGlobalMatrix(System.Int32,UnityEngine.Matrix4x4)
extern void Shader_SetGlobalMatrix_mE9F00E107B245DEFB3210F00228F72F2BF2B8112 (void);
// 0x00000352 System.Void UnityEngine.Shader::SetGlobalTexture(System.String,UnityEngine.Texture)
extern void Shader_SetGlobalTexture_m17D5E35DC746DB65488FE0772F87991ADD63486F (void);
// 0x00000353 System.Void UnityEngine.Shader::SetGlobalTexture(System.Int32,UnityEngine.Texture)
extern void Shader_SetGlobalTexture_m102985DD1111707707723F56A005BFDE53F42B39 (void);
// 0x00000354 System.Void UnityEngine.Shader::SetGlobalTexture(System.String,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement)
extern void Shader_SetGlobalTexture_mB0D3AE5A10E57F8F7921EC5234CCCBFB595557D6 (void);
// 0x00000355 System.Void UnityEngine.Shader::SetGlobalTexture(System.Int32,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement)
extern void Shader_SetGlobalTexture_mF15125C706FA670931BC9943C6832C37748E2214 (void);
// 0x00000356 System.Void UnityEngine.Shader::SetGlobalBuffer(System.String,UnityEngine.ComputeBuffer)
extern void Shader_SetGlobalBuffer_m315E6890B93B2FAE0BD3535F7E2ECF302A399683 (void);
// 0x00000357 System.Void UnityEngine.Shader::SetGlobalBuffer(System.Int32,UnityEngine.ComputeBuffer)
extern void Shader_SetGlobalBuffer_mACEA0E5EB8C2DAF5DDAC28F464EF3BBB320BD858 (void);
// 0x00000358 System.Void UnityEngine.Shader::SetGlobalConstantBuffer(System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32)
extern void Shader_SetGlobalConstantBuffer_mA7D527084752F14F6449308BF480B8919996FAB2 (void);
// 0x00000359 System.Void UnityEngine.Shader::SetGlobalFloatArray(System.String,System.Collections.Generic.List`1<System.Single>)
extern void Shader_SetGlobalFloatArray_m3FBC628C38FEE8E1AA834BF37804E30E9412EBDD (void);
// 0x0000035A System.Void UnityEngine.Shader::SetGlobalFloatArray(System.Int32,System.Collections.Generic.List`1<System.Single>)
extern void Shader_SetGlobalFloatArray_mD90F003C6B47CEF24C739B4069D42C3452FB9502 (void);
// 0x0000035B System.Void UnityEngine.Shader::SetGlobalFloatArray(System.String,System.Single[])
extern void Shader_SetGlobalFloatArray_m4CA746406152C91960BA38BD4FD49BACC7E7862B (void);
// 0x0000035C System.Void UnityEngine.Shader::SetGlobalFloatArray(System.Int32,System.Single[])
extern void Shader_SetGlobalFloatArray_m7BFD24A65210FA68D724FBBC004711D85B3ED819 (void);
// 0x0000035D System.Void UnityEngine.Shader::SetGlobalVectorArray(System.String,System.Collections.Generic.List`1<UnityEngine.Vector4>)
extern void Shader_SetGlobalVectorArray_m8FB32F66DD342DBB54F65875C67E4E89713791E2 (void);
// 0x0000035E System.Void UnityEngine.Shader::SetGlobalVectorArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
extern void Shader_SetGlobalVectorArray_m83822C9305AFC915419898D4D9D6F0EE720D5E4F (void);
// 0x0000035F System.Void UnityEngine.Shader::SetGlobalVectorArray(System.String,UnityEngine.Vector4[])
extern void Shader_SetGlobalVectorArray_m6269EF99AB8565A62C18E3D6FB90423B26FF0978 (void);
// 0x00000360 System.Void UnityEngine.Shader::SetGlobalVectorArray(System.Int32,UnityEngine.Vector4[])
extern void Shader_SetGlobalVectorArray_m0FD98F7C84F7C1A1D992DE5334ABE24C5B315FD6 (void);
// 0x00000361 System.Void UnityEngine.Shader::SetGlobalMatrixArray(System.String,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>)
extern void Shader_SetGlobalMatrixArray_m6E0E4533E809D9298640CB950A34B74F2EB23846 (void);
// 0x00000362 System.Void UnityEngine.Shader::SetGlobalMatrixArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>)
extern void Shader_SetGlobalMatrixArray_mBD4D97D8042FD63970C395331FC8A429953147ED (void);
// 0x00000363 System.Void UnityEngine.Shader::SetGlobalMatrixArray(System.String,UnityEngine.Matrix4x4[])
extern void Shader_SetGlobalMatrixArray_mA666380B8FA7305C4DD8D83093104F71166984F0 (void);
// 0x00000364 System.Void UnityEngine.Shader::SetGlobalMatrixArray(System.Int32,UnityEngine.Matrix4x4[])
extern void Shader_SetGlobalMatrixArray_m65CA9E537955C5086BFC454113F8A40395F12411 (void);
// 0x00000365 System.Single UnityEngine.Shader::GetGlobalFloat(System.String)
extern void Shader_GetGlobalFloat_mE940743B54E43F43067FF9F0F10CB69C7B644B45 (void);
// 0x00000366 System.Single UnityEngine.Shader::GetGlobalFloat(System.Int32)
extern void Shader_GetGlobalFloat_m944FF3CD8D141168C4DD599F057CED2542C7DFF8 (void);
// 0x00000367 System.Int32 UnityEngine.Shader::GetGlobalInt(System.String)
extern void Shader_GetGlobalInt_m47D7011151555FC06703452ED43D0E1183C8F8CC (void);
// 0x00000368 System.Int32 UnityEngine.Shader::GetGlobalInt(System.Int32)
extern void Shader_GetGlobalInt_mD12FAD45C407CE6C847006D4936BFAC3080BF180 (void);
// 0x00000369 UnityEngine.Vector4 UnityEngine.Shader::GetGlobalVector(System.String)
extern void Shader_GetGlobalVector_mF81172171AECD963E1621761B60F075A686A4E01 (void);
// 0x0000036A UnityEngine.Vector4 UnityEngine.Shader::GetGlobalVector(System.Int32)
extern void Shader_GetGlobalVector_m730654D4E436A814FB4561204E9AB6214996B703 (void);
// 0x0000036B UnityEngine.Color UnityEngine.Shader::GetGlobalColor(System.String)
extern void Shader_GetGlobalColor_m4D2B41A0CA067CDB26C3EED29BDE9725079ABE91 (void);
// 0x0000036C UnityEngine.Color UnityEngine.Shader::GetGlobalColor(System.Int32)
extern void Shader_GetGlobalColor_m01C78E5F65C7B1EF0B1306413EA6B09BE3A5B267 (void);
// 0x0000036D UnityEngine.Matrix4x4 UnityEngine.Shader::GetGlobalMatrix(System.String)
extern void Shader_GetGlobalMatrix_m2BFF6E202370174A158395805493BB42BB312AFD (void);
// 0x0000036E UnityEngine.Matrix4x4 UnityEngine.Shader::GetGlobalMatrix(System.Int32)
extern void Shader_GetGlobalMatrix_m89C2CFAFB98BEF2064D4F6B441025CEAB1A59A37 (void);
// 0x0000036F UnityEngine.Texture UnityEngine.Shader::GetGlobalTexture(System.String)
extern void Shader_GetGlobalTexture_m36F80A6B474B78FAD2D1F199E1215E7BE6D7C1D8 (void);
// 0x00000370 UnityEngine.Texture UnityEngine.Shader::GetGlobalTexture(System.Int32)
extern void Shader_GetGlobalTexture_m5459D120BE6C734C8736AACF6AF4C5A2C1A9A11D (void);
// 0x00000371 System.Single[] UnityEngine.Shader::GetGlobalFloatArray(System.String)
extern void Shader_GetGlobalFloatArray_mEBC1DB9F2AD755F2D9DB208C803E52CAECFBD9F3 (void);
// 0x00000372 System.Single[] UnityEngine.Shader::GetGlobalFloatArray(System.Int32)
extern void Shader_GetGlobalFloatArray_m2B08CA26087D0253767995EA78A70E2142DB383D (void);
// 0x00000373 UnityEngine.Vector4[] UnityEngine.Shader::GetGlobalVectorArray(System.String)
extern void Shader_GetGlobalVectorArray_mDE097DE9F3AF3C1F4F3F48AA37AF587451D01FCC (void);
// 0x00000374 UnityEngine.Vector4[] UnityEngine.Shader::GetGlobalVectorArray(System.Int32)
extern void Shader_GetGlobalVectorArray_mF7ADDA7E0198A612656CF773C9B9F2DB1F3714A0 (void);
// 0x00000375 UnityEngine.Matrix4x4[] UnityEngine.Shader::GetGlobalMatrixArray(System.String)
extern void Shader_GetGlobalMatrixArray_mD711782B6D5490E6EC7EB9F4FAA3642E37C7590C (void);
// 0x00000376 UnityEngine.Matrix4x4[] UnityEngine.Shader::GetGlobalMatrixArray(System.Int32)
extern void Shader_GetGlobalMatrixArray_m5C9825252F22927C7FE7C3DB715F28DFDF18FFAA (void);
// 0x00000377 System.Void UnityEngine.Shader::GetGlobalFloatArray(System.String,System.Collections.Generic.List`1<System.Single>)
extern void Shader_GetGlobalFloatArray_m6B4DDEC1D47B9EF24A83C9130B3020D9F1FB1ED9 (void);
// 0x00000378 System.Void UnityEngine.Shader::GetGlobalFloatArray(System.Int32,System.Collections.Generic.List`1<System.Single>)
extern void Shader_GetGlobalFloatArray_m069F43C4DA01E6BA6A19B842BD62B137E527C291 (void);
// 0x00000379 System.Void UnityEngine.Shader::GetGlobalVectorArray(System.String,System.Collections.Generic.List`1<UnityEngine.Vector4>)
extern void Shader_GetGlobalVectorArray_mF9D1A26BBF4E4AE2CCA32ABB8888E875A6728F5E (void);
// 0x0000037A System.Void UnityEngine.Shader::GetGlobalVectorArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
extern void Shader_GetGlobalVectorArray_mE4C492CCB7832557324304F45E7942AD1FA2B1BC (void);
// 0x0000037B System.Void UnityEngine.Shader::GetGlobalMatrixArray(System.String,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>)
extern void Shader_GetGlobalMatrixArray_m8F5094B02BB72D084FF8DF9FB500A0394DE8E657 (void);
// 0x0000037C System.Void UnityEngine.Shader::GetGlobalMatrixArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>)
extern void Shader_GetGlobalMatrixArray_mD196A4D3397F1922D85B9A28995D9B9C8D7DD9EF (void);
// 0x0000037D System.Void UnityEngine.Shader::.ctor()
extern void Shader__ctor_m6D011DE6D578D5F19FBF7EAED326C7209C419E21 (void);
// 0x0000037E System.String UnityEngine.Shader::GetPropertyName(UnityEngine.Shader,System.Int32)
extern void Shader_GetPropertyName_m09645E39C81AFC9F4CBEA64684106A32CCC24176 (void);
// 0x0000037F System.Int32 UnityEngine.Shader::GetPropertyNameId(UnityEngine.Shader,System.Int32)
extern void Shader_GetPropertyNameId_mD26AD80F64D495DCF7F14AD52D0B25BDF4F92C0A (void);
// 0x00000380 UnityEngine.Rendering.ShaderPropertyType UnityEngine.Shader::GetPropertyType(UnityEngine.Shader,System.Int32)
extern void Shader_GetPropertyType_m91AB65D05495C47933FE1469979DE7F0EB8ADF8B (void);
// 0x00000381 System.String UnityEngine.Shader::GetPropertyDescription(UnityEngine.Shader,System.Int32)
extern void Shader_GetPropertyDescription_m43E12278DC828BBA8098EB97F9F8278BB821DA22 (void);
// 0x00000382 UnityEngine.Rendering.ShaderPropertyFlags UnityEngine.Shader::GetPropertyFlags(UnityEngine.Shader,System.Int32)
extern void Shader_GetPropertyFlags_m953EAAE229BEEADACA566DD73ADD90B8407E1B83 (void);
// 0x00000383 System.String[] UnityEngine.Shader::GetPropertyAttributes(UnityEngine.Shader,System.Int32)
extern void Shader_GetPropertyAttributes_m55EF607DECD7E26AEEC28D0D92FF2044519F36E5 (void);
// 0x00000384 UnityEngine.Vector4 UnityEngine.Shader::GetPropertyDefaultValue(UnityEngine.Shader,System.Int32)
extern void Shader_GetPropertyDefaultValue_m979D2AFE7FFC95913F18D5139F38D2B2EC186FD0 (void);
// 0x00000385 UnityEngine.Rendering.TextureDimension UnityEngine.Shader::GetPropertyTextureDimension(UnityEngine.Shader,System.Int32)
extern void Shader_GetPropertyTextureDimension_m04A335C5DA03B97B23510A37305212A05F451A7F (void);
// 0x00000386 System.String UnityEngine.Shader::GetPropertyTextureDefaultName(UnityEngine.Shader,System.Int32)
extern void Shader_GetPropertyTextureDefaultName_mBED1CF1701CA202FD6339DF42A75E339BBD17AE2 (void);
// 0x00000387 System.Void UnityEngine.Shader::CheckPropertyIndex(UnityEngine.Shader,System.Int32)
extern void Shader_CheckPropertyIndex_mECA8A1E1DD1E483E9DD156273FA2AB407CF100FA (void);
// 0x00000388 System.Int32 UnityEngine.Shader::GetPropertyCount()
extern void Shader_GetPropertyCount_m99EF95941D764508220EE397FFB1D94887C04C16 (void);
// 0x00000389 System.Int32 UnityEngine.Shader::FindPropertyIndex(System.String)
extern void Shader_FindPropertyIndex_m8E8AB9B10940D571B8242177CB5C27F561E10C30 (void);
// 0x0000038A System.String UnityEngine.Shader::GetPropertyName(System.Int32)
extern void Shader_GetPropertyName_m791E2E697D4677F72773A5A501DEB192D128AF43 (void);
// 0x0000038B System.Int32 UnityEngine.Shader::GetPropertyNameId(System.Int32)
extern void Shader_GetPropertyNameId_m6A173B313A51D83BC79833361EFDAC5A52EDD71F (void);
// 0x0000038C UnityEngine.Rendering.ShaderPropertyType UnityEngine.Shader::GetPropertyType(System.Int32)
extern void Shader_GetPropertyType_mE6A29BF201BC2326D5F6E5A1BE302BC57D1FAEC6 (void);
// 0x0000038D System.String UnityEngine.Shader::GetPropertyDescription(System.Int32)
extern void Shader_GetPropertyDescription_m89A316AF4485AD548C96A6944C49B0ED8EC0063D (void);
// 0x0000038E UnityEngine.Rendering.ShaderPropertyFlags UnityEngine.Shader::GetPropertyFlags(System.Int32)
extern void Shader_GetPropertyFlags_m9F53F6201CCAE781859332A363C2B2D3C810D8B9 (void);
// 0x0000038F System.String[] UnityEngine.Shader::GetPropertyAttributes(System.Int32)
extern void Shader_GetPropertyAttributes_mF20D64790DB722D0B3B267B7BBC6DC203B430A95 (void);
// 0x00000390 System.Single UnityEngine.Shader::GetPropertyDefaultFloatValue(System.Int32)
extern void Shader_GetPropertyDefaultFloatValue_m8B64279E4FEE502D446CE91C875CA47C80962277 (void);
// 0x00000391 UnityEngine.Vector4 UnityEngine.Shader::GetPropertyDefaultVectorValue(System.Int32)
extern void Shader_GetPropertyDefaultVectorValue_m919E33753E58CA74CBEB1CA3B617AB19312A5B2C (void);
// 0x00000392 UnityEngine.Vector2 UnityEngine.Shader::GetPropertyRangeLimits(System.Int32)
extern void Shader_GetPropertyRangeLimits_mE336116ADEECCDF0FFE183E2CF197EBF0EEE988E (void);
// 0x00000393 UnityEngine.Rendering.TextureDimension UnityEngine.Shader::GetPropertyTextureDimension(System.Int32)
extern void Shader_GetPropertyTextureDimension_mB7AD6DB9EB160248811C6D532243A53D2FF33EE2 (void);
// 0x00000394 System.String UnityEngine.Shader::GetPropertyTextureDefaultName(System.Int32)
extern void Shader_GetPropertyTextureDefaultName_m41B3FAD4323DD40EF37D75A9C59B909108FC2B57 (void);
// 0x00000395 System.Void UnityEngine.Shader::SetGlobalVectorImpl_Injected(System.Int32,UnityEngine.Vector4&)
extern void Shader_SetGlobalVectorImpl_Injected_m163EB9DAE823DD5F7AD16969CA24DA6C2F130D1A (void);
// 0x00000396 System.Void UnityEngine.Shader::SetGlobalMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)
extern void Shader_SetGlobalMatrixImpl_Injected_m52914EC8C70103DF40621F04ACD8975DCEBE3E67 (void);
// 0x00000397 System.Void UnityEngine.Shader::GetGlobalVectorImpl_Injected(System.Int32,UnityEngine.Vector4&)
extern void Shader_GetGlobalVectorImpl_Injected_m9BF4331E49B29A6A756C29792111F2EDFFBAFC10 (void);
// 0x00000398 System.Void UnityEngine.Shader::GetGlobalMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)
extern void Shader_GetGlobalMatrixImpl_Injected_m94972B58DEDC01DB4BAFD389B81BAA76C7946D6E (void);
// 0x00000399 System.Void UnityEngine.Shader::GetPropertyDefaultValue_Injected(UnityEngine.Shader,System.Int32,UnityEngine.Vector4&)
extern void Shader_GetPropertyDefaultValue_Injected_mB93EBCD6A25DF4D8A2A96F689A2FE13C4C321352 (void);
// 0x0000039A System.Void UnityEngine.Material::CreateWithShader(UnityEngine.Material,UnityEngine.Shader)
extern void Material_CreateWithShader_m41F159D25DC785C3BB43E6908057BB2BD1D2CB7F (void);
// 0x0000039B System.Void UnityEngine.Material::CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)
extern void Material_CreateWithMaterial_mD3140BCB57EBB406D063C7A7B0B9D1A4C74DA3F2 (void);
// 0x0000039C System.Void UnityEngine.Material::CreateWithString(UnityEngine.Material)
extern void Material_CreateWithString_mCF4047522DD7D38087CF9AF121766E0D69B9BB55 (void);
// 0x0000039D System.Void UnityEngine.Material::.ctor(UnityEngine.Shader)
extern void Material__ctor_m81E76B5C1316004F25D4FE9CEC0E78A7428DABA8 (void);
// 0x0000039E System.Void UnityEngine.Material::.ctor(UnityEngine.Material)
extern void Material__ctor_m0171C6D4D3FD04D58C70808F255DBA67D0ED2BDE (void);
// 0x0000039F System.Void UnityEngine.Material::.ctor(System.String)
extern void Material__ctor_m02F4232D67F46B1EE84441089306E867B1788924 (void);
// 0x000003A0 UnityEngine.Shader UnityEngine.Material::get_shader()
extern void Material_get_shader_m9CEDCA4D97D42588C6B827400E364E4A8EC55FF0 (void);
// 0x000003A1 System.Void UnityEngine.Material::set_shader(UnityEngine.Shader)
extern void Material_set_shader_m689F997F888E3C2A0FF9E6F399AA5D8204B454B1 (void);
// 0x000003A2 UnityEngine.Color UnityEngine.Material::get_color()
extern void Material_get_color_m7CE9C1FC0E0B4952D58DFBBA4D569F4B161B27E9 (void);
// 0x000003A3 System.Void UnityEngine.Material::set_color(UnityEngine.Color)
extern void Material_set_color_m127EAC5D3CC68359E72D12A2B3CE7428EFBB81C3 (void);
// 0x000003A4 UnityEngine.Texture UnityEngine.Material::get_mainTexture()
extern void Material_get_mainTexture_mE85CF647728AD145D7E03A172EFD5930773E514E (void);
// 0x000003A5 System.Void UnityEngine.Material::set_mainTexture(UnityEngine.Texture)
extern void Material_set_mainTexture_m0742CFF768E9701618DA07C71F009239AB31EB41 (void);
// 0x000003A6 UnityEngine.Vector2 UnityEngine.Material::get_mainTextureOffset()
extern void Material_get_mainTextureOffset_mCD63885CCB91B4E901FC4847FCCDFDA2E45B3590 (void);
// 0x000003A7 System.Void UnityEngine.Material::set_mainTextureOffset(UnityEngine.Vector2)
extern void Material_set_mainTextureOffset_m8602C6F3E7FC358C5F8B9C3709325F676B1ACF5E (void);
// 0x000003A8 UnityEngine.Vector2 UnityEngine.Material::get_mainTextureScale()
extern void Material_get_mainTextureScale_m882447FB9D8EF5873279BF15C62AD977EEEFE062 (void);
// 0x000003A9 System.Void UnityEngine.Material::set_mainTextureScale(UnityEngine.Vector2)
extern void Material_set_mainTextureScale_m4E1ED22B62AD02B61921AD392A6D2E5B727383BA (void);
// 0x000003AA System.Int32 UnityEngine.Material::GetFirstPropertyNameIdByAttribute(UnityEngine.Rendering.ShaderPropertyFlags)
extern void Material_GetFirstPropertyNameIdByAttribute_m34991F73A65FE72151842050D18EB3EC8969A8C2 (void);
// 0x000003AB System.Boolean UnityEngine.Material::HasProperty(System.Int32)
extern void Material_HasProperty_m901DE6C516A0D2C986B849C7B44F679AE21B8927 (void);
// 0x000003AC System.Boolean UnityEngine.Material::HasProperty(System.String)
extern void Material_HasProperty_m8611FACA6F9D9B2B5C3E92B6D93D2D514B443512 (void);
// 0x000003AD System.Int32 UnityEngine.Material::get_renderQueue()
extern void Material_get_renderQueue_mDEC48BD94C93FF5A04BC7190E4B5C56BB6E44140 (void);
// 0x000003AE System.Void UnityEngine.Material::set_renderQueue(System.Int32)
extern void Material_set_renderQueue_m02A0C73EC4B9C9D2C2ABFFD777EBDA45C1E1BD4D (void);
// 0x000003AF System.Void UnityEngine.Material::EnableKeyword(System.String)
extern void Material_EnableKeyword_m7466758182CBBC40134C9048CDF682DF46F32FA9 (void);
// 0x000003B0 System.Void UnityEngine.Material::DisableKeyword(System.String)
extern void Material_DisableKeyword_m2ACBFC5D28ED46FF2CF5532F00D702FF62C02ED3 (void);
// 0x000003B1 System.Boolean UnityEngine.Material::IsKeywordEnabled(System.String)
extern void Material_IsKeywordEnabled_mABE55EDC028A2F95C34D9AE382ADBA9C0DC5B97A (void);
// 0x000003B2 UnityEngine.MaterialGlobalIlluminationFlags UnityEngine.Material::get_globalIlluminationFlags()
extern void Material_get_globalIlluminationFlags_m8BB45CE933E1CFC49BB0F0F46E428FAF13361504 (void);
// 0x000003B3 System.Void UnityEngine.Material::set_globalIlluminationFlags(UnityEngine.MaterialGlobalIlluminationFlags)
extern void Material_set_globalIlluminationFlags_m20C0201EB1CF367A93CE196E186AD784FA4D4F14 (void);
// 0x000003B4 System.Boolean UnityEngine.Material::get_doubleSidedGI()
extern void Material_get_doubleSidedGI_m764A82FDF44DC53C6759D71DDB2463212D9F72DD (void);
// 0x000003B5 System.Void UnityEngine.Material::set_doubleSidedGI(System.Boolean)
extern void Material_set_doubleSidedGI_m1216E118D46360F69CE42FFACD4AF44CBAD32B15 (void);
// 0x000003B6 System.Boolean UnityEngine.Material::get_enableInstancing()
extern void Material_get_enableInstancing_mCB3E53889074239B33F840D28331AE8262B00E91 (void);
// 0x000003B7 System.Void UnityEngine.Material::set_enableInstancing(System.Boolean)
extern void Material_set_enableInstancing_m745D94DF21B9749DA7CFE42BAB3CBD05F614B81E (void);
// 0x000003B8 System.Int32 UnityEngine.Material::get_passCount()
extern void Material_get_passCount_m790A357C17FB4D829C479652B1B65BC15F73FBB1 (void);
// 0x000003B9 System.Void UnityEngine.Material::SetShaderPassEnabled(System.String,System.Boolean)
extern void Material_SetShaderPassEnabled_m301D004116C2DC9B9A63121CB15BEB7D14DB0F68 (void);
// 0x000003BA System.Boolean UnityEngine.Material::GetShaderPassEnabled(System.String)
extern void Material_GetShaderPassEnabled_mBB19A00FE5398F28B5340EB7C8D1BF122E9CDFB3 (void);
// 0x000003BB System.String UnityEngine.Material::GetPassName(System.Int32)
extern void Material_GetPassName_m429460022064237971866E6C22C6BAF7AA7CA845 (void);
// 0x000003BC System.Int32 UnityEngine.Material::FindPass(System.String)
extern void Material_FindPass_m2BE935C6343F0F5111CD5DDA8C3A8691BE044180 (void);
// 0x000003BD System.Void UnityEngine.Material::SetOverrideTag(System.String,System.String)
extern void Material_SetOverrideTag_m773D4D6BE26AA7E1200C76571C6DABC4A53002DB (void);
// 0x000003BE System.String UnityEngine.Material::GetTagImpl(System.String,System.Boolean,System.String)
extern void Material_GetTagImpl_m74481FC086405BAA8614AFCA56F9B13925B85A19 (void);
// 0x000003BF System.String UnityEngine.Material::GetTag(System.String,System.Boolean,System.String)
extern void Material_GetTag_m718957E007771A729C627658C6B5A0F3AE99244C (void);
// 0x000003C0 System.String UnityEngine.Material::GetTag(System.String,System.Boolean)
extern void Material_GetTag_m0BFC270775E697347173DD872D655B1F2C1FA131 (void);
// 0x000003C1 System.Void UnityEngine.Material::Lerp(UnityEngine.Material,UnityEngine.Material,System.Single)
extern void Material_Lerp_m48C28B02B82EAC62B06165256564B311FE8802FD (void);
// 0x000003C2 System.Boolean UnityEngine.Material::SetPass(System.Int32)
extern void Material_SetPass_m4BE0A8FCBF158C83522AA2F69118A2FE33683918 (void);
// 0x000003C3 System.Void UnityEngine.Material::CopyPropertiesFromMaterial(UnityEngine.Material)
extern void Material_CopyPropertiesFromMaterial_mC80A6EB2A756B079CEEDEBD5F03A36A6DD18227A (void);
// 0x000003C4 System.String[] UnityEngine.Material::GetShaderKeywords()
extern void Material_GetShaderKeywords_m786F6539953C2B890A0827715404D3508BFCF685 (void);
// 0x000003C5 System.Void UnityEngine.Material::SetShaderKeywords(System.String[])
extern void Material_SetShaderKeywords_m32714E17C5D17AAE15927F89624416E14B044A82 (void);
// 0x000003C6 System.String[] UnityEngine.Material::get_shaderKeywords()
extern void Material_get_shaderKeywords_mF653034CC23EB4A65580BA4388F7258328C9C90C (void);
// 0x000003C7 System.Void UnityEngine.Material::set_shaderKeywords(System.String[])
extern void Material_set_shaderKeywords_m336EBA03D542BE657FEBDD62C7546568CD3081C9 (void);
// 0x000003C8 System.Int32 UnityEngine.Material::ComputeCRC()
extern void Material_ComputeCRC_mE22B08A446771A98DDC744742C6B24BC86CFEA74 (void);
// 0x000003C9 System.String[] UnityEngine.Material::GetTexturePropertyNames()
extern void Material_GetTexturePropertyNames_mCF863B050B213FA4FA16395617ECE4A76B1A9835 (void);
// 0x000003CA System.Int32[] UnityEngine.Material::GetTexturePropertyNameIDs()
extern void Material_GetTexturePropertyNameIDs_m48D0C3D9553534CD03E2E17B4DBB3F57E8D26149 (void);
// 0x000003CB System.Void UnityEngine.Material::GetTexturePropertyNamesInternal(System.Object)
extern void Material_GetTexturePropertyNamesInternal_m4B3C8464A437ADB50C5BD97AEFAC03837F2B5BC8 (void);
// 0x000003CC System.Void UnityEngine.Material::GetTexturePropertyNameIDsInternal(System.Object)
extern void Material_GetTexturePropertyNameIDsInternal_mEE63AC3015A443983DECC97548BA2227BBA7F359 (void);
// 0x000003CD System.Void UnityEngine.Material::GetTexturePropertyNames(System.Collections.Generic.List`1<System.String>)
extern void Material_GetTexturePropertyNames_m2CA15F82FDD8631C10FF2B96A57FD468ECFB3527 (void);
// 0x000003CE System.Void UnityEngine.Material::GetTexturePropertyNameIDs(System.Collections.Generic.List`1<System.Int32>)
extern void Material_GetTexturePropertyNameIDs_m34FF0C128EE26F2F4C75D3329E3445C53BEF85AA (void);
// 0x000003CF System.Void UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)
extern void Material_SetFloatImpl_mFD6022220F625E704EC4F27691F496166E590094 (void);
// 0x000003D0 System.Void UnityEngine.Material::SetColorImpl(System.Int32,UnityEngine.Color)
extern void Material_SetColorImpl_m0779CF8FCCFC298AAF42A9E9FF6503C9FDC43CFE (void);
// 0x000003D1 System.Void UnityEngine.Material::SetMatrixImpl(System.Int32,UnityEngine.Matrix4x4)
extern void Material_SetMatrixImpl_mAC50A1E655FF577F6AEB3C67F14DAE7D1AA60C4B (void);
// 0x000003D2 System.Void UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture)
extern void Material_SetTextureImpl_mBCF204C1FAD811B00DBAE98847D6D533EE05B135 (void);
// 0x000003D3 System.Void UnityEngine.Material::SetRenderTextureImpl(System.Int32,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement)
extern void Material_SetRenderTextureImpl_m1716331E4D35E53EDEC8D06CA08F69EBEB49FD8E (void);
// 0x000003D4 System.Void UnityEngine.Material::SetBufferImpl(System.Int32,UnityEngine.ComputeBuffer)
extern void Material_SetBufferImpl_m009669A2D3BD2561A902F7DE49C842F438F31DC9 (void);
// 0x000003D5 System.Void UnityEngine.Material::SetConstantBufferImpl(System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32)
extern void Material_SetConstantBufferImpl_m9C25A7CF0B38DDE1F6CD66C6DA43DAF8F1C4EE38 (void);
// 0x000003D6 System.Single UnityEngine.Material::GetFloatImpl(System.Int32)
extern void Material_GetFloatImpl_m7F4A1A6FE5D9EA1F5C90CD1476AB819C7BD7D4ED (void);
// 0x000003D7 UnityEngine.Color UnityEngine.Material::GetColorImpl(System.Int32)
extern void Material_GetColorImpl_m46381ED49C354AEB9FEFCE5BF410A1909E867E76 (void);
// 0x000003D8 UnityEngine.Matrix4x4 UnityEngine.Material::GetMatrixImpl(System.Int32)
extern void Material_GetMatrixImpl_mB768AE1ABBCC46A8BB1F58BDD850CA6B553F3A0D (void);
// 0x000003D9 UnityEngine.Texture UnityEngine.Material::GetTextureImpl(System.Int32)
extern void Material_GetTextureImpl_m19D8CE6C5701AC4B69A6D5354E08240DF6C036D2 (void);
// 0x000003DA System.Void UnityEngine.Material::SetFloatArrayImpl(System.Int32,System.Single[],System.Int32)
extern void Material_SetFloatArrayImpl_m80EEFAE52B5E5BC228134BE5B070DC6237A3CDE4 (void);
// 0x000003DB System.Void UnityEngine.Material::SetVectorArrayImpl(System.Int32,UnityEngine.Vector4[],System.Int32)
extern void Material_SetVectorArrayImpl_mF499FA2995CA112EF3D8290C2B30E9D06A1ED2F9 (void);
// 0x000003DC System.Void UnityEngine.Material::SetColorArrayImpl(System.Int32,UnityEngine.Color[],System.Int32)
extern void Material_SetColorArrayImpl_mEC4C6D68484BC693CB5115BB0987FBD21FBBA195 (void);
// 0x000003DD System.Void UnityEngine.Material::SetMatrixArrayImpl(System.Int32,UnityEngine.Matrix4x4[],System.Int32)
extern void Material_SetMatrixArrayImpl_m2262E8F2DF3C21B212DE0E7603BF7B0FF86AC2EE (void);
// 0x000003DE System.Single[] UnityEngine.Material::GetFloatArrayImpl(System.Int32)
extern void Material_GetFloatArrayImpl_m8C0878BD1356C08D7A1AA8003B711D222DA03FE7 (void);
// 0x000003DF UnityEngine.Vector4[] UnityEngine.Material::GetVectorArrayImpl(System.Int32)
extern void Material_GetVectorArrayImpl_m1701F9B243640072362E2F9997A0E759A5DE67DB (void);
// 0x000003E0 UnityEngine.Color[] UnityEngine.Material::GetColorArrayImpl(System.Int32)
extern void Material_GetColorArrayImpl_mE7740EE7AC1DAC25C74BCD81C97084CFB4388FED (void);
// 0x000003E1 UnityEngine.Matrix4x4[] UnityEngine.Material::GetMatrixArrayImpl(System.Int32)
extern void Material_GetMatrixArrayImpl_m48B3DB8C758B68519144CABE503697C684BE6091 (void);
// 0x000003E2 System.Int32 UnityEngine.Material::GetFloatArrayCountImpl(System.Int32)
extern void Material_GetFloatArrayCountImpl_m580060E1D5467059B9599796B6301F6A251F8A03 (void);
// 0x000003E3 System.Int32 UnityEngine.Material::GetVectorArrayCountImpl(System.Int32)
extern void Material_GetVectorArrayCountImpl_m8477A1307A8B39BD4DF79BF9658C940A3BD7FEBD (void);
// 0x000003E4 System.Int32 UnityEngine.Material::GetColorArrayCountImpl(System.Int32)
extern void Material_GetColorArrayCountImpl_m48D8D79A3C0B191EE2167E5C16A6E7AB0FEA3D2D (void);
// 0x000003E5 System.Int32 UnityEngine.Material::GetMatrixArrayCountImpl(System.Int32)
extern void Material_GetMatrixArrayCountImpl_m5E9AFA151CA70F349A7349F4B9B526C5DB3D827F (void);
// 0x000003E6 System.Void UnityEngine.Material::ExtractFloatArrayImpl(System.Int32,System.Single[])
extern void Material_ExtractFloatArrayImpl_mAE47B7521571D9BCCF9EA757D53CBDC40E636652 (void);
// 0x000003E7 System.Void UnityEngine.Material::ExtractVectorArrayImpl(System.Int32,UnityEngine.Vector4[])
extern void Material_ExtractVectorArrayImpl_mBF17D3010B08179139F7E82B158E8B8EC03A30EF (void);
// 0x000003E8 System.Void UnityEngine.Material::ExtractColorArrayImpl(System.Int32,UnityEngine.Color[])
extern void Material_ExtractColorArrayImpl_m92D16498F69C0D18FC2EAAD10EEBF2940D0B6108 (void);
// 0x000003E9 System.Void UnityEngine.Material::ExtractMatrixArrayImpl(System.Int32,UnityEngine.Matrix4x4[])
extern void Material_ExtractMatrixArrayImpl_m6F51ADC11CF4032A05ACA177180C1087FCAD0834 (void);
// 0x000003EA UnityEngine.Vector4 UnityEngine.Material::GetTextureScaleAndOffsetImpl(System.Int32)
extern void Material_GetTextureScaleAndOffsetImpl_m8946BA8A9E6F974315DBFBAAC9A152BDCA65F3E1 (void);
// 0x000003EB System.Void UnityEngine.Material::SetTextureOffsetImpl(System.Int32,UnityEngine.Vector2)
extern void Material_SetTextureOffsetImpl_mFA6B03949317E27AA65014030ABE8CA79350FE45 (void);
// 0x000003EC System.Void UnityEngine.Material::SetTextureScaleImpl(System.Int32,UnityEngine.Vector2)
extern void Material_SetTextureScaleImpl_mB4BD14FA7A283ACD618A139F0A28D44BE299A89E (void);
// 0x000003ED System.Void UnityEngine.Material::SetFloatArray(System.Int32,System.Single[],System.Int32)
extern void Material_SetFloatArray_m62969A8282FA26EBA3996A5F9B752761A9C4E096 (void);
// 0x000003EE System.Void UnityEngine.Material::SetVectorArray(System.Int32,UnityEngine.Vector4[],System.Int32)
extern void Material_SetVectorArray_m49BD5611E6A2E24B2DB4C69219F7F53739EB413C (void);
// 0x000003EF System.Void UnityEngine.Material::SetColorArray(System.Int32,UnityEngine.Color[],System.Int32)
extern void Material_SetColorArray_m1E9237B662CEA4C70825E4FA36B14B79D627FB51 (void);
// 0x000003F0 System.Void UnityEngine.Material::SetMatrixArray(System.Int32,UnityEngine.Matrix4x4[],System.Int32)
extern void Material_SetMatrixArray_mCFAFBCE28D08046FF2168DEE36A6A68FB184A17C (void);
// 0x000003F1 System.Void UnityEngine.Material::ExtractFloatArray(System.Int32,System.Collections.Generic.List`1<System.Single>)
extern void Material_ExtractFloatArray_m196AFA3A023BC2B19D2624C12B01DD833D4DE2B6 (void);
// 0x000003F2 System.Void UnityEngine.Material::ExtractVectorArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
extern void Material_ExtractVectorArray_m170AA9CDBB231199910B0C75B69A4E6126E2E64D (void);
// 0x000003F3 System.Void UnityEngine.Material::ExtractColorArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Color>)
extern void Material_ExtractColorArray_m5E3EA1DD4DF054838FCDD3F37DE83D6DEC12C0C7 (void);
// 0x000003F4 System.Void UnityEngine.Material::ExtractMatrixArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>)
extern void Material_ExtractMatrixArray_m8FE94720CB4F520050B85B54E78FD0B841429232 (void);
// 0x000003F5 System.Void UnityEngine.Material::SetFloat(System.String,System.Single)
extern void Material_SetFloat_m4B7D3FAA00D20BCB3C487E72B7E4B2691D5ECAD2 (void);
// 0x000003F6 System.Void UnityEngine.Material::SetFloat(System.Int32,System.Single)
extern void Material_SetFloat_mC2FDDF0798373DEE6BBA9B9FFFE03EC3CFB9BF47 (void);
// 0x000003F7 System.Void UnityEngine.Material::SetInt(System.String,System.Int32)
extern void Material_SetInt_m1FCBDBB985E6A299AE11C3D8AF29BB4D7C7DF278 (void);
// 0x000003F8 System.Void UnityEngine.Material::SetInt(System.Int32,System.Int32)
extern void Material_SetInt_m8D3776E4EF0DFA2A278B456F40741E07D83508CD (void);
// 0x000003F9 System.Void UnityEngine.Material::SetColor(System.String,UnityEngine.Color)
extern void Material_SetColor_mB91EF8CAC3AB3B39D2535BF9F7FECECF3EC2161C (void);
// 0x000003FA System.Void UnityEngine.Material::SetColor(System.Int32,UnityEngine.Color)
extern void Material_SetColor_m48FBB701F6177B367EDFAC6BE896D183EF640725 (void);
// 0x000003FB System.Void UnityEngine.Material::SetVector(System.String,UnityEngine.Vector4)
extern void Material_SetVector_m6FC2CC4EBE6C45D48D8B9164148A0CB3124335EC (void);
// 0x000003FC System.Void UnityEngine.Material::SetVector(System.Int32,UnityEngine.Vector4)
extern void Material_SetVector_m95B7CB07B91F004B4DD9DB5DFA5146472737B8EA (void);
// 0x000003FD System.Void UnityEngine.Material::SetMatrix(System.String,UnityEngine.Matrix4x4)
extern void Material_SetMatrix_mE3D3FA75DA02FED1B97E2BECA258F45399715764 (void);
// 0x000003FE System.Void UnityEngine.Material::SetMatrix(System.Int32,UnityEngine.Matrix4x4)
extern void Material_SetMatrix_m6C552C454B30BA42F5972F65403B2EED62D68D81 (void);
// 0x000003FF System.Void UnityEngine.Material::SetTexture(System.String,UnityEngine.Texture)
extern void Material_SetTexture_mAA0F00FACFE40CFE4BE28A11162E5EEFCC5F5A61 (void);
// 0x00000400 System.Void UnityEngine.Material::SetTexture(System.Int32,UnityEngine.Texture)
extern void Material_SetTexture_m4FFF0B403A64253B83534701104F017840142ACA (void);
// 0x00000401 System.Void UnityEngine.Material::SetTexture(System.String,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement)
extern void Material_SetTexture_mBB98BDF71749072D53B4A6426C23335EAF30987D (void);
// 0x00000402 System.Void UnityEngine.Material::SetTexture(System.Int32,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement)
extern void Material_SetTexture_m5F70C70649242D4DA11A933421638BBC45A721D5 (void);
// 0x00000403 System.Void UnityEngine.Material::SetBuffer(System.String,UnityEngine.ComputeBuffer)
extern void Material_SetBuffer_mD6D6FCAB0A0EB5BEB3A40672198D858670E57A5C (void);
// 0x00000404 System.Void UnityEngine.Material::SetBuffer(System.Int32,UnityEngine.ComputeBuffer)
extern void Material_SetBuffer_m9597D87FEE583129ECB9380D03FF76051A2C99BE (void);
// 0x00000405 System.Void UnityEngine.Material::SetConstantBuffer(System.String,UnityEngine.ComputeBuffer,System.Int32,System.Int32)
extern void Material_SetConstantBuffer_mAA20E3E0FF3C045A8F6337FA6C1D8A2503DF069A (void);
// 0x00000406 System.Void UnityEngine.Material::SetConstantBuffer(System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32)
extern void Material_SetConstantBuffer_m71B4947519DE0A36AC849D062D16FDF1BB47F5BD (void);
// 0x00000407 System.Void UnityEngine.Material::SetFloatArray(System.String,System.Collections.Generic.List`1<System.Single>)
extern void Material_SetFloatArray_m20E65D81B203E7BDACC5AE46A4945330419A5A19 (void);
// 0x00000408 System.Void UnityEngine.Material::SetFloatArray(System.Int32,System.Collections.Generic.List`1<System.Single>)
extern void Material_SetFloatArray_m5D9D21D6ADC910228EC58E272E7EAECEF54F0EF8 (void);
// 0x00000409 System.Void UnityEngine.Material::SetFloatArray(System.String,System.Single[])
extern void Material_SetFloatArray_m826883FAC1B827A065735E70E7B6A706BCE695FA (void);
// 0x0000040A System.Void UnityEngine.Material::SetFloatArray(System.Int32,System.Single[])
extern void Material_SetFloatArray_m03E524B5B1CA096EEC2B0404AE61B7F4F5FACF3C (void);
// 0x0000040B System.Void UnityEngine.Material::SetColorArray(System.String,System.Collections.Generic.List`1<UnityEngine.Color>)
extern void Material_SetColorArray_m76B75E0F814FF7BEBF2436D62F30D27F1B1AB118 (void);
// 0x0000040C System.Void UnityEngine.Material::SetColorArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Color>)
extern void Material_SetColorArray_mE1CF05ACE8AC659BC701181F1A9EF924D224E373 (void);
// 0x0000040D System.Void UnityEngine.Material::SetColorArray(System.String,UnityEngine.Color[])
extern void Material_SetColorArray_m0C7FB3A0F21A1DCD4EEFE47B504AD10D21D005C0 (void);
// 0x0000040E System.Void UnityEngine.Material::SetColorArray(System.Int32,UnityEngine.Color[])
extern void Material_SetColorArray_mF8B250D1A05705B6781DC7725A977A94D28C2AFA (void);
// 0x0000040F System.Void UnityEngine.Material::SetVectorArray(System.String,System.Collections.Generic.List`1<UnityEngine.Vector4>)
extern void Material_SetVectorArray_mC73E3C65E0CF82746C9BECC0376522F0722DC178 (void);
// 0x00000410 System.Void UnityEngine.Material::SetVectorArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
extern void Material_SetVectorArray_mC1CC338EA86D2D80606CE3B9DC58E2CC415788F2 (void);
// 0x00000411 System.Void UnityEngine.Material::SetVectorArray(System.String,UnityEngine.Vector4[])
extern void Material_SetVectorArray_mB29351C346C21AB801523B92A277B4A820583D51 (void);
// 0x00000412 System.Void UnityEngine.Material::SetVectorArray(System.Int32,UnityEngine.Vector4[])
extern void Material_SetVectorArray_m3DEE0383284B478E6A261A485DEEB09F9F63B51C (void);
// 0x00000413 System.Void UnityEngine.Material::SetMatrixArray(System.String,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>)
extern void Material_SetMatrixArray_mC7F439E54B8AB183073087D09213EEAB40282F6E (void);
// 0x00000414 System.Void UnityEngine.Material::SetMatrixArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>)
extern void Material_SetMatrixArray_m8B3BD07E05515B2A06C7138B92BCB35EE5B7CA8D (void);
// 0x00000415 System.Void UnityEngine.Material::SetMatrixArray(System.String,UnityEngine.Matrix4x4[])
extern void Material_SetMatrixArray_m5866D8DDFA81DD15B63F83949FDDEED0E304CCC8 (void);
// 0x00000416 System.Void UnityEngine.Material::SetMatrixArray(System.Int32,UnityEngine.Matrix4x4[])
extern void Material_SetMatrixArray_mB9988E11FFDBFCC71DCE75433F2E745C77BB34FF (void);
// 0x00000417 System.Single UnityEngine.Material::GetFloat(System.String)
extern void Material_GetFloat_m8A4243FC6619B4E0E820E87754035700FD4913F0 (void);
// 0x00000418 System.Single UnityEngine.Material::GetFloat(System.Int32)
extern void Material_GetFloat_mC1764F8B39FD31C6B7629D417BC8375D6E6AC60C (void);
// 0x00000419 System.Int32 UnityEngine.Material::GetInt(System.String)
extern void Material_GetInt_mE2577C1C53AB98AF3FEE2BC95F04EC5694933F41 (void);
// 0x0000041A System.Int32 UnityEngine.Material::GetInt(System.Int32)
extern void Material_GetInt_m7D7C0ECB5A4D5CE5F1F409D04B4F886930271DEC (void);
// 0x0000041B UnityEngine.Color UnityEngine.Material::GetColor(System.String)
extern void Material_GetColor_m95E13C52410F7CE01E8DC32668ABBCBF19BB8808 (void);
// 0x0000041C UnityEngine.Color UnityEngine.Material::GetColor(System.Int32)
extern void Material_GetColor_m1FFF5ECB4967771D751C60205635A0D3F7AA2F0E (void);
// 0x0000041D UnityEngine.Vector4 UnityEngine.Material::GetVector(System.String)
extern void Material_GetVector_m068E8828C9E9FB017161F018E80818C2D1651477 (void);
// 0x0000041E UnityEngine.Vector4 UnityEngine.Material::GetVector(System.Int32)
extern void Material_GetVector_mDE1F87F355E0ECAD883E4F2CF62DB338C2E00C38 (void);
// 0x0000041F UnityEngine.Matrix4x4 UnityEngine.Material::GetMatrix(System.String)
extern void Material_GetMatrix_mAB53222644DC5DAD4A9E9628C42B954A272C0CC8 (void);
// 0x00000420 UnityEngine.Matrix4x4 UnityEngine.Material::GetMatrix(System.Int32)
extern void Material_GetMatrix_m685F5AE4EAFE5F49CC1791AFF06707433C70F1BC (void);
// 0x00000421 UnityEngine.Texture UnityEngine.Material::GetTexture(System.String)
extern void Material_GetTexture_mCD6B822EA19773B8D39368FF1A285E7B69043896 (void);
// 0x00000422 UnityEngine.Texture UnityEngine.Material::GetTexture(System.Int32)
extern void Material_GetTexture_mDB1B89D76D44AD07BD214224C59A6FE0B62F6477 (void);
// 0x00000423 System.Single[] UnityEngine.Material::GetFloatArray(System.String)
extern void Material_GetFloatArray_mF4B422C881673975D135D0A4256FFF550FB46C4E (void);
// 0x00000424 System.Single[] UnityEngine.Material::GetFloatArray(System.Int32)
extern void Material_GetFloatArray_m7D42AC14400F26D355FFDDDDED4E8AB2F90DC825 (void);
// 0x00000425 UnityEngine.Color[] UnityEngine.Material::GetColorArray(System.String)
extern void Material_GetColorArray_mD4332AD6BB02C0913C51E0EAA7A833533EF4B189 (void);
// 0x00000426 UnityEngine.Color[] UnityEngine.Material::GetColorArray(System.Int32)
extern void Material_GetColorArray_mC0A372A8EC7DBB7C2A891A3DA469826C83A27022 (void);
// 0x00000427 UnityEngine.Vector4[] UnityEngine.Material::GetVectorArray(System.String)
extern void Material_GetVectorArray_m9BF6FC74660F816FC52A7F1D8A10A75D142A561D (void);
// 0x00000428 UnityEngine.Vector4[] UnityEngine.Material::GetVectorArray(System.Int32)
extern void Material_GetVectorArray_m78CFEA0BAB12B3E80987E76D88962CBA2E231C20 (void);
// 0x00000429 UnityEngine.Matrix4x4[] UnityEngine.Material::GetMatrixArray(System.String)
extern void Material_GetMatrixArray_m0227057101B57D50DDB8AEE536C88D37824309E4 (void);
// 0x0000042A UnityEngine.Matrix4x4[] UnityEngine.Material::GetMatrixArray(System.Int32)
extern void Material_GetMatrixArray_mC644ED51D04D128D88CF7FB12FBAC5C392EE51D8 (void);
// 0x0000042B System.Void UnityEngine.Material::GetFloatArray(System.String,System.Collections.Generic.List`1<System.Single>)
extern void Material_GetFloatArray_m8C0AFD6B92559EFDCE70027D4FF3621CB004D845 (void);
// 0x0000042C System.Void UnityEngine.Material::GetFloatArray(System.Int32,System.Collections.Generic.List`1<System.Single>)
extern void Material_GetFloatArray_mE671829DD1EDB93EACDC7BB19AF6404CAB4FB30A (void);
// 0x0000042D System.Void UnityEngine.Material::GetColorArray(System.String,System.Collections.Generic.List`1<UnityEngine.Color>)
extern void Material_GetColorArray_mD9B2A59966A9B8D50F0D3D3E5F0AAFE4EFD5EB3F (void);
// 0x0000042E System.Void UnityEngine.Material::GetColorArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Color>)
extern void Material_GetColorArray_mC9EA848EDD5120DB3689ED9D84475F7E2850B7B5 (void);
// 0x0000042F System.Void UnityEngine.Material::GetVectorArray(System.String,System.Collections.Generic.List`1<UnityEngine.Vector4>)
extern void Material_GetVectorArray_m62C72E37A866CE06429764E4741B568C10BDAFBF (void);
// 0x00000430 System.Void UnityEngine.Material::GetVectorArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
extern void Material_GetVectorArray_m777DE57187F9E93BD9E04995C388926582A4B209 (void);
// 0x00000431 System.Void UnityEngine.Material::GetMatrixArray(System.String,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>)
extern void Material_GetMatrixArray_mDBF02CC3EBE3958272A1C316B0FEC430CE2E9AA9 (void);
// 0x00000432 System.Void UnityEngine.Material::GetMatrixArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>)
extern void Material_GetMatrixArray_m3B607490006A830269AFC72245C2AE9431AE89F2 (void);
// 0x00000433 System.Void UnityEngine.Material::SetTextureOffset(System.String,UnityEngine.Vector2)
extern void Material_SetTextureOffset_mAF1B6A6AD9E952262F7AE80B17B31D8FF720ADE7 (void);
// 0x00000434 System.Void UnityEngine.Material::SetTextureOffset(System.Int32,UnityEngine.Vector2)
extern void Material_SetTextureOffset_m3E9C91ED11CB6323252AF6B5CB15CCD497EF10BB (void);
// 0x00000435 System.Void UnityEngine.Material::SetTextureScale(System.String,UnityEngine.Vector2)
extern void Material_SetTextureScale_m9D9C2ADD50088A1712891A6A2AAAAFA734703BBF (void);
// 0x00000436 System.Void UnityEngine.Material::SetTextureScale(System.Int32,UnityEngine.Vector2)
extern void Material_SetTextureScale_m30A521475E4FF45858D27B8DA562B06165734A9E (void);
// 0x00000437 UnityEngine.Vector2 UnityEngine.Material::GetTextureOffset(System.String)
extern void Material_GetTextureOffset_m3C0722B8C77DF728586E121E4DD81AED28097789 (void);
// 0x00000438 UnityEngine.Vector2 UnityEngine.Material::GetTextureOffset(System.Int32)
extern void Material_GetTextureOffset_m5441F649AF03115B34C2EA4C8C84A068823F9E39 (void);
// 0x00000439 UnityEngine.Vector2 UnityEngine.Material::GetTextureScale(System.String)
extern void Material_GetTextureScale_m2B1FFB0B67C22C3544E2E66E3E0D5B8DEE7EA859 (void);
// 0x0000043A UnityEngine.Vector2 UnityEngine.Material::GetTextureScale(System.Int32)
extern void Material_GetTextureScale_m3AD3DBFC4E7F8546BCFA10BE56FD794C64635D9E (void);
// 0x0000043B System.Void UnityEngine.Material::SetColorImpl_Injected(System.Int32,UnityEngine.Color&)
extern void Material_SetColorImpl_Injected_mEE762DBD0B37ACA313061179B3CB767B59E4B0FB (void);
// 0x0000043C System.Void UnityEngine.Material::SetMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)
extern void Material_SetMatrixImpl_Injected_mD2486E408D7547B08CC36A2DE70520F97A68529C (void);
// 0x0000043D System.Void UnityEngine.Material::GetColorImpl_Injected(System.Int32,UnityEngine.Color&)
extern void Material_GetColorImpl_Injected_m22325A32C4B5AAEA791AED50195F66CDBAE93C82 (void);
// 0x0000043E System.Void UnityEngine.Material::GetMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)
extern void Material_GetMatrixImpl_Injected_m42181501EB254B8D21F950998CD679A39EBFC1FF (void);
// 0x0000043F System.Void UnityEngine.Material::GetTextureScaleAndOffsetImpl_Injected(System.Int32,UnityEngine.Vector4&)
extern void Material_GetTextureScaleAndOffsetImpl_Injected_m5DDD8AB08DCF6A52415FB8D76A089CC886425E54 (void);
// 0x00000440 System.Void UnityEngine.Material::SetTextureOffsetImpl_Injected(System.Int32,UnityEngine.Vector2&)
extern void Material_SetTextureOffsetImpl_Injected_m85850F975A45BBB3AEA145C52309FC7CB82CDF64 (void);
// 0x00000441 System.Void UnityEngine.Material::SetTextureScaleImpl_Injected(System.Int32,UnityEngine.Vector2&)
extern void Material_SetTextureScaleImpl_Injected_m44A1C509E1EA40BFAFA82C7449EC21E6D39E8BF9 (void);
// 0x00000442 System.Void UnityEngine.Flare::.ctor()
extern void Flare__ctor_m31F55B55A97DF3F8A338FFF57FC798C6A0D75678 (void);
// 0x00000443 System.Void UnityEngine.Flare::Internal_Create(UnityEngine.Flare)
extern void Flare_Internal_Create_mE9E1A20AF86D2D0FE3B9A62E69172042F47A2B92 (void);
// 0x00000444 UnityEngine.LightType UnityEngine.Light::get_type()
extern void Light_get_type_m24F8A5EFB5D0B0B5F4820623132D1EAA327D06E3 (void);
// 0x00000445 System.Void UnityEngine.Light::set_type(UnityEngine.LightType)
extern void Light_set_type_m567E3AA95E0775F49C24B092E635F882E03A642E (void);
// 0x00000446 UnityEngine.LightShape UnityEngine.Light::get_shape()
extern void Light_get_shape_m67B0C1688132AA469BF7FEA03EDDA70293428477 (void);
// 0x00000447 System.Void UnityEngine.Light::set_shape(UnityEngine.LightShape)
extern void Light_set_shape_m62BDE68BC4DE623258B9AAF046580D7F71107A5D (void);
// 0x00000448 System.Single UnityEngine.Light::get_spotAngle()
extern void Light_get_spotAngle_m1EAB341E449675D41E86A63F047BF3ABE2B99C3B (void);
// 0x00000449 System.Void UnityEngine.Light::set_spotAngle(System.Single)
extern void Light_set_spotAngle_m84FE07E18C5E6E49DB44D22F94CD67E2FDDD48B5 (void);
// 0x0000044A System.Single UnityEngine.Light::get_innerSpotAngle()
extern void Light_get_innerSpotAngle_m663952080C39817A16E86C1E8FD9F4A4538B6B7C (void);
// 0x0000044B System.Void UnityEngine.Light::set_innerSpotAngle(System.Single)
extern void Light_set_innerSpotAngle_m8DC4CD651B3BCDED3F5DD751F9B6A9B810EB8030 (void);
// 0x0000044C UnityEngine.Color UnityEngine.Light::get_color()
extern void Light_get_color_m7A83B30FE716A1A931D450A6035A0069A2DD7698 (void);
// 0x0000044D System.Void UnityEngine.Light::set_color(UnityEngine.Color)
extern void Light_set_color_mCC1582CECB03F511169444C9498B7FFBED8EAF63 (void);
// 0x0000044E System.Single UnityEngine.Light::get_colorTemperature()
extern void Light_get_colorTemperature_m4F25CB91944C9E72C978B129E0A8C0F87A94BCED (void);
// 0x0000044F System.Void UnityEngine.Light::set_colorTemperature(System.Single)
extern void Light_set_colorTemperature_m9973387829033923DB53422DFDD89D4409A4BC58 (void);
// 0x00000450 System.Boolean UnityEngine.Light::get_useColorTemperature()
extern void Light_get_useColorTemperature_mF62FA561F84891DFE8F40D168FCC657A7ACAA061 (void);
// 0x00000451 System.Void UnityEngine.Light::set_useColorTemperature(System.Boolean)
extern void Light_set_useColorTemperature_m09D3F1651115056CF830DB73E03B403A71D35BBA (void);
// 0x00000452 System.Single UnityEngine.Light::get_intensity()
extern void Light_get_intensity_m4E9152844D85D03FEDA5AE4599AFAFC3C66EFF23 (void);
// 0x00000453 System.Void UnityEngine.Light::set_intensity(System.Single)
extern void Light_set_intensity_mE209975C840F1D887B4207C390DB5A2EF15A763C (void);
// 0x00000454 System.Single UnityEngine.Light::get_bounceIntensity()
extern void Light_get_bounceIntensity_m9185F30A7DED7FB480B1026B2CC6DBA357FAE9A7 (void);
// 0x00000455 System.Void UnityEngine.Light::set_bounceIntensity(System.Single)
extern void Light_set_bounceIntensity_m23161B7A48419A75CD6EABBFAF526BD175E55E14 (void);
// 0x00000456 System.Boolean UnityEngine.Light::get_useBoundingSphereOverride()
extern void Light_get_useBoundingSphereOverride_mA6748D2874D551646789BCA16C55E05F44CC514B (void);
// 0x00000457 System.Void UnityEngine.Light::set_useBoundingSphereOverride(System.Boolean)
extern void Light_set_useBoundingSphereOverride_mBE849EA17166094E832819EFF4F5D93AFCB9A481 (void);
// 0x00000458 UnityEngine.Vector4 UnityEngine.Light::get_boundingSphereOverride()
extern void Light_get_boundingSphereOverride_mDB1F4DF3E1E2FD7EFD8D5B1CE62A30CEEA86A637 (void);
// 0x00000459 System.Void UnityEngine.Light::set_boundingSphereOverride(UnityEngine.Vector4)
extern void Light_set_boundingSphereOverride_m8D4BB5335ADDE2DB69079490FD707F826F0473DC (void);
// 0x0000045A System.Int32 UnityEngine.Light::get_shadowCustomResolution()
extern void Light_get_shadowCustomResolution_m869200087135771145751E58E90754A7407B4D77 (void);
// 0x0000045B System.Void UnityEngine.Light::set_shadowCustomResolution(System.Int32)
extern void Light_set_shadowCustomResolution_m0982CE01B6C3184D580F79CEDA0B046748DC116F (void);
// 0x0000045C System.Single UnityEngine.Light::get_shadowBias()
extern void Light_get_shadowBias_mFB01780F645A252821DA6F126E2F72384E18F140 (void);
// 0x0000045D System.Void UnityEngine.Light::set_shadowBias(System.Single)
extern void Light_set_shadowBias_mDBDD59DA8FE3618CC069C070AC444DB50EB35A4F (void);
// 0x0000045E System.Single UnityEngine.Light::get_shadowNormalBias()
extern void Light_get_shadowNormalBias_m021AD7A43D53CE417DC4EB7E647D84CBCB6E17EB (void);
// 0x0000045F System.Void UnityEngine.Light::set_shadowNormalBias(System.Single)
extern void Light_set_shadowNormalBias_m5532D16B4F8F2890E494FF045D2E695484365EDE (void);
// 0x00000460 System.Single UnityEngine.Light::get_shadowNearPlane()
extern void Light_get_shadowNearPlane_m4AA787C5BCB1A12A7E512D5FB2CFEA81C78D6EE0 (void);
// 0x00000461 System.Void UnityEngine.Light::set_shadowNearPlane(System.Single)
extern void Light_set_shadowNearPlane_m8D95ACA8F34F3237B3593DD1F25E92069F40CEC5 (void);
// 0x00000462 System.Boolean UnityEngine.Light::get_useShadowMatrixOverride()
extern void Light_get_useShadowMatrixOverride_m84B3D49D301D3916A641D8B8EA26C62C6206E19C (void);
// 0x00000463 System.Void UnityEngine.Light::set_useShadowMatrixOverride(System.Boolean)
extern void Light_set_useShadowMatrixOverride_mD61831DB949309D3EDC88B14396AB3303743E7EB (void);
// 0x00000464 UnityEngine.Matrix4x4 UnityEngine.Light::get_shadowMatrixOverride()
extern void Light_get_shadowMatrixOverride_m6B0212F9B2D397FE2CE20E807C0AA2BF594A1CFE (void);
// 0x00000465 System.Void UnityEngine.Light::set_shadowMatrixOverride(UnityEngine.Matrix4x4)
extern void Light_set_shadowMatrixOverride_mF7F830241393ACA9986895DDE44A699DE8BB51C3 (void);
// 0x00000466 System.Single UnityEngine.Light::get_range()
extern void Light_get_range_m3AA5F21DB9441E888A0E89C465F928445150061A (void);
// 0x00000467 System.Void UnityEngine.Light::set_range(System.Single)
extern void Light_set_range_mA08B30B1776471973285722FCB7633870B23106B (void);
// 0x00000468 UnityEngine.Flare UnityEngine.Light::get_flare()
extern void Light_get_flare_mBF5A99641868358196DF94876EC68353FD5DCC9A (void);
// 0x00000469 System.Void UnityEngine.Light::set_flare(UnityEngine.Flare)
extern void Light_set_flare_m33D3E17434A6BEFB682343A93AD4F572530F321E (void);
// 0x0000046A UnityEngine.LightBakingOutput UnityEngine.Light::get_bakingOutput()
extern void Light_get_bakingOutput_mE447036D9B09ADED8D4244DF0155092D5BB32917 (void);
// 0x0000046B System.Void UnityEngine.Light::set_bakingOutput(UnityEngine.LightBakingOutput)
extern void Light_set_bakingOutput_m6525E43A569C3CB6C5CA6FB7804AC96F358AFE8E (void);
// 0x0000046C System.Int32 UnityEngine.Light::get_cullingMask()
extern void Light_get_cullingMask_mAFCD37C96992A2B3943E5F1E7564BCF68B947AF4 (void);
// 0x0000046D System.Void UnityEngine.Light::set_cullingMask(System.Int32)
extern void Light_set_cullingMask_mFE63E4225748AFFD0CCE7EBA030AAB102F270007 (void);
// 0x0000046E System.Int32 UnityEngine.Light::get_renderingLayerMask()
extern void Light_get_renderingLayerMask_m08C94315E4911034FEACF34DF7454A6BC5234DCD (void);
// 0x0000046F System.Void UnityEngine.Light::set_renderingLayerMask(System.Int32)
extern void Light_set_renderingLayerMask_m5B79471A29E00B3D1C8CD8D5AD6BC808DDD53FB8 (void);
// 0x00000470 UnityEngine.LightShadowCasterMode UnityEngine.Light::get_lightShadowCasterMode()
extern void Light_get_lightShadowCasterMode_mECA7C6D199DF38595BBF5AA128318016072A9221 (void);
// 0x00000471 System.Void UnityEngine.Light::set_lightShadowCasterMode(UnityEngine.LightShadowCasterMode)
extern void Light_set_lightShadowCasterMode_m780D7A1B7F4A5F2B7EEBC75D9CDCB0A5A786B2AF (void);
// 0x00000472 System.Void UnityEngine.Light::Reset()
extern void Light_Reset_mAD81C6B519DEC7616AC8A34BC1E750B78CF68053 (void);
// 0x00000473 UnityEngine.LightShadows UnityEngine.Light::get_shadows()
extern void Light_get_shadows_m8FBBEDB8C442B0426E5D3E457330AA81D764C8F2 (void);
// 0x00000474 System.Void UnityEngine.Light::set_shadows(UnityEngine.LightShadows)
extern void Light_set_shadows_mEAD5BC10AE25779A175D633B8CCA7ADC0B828311 (void);
// 0x00000475 System.Single UnityEngine.Light::get_shadowStrength()
extern void Light_get_shadowStrength_mB46E58530AF939421D198670434F15D331BFB672 (void);
// 0x00000476 System.Void UnityEngine.Light::set_shadowStrength(System.Single)
extern void Light_set_shadowStrength_m447AC9B66C28129AA3B2D62AE918FB511E27E2FE (void);
// 0x00000477 UnityEngine.Rendering.LightShadowResolution UnityEngine.Light::get_shadowResolution()
extern void Light_get_shadowResolution_m5C5EA6D907E5A425FCB7D2ED4A9C6095C5624EE1 (void);
// 0x00000478 System.Void UnityEngine.Light::set_shadowResolution(UnityEngine.Rendering.LightShadowResolution)
extern void Light_set_shadowResolution_m70C407FA59486A7FE499B03FFD8B50611547E3A8 (void);
// 0x00000479 System.Single[] UnityEngine.Light::get_layerShadowCullDistances()
extern void Light_get_layerShadowCullDistances_mCE98E9EE3AC2210694E62E065A1D9FF5820B28F7 (void);
// 0x0000047A System.Void UnityEngine.Light::set_layerShadowCullDistances(System.Single[])
extern void Light_set_layerShadowCullDistances_m419E8EAE3ED54FABA1D2B9A3F9B87C90296FB65A (void);
// 0x0000047B System.Single UnityEngine.Light::get_cookieSize()
extern void Light_get_cookieSize_m5D5833A6D18D6D6CECE19E924A5FE723C4455D73 (void);
// 0x0000047C System.Void UnityEngine.Light::set_cookieSize(System.Single)
extern void Light_set_cookieSize_m3183BFA191DE92C07A0CB6B90A1C1AFD25D5C2E2 (void);
// 0x0000047D UnityEngine.Texture UnityEngine.Light::get_cookie()
extern void Light_get_cookie_m84A6EB059CFE3BC1A34D40BB356C98AE2DF0D7C3 (void);
// 0x0000047E System.Void UnityEngine.Light::set_cookie(UnityEngine.Texture)
extern void Light_set_cookie_m1A24A0A1E9161546DEBCC700B1BDC67D240B700E (void);
// 0x0000047F UnityEngine.LightRenderMode UnityEngine.Light::get_renderMode()
extern void Light_get_renderMode_m9131E72A20C87F008B62C602108BDA1C1340B4F1 (void);
// 0x00000480 System.Void UnityEngine.Light::set_renderMode(UnityEngine.LightRenderMode)
extern void Light_set_renderMode_m353484183A45E1263345CE3C3EF9D7A176BB9E83 (void);
// 0x00000481 System.Void UnityEngine.Light::AddCommandBuffer(UnityEngine.Rendering.LightEvent,UnityEngine.Rendering.CommandBuffer)
extern void Light_AddCommandBuffer_m0D7B1C9B06DE14537F49EB8A3AA610C0ECEFCB07 (void);
// 0x00000482 System.Void UnityEngine.Light::AddCommandBuffer(UnityEngine.Rendering.LightEvent,UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ShadowMapPass)
extern void Light_AddCommandBuffer_m1D757910EF0D70B6F0E68AB66252E42EC734ABC6 (void);
// 0x00000483 System.Void UnityEngine.Light::AddCommandBufferAsync(UnityEngine.Rendering.LightEvent,UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ComputeQueueType)
extern void Light_AddCommandBufferAsync_m0FBCD838775F37498C30C3DF1426F4FB57DC9158 (void);
// 0x00000484 System.Void UnityEngine.Light::AddCommandBufferAsync(UnityEngine.Rendering.LightEvent,UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ShadowMapPass,UnityEngine.Rendering.ComputeQueueType)
extern void Light_AddCommandBufferAsync_mFA1E6B0EE40D271F8C807D40FF25873CA4C504F3 (void);
// 0x00000485 System.Void UnityEngine.Light::RemoveCommandBuffer(UnityEngine.Rendering.LightEvent,UnityEngine.Rendering.CommandBuffer)
extern void Light_RemoveCommandBuffer_mB02D89FC32038FD5747F69F891247322FC139C53 (void);
// 0x00000486 System.Void UnityEngine.Light::RemoveCommandBuffers(UnityEngine.Rendering.LightEvent)
extern void Light_RemoveCommandBuffers_mF822D07B6D3F52170F99932CB40CFC2A0F903E47 (void);
// 0x00000487 System.Void UnityEngine.Light::RemoveAllCommandBuffers()
extern void Light_RemoveAllCommandBuffers_mD7F450D53E16A86EC2A9C009311E89E86A6272CB (void);
// 0x00000488 UnityEngine.Rendering.CommandBuffer[] UnityEngine.Light::GetCommandBuffers(UnityEngine.Rendering.LightEvent)
extern void Light_GetCommandBuffers_m7AA15B63B862A7EC5B1CCFFDFA1EEC21950876EB (void);
// 0x00000489 System.Int32 UnityEngine.Light::get_commandBufferCount()
extern void Light_get_commandBufferCount_mB8F303A6074D84464D205275984318A03D940FCB (void);
// 0x0000048A UnityEngine.Light[] UnityEngine.Light::GetLights(UnityEngine.LightType,System.Int32)
extern void Light_GetLights_mA58224BAB6C156288124D51A9DA83FE109CFD5EC (void);
// 0x0000048B System.Void UnityEngine.Light::.ctor()
extern void Light__ctor_m23741EFAFF3A57B788747187A39CDA35A57A913E (void);
// 0x0000048C System.Void UnityEngine.Light::get_color_Injected(UnityEngine.Color&)
extern void Light_get_color_Injected_m266FA6B59B6A43AE5C2717FE58D91E93626D48DE (void);
// 0x0000048D System.Void UnityEngine.Light::set_color_Injected(UnityEngine.Color&)
extern void Light_set_color_Injected_mA6F1C470D37DF5D6F1D2AA5919C5EC989A28CD0A (void);
// 0x0000048E System.Void UnityEngine.Light::get_boundingSphereOverride_Injected(UnityEngine.Vector4&)
extern void Light_get_boundingSphereOverride_Injected_m7118737F3A4FFA9A8511ECF67A05081B10F86AC2 (void);
// 0x0000048F System.Void UnityEngine.Light::set_boundingSphereOverride_Injected(UnityEngine.Vector4&)
extern void Light_set_boundingSphereOverride_Injected_mB33A79BD21090F4890C2B94F4E3DF304AAB69DB4 (void);
// 0x00000490 System.Void UnityEngine.Light::get_shadowMatrixOverride_Injected(UnityEngine.Matrix4x4&)
extern void Light_get_shadowMatrixOverride_Injected_m9FAF5CB679EFDE6CC29F439D76EEFB9C166C9AE6 (void);
// 0x00000491 System.Void UnityEngine.Light::set_shadowMatrixOverride_Injected(UnityEngine.Matrix4x4&)
extern void Light_set_shadowMatrixOverride_Injected_m769B340B7D9733713F41E27F2C85A9FE5A084944 (void);
// 0x00000492 System.Void UnityEngine.Light::get_bakingOutput_Injected(UnityEngine.LightBakingOutput&)
extern void Light_get_bakingOutput_Injected_m376A3C0E44091FC917D7A44B9905AAC8D2789C15 (void);
// 0x00000493 System.Void UnityEngine.Light::set_bakingOutput_Injected(UnityEngine.LightBakingOutput&)
extern void Light_set_bakingOutput_Injected_m471AF8641E60C4436D0BFE45E178694684B45393 (void);
// 0x00000494 System.Void UnityEngine.MeshFilter::DontStripMeshFilter()
extern void MeshFilter_DontStripMeshFilter_m7FBA33F8214DB646F74E00F7CEFFDF2D0018004C (void);
// 0x00000495 System.Void UnityEngine.MeshFilter::set_mesh(UnityEngine.Mesh)
extern void MeshFilter_set_mesh_mA18AA96C75CC91CF0917BA1F437626499FAAF496 (void);
// 0x00000496 UnityEngine.SkinQuality UnityEngine.SkinnedMeshRenderer::get_quality()
extern void SkinnedMeshRenderer_get_quality_mEDA6DC979618D8E2E66B0DBCEFDEF523D669EA09 (void);
// 0x00000497 System.Void UnityEngine.SkinnedMeshRenderer::set_quality(UnityEngine.SkinQuality)
extern void SkinnedMeshRenderer_set_quality_mE888FFA36386A3CE8B2AEDAB327D0C16002878E3 (void);
// 0x00000498 System.Boolean UnityEngine.SkinnedMeshRenderer::get_updateWhenOffscreen()
extern void SkinnedMeshRenderer_get_updateWhenOffscreen_m0C41B19CC049C2C023B011B10A8C99B47988CF09 (void);
// 0x00000499 System.Void UnityEngine.SkinnedMeshRenderer::set_updateWhenOffscreen(System.Boolean)
extern void SkinnedMeshRenderer_set_updateWhenOffscreen_mE186F46DDF5D9C2086D92E650EF36D62EC1F5205 (void);
// 0x0000049A System.Boolean UnityEngine.SkinnedMeshRenderer::get_forceMatrixRecalculationPerRender()
extern void SkinnedMeshRenderer_get_forceMatrixRecalculationPerRender_m91183D8200EE53F39415FF1489A116A024FA52C0 (void);
// 0x0000049B System.Void UnityEngine.SkinnedMeshRenderer::set_forceMatrixRecalculationPerRender(System.Boolean)
extern void SkinnedMeshRenderer_set_forceMatrixRecalculationPerRender_m84B1DF8DE67D988760DBB8E3573A51C686785F8E (void);
// 0x0000049C UnityEngine.Transform UnityEngine.SkinnedMeshRenderer::get_rootBone()
extern void SkinnedMeshRenderer_get_rootBone_mA2B0E5DDEFCA144A558D69DA4E410FA825819B86 (void);
// 0x0000049D System.Void UnityEngine.SkinnedMeshRenderer::set_rootBone(UnityEngine.Transform)
extern void SkinnedMeshRenderer_set_rootBone_mBC4EA4CFD91C1FA593D17233AC70E1E219F24C21 (void);
// 0x0000049E UnityEngine.Transform[] UnityEngine.SkinnedMeshRenderer::get_bones()
extern void SkinnedMeshRenderer_get_bones_m295949FF5A852371FF6C93ED039AFBF3E17D4C18 (void);
// 0x0000049F System.Void UnityEngine.SkinnedMeshRenderer::set_bones(UnityEngine.Transform[])
extern void SkinnedMeshRenderer_set_bones_mDA75746FD5C90CCEB656A107371FC3BD593AE783 (void);
// 0x000004A0 UnityEngine.Mesh UnityEngine.SkinnedMeshRenderer::get_sharedMesh()
extern void SkinnedMeshRenderer_get_sharedMesh_mCEFF1E7B966C5C7F940F051930D18DF98F427444 (void);
// 0x000004A1 System.Void UnityEngine.SkinnedMeshRenderer::set_sharedMesh(UnityEngine.Mesh)
extern void SkinnedMeshRenderer_set_sharedMesh_m3BE823CF4980B25E1E39A9E8623B029BFB98998F (void);
// 0x000004A2 System.Boolean UnityEngine.SkinnedMeshRenderer::get_skinnedMotionVectors()
extern void SkinnedMeshRenderer_get_skinnedMotionVectors_mAA7DC6D7E27340EA590DE1483D938036CFBEF7DE (void);
// 0x000004A3 System.Void UnityEngine.SkinnedMeshRenderer::set_skinnedMotionVectors(System.Boolean)
extern void SkinnedMeshRenderer_set_skinnedMotionVectors_mFACD0F8E51AAAF6E9224047CDE96D1429C081AA0 (void);
// 0x000004A4 System.Single UnityEngine.SkinnedMeshRenderer::GetBlendShapeWeight(System.Int32)
extern void SkinnedMeshRenderer_GetBlendShapeWeight_mBBB2856F5E685B31037CF404A3C7C467F837CE1E (void);
// 0x000004A5 System.Void UnityEngine.SkinnedMeshRenderer::SetBlendShapeWeight(System.Int32,System.Single)
extern void SkinnedMeshRenderer_SetBlendShapeWeight_m8233C277BA3356D89894CA9D56FC52E409368A87 (void);
// 0x000004A6 System.Void UnityEngine.SkinnedMeshRenderer::BakeMesh(UnityEngine.Mesh)
extern void SkinnedMeshRenderer_BakeMesh_m9D5203D377D2BEE7BA21B0435478A6042348D18C (void);
// 0x000004A7 UnityEngine.Bounds UnityEngine.SkinnedMeshRenderer::GetLocalAABB()
extern void SkinnedMeshRenderer_GetLocalAABB_m06B38AC2C1623492A7565F0B2C8CEE32CEE183D4 (void);
// 0x000004A8 System.Void UnityEngine.SkinnedMeshRenderer::SetLocalAABB(UnityEngine.Bounds)
extern void SkinnedMeshRenderer_SetLocalAABB_mC3919D3B7001542010443589E2766CF465B2512E (void);
// 0x000004A9 UnityEngine.Bounds UnityEngine.SkinnedMeshRenderer::get_localBounds()
extern void SkinnedMeshRenderer_get_localBounds_m17BB90B67CA8B92108670B5BE6089C63F13608CC (void);
// 0x000004AA System.Void UnityEngine.SkinnedMeshRenderer::set_localBounds(UnityEngine.Bounds)
extern void SkinnedMeshRenderer_set_localBounds_m730D7E76D435289E9D41EEF24620D31B8836F3E1 (void);
// 0x000004AB System.Void UnityEngine.SkinnedMeshRenderer::.ctor()
extern void SkinnedMeshRenderer__ctor_m0F95280B525005AB722CBA3F9C7781A7DDD9C2DC (void);
// 0x000004AC System.Void UnityEngine.SkinnedMeshRenderer::GetLocalAABB_Injected(UnityEngine.Bounds&)
extern void SkinnedMeshRenderer_GetLocalAABB_Injected_m8FEE6AD060197A825D18B21E7708AAE1A1012FFC (void);
// 0x000004AD System.Void UnityEngine.SkinnedMeshRenderer::SetLocalAABB_Injected(UnityEngine.Bounds&)
extern void SkinnedMeshRenderer_SetLocalAABB_Injected_m7819D046568E347DAD734DA2B4C867E14F71AC4D (void);
// 0x000004AE System.Void UnityEngine.MeshRenderer::DontStripMeshRenderer()
extern void MeshRenderer_DontStripMeshRenderer_mC5359CA39BA768EBDB3C90D4FAE999F4EB1B6B24 (void);
// 0x000004AF UnityEngine.Mesh UnityEngine.MeshRenderer::get_additionalVertexStreams()
extern void MeshRenderer_get_additionalVertexStreams_m893D65A8D8F788AEF605869215C6BFF53DE25AE2 (void);
// 0x000004B0 System.Void UnityEngine.MeshRenderer::set_additionalVertexStreams(UnityEngine.Mesh)
extern void MeshRenderer_set_additionalVertexStreams_mEFA4DDDE8F9C72B6F086C61A539D95AF76D6E4D0 (void);
// 0x000004B1 System.Int32 UnityEngine.MeshRenderer::get_subMeshStartIndex()
extern void MeshRenderer_get_subMeshStartIndex_m9483A557B572A1C5B7681637B7416D1D73B16F1C (void);
// 0x000004B2 System.Void UnityEngine.MeshRenderer::.ctor()
extern void MeshRenderer__ctor_m20A64B425EA97111B43BC57EE15A412D80EE08C8 (void);
// 0x000004B3 System.Void UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)
extern void Mesh_Internal_Create_mF1F8E9F726EAC9A087D49C81E2F1609E8266649E (void);
// 0x000004B4 System.Void UnityEngine.Mesh::.ctor()
extern void Mesh__ctor_m3AEBC82AB71D4F9498F6E254174BEBA8372834B4 (void);
// 0x000004B5 System.Void UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32)
extern void Mesh_SetIndicesImpl_m05B1C648F5E02990B89D1FFF002F5D5672779D8B (void);
// 0x000004B6 System.Void UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute)
extern void Mesh_PrintErrorCantAccessChannel_m2E8A25959739B006557A94F7E460E8BE0B3ABB19 (void);
// 0x000004B7 System.Boolean UnityEngine.Mesh::HasVertexAttribute(UnityEngine.Rendering.VertexAttribute)
extern void Mesh_HasVertexAttribute_m87C57B859ECB5224EEB77ED9BD3B6FF30F5A9B1C (void);
// 0x000004B8 System.Void UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32)
extern void Mesh_SetArrayForChannelImpl_m6FDE8B55C37DC1828C0041DDA3AD1E6D2C028E6C (void);
// 0x000004B9 System.Array UnityEngine.Mesh::GetAllocArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)
extern void Mesh_GetAllocArrayFromChannelImpl_mFDE324953466F6DBAC14CD4B48105B62181CC399 (void);
// 0x000004BA System.Void UnityEngine.Mesh::GetArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array)
extern void Mesh_GetArrayFromChannelImpl_mD06B1AE96D5399E46AA85EC8FA8ADCDEFC457224 (void);
// 0x000004BB System.Boolean UnityEngine.Mesh::get_canAccess()
extern void Mesh_get_canAccess_m1E0020EA7961227FBC0D90D851A49BCF7EB1E194 (void);
// 0x000004BC System.Int32 UnityEngine.Mesh::get_vertexCount()
extern void Mesh_get_vertexCount_mE6F1153EA724F831AD11F10807ABE664CC02E0AF (void);
// 0x000004BD System.Int32 UnityEngine.Mesh::get_subMeshCount()
extern void Mesh_get_subMeshCount_m6BE7CFB52CE84AEE45B4E5A704E865954397F52F (void);
// 0x000004BE System.Void UnityEngine.Mesh::ClearImpl(System.Boolean)
extern void Mesh_ClearImpl_mFFD3A4748AF067B75DBD646B4A64B3D9A2F3EE14 (void);
// 0x000004BF System.Void UnityEngine.Mesh::MarkDynamicImpl()
extern void Mesh_MarkDynamicImpl_m439AACE205D2202AD4E5D4A12191F4CCCC031876 (void);
// 0x000004C0 UnityEngine.Rendering.VertexAttribute UnityEngine.Mesh::GetUVChannel(System.Int32)
extern void Mesh_GetUVChannel_m15BB0A6CC8E32867621A78627CD5FF2CAEA163CC (void);
// 0x000004C1 System.Int32 UnityEngine.Mesh::DefaultDimensionForChannel(UnityEngine.Rendering.VertexAttribute)
extern void Mesh_DefaultDimensionForChannel_mF943AF434BB9F54DBB3B3DE65F7B816E617A89C9 (void);
// 0x000004C2 T[] UnityEngine.Mesh::GetAllocArrayFromChannel(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)
// 0x000004C3 T[] UnityEngine.Mesh::GetAllocArrayFromChannel(UnityEngine.Rendering.VertexAttribute)
// 0x000004C4 System.Void UnityEngine.Mesh::SetSizedArrayForChannel(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32)
extern void Mesh_SetSizedArrayForChannel_mBBB7F5AE4D5A5A6D5794742745385B02B13E082D (void);
// 0x000004C5 System.Void UnityEngine.Mesh::SetArrayForChannel(UnityEngine.Rendering.VertexAttribute,T[])
// 0x000004C6 System.Void UnityEngine.Mesh::SetListForChannel(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32)
// 0x000004C7 System.Void UnityEngine.Mesh::SetListForChannel(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32)
// 0x000004C8 System.Void UnityEngine.Mesh::GetListForChannel(System.Collections.Generic.List`1<T>,System.Int32,UnityEngine.Rendering.VertexAttribute,System.Int32,UnityEngine.Rendering.VertexAttributeFormat)
// 0x000004C9 UnityEngine.Vector3[] UnityEngine.Mesh::get_vertices()
extern void Mesh_get_vertices_m7D07DC0F071C142B87F675B148FC0F7A243238B9 (void);
// 0x000004CA System.Void UnityEngine.Mesh::set_vertices(UnityEngine.Vector3[])
extern void Mesh_set_vertices_mC1406AE08BC3495F3B0E29B53BACC9FD7BA685C6 (void);
// 0x000004CB System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>)
extern void Mesh_SetVertices_m5F487FC255C9CAF4005B75CFE67A88C8C0E7BB06 (void);
// 0x000004CC System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
extern void Mesh_SetVertices_mCFFD77B857B3041D407D4EB6BEA3F4FC8F258655 (void);
// 0x000004CD System.Void UnityEngine.Mesh::GetColors(System.Collections.Generic.List`1<UnityEngine.Color32>)
extern void Mesh_GetColors_m1D94BEC61A797368CCCB5A4CC310FDED083435F6 (void);
// 0x000004CE System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>)
extern void Mesh_SetColors_m237E41213E82D4BB882ED96FD81A17D9366590CF (void);
// 0x000004CF System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32)
extern void Mesh_SetColors_m7F5D50EA329435A03C41DCF4A6CFAB57504FAAAF (void);
// 0x000004D0 System.Void UnityEngine.Mesh::SetUvsImpl(System.Int32,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32)
// 0x000004D1 System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
extern void Mesh_SetUVs_mA4D2B5F8B77099E142B68B5B6E5F7CAD40BBB43E (void);
// 0x000004D2 System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
extern void Mesh_SetUVs_m33C817F9E230B7085048A22BA7A423322C8F4C65 (void);
// 0x000004D3 System.Void UnityEngine.Mesh::PrintErrorCantAccessIndices()
extern void Mesh_PrintErrorCantAccessIndices_mA45D3609288655A328AEB0F2F436403B1ECE5077 (void);
// 0x000004D4 System.Boolean UnityEngine.Mesh::CheckCanAccessSubmesh(System.Int32,System.Boolean)
extern void Mesh_CheckCanAccessSubmesh_mF86EBD1C9EC3FE557880FA138510F7761585D227 (void);
// 0x000004D5 System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshTriangles(System.Int32)
extern void Mesh_CheckCanAccessSubmeshTriangles_m214B5F30F7461C620D03F10F6CF1CAF53DBEE509 (void);
// 0x000004D6 System.Void UnityEngine.Mesh::CheckIndicesArrayRange(System.Int32,System.Int32,System.Int32)
extern void Mesh_CheckIndicesArrayRange_m6DEDA2715437F79DAC8BD7F818B5B2DBAD9BFEBE (void);
// 0x000004D7 System.Void UnityEngine.Mesh::SetTrianglesImpl(System.Int32,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
extern void Mesh_SetTrianglesImpl_m0AD2B3D12113B5E82AC9E29D2C6308E7410E2B98 (void);
// 0x000004D8 System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32)
extern void Mesh_SetTriangles_m6A43D705DE751C622CCF88EC31C4EF1B53578BE5 (void);
// 0x000004D9 System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean,System.Int32)
extern void Mesh_SetTriangles_m39FB983B90F36D724CC1C21BA7821C9697F86116 (void);
// 0x000004DA System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
extern void Mesh_SetTriangles_mBD39F430A044A27A171AD8FD80F2B9DDFDB4A469 (void);
// 0x000004DB System.Void UnityEngine.Mesh::Clear()
extern void Mesh_Clear_mB750E1DCAB658124AAD81A02B93DED7601047B60 (void);
// 0x000004DC System.Void UnityEngine.Mesh::MarkDynamic()
extern void Mesh_MarkDynamic_m554A9D7214E30E4F8F0515B712F3E3FA6D695A5F (void);
// 0x000004DD System.Void UnityEngine.Texture::.ctor()
extern void Texture__ctor_m19850F4654F76731DD82B99217AD5A2EB6974C6C (void);
// 0x000004DE System.Int32 UnityEngine.Texture::get_masterTextureLimit()
extern void Texture_get_masterTextureLimit_m2969582409CD9D11C3B51F88FA4EF5F721A7C329 (void);
// 0x000004DF System.Void UnityEngine.Texture::set_masterTextureLimit(System.Int32)
extern void Texture_set_masterTextureLimit_mD4A63274D886FB02D0132E0A11D3D82522C95177 (void);
// 0x000004E0 System.Int32 UnityEngine.Texture::get_mipmapCount()
extern void Texture_get_mipmapCount_mF0AADB6032B95C5C375CB6EA39A69738C402AB1B (void);
// 0x000004E1 UnityEngine.AnisotropicFiltering UnityEngine.Texture::get_anisotropicFiltering()
extern void Texture_get_anisotropicFiltering_m04866CCFF9C65494DE9AB7513848E7854D133CC3 (void);
// 0x000004E2 System.Void UnityEngine.Texture::set_anisotropicFiltering(UnityEngine.AnisotropicFiltering)
extern void Texture_set_anisotropicFiltering_mE8BE050BF5819DFE2992F61B955691B6EF43BDA4 (void);
// 0x000004E3 System.Void UnityEngine.Texture::SetGlobalAnisotropicFilteringLimits(System.Int32,System.Int32)
extern void Texture_SetGlobalAnisotropicFilteringLimits_m91318B2D0AF91270933E9B35AACBB3FB2DCC5D09 (void);
// 0x000004E4 UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Texture::get_graphicsFormat()
extern void Texture_get_graphicsFormat_m4169EBAA431C6A3FFF2CA66C83B4659E2CAA4194 (void);
// 0x000004E5 System.Int32 UnityEngine.Texture::GetDataWidth()
extern void Texture_GetDataWidth_m862817D573E6B1BAE31E9412DB1F1C9B3A15B21D (void);
// 0x000004E6 System.Int32 UnityEngine.Texture::GetDataHeight()
extern void Texture_GetDataHeight_m3E5739F25B967D6AF703541F236F0B1F3F8F939E (void);
// 0x000004E7 UnityEngine.Rendering.TextureDimension UnityEngine.Texture::GetDimension()
extern void Texture_GetDimension_m823F205A9A9A8416E745A322D0C86851BF4C85C3 (void);
// 0x000004E8 System.Int32 UnityEngine.Texture::get_width()
extern void Texture_get_width_mEF9D208720B8FB3E7A29F3A5A5C381B56E657ED2 (void);
// 0x000004E9 System.Void UnityEngine.Texture::set_width(System.Int32)
extern void Texture_set_width_m9E42C8B8ED703644B85F54D8DCFB51BF954F56DA (void);
// 0x000004EA System.Int32 UnityEngine.Texture::get_height()
extern void Texture_get_height_m3A004CD1FA238B3D0B32FE7030634B9038EC4AA0 (void);
// 0x000004EB System.Void UnityEngine.Texture::set_height(System.Int32)
extern void Texture_set_height_m601E103C6E803353701370B161F992A5B0C89AB6 (void);
// 0x000004EC UnityEngine.Rendering.TextureDimension UnityEngine.Texture::get_dimension()
extern void Texture_get_dimension_m9BFA811A908673794B77310CADF1FF86B388A5FF (void);
// 0x000004ED System.Void UnityEngine.Texture::set_dimension(UnityEngine.Rendering.TextureDimension)
extern void Texture_set_dimension_mC2221B460AB7728D06B94DCE6B83FFA93ACF68E9 (void);
// 0x000004EE System.Boolean UnityEngine.Texture::get_isReadable()
extern void Texture_get_isReadable_mFB3D8E8799AC5EFD9E1AB68386DA16F3607631BD (void);
// 0x000004EF UnityEngine.TextureWrapMode UnityEngine.Texture::get_wrapMode()
extern void Texture_get_wrapMode_mC21054C7BC6E958937B7459DAF1D17654284B07A (void);
// 0x000004F0 System.Void UnityEngine.Texture::set_wrapMode(UnityEngine.TextureWrapMode)
extern void Texture_set_wrapMode_m85E9A995D5947B59FE13A7311E891F3DEDEBBCEC (void);
// 0x000004F1 UnityEngine.TextureWrapMode UnityEngine.Texture::get_wrapModeU()
extern void Texture_get_wrapModeU_m6AA0C726051F41322F7C9023D95D736B2D1C5446 (void);
// 0x000004F2 System.Void UnityEngine.Texture::set_wrapModeU(UnityEngine.TextureWrapMode)
extern void Texture_set_wrapModeU_mCC498AAF4FE49594A5DBBA7146EB8B6551AEB779 (void);
// 0x000004F3 UnityEngine.TextureWrapMode UnityEngine.Texture::get_wrapModeV()
extern void Texture_get_wrapModeV_mC40D53CC610D62C33E36CAA1A9F81CFB917A6363 (void);
// 0x000004F4 System.Void UnityEngine.Texture::set_wrapModeV(UnityEngine.TextureWrapMode)
extern void Texture_set_wrapModeV_m565DBD072249DD822A324730A7F9488DBCF8E290 (void);
// 0x000004F5 UnityEngine.TextureWrapMode UnityEngine.Texture::get_wrapModeW()
extern void Texture_get_wrapModeW_m0E083C3952C1EF47592BB47EFC5992885AA78E6B (void);
// 0x000004F6 System.Void UnityEngine.Texture::set_wrapModeW(UnityEngine.TextureWrapMode)
extern void Texture_set_wrapModeW_mD366631BA00A718CB268F5CD052011535B3EFE37 (void);
// 0x000004F7 UnityEngine.FilterMode UnityEngine.Texture::get_filterMode()
extern void Texture_get_filterMode_m4A05E0414655866D27811376709B3A8C584A2579 (void);
// 0x000004F8 System.Void UnityEngine.Texture::set_filterMode(UnityEngine.FilterMode)
extern void Texture_set_filterMode_mB9AC927A527EFE95771B9B438E2CFB9EDA84AF01 (void);
// 0x000004F9 System.Int32 UnityEngine.Texture::get_anisoLevel()
extern void Texture_get_anisoLevel_m65AD34B5627B2563D7AA5F1DC7B131A606D60C94 (void);
// 0x000004FA System.Void UnityEngine.Texture::set_anisoLevel(System.Int32)
extern void Texture_set_anisoLevel_mD2F6FE80CC33E408368734983EBA1463BB2D5712 (void);
// 0x000004FB System.Single UnityEngine.Texture::get_mipMapBias()
extern void Texture_get_mipMapBias_m8E497F94520DB8C04306F9EEED02E065FE08BCC1 (void);
// 0x000004FC System.Void UnityEngine.Texture::set_mipMapBias(System.Single)
extern void Texture_set_mipMapBias_m38BD81110AE2AA28186242FF551691BC83AB8354 (void);
// 0x000004FD UnityEngine.Vector2 UnityEngine.Texture::get_texelSize()
extern void Texture_get_texelSize_m89BA9E4CF5276F4FDBAAD6B497809F3E6DB1E30C (void);
// 0x000004FE System.IntPtr UnityEngine.Texture::GetNativeTexturePtr()
extern void Texture_GetNativeTexturePtr_mB29F70DB525E825A4A3BB908F90C06F3171E92FD (void);
// 0x000004FF System.UInt32 UnityEngine.Texture::get_updateCount()
extern void Texture_get_updateCount_m7489909E8FF789B538C292F6AEF04FA5798159EE (void);
// 0x00000500 System.Void UnityEngine.Texture::IncrementUpdateCount()
extern void Texture_IncrementUpdateCount_m931165213B9663F5FD263A48578AC7AF0AEA1FC1 (void);
// 0x00000501 System.UInt64 UnityEngine.Texture::get_totalTextureMemory()
extern void Texture_get_totalTextureMemory_m43262C746E5CC0C0AFFDB9D3070C1A7FF5C60EA3 (void);
// 0x00000502 System.UInt64 UnityEngine.Texture::get_desiredTextureMemory()
extern void Texture_get_desiredTextureMemory_m10FFB178F4CF7786F4B926A99BCF27F43DBF5690 (void);
// 0x00000503 System.UInt64 UnityEngine.Texture::get_targetTextureMemory()
extern void Texture_get_targetTextureMemory_mB0E679FA16FCA6A0937D76779E71C8C6796D7261 (void);
// 0x00000504 System.UInt64 UnityEngine.Texture::get_currentTextureMemory()
extern void Texture_get_currentTextureMemory_m8138B7F6DFA9869CF40EEB918FBFA17683FB086D (void);
// 0x00000505 System.UInt64 UnityEngine.Texture::get_nonStreamingTextureMemory()
extern void Texture_get_nonStreamingTextureMemory_m88CBAFEAFF298AF5DC77BF8119B8F4A7281D2C76 (void);
// 0x00000506 System.UInt64 UnityEngine.Texture::get_streamingMipmapUploadCount()
extern void Texture_get_streamingMipmapUploadCount_mD41108DD89202F1608324B585C0B4BD6FE850496 (void);
// 0x00000507 System.UInt64 UnityEngine.Texture::get_streamingRendererCount()
extern void Texture_get_streamingRendererCount_m5B5250CC6EC43A2BC65E891E530F663CEA07C874 (void);
// 0x00000508 System.UInt64 UnityEngine.Texture::get_streamingTextureCount()
extern void Texture_get_streamingTextureCount_mDA2E8DD99FABEE46DD011B37D01C420E1DD23F97 (void);
// 0x00000509 System.UInt64 UnityEngine.Texture::get_nonStreamingTextureCount()
extern void Texture_get_nonStreamingTextureCount_mFEAA618C0910DDD5840DD34FBD84BB8137ED3863 (void);
// 0x0000050A System.UInt64 UnityEngine.Texture::get_streamingTexturePendingLoadCount()
extern void Texture_get_streamingTexturePendingLoadCount_m03FE82ABFF55464D2861366D1D7D5C7D57C31668 (void);
// 0x0000050B System.UInt64 UnityEngine.Texture::get_streamingTextureLoadingCount()
extern void Texture_get_streamingTextureLoadingCount_m934495FF42278DF290E468E0F6E1AFA01E3E9631 (void);
// 0x0000050C System.Void UnityEngine.Texture::SetStreamingTextureMaterialDebugProperties()
extern void Texture_SetStreamingTextureMaterialDebugProperties_mF13F286528D48E41FC8B1B77A2EB8384EC4578B6 (void);
// 0x0000050D System.Boolean UnityEngine.Texture::get_streamingTextureForceLoadAll()
extern void Texture_get_streamingTextureForceLoadAll_m8CDF0AEA5C7DA15A365157A4D2581EF3D19DAD8F (void);
// 0x0000050E System.Void UnityEngine.Texture::set_streamingTextureForceLoadAll(System.Boolean)
extern void Texture_set_streamingTextureForceLoadAll_m1FBDF5CE459615B79CB0B73716055B1D5827E195 (void);
// 0x0000050F System.Boolean UnityEngine.Texture::get_streamingTextureDiscardUnusedMips()
extern void Texture_get_streamingTextureDiscardUnusedMips_mF87F753DC3BE1F14A19F4FD147E585966C5E081E (void);
// 0x00000510 System.Void UnityEngine.Texture::set_streamingTextureDiscardUnusedMips(System.Boolean)
extern void Texture_set_streamingTextureDiscardUnusedMips_m1FED3198CE19FBF4868068CEF6A3EF26252C114F (void);
// 0x00000511 System.Boolean UnityEngine.Texture::get_allowThreadedTextureCreation()
extern void Texture_get_allowThreadedTextureCreation_m11FD88C411C82292DFED71F66D424E0ADA8E06A6 (void);
// 0x00000512 System.Void UnityEngine.Texture::set_allowThreadedTextureCreation(System.Boolean)
extern void Texture_set_allowThreadedTextureCreation_mDA8C4D5CFE1910675C802D88AE7C1A0A7C9FF9ED (void);
// 0x00000513 System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.TextureFormat)
extern void Texture_ValidateFormat_m23ED49E24864EE9D1C4EF775002A91EE049561B1 (void);
// 0x00000514 System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
extern void Texture_ValidateFormat_mA62E75B693BFABECB7CB732C165139B8492DE0ED (void);
// 0x00000515 UnityEngine.UnityException UnityEngine.Texture::CreateNonReadableException(UnityEngine.Texture)
extern void Texture_CreateNonReadableException_m66E69BE853119A5A9FE2C27EA788B62BF7CFE34D (void);
// 0x00000516 System.Void UnityEngine.Texture::.cctor()
extern void Texture__cctor_m63D3A3E79E62355737DCF71786623D516FAA07E1 (void);
// 0x00000517 System.Void UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&)
extern void Texture_get_texelSize_Injected_m812BEA61C30039FF16BE6A2E174C81DCB40000DE (void);
// 0x00000518 UnityEngine.TextureFormat UnityEngine.Texture2D::get_format()
extern void Texture2D_get_format_mF0EE5CEB9F84280D4E722B71546BBBA577101E9F (void);
// 0x00000519 UnityEngine.Texture2D UnityEngine.Texture2D::get_whiteTexture()
extern void Texture2D_get_whiteTexture_mF447523DE8957109355641ECE0DD3D3C8D2F6C41 (void);
// 0x0000051A UnityEngine.Texture2D UnityEngine.Texture2D::get_blackTexture()
extern void Texture2D_get_blackTexture_mCF4F978DF9B6066794E7130E0C14618216ED0956 (void);
// 0x0000051B UnityEngine.Texture2D UnityEngine.Texture2D::get_redTexture()
extern void Texture2D_get_redTexture_mFE5BD4C3DD841A5AE75164C35298587865C861EC (void);
// 0x0000051C UnityEngine.Texture2D UnityEngine.Texture2D::get_grayTexture()
extern void Texture2D_get_grayTexture_m5E3FE2355FEBF8C9B6286645B4EA32E85C401A45 (void);
// 0x0000051D UnityEngine.Texture2D UnityEngine.Texture2D::get_linearGrayTexture()
extern void Texture2D_get_linearGrayTexture_m5FE6C178A51E5F0AEF92D7D6C7B6EC8C152D257F (void);
// 0x0000051E UnityEngine.Texture2D UnityEngine.Texture2D::get_normalTexture()
extern void Texture2D_get_normalTexture_mD22C382CEC787AED904CFA73E64609DEA3D2B9B2 (void);
// 0x0000051F System.Void UnityEngine.Texture2D::Compress(System.Boolean)
extern void Texture2D_Compress_m3D0191F151DF6D66F312D35FF76BDDE92A3ED395 (void);
// 0x00000520 System.Boolean UnityEngine.Texture2D::Internal_CreateImpl(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
extern void Texture2D_Internal_CreateImpl_mE77AB26318BC128ABD08D138FD3EF3A9954F8A5C (void);
// 0x00000521 System.Void UnityEngine.Texture2D::Internal_Create(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
extern void Texture2D_Internal_Create_mC33D3C13F046ADDAF417534E99A741FCF96538B1 (void);
// 0x00000522 System.Boolean UnityEngine.Texture2D::get_isReadable()
extern void Texture2D_get_isReadable_mCF446A169E1D8BF244235F4E9B35DDC4F5E696AD (void);
// 0x00000523 System.Void UnityEngine.Texture2D::ApplyImpl(System.Boolean,System.Boolean)
extern void Texture2D_ApplyImpl_mEFE072AD63B1B7B317225DAEDDB1FF9012DB398B (void);
// 0x00000524 System.Boolean UnityEngine.Texture2D::ResizeImpl(System.Int32,System.Int32)
extern void Texture2D_ResizeImpl_m92009FC5D076C295BA1DECBA9F4A21A678A425C3 (void);
// 0x00000525 System.Void UnityEngine.Texture2D::SetPixelImpl(System.Int32,System.Int32,System.Int32,UnityEngine.Color)
extern void Texture2D_SetPixelImpl_m62B6A2252516D1D5E09701BA550D72ACB79E328B (void);
// 0x00000526 UnityEngine.Color UnityEngine.Texture2D::GetPixelImpl(System.Int32,System.Int32,System.Int32)
extern void Texture2D_GetPixelImpl_mFC45AE4B9B8B88E595CF6EE0FFF751682A70B76D (void);
// 0x00000527 UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinearImpl(System.Int32,System.Single,System.Single)
extern void Texture2D_GetPixelBilinearImpl_m950AB40E4151F10B6AA6C5759903BA07348114FB (void);
// 0x00000528 System.Boolean UnityEngine.Texture2D::ResizeWithFormatImpl(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
extern void Texture2D_ResizeWithFormatImpl_mA7D86CB3F93C5B34F4F728C3AF4BABC9FC8C42BC (void);
// 0x00000529 System.Void UnityEngine.Texture2D::ReadPixelsImpl(UnityEngine.Rect,System.Int32,System.Int32,System.Boolean)
extern void Texture2D_ReadPixelsImpl_m8D38B7E5F239AD6A9BE8B7732A9CB5ABF35CD0EA (void);
// 0x0000052A System.Void UnityEngine.Texture2D::SetPixelsImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32,System.Int32)
extern void Texture2D_SetPixelsImpl_m8102FB784092E318608E2BC2BB92A82D1C0C9AD1 (void);
// 0x0000052B System.Boolean UnityEngine.Texture2D::LoadRawTextureDataImpl(System.IntPtr,System.Int32)
extern void Texture2D_LoadRawTextureDataImpl_mFE1F3F88739E577DD302C4BD1E865DFF08516DA8 (void);
// 0x0000052C System.Boolean UnityEngine.Texture2D::LoadRawTextureDataImplArray(System.Byte[])
extern void Texture2D_LoadRawTextureDataImplArray_m57FC49A2675C72881C9AD1FE27E96277F892E70F (void);
// 0x0000052D System.Void UnityEngine.Texture2D::GenerateAtlasImpl(UnityEngine.Vector2[],System.Int32,System.Int32,UnityEngine.Rect[])
extern void Texture2D_GenerateAtlasImpl_mF9ED8E83B1540A1B142109DC0AFF2570D5B58A1F (void);
// 0x0000052E System.Boolean UnityEngine.Texture2D::get_streamingMipmaps()
extern void Texture2D_get_streamingMipmaps_m78EB1DE0F6E0FCD92969212C0EB98795ECC991E8 (void);
// 0x0000052F System.Int32 UnityEngine.Texture2D::get_streamingMipmapsPriority()
extern void Texture2D_get_streamingMipmapsPriority_mC2143F53438E36E24E36A9DF6CC41EDEECF13754 (void);
// 0x00000530 System.Int32 UnityEngine.Texture2D::get_requestedMipmapLevel()
extern void Texture2D_get_requestedMipmapLevel_mB3AF7B1155A3D96A9E24EC0405FD6A2C290B632A (void);
// 0x00000531 System.Void UnityEngine.Texture2D::set_requestedMipmapLevel(System.Int32)
extern void Texture2D_set_requestedMipmapLevel_mBA1AA7ACBBEDEA8444570529EC1593C46532D6CF (void);
// 0x00000532 System.Int32 UnityEngine.Texture2D::get_minimumMipmapLevel()
extern void Texture2D_get_minimumMipmapLevel_m1DD6F0FD301819B0F019C4A4CFE8209D91E91122 (void);
// 0x00000533 System.Void UnityEngine.Texture2D::set_minimumMipmapLevel(System.Int32)
extern void Texture2D_set_minimumMipmapLevel_mBF3942CAB2C76B2D266F94CEAE38039C364AF0E2 (void);
// 0x00000534 System.Int32 UnityEngine.Texture2D::get_calculatedMipmapLevel()
extern void Texture2D_get_calculatedMipmapLevel_m7D1062D26A6428FFB63A1D60C7E52BF6F6655959 (void);
// 0x00000535 System.Int32 UnityEngine.Texture2D::get_desiredMipmapLevel()
extern void Texture2D_get_desiredMipmapLevel_mC18FC94ABAD4C2673967DF7D9EDB230474DB27A0 (void);
// 0x00000536 System.Int32 UnityEngine.Texture2D::get_loadingMipmapLevel()
extern void Texture2D_get_loadingMipmapLevel_m91264A61AAF4C34A67241B8EE8170E15C21167C6 (void);
// 0x00000537 System.Int32 UnityEngine.Texture2D::get_loadedMipmapLevel()
extern void Texture2D_get_loadedMipmapLevel_m8EFC1E5785D2CBAF8223927DD0E40FF9FF3A4B88 (void);
// 0x00000538 System.Void UnityEngine.Texture2D::ClearRequestedMipmapLevel()
extern void Texture2D_ClearRequestedMipmapLevel_m3C04AADC29D99C5987E97FCF93C114DCED1335B6 (void);
// 0x00000539 System.Boolean UnityEngine.Texture2D::IsRequestedMipmapLevelLoaded()
extern void Texture2D_IsRequestedMipmapLevelLoaded_m4270351626122999CFB097181E7726DE7E641C22 (void);
// 0x0000053A System.Void UnityEngine.Texture2D::ClearMinimumMipmapLevel()
extern void Texture2D_ClearMinimumMipmapLevel_m03B34D86447F0F423C01B471E466999A27F88BF2 (void);
// 0x0000053B System.Void UnityEngine.Texture2D::UpdateExternalTexture(System.IntPtr)
extern void Texture2D_UpdateExternalTexture_m8A3486B0779454739624888EFD6D9EC42D30874F (void);
// 0x0000053C System.Void UnityEngine.Texture2D::SetAllPixels32(UnityEngine.Color32[],System.Int32)
extern void Texture2D_SetAllPixels32_m7A55BBBC1A890DCFC167F1BB4335F3EA5EEB75D9 (void);
// 0x0000053D System.Void UnityEngine.Texture2D::SetBlockOfPixels32(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color32[],System.Int32)
extern void Texture2D_SetBlockOfPixels32_m884C7DFC283BD8B383B7FF611453DBD93215C4C4 (void);
// 0x0000053E System.Byte[] UnityEngine.Texture2D::GetRawTextureData()
extern void Texture2D_GetRawTextureData_m387AAB1686E27DA77F4065A2111DF18934AFB364 (void);
// 0x0000053F UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)
extern void Texture2D_GetPixels_mBCF24F58376C64F7326040FFEBD6234D7F8FDE6F (void);
// 0x00000540 UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32,System.Int32,System.Int32,System.Int32)
extern void Texture2D_GetPixels_mE12FF280416D83D18B81E07F04BD1080A0F5009D (void);
// 0x00000541 UnityEngine.Color32[] UnityEngine.Texture2D::GetPixels32(System.Int32)
extern void Texture2D_GetPixels32_mD84F05C717774887B5EF65ADEE82045A3E2FBD75 (void);
// 0x00000542 UnityEngine.Color32[] UnityEngine.Texture2D::GetPixels32()
extern void Texture2D_GetPixels32_m7CC6EC6AD48D4CD84AF28DFDFBE24750900FA2E6 (void);
// 0x00000543 UnityEngine.Rect[] UnityEngine.Texture2D::PackTextures(UnityEngine.Texture2D[],System.Int32,System.Int32,System.Boolean)
extern void Texture2D_PackTextures_mAC9D9D58AD2F653BA79CCAEC4D92ECE29068435F (void);
// 0x00000544 UnityEngine.Rect[] UnityEngine.Texture2D::PackTextures(UnityEngine.Texture2D[],System.Int32,System.Int32)
extern void Texture2D_PackTextures_m6ACE150804F05ED53F6A75134EF853E7A571DC65 (void);
// 0x00000545 UnityEngine.Rect[] UnityEngine.Texture2D::PackTextures(UnityEngine.Texture2D[],System.Int32)
extern void Texture2D_PackTextures_m30EDF78F44C0058966BA40BFD5594D8501E4235A (void);
// 0x00000546 System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32,System.IntPtr)
extern void Texture2D__ctor_m33959787D1B4602D4D0487F25660935182076C64 (void);
// 0x00000547 System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void Texture2D__ctor_mA9BD76C2123DF372D9D66C03DD6F65F114FA35BC (void);
// 0x00000548 System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void Texture2D__ctor_m11E5D67EEE90F8C673E8E0E3A4C41FFE10FCC7EB (void);
// 0x00000549 System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void Texture2D__ctor_m25840EA9858514192E0E00B5D9CA27B83487903C (void);
// 0x0000054A System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean,System.IntPtr)
extern void Texture2D__ctor_mB33D5D6E83136BF8A42D2628405B10BE0889F439 (void);
// 0x0000054B System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
extern void Texture2D__ctor_mD7A145588D9FEBCF1B435351E0A986174CFC0266 (void);
// 0x0000054C System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean)
extern void Texture2D__ctor_m01B7AF7873AA43495B8216926C1768FEDDF4CE64 (void);
// 0x0000054D System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
extern void Texture2D__ctor_m22561E039BC96019757E6B2427BE09734AE2C44A (void);
// 0x0000054E System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32)
extern void Texture2D__ctor_m0C86A87871AA8075791EF98499D34DA95ACB0E35 (void);
// 0x0000054F UnityEngine.Texture2D UnityEngine.Texture2D::CreateExternalTexture(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean,System.IntPtr)
extern void Texture2D_CreateExternalTexture_m292548AA116AA5176E8CA03AFBBC088E3B698DE4 (void);
// 0x00000550 System.Void UnityEngine.Texture2D::SetPixel(System.Int32,System.Int32,UnityEngine.Color)
extern void Texture2D_SetPixel_m8BE87C152447B812D06CB894B3570269CC2DE7C3 (void);
// 0x00000551 System.Void UnityEngine.Texture2D::SetPixel(System.Int32,System.Int32,UnityEngine.Color,System.Int32)
extern void Texture2D_SetPixel_m9027565ACB3CFE68ED2475761FDE3EF560600B38 (void);
// 0x00000552 System.Void UnityEngine.Texture2D::SetPixels(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32)
extern void Texture2D_SetPixels_mC768DC908606FE162BF77A8761AD3ED7BAC1612C (void);
// 0x00000553 System.Void UnityEngine.Texture2D::SetPixels(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[])
extern void Texture2D_SetPixels_m09295F6D03DF7A4A0EC0A12325A59065365D6F53 (void);
// 0x00000554 System.Void UnityEngine.Texture2D::SetPixels(UnityEngine.Color[],System.Int32)
extern void Texture2D_SetPixels_mE261D2D072DB4CF447A259731E51291267EEA3AC (void);
// 0x00000555 System.Void UnityEngine.Texture2D::SetPixels(UnityEngine.Color[])
extern void Texture2D_SetPixels_mDE50229135F49F323D265340C415D680CCB2FB92 (void);
// 0x00000556 UnityEngine.Color UnityEngine.Texture2D::GetPixel(System.Int32,System.Int32)
extern void Texture2D_GetPixel_m71EA79FE268858ECD782327F8854EF2C2B16B2CD (void);
// 0x00000557 UnityEngine.Color UnityEngine.Texture2D::GetPixel(System.Int32,System.Int32,System.Int32)
extern void Texture2D_GetPixel_m57F166AE1F42E3FFB882C28D0241B2194B258ABF (void);
// 0x00000558 UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinear(System.Single,System.Single)
extern void Texture2D_GetPixelBilinear_m3E0E9A22A0989E99A7295BC6FE6999728F290A78 (void);
// 0x00000559 UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinear(System.Single,System.Single,System.Int32)
extern void Texture2D_GetPixelBilinear_m66ABE9FF3BA0B835119F04880D80F79596B34DF2 (void);
// 0x0000055A System.Void UnityEngine.Texture2D::LoadRawTextureData(System.IntPtr,System.Int32)
extern void Texture2D_LoadRawTextureData_m7F70DFFDBFA1E307A79838B94BC1A0438E063DFC (void);
// 0x0000055B System.Void UnityEngine.Texture2D::LoadRawTextureData(System.Byte[])
extern void Texture2D_LoadRawTextureData_m0331275D060EC3521BCCF84194FA35BBEEF767CB (void);
// 0x0000055C System.Void UnityEngine.Texture2D::Apply(System.Boolean,System.Boolean)
extern void Texture2D_Apply_mCC17B1895AEB420CF75B1A50A62AB623C225A6C1 (void);
// 0x0000055D System.Void UnityEngine.Texture2D::Apply(System.Boolean)
extern void Texture2D_Apply_m368893ECE2F9659BDA54ED1E4EB00D01CC2D1B16 (void);
// 0x0000055E System.Void UnityEngine.Texture2D::Apply()
extern void Texture2D_Apply_m0F3B4A4B1B89E44E2AF60ABDEFAA18D93735B5CA (void);
// 0x0000055F System.Boolean UnityEngine.Texture2D::Resize(System.Int32,System.Int32)
extern void Texture2D_Resize_m9B3D67DF42A47D5C573D084C080CEDA5E330A8D2 (void);
// 0x00000560 System.Boolean UnityEngine.Texture2D::Resize(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
extern void Texture2D_Resize_m3A64BAF31DF4A82284B56C15614CE4FDA0785F7D (void);
// 0x00000561 System.Void UnityEngine.Texture2D::ReadPixels(UnityEngine.Rect,System.Int32,System.Int32,System.Boolean)
extern void Texture2D_ReadPixels_m5664E184458C64BA89450F80F47705A2241E9BFE (void);
// 0x00000562 System.Void UnityEngine.Texture2D::ReadPixels(UnityEngine.Rect,System.Int32,System.Int32)
extern void Texture2D_ReadPixels_m1ED1C11E41D0ACC8CFCABBD25946CF0BD16D4F61 (void);
// 0x00000563 System.Boolean UnityEngine.Texture2D::GenerateAtlas(UnityEngine.Vector2[],System.Int32,System.Int32,System.Collections.Generic.List`1<UnityEngine.Rect>)
extern void Texture2D_GenerateAtlas_mA850247B011DCAD8A29C51B3B3C170F7DB3C49FC (void);
// 0x00000564 System.Void UnityEngine.Texture2D::SetPixels32(UnityEngine.Color32[],System.Int32)
extern void Texture2D_SetPixels32_m22195EEABA78058324C83EBF327A7E5EFBEE809F (void);
// 0x00000565 System.Void UnityEngine.Texture2D::SetPixels32(UnityEngine.Color32[])
extern void Texture2D_SetPixels32_m8669AE290D19897A70859BE23D9A438EB7EDA67E (void);
// 0x00000566 System.Void UnityEngine.Texture2D::SetPixels32(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color32[],System.Int32)
extern void Texture2D_SetPixels32_m0FD3D2A4909D3948A389AC65EC052156C34A62D8 (void);
// 0x00000567 System.Void UnityEngine.Texture2D::SetPixels32(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color32[])
extern void Texture2D_SetPixels32_m515E77577D02B697645BD64D6E6AF32646B7975B (void);
// 0x00000568 UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32)
extern void Texture2D_GetPixels_m12211168B2F47A4D4F920E8D52B04509BBA67006 (void);
// 0x00000569 UnityEngine.Color[] UnityEngine.Texture2D::GetPixels()
extern void Texture2D_GetPixels_mE87C4C2438D7DE39C50EC1C91E438BB15026BBE3 (void);
// 0x0000056A System.Void UnityEngine.Texture2D::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,UnityEngine.Color&)
extern void Texture2D_SetPixelImpl_Injected_m21934648C4DE2227463F16A67EFA3DC740682ACC (void);
// 0x0000056B System.Void UnityEngine.Texture2D::GetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,UnityEngine.Color&)
extern void Texture2D_GetPixelImpl_Injected_mA54A70585DC14F8F87449E931121507ADABA2CE6 (void);
// 0x0000056C System.Void UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Single,System.Single,UnityEngine.Color&)
extern void Texture2D_GetPixelBilinearImpl_Injected_m120BD9810D176C39E874FFDAF53AD3AC3B6ADF85 (void);
// 0x0000056D System.Void UnityEngine.Texture2D::ReadPixelsImpl_Injected(UnityEngine.Rect&,System.Int32,System.Int32,System.Boolean)
extern void Texture2D_ReadPixelsImpl_Injected_m8D0C78900FF4C61ED9D6DAF548C3F397FB55D91D (void);
// 0x0000056E System.Boolean UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
extern void Cubemap_Internal_CreateImpl_m2E42502B311D4511987453F591F469EFD3D46C7E (void);
// 0x0000056F System.Void UnityEngine.Cubemap::Internal_Create(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
extern void Cubemap_Internal_Create_m7D1672F9247A6CA2578874A69C901311B6196289 (void);
// 0x00000570 System.Boolean UnityEngine.Cubemap::get_isReadable()
extern void Cubemap_get_isReadable_m97956094F4DBC9C67A86AEC8CCE73AB237694121 (void);
// 0x00000571 System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void Cubemap__ctor_mA198007748E1B40309793BFD41C6DA8506BFC36E (void);
// 0x00000572 System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void Cubemap__ctor_mC713C6EC5AA4BB7091AF19FC75E1A5D3A133550B (void);
// 0x00000573 System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32)
extern void Cubemap__ctor_m823CBFD84E8497FEEDE6858F1781ADECB0C6CFBF (void);
// 0x00000574 System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
extern void Cubemap__ctor_mDEAB11F63268FC5F1115D928499AC270F21FB249 (void);
// 0x00000575 System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
extern void Cubemap__ctor_mFC82AF58FF4875D6750838AF47A05D5B203523A8 (void);
// 0x00000576 System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Boolean,System.IntPtr)
extern void Cubemap__ctor_m619C9524BF966423D2DE66E878C824113616C371 (void);
// 0x00000577 System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Boolean)
extern void Cubemap__ctor_mB0430DC19209C90736915B41A670C7AC65698D71 (void);
// 0x00000578 System.Boolean UnityEngine.Texture3D::get_isReadable()
extern void Texture3D_get_isReadable_m2793D34A645AA2A88B903D7C0CBC05BC180A489F (void);
// 0x00000579 System.Boolean UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void Texture3D_Internal_CreateImpl_m6B7F1E0A4F0A8DF201C84B8F5EBE88F5BC2D0ED5 (void);
// 0x0000057A System.Void UnityEngine.Texture3D::Internal_Create(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void Texture3D_Internal_Create_mCE8880719B54D2E8426234438DF2BA893B16CAA5 (void);
// 0x0000057B System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void Texture3D__ctor_m3819CE6527C761C3514E46566BAE8D09CEE6C6C0 (void);
// 0x0000057C System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void Texture3D__ctor_m080D4201C72C73ECB718F44491858309CDCCBF40 (void);
// 0x0000057D System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
extern void Texture3D__ctor_m9FB382B0BC5C568B195C9E27E7BCA34C108F5FF7 (void);
// 0x0000057E System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32)
extern void Texture3D__ctor_m13ADB707E9EA6970AE5D6A5DDF8A5DAAD88DD2B0 (void);
// 0x0000057F System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
extern void Texture3D__ctor_m7086160504490544C327FF1C7823830B44441466 (void);
// 0x00000580 System.Boolean UnityEngine.Texture2DArray::get_isReadable()
extern void Texture2DArray_get_isReadable_mB2E454ED94BB334E77B42E6CD9DABC0B1D679C1A (void);
// 0x00000581 System.Boolean UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void Texture2DArray_Internal_CreateImpl_mF6D0DD31CE06DB61D0E3C8D875F20692B33C776E (void);
// 0x00000582 System.Void UnityEngine.Texture2DArray::Internal_Create(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void Texture2DArray_Internal_Create_m53A30DE93DCDA75588C999A967F8004AB0EE113F (void);
// 0x00000583 System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void Texture2DArray__ctor_m92A39957ECC1DBE79437D3849A1FA7A98615A9F0 (void);
// 0x00000584 System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void Texture2DArray__ctor_mD92521FF6DA05FF47471B741DDC7E4D5B3C3F4E2 (void);
// 0x00000585 System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
extern void Texture2DArray__ctor_mF94531ED3A27A6583DCACE742D6D6A56C3B1CB76 (void);
// 0x00000586 System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
extern void Texture2DArray__ctor_m982669D0408998D2038575A421440A8D537D67E6 (void);
// 0x00000587 System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean)
extern void Texture2DArray__ctor_mEDE73B65A89EACA4B487FFBA92B155ED5B09970F (void);
// 0x00000588 System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
extern void Texture2DArray__ctor_mE0F6B7F60470C479258E1CC295456BCA103E66BF (void);
// 0x00000589 System.Boolean UnityEngine.CubemapArray::get_isReadable()
extern void CubemapArray_get_isReadable_mBE24F088422FA9FE007086C36C7D16A6D6377919 (void);
// 0x0000058A System.Boolean UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void CubemapArray_Internal_CreateImpl_mDA1FF7D490A441C86198448B72B62C2D38B9A046 (void);
// 0x0000058B System.Void UnityEngine.CubemapArray::Internal_Create(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void CubemapArray_Internal_Create_m2503EFCE0A71CBCCCA87C93E15B9F83709274A58 (void);
// 0x0000058C System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void CubemapArray__ctor_m44E378D2D09F711CF0AEF479DC7D12426C449CF6 (void);
// 0x0000058D System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void CubemapArray__ctor_m390539598EAAEE1AAE0B89D2241A60EE6BD1B219 (void);
// 0x0000058E System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
extern void CubemapArray__ctor_m88D0AB083EEF112A636EE307337BAFAF036E0A2B (void);
// 0x0000058F System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
extern void CubemapArray__ctor_m1FC2738B93636229EC645E15D36C9A3F67FE0E54 (void);
// 0x00000590 System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean)
extern void CubemapArray__ctor_mE9E5A417064CB9CF4283C8A82F4AE5C463C4014E (void);
// 0x00000591 System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
extern void CubemapArray__ctor_mD52A7D884A01A8DF05B40D820584C1F3869317AC (void);
// 0x00000592 System.Int32 UnityEngine.RenderTexture::get_width()
extern void RenderTexture_get_width_m246F1304B26711BE9D18EE186F130590B9EDADDB (void);
// 0x00000593 System.Void UnityEngine.RenderTexture::set_width(System.Int32)
extern void RenderTexture_set_width_m10EF29F6167493A1C5826869ACB10EA9C7A5BDCE (void);
// 0x00000594 System.Int32 UnityEngine.RenderTexture::get_height()
extern void RenderTexture_get_height_m26FBCCE11E1C6C9A47566CC4421258BAF5F35CE6 (void);
// 0x00000595 System.Void UnityEngine.RenderTexture::set_height(System.Int32)
extern void RenderTexture_set_height_m4402FEFDF6D35ABE3FBA485FE9A144FB4204B561 (void);
// 0x00000596 UnityEngine.Rendering.TextureDimension UnityEngine.RenderTexture::get_dimension()
extern void RenderTexture_get_dimension_m63E0A3DC2C36BF788682CA938338EE88AAEA68DB (void);
// 0x00000597 System.Void UnityEngine.RenderTexture::set_dimension(UnityEngine.Rendering.TextureDimension)
extern void RenderTexture_set_dimension_m946594E580FC4E1D4D07050C981350FDF1ACFECB (void);
// 0x00000598 UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::get_graphicsFormat()
extern void RenderTexture_get_graphicsFormat_mE0A181AB88D5E381CD945440A67187929328382E (void);
// 0x00000599 System.Void UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void RenderTexture_set_graphicsFormat_mF60798F07D5994C46C53826F8A8F2E553B8F85CF (void);
// 0x0000059A System.Boolean UnityEngine.RenderTexture::get_useMipMap()
extern void RenderTexture_get_useMipMap_mF9C82146D1CC2D08645CA990FC8D533F9D9D73AE (void);
// 0x0000059B System.Void UnityEngine.RenderTexture::set_useMipMap(System.Boolean)
extern void RenderTexture_set_useMipMap_m5C5D90A9CA6125C21536E945890A84B7B7560D51 (void);
// 0x0000059C System.Boolean UnityEngine.RenderTexture::get_sRGB()
extern void RenderTexture_get_sRGB_m73E0F48DF924CBD308CD2B34E2B410E299F47B6A (void);
// 0x0000059D UnityEngine.VRTextureUsage UnityEngine.RenderTexture::get_vrUsage()
extern void RenderTexture_get_vrUsage_m92184C104FF35CBA2299F5E5FA56CDB0DA03089E (void);
// 0x0000059E System.Void UnityEngine.RenderTexture::set_vrUsage(UnityEngine.VRTextureUsage)
extern void RenderTexture_set_vrUsage_mE773C0A984377FD55DC92788C09F98DD99B954D9 (void);
// 0x0000059F UnityEngine.RenderTextureMemoryless UnityEngine.RenderTexture::get_memorylessMode()
extern void RenderTexture_get_memorylessMode_m80112867791805027D73EF291640EDE61FDF9884 (void);
// 0x000005A0 System.Void UnityEngine.RenderTexture::set_memorylessMode(UnityEngine.RenderTextureMemoryless)
extern void RenderTexture_set_memorylessMode_m9C1C6EB31B28619D92243DD865BD8C9DC0D0546A (void);
// 0x000005A1 UnityEngine.RenderTextureFormat UnityEngine.RenderTexture::get_format()
extern void RenderTexture_get_format_mC500BCC10B2A6D6808645B505DB510056516D1FF (void);
// 0x000005A2 System.Void UnityEngine.RenderTexture::set_format(UnityEngine.RenderTextureFormat)
extern void RenderTexture_set_format_m13C719F83DE81A973984797D890CC84A6B74CD4F (void);
// 0x000005A3 UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::get_stencilFormat()
extern void RenderTexture_get_stencilFormat_m59B27BFDB5A2BC0E336BDFD2E628B3020ABB18C2 (void);
// 0x000005A4 System.Void UnityEngine.RenderTexture::set_stencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void RenderTexture_set_stencilFormat_m1879238C289901C8C8A818FF70005104145CE54C (void);
// 0x000005A5 System.Boolean UnityEngine.RenderTexture::get_autoGenerateMips()
extern void RenderTexture_get_autoGenerateMips_mE6FDDD1C1ECB45F7C878FDBF49881F87C215E488 (void);
// 0x000005A6 System.Void UnityEngine.RenderTexture::set_autoGenerateMips(System.Boolean)
extern void RenderTexture_set_autoGenerateMips_mD2592BAF6AB49EB936DF81BB118E5324F3C18085 (void);
// 0x000005A7 System.Int32 UnityEngine.RenderTexture::get_volumeDepth()
extern void RenderTexture_get_volumeDepth_m8F15924EC6BAA5B422E44AEA6C385F5ADA2A0C51 (void);
// 0x000005A8 System.Void UnityEngine.RenderTexture::set_volumeDepth(System.Int32)
extern void RenderTexture_set_volumeDepth_mF0FE016DC6C99C4901BE79291E15DB8415406672 (void);
// 0x000005A9 System.Int32 UnityEngine.RenderTexture::get_antiAliasing()
extern void RenderTexture_get_antiAliasing_mD49E94DED64C07E6855967E5B04A77F06AC9EEEF (void);
// 0x000005AA System.Void UnityEngine.RenderTexture::set_antiAliasing(System.Int32)
extern void RenderTexture_set_antiAliasing_mBE37447FA23E0D57731C1456165E03303EC9B559 (void);
// 0x000005AB System.Boolean UnityEngine.RenderTexture::get_bindTextureMS()
extern void RenderTexture_get_bindTextureMS_m880EEB0688A81226C24D70D6A64F3D263568790F (void);
// 0x000005AC System.Void UnityEngine.RenderTexture::set_bindTextureMS(System.Boolean)
extern void RenderTexture_set_bindTextureMS_mCEE784272C9FB149DB3E3FEBCE3E98900B26E975 (void);
// 0x000005AD System.Boolean UnityEngine.RenderTexture::get_enableRandomWrite()
extern void RenderTexture_get_enableRandomWrite_mE6075AFB001F8965B65BD13C32132834255FE606 (void);
// 0x000005AE System.Void UnityEngine.RenderTexture::set_enableRandomWrite(System.Boolean)
extern void RenderTexture_set_enableRandomWrite_mFD4FF62C1DFC56BDAB62D86ACDCAA61030DAB2FD (void);
// 0x000005AF System.Boolean UnityEngine.RenderTexture::get_useDynamicScale()
extern void RenderTexture_get_useDynamicScale_m261D51255B6A3D3209B3A6F06CF03D6B22F0A23B (void);
// 0x000005B0 System.Void UnityEngine.RenderTexture::set_useDynamicScale(System.Boolean)
extern void RenderTexture_set_useDynamicScale_mF64047DE064AC493C6F178198B022FD2AD728A4E (void);
// 0x000005B1 System.Boolean UnityEngine.RenderTexture::GetIsPowerOfTwo()
extern void RenderTexture_GetIsPowerOfTwo_m2F33ECEBF3DB6C38677F71D2517E1D68E9475BE6 (void);
// 0x000005B2 System.Boolean UnityEngine.RenderTexture::get_isPowerOfTwo()
extern void RenderTexture_get_isPowerOfTwo_m1F9AB486DDF49A3075B8ECBC0B7F915826B48D7B (void);
// 0x000005B3 System.Void UnityEngine.RenderTexture::set_isPowerOfTwo(System.Boolean)
extern void RenderTexture_set_isPowerOfTwo_mF86E315B7E5734E33CB11D6D729EC4EE56F7C9AA (void);
// 0x000005B4 UnityEngine.RenderTexture UnityEngine.RenderTexture::GetActive()
extern void RenderTexture_GetActive_m8655D39795826C13959EE24CC830FA41FDD86556 (void);
// 0x000005B5 System.Void UnityEngine.RenderTexture::SetActive(UnityEngine.RenderTexture)
extern void RenderTexture_SetActive_mE673C2EBE42858ECB246F7453D0D295DCC40D0B7 (void);
// 0x000005B6 UnityEngine.RenderTexture UnityEngine.RenderTexture::get_active()
extern void RenderTexture_get_active_m670416A37BF4239DE5A55F6138CAA1FEEF184957 (void);
// 0x000005B7 System.Void UnityEngine.RenderTexture::set_active(UnityEngine.RenderTexture)
extern void RenderTexture_set_active_m992E25C701DEFC8042B31022EA45F02A787A84F1 (void);
// 0x000005B8 UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetColorBuffer()
extern void RenderTexture_GetColorBuffer_m03E89BB13BF67EB4ED8EC1911D39F40AAC50A04E (void);
// 0x000005B9 UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetDepthBuffer()
extern void RenderTexture_GetDepthBuffer_m5BF99D9130D035593DAB2C1690B8118C54F4CB54 (void);
// 0x000005BA UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_colorBuffer()
extern void RenderTexture_get_colorBuffer_m17FE81D28E1A2E866E3A54C09F9AC5194DFABDB4 (void);
// 0x000005BB UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_depthBuffer()
extern void RenderTexture_get_depthBuffer_mA4F5A5374B49AB308687B1914F67B0C2831590A4 (void);
// 0x000005BC System.IntPtr UnityEngine.RenderTexture::GetNativeDepthBufferPtr()
extern void RenderTexture_GetNativeDepthBufferPtr_m70E9A1F64761BAD244065BD06AA3BA923FA244C2 (void);
// 0x000005BD System.Void UnityEngine.RenderTexture::DiscardContents(System.Boolean,System.Boolean)
extern void RenderTexture_DiscardContents_m8A94C9379F2EBB84D31BB810F9690DC76B9DD403 (void);
// 0x000005BE System.Void UnityEngine.RenderTexture::MarkRestoreExpected()
extern void RenderTexture_MarkRestoreExpected_mB7F42F22C63DC1DD9B4F4C48BFA9E8C0859BE631 (void);
// 0x000005BF System.Void UnityEngine.RenderTexture::DiscardContents()
extern void RenderTexture_DiscardContents_m5AC90E7AFBB43F9E1224CB1C865F9F2AC6B08127 (void);
// 0x000005C0 System.Void UnityEngine.RenderTexture::ResolveAA()
extern void RenderTexture_ResolveAA_m8DA7E6AD62F39E9C448A8E7A6C2E6595EC72BB11 (void);
// 0x000005C1 System.Void UnityEngine.RenderTexture::ResolveAATo(UnityEngine.RenderTexture)
extern void RenderTexture_ResolveAATo_m4BBCB8BC21A00267BC64286AD66509E4F2FB4EB8 (void);
// 0x000005C2 System.Void UnityEngine.RenderTexture::ResolveAntiAliasedSurface()
extern void RenderTexture_ResolveAntiAliasedSurface_m897F57271B119586F5245887B525F391FD83088B (void);
// 0x000005C3 System.Void UnityEngine.RenderTexture::ResolveAntiAliasedSurface(UnityEngine.RenderTexture)
extern void RenderTexture_ResolveAntiAliasedSurface_m53FC1779E2FC96B9E0376988DD47C85FB3C4FF82 (void);
// 0x000005C4 System.Void UnityEngine.RenderTexture::SetGlobalShaderProperty(System.String)
extern void RenderTexture_SetGlobalShaderProperty_m5923CB7F3FC098E5B502203AAB5A29EA81B2E115 (void);
// 0x000005C5 System.Boolean UnityEngine.RenderTexture::Create()
extern void RenderTexture_Create_mD0960B8843B57D80B9B956D6D36E3338C46B9F41 (void);
// 0x000005C6 System.Void UnityEngine.RenderTexture::Release()
extern void RenderTexture_Release_m8CB0AC4A96E59F351807F2011EC2E8EC8C933FC5 (void);
// 0x000005C7 System.Boolean UnityEngine.RenderTexture::IsCreated()
extern void RenderTexture_IsCreated_mAFB758998D9C7FB8CE2EF10E75C2EF3DC2A9A554 (void);
// 0x000005C8 System.Void UnityEngine.RenderTexture::GenerateMips()
extern void RenderTexture_GenerateMips_m6F2A3B5611091D63B3CCEC44A0CA74C82E548CD1 (void);
// 0x000005C9 System.Void UnityEngine.RenderTexture::ConvertToEquirect(UnityEngine.RenderTexture,UnityEngine.Camera_MonoOrStereoscopicEye)
extern void RenderTexture_ConvertToEquirect_mFAE2DDADC8BEEB0E07CCDA5AA1B33920C8E17048 (void);
// 0x000005CA System.Void UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)
extern void RenderTexture_SetSRGBReadWrite_mD553522060790CB4984886D2508B79897C3DC2DE (void);
// 0x000005CB System.Void UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)
extern void RenderTexture_Internal_Create_m924B30E7AFD36150F0279057C3A3869D94D7646A (void);
// 0x000005CC System.Boolean UnityEngine.RenderTexture::SupportsStencil(UnityEngine.RenderTexture)
extern void RenderTexture_SupportsStencil_m888C6EB07BEEAFFDCFB69BD67B1C50ECA1300CCC (void);
// 0x000005CD System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor(UnityEngine.RenderTextureDescriptor)
extern void RenderTexture_SetRenderTextureDescriptor_mF584353E0834F202C955EAC6499CBD0C6A571527 (void);
// 0x000005CE UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::GetDescriptor()
extern void RenderTexture_GetDescriptor_mBDAE7C44038663205A31293B7C4C5AE763CD1128 (void);
// 0x000005CF UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal(UnityEngine.RenderTextureDescriptor)
extern void RenderTexture_GetTemporary_Internal_mCEA100492B9216DC823FB449EBFB71B15126E026 (void);
// 0x000005D0 System.Void UnityEngine.RenderTexture::ReleaseTemporary(UnityEngine.RenderTexture)
extern void RenderTexture_ReleaseTemporary_mFBA6F18138965049AA901D62A0080B1A087A38EA (void);
// 0x000005D1 System.Int32 UnityEngine.RenderTexture::get_depth()
extern void RenderTexture_get_depth_mCFBC1AFB8E9A92A012071F61D0EB2AF7046B2B3A (void);
// 0x000005D2 System.Void UnityEngine.RenderTexture::set_depth(System.Int32)
extern void RenderTexture_set_depth_mD4BCB0A9251B7FCF570459A705E03FFFEA4DB3B0 (void);
// 0x000005D3 System.Void UnityEngine.RenderTexture::.ctor()
extern void RenderTexture__ctor_mFB50DBD262C99B38016F518AA0FBF753FE22D13A (void);
// 0x000005D4 System.Void UnityEngine.RenderTexture::.ctor(UnityEngine.RenderTextureDescriptor)
extern void RenderTexture__ctor_mEC30DF610263D5A16EC16E34BD86AD4BC0C87A9B (void);
// 0x000005D5 System.Void UnityEngine.RenderTexture::.ctor(UnityEngine.RenderTexture)
extern void RenderTexture__ctor_m3B3534A6C9696C5CB12ADC78F922237F69CEA33A (void);
// 0x000005D6 System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat)
extern void RenderTexture__ctor_mBAE127BF530990C9C8DBF5E155BA05A068777129 (void);
// 0x000005D7 System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void RenderTexture__ctor_m7C2F727F747019FC14CF7FB5FF5C29A349F9FCD9 (void);
// 0x000005D8 System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
extern void RenderTexture__ctor_m2DD279268931EC6E725CAB584DC7D499E4BDCB82 (void);
// 0x000005D9 System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
extern void RenderTexture__ctor_m32060CA5A5C306C485DB6AF9B9050B2FF2AB3A4C (void);
// 0x000005DA System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
extern void RenderTexture__ctor_m0FF5DDAB599ED301091CF23D4C76691D8EC70CA5 (void);
// 0x000005DB System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32)
extern void RenderTexture__ctor_mB54A3ABBD56D38AB762D0AB8B789E2771BC42A7D (void);
// 0x000005DC System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32)
extern void RenderTexture__ctor_mDB3D67FD662C79D27F0C42C6DBA1A7EFF80C2D1E (void);
// 0x000005DD UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::get_descriptor()
extern void RenderTexture_get_descriptor_m67E7BCFA6A50634F6E3863E2F5BA1D4923E4DD00 (void);
// 0x000005DE System.Void UnityEngine.RenderTexture::set_descriptor(UnityEngine.RenderTextureDescriptor)
extern void RenderTexture_set_descriptor_m88048ECD2E447B3549D59032F5F9B52D4CA3D528 (void);
// 0x000005DF System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor)
extern void RenderTexture_ValidateRenderTextureDesc_mE4BA319BF91FCA90B517EF080E84EE395A4EAD01 (void);
// 0x000005E0 UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetCompatibleFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
extern void RenderTexture_GetCompatibleFormat_m1C84A2875CC17182DEB4CC7EF277E7089B160095 (void);
// 0x000005E1 UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(UnityEngine.RenderTextureDescriptor)
extern void RenderTexture_GetTemporary_m8E85E142DCF332F8F7250E7B6495964D0BF35D25 (void);
// 0x000005E2 UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporaryImpl(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage,System.Boolean)
extern void RenderTexture_GetTemporaryImpl_mEBD2063A0B8EBB410018015230D7C40458575F18 (void);
// 0x000005E3 UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage,System.Boolean)
extern void RenderTexture_GetTemporary_m370DB23FAFDC9A02886A6801A72B1EC131F680F8 (void);
// 0x000005E4 UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage)
extern void RenderTexture_GetTemporary_m115F69F5AC08E2A30B4810A3EA4BED8435D0FA3A (void);
// 0x000005E5 UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless)
extern void RenderTexture_GetTemporary_mD604102D10215B35DBCFC2ADC5473DE857CD983A (void);
// 0x000005E6 UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
extern void RenderTexture_GetTemporary_m300AC6373224048F38A28A0345F29B131B6CBB4A (void);
// 0x000005E7 UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void RenderTexture_GetTemporary_m9B2C177CA21105D3874B71FF055AB298B343531B (void);
// 0x000005E8 UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage,System.Boolean)
extern void RenderTexture_GetTemporary_mB52A206CE9854DC5FC58CC1753974DE6203A92EF (void);
// 0x000005E9 UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage)
extern void RenderTexture_GetTemporary_mD46F06A1CA57533D5495BFEE17301948A045CE89 (void);
// 0x000005EA UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32,UnityEngine.RenderTextureMemoryless)
extern void RenderTexture_GetTemporary_mDC99B71259B0D477508DC0361E52E80ED6DF9730 (void);
// 0x000005EB UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32)
extern void RenderTexture_GetTemporary_mA562378A45248F61B53C628972542067045027CA (void);
// 0x000005EC UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
extern void RenderTexture_GetTemporary_m35C3CF21B2EA37BDD0B8C871924C9200891B6DCC (void);
// 0x000005ED UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
extern void RenderTexture_GetTemporary_m6E0EF85D2DEC0626DE5BB5D008A659F1CD66D9F8 (void);
// 0x000005EE UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32)
extern void RenderTexture_GetTemporary_m113363A657279A2F3D66398C7223251205765AF6 (void);
// 0x000005EF UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32)
extern void RenderTexture_GetTemporary_m02547EA84CDEB9038FCF1EEDD283AF24114C735F (void);
// 0x000005F0 System.Void UnityEngine.RenderTexture::GetColorBuffer_Injected(UnityEngine.RenderBuffer&)
extern void RenderTexture_GetColorBuffer_Injected_m1ECEAF8B1B3976DCACA0354BE4DE23E14CB6D5ED (void);
// 0x000005F1 System.Void UnityEngine.RenderTexture::GetDepthBuffer_Injected(UnityEngine.RenderBuffer&)
extern void RenderTexture_GetDepthBuffer_Injected_m959D30DC591570D9E1558DCA2BC38ED8C29AE97D (void);
// 0x000005F2 System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
extern void RenderTexture_SetRenderTextureDescriptor_Injected_m72AC0A28D6BF9041721D95E43BAC302A56C99019 (void);
// 0x000005F3 System.Void UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
extern void RenderTexture_GetDescriptor_Injected_m9A137437A3EAD31E2AE4BC123329BF3945B22A64 (void);
// 0x000005F4 UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal_Injected(UnityEngine.RenderTextureDescriptor&)
extern void RenderTexture_GetTemporary_Internal_Injected_m120A90D9E06335E3DED4581D48BC18F0E9F1006A (void);
// 0x000005F5 System.Int32 UnityEngine.RenderTextureDescriptor::get_width()
extern void RenderTextureDescriptor_get_width_m225FBFD7C33BD02D6879A93F1D57997BC251F3F5_AdjustorThunk (void);
// 0x000005F6 System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32)
extern void RenderTextureDescriptor_set_width_m48ADD4AB04E8DBEEC5CA8CC96F86D2674F4FE55F_AdjustorThunk (void);
// 0x000005F7 System.Int32 UnityEngine.RenderTextureDescriptor::get_height()
extern void RenderTextureDescriptor_get_height_m947A620B3D28090A57A5DC0D6A126CBBF818B97F_AdjustorThunk (void);
// 0x000005F8 System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32)
extern void RenderTextureDescriptor_set_height_mD19D74EC9679250F63489CF1950351EFA83A1A45_AdjustorThunk (void);
// 0x000005F9 System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples()
extern void RenderTextureDescriptor_get_msaaSamples_mEBE0D743E17068D1898DAE2D281C913E39A33616_AdjustorThunk (void);
// 0x000005FA System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32)
extern void RenderTextureDescriptor_set_msaaSamples_m5856FC43DAD667D4462B6BCA938B70E42068D24C_AdjustorThunk (void);
// 0x000005FB System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth()
extern void RenderTextureDescriptor_get_volumeDepth_mBC82F4621E4158E3D2F2457487D1C220AA782AC6_AdjustorThunk (void);
// 0x000005FC System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32)
extern void RenderTextureDescriptor_set_volumeDepth_mDC402E6967166BE8CADDA690B32136A1E0AB8583_AdjustorThunk (void);
// 0x000005FD System.Void UnityEngine.RenderTextureDescriptor::set_mipCount(System.Int32)
extern void RenderTextureDescriptor_set_mipCount_m98C1CE257A8152D8B23EC27D68D0C4C35683DEE5_AdjustorThunk (void);
// 0x000005FE UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_graphicsFormat()
extern void RenderTextureDescriptor_get_graphicsFormat_mD2DD8AC2E1324779F8D497697E725FB93341A14D_AdjustorThunk (void);
// 0x000005FF System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void RenderTextureDescriptor_set_graphicsFormat_mF24C183BA9C9C42923CEC3ED353661D54AA741CA_AdjustorThunk (void);
// 0x00000600 System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits()
extern void RenderTextureDescriptor_get_depthBufferBits_m51E82C47A0CA0BD8B20F90D43169C956C4F24996_AdjustorThunk (void);
// 0x00000601 System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32)
extern void RenderTextureDescriptor_set_depthBufferBits_mED58A8D9643740713597B0244BF76D0395C1C479_AdjustorThunk (void);
// 0x00000602 System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension)
extern void RenderTextureDescriptor_set_dimension_mBC3C8793345AC5E627BDD932B46A5F93568ACCE5_AdjustorThunk (void);
// 0x00000603 System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode)
extern void RenderTextureDescriptor_set_shadowSamplingMode_m0AC43F8A8BE0755567EED4DDFADBE207739E1ECF_AdjustorThunk (void);
// 0x00000604 System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage)
extern void RenderTextureDescriptor_set_vrUsage_mC591604135749B0BD156865141E114F51812E502_AdjustorThunk (void);
// 0x00000605 System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless)
extern void RenderTextureDescriptor_set_memoryless_m1FB3F7E8B482C71BDB549AD71D762BCF337D8185_AdjustorThunk (void);
// 0x00000606 System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
extern void RenderTextureDescriptor__ctor_mC2F88C9BE0407671CD463877068A9194158ACBFB_AdjustorThunk (void);
// 0x00000607 System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32)
extern void RenderTextureDescriptor__ctor_m227EBED323830B1059806874C69E1426DDC16B85_AdjustorThunk (void);
// 0x00000608 System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags)
extern void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m387E338D17ED601B0587EF4E5CEB10DDFC42CC05_AdjustorThunk (void);
// 0x00000609 System.Void UnityEngine.RenderTextureDescriptor::set_createdFromScript(System.Boolean)
extern void RenderTextureDescriptor_set_createdFromScript_m1AD9EEA1A2C28F445C710EF281970A180FF5EDA2_AdjustorThunk (void);
// 0x0000060A System.Void UnityEngine.RenderTextureDescriptor::set_useDynamicScale(System.Boolean)
extern void RenderTextureDescriptor_set_useDynamicScale_m7DA7110A51900A67962FB0839833928B20F64BE7_AdjustorThunk (void);
// 0x0000060B System.Void UnityEngine.RenderTextureDescriptor::.cctor()
extern void RenderTextureDescriptor__cctor_mA5675E6684E1E8C26E848D2390FB2ABE8E3C11FD (void);
// 0x0000060C System.Void UnityEngine.Hash128::.ctor(System.UInt32,System.UInt32,System.UInt32,System.UInt32)
extern void Hash128__ctor_m10B99DC4351F6B8B0D8DF605177BBE2A7762441D_AdjustorThunk (void);
// 0x0000060D System.Int32 UnityEngine.Hash128::CompareTo(UnityEngine.Hash128)
extern void Hash128_CompareTo_m0BC4F8F4228CF2B48C615E39CD3CE260386CC5BC_AdjustorThunk (void);
// 0x0000060E System.String UnityEngine.Hash128::ToString()
extern void Hash128_ToString_mD81890597BCFD67BE47646DA5366347C545EB5E8_AdjustorThunk (void);
// 0x0000060F System.String UnityEngine.Hash128::Internal_Hash128ToString(UnityEngine.Hash128)
extern void Hash128_Internal_Hash128ToString_m0C8F22C98723DA1488DC4FC86886662AC030E798 (void);
// 0x00000610 System.Boolean UnityEngine.Hash128::Equals(System.Object)
extern void Hash128_Equals_m4701FDD64B5C5F81B1E494D5586C5CB4519BC007_AdjustorThunk (void);
// 0x00000611 System.Boolean UnityEngine.Hash128::Equals(UnityEngine.Hash128)
extern void Hash128_Equals_m85BCDD87EB2A629FB8BB72FD63244787BC47E52D_AdjustorThunk (void);
// 0x00000612 System.Int32 UnityEngine.Hash128::GetHashCode()
extern void Hash128_GetHashCode_m65DA1711C64E83AB514A3D498C568CB10EAA0D69_AdjustorThunk (void);
// 0x00000613 System.Int32 UnityEngine.Hash128::CompareTo(System.Object)
extern void Hash128_CompareTo_m3595697B0FC7ACAED77C03FEC7FF80A073A4F6AE_AdjustorThunk (void);
// 0x00000614 System.Boolean UnityEngine.Hash128::op_Equality(UnityEngine.Hash128,UnityEngine.Hash128)
extern void Hash128_op_Equality_m77950F7840A081CBFE1D01A2B72DA521A4AF5065 (void);
// 0x00000615 System.Boolean UnityEngine.Hash128::op_LessThan(UnityEngine.Hash128,UnityEngine.Hash128)
extern void Hash128_op_LessThan_m2F98815644822762B642B483F79A72CFB4BADB39 (void);
// 0x00000616 System.Boolean UnityEngine.Hash128::op_GreaterThan(UnityEngine.Hash128,UnityEngine.Hash128)
extern void Hash128_op_GreaterThan_m1B6A95E0C9A75EE36E33D0E75ADB0D1872B843A1 (void);
// 0x00000617 System.String UnityEngine.Hash128::Internal_Hash128ToString_Injected(UnityEngine.Hash128&)
extern void Hash128_Internal_Hash128ToString_Injected_m6B07AAF4C1F86D9B7E482FD030AFB9CB15527583 (void);
// 0x00000618 System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[])
// 0x00000619 System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object)
// 0x0000061A UnityEngine.ILogHandler UnityEngine.ILogger::get_logHandler()
// 0x0000061B System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object)
// 0x0000061C System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object)
// 0x0000061D System.Void UnityEngine.ILogger::LogFormat(UnityEngine.LogType,System.String,System.Object[])
// 0x0000061E System.Void UnityEngine.Logger::.ctor(UnityEngine.ILogHandler)
extern void Logger__ctor_m447215F90AA8D1508924BFB1CD1E49AFCCE04FFE (void);
// 0x0000061F UnityEngine.ILogHandler UnityEngine.Logger::get_logHandler()
extern void Logger_get_logHandler_m0C450B6FE86FA1B07422A1359CF278D1F5945CCD (void);
// 0x00000620 System.Void UnityEngine.Logger::set_logHandler(UnityEngine.ILogHandler)
extern void Logger_set_logHandler_m891099050CB8C36A01ECA861E4820441B7080C73 (void);
// 0x00000621 System.Boolean UnityEngine.Logger::get_logEnabled()
extern void Logger_get_logEnabled_m5AE50375671516B8E1171838E34C63C3A326E927 (void);
// 0x00000622 System.Void UnityEngine.Logger::set_logEnabled(System.Boolean)
extern void Logger_set_logEnabled_m3CEBD8A4B6DC548168EC38CFC5CB982222DB655F (void);
// 0x00000623 UnityEngine.LogType UnityEngine.Logger::get_filterLogType()
extern void Logger_get_filterLogType_mD850DE3FD8CC67E4B076FCC6B05F8FA603B5B38B (void);
// 0x00000624 System.Void UnityEngine.Logger::set_filterLogType(UnityEngine.LogType)
extern void Logger_set_filterLogType_m1829D8E1B8350B8CFCE881598BABB2AA1826EE72 (void);
// 0x00000625 System.Boolean UnityEngine.Logger::IsLogTypeAllowed(UnityEngine.LogType)
extern void Logger_IsLogTypeAllowed_m7B2A793443A642C8CA0759D1DD0FBDFAED4E1FCB (void);
// 0x00000626 System.String UnityEngine.Logger::GetString(System.Object)
extern void Logger_GetString_m0078CBA4ADAE877152C264A4BEA5408BAB1DC514 (void);
// 0x00000627 System.Void UnityEngine.Logger::Log(UnityEngine.LogType,System.Object)
extern void Logger_Log_m653FDC5B68CB933887D8886762C7BBA75243A9AF (void);
// 0x00000628 System.Void UnityEngine.Logger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object)
extern void Logger_Log_mE06FF98F674C73E4BB67302E1EEDEA72F7655FF0 (void);
// 0x00000629 System.Void UnityEngine.Logger::LogFormat(UnityEngine.LogType,System.String,System.Object[])
extern void Logger_LogFormat_m7F6CBF8AF6A60EF05CF9EE795502036CBAC847A7 (void);
// 0x0000062A System.Void UnityEngine.Logger::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[])
extern void Logger_LogFormat_m549605E9E6499650E70B0A168E047727490F31B7 (void);
// 0x0000062B System.Void UnityEngine.Logger::LogException(System.Exception,UnityEngine.Object)
extern void Logger_LogException_m362D3434D3B275B0B98E434BFBFBF52C76BBC9C3 (void);
// 0x0000062C System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLog(System.String)
extern void UnityLogWriter_WriteStringToUnityLog_m0036CA8A9FB1FE3CFF460CA0212B6377B09E6504 (void);
// 0x0000062D System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLogImpl(System.String)
extern void UnityLogWriter_WriteStringToUnityLogImpl_mA39CCE94FF5BD2ABD4A8C8D78A00E366C64B4985 (void);
// 0x0000062E System.Void UnityEngine.UnityLogWriter::Init()
extern void UnityLogWriter_Init_mAD1F3BFE2183E39CFA1E7BEFB948B368547D9E99 (void);
// 0x0000062F System.Void UnityEngine.UnityLogWriter::Write(System.Char)
extern void UnityLogWriter_Write_mB1200B0B26545C48E178BFE952BEE14BDE53D2A7 (void);
// 0x00000630 System.Void UnityEngine.UnityLogWriter::Write(System.String)
extern void UnityLogWriter_Write_mE3A4616A06A79B87512C3B0C8100EB508BB85C52 (void);
// 0x00000631 System.Void UnityEngine.UnityLogWriter::Write(System.Char[],System.Int32,System.Int32)
extern void UnityLogWriter_Write_mE21873E7757E51C3771C58321E995DEBB2ADF750 (void);
// 0x00000632 System.Void UnityEngine.UnityLogWriter::.ctor()
extern void UnityLogWriter__ctor_mE8DC0EAD466C5F290F6D32CC07F0F70590688833 (void);
// 0x00000633 System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
extern void Color__ctor_m20DF490CEB364C4FC36D7EE392640DF5B7420D7C_AdjustorThunk (void);
// 0x00000634 System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single)
extern void Color__ctor_mC9AEEB3931D5B8C37483A884DD8EB40DC8946369_AdjustorThunk (void);
// 0x00000635 System.String UnityEngine.Color::ToString()
extern void Color_ToString_m17A27E0CFB20D9946D130DAEDB5BDCACA5A4473F_AdjustorThunk (void);
// 0x00000636 System.Int32 UnityEngine.Color::GetHashCode()
extern void Color_GetHashCode_m88317C719D2DAA18E293B3F5CD17B9FB80E26CF1_AdjustorThunk (void);
// 0x00000637 System.Boolean UnityEngine.Color::Equals(System.Object)
extern void Color_Equals_m63ECBA87A0F27CD7D09EEA36BCB697652E076F4E_AdjustorThunk (void);
// 0x00000638 System.Boolean UnityEngine.Color::Equals(UnityEngine.Color)
extern void Color_Equals_mA81EEDDC4250DE67C2F43BC88A102EA32A138052_AdjustorThunk (void);
// 0x00000639 System.Boolean UnityEngine.Color::op_Equality(UnityEngine.Color,UnityEngine.Color)
extern void Color_op_Equality_m71B1A2F64AD6228F10E20149EF6440460D2C748E (void);
// 0x0000063A System.Boolean UnityEngine.Color::op_Inequality(UnityEngine.Color,UnityEngine.Color)
extern void Color_op_Inequality_m9C3EFC058BB205C298A2D3166173342303E660B9 (void);
// 0x0000063B UnityEngine.Color UnityEngine.Color::RGBMultiplied(System.Single)
extern void Color_RGBMultiplied_m41914B23903491843FAA3B0C02027EF8B70F34CF_AdjustorThunk (void);
// 0x0000063C UnityEngine.Color UnityEngine.Color::get_red()
extern void Color_get_red_m5562DD438931CF0D1FBBBB29BF7F8B752AF38957 (void);
// 0x0000063D UnityEngine.Color UnityEngine.Color::get_green()
extern void Color_get_green_mD53D8F980E92A0755759FBB2981E3DDEFCD084C0 (void);
// 0x0000063E UnityEngine.Color UnityEngine.Color::get_white()
extern void Color_get_white_mE7F3AC4FF0D6F35E48049C73116A222CBE96D905 (void);
// 0x0000063F UnityEngine.Color UnityEngine.Color::get_black()
extern void Color_get_black_mEB3C91F45F8AA7E4842238DFCC578BB322723DAF (void);
// 0x00000640 UnityEngine.Color UnityEngine.Color::get_yellow()
extern void Color_get_yellow_mC8BD62CCC364EA5FC4273D4C2E116D0E2DE135AE (void);
// 0x00000641 UnityEngine.Color UnityEngine.Color::get_clear()
extern void Color_get_clear_m419239BDAEB3D3C4B4291BF2C6EF09A7D7D81360 (void);
// 0x00000642 UnityEngine.Color UnityEngine.Color::get_linear()
extern void Color_get_linear_mB10CD29D56ADE2C811AD74A605BA11F6656E9D1A_AdjustorThunk (void);
// 0x00000643 System.Single UnityEngine.Color::get_maxColorComponent()
extern void Color_get_maxColorComponent_mBA8595CB2790747F42145CB696C10E64C9BBD76D_AdjustorThunk (void);
// 0x00000644 UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color)
extern void Color_op_Implicit_m653C1CE2391B0A04114B9132C37E41AC92B33AFE (void);
// 0x00000645 UnityEngine.Color UnityEngine.Color::op_Implicit(UnityEngine.Vector4)
extern void Color_op_Implicit_m51CEC50D37ABC484073AECE7EB958B414F2B6E7B (void);
// 0x00000646 System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte)
extern void Color32__ctor_m1AEF46FBBBE4B522E6984D081A3D158198E10AA2_AdjustorThunk (void);
// 0x00000647 UnityEngine.Color32 UnityEngine.Color32::op_Implicit(UnityEngine.Color)
extern void Color32_op_Implicit_m52B034473369A651C8952BD916A2AB193E0E5B30 (void);
// 0x00000648 UnityEngine.Color UnityEngine.Color32::op_Implicit(UnityEngine.Color32)
extern void Color32_op_Implicit_mA89CAD76E78975F51DF7374A67D18A5F6EF8DA61 (void);
// 0x00000649 System.String UnityEngine.Color32::ToString()
extern void Color32_ToString_m217F2AD5C02E630E37BE5CFB0933630F6D0C3555_AdjustorThunk (void);
// 0x0000064A System.IntPtr UnityEngine.Gradient::Init()
extern void Gradient_Init_m56D09BE88E111535F8D2278E03BE81C9D70EFAAD (void);
// 0x0000064B System.Void UnityEngine.Gradient::Cleanup()
extern void Gradient_Cleanup_mD38D8100E8FAAC7FBD5047380555802E638DF718 (void);
// 0x0000064C System.Boolean UnityEngine.Gradient::Internal_Equals(System.IntPtr)
extern void Gradient_Internal_Equals_m210D28E9843DBA28E2F60FDBB366FE2B5B739B1A (void);
// 0x0000064D System.Void UnityEngine.Gradient::.ctor()
extern void Gradient__ctor_m297B6B928FDA6BD99A142736017F5C0E2B30BE7F (void);
// 0x0000064E System.Void UnityEngine.Gradient::Finalize()
extern void Gradient_Finalize_mB8CB38D86D7935F98000B5F4A0EBF419BD859210 (void);
// 0x0000064F UnityEngine.Color UnityEngine.Gradient::Evaluate(System.Single)
extern void Gradient_Evaluate_m3FAAAA60E7357B84BE2141AFA0207299AFBDBCDB (void);
// 0x00000650 System.Boolean UnityEngine.Gradient::Equals(System.Object)
extern void Gradient_Equals_m0A13AD7938F81F21CC380609A506A39B37CF2097 (void);
// 0x00000651 System.Boolean UnityEngine.Gradient::Equals(UnityEngine.Gradient)
extern void Gradient_Equals_m7F23C7692189DDD94FC31758493D4C99C2F3FB1E (void);
// 0x00000652 System.Int32 UnityEngine.Gradient::GetHashCode()
extern void Gradient_GetHashCode_m2596E6672ACDAD829961AB1FBD3EB649A908DE64 (void);
// 0x00000653 System.Void UnityEngine.Gradient::Evaluate_Injected(System.Single,UnityEngine.Color&)
extern void Gradient_Evaluate_Injected_m6AC6D52B9FC89CEE2FB16551EFA7C49934591C33 (void);
// 0x00000654 System.Boolean UnityEngine.Matrix4x4::IsIdentity()
extern void Matrix4x4_IsIdentity_mB36691E8EA4516EC16F3B6A7622480F403C0E917_AdjustorThunk (void);
// 0x00000655 System.Boolean UnityEngine.Matrix4x4::get_isIdentity()
extern void Matrix4x4_get_isIdentity_m2779BFDD245E9C8AE76D7D60CA09B7855E71A7EA_AdjustorThunk (void);
// 0x00000656 UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::TRS(UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3)
extern void Matrix4x4_TRS_m5BB2EBA1152301BAC92FDC7F33ECA732BAE57990 (void);
// 0x00000657 UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Inverse(UnityEngine.Matrix4x4)
extern void Matrix4x4_Inverse_mECB7765A8E71D8D2DAF064F94AAD33DE8976A85D (void);
// 0x00000658 UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_inverse()
extern void Matrix4x4_get_inverse_mBD3145C0D7977962E18C8B3BF63DD671F7917166_AdjustorThunk (void);
// 0x00000659 System.Void UnityEngine.Matrix4x4::.ctor(UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4)
extern void Matrix4x4__ctor_mC7C5A4F0791B2A3ADAFE1E6C491B7705B6492B12_AdjustorThunk (void);
// 0x0000065A System.Void UnityEngine.Matrix4x4::set_Item(System.Int32,System.Int32,System.Single)
extern void Matrix4x4_set_Item_mDD63AFD70962132EC5468F486A641B560234CB63_AdjustorThunk (void);
// 0x0000065B System.Void UnityEngine.Matrix4x4::set_Item(System.Int32,System.Single)
extern void Matrix4x4_set_Item_m63E67A0D3E7C3CFEA191C2E73D4380A07C9046AE_AdjustorThunk (void);
// 0x0000065C System.Int32 UnityEngine.Matrix4x4::GetHashCode()
extern void Matrix4x4_GetHashCode_m6627C82FBE2092AE4711ABA909D0E2C3C182028F_AdjustorThunk (void);
// 0x0000065D System.Boolean UnityEngine.Matrix4x4::Equals(System.Object)
extern void Matrix4x4_Equals_m7FB9C1A249956C6CDE761838B92097C525596D31_AdjustorThunk (void);
// 0x0000065E System.Boolean UnityEngine.Matrix4x4::Equals(UnityEngine.Matrix4x4)
extern void Matrix4x4_Equals_mF8358F488D95A9C2E5A9F69F31EC7EA0F4640E51_AdjustorThunk (void);
// 0x0000065F UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::op_Multiply(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4)
extern void Matrix4x4_op_Multiply_mF6693A950E1917204E356366892C3CCB0553436E (void);
// 0x00000660 UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32)
extern void Matrix4x4_GetColumn_m34D9081FB464BB7CF124C50BB5BE4C22E2DBFA9E_AdjustorThunk (void);
// 0x00000661 System.Void UnityEngine.Matrix4x4::SetRow(System.Int32,UnityEngine.Vector4)
extern void Matrix4x4_SetRow_mEB511FF4CA2ED20FCBB1119377E0C5E5D3E965B2_AdjustorThunk (void);
// 0x00000662 UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3)
extern void Matrix4x4_MultiplyPoint_mD5D082585C5B3564A5EFC90A3C5CAFFE47E45B65_AdjustorThunk (void);
// 0x00000663 UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyVector(UnityEngine.Vector3)
extern void Matrix4x4_MultiplyVector_mFED70C58FB201633483463CE64DBF0D0BE081863_AdjustorThunk (void);
// 0x00000664 UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Translate(UnityEngine.Vector3)
extern void Matrix4x4_Translate_m73101FF77DD95B0B88F06EF9E58992F7B7CD2B36 (void);
// 0x00000665 UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_identity()
extern void Matrix4x4_get_identity_mA0CECDE2A5E85CF014375084624F3770B5B7B79B (void);
// 0x00000666 System.String UnityEngine.Matrix4x4::ToString()
extern void Matrix4x4_ToString_m7E29D2447E2FC1EAB3D8565B7DCAFB9037C69E1D_AdjustorThunk (void);
// 0x00000667 System.Void UnityEngine.Matrix4x4::.cctor()
extern void Matrix4x4__cctor_mC5A7950045F0C8DBAD83A45D08812BEDBC6E159E (void);
// 0x00000668 System.Boolean UnityEngine.Matrix4x4::IsIdentity_Injected(UnityEngine.Matrix4x4&)
extern void Matrix4x4_IsIdentity_Injected_mE3335DC5D9B07046F0248D30BCCF1F79848181D3 (void);
// 0x00000669 System.Void UnityEngine.Matrix4x4::TRS_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&,UnityEngine.Matrix4x4&)
extern void Matrix4x4_TRS_Injected_mADF67489B3C6715B6BA35E22B0BA6713784100CC (void);
// 0x0000066A System.Void UnityEngine.Matrix4x4::Inverse_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
extern void Matrix4x4_Inverse_Injected_m7849F11A4307E901FDBAD8FBC9FB9606B6827673 (void);
// 0x0000066B UnityEngine.Vector3 UnityEngine.Vector3::Lerp(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
extern void Vector3_Lerp_m5BA75496B803820CC64079383956D73C6FD4A8A1 (void);
// 0x0000066C System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
extern void Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1_AdjustorThunk (void);
// 0x0000066D System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single)
extern void Vector3__ctor_m6AD8F21FFCC7723C6F507CCF2E4E2EFFC4871584_AdjustorThunk (void);
// 0x0000066E System.Void UnityEngine.Vector3::Set(System.Single,System.Single,System.Single)
extern void Vector3_Set_m8F08F9B5324A755A28A0832DCA2A0CB19423E5EC_AdjustorThunk (void);
// 0x0000066F UnityEngine.Vector3 UnityEngine.Vector3::Cross(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Vector3_Cross_m3E9DBC445228FDB850BDBB4B01D6F61AC0111887 (void);
// 0x00000670 System.Int32 UnityEngine.Vector3::GetHashCode()
extern void Vector3_GetHashCode_m6C42B4F413A489535D180E8A99BE0298AD078B0B_AdjustorThunk (void);
// 0x00000671 System.Boolean UnityEngine.Vector3::Equals(System.Object)
extern void Vector3_Equals_m1F74B1FB7EE51589FFFA61D894F616B8F258C056_AdjustorThunk (void);
// 0x00000672 System.Boolean UnityEngine.Vector3::Equals(UnityEngine.Vector3)
extern void Vector3_Equals_m6B991540378DB8541CEB9472F7ED2BF5FF72B5DB_AdjustorThunk (void);
// 0x00000673 UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3)
extern void Vector3_Normalize_mDEA51D0C131125535DA2B49B7281E0086ED583DC (void);
// 0x00000674 System.Void UnityEngine.Vector3::Normalize()
extern void Vector3_Normalize_m174460238EC6322B9095A378AA8624B1DD9000F3_AdjustorThunk (void);
// 0x00000675 UnityEngine.Vector3 UnityEngine.Vector3::get_normalized()
extern void Vector3_get_normalized_mE20796F1D2D36244FACD4D14DADB245BE579849B_AdjustorThunk (void);
// 0x00000676 System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Vector3_Dot_m0C530E1C51278DE28B77906D56356506232272C1 (void);
// 0x00000677 System.Single UnityEngine.Vector3::Distance(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Vector3_Distance_mE316E10B9B319A5C2A29F86E028740FD528149E7 (void);
// 0x00000678 System.Single UnityEngine.Vector3::Magnitude(UnityEngine.Vector3)
extern void Vector3_Magnitude_m3958BE20951093E6B035C5F90493027063B39437 (void);
// 0x00000679 System.Single UnityEngine.Vector3::get_magnitude()
extern void Vector3_get_magnitude_m9A750659B60C5FE0C30438A7F9681775D5DB1274_AdjustorThunk (void);
// 0x0000067A System.Single UnityEngine.Vector3::get_sqrMagnitude()
extern void Vector3_get_sqrMagnitude_m1C6E190B4A933A183B308736DEC0DD64B0588968_AdjustorThunk (void);
// 0x0000067B UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
extern void Vector3_get_zero_m3CDDCAE94581DF3BB16C4B40A100E28E9C6649C2 (void);
// 0x0000067C UnityEngine.Vector3 UnityEngine.Vector3::get_one()
extern void Vector3_get_one_mA11B83037CB269C6076CBCF754E24C8F3ACEC2AB (void);
// 0x0000067D UnityEngine.Vector3 UnityEngine.Vector3::get_forward()
extern void Vector3_get_forward_m3E2E192B3302130098738C308FA1EE1439449D0D (void);
// 0x0000067E UnityEngine.Vector3 UnityEngine.Vector3::get_back()
extern void Vector3_get_back_mE7EF8625637E6F8B9E6B42A6AE140777C51E02F7 (void);
// 0x0000067F UnityEngine.Vector3 UnityEngine.Vector3::get_up()
extern void Vector3_get_up_m6309EBC4E42D6D0B3D28056BD23D0331275306F7 (void);
// 0x00000680 UnityEngine.Vector3 UnityEngine.Vector3::get_right()
extern void Vector3_get_right_m6DD9559CA0C75BBA42D9140021C4C2A9AAA9B3F5 (void);
// 0x00000681 UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Vector3_op_Addition_m929F9C17E5D11B94D50B4AFF1D730B70CB59B50E (void);
// 0x00000682 UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Vector3_op_Subtraction_mF9846B723A5034F8B9F5F5DCB78E3D67649143D3 (void);
// 0x00000683 UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
extern void Vector3_op_Multiply_m1C5F07723615156ACF035D88A1280A9E8F35A04E (void);
// 0x00000684 UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(System.Single,UnityEngine.Vector3)
extern void Vector3_op_Multiply_mC7A8D6FD19E58DBF98E30D454F59F142F7BF8839 (void);
// 0x00000685 UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single)
extern void Vector3_op_Division_mDF34F1CC445981B4D1137765BC6277419E561624 (void);
// 0x00000686 System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Vector3_op_Equality_mA9E2F96E98E71AE7ACCE74766D700D41F0404806 (void);
// 0x00000687 System.Boolean UnityEngine.Vector3::op_Inequality(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Vector3_op_Inequality_mFEEAA4C4BF743FB5B8A47FF4967A5E2C73273D6E (void);
// 0x00000688 System.String UnityEngine.Vector3::ToString()
extern void Vector3_ToString_m2682D27AB50CD1CE4677C38D0720A302D582348D_AdjustorThunk (void);
// 0x00000689 System.Void UnityEngine.Vector3::.cctor()
extern void Vector3__cctor_m83F3F89A8A8AFDBB54273660ABCA2E5AE1EAFDBD (void);
// 0x0000068A UnityEngine.Quaternion UnityEngine.Quaternion::FromToRotation(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Quaternion_FromToRotation_m9FEC4227991508EC27E2C3664AC7DDD4E69BA9BB (void);
// 0x0000068B UnityEngine.Quaternion UnityEngine.Quaternion::Inverse(UnityEngine.Quaternion)
extern void Quaternion_Inverse_mC3A78571A826F05CE179637E675BD25F8B203E0C (void);
// 0x0000068C UnityEngine.Quaternion UnityEngine.Quaternion::Slerp(UnityEngine.Quaternion,UnityEngine.Quaternion,System.Single)
extern void Quaternion_Slerp_m56DE173C3520C83DF3F1C6EDFA82FF88A2C9E756 (void);
// 0x0000068D UnityEngine.Quaternion UnityEngine.Quaternion::Internal_FromEulerRad(UnityEngine.Vector3)
extern void Quaternion_Internal_FromEulerRad_mC6AB58E2F3C37DFE2089A38D578E862B3430E755 (void);
// 0x0000068E UnityEngine.Vector3 UnityEngine.Quaternion::Internal_ToEulerRad(UnityEngine.Quaternion)
extern void Quaternion_Internal_ToEulerRad_m5F7B68953CC22DCE9EC246396B02F0ADC0B1C470 (void);
// 0x0000068F UnityEngine.Quaternion UnityEngine.Quaternion::AngleAxis(System.Single,UnityEngine.Vector3)
extern void Quaternion_AngleAxis_m07DACF59F0403451DABB9BC991C53EE3301E88B0 (void);
// 0x00000690 UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Quaternion_LookRotation_m7BED8FBB457FF073F183AC7962264E5110794672 (void);
// 0x00000691 UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3)
extern void Quaternion_LookRotation_m465C08262650385D02ADDE78C9791AED47D2155F (void);
// 0x00000692 System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single)
extern void Quaternion__ctor_m7502F0C38E04C6DE24C965D1CAF278DDD02B9D61_AdjustorThunk (void);
// 0x00000693 UnityEngine.Quaternion UnityEngine.Quaternion::get_identity()
extern void Quaternion_get_identity_m548B37D80F2DEE60E41D1F09BF6889B557BE1A64 (void);
// 0x00000694 UnityEngine.Quaternion UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Quaternion)
extern void Quaternion_op_Multiply_mDB9F738AA8160E3D85549F4FEDA23BC658B5A790 (void);
// 0x00000695 UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3)
extern void Quaternion_op_Multiply_mD5999DE317D808808B72E58E7A978C4C0995879C (void);
// 0x00000696 System.Boolean UnityEngine.Quaternion::IsEqualUsingDot(System.Single)
extern void Quaternion_IsEqualUsingDot_mA5E0CF75CBB488E3EC55BE9397FC3C92439A0BEF (void);
// 0x00000697 System.Boolean UnityEngine.Quaternion::op_Equality(UnityEngine.Quaternion,UnityEngine.Quaternion)
extern void Quaternion_op_Equality_m0DBCE8FE48EEF2D7C79741E498BFFB984DF4956F (void);
// 0x00000698 System.Single UnityEngine.Quaternion::Dot(UnityEngine.Quaternion,UnityEngine.Quaternion)
extern void Quaternion_Dot_m0C931CC8127C5461E5B8A857BDE2CE09297E468B (void);
// 0x00000699 System.Void UnityEngine.Quaternion::SetLookRotation(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Quaternion_SetLookRotation_mDB3D5A8083E5AB5881FA9CC1EACFC196F61B8204_AdjustorThunk (void);
// 0x0000069A System.Single UnityEngine.Quaternion::Angle(UnityEngine.Quaternion,UnityEngine.Quaternion)
extern void Quaternion_Angle_m09599D660B724D330E5C7FE2FB1C8716161B3DD1 (void);
// 0x0000069B UnityEngine.Vector3 UnityEngine.Quaternion::Internal_MakePositive(UnityEngine.Vector3)
extern void Quaternion_Internal_MakePositive_mC458BD7036703798B11C6C46675814B57E236597 (void);
// 0x0000069C UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles()
extern void Quaternion_get_eulerAngles_mF8ABA8EB77CD682017E92F0F457374E54BC943F9_AdjustorThunk (void);
// 0x0000069D System.Void UnityEngine.Quaternion::set_eulerAngles(UnityEngine.Vector3)
extern void Quaternion_set_eulerAngles_m556A6B616C1D301E24FF37E18D84D53220A199FE_AdjustorThunk (void);
// 0x0000069E UnityEngine.Quaternion UnityEngine.Quaternion::Euler(System.Single,System.Single,System.Single)
extern void Quaternion_Euler_m537DD6CEAE0AD4274D8A84414C24C30730427D05 (void);
// 0x0000069F UnityEngine.Quaternion UnityEngine.Quaternion::Euler(UnityEngine.Vector3)
extern void Quaternion_Euler_m55C96FCD397CC69109261572710608D12A4CBD2B (void);
// 0x000006A0 System.Int32 UnityEngine.Quaternion::GetHashCode()
extern void Quaternion_GetHashCode_m43BDCF3A72E31FA4063C1DEB770890FF47033458_AdjustorThunk (void);
// 0x000006A1 System.Boolean UnityEngine.Quaternion::Equals(System.Object)
extern void Quaternion_Equals_m099618C36B86DC63B2E7C89673C8566B18E5996E_AdjustorThunk (void);
// 0x000006A2 System.Boolean UnityEngine.Quaternion::Equals(UnityEngine.Quaternion)
extern void Quaternion_Equals_m0A269A9B77E915469801463C8BBEF7A06EF94A09_AdjustorThunk (void);
// 0x000006A3 System.String UnityEngine.Quaternion::ToString()
extern void Quaternion_ToString_m38DF4A1C05A91331D0A208F45CE74AF005AB463D_AdjustorThunk (void);
// 0x000006A4 System.Void UnityEngine.Quaternion::.cctor()
extern void Quaternion__cctor_m026361EBBB33BB651A59FC7BC6128195AEDCF935 (void);
// 0x000006A5 System.Void UnityEngine.Quaternion::FromToRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)
extern void Quaternion_FromToRotation_Injected_m4A9CBC33348E35CCB462A48B06248A8C5E7ACA59 (void);
// 0x000006A6 System.Void UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&)
extern void Quaternion_Inverse_Injected_m1CD79ADF97C60D5645C15C5F04219021EE4654DD (void);
// 0x000006A7 System.Void UnityEngine.Quaternion::Slerp_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)
extern void Quaternion_Slerp_Injected_m28511088F8514F6FF5C85A0B042EFB662F2585D3 (void);
// 0x000006A8 System.Void UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)
extern void Quaternion_Internal_FromEulerRad_Injected_m2197C7F75B2DB8B99C1947CD7C92714FE8D0099D (void);
// 0x000006A9 System.Void UnityEngine.Quaternion::Internal_ToEulerRad_Injected(UnityEngine.Quaternion&,UnityEngine.Vector3&)
extern void Quaternion_Internal_ToEulerRad_Injected_mE55FFD02837E4FFFFFF8689E63B4EAF4F3B7396D (void);
// 0x000006AA System.Void UnityEngine.Quaternion::AngleAxis_Injected(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&)
extern void Quaternion_AngleAxis_Injected_mFEA2ACDAAEEDCA27647FCB47B636F0D041147DD3 (void);
// 0x000006AB System.Void UnityEngine.Quaternion::LookRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)
extern void Quaternion_LookRotation_Injected_m59A46014572ACB8F5C8A377B773D12EACCB53D4A (void);
// 0x000006AC System.Single UnityEngine.Mathf::GammaToLinearSpace(System.Single)
extern void Mathf_GammaToLinearSpace_m537DFDE30A58265FDA50F4D245B9599BBA8A4772 (void);
// 0x000006AD System.Single UnityEngine.Mathf::PerlinNoise(System.Single,System.Single)
extern void Mathf_PerlinNoise_mA36E513B2931F17ACBF26D928674D3DDEDF5C810 (void);
// 0x000006AE System.Single UnityEngine.Mathf::Sin(System.Single)
extern void Mathf_Sin_m5275643192EFB3BD27A722901C6A4228A0DB8BB6 (void);
// 0x000006AF System.Single UnityEngine.Mathf::Cos(System.Single)
extern void Mathf_Cos_mC5ECAE74D1FE9AF6F6EFF50AD3CD6BA1941B267A (void);
// 0x000006B0 System.Single UnityEngine.Mathf::Tan(System.Single)
extern void Mathf_Tan_m436F7A034334BCB42BD46ABC94D1200C70E81A49 (void);
// 0x000006B1 System.Single UnityEngine.Mathf::Acos(System.Single)
extern void Mathf_Acos_mF3B88F0C8A5AE43F4C4A42676C8D3DE67B3EAF82 (void);
// 0x000006B2 System.Single UnityEngine.Mathf::Atan(System.Single)
extern void Mathf_Atan_m1FF47E958C869FCB8BADF804011E04736E23C6F9 (void);
// 0x000006B3 System.Single UnityEngine.Mathf::Atan2(System.Single,System.Single)
extern void Mathf_Atan2_mC5BCC778869EF562CD3A5A9D96002F63DA36A823 (void);
// 0x000006B4 System.Single UnityEngine.Mathf::Sqrt(System.Single)
extern void Mathf_Sqrt_mF1FBD3142F5A3BCC5C35DFB922A14765BC0A8E2B (void);
// 0x000006B5 System.Single UnityEngine.Mathf::Abs(System.Single)
extern void Mathf_Abs_mD852D98E3D4846B45F57D0AD4A8C6E00EF272662 (void);
// 0x000006B6 System.Int32 UnityEngine.Mathf::Abs(System.Int32)
extern void Mathf_Abs_mC7DD2FB3789B5409055836D0E7D8227AD2099FDC (void);
// 0x000006B7 System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
extern void Mathf_Min_mCF9BE0E9CAC9F18D207692BB2DAC7F3E1D4E1CB7 (void);
// 0x000006B8 System.Int32 UnityEngine.Mathf::Min(System.Int32,System.Int32)
extern void Mathf_Min_m1A2CC204E361AE13C329B6535165179798D3313A (void);
// 0x000006B9 System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
extern void Mathf_Max_m670AE0EC1B09ED1A56FF9606B0F954670319CB65 (void);
// 0x000006BA System.Int32 UnityEngine.Mathf::Max(System.Int32,System.Int32)
extern void Mathf_Max_mBDE4C6F1883EE3215CD7AE62550B2AC90592BC3F (void);
// 0x000006BB System.Single UnityEngine.Mathf::Pow(System.Single,System.Single)
extern void Mathf_Pow_mC1BFA8F6235567CBB31F3D9507A6275635A38B5F (void);
// 0x000006BC System.Single UnityEngine.Mathf::Log(System.Single,System.Single)
extern void Mathf_Log_mD0CFD1242805BD697B5156AA46FBB43E7636A19B (void);
// 0x000006BD System.Single UnityEngine.Mathf::Ceil(System.Single)
extern void Mathf_Ceil_m4FC7645E3D0F8FEDC33FE507E3D913108DD94E94 (void);
// 0x000006BE System.Single UnityEngine.Mathf::Floor(System.Single)
extern void Mathf_Floor_mD447D35DE1D81DE09C2EFE21A75F0444E2AEF9E1 (void);
// 0x000006BF System.Single UnityEngine.Mathf::Round(System.Single)
extern void Mathf_Round_mC8FAD403F9E68B0339CF65C8F63BFA3107DB3FC9 (void);
// 0x000006C0 System.Int32 UnityEngine.Mathf::CeilToInt(System.Single)
extern void Mathf_CeilToInt_m0230CCC7CC9266F18125D9425C38A25D1CA4275B (void);
// 0x000006C1 System.Int32 UnityEngine.Mathf::FloorToInt(System.Single)
extern void Mathf_FloorToInt_m0C42B64571CE92A738AD7BB82388CE12FBE7457C (void);
// 0x000006C2 System.Int32 UnityEngine.Mathf::RoundToInt(System.Single)
extern void Mathf_RoundToInt_m0EAD8BD38FCB72FA1D8A04E96337C820EC83F041 (void);
// 0x000006C3 System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
extern void Mathf_Clamp_m033DD894F89E6DCCDAFC580091053059C86A4507 (void);
// 0x000006C4 System.Int32 UnityEngine.Mathf::Clamp(System.Int32,System.Int32,System.Int32)
extern void Mathf_Clamp_mE1EA15D719BF2F632741D42DF96F0BC797A20389 (void);
// 0x000006C5 System.Single UnityEngine.Mathf::Clamp01(System.Single)
extern void Mathf_Clamp01_m1E5F736941A7E6DC4DBCA88A1E38FE9FBFE0C42B (void);
// 0x000006C6 System.Single UnityEngine.Mathf::Lerp(System.Single,System.Single,System.Single)
extern void Mathf_Lerp_m9A74C5A0C37D0CDF45EE66E7774D12A9B93B1364 (void);
// 0x000006C7 System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
extern void Mathf_Approximately_m91AF00403E0D2DEA1AAE68601AD218CFAD70DF7E (void);
// 0x000006C8 System.Single UnityEngine.Mathf::Repeat(System.Single,System.Single)
extern void Mathf_Repeat_m8459F4AAFF92DB770CC892BF71EE9438D9D0F779 (void);
// 0x000006C9 System.Void UnityEngine.Mathf::.cctor()
extern void Mathf__cctor_m4855BF06F66120E2029CFA4F3E82FBDB197A86EC (void);
// 0x000006CA System.Single UnityEngine.Vector2::get_Item(System.Int32)
extern void Vector2_get_Item_m67344A67120E48C32D9419E24BA7AED29F063379_AdjustorThunk (void);
// 0x000006CB System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
extern void Vector2_set_Item_m2335DC41E2BB7E64C21CDF0EEDE64FFB56E7ABD1_AdjustorThunk (void);
// 0x000006CC System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
extern void Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0_AdjustorThunk (void);
// 0x000006CD System.Void UnityEngine.Vector2::Set(System.Single,System.Single)
extern void Vector2_Set_m10BEF246805EE03D7D13B58C2CC8C598C2371139_AdjustorThunk (void);
// 0x000006CE UnityEngine.Vector2 UnityEngine.Vector2::Lerp(UnityEngine.Vector2,UnityEngine.Vector2,System.Single)
extern void Vector2_Lerp_m85DD66409D128B4F175627F89FA9D8751B75589F (void);
// 0x000006CF System.Void UnityEngine.Vector2::Normalize()
extern void Vector2_Normalize_m99A2CC6E4CB65C1B9231F898D5B7A12B6D72E722_AdjustorThunk (void);
// 0x000006D0 UnityEngine.Vector2 UnityEngine.Vector2::get_normalized()
extern void Vector2_get_normalized_m058E75C38C6FC66E178D7C8EF1B6298DE8F0E14B_AdjustorThunk (void);
// 0x000006D1 System.String UnityEngine.Vector2::ToString()
extern void Vector2_ToString_m83C7C331834382748956B053E252AE3BD21807C4_AdjustorThunk (void);
// 0x000006D2 System.Int32 UnityEngine.Vector2::GetHashCode()
extern void Vector2_GetHashCode_m028AB6B14EBC6D668CFA45BF6EDEF17E2C44EA54_AdjustorThunk (void);
// 0x000006D3 System.Boolean UnityEngine.Vector2::Equals(System.Object)
extern void Vector2_Equals_m4A2A75BC3D09933321220BCEF21219B38AF643AE_AdjustorThunk (void);
// 0x000006D4 System.Boolean UnityEngine.Vector2::Equals(UnityEngine.Vector2)
extern void Vector2_Equals_mD6BF1A738E3CAF57BB46E604B030C072728F4EEB_AdjustorThunk (void);
// 0x000006D5 System.Single UnityEngine.Vector2::get_magnitude()
extern void Vector2_get_magnitude_m66097AFDF9696BD3E88467D4398D4F82B8A4C7DF_AdjustorThunk (void);
// 0x000006D6 System.Single UnityEngine.Vector2::get_sqrMagnitude()
extern void Vector2_get_sqrMagnitude_mAEE10A8ECE7D5754E10727BA8C9068A759AD7002_AdjustorThunk (void);
// 0x000006D7 System.Single UnityEngine.Vector2::Distance(UnityEngine.Vector2,UnityEngine.Vector2)
extern void Vector2_Distance_mB07492BC42EC582754AD11554BE5B7F8D0E93CF4 (void);
// 0x000006D8 UnityEngine.Vector2 UnityEngine.Vector2::op_Addition(UnityEngine.Vector2,UnityEngine.Vector2)
extern void Vector2_op_Addition_m81A4D928B8E399DA3A4E3ACD8937EDFDCB014682 (void);
// 0x000006D9 UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2)
extern void Vector2_op_Subtraction_m2B347E4311EDBBBF27573E34899D2492E6B063C0 (void);
// 0x000006DA UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,System.Single)
extern void Vector2_op_Multiply_m8A843A37F2F3199EBE99DC7BDABC1DC2EE01AF56 (void);
// 0x000006DB UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(System.Single,UnityEngine.Vector2)
extern void Vector2_op_Multiply_m2E30A54E315810911DFC2E25C700757A68AC1F38 (void);
// 0x000006DC UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,System.Single)
extern void Vector2_op_Division_m0961A935168EE6701E098E2B37013DFFF46A5077 (void);
// 0x000006DD System.Boolean UnityEngine.Vector2::op_Equality(UnityEngine.Vector2,UnityEngine.Vector2)
extern void Vector2_op_Equality_m0E86E1B1038DDB8554A8A0D58729A7788D989588 (void);
// 0x000006DE System.Boolean UnityEngine.Vector2::op_Inequality(UnityEngine.Vector2,UnityEngine.Vector2)
extern void Vector2_op_Inequality_mC16161C640C89D98A00800924F83FF09FD7C100E (void);
// 0x000006DF UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
extern void Vector2_op_Implicit_mEA1F75961E3D368418BA8CEB9C40E55C25BA3C28 (void);
// 0x000006E0 UnityEngine.Vector3 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector2)
extern void Vector2_op_Implicit_mD152B6A34B4DB7FFECC2844D74718568FE867D6F (void);
// 0x000006E1 UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
extern void Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8 (void);
// 0x000006E2 UnityEngine.Vector2 UnityEngine.Vector2::get_one()
extern void Vector2_get_one_m6E01BE09CEA40781CB12CCB6AF33BBDA0F60CEED (void);
// 0x000006E3 System.Void UnityEngine.Vector2::.cctor()
extern void Vector2__cctor_m13D18E02B3AC28597F5049D2F54830C9E4BDBE84 (void);
// 0x000006E4 System.Int32 UnityEngine.Vector3Int::get_x()
extern void Vector3Int_get_x_m23CB00F1579FD4CE86291940E2E75FB13405D53A_AdjustorThunk (void);
// 0x000006E5 System.Int32 UnityEngine.Vector3Int::get_y()
extern void Vector3Int_get_y_m1C2F0AB641A167DF22F9C3C57092EC05AEF8CA26_AdjustorThunk (void);
// 0x000006E6 System.Int32 UnityEngine.Vector3Int::get_z()
extern void Vector3Int_get_z_m9A88DC2346FD1838EC611CC8AB2FC29951E94183_AdjustorThunk (void);
// 0x000006E7 System.Void UnityEngine.Vector3Int::.ctor(System.Int32,System.Int32,System.Int32)
extern void Vector3Int__ctor_m171D642C38B163B353DAE9CCE90ACFE0894C1156_AdjustorThunk (void);
// 0x000006E8 System.Boolean UnityEngine.Vector3Int::op_Equality(UnityEngine.Vector3Int,UnityEngine.Vector3Int)
extern void Vector3Int_op_Equality_mC2E3A3395AC3E18397283F3CBEA7167B2E463DFC (void);
// 0x000006E9 System.Boolean UnityEngine.Vector3Int::Equals(System.Object)
extern void Vector3Int_Equals_m704D204F83B9C64C7AF06152F98B542C5C400DC7_AdjustorThunk (void);
// 0x000006EA System.Boolean UnityEngine.Vector3Int::Equals(UnityEngine.Vector3Int)
extern void Vector3Int_Equals_m9F98F28666ADF5AD0575C4CABAF6881F1317D4C1_AdjustorThunk (void);
// 0x000006EB System.Int32 UnityEngine.Vector3Int::GetHashCode()
extern void Vector3Int_GetHashCode_m6CDE2FEC995180949111253817BD0E4ECE7EAE3D_AdjustorThunk (void);
// 0x000006EC System.String UnityEngine.Vector3Int::ToString()
extern void Vector3Int_ToString_m08AB1BE6A674B2669839B1C44ACCF6D85EBCFB91_AdjustorThunk (void);
// 0x000006ED System.Void UnityEngine.Vector3Int::.cctor()
extern void Vector3Int__cctor_m0EE114B6FDC7C783EF7B206D4E25F5CE900003C9 (void);
// 0x000006EE System.Single UnityEngine.Vector4::get_Item(System.Int32)
extern void Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98_AdjustorThunk (void);
// 0x000006EF System.Void UnityEngine.Vector4::set_Item(System.Int32,System.Single)
extern void Vector4_set_Item_m56FB3A149299FEF1C0CF638CFAF71C7F0685EE45_AdjustorThunk (void);
// 0x000006F0 System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
extern void Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D_AdjustorThunk (void);
// 0x000006F1 System.Int32 UnityEngine.Vector4::GetHashCode()
extern void Vector4_GetHashCode_m7329FEA2E90CDBDBF4F09F51D92C87E08F5DC92E_AdjustorThunk (void);
// 0x000006F2 System.Boolean UnityEngine.Vector4::Equals(System.Object)
extern void Vector4_Equals_m552ECA9ECD220D6526D8ECC9902016B6FC6D49B5_AdjustorThunk (void);
// 0x000006F3 System.Boolean UnityEngine.Vector4::Equals(UnityEngine.Vector4)
extern void Vector4_Equals_mB9894C2D4EE56C6E8FDF6CC40DCE0CE16BA4F7BF_AdjustorThunk (void);
// 0x000006F4 System.Single UnityEngine.Vector4::Dot(UnityEngine.Vector4,UnityEngine.Vector4)
extern void Vector4_Dot_m9FAE8FE89CF99841AD8D2113DFCDB8764F9FBB18 (void);
// 0x000006F5 System.Single UnityEngine.Vector4::get_magnitude()
extern void Vector4_get_magnitude_mE33CE76438DDE4DDBBAD94178B07D9364674D356_AdjustorThunk (void);
// 0x000006F6 UnityEngine.Vector4 UnityEngine.Vector4::get_zero()
extern void Vector4_get_zero_m42821248DDFA4F9A3E0B2E84CBCB737BE9DCE3E9 (void);
// 0x000006F7 UnityEngine.Vector4 UnityEngine.Vector4::get_one()
extern void Vector4_get_one_mBB426339BA1CAC21CCBA115E783254A0E9C5BC29 (void);
// 0x000006F8 System.Boolean UnityEngine.Vector4::op_Equality(UnityEngine.Vector4,UnityEngine.Vector4)
extern void Vector4_op_Equality_m9AE0D09EC7E02201F94AE469ADE9F416D0E20441 (void);
// 0x000006F9 UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector3)
extern void Vector4_op_Implicit_m5BFA8D95F88CB2AEA6E02B200A61B718314A8495 (void);
// 0x000006FA System.String UnityEngine.Vector4::ToString()
extern void Vector4_ToString_m769402E3F7CBD6C92464D916527CC87BBBA53EF9_AdjustorThunk (void);
// 0x000006FB System.Void UnityEngine.Vector4::.cctor()
extern void Vector4__cctor_m478FA6A83B8E23F8323F150FF90B1FB934B1C251 (void);
// 0x000006FC System.Void UnityEngine.IPlayerEditorConnectionNative::Initialize()
// 0x000006FD System.Void UnityEngine.IPlayerEditorConnectionNative::DisconnectAll()
// 0x000006FE System.Void UnityEngine.IPlayerEditorConnectionNative::SendMessage(System.Guid,System.Byte[],System.Int32)
// 0x000006FF System.Boolean UnityEngine.IPlayerEditorConnectionNative::TrySendMessage(System.Guid,System.Byte[],System.Int32)
// 0x00000700 System.Void UnityEngine.IPlayerEditorConnectionNative::Poll()
// 0x00000701 System.Void UnityEngine.IPlayerEditorConnectionNative::RegisterInternal(System.Guid)
// 0x00000702 System.Void UnityEngine.IPlayerEditorConnectionNative::UnregisterInternal(System.Guid)
// 0x00000703 System.Boolean UnityEngine.IPlayerEditorConnectionNative::IsConnected()
// 0x00000704 System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.SendMessage(System.Guid,System.Byte[],System.Int32)
extern void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_m00395F263B4C7FD7F10C32B1F4C4C1F00503D4BB (void);
// 0x00000705 System.Boolean UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.TrySendMessage(System.Guid,System.Byte[],System.Int32)
extern void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_m950332D66588946F8699A64E5B8DBA8956A45303 (void);
// 0x00000706 System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.Poll()
extern void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_Poll_mEAAE7671B5D8E0360BFE50E61E89FFF65DB825E4 (void);
// 0x00000707 System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.RegisterInternal(System.Guid)
extern void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_RegisterInternal_m991A5281F58D94FA0F095A538BD91CA72B864965 (void);
// 0x00000708 System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.UnregisterInternal(System.Guid)
extern void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_UnregisterInternal_mAF6931079473185968AFCD40A23A610F7D6CC3A0 (void);
// 0x00000709 System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.Initialize()
extern void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_Initialize_mBC677B0244B87A53875C8C3A3A716DC09A8D541F (void);
// 0x0000070A System.Boolean UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.IsConnected()
extern void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_IsConnected_m08B0A552BE45CC80F911E22D990B8FE6C82B53DD (void);
// 0x0000070B System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.DisconnectAll()
extern void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_DisconnectAll_m5849A206AC5D274115B352114BD5F4B72900F651 (void);
// 0x0000070C System.Boolean UnityEngine.PlayerConnectionInternal::IsConnected()
extern void PlayerConnectionInternal_IsConnected_m4AD0EABFF2FCE8DE9DE1A6B520C707F300721FB2 (void);
// 0x0000070D System.Void UnityEngine.PlayerConnectionInternal::Initialize()
extern void PlayerConnectionInternal_Initialize_mB0E05590ED32D5DCD074FD6CB60064F8A96BB4FD (void);
// 0x0000070E System.Void UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String)
extern void PlayerConnectionInternal_RegisterInternal_mC3FB67053C4C7DB1AABAB7E78E1F1345720ED84F (void);
// 0x0000070F System.Void UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String)
extern void PlayerConnectionInternal_UnregisterInternal_m675B2C87E01FCBBF5CB1A205375A2E95A8F150B2 (void);
// 0x00000710 System.Void UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32)
extern void PlayerConnectionInternal_SendMessage_m83801DCA5BBCC8116F1C7898FB6A755CCAF6F928 (void);
// 0x00000711 System.Boolean UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32)
extern void PlayerConnectionInternal_TrySendMessage_mE31F212ED59D69FD01FC2B6B4503A5AF97C1948D (void);
// 0x00000712 System.Void UnityEngine.PlayerConnectionInternal::PollInternal()
extern void PlayerConnectionInternal_PollInternal_m46079D478471FAB04EE8E613CAE8F6E79822472E (void);
// 0x00000713 System.Void UnityEngine.PlayerConnectionInternal::DisconnectAll()
extern void PlayerConnectionInternal_DisconnectAll_m58AFB71131F174149D6AA98C312D9026C15C6090 (void);
// 0x00000714 System.Void UnityEngine.PlayerConnectionInternal::.ctor()
extern void PlayerConnectionInternal__ctor_m882227F7C855BCF5CE1B0D44752124106BE31389 (void);
// 0x00000715 System.Void UnityEngine.PlayerPrefsException::.ctor(System.String)
extern void PlayerPrefsException__ctor_m1780F97210AE9B8FB0EE3DFAD6BB73A01E4A1CAB (void);
// 0x00000716 System.Boolean UnityEngine.PlayerPrefs::TrySetInt(System.String,System.Int32)
extern void PlayerPrefs_TrySetInt_m7FD8D0AA5F8B35E02A61C0386F05A5C887B35D0D (void);
// 0x00000717 System.Boolean UnityEngine.PlayerPrefs::TrySetFloat(System.String,System.Single)
extern void PlayerPrefs_TrySetFloat_m3299BA02F8D9C89D7CC8C0F7184BA166ABEE818F (void);
// 0x00000718 System.Boolean UnityEngine.PlayerPrefs::TrySetSetString(System.String,System.String)
extern void PlayerPrefs_TrySetSetString_m67AE78AFF61EABF374102466D40944DBA17E37AD (void);
// 0x00000719 System.Void UnityEngine.PlayerPrefs::SetInt(System.String,System.Int32)
extern void PlayerPrefs_SetInt_mBF4101DF829B4738CCC293E1C2D173AEE45EFE62 (void);
// 0x0000071A System.Int32 UnityEngine.PlayerPrefs::GetInt(System.String,System.Int32)
extern void PlayerPrefs_GetInt_m1CBBA4989F15BA668EE24950D3C6B56E2ED20BD6 (void);
// 0x0000071B System.Int32 UnityEngine.PlayerPrefs::GetInt(System.String)
extern void PlayerPrefs_GetInt_m318D2B42E0FCAF179BF86D6C2353B38A58089BAD (void);
// 0x0000071C System.Void UnityEngine.PlayerPrefs::SetFloat(System.String,System.Single)
extern void PlayerPrefs_SetFloat_mA58D5A6903B002A03BDEF35B34063E96C8483A35 (void);
// 0x0000071D System.Single UnityEngine.PlayerPrefs::GetFloat(System.String,System.Single)
extern void PlayerPrefs_GetFloat_m12CB947B09D44C8415E9EE085B7211D376B86AA0 (void);
// 0x0000071E System.Single UnityEngine.PlayerPrefs::GetFloat(System.String)
extern void PlayerPrefs_GetFloat_m254A03CC8DCA9E12EE09A016B64EDB7AB9938957 (void);
// 0x0000071F System.Void UnityEngine.PlayerPrefs::SetString(System.String,System.String)
extern void PlayerPrefs_SetString_m7AC4E332A5DCA04E0AD91544AF836744BA8C2583 (void);
// 0x00000720 System.String UnityEngine.PlayerPrefs::GetString(System.String,System.String)
extern void PlayerPrefs_GetString_m83CA5F0D9E058C853254ACF9130C72108BE56C9B (void);
// 0x00000721 System.String UnityEngine.PlayerPrefs::GetString(System.String)
extern void PlayerPrefs_GetString_m3031AD2D5DEAB97677A9EF629618541437F079F1 (void);
// 0x00000722 System.Boolean UnityEngine.PlayerPrefs::HasKey(System.String)
extern void PlayerPrefs_HasKey_mD87D3051ACE7EC6F5B54F4FC9E18572C917CA0D1 (void);
// 0x00000723 System.Void UnityEngine.PlayerPrefs::DeleteKey(System.String)
extern void PlayerPrefs_DeleteKey_mE0D76FF284F638715170DB52728B7595B41B6E8C (void);
// 0x00000724 System.Void UnityEngine.PlayerPrefs::DeleteAll()
extern void PlayerPrefs_DeleteAll_m7889B3CBD8B243DEC40D308C264F23EB098B7682 (void);
// 0x00000725 System.Void UnityEngine.PlayerPrefs::Save()
extern void PlayerPrefs_Save_m6CC1FE22D4B10AC819F55802D725BE17EA2AD37B (void);
// 0x00000726 System.Void UnityEngine.PlayerPrefs::.ctor()
extern void PlayerPrefs__ctor_mB3EC30BB6C0A9803A60963ADFEE66C7B81DB3F09 (void);
// 0x00000727 System.Void UnityEngine.PropertyAttribute::.ctor()
extern void PropertyAttribute__ctor_m7F5C473F39D5601486C1127DA0D52F2DC293FC35 (void);
// 0x00000728 System.Void UnityEngine.TooltipAttribute::.ctor(System.String)
extern void TooltipAttribute__ctor_m13242D6EEE484B1CCA7B3A8FA720C5BCC44AF5DF (void);
// 0x00000729 UnityEngine.PropertyName UnityEngine.PropertyNameUtils::PropertyNameFromString(System.String)
extern void PropertyNameUtils_PropertyNameFromString_m38F9FC2E83C99C0723DAC4BBC5A2A7EA87752174 (void);
// 0x0000072A System.Void UnityEngine.PropertyNameUtils::PropertyNameFromString_Injected(System.String,UnityEngine.PropertyName&)
extern void PropertyNameUtils_PropertyNameFromString_Injected_mB89F8191FB9B39ADA1F0C627AD130E4F6E37DB38 (void);
// 0x0000072B System.Void UnityEngine.PropertyName::.ctor(System.String)
extern void PropertyName__ctor_mE0853FF14F978FFAF3EEE0B98DA973E17C962B37_AdjustorThunk (void);
// 0x0000072C System.Void UnityEngine.PropertyName::.ctor(UnityEngine.PropertyName)
extern void PropertyName__ctor_mF8DCC97F6EC552F9313CE85ACC9D3357F45FA16D_AdjustorThunk (void);
// 0x0000072D System.Boolean UnityEngine.PropertyName::op_Equality(UnityEngine.PropertyName,UnityEngine.PropertyName)
extern void PropertyName_op_Equality_m15312EA01DB9104A41667A1F7CFF6841E31DBD68 (void);
// 0x0000072E System.Int32 UnityEngine.PropertyName::GetHashCode()
extern void PropertyName_GetHashCode_mBFB70A344042610A7EC9532BFBD83BB6623B128F_AdjustorThunk (void);
// 0x0000072F System.Boolean UnityEngine.PropertyName::Equals(System.Object)
extern void PropertyName_Equals_mD2B2AD96A94DAFFAC506CF7E89C3493E5BA90CB1_AdjustorThunk (void);
// 0x00000730 System.Boolean UnityEngine.PropertyName::Equals(UnityEngine.PropertyName)
extern void PropertyName_Equals_m1CA96DE357EEF70D3171B14B4836F121DA3B09A6_AdjustorThunk (void);
// 0x00000731 System.String UnityEngine.PropertyName::ToString()
extern void PropertyName_ToString_mBB9266CFD39F9DDF58BECC30B5C85467C55E21C8_AdjustorThunk (void);
// 0x00000732 System.Int32 UnityEngine.Random::Range(System.Int32,System.Int32)
extern void Random_Range_mD0C8F37FF3CAB1D87AAA6C45130BD59626BD6780 (void);
// 0x00000733 System.Int32 UnityEngine.Random::RandomRangeInt(System.Int32,System.Int32)
extern void Random_RandomRangeInt_m4D223ACEC78BCC435D90A7D3696775DE973D324E (void);
// 0x00000734 UnityEngine.Vector3 UnityEngine.Random::get_insideUnitSphere()
extern void Random_get_insideUnitSphere_m10033DFB85B1A21CE44201CB0E421F27B77A868F (void);
// 0x00000735 System.Void UnityEngine.Random::get_insideUnitSphere_Injected(UnityEngine.Vector3&)
extern void Random_get_insideUnitSphere_Injected_m41A8C2C4C6E83CEF53FF1686B8EFF649C3BDCC93 (void);
// 0x00000736 System.Void UnityEngine.ResourceRequest::.ctor()
extern void ResourceRequest__ctor_m9ABE408F147B831EA22F202333FA0A84B8AA575C (void);
// 0x00000737 T[] UnityEngine.Resources::ConvertObjects(UnityEngine.Object[])
// 0x00000738 UnityEngine.Object[] UnityEngine.Resources::FindObjectsOfTypeAll(System.Type)
extern void Resources_FindObjectsOfTypeAll_mFFDC0207FEBD620424377896FC1B67307DB42520 (void);
// 0x00000739 T[] UnityEngine.Resources::FindObjectsOfTypeAll()
// 0x0000073A UnityEngine.Object UnityEngine.Resources::Load(System.String)
extern void Resources_Load_mDBE6B83A74A52A1A6F5A68F7E5BC112DBB81B3C1 (void);
// 0x0000073B UnityEngine.Object UnityEngine.Resources::Load(System.String,System.Type)
extern void Resources_Load_mF0FA033BF566CDDA6A0E69BB97283B44C40726E7 (void);
// 0x0000073C UnityEngine.ResourceRequest UnityEngine.Resources::LoadAsync(System.String)
extern void Resources_LoadAsync_m84A8016123793959F3152D009715F98646311D56 (void);
// 0x0000073D UnityEngine.ResourceRequest UnityEngine.Resources::LoadAsync(System.String,System.Type)
extern void Resources_LoadAsync_m7A78B42B839F6ED3A198CE55359006823666D13F (void);
// 0x0000073E UnityEngine.ResourceRequest UnityEngine.Resources::LoadAsyncInternal(System.String,System.Type)
extern void Resources_LoadAsyncInternal_m90563E8C10B5F7F7CEF0AE32C9477CFF897115B9 (void);
// 0x0000073F UnityEngine.Object[] UnityEngine.Resources::LoadAll(System.String,System.Type)
extern void Resources_LoadAll_mCBF6F93023EF2F09957B7193D9966EF3AB374C9E (void);
// 0x00000740 UnityEngine.Object[] UnityEngine.Resources::LoadAll(System.String)
extern void Resources_LoadAll_mA3D4B21BEDA17DAD9D216D86EFE1187B879A7E18 (void);
// 0x00000741 UnityEngine.Object UnityEngine.Resources::GetBuiltinResource(System.Type,System.String)
extern void Resources_GetBuiltinResource_m73DDAC485E1E06C925628AA7285AC63D0797BD0A (void);
// 0x00000742 System.Void UnityEngine.Resources::UnloadAsset(UnityEngine.Object)
extern void Resources_UnloadAsset_m066BEEBB51255EF3C0120EA4CF2300CA448FAF64 (void);
// 0x00000743 UnityEngine.AsyncOperation UnityEngine.Resources::UnloadUnusedAssets()
extern void Resources_UnloadUnusedAssets_m04EC5EA06A8F7F26ED95BD704E1DDF62BBAB7043 (void);
// 0x00000744 System.Void UnityEngine.AsyncOperation::InternalDestroy(System.IntPtr)
extern void AsyncOperation_InternalDestroy_m22D4FE202FC59024E9ED7F6537C87D26F96FC551 (void);
// 0x00000745 System.Boolean UnityEngine.AsyncOperation::get_isDone()
extern void AsyncOperation_get_isDone_m2A08EE3D38FD9FE81F2D619FA66255B6F61DAB54 (void);
// 0x00000746 System.Single UnityEngine.AsyncOperation::get_progress()
extern void AsyncOperation_get_progress_m27F7D885AF1A989B993199181DE70D7B0F1E3984 (void);
// 0x00000747 System.Int32 UnityEngine.AsyncOperation::get_priority()
extern void AsyncOperation_get_priority_m13D7BE43692568432A480DA0918DCA9EC4B0D9D9 (void);
// 0x00000748 System.Void UnityEngine.AsyncOperation::set_priority(System.Int32)
extern void AsyncOperation_set_priority_mEDC649F39ABECE1A801F379F9D2C7BA2E34F5B5E (void);
// 0x00000749 System.Boolean UnityEngine.AsyncOperation::get_allowSceneActivation()
extern void AsyncOperation_get_allowSceneActivation_mC5EC961F8BD14C79AFF6AEE2F634FB15F60AFA1F (void);
// 0x0000074A System.Void UnityEngine.AsyncOperation::set_allowSceneActivation(System.Boolean)
extern void AsyncOperation_set_allowSceneActivation_m297E3269310864DE1110ED51C7E2E302B32185C9 (void);
// 0x0000074B System.Void UnityEngine.AsyncOperation::Finalize()
extern void AsyncOperation_Finalize_m36607FEC5F5766510DD0B14440CD9775CF1C23C2 (void);
// 0x0000074C System.Void UnityEngine.AsyncOperation::InvokeCompletionEvent()
extern void AsyncOperation_InvokeCompletionEvent_m5F86FF01A5143016630C9CFADF6AA01DBBBD73A5 (void);
// 0x0000074D System.Void UnityEngine.AsyncOperation::add_completed(System.Action`1<UnityEngine.AsyncOperation>)
extern void AsyncOperation_add_completed_mD9CC08F727DA8EBB849CBF8903333EF6110C7ED6 (void);
// 0x0000074E System.Void UnityEngine.AsyncOperation::remove_completed(System.Action`1<UnityEngine.AsyncOperation>)
extern void AsyncOperation_remove_completed_mE0EA5D4CE4308A12C896F2A8CF193CD0BF5B19DE (void);
// 0x0000074F System.Void UnityEngine.AsyncOperation::.ctor()
extern void AsyncOperation__ctor_mEEE6114B72B8807F4AA6FF48FA79E4EFE480293F (void);
// 0x00000750 System.Type UnityEngine.AttributeHelperEngine::GetParentTypeDisallowingMultipleInclusion(System.Type)
extern void AttributeHelperEngine_GetParentTypeDisallowingMultipleInclusion_m716999F8F469E9398A275432AA5C68E81DD8DB24 (void);
// 0x00000751 System.Type[] UnityEngine.AttributeHelperEngine::GetRequiredComponents(System.Type)
extern void AttributeHelperEngine_GetRequiredComponents_m869E1FF24FE124874E0723E11C12A906E57E3007 (void);
// 0x00000752 System.Int32 UnityEngine.AttributeHelperEngine::GetExecuteMode(System.Type)
extern void AttributeHelperEngine_GetExecuteMode_mDE99262C53FA67B470B8668A13F968B4D5A8E0A1 (void);
// 0x00000753 System.Int32 UnityEngine.AttributeHelperEngine::CheckIsEditorScript(System.Type)
extern void AttributeHelperEngine_CheckIsEditorScript_m95CEEF4147D16BC2985EAADD300905AB736F857E (void);
// 0x00000754 System.Int32 UnityEngine.AttributeHelperEngine::GetDefaultExecutionOrderFor(System.Type)
extern void AttributeHelperEngine_GetDefaultExecutionOrderFor_m0972E47FA03C9CEF196B1E7B2E708E30DF4AD063 (void);
// 0x00000755 T UnityEngine.AttributeHelperEngine::GetCustomAttributeOfType(System.Type)
// 0x00000756 System.Void UnityEngine.AttributeHelperEngine::.cctor()
extern void AttributeHelperEngine__cctor_mAE0863DCF7EF9C1806BDC1D4DF64573464674964 (void);
// 0x00000757 System.Void UnityEngine.DisallowMultipleComponent::.ctor()
extern void DisallowMultipleComponent__ctor_m108E5D8C0DB938F0A747C6D2BA481B4FA9CDECB3 (void);
// 0x00000758 System.Void UnityEngine.RequireComponent::.ctor(System.Type)
extern void RequireComponent__ctor_m27819B55F8BD1517378CEFECA00FB183A13D9397 (void);
// 0x00000759 System.Void UnityEngine.RequireComponent::.ctor(System.Type,System.Type)
extern void RequireComponent__ctor_m2833BC8FBE2C72EE6F0CA08C4617BF84CB7D5BE6 (void);
// 0x0000075A System.Void UnityEngine.AddComponentMenu::.ctor(System.String)
extern void AddComponentMenu__ctor_m33A9DE8FEE9BC9C12F67CF58BFEBECA372C236A3 (void);
// 0x0000075B System.Void UnityEngine.ExecuteInEditMode::.ctor()
extern void ExecuteInEditMode__ctor_m9A67409D4A11562F23F928655D9A3EFB7A69BB81 (void);
// 0x0000075C System.Void UnityEngine.HideInInspector::.ctor()
extern void HideInInspector__ctor_mED96F804290F203756C1EDDE57F47C0E5A8FF4B4 (void);
// 0x0000075D System.Int32 UnityEngine.DefaultExecutionOrder::get_order()
extern void DefaultExecutionOrder_get_order_mFD2CD99AEF550E218FAFC6CB3DDA3CE8D78614A9 (void);
// 0x0000075E System.Void UnityEngine.ExcludeFromPresetAttribute::.ctor()
extern void ExcludeFromPresetAttribute__ctor_mB8BE49E17E4360DDB485784D219AE49847A85FB2 (void);
// 0x0000075F System.Boolean UnityEngine.Behaviour::get_enabled()
extern void Behaviour_get_enabled_mAA0C9ED5A3D1589C1C8AA22636543528DB353CFB (void);
// 0x00000760 System.Void UnityEngine.Behaviour::set_enabled(System.Boolean)
extern void Behaviour_set_enabled_m9755D3B17D7022D23D1E4C618BD9A6B66A5ADC6B (void);
// 0x00000761 System.Boolean UnityEngine.Behaviour::get_isActiveAndEnabled()
extern void Behaviour_get_isActiveAndEnabled_mC42DFCC1ECC2C94D52928FFE446CE7E266CA8B61 (void);
// 0x00000762 System.Void UnityEngine.Behaviour::.ctor()
extern void Behaviour__ctor_m409AEC21511ACF9A4CC0654DF4B8253E0D81D22C (void);
// 0x00000763 System.Void UnityEngine.ClassLibraryInitializer::Init()
extern void ClassLibraryInitializer_Init_mB8588C1A9DD9CB6B5CE77DB1F79AE301C46E0CE7 (void);
// 0x00000764 UnityEngine.Transform UnityEngine.Component::get_transform()
extern void Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9 (void);
// 0x00000765 UnityEngine.GameObject UnityEngine.Component::get_gameObject()
extern void Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C (void);
// 0x00000766 UnityEngine.Component UnityEngine.Component::GetComponent(System.Type)
extern void Component_GetComponent_m5E75925F29811EEC97BD17CDC7D4BD8460F3090F (void);
// 0x00000767 System.Void UnityEngine.Component::GetComponentFastPath(System.Type,System.IntPtr)
extern void Component_GetComponentFastPath_mDEB49C6B56084E436C7FC3D555339FA16949937E (void);
// 0x00000768 T UnityEngine.Component::GetComponent()
// 0x00000769 System.Boolean UnityEngine.Component::TryGetComponent(System.Type,UnityEngine.Component&)
extern void Component_TryGetComponent_m2D5223835BB486554389312B69C3428131E09509 (void);
// 0x0000076A UnityEngine.Component UnityEngine.Component::GetComponent(System.String)
extern void Component_GetComponent_m67E163651F3CA075F779EACC2AE2451B2DAFA8CB (void);
// 0x0000076B UnityEngine.Component UnityEngine.Component::GetComponentInChildren(System.Type,System.Boolean)
extern void Component_GetComponentInChildren_mEF7890FAC10EA2F776464285B0DCC58B8C373D34 (void);
// 0x0000076C UnityEngine.Component UnityEngine.Component::GetComponentInChildren(System.Type)
extern void Component_GetComponentInChildren_m0021424CA22804E08CE9CF60A87F446834153A15 (void);
// 0x0000076D UnityEngine.Component[] UnityEngine.Component::GetComponentsInChildren(System.Type,System.Boolean)
extern void Component_GetComponentsInChildren_m09F4916C93A9277CD390312F59B2E5FDB24DE8D8 (void);
// 0x0000076E UnityEngine.Component[] UnityEngine.Component::GetComponentsInChildren(System.Type)
extern void Component_GetComponentsInChildren_mA10A19E14E564CF5F15EB19CE3AF284D46CB36E2 (void);
// 0x0000076F UnityEngine.Component UnityEngine.Component::GetComponentInParent(System.Type)
extern void Component_GetComponentInParent_mFD9A8F6311ABAF986CA0DA556662F89FD9234E7D (void);
// 0x00000770 UnityEngine.Component[] UnityEngine.Component::GetComponentsInParent(System.Type,System.Boolean)
extern void Component_GetComponentsInParent_m4B0BAC2ACB33FBBB8725BBA6123675DFC4F321A2 (void);
// 0x00000771 UnityEngine.Component[] UnityEngine.Component::GetComponentsInParent(System.Type)
extern void Component_GetComponentsInParent_m0CE053F8B0D7F4C9823EA08269A294676F6A7448 (void);
// 0x00000772 UnityEngine.Component[] UnityEngine.Component::GetComponents(System.Type)
extern void Component_GetComponents_m174863F3CF57CBF493ED88A1892F930A27F7B51B (void);
// 0x00000773 System.Void UnityEngine.Component::GetComponentsForListInternal(System.Type,System.Object)
extern void Component_GetComponentsForListInternal_m469B4C3A883942213BEA0EAAA54629219A042480 (void);
// 0x00000774 System.Void UnityEngine.Component::GetComponents(System.Type,System.Collections.Generic.List`1<UnityEngine.Component>)
extern void Component_GetComponents_m1ACBE6B9A75ECC898BA3B21D59AA7B3339D7735A (void);
// 0x00000775 System.String UnityEngine.Component::get_tag()
extern void Component_get_tag_mA183075586ED6BFA81D303804359AE6B02C477CC (void);
// 0x00000776 System.Void UnityEngine.Component::set_tag(System.String)
extern void Component_set_tag_mDA1291B5CDF5CA42AF8247004DF7FD95F3684047 (void);
// 0x00000777 T[] UnityEngine.Component::GetComponents()
// 0x00000778 System.Boolean UnityEngine.Component::CompareTag(System.String)
extern void Component_CompareTag_mD074608D7FEC96A53C57A456BA613EE01C31D4B7 (void);
// 0x00000779 System.Void UnityEngine.Component::SendMessageUpwards(System.String,System.Object,UnityEngine.SendMessageOptions)
extern void Component_SendMessageUpwards_mB9D107510F9F6391B2054F0DD9663721A972726F (void);
// 0x0000077A System.Void UnityEngine.Component::SendMessageUpwards(System.String,System.Object)
extern void Component_SendMessageUpwards_mB8DBBC57BE4DDF2295A79BE218CCEA0E22373A23 (void);
// 0x0000077B System.Void UnityEngine.Component::SendMessageUpwards(System.String)
extern void Component_SendMessageUpwards_m38FB402008E8E1D4B8F0F49C652EC76F822A06C5 (void);
// 0x0000077C System.Void UnityEngine.Component::SendMessageUpwards(System.String,UnityEngine.SendMessageOptions)
extern void Component_SendMessageUpwards_mB8E0E962B3353B0E580B74E30FF05E3550B2DB74 (void);
// 0x0000077D System.Void UnityEngine.Component::SendMessage(System.String,System.Object)
extern void Component_SendMessage_mE3B1D6FC26F26FA4218F1BCFDD1E41BF3ACB34B1 (void);
// 0x0000077E System.Void UnityEngine.Component::SendMessage(System.String)
extern void Component_SendMessage_mEFA614387A57BC85E401ABCEC603B5DEA1AA4392 (void);
// 0x0000077F System.Void UnityEngine.Component::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
extern void Component_SendMessage_m5F9746707394086235E11ED0DBB1C55C231AB606 (void);
// 0x00000780 System.Void UnityEngine.Component::SendMessage(System.String,UnityEngine.SendMessageOptions)
extern void Component_SendMessage_m4C2292DDD2B1442E8CEE4DB77741BCEAB47C97A0 (void);
// 0x00000781 System.Void UnityEngine.Component::BroadcastMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
extern void Component_BroadcastMessage_mB8F26C0376146136DF5311F91A3A9667EAC3EDF8 (void);
// 0x00000782 System.Void UnityEngine.Component::BroadcastMessage(System.String,System.Object)
extern void Component_BroadcastMessage_m630C6AE6C369C065EF1BE6B7777E599C88C8EF87 (void);
// 0x00000783 System.Void UnityEngine.Component::BroadcastMessage(System.String)
extern void Component_BroadcastMessage_m48E45404B934A81D5B9021C53BEF527FA2D94981 (void);
// 0x00000784 System.Void UnityEngine.Component::BroadcastMessage(System.String,UnityEngine.SendMessageOptions)
extern void Component_BroadcastMessage_m33BDF64582F1D9EA2FF4A3B819649C8E62027CAC (void);
// 0x00000785 System.Void UnityEngine.Component::.ctor()
extern void Component__ctor_m5E2740C0ACA4B368BC460315FAA2EDBFEAC0B8EF (void);
// 0x00000786 System.Void UnityEngine.Coroutine::.ctor()
extern void Coroutine__ctor_mCA679040DA81B31D1E341400E98F6CF569269201 (void);
// 0x00000787 System.Void UnityEngine.Coroutine::Finalize()
extern void Coroutine_Finalize_mACCDC3AFBA7F1D247231AA875B5099200AF9ECC5 (void);
// 0x00000788 System.Void UnityEngine.Coroutine::ReleaseCoroutine(System.IntPtr)
extern void Coroutine_ReleaseCoroutine_mD33DD220788EEA099B98DD1258D6332A46D3D571 (void);
// 0x00000789 System.Void UnityEngine.SetupCoroutine::InvokeMoveNext(System.Collections.IEnumerator,System.IntPtr)
extern void SetupCoroutine_InvokeMoveNext_m9106BA4E8AE0E794B17F184F1021A53F1D071F31 (void);
// 0x0000078A System.Object UnityEngine.SetupCoroutine::InvokeMember(System.Object,System.String,System.Object)
extern void SetupCoroutine_InvokeMember_m0F2AD1D817B8E221C0DCAB9A81DA8359B20A8EFB (void);
// 0x0000078B System.Boolean UnityEngine.CustomYieldInstruction::get_keepWaiting()
// 0x0000078C System.Object UnityEngine.CustomYieldInstruction::get_Current()
extern void CustomYieldInstruction_get_Current_m9B2B482ED92A58E85B4D90A5AC7C89DFF87E33DC (void);
// 0x0000078D System.Boolean UnityEngine.CustomYieldInstruction::MoveNext()
extern void CustomYieldInstruction_MoveNext_m7EA6BAAEF6A01DC791D0B013D5AB5C377F9A6990 (void);
// 0x0000078E System.Void UnityEngine.CustomYieldInstruction::Reset()
extern void CustomYieldInstruction_Reset_m9B3349022DFDDA3A059F14D199F2408725727290 (void);
// 0x0000078F System.Void UnityEngine.CustomYieldInstruction::.ctor()
extern void CustomYieldInstruction__ctor_m06E2B5BC73763FE2E734FAA600D567701EA21EC5 (void);
// 0x00000790 System.Void UnityEngine.ExcludeFromObjectFactoryAttribute::.ctor()
extern void ExcludeFromObjectFactoryAttribute__ctor_mE0437C73993AD36DCB7A002D70AC988340742CD0 (void);
// 0x00000791 System.Void UnityEngine.ExtensionOfNativeClassAttribute::.ctor()
extern void ExtensionOfNativeClassAttribute__ctor_m2D759F6D70D6FE632D8872A7D7C3E7ECFF83EE46 (void);
// 0x00000792 UnityEngine.GameObject UnityEngine.GameObject::CreatePrimitive(UnityEngine.PrimitiveType)
extern void GameObject_CreatePrimitive_mA4D35085D817369E4A513FF31D745CEB27B07F6A (void);
// 0x00000793 T UnityEngine.GameObject::GetComponent()
// 0x00000794 UnityEngine.Component UnityEngine.GameObject::GetComponent(System.Type)
extern void GameObject_GetComponent_mECB756C7EB39F6BB79F8C065AB0013354763B151 (void);
// 0x00000795 System.Void UnityEngine.GameObject::GetComponentFastPath(System.Type,System.IntPtr)
extern void GameObject_GetComponentFastPath_m5B276335DD94F6B307E604272A26C15B997C3CD4 (void);
// 0x00000796 UnityEngine.Component UnityEngine.GameObject::GetComponentByName(System.String)
extern void GameObject_GetComponentByName_mAC730F7E7AACEFACBC17536AADBBB7254B25E3D3 (void);
// 0x00000797 UnityEngine.Component UnityEngine.GameObject::GetComponent(System.String)
extern void GameObject_GetComponent_m92533B63C1C0C72597C246C2E7A8BBA662BDD1DF (void);
// 0x00000798 UnityEngine.Component UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean)
extern void GameObject_GetComponentInChildren_mBC5C12CDA1749A827D136DABBF10498B1096A086 (void);
// 0x00000799 UnityEngine.Component UnityEngine.GameObject::GetComponentInChildren(System.Type)
extern void GameObject_GetComponentInChildren_mD4D1DDDF6052346718022CE72474233129BEA768 (void);
// 0x0000079A UnityEngine.Component UnityEngine.GameObject::GetComponentInParent(System.Type)
extern void GameObject_GetComponentInParent_mA5BF9DFCA90C9003EB8F392CD64C45DFCB80F988 (void);
// 0x0000079B System.Array UnityEngine.GameObject::GetComponentsInternal(System.Type,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Object)
extern void GameObject_GetComponentsInternal_mAB759217A3AD0831ABD9387163126D391459E1B8 (void);
// 0x0000079C UnityEngine.Component[] UnityEngine.GameObject::GetComponents(System.Type)
extern void GameObject_GetComponents_mD9AF87D297017455ADD8CF0DF05BB57B4382375F (void);
// 0x0000079D T[] UnityEngine.GameObject::GetComponents()
// 0x0000079E System.Void UnityEngine.GameObject::GetComponents(System.Type,System.Collections.Generic.List`1<UnityEngine.Component>)
extern void GameObject_GetComponents_mA06AB0C2427DD87C91D14889C542F6E0F66FD915 (void);
// 0x0000079F UnityEngine.Component[] UnityEngine.GameObject::GetComponentsInChildren(System.Type)
extern void GameObject_GetComponentsInChildren_m34C6A0C298EC385E3AAB80A7F3727B3AA0DE5AE1 (void);
// 0x000007A0 UnityEngine.Component[] UnityEngine.GameObject::GetComponentsInChildren(System.Type,System.Boolean)
extern void GameObject_GetComponentsInChildren_m39CCEFC6BC28CBD9587311B1E1C842B63DC8BDDB (void);
// 0x000007A1 T[] UnityEngine.GameObject::GetComponentsInChildren(System.Boolean)
// 0x000007A2 System.Void UnityEngine.GameObject::GetComponentsInChildren(System.Boolean,System.Collections.Generic.List`1<T>)
// 0x000007A3 T[] UnityEngine.GameObject::GetComponentsInChildren()
// 0x000007A4 UnityEngine.Component[] UnityEngine.GameObject::GetComponentsInParent(System.Type)
extern void GameObject_GetComponentsInParent_mC0D14D4EB6DB8A8D1CB51EA47DA0C25FFEEB2AC3 (void);
// 0x000007A5 UnityEngine.Component[] UnityEngine.GameObject::GetComponentsInParent(System.Type,System.Boolean)
extern void GameObject_GetComponentsInParent_mFDE58BE6E14D1F34DE76EF62623BD0A46A99D24B (void);
// 0x000007A6 System.Boolean UnityEngine.GameObject::TryGetComponent(System.Type,UnityEngine.Component&)
extern void GameObject_TryGetComponent_m2AA8E1EF55AE188975F247B84E88EA8830126174 (void);
// 0x000007A7 UnityEngine.Component UnityEngine.GameObject::TryGetComponentInternal(System.Type)
extern void GameObject_TryGetComponentInternal_m5003A254549BB4B574A424294C7D93394F7DDDA2 (void);
// 0x000007A8 UnityEngine.GameObject UnityEngine.GameObject::FindWithTag(System.String)
extern void GameObject_FindWithTag_mF188C0A7A5DAC355AB020E2964B155F355237CB5 (void);
// 0x000007A9 System.Void UnityEngine.GameObject::SendMessageUpwards(System.String,UnityEngine.SendMessageOptions)
extern void GameObject_SendMessageUpwards_m0765FA6E1EE34F980B5A7EC361EE279DA07E724D (void);
// 0x000007AA System.Void UnityEngine.GameObject::SendMessage(System.String,UnityEngine.SendMessageOptions)
extern void GameObject_SendMessage_m68EE6232C4171FB0767181C1C1DD95C1103A6A75 (void);
// 0x000007AB System.Void UnityEngine.GameObject::BroadcastMessage(System.String,UnityEngine.SendMessageOptions)
extern void GameObject_BroadcastMessage_mABB308EA1B7F641BFC60E091A75E5E053D23A8B5 (void);
// 0x000007AC UnityEngine.Component UnityEngine.GameObject::Internal_AddComponentWithType(System.Type)
extern void GameObject_Internal_AddComponentWithType_m452B72618245B846503E5CA7DEA4662A77FB9896 (void);
// 0x000007AD UnityEngine.Component UnityEngine.GameObject::AddComponent(System.Type)
extern void GameObject_AddComponent_m489C9D5426F2050795FA696CD478BB49AAE4BD70 (void);
// 0x000007AE T UnityEngine.GameObject::AddComponent()
// 0x000007AF UnityEngine.Transform UnityEngine.GameObject::get_transform()
extern void GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C (void);
// 0x000007B0 System.Int32 UnityEngine.GameObject::get_layer()
extern void GameObject_get_layer_m0DE90D8A3D3AA80497A3A80FBEAC2D207C16B9C8 (void);
// 0x000007B1 System.Void UnityEngine.GameObject::set_layer(System.Int32)
extern void GameObject_set_layer_mDAC8037FCFD0CE62DB66004C4342EA20CF604907 (void);
// 0x000007B2 System.Void UnityEngine.GameObject::SetActive(System.Boolean)
extern void GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04 (void);
// 0x000007B3 System.Boolean UnityEngine.GameObject::get_activeSelf()
extern void GameObject_get_activeSelf_mFE1834886CAE59884AC2BE707A3B821A1DB61F44 (void);
// 0x000007B4 System.Boolean UnityEngine.GameObject::get_activeInHierarchy()
extern void GameObject_get_activeInHierarchy_mDEE60F1B28281974BA9880EC448682F3DAABB1EF (void);
// 0x000007B5 System.Boolean UnityEngine.GameObject::get_isStatic()
extern void GameObject_get_isStatic_m45405FB1C5B284CF2EB3CB6EA5C57D6D1A384615 (void);
// 0x000007B6 System.Void UnityEngine.GameObject::set_isStatic(System.Boolean)
extern void GameObject_set_isStatic_m945C32F2AB4D7AA35AD0E68820475EDEC2A56BBE (void);
// 0x000007B7 System.String UnityEngine.GameObject::get_tag()
extern void GameObject_get_tag_mA9DC75D3D591B5E7D1ADAD14EA66CC4186580275 (void);
// 0x000007B8 System.Void UnityEngine.GameObject::set_tag(System.String)
extern void GameObject_set_tag_mEF09E323917FAA2CECA527F821111A92031C1138 (void);
// 0x000007B9 System.Boolean UnityEngine.GameObject::CompareTag(System.String)
extern void GameObject_CompareTag_mF66519C9DAE4CC8873C36A04C3CAF7DDEC3C7EFE (void);
// 0x000007BA UnityEngine.GameObject UnityEngine.GameObject::FindGameObjectWithTag(System.String)
extern void GameObject_FindGameObjectWithTag_m9F2877F52346B973DE3023209D73852E96ECC10D (void);
// 0x000007BB UnityEngine.GameObject[] UnityEngine.GameObject::FindGameObjectsWithTag(System.String)
extern void GameObject_FindGameObjectsWithTag_mF49A195F19A598C5FD145FFE175ABE5B4885FAD9 (void);
// 0x000007BC System.Void UnityEngine.GameObject::SendMessageUpwards(System.String,System.Object,UnityEngine.SendMessageOptions)
extern void GameObject_SendMessageUpwards_mD32EFE21FC143F08243DB4F6333D5993D3935906 (void);
// 0x000007BD System.Void UnityEngine.GameObject::SendMessageUpwards(System.String,System.Object)
extern void GameObject_SendMessageUpwards_m051F115223C75F7EAE50B95D4F1B04D313CB7215 (void);
// 0x000007BE System.Void UnityEngine.GameObject::SendMessageUpwards(System.String)
extern void GameObject_SendMessageUpwards_m94C01293657094B2EFC19A803AAA218544E5E7AD (void);
// 0x000007BF System.Void UnityEngine.GameObject::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
extern void GameObject_SendMessage_mB9147E503F1F55C4F3BC2816C0BDA8C21EA22E95 (void);
// 0x000007C0 System.Void UnityEngine.GameObject::SendMessage(System.String,System.Object)
extern void GameObject_SendMessage_mAF014F12A3B807BC435571585D4DD34FA89EC28E (void);
// 0x000007C1 System.Void UnityEngine.GameObject::SendMessage(System.String)
extern void GameObject_SendMessage_m9A7BE015CC1472A59F1077CADFB22AD67F8722D9 (void);
// 0x000007C2 System.Void UnityEngine.GameObject::BroadcastMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
extern void GameObject_BroadcastMessage_mDF70A40A7E27DF70B4338EBB840500A54060E33D (void);
// 0x000007C3 System.Void UnityEngine.GameObject::BroadcastMessage(System.String,System.Object)
extern void GameObject_BroadcastMessage_m19C6E3E01BE544290887B016E2C9FA3EE50FA287 (void);
// 0x000007C4 System.Void UnityEngine.GameObject::BroadcastMessage(System.String)
extern void GameObject_BroadcastMessage_m58B3BCA61DA82D13BC28DB128A2717728C053DB8 (void);
// 0x000007C5 System.Void UnityEngine.GameObject::.ctor(System.String)
extern void GameObject__ctor_mBB454E679AD9CF0B84D3609A01E6A9753ACF4686 (void);
// 0x000007C6 System.Void UnityEngine.GameObject::.ctor()
extern void GameObject__ctor_mA4DFA8F4471418C248E95B55070665EF344B4B2D (void);
// 0x000007C7 System.Void UnityEngine.GameObject::.ctor(System.String,System.Type[])
extern void GameObject__ctor_m20BE06980A232E1D64016957059A9DD834173F68 (void);
// 0x000007C8 System.Void UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String)
extern void GameObject_Internal_CreateGameObject_m9DC9E92BD086A7ADD9ABCE858646A951FA77F437 (void);
// 0x000007C9 UnityEngine.GameObject UnityEngine.GameObject::Find(System.String)
extern void GameObject_Find_m1470FB04EB6DB15CCC0D9745B70EE987B318E9BD (void);
// 0x000007CA UnityEngine.SceneManagement.Scene UnityEngine.GameObject::get_scene()
extern void GameObject_get_scene_m46B0EF291DE58599187604475EC8640416BF9027 (void);
// 0x000007CB System.UInt64 UnityEngine.GameObject::get_sceneCullingMask()
extern void GameObject_get_sceneCullingMask_m7A2DF40406FF26E0091E4836240A4DA63D24502D (void);
// 0x000007CC UnityEngine.GameObject UnityEngine.GameObject::get_gameObject()
extern void GameObject_get_gameObject_mB8D6D847ABF95430B098554F3F2D63EC1D30C815 (void);
// 0x000007CD System.Void UnityEngine.GameObject::get_scene_Injected(UnityEngine.SceneManagement.Scene&)
extern void GameObject_get_scene_Injected_m7B3888363DF23412EF1F431ADE1055C1DFF8EBE2 (void);
// 0x000007CE System.Int32 UnityEngine.LayerMask::op_Implicit(UnityEngine.LayerMask)
extern void LayerMask_op_Implicit_m2AFFC7F931005437E8F356C953F439829AF4CFA5 (void);
// 0x000007CF UnityEngine.LayerMask UnityEngine.LayerMask::op_Implicit(System.Int32)
extern void LayerMask_op_Implicit_m3F256A7D96C66548F5B62C4621B9725301850300 (void);
// 0x000007D0 System.Int32 UnityEngine.LayerMask::get_value()
extern void LayerMask_get_value_m682288E860BBE36F5668DCDBC59245DE6319E537_AdjustorThunk (void);
// 0x000007D1 System.String UnityEngine.LayerMask::LayerToName(System.Int32)
extern void LayerMask_LayerToName_m89F085329FF3D676590CB1A1EDF9B0D24230441B (void);
// 0x000007D2 System.Int32 UnityEngine.LayerMask::NameToLayer(System.String)
extern void LayerMask_NameToLayer_m6491D9EA75F68B1F8AE15A9B4F193FFB9352B901 (void);
// 0x000007D3 System.Void UnityEngine.ManagedStreamHelpers::ValidateLoadFromStream(System.IO.Stream)
extern void ManagedStreamHelpers_ValidateLoadFromStream_m550BE5DED66EC83AF331265B81084185B35FD846 (void);
// 0x000007D4 System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamRead(System.Byte[],System.Int32,System.Int32,System.IO.Stream,System.IntPtr)
extern void ManagedStreamHelpers_ManagedStreamRead_mC0BDD6B226BBF621F6DAC184E3FC798D6BB0D47B (void);
// 0x000007D5 System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamSeek(System.Int64,System.UInt32,System.IO.Stream,System.IntPtr)
extern void ManagedStreamHelpers_ManagedStreamSeek_m450DB930DD5085114F382A6FE05CF15C5CB21168 (void);
// 0x000007D6 System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamLength(System.IO.Stream,System.IntPtr)
extern void ManagedStreamHelpers_ManagedStreamLength_mB518EF67FCBA5080CA4C45F34496C05041E07B98 (void);
// 0x000007D7 System.Boolean UnityEngine.MonoBehaviour::IsInvoking()
extern void MonoBehaviour_IsInvoking_mD0C27BE34FB97F408191450A702FA016E19997E5 (void);
// 0x000007D8 System.Void UnityEngine.MonoBehaviour::CancelInvoke()
extern void MonoBehaviour_CancelInvoke_m6ACF5FC83F8FE5A6E744CE1E83A94CB3B0A8B7EF (void);
// 0x000007D9 System.Void UnityEngine.MonoBehaviour::Invoke(System.String,System.Single)
extern void MonoBehaviour_Invoke_m979EDEF812D4630882E2E8346776B6CA5A9176BF (void);
// 0x000007DA System.Void UnityEngine.MonoBehaviour::InvokeRepeating(System.String,System.Single,System.Single)
extern void MonoBehaviour_InvokeRepeating_m99F21547D281B3F835745B681E5472F070E7E593 (void);
// 0x000007DB System.Void UnityEngine.MonoBehaviour::CancelInvoke(System.String)
extern void MonoBehaviour_CancelInvoke_mDD95225EF4DFBB8C00B865468DE8AFEB5D30490F (void);
// 0x000007DC System.Boolean UnityEngine.MonoBehaviour::IsInvoking(System.String)
extern void MonoBehaviour_IsInvoking_mCA9E133D28B55AE0CE0E8EDBB183081DEEE57FBC (void);
// 0x000007DD UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String)
extern void MonoBehaviour_StartCoroutine_m590A0A7F161D579C18E678B4C5ACCE77B1B318DD (void);
// 0x000007DE UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String,System.Object)
extern void MonoBehaviour_StartCoroutine_mCD250A96284E3C39D579CEC447432681DE8D1E44 (void);
// 0x000007DF UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)
extern void MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7 (void);
// 0x000007E0 UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine_Auto(System.Collections.IEnumerator)
extern void MonoBehaviour_StartCoroutine_Auto_m5002506E1DE4625F7FEACC4D7F0ED8595E3B3AB5 (void);
// 0x000007E1 System.Void UnityEngine.MonoBehaviour::StopCoroutine(System.Collections.IEnumerator)
extern void MonoBehaviour_StopCoroutine_m3CDD6C046CC660D4CD6583FCE97F88A9735FD5FA (void);
// 0x000007E2 System.Void UnityEngine.MonoBehaviour::StopCoroutine(UnityEngine.Coroutine)
extern void MonoBehaviour_StopCoroutine_mC465FFA3C386BA22384F7AFA5495FF2286510562 (void);
// 0x000007E3 System.Void UnityEngine.MonoBehaviour::StopCoroutine(System.String)
extern void MonoBehaviour_StopCoroutine_mC2C29B39556BFC68657F27343602BCC57AA6604F (void);
// 0x000007E4 System.Void UnityEngine.MonoBehaviour::StopAllCoroutines()
extern void MonoBehaviour_StopAllCoroutines_mA5469BB7BBB59B8A94BB86590B051E0DFACC12DD (void);
// 0x000007E5 System.Boolean UnityEngine.MonoBehaviour::get_useGUILayout()
extern void MonoBehaviour_get_useGUILayout_m468C9F5A4D7F37643D26EEF41E5BA521CD81C267 (void);
// 0x000007E6 System.Void UnityEngine.MonoBehaviour::set_useGUILayout(System.Boolean)
extern void MonoBehaviour_set_useGUILayout_m00327593C0DC39787FB9310328489F802FF63167 (void);
// 0x000007E7 System.Void UnityEngine.MonoBehaviour::print(System.Object)
extern void MonoBehaviour_print_m171D860AF3370C46648FE8F3EE3E0E6535E1C774 (void);
// 0x000007E8 System.Void UnityEngine.MonoBehaviour::Internal_CancelInvokeAll(UnityEngine.MonoBehaviour)
extern void MonoBehaviour_Internal_CancelInvokeAll_m11071D9A8C6743C4FA754C1A079CFF5171638AB1 (void);
// 0x000007E9 System.Boolean UnityEngine.MonoBehaviour::Internal_IsInvokingAll(UnityEngine.MonoBehaviour)
extern void MonoBehaviour_Internal_IsInvokingAll_m44707A3C084E2CABC98FBCAF3531E547C6D59644 (void);
// 0x000007EA System.Void UnityEngine.MonoBehaviour::InvokeDelayed(UnityEngine.MonoBehaviour,System.String,System.Single,System.Single)
extern void MonoBehaviour_InvokeDelayed_mB70D589B53A55251F47641C6D3A51DA59F973D63 (void);
// 0x000007EB System.Void UnityEngine.MonoBehaviour::CancelInvoke(UnityEngine.MonoBehaviour,System.String)
extern void MonoBehaviour_CancelInvoke_m38D5CC0BF3FFDD89DD5F5A47E852B1E04BAAC5BB (void);
// 0x000007EC System.Boolean UnityEngine.MonoBehaviour::IsInvoking(UnityEngine.MonoBehaviour,System.String)
extern void MonoBehaviour_IsInvoking_mA209C7787032B92CEC40A5C571CB257D7A87457E (void);
// 0x000007ED System.Boolean UnityEngine.MonoBehaviour::IsObjectMonoBehaviour(UnityEngine.Object)
extern void MonoBehaviour_IsObjectMonoBehaviour_mCB948905029893B860CCD5D852878660A1CEF0D7 (void);
// 0x000007EE UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged(System.String,System.Object)
extern void MonoBehaviour_StartCoroutineManaged_m53873D1C040DB245BF13B74D2781072015B1EB66 (void);
// 0x000007EF UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged2(System.Collections.IEnumerator)
extern void MonoBehaviour_StartCoroutineManaged2_m114327BBBA9F208E8BA2F8BBF71FA0E8E996F7B8 (void);
// 0x000007F0 System.Void UnityEngine.MonoBehaviour::StopCoroutineManaged(UnityEngine.Coroutine)
extern void MonoBehaviour_StopCoroutineManaged_mB9F1DBC3C5CCF4F64D5277B87518A54DEF7509C2 (void);
// 0x000007F1 System.Void UnityEngine.MonoBehaviour::StopCoroutineFromEnumeratorManaged(System.Collections.IEnumerator)
extern void MonoBehaviour_StopCoroutineFromEnumeratorManaged_mA0D7F798094DF352E354304A50E8D97D9AB6900B (void);
// 0x000007F2 System.String UnityEngine.MonoBehaviour::GetScriptClassName()
extern void MonoBehaviour_GetScriptClassName_mB38B7D00E1629DF772709F844EDB4C20074A208F (void);
// 0x000007F3 System.Void UnityEngine.MonoBehaviour::.ctor()
extern void MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97 (void);
// 0x000007F4 System.Void UnityEngine.NoAllocHelpers::ResizeList(System.Collections.Generic.List`1<T>,System.Int32)
// 0x000007F5 System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount(System.Collections.Generic.List`1<T>,System.Int32)
// 0x000007F6 System.Int32 UnityEngine.NoAllocHelpers::SafeLength(System.Array)
extern void NoAllocHelpers_SafeLength_m85E794F370BFE9D3954E72480AE6ED358AF5102C (void);
// 0x000007F7 System.Int32 UnityEngine.NoAllocHelpers::SafeLength(System.Collections.Generic.List`1<T>)
// 0x000007F8 T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT(System.Collections.Generic.List`1<T>)
// 0x000007F9 System.Void UnityEngine.NoAllocHelpers::Internal_ResizeList(System.Object,System.Int32)
extern void NoAllocHelpers_Internal_ResizeList_mE270FB6EBB9A362E2C66B1A93C363C98746D28B6 (void);
// 0x000007FA System.Array UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object)
extern void NoAllocHelpers_ExtractArrayFromList_mB4B8B76B4F160975C949FB3E15C1D497DBAE8EDC (void);
// 0x000007FB System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::.ctor()
extern void RuntimeInitializeOnLoadMethodAttribute__ctor_mF7E0CAAF0DA4A1F5BAD4CF4C02C4C3A5AB2515D0 (void);
// 0x000007FC System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::.ctor(UnityEngine.RuntimeInitializeLoadType)
extern void RuntimeInitializeOnLoadMethodAttribute__ctor_mB64D0D2B5788BC105D3640A22A70FCD5183CB413 (void);
// 0x000007FD System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::set_loadType(UnityEngine.RuntimeInitializeLoadType)
extern void RuntimeInitializeOnLoadMethodAttribute_set_loadType_m99C91FFBB561C344A90B86F6AF9ED8642CB87532 (void);
// 0x000007FE System.Void UnityEngine.ScriptableObject::.ctor()
extern void ScriptableObject__ctor_m6E2B3821A4A361556FC12E9B1C71E1D5DC002C5B (void);
// 0x000007FF UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateInstance(System.String)
extern void ScriptableObject_CreateInstance_mBDA554014F07A42C07C5C10DD5538DA40E85CF41 (void);
// 0x00000800 UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateInstance(System.Type)
extern void ScriptableObject_CreateInstance_mDC77B7257A5E276CB272D3475B9B473B23A7128D (void);
// 0x00000801 T UnityEngine.ScriptableObject::CreateInstance()
// 0x00000802 System.Void UnityEngine.ScriptableObject::CreateScriptableObject(UnityEngine.ScriptableObject)
extern void ScriptableObject_CreateScriptableObject_m0DEEBEC415354F586C010E7863AEA64D2F628D0B (void);
// 0x00000803 UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateScriptableObjectInstanceFromName(System.String)
extern void ScriptableObject_CreateScriptableObjectInstanceFromName_m70A687C073817E825F969FF192C73477CFF71F8B (void);
// 0x00000804 UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateScriptableObjectInstanceFromType(System.Type,System.Boolean)
extern void ScriptableObject_CreateScriptableObjectInstanceFromType_m251F32A1C8B865FBED309AA24B8EAB3A35E2E25C (void);
// 0x00000805 System.Boolean UnityEngine.ScriptingUtility::IsManagedCodeWorking()
extern void ScriptingUtility_IsManagedCodeWorking_m4E53313183C7CB038C14545B933F81E249E707F3 (void);
// 0x00000806 System.Void UnityEngine.StackTraceUtility::SetProjectFolder(System.String)
extern void StackTraceUtility_SetProjectFolder_m05FBBB2FF161F2F9F8551EB67D44B50F7CC98E21 (void);
// 0x00000807 System.String UnityEngine.StackTraceUtility::ExtractStackTrace()
extern void StackTraceUtility_ExtractStackTrace_mEDFB4ECA329B87BC7DF2AA3EF7F9A31DAC052DC0 (void);
// 0x00000808 System.Void UnityEngine.StackTraceUtility::ExtractStringFromExceptionInternal(System.Object,System.String&,System.String&)
extern void StackTraceUtility_ExtractStringFromExceptionInternal_m1FB3D6414E31C313AC633A24653DA4B1FB59C975 (void);
// 0x00000809 System.String UnityEngine.StackTraceUtility::ExtractFormattedStackTrace(System.Diagnostics.StackTrace)
extern void StackTraceUtility_ExtractFormattedStackTrace_m02A2ACEEF753617FAAA08B4EA840A49263901660 (void);
// 0x0000080A System.Void UnityEngine.StackTraceUtility::.cctor()
extern void StackTraceUtility__cctor_mDDEE2A2B6EBEDB75E0C28C81AFEDB1E9C372A165 (void);
// 0x0000080B System.Void UnityEngine.UnityException::.ctor()
extern void UnityException__ctor_m68C827240B217197615D8DA06FD3A443127D81DE (void);
// 0x0000080C System.Void UnityEngine.UnityException::.ctor(System.String)
extern void UnityException__ctor_mE42363D886E6DD7F075A6AEA689434C8E96722D9 (void);
// 0x0000080D System.Void UnityEngine.UnityException::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)
extern void UnityException__ctor_m27B11548FE152B9AB9402E54CB6A50A2EE6FFE31 (void);
// 0x0000080E System.Void UnityEngine.MissingReferenceException::.ctor()
extern void MissingReferenceException__ctor_m40B1ACF0BAE56C086E8D24EC4343268E71064266 (void);
// 0x0000080F System.Void UnityEngine.MissingReferenceException::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)
extern void MissingReferenceException__ctor_m5CA3ACD015AC60345CF4971B5AE268B513F2B2EF (void);
// 0x00000810 System.String UnityEngine.TextAsset::get_text()
extern void TextAsset_get_text_mD3FBCD974CF552C7F7C7CD9A07BACAE51A2C5D42 (void);
// 0x00000811 System.Byte[] UnityEngine.TextAsset::get_bytes()
extern void TextAsset_get_bytes_m33ED022ACD105C714589DB09B025BA7F860B31B4 (void);
// 0x00000812 System.String UnityEngine.TextAsset::ToString()
extern void TextAsset_ToString_m8C7ED5DD80E20B3A16A2100F62319811BE5DC830 (void);
// 0x00000813 System.Void UnityEngine.TrackedReference::.ctor()
extern void TrackedReference__ctor_m3F870F888D748E167296D3434305F6769CDB5B04 (void);
// 0x00000814 System.Boolean UnityEngine.TrackedReference::op_Equality(UnityEngine.TrackedReference,UnityEngine.TrackedReference)
extern void TrackedReference_op_Equality_m6176AA0B99576B1734E9A9D7DDA0A27ECACBAA96 (void);
// 0x00000815 System.Boolean UnityEngine.TrackedReference::op_Inequality(UnityEngine.TrackedReference,UnityEngine.TrackedReference)
extern void TrackedReference_op_Inequality_m6F0E8F8E6027E553421BCDEB5062D466914F3D87 (void);
// 0x00000816 System.Boolean UnityEngine.TrackedReference::Equals(System.Object)
extern void TrackedReference_Equals_mB1E157BE74CB5240DA6C4D3A38047A015B067C20 (void);
// 0x00000817 System.Int32 UnityEngine.TrackedReference::GetHashCode()
extern void TrackedReference_GetHashCode_mFA57A6A43AAB04ACB6FFB4038646B4BCC56FA1D6 (void);
// 0x00000818 System.Boolean UnityEngine.TrackedReference::op_Implicit(UnityEngine.TrackedReference)
extern void TrackedReference_op_Implicit_mE2F202D7C4D71679836CC2AE2CA08645E3208E44 (void);
// 0x00000819 System.Void UnityEngine.UnhandledExceptionHandler::RegisterUECatcher()
extern void UnhandledExceptionHandler_RegisterUECatcher_mE45C6A0301C35F6193F5774B7683683EF78D21DA (void);
// 0x0000081A System.Void UnityEngine.UnhandledExceptionHandler::HandleUnhandledException(System.Object,System.UnhandledExceptionEventArgs)
extern void UnhandledExceptionHandler_HandleUnhandledException_m09FC7ACFE0E555A5815A790856FBF5B0CA50819E (void);
// 0x0000081B System.Void UnityEngine.UnhandledExceptionHandler::PrintException(System.String,System.Exception)
extern void UnhandledExceptionHandler_PrintException_m4CBE36F17C3F2B72205DB96B6D1377E4B3D11C77 (void);
// 0x0000081C System.Void UnityEngine.UnhandledExceptionHandler::iOSNativeUnhandledExceptionHandler(System.String,System.String,System.String)
extern void UnhandledExceptionHandler_iOSNativeUnhandledExceptionHandler_mD7444FEA5E5A468B81682D0C10831FD62ED60DC6 (void);
// 0x0000081D System.Int32 UnityEngine.Object::GetInstanceID()
extern void Object_GetInstanceID_m33A817CEE904B3362C8BAAF02DB45976575CBEF4 (void);
// 0x0000081E System.Int32 UnityEngine.Object::GetHashCode()
extern void Object_GetHashCode_mCF9141C6640C2989CD354118673711D5F3741984 (void);
// 0x0000081F System.Boolean UnityEngine.Object::Equals(System.Object)
extern void Object_Equals_m813F5A9FF65C9BC0D6907570C2A9913507D58F32 (void);
// 0x00000820 System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
extern void Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534 (void);
// 0x00000821 System.Boolean UnityEngine.Object::CompareBaseObjects(UnityEngine.Object,UnityEngine.Object)
extern void Object_CompareBaseObjects_mE918232D595FB366CE5FAD4411C5FBD86809CC04 (void);
// 0x00000822 System.Boolean UnityEngine.Object::IsNativeObjectAlive(UnityEngine.Object)
extern void Object_IsNativeObjectAlive_m683A8A1607CB2FF5E56EC09C5D150A8DA7D3FF08 (void);
// 0x00000823 System.IntPtr UnityEngine.Object::GetCachedPtr()
extern void Object_GetCachedPtr_m8CCFA6D419ADFBA8F9EF83CB45DFD75C2704C4A0 (void);
// 0x00000824 System.String UnityEngine.Object::get_name()
extern void Object_get_name_mA2D400141CB3C991C87A2556429781DE961A83CE (void);
// 0x00000825 System.Void UnityEngine.Object::set_name(System.String)
extern void Object_set_name_m538711B144CDE30F929376BCF72D0DC8F85D0826 (void);
// 0x00000826 UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
extern void Object_Instantiate_mAF9C2662167396DEE640598515B60BE41B9D5082 (void);
// 0x00000827 UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Transform)
extern void Object_Instantiate_m1B26356F0AC5A811CA6E02F42A9E2F9C0AEA4BF0 (void);
// 0x00000828 UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object)
extern void Object_Instantiate_m17AA3123A55239124BC54A907AEEE509034F0830 (void);
// 0x00000829 UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Transform)
extern void Object_Instantiate_mFDB3861B1290CA5D04FFBA660789184870BC0560 (void);
// 0x0000082A UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Transform,System.Boolean)
extern void Object_Instantiate_m674B3934708548332899CE953CA56BB696C1C887 (void);
// 0x0000082B T UnityEngine.Object::Instantiate(T)
// 0x0000082C T UnityEngine.Object::Instantiate(T,UnityEngine.Vector3,UnityEngine.Quaternion)
// 0x0000082D System.Void UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)
extern void Object_Destroy_m09F51D8BDECFD2E8C618498EF7377029B669030D (void);
// 0x0000082E System.Void UnityEngine.Object::Destroy(UnityEngine.Object)
extern void Object_Destroy_m23B4562495BA35A74266D4372D45368F8C05109A (void);
// 0x0000082F System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)
extern void Object_DestroyImmediate_mFCE7947857C832BCBB366FCCE50072ACAD9A4C51 (void);
// 0x00000830 System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object)
extern void Object_DestroyImmediate_mF6F4415EF22249D6E650FAA40E403283F19B7446 (void);
// 0x00000831 UnityEngine.Object[] UnityEngine.Object::FindObjectsOfType(System.Type)
extern void Object_FindObjectsOfType_m3FC26FB3B36525BFBFCCCD1AEEE8A86712A12203 (void);
// 0x00000832 System.Void UnityEngine.Object::DontDestroyOnLoad(UnityEngine.Object)
extern void Object_DontDestroyOnLoad_m4DC90770AD6084E4B1B8489C6B41205DC020C207 (void);
// 0x00000833 UnityEngine.HideFlags UnityEngine.Object::get_hideFlags()
extern void Object_get_hideFlags_mCC5D0A1480AC0CDA190A63120B39C2C531428FC8 (void);
// 0x00000834 System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)
extern void Object_set_hideFlags_mB0B45A19A5871EF407D7B09E0EB76003496BA4F0 (void);
// 0x00000835 T[] UnityEngine.Object::FindObjectsOfType()
// 0x00000836 T UnityEngine.Object::FindObjectOfType()
// 0x00000837 System.Void UnityEngine.Object::CheckNullArgument(System.Object,System.String)
extern void Object_CheckNullArgument_m8D42F516655D770DFEEAA13CF86A2612214AAA9B (void);
// 0x00000838 UnityEngine.Object UnityEngine.Object::FindObjectOfType(System.Type)
extern void Object_FindObjectOfType_mCDF38E1667CF4502F60C59709D70B60EF7E408DA (void);
// 0x00000839 System.String UnityEngine.Object::ToString()
extern void Object_ToString_m4EBF621C98D5BFA9C0522C27953BB45AB2430FE1 (void);
// 0x0000083A System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
extern void Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C (void);
// 0x0000083B System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
extern void Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1 (void);
// 0x0000083C System.Int32 UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()
extern void Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7C7130E8611F32F6CC9A47400AC5BDC2BA5E6D23 (void);
// 0x0000083D UnityEngine.Object UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object)
extern void Object_Internal_CloneSingle_m4231A0B9138AC40B76655B772F687CC7E6160C06 (void);
// 0x0000083E UnityEngine.Object UnityEngine.Object::Internal_CloneSingleWithParent(UnityEngine.Object,UnityEngine.Transform,System.Boolean)
extern void Object_Internal_CloneSingleWithParent_m32F1D681010B51B98CDBC82E3510FC260D2D1E17 (void);
// 0x0000083F UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
extern void Object_Internal_InstantiateSingle_mCC3EB0F918934D233D43DFDB457605C4B248738D (void);
// 0x00000840 UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingleWithParent(UnityEngine.Object,UnityEngine.Transform,UnityEngine.Vector3,UnityEngine.Quaternion)
extern void Object_Internal_InstantiateSingleWithParent_m4E81B30B4790121D12DE8E91049F353B81BCC87D (void);
// 0x00000841 System.String UnityEngine.Object::ToString(UnityEngine.Object)
extern void Object_ToString_m7A4BBACD14901DD0181038A25BED62520D273EDC (void);
// 0x00000842 System.String UnityEngine.Object::GetName(UnityEngine.Object)
extern void Object_GetName_m1691C0D50AEBC1C86229AEAC2FBC1EE2DC6B67AF (void);
// 0x00000843 System.Void UnityEngine.Object::SetName(UnityEngine.Object,System.String)
extern void Object_SetName_m2CBABC30BA2B93EFF6A39B3295A7AB85901E60E8 (void);
// 0x00000844 UnityEngine.Object UnityEngine.Object::FindObjectFromInstanceID(System.Int32)
extern void Object_FindObjectFromInstanceID_m7594ED98F525AAE38FEC80052729ECAF3E821350 (void);
// 0x00000845 System.Void UnityEngine.Object::.ctor()
extern void Object__ctor_m091EBAEBC7919B0391ABDAFB7389ADC12206525B (void);
// 0x00000846 System.Void UnityEngine.Object::.cctor()
extern void Object__cctor_m14515D6A9B514D3A8590E2CAE4372A0956E8976C (void);
// 0x00000847 UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle_Injected(UnityEngine.Object,UnityEngine.Vector3&,UnityEngine.Quaternion&)
extern void Object_Internal_InstantiateSingle_Injected_m04E25C97D5848B7AA54178A5448744A0DEB1B62E (void);
// 0x00000848 UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingleWithParent_Injected(UnityEngine.Object,UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Quaternion&)
extern void Object_Internal_InstantiateSingleWithParent_Injected_m1AB8ACB112874AADE585A35A270ACB12D35CFACE (void);
// 0x00000849 System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Int32)
extern void UnitySynchronizationContext__ctor_mCABD0C784640450930DF24FAD73E8AD6D1B52037 (void);
// 0x0000084A System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext_WorkRequest>,System.Int32)
extern void UnitySynchronizationContext__ctor_m9D104656F4EAE96CB3A40DDA6EDCEBA752664612 (void);
// 0x0000084B System.Void UnityEngine.UnitySynchronizationContext::Send(System.Threading.SendOrPostCallback,System.Object)
extern void UnitySynchronizationContext_Send_m25CDC5B5ABF8D55B70EB314AA46923E3CF2AD4B9 (void);
// 0x0000084C System.Void UnityEngine.UnitySynchronizationContext::OperationStarted()
extern void UnitySynchronizationContext_OperationStarted_m225AE11A61597128D6BE71E38DBAE5925D0F3386 (void);
// 0x0000084D System.Void UnityEngine.UnitySynchronizationContext::OperationCompleted()
extern void UnitySynchronizationContext_OperationCompleted_m179F5D2C57F053CFBB692FDFFA8DB581F8A4121F (void);
// 0x0000084E System.Void UnityEngine.UnitySynchronizationContext::Post(System.Threading.SendOrPostCallback,System.Object)
extern void UnitySynchronizationContext_Post_mB4E900B6E9350E8E944011B6BF3D16C0657375FE (void);
// 0x0000084F System.Threading.SynchronizationContext UnityEngine.UnitySynchronizationContext::CreateCopy()
extern void UnitySynchronizationContext_CreateCopy_mC20AC170E7947120E65ED75D71889CDAC957A5CD (void);
// 0x00000850 System.Void UnityEngine.UnitySynchronizationContext::Exec()
extern void UnitySynchronizationContext_Exec_m07342201E337E047B73C8B3259710820EFF75A9C (void);
// 0x00000851 System.Boolean UnityEngine.UnitySynchronizationContext::HasPendingTasks()
extern void UnitySynchronizationContext_HasPendingTasks_mBFCAC1697C6B71584E72079A6EDB83D52EC1700A (void);
// 0x00000852 System.Void UnityEngine.UnitySynchronizationContext::InitializeSynchronizationContext()
extern void UnitySynchronizationContext_InitializeSynchronizationContext_m0F2A055040D6848FAD84A08DBC410E56B2D9E6A3 (void);
// 0x00000853 System.Void UnityEngine.UnitySynchronizationContext::ExecuteTasks()
extern void UnitySynchronizationContext_ExecuteTasks_m027AF329D90D6451B83A2EAF3528C9021800A962 (void);
// 0x00000854 System.Boolean UnityEngine.UnitySynchronizationContext::ExecutePendingTasks(System.Int64)
extern void UnitySynchronizationContext_ExecutePendingTasks_m74DCC56A938FEECD533CFE58CAC4B8B9ED001122 (void);
// 0x00000855 System.Void UnityEngine.UnitySynchronizationContext_WorkRequest::.ctor(System.Threading.SendOrPostCallback,System.Object,System.Threading.ManualResetEvent)
extern void WorkRequest__ctor_mE19AE1779B544378C8CB488F1576BDE618548599_AdjustorThunk (void);
// 0x00000856 System.Void UnityEngine.UnitySynchronizationContext_WorkRequest::Invoke()
extern void WorkRequest_Invoke_m67D71A48794EEBB6B9793E6F1E015DE90C03C1ED_AdjustorThunk (void);
// 0x00000857 System.Void UnityEngine.WaitForEndOfFrame::.ctor()
extern void WaitForEndOfFrame__ctor_m6CDB79476A4A84CEC62947D36ADED96E907BA20B (void);
// 0x00000858 System.Void UnityEngine.WaitForFixedUpdate::.ctor()
extern void WaitForFixedUpdate__ctor_mDEBC2E729EB331081476991F738E1759F067F402 (void);
// 0x00000859 System.Void UnityEngine.WaitForSeconds::.ctor(System.Single)
extern void WaitForSeconds__ctor_m8E4BA3E27AEFFE5B74A815F26FF8AAB99743F559 (void);
// 0x0000085A System.Void UnityEngine.YieldInstruction::.ctor()
extern void YieldInstruction__ctor_mA72AD367FB081E0C2493649C6E8F7CFC592AB620 (void);
// 0x0000085B System.Void UnityEngine.SerializeField::.ctor()
extern void SerializeField__ctor_mEE7F6BB7A9643562D8CEF189848925B74F87DA27 (void);
// 0x0000085C System.Void UnityEngine.ISerializationCallbackReceiver::OnBeforeSerialize()
// 0x0000085D System.Void UnityEngine.ISerializationCallbackReceiver::OnAfterDeserialize()
// 0x0000085E System.Int32 UnityEngine.ComputeShader::FindKernel(System.String)
extern void ComputeShader_FindKernel_m4CEBD37F96732810C4C370A6249CF460BE1F93A3 (void);
// 0x0000085F System.Void UnityEngine.LowerResBlitTexture::LowerResBlitTextureDontStripMe()
extern void LowerResBlitTexture_LowerResBlitTextureDontStripMe_mC89EA382E4636DE8BC0E14D1BB024A80C65F5CAF (void);
// 0x00000860 System.Void UnityEngine.PreloadData::PreloadDataDontStripMe()
extern void PreloadData_PreloadDataDontStripMe_m68DF1A35E18F9FC43A63F2F990EA9970D4E4A78B (void);
// 0x00000861 System.Single UnityEngine.SystemInfo::get_batteryLevel()
extern void SystemInfo_get_batteryLevel_m9EFAB2AFC746DD34CFD93DF11569C030AE15DD6F (void);
// 0x00000862 UnityEngine.BatteryStatus UnityEngine.SystemInfo::get_batteryStatus()
extern void SystemInfo_get_batteryStatus_m87B4639449B386520C52D7302940B4E5E901B799 (void);
// 0x00000863 System.String UnityEngine.SystemInfo::get_operatingSystem()
extern void SystemInfo_get_operatingSystem_m74AC18E4195899CD3E61258DAED8FBB588B50082 (void);
// 0x00000864 UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::get_operatingSystemFamily()
extern void SystemInfo_get_operatingSystemFamily_mA35FE1FF2DD6240B2880DC5F642D4A0CC2B58D8D (void);
// 0x00000865 System.String UnityEngine.SystemInfo::get_processorType()
extern void SystemInfo_get_processorType_m7B14D432F490CAC67239862D69F60512E5E2094B (void);
// 0x00000866 System.Int32 UnityEngine.SystemInfo::get_processorFrequency()
extern void SystemInfo_get_processorFrequency_m4DBADEECD31917FC73BF0EEC6BF23EC55D88D075 (void);
// 0x00000867 System.Int32 UnityEngine.SystemInfo::get_processorCount()
extern void SystemInfo_get_processorCount_m0B474484D797FC99BAEAEDC56D4974EDF4067504 (void);
// 0x00000868 System.Int32 UnityEngine.SystemInfo::get_systemMemorySize()
extern void SystemInfo_get_systemMemorySize_m7599C2A9CA16C15DD72C5563D5C47262CEDE0EB8 (void);
// 0x00000869 System.String UnityEngine.SystemInfo::get_deviceUniqueIdentifier()
extern void SystemInfo_get_deviceUniqueIdentifier_mF4CA0225B1EFB8E7C581469F86F8A712E1485FCF (void);
// 0x0000086A System.String UnityEngine.SystemInfo::get_deviceName()
extern void SystemInfo_get_deviceName_mCA23C1149EF385459B51E0176D70561574B28D38 (void);
// 0x0000086B System.String UnityEngine.SystemInfo::get_deviceModel()
extern void SystemInfo_get_deviceModel_m104FF34E03C33AE2AD84FE4CF8ED501C0AE9458A (void);
// 0x0000086C System.Boolean UnityEngine.SystemInfo::get_supportsAccelerometer()
extern void SystemInfo_get_supportsAccelerometer_m7C2C36431E5CF87C2B6BA1E3B1B135152F89C4AB (void);
// 0x0000086D System.Boolean UnityEngine.SystemInfo::get_supportsGyroscope()
extern void SystemInfo_get_supportsGyroscope_mAD26B709942E2F8A6C6CE708568DAE4114792850 (void);
// 0x0000086E System.Boolean UnityEngine.SystemInfo::get_supportsLocationService()
extern void SystemInfo_get_supportsLocationService_m5D232D056D916F19210DC6D6608BF6B7E9415E8F (void);
// 0x0000086F System.Boolean UnityEngine.SystemInfo::get_supportsVibration()
extern void SystemInfo_get_supportsVibration_mDA0CDC28A7813E9614FE5A254C21D903555029D3 (void);
// 0x00000870 System.Boolean UnityEngine.SystemInfo::get_supportsAudio()
extern void SystemInfo_get_supportsAudio_mE701BD3ADA94F500971A9001F960D532A994045A (void);
// 0x00000871 UnityEngine.DeviceType UnityEngine.SystemInfo::get_deviceType()
extern void SystemInfo_get_deviceType_mAFCA02B695EE4E37FA3B87B8C05804B6616E1528 (void);
// 0x00000872 System.Int32 UnityEngine.SystemInfo::get_graphicsMemorySize()
extern void SystemInfo_get_graphicsMemorySize_mFD4B4C6ED709C1EABDDC9CF42030FBC512B7907C (void);
// 0x00000873 System.String UnityEngine.SystemInfo::get_graphicsDeviceName()
extern void SystemInfo_get_graphicsDeviceName_mD9D09CDF695610D3355F28EAD9EE61F7870F52E8 (void);
// 0x00000874 System.String UnityEngine.SystemInfo::get_graphicsDeviceVendor()
extern void SystemInfo_get_graphicsDeviceVendor_m6207F479F5D1D1BC9D770A085B8F3A926ED6141F (void);
// 0x00000875 System.Int32 UnityEngine.SystemInfo::get_graphicsDeviceID()
extern void SystemInfo_get_graphicsDeviceID_mF5C5902F798118FBEDC91B3EDCABFAFEFA267776 (void);
// 0x00000876 System.Int32 UnityEngine.SystemInfo::get_graphicsDeviceVendorID()
extern void SystemInfo_get_graphicsDeviceVendorID_mFE4F2143190D41679C83CA65A5C0CCDB36865377 (void);
// 0x00000877 UnityEngine.Rendering.GraphicsDeviceType UnityEngine.SystemInfo::get_graphicsDeviceType()
extern void SystemInfo_get_graphicsDeviceType_m675AD9D5FA869DF9E71FAEC03F39E8AE8DEBA8D0 (void);
// 0x00000878 System.Boolean UnityEngine.SystemInfo::get_graphicsUVStartsAtTop()
extern void SystemInfo_get_graphicsUVStartsAtTop_m153E76BA4699E17C2C4BEFF6039056A3BED88C5F (void);
// 0x00000879 System.String UnityEngine.SystemInfo::get_graphicsDeviceVersion()
extern void SystemInfo_get_graphicsDeviceVersion_m64E10307E6A8F0351DB4B2CDA96480AD172F119D (void);
// 0x0000087A System.Int32 UnityEngine.SystemInfo::get_graphicsShaderLevel()
extern void SystemInfo_get_graphicsShaderLevel_m04540C22D983AE52CBCC6E1026D16F0C548248EB (void);
// 0x0000087B System.Boolean UnityEngine.SystemInfo::get_graphicsMultiThreaded()
extern void SystemInfo_get_graphicsMultiThreaded_mF8F3D1CBC9FC9F487696079DFC56633824A7B6C0 (void);
// 0x0000087C UnityEngine.Rendering.RenderingThreadingMode UnityEngine.SystemInfo::get_renderingThreadingMode()
extern void SystemInfo_get_renderingThreadingMode_mB6BD08EE6266652E63A49F18C47843324EBFA511 (void);
// 0x0000087D System.Boolean UnityEngine.SystemInfo::get_hasHiddenSurfaceRemovalOnGPU()
extern void SystemInfo_get_hasHiddenSurfaceRemovalOnGPU_mE2544E97E6FF38C5B092EEA5B2C9977ACE1EE4ED (void);
// 0x0000087E System.Boolean UnityEngine.SystemInfo::get_hasDynamicUniformArrayIndexingInFragmentShaders()
extern void SystemInfo_get_hasDynamicUniformArrayIndexingInFragmentShaders_m939124EFBFEEF9866663A07284E90B73BC67967C (void);
// 0x0000087F System.Boolean UnityEngine.SystemInfo::get_supportsShadows()
extern void SystemInfo_get_supportsShadows_m05F10143737B2C6446A663D48447C2006B8701E3 (void);
// 0x00000880 System.Boolean UnityEngine.SystemInfo::get_supportsRawShadowDepthSampling()
extern void SystemInfo_get_supportsRawShadowDepthSampling_m9EE5A4F7D3D82D2B31FD2FB3B161C48D27C11E4A (void);
// 0x00000881 System.Boolean UnityEngine.SystemInfo::get_supportsMotionVectors()
extern void SystemInfo_get_supportsMotionVectors_m2D86C3D6BB4A1EE83593C7451DE72106B3C78B7E (void);
// 0x00000882 System.Boolean UnityEngine.SystemInfo::get_supports3DTextures()
extern void SystemInfo_get_supports3DTextures_m6416FF7B8551584CE72D063619F2AAA3F3EBB1C7 (void);
// 0x00000883 System.Boolean UnityEngine.SystemInfo::get_supports2DArrayTextures()
extern void SystemInfo_get_supports2DArrayTextures_m9E1A251C0EC7D1E6777085F80B8D627C7DEF3E91 (void);
// 0x00000884 System.Boolean UnityEngine.SystemInfo::get_supports3DRenderTextures()
extern void SystemInfo_get_supports3DRenderTextures_m98ABB220C3A574C0D8612DBE1114D4F22900DD9E (void);
// 0x00000885 System.Boolean UnityEngine.SystemInfo::get_supportsCubemapArrayTextures()
extern void SystemInfo_get_supportsCubemapArrayTextures_m63F9A5E2AE8A2CABA0194FC906336B432F7341A3 (void);
// 0x00000886 UnityEngine.Rendering.CopyTextureSupport UnityEngine.SystemInfo::get_copyTextureSupport()
extern void SystemInfo_get_copyTextureSupport_m70EE252CBB5FE7C1EBE4067AD4563D87A5937A84 (void);
// 0x00000887 System.Boolean UnityEngine.SystemInfo::get_supportsComputeShaders()
extern void SystemInfo_get_supportsComputeShaders_m257AEF98322259041D3358B801FD6F34DB13013F (void);
// 0x00000888 System.Boolean UnityEngine.SystemInfo::get_supportsGeometryShaders()
extern void SystemInfo_get_supportsGeometryShaders_m0E673CB795824080183885B259ADD2483180FFD7 (void);
// 0x00000889 System.Boolean UnityEngine.SystemInfo::get_supportsTessellationShaders()
extern void SystemInfo_get_supportsTessellationShaders_mD4354C359708B4DA6D5789C0D5BF723B355B95A7 (void);
// 0x0000088A System.Boolean UnityEngine.SystemInfo::get_supportsInstancing()
extern void SystemInfo_get_supportsInstancing_mF0ED4B6C2658260EB52F3503637A659306D4DAAB (void);
// 0x0000088B System.Boolean UnityEngine.SystemInfo::get_supportsHardwareQuadTopology()
extern void SystemInfo_get_supportsHardwareQuadTopology_m0F5F273D198BC44F1C336AF57ABEA3CBF00A8FBA (void);
// 0x0000088C System.Boolean UnityEngine.SystemInfo::get_supports32bitsIndexBuffer()
extern void SystemInfo_get_supports32bitsIndexBuffer_m8E8FA10EF2B766704ED6C87734DD0F1F6ED7DDA4 (void);
// 0x0000088D System.Boolean UnityEngine.SystemInfo::get_supportsSparseTextures()
extern void SystemInfo_get_supportsSparseTextures_m609B1472F58AA462DE7A80D0303C9FC8F3A189F0 (void);
// 0x0000088E System.Int32 UnityEngine.SystemInfo::get_supportedRenderTargetCount()
extern void SystemInfo_get_supportedRenderTargetCount_mD11B3D770E9DA7EE2F0AC0E9B48299AEDE1B515D (void);
// 0x0000088F System.Boolean UnityEngine.SystemInfo::get_supportsSeparatedRenderTargetsBlend()
extern void SystemInfo_get_supportsSeparatedRenderTargetsBlend_m82AA40B5D1817D080CCED5387C169DB2365FFC67 (void);
// 0x00000890 System.Int32 UnityEngine.SystemInfo::get_supportedRandomWriteTargetCount()
extern void SystemInfo_get_supportedRandomWriteTargetCount_m9E23D7F4FF8881B3FBC198CC45D81972C129B120 (void);
// 0x00000891 System.Int32 UnityEngine.SystemInfo::get_supportsMultisampledTextures()
extern void SystemInfo_get_supportsMultisampledTextures_m23346E547FC878AD5A6BC98F5A3C89955A2B5BC0 (void);
// 0x00000892 System.Boolean UnityEngine.SystemInfo::get_supportsMultisampleAutoResolve()
extern void SystemInfo_get_supportsMultisampleAutoResolve_m07B205615F855D67101CDDED752F1F2A6B360386 (void);
// 0x00000893 System.Int32 UnityEngine.SystemInfo::get_supportsTextureWrapMirrorOnce()
extern void SystemInfo_get_supportsTextureWrapMirrorOnce_mEDCA19168B0A5647FDFFAB9A5EC25B0707414B37 (void);
// 0x00000894 System.Boolean UnityEngine.SystemInfo::get_usesReversedZBuffer()
extern void SystemInfo_get_usesReversedZBuffer_m2341C40731784C0DE4EBCFBADC2FBE72E5B8778D (void);
// 0x00000895 System.Boolean UnityEngine.SystemInfo::IsValidEnumValue(System.Enum)
extern void SystemInfo_IsValidEnumValue_m112F964C57B2311EA910CCA5CE0FFABFFF906740 (void);
// 0x00000896 System.Boolean UnityEngine.SystemInfo::SupportsRenderTextureFormat(UnityEngine.RenderTextureFormat)
extern void SystemInfo_SupportsRenderTextureFormat_m74D259714A97501D28951CA48298D9F0AE3B5907 (void);
// 0x00000897 System.Boolean UnityEngine.SystemInfo::SupportsBlendingOnRenderTextureFormat(UnityEngine.RenderTextureFormat)
extern void SystemInfo_SupportsBlendingOnRenderTextureFormat_m0C713BDEAE26765437F5F90BBAEB3820CE88A598 (void);
// 0x00000898 System.Boolean UnityEngine.SystemInfo::SupportsTextureFormat(UnityEngine.TextureFormat)
extern void SystemInfo_SupportsTextureFormat_m1FCBD02367A45D11CAA6503715F3AAE24CA98B79 (void);
// 0x00000899 System.Boolean UnityEngine.SystemInfo::SupportsVertexAttributeFormat(UnityEngine.Rendering.VertexAttributeFormat,System.Int32)
extern void SystemInfo_SupportsVertexAttributeFormat_mB9EC5B53B4B000A4E3F84308D9381C977876025B (void);
// 0x0000089A UnityEngine.NPOTSupport UnityEngine.SystemInfo::get_npotSupport()
extern void SystemInfo_get_npotSupport_m1979DB1E3EA8BDEAE36BEE349B7F2783FED1A90C (void);
// 0x0000089B System.Int32 UnityEngine.SystemInfo::get_maxTextureSize()
extern void SystemInfo_get_maxTextureSize_m10A8228B83EE161D0DCCB9FB01279C245C47D0E3 (void);
// 0x0000089C System.Int32 UnityEngine.SystemInfo::get_maxCubemapSize()
extern void SystemInfo_get_maxCubemapSize_m8C090E81D162E1C3792249F5F05E74BAFC8A8E3E (void);
// 0x0000089D System.Int32 UnityEngine.SystemInfo::get_maxComputeBufferInputsVertex()
extern void SystemInfo_get_maxComputeBufferInputsVertex_mE7A5F24CE2041F3DEEC2F03CD7463BA932D76472 (void);
// 0x0000089E System.Int32 UnityEngine.SystemInfo::get_maxComputeBufferInputsFragment()
extern void SystemInfo_get_maxComputeBufferInputsFragment_m6E9A175FB5D1537C2B70A495FA3DEB074235F002 (void);
// 0x0000089F System.Int32 UnityEngine.SystemInfo::get_maxComputeBufferInputsGeometry()
extern void SystemInfo_get_maxComputeBufferInputsGeometry_m02E0FDAD15E9A6A2A7116115BE5A4A390662FBAA (void);
// 0x000008A0 System.Int32 UnityEngine.SystemInfo::get_maxComputeBufferInputsDomain()
extern void SystemInfo_get_maxComputeBufferInputsDomain_mFB30B897506C71FC1EC12CBD7A6FE893015A3791 (void);
// 0x000008A1 System.Int32 UnityEngine.SystemInfo::get_maxComputeBufferInputsHull()
extern void SystemInfo_get_maxComputeBufferInputsHull_m28F3A4CCFC09869816302098546DD385BB3DB6F0 (void);
// 0x000008A2 System.Int32 UnityEngine.SystemInfo::get_maxComputeBufferInputsCompute()
extern void SystemInfo_get_maxComputeBufferInputsCompute_m4CC4C2A90BE58CD00029F7CE4DCB55DB01353733 (void);
// 0x000008A3 System.Int32 UnityEngine.SystemInfo::get_maxComputeWorkGroupSize()
extern void SystemInfo_get_maxComputeWorkGroupSize_mFB529C2EFEE888B5874BB9219AEC59C04365D149 (void);
// 0x000008A4 System.Int32 UnityEngine.SystemInfo::get_maxComputeWorkGroupSizeX()
extern void SystemInfo_get_maxComputeWorkGroupSizeX_m31714B3C366E4467971A4172AAEBA332D887A320 (void);
// 0x000008A5 System.Int32 UnityEngine.SystemInfo::get_maxComputeWorkGroupSizeY()
extern void SystemInfo_get_maxComputeWorkGroupSizeY_m2CB9E850BE11D1606137B3F48319D553A7412827 (void);
// 0x000008A6 System.Int32 UnityEngine.SystemInfo::get_maxComputeWorkGroupSizeZ()
extern void SystemInfo_get_maxComputeWorkGroupSizeZ_m2F9EE3D6A2DB9E61B13E7C4D5982F5FD4B9CFF92 (void);
// 0x000008A7 System.Boolean UnityEngine.SystemInfo::get_supportsAsyncCompute()
extern void SystemInfo_get_supportsAsyncCompute_mF07836D78DD50B7B56183073B3C980E28533461D (void);
// 0x000008A8 System.Boolean UnityEngine.SystemInfo::get_supportsGraphicsFence()
extern void SystemInfo_get_supportsGraphicsFence_m003A0B49700D52F748707AE56C90E0D4265440A0 (void);
// 0x000008A9 System.Boolean UnityEngine.SystemInfo::get_supportsAsyncGPUReadback()
extern void SystemInfo_get_supportsAsyncGPUReadback_m2DA36E49B67417CA2B3D14A017F5A337ECA647E6 (void);
// 0x000008AA System.Boolean UnityEngine.SystemInfo::get_supportsRayTracing()
extern void SystemInfo_get_supportsRayTracing_mBD19DBB122DC9B71BFBF90384BC8AEBC617715CB (void);
// 0x000008AB System.Boolean UnityEngine.SystemInfo::get_supportsSetConstantBuffer()
extern void SystemInfo_get_supportsSetConstantBuffer_mEFB354477200BDEB44BE346F5F635C02316B2CF9 (void);
// 0x000008AC System.Boolean UnityEngine.SystemInfo::get_minConstantBufferOffsetAlignment()
extern void SystemInfo_get_minConstantBufferOffsetAlignment_mC7961AE6039973AA8753D287C84D06C12D5BC065 (void);
// 0x000008AD System.Boolean UnityEngine.SystemInfo::get_hasMipMaxLevel()
extern void SystemInfo_get_hasMipMaxLevel_m1B3853ECBE3F6785CFE438F6F274A2D41ECBC619 (void);
// 0x000008AE System.Boolean UnityEngine.SystemInfo::get_supportsMipStreaming()
extern void SystemInfo_get_supportsMipStreaming_m116B7C7A27CBEE6D8BA38EC0E55A415516B976D8 (void);
// 0x000008AF System.Boolean UnityEngine.SystemInfo::get_usesLoadStoreActions()
extern void SystemInfo_get_usesLoadStoreActions_m01454E6577A79D040C82B6F149B02AB0638C755A (void);
// 0x000008B0 System.Single UnityEngine.SystemInfo::GetBatteryLevel()
extern void SystemInfo_GetBatteryLevel_mFFDA6B82D089270BE62510FCF1527D361DBE6E97 (void);
// 0x000008B1 UnityEngine.BatteryStatus UnityEngine.SystemInfo::GetBatteryStatus()
extern void SystemInfo_GetBatteryStatus_m2BEF0D5A3270952DBD036B74FC42AC006ADD9C79 (void);
// 0x000008B2 System.String UnityEngine.SystemInfo::GetOperatingSystem()
extern void SystemInfo_GetOperatingSystem_m01E20879EE653FEAA38F0B042172AB28CD57FA43 (void);
// 0x000008B3 UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::GetOperatingSystemFamily()
extern void SystemInfo_GetOperatingSystemFamily_mD20DAFF3A6E6649299A3BCFC845E7EB41BFA1D93 (void);
// 0x000008B4 System.String UnityEngine.SystemInfo::GetProcessorType()
extern void SystemInfo_GetProcessorType_mCEB2AE2578AB2C465092C65C718D01C3BA49F209 (void);
// 0x000008B5 System.Int32 UnityEngine.SystemInfo::GetProcessorFrequencyMHz()
extern void SystemInfo_GetProcessorFrequencyMHz_mC537C83BEC10A287C8097DBBC7C1AC1C222856E8 (void);
// 0x000008B6 System.Int32 UnityEngine.SystemInfo::GetProcessorCount()
extern void SystemInfo_GetProcessorCount_mF10CAC62D6F1DB8EADD19C5297F4E9897F3AB716 (void);
// 0x000008B7 System.Int32 UnityEngine.SystemInfo::GetPhysicalMemoryMB()
extern void SystemInfo_GetPhysicalMemoryMB_m5AFA40651FD22CC6A5EEEA7FDEA0687D9EF46EF2 (void);
// 0x000008B8 System.String UnityEngine.SystemInfo::GetDeviceUniqueIdentifier()
extern void SystemInfo_GetDeviceUniqueIdentifier_m3837CC4675966110AA6B5CF980A346DF4B084DDB (void);
// 0x000008B9 System.String UnityEngine.SystemInfo::GetDeviceName()
extern void SystemInfo_GetDeviceName_mD1E184CD46DBBB9CD945269502634065C3EF516C (void);
// 0x000008BA System.String UnityEngine.SystemInfo::GetDeviceModel()
extern void SystemInfo_GetDeviceModel_mB039F042DA446DDABACAEA353ABE2EAC1AF635CF (void);
// 0x000008BB System.Boolean UnityEngine.SystemInfo::SupportsAccelerometer()
extern void SystemInfo_SupportsAccelerometer_m8BEBFA4B3003213D362EB2663C75EB93D7B31FC1 (void);
// 0x000008BC System.Boolean UnityEngine.SystemInfo::IsGyroAvailable()
extern void SystemInfo_IsGyroAvailable_mD44D668844B7AFF24063BDBB0A2DCC288FBBD382 (void);
// 0x000008BD System.Boolean UnityEngine.SystemInfo::SupportsLocationService()
extern void SystemInfo_SupportsLocationService_m5508550E1E56669E91A75575308B002EFC9C98B3 (void);
// 0x000008BE System.Boolean UnityEngine.SystemInfo::SupportsVibration()
extern void SystemInfo_SupportsVibration_m29D4F3B0473CCFF561CC8CC27D3D0D0DC7A4BB32 (void);
// 0x000008BF System.Boolean UnityEngine.SystemInfo::SupportsAudio()
extern void SystemInfo_SupportsAudio_mCF555A9A0A6AE1AC34A500C8E5AA47C18AC5BDC9 (void);
// 0x000008C0 UnityEngine.DeviceType UnityEngine.SystemInfo::GetDeviceType()
extern void SystemInfo_GetDeviceType_m749955DFFD2554A64E851BD95C41F6C55D6A777E (void);
// 0x000008C1 System.Int32 UnityEngine.SystemInfo::GetGraphicsMemorySize()
extern void SystemInfo_GetGraphicsMemorySize_mDA82206A08341CFFF87B13DA4E0C062BA9349CB1 (void);
// 0x000008C2 System.String UnityEngine.SystemInfo::GetGraphicsDeviceName()
extern void SystemInfo_GetGraphicsDeviceName_m621D518DE8F0D7BC5F02D49AF854FC270DC4322B (void);
// 0x000008C3 System.String UnityEngine.SystemInfo::GetGraphicsDeviceVendor()
extern void SystemInfo_GetGraphicsDeviceVendor_mD88346AB78AC1CDA78E5887E9FB9290141A6A570 (void);
// 0x000008C4 System.Int32 UnityEngine.SystemInfo::GetGraphicsDeviceID()
extern void SystemInfo_GetGraphicsDeviceID_m24FE78B54FD9AEC731A00A2AA72F1B01C6BAC8AD (void);
// 0x000008C5 System.Int32 UnityEngine.SystemInfo::GetGraphicsDeviceVendorID()
extern void SystemInfo_GetGraphicsDeviceVendorID_m3838CB608439BF9399DFB9D5148DDC64FEEBF4B0 (void);
// 0x000008C6 UnityEngine.Rendering.GraphicsDeviceType UnityEngine.SystemInfo::GetGraphicsDeviceType()
extern void SystemInfo_GetGraphicsDeviceType_m9C6D5E53B3AD6D1B5735517E80A16A78D4CFDDCF (void);
// 0x000008C7 System.Boolean UnityEngine.SystemInfo::GetGraphicsUVStartsAtTop()
extern void SystemInfo_GetGraphicsUVStartsAtTop_m7F74807C593678F885BDCDB02B39C746E515DF81 (void);
// 0x000008C8 System.String UnityEngine.SystemInfo::GetGraphicsDeviceVersion()
extern void SystemInfo_GetGraphicsDeviceVersion_m7D59AFD88DC43E9EDA7B9A86BE090A13B1408FC0 (void);
// 0x000008C9 System.Int32 UnityEngine.SystemInfo::GetGraphicsShaderLevel()
extern void SystemInfo_GetGraphicsShaderLevel_mD15672C585F6FDF646F339E954EC72C4F4D5207D (void);
// 0x000008CA System.Boolean UnityEngine.SystemInfo::GetGraphicsMultiThreaded()
extern void SystemInfo_GetGraphicsMultiThreaded_mC38643D3A6525334A8EF52EE2951452461A3D21D (void);
// 0x000008CB UnityEngine.Rendering.RenderingThreadingMode UnityEngine.SystemInfo::GetRenderingThreadingMode()
extern void SystemInfo_GetRenderingThreadingMode_m705619257583AAE928B4DF5B36240F95405023BA (void);
// 0x000008CC System.Boolean UnityEngine.SystemInfo::HasHiddenSurfaceRemovalOnGPU()
extern void SystemInfo_HasHiddenSurfaceRemovalOnGPU_mEF623DDCB87FAEF077BD46CDFD33090509890FF9 (void);
// 0x000008CD System.Boolean UnityEngine.SystemInfo::HasDynamicUniformArrayIndexingInFragmentShaders()
extern void SystemInfo_HasDynamicUniformArrayIndexingInFragmentShaders_m72C8B4721BE9AD95E34F6119CD3C3B6AB1C50B31 (void);
// 0x000008CE System.Boolean UnityEngine.SystemInfo::SupportsShadows()
extern void SystemInfo_SupportsShadows_mE90CEC00EBA87DEFAB8E666B02568E07E2E5C771 (void);
// 0x000008CF System.Boolean UnityEngine.SystemInfo::SupportsRawShadowDepthSampling()
extern void SystemInfo_SupportsRawShadowDepthSampling_m183101453DAE1725A148E2893B2A6B1F50311311 (void);
// 0x000008D0 System.Boolean UnityEngine.SystemInfo::SupportsMotionVectors()
extern void SystemInfo_SupportsMotionVectors_m4BC98585DC04D91E95BA0F8300B57F7934734DD9 (void);
// 0x000008D1 System.Boolean UnityEngine.SystemInfo::Supports3DTextures()
extern void SystemInfo_Supports3DTextures_mB616CBCD08E13A9BAA541CC5445AD074F9E3D7DF (void);
// 0x000008D2 System.Boolean UnityEngine.SystemInfo::Supports2DArrayTextures()
extern void SystemInfo_Supports2DArrayTextures_m64D7434638E043A4FE233B91BA7628697E1B4D64 (void);
// 0x000008D3 System.Boolean UnityEngine.SystemInfo::Supports3DRenderTextures()
extern void SystemInfo_Supports3DRenderTextures_m493ED2CAE0317D7C6CA534DD76CA5D1344E09B7C (void);
// 0x000008D4 System.Boolean UnityEngine.SystemInfo::SupportsCubemapArrayTextures()
extern void SystemInfo_SupportsCubemapArrayTextures_mECBD9B47AE890858727FC283AE109D6A640A9AC9 (void);
// 0x000008D5 UnityEngine.Rendering.CopyTextureSupport UnityEngine.SystemInfo::GetCopyTextureSupport()
extern void SystemInfo_GetCopyTextureSupport_m39519EF827219590A6C531B112C466C7CDD38C66 (void);
// 0x000008D6 System.Boolean UnityEngine.SystemInfo::SupportsComputeShaders()
extern void SystemInfo_SupportsComputeShaders_mEEA74BF6DA49185642F0E07824298D793904CB67 (void);
// 0x000008D7 System.Boolean UnityEngine.SystemInfo::SupportsGeometryShaders()
extern void SystemInfo_SupportsGeometryShaders_mFE5181A00771F83464B33D6EAB4815E3C5EFF6D6 (void);
// 0x000008D8 System.Boolean UnityEngine.SystemInfo::SupportsTessellationShaders()
extern void SystemInfo_SupportsTessellationShaders_mD0F9965456605A3FCFE80AAA771722DF6A1BD190 (void);
// 0x000008D9 System.Boolean UnityEngine.SystemInfo::SupportsInstancing()
extern void SystemInfo_SupportsInstancing_m11F99B744C68828EFFD2B58BA4C85AC65CA73714 (void);
// 0x000008DA System.Boolean UnityEngine.SystemInfo::SupportsHardwareQuadTopology()
extern void SystemInfo_SupportsHardwareQuadTopology_m85193965256F3141D548666B8F9E2023E99C1461 (void);
// 0x000008DB System.Boolean UnityEngine.SystemInfo::Supports32bitsIndexBuffer()
extern void SystemInfo_Supports32bitsIndexBuffer_mB04B72550B7BEA735D5CAE711C6D0561A486D420 (void);
// 0x000008DC System.Boolean UnityEngine.SystemInfo::SupportsSparseTextures()
extern void SystemInfo_SupportsSparseTextures_m8D688048ACAD87F00B36DA519FCCD99D2EA3D711 (void);
// 0x000008DD System.Int32 UnityEngine.SystemInfo::SupportedRenderTargetCount()
extern void SystemInfo_SupportedRenderTargetCount_mE6CA6DE27146900463A1263DC0A5AB835C528F92 (void);
// 0x000008DE System.Boolean UnityEngine.SystemInfo::SupportsSeparatedRenderTargetsBlend()
extern void SystemInfo_SupportsSeparatedRenderTargetsBlend_mF0B82A4103AE422B5A616E90B36A5781661FAB98 (void);
// 0x000008DF System.Int32 UnityEngine.SystemInfo::SupportedRandomWriteTargetCount()
extern void SystemInfo_SupportedRandomWriteTargetCount_mE8E34AFC2FE9D68506FCF39652B978C30608D6FF (void);
// 0x000008E0 System.Int32 UnityEngine.SystemInfo::MaxComputeBufferInputsVertex()
extern void SystemInfo_MaxComputeBufferInputsVertex_m46AE1A1B04441EC3698D8C89662187C433A81BE2 (void);
// 0x000008E1 System.Int32 UnityEngine.SystemInfo::MaxComputeBufferInputsFragment()
extern void SystemInfo_MaxComputeBufferInputsFragment_mE002ABBA815DF82A27E747F35021F4EAB508B69D (void);
// 0x000008E2 System.Int32 UnityEngine.SystemInfo::MaxComputeBufferInputsGeometry()
extern void SystemInfo_MaxComputeBufferInputsGeometry_mB6DD02D33E5C95993E33F4068DF5A59AB55F5A37 (void);
// 0x000008E3 System.Int32 UnityEngine.SystemInfo::MaxComputeBufferInputsDomain()
extern void SystemInfo_MaxComputeBufferInputsDomain_m9B6D78759E597008B736257F2757CC7ACCD13FCD (void);
// 0x000008E4 System.Int32 UnityEngine.SystemInfo::MaxComputeBufferInputsHull()
extern void SystemInfo_MaxComputeBufferInputsHull_mC557A74F7EF2B1104771D74F3805CB61030C0740 (void);
// 0x000008E5 System.Int32 UnityEngine.SystemInfo::MaxComputeBufferInputsCompute()
extern void SystemInfo_MaxComputeBufferInputsCompute_m107CAF90BD58F6411A71A884F8D14DF8CF3BA67C (void);
// 0x000008E6 System.Int32 UnityEngine.SystemInfo::SupportsMultisampledTextures()
extern void SystemInfo_SupportsMultisampledTextures_m7423EF918542CB5AB14E539ABE68BDC0A8E2478D (void);
// 0x000008E7 System.Boolean UnityEngine.SystemInfo::SupportsMultisampleAutoResolve()
extern void SystemInfo_SupportsMultisampleAutoResolve_m33E4DE31B5BB12C4407E8207041A6BAE2CAEBDFE (void);
// 0x000008E8 System.Int32 UnityEngine.SystemInfo::SupportsTextureWrapMirrorOnce()
extern void SystemInfo_SupportsTextureWrapMirrorOnce_m48E12A9DBBE40A198A2A6382CCD3E66766563FA4 (void);
// 0x000008E9 System.Boolean UnityEngine.SystemInfo::UsesReversedZBuffer()
extern void SystemInfo_UsesReversedZBuffer_m0B788618A525D856C29279D19DFB46FC5C1FF4C7 (void);
// 0x000008EA System.Boolean UnityEngine.SystemInfo::HasRenderTextureNative(UnityEngine.RenderTextureFormat)
extern void SystemInfo_HasRenderTextureNative_mF35AF7764E483A7FA75DBC06ED64A8588509C468 (void);
// 0x000008EB System.Boolean UnityEngine.SystemInfo::SupportsBlendingOnRenderTextureFormatNative(UnityEngine.RenderTextureFormat)
extern void SystemInfo_SupportsBlendingOnRenderTextureFormatNative_m928D620CE0F485B544B0050739330F6D0BC7FBAA (void);
// 0x000008EC System.Boolean UnityEngine.SystemInfo::SupportsTextureFormatNative(UnityEngine.TextureFormat)
extern void SystemInfo_SupportsTextureFormatNative_mD028594492646D7AB78A4C2F51CA06F63E665210 (void);
// 0x000008ED System.Boolean UnityEngine.SystemInfo::SupportsVertexAttributeFormatNative(UnityEngine.Rendering.VertexAttributeFormat,System.Int32)
extern void SystemInfo_SupportsVertexAttributeFormatNative_mE78B47110A1A0452EFA39CC243523A78BF2FE04F (void);
// 0x000008EE UnityEngine.NPOTSupport UnityEngine.SystemInfo::GetNPOTSupport()
extern void SystemInfo_GetNPOTSupport_mA49CF1030D03A398B582FFECFD11F3C56E358DE3 (void);
// 0x000008EF System.Int32 UnityEngine.SystemInfo::GetMaxTextureSize()
extern void SystemInfo_GetMaxTextureSize_mC9CBB174AB61833BB9BFD82AD5B23E9096C2D43C (void);
// 0x000008F0 System.Int32 UnityEngine.SystemInfo::GetMaxCubemapSize()
extern void SystemInfo_GetMaxCubemapSize_m5FCD68AFD83029CFB0F8DB580136B5B92ECA9B6A (void);
// 0x000008F1 System.Int32 UnityEngine.SystemInfo::GetMaxComputeWorkGroupSize()
extern void SystemInfo_GetMaxComputeWorkGroupSize_mFB598C10246EB71602DAF19022A7977CC791A22B (void);
// 0x000008F2 System.Int32 UnityEngine.SystemInfo::GetMaxComputeWorkGroupSizeX()
extern void SystemInfo_GetMaxComputeWorkGroupSizeX_m580ABA1AA90BB775AB8322DF6B1886D4637A655D (void);
// 0x000008F3 System.Int32 UnityEngine.SystemInfo::GetMaxComputeWorkGroupSizeY()
extern void SystemInfo_GetMaxComputeWorkGroupSizeY_m6BBF3CC27E20F9950D5C06B74C15A34972FFC6E3 (void);
// 0x000008F4 System.Int32 UnityEngine.SystemInfo::GetMaxComputeWorkGroupSizeZ()
extern void SystemInfo_GetMaxComputeWorkGroupSizeZ_mDE65BDA3DBF7CC012B65D0BA270540109F65C1AB (void);
// 0x000008F5 System.Boolean UnityEngine.SystemInfo::SupportsAsyncCompute()
extern void SystemInfo_SupportsAsyncCompute_mC51060C4780FFEC66815B1E25400BA480ED2B38E (void);
// 0x000008F6 System.Boolean UnityEngine.SystemInfo::SupportsGPUFence()
extern void SystemInfo_SupportsGPUFence_mA831941CDA27862F26F5C4C965C61802CA335400 (void);
// 0x000008F7 System.Boolean UnityEngine.SystemInfo::SupportsAsyncGPUReadback()
extern void SystemInfo_SupportsAsyncGPUReadback_m9BBC482F7DE6061CF4E262F0669AA0C99F6B8B4D (void);
// 0x000008F8 System.Boolean UnityEngine.SystemInfo::SupportsRayTracing()
extern void SystemInfo_SupportsRayTracing_mCD6160E8677A2D00241A0EC9D545257D9B5348DC (void);
// 0x000008F9 System.Boolean UnityEngine.SystemInfo::SupportsSetConstantBuffer()
extern void SystemInfo_SupportsSetConstantBuffer_mF0D6837A30AA8C2BD8702720608FBCB287D81723 (void);
// 0x000008FA System.Boolean UnityEngine.SystemInfo::MinConstantBufferOffsetAlignment()
extern void SystemInfo_MinConstantBufferOffsetAlignment_m93399BCA12EA73D510CD6CED0F228CACA078F920 (void);
// 0x000008FB System.Boolean UnityEngine.SystemInfo::HasMipMaxLevel()
extern void SystemInfo_HasMipMaxLevel_mF28581F0B0A44DDA72C2E437C2A035A21E42672F (void);
// 0x000008FC System.Boolean UnityEngine.SystemInfo::SupportsMipStreaming()
extern void SystemInfo_SupportsMipStreaming_mED320026183CEB2BDE9B524587B36BAAD34AA61D (void);
// 0x000008FD System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
extern void SystemInfo_IsFormatSupported_m6941B7C4566DEE1EFFD7F6DCB7BFA701ECF9C1D6 (void);
// 0x000008FE UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
extern void SystemInfo_GetCompatibleFormat_mC67F0F547EA28CDE08EA9A6B030082516D189EF3 (void);
// 0x000008FF UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)
extern void SystemInfo_GetGraphicsFormat_m708339B9A94CEBC02A56629FE41F6809DE267F6C (void);
// 0x00000900 System.Boolean UnityEngine.SystemInfo::UsesLoadStoreActions()
extern void SystemInfo_UsesLoadStoreActions_m8A457A8EBB9C24F2850EA2205472B50F9D8EE0AE (void);
// 0x00000901 System.Void UnityEngine.SystemInfo::.ctor()
extern void SystemInfo__ctor_mB5BAFA74012240FD674AB6D98B71E51AC00256EF (void);
// 0x00000902 System.Single UnityEngine.Time::get_time()
extern void Time_get_time_m7863349C8845BBA36629A2B3F8EF1C3BEA350FD8 (void);
// 0x00000903 System.Single UnityEngine.Time::get_timeSinceLevelLoad()
extern void Time_get_timeSinceLevelLoad_mDF4964DE4068B0FEC0F950129C7BEF881D0CF9E0 (void);
// 0x00000904 System.Single UnityEngine.Time::get_deltaTime()
extern void Time_get_deltaTime_m16F98FC9BA931581236008C288E3B25CBCB7C81E (void);
// 0x00000905 System.Single UnityEngine.Time::get_fixedTime()
extern void Time_get_fixedTime_mA81C3C1F2161F09735E2547A91539618D4D71E9E (void);
// 0x00000906 System.Single UnityEngine.Time::get_unscaledTime()
extern void Time_get_unscaledTime_m57F78B855097C5BA632CF9BE60667A9DEBCAA472 (void);
// 0x00000907 System.Single UnityEngine.Time::get_fixedUnscaledTime()
extern void Time_get_fixedUnscaledTime_m682A515583592C41C7732F1AAD5DC13A1798966F (void);
// 0x00000908 System.Single UnityEngine.Time::get_unscaledDeltaTime()
extern void Time_get_unscaledDeltaTime_mA0AE7A144C88AE8AABB42DF17B0F3F0714BA06B2 (void);
// 0x00000909 System.Single UnityEngine.Time::get_fixedUnscaledDeltaTime()
extern void Time_get_fixedUnscaledDeltaTime_mB0F666A0C4D5B0C73088464FFF1A0B5DDC0A5D9E (void);
// 0x0000090A System.Single UnityEngine.Time::get_fixedDeltaTime()
extern void Time_get_fixedDeltaTime_m76C241EDB6F824713AF57DCECD5765871770FA4C (void);
// 0x0000090B System.Void UnityEngine.Time::set_fixedDeltaTime(System.Single)
extern void Time_set_fixedDeltaTime_mA626F20F23B4DC1EBBFCBA0125B47A41CB665B30 (void);
// 0x0000090C System.Single UnityEngine.Time::get_maximumDeltaTime()
extern void Time_get_maximumDeltaTime_mFE39C41ABEA1A3617FFCFF079C23063E5435E480 (void);
// 0x0000090D System.Void UnityEngine.Time::set_maximumDeltaTime(System.Single)
extern void Time_set_maximumDeltaTime_mB6509717EFC735072709A7B244638EF96476B7D7 (void);
// 0x0000090E System.Single UnityEngine.Time::get_smoothDeltaTime()
extern void Time_get_smoothDeltaTime_m22F7BB00188785BB7AE979B00CAA96284363C985 (void);
// 0x0000090F System.Single UnityEngine.Time::get_maximumParticleDeltaTime()
extern void Time_get_maximumParticleDeltaTime_m1C5B01FE8A954EF22D1954EDCA55D183E97D8D4A (void);
// 0x00000910 System.Void UnityEngine.Time::set_maximumParticleDeltaTime(System.Single)
extern void Time_set_maximumParticleDeltaTime_m2CDD4A40B1054D100A1DD0A5ABC3796383B0BF73 (void);
// 0x00000911 System.Single UnityEngine.Time::get_timeScale()
extern void Time_get_timeScale_m7E198A5814859A08FD0FFE6DD5F7ED5C907719F8 (void);
// 0x00000912 System.Void UnityEngine.Time::set_timeScale(System.Single)
extern void Time_set_timeScale_mAB89C3BB5DEE81934159C23F103397A77AC3F4AF (void);
// 0x00000913 System.Int32 UnityEngine.Time::get_frameCount()
extern void Time_get_frameCount_m97573E267B487B8FD4BF37615AFC19BED7B4E436 (void);
// 0x00000914 System.Int32 UnityEngine.Time::get_renderedFrameCount()
extern void Time_get_renderedFrameCount_mCB786A5DA2B071CAA6D22E2C4B8F0E7262D2CC70 (void);
// 0x00000915 System.Single UnityEngine.Time::get_realtimeSinceStartup()
extern void Time_get_realtimeSinceStartup_mCA1086EC9DFCF135F77BC46D3B7127711EA3DE03 (void);
// 0x00000916 System.Single UnityEngine.Time::get_captureDeltaTime()
extern void Time_get_captureDeltaTime_m418292C2F67BE8F015E6670DDCAE37636A468A31 (void);
// 0x00000917 System.Void UnityEngine.Time::set_captureDeltaTime(System.Single)
extern void Time_set_captureDeltaTime_mA81F8AA1A3CD487B5A661134540810F8EE5F4A26 (void);
// 0x00000918 System.Int32 UnityEngine.Time::get_captureFramerate()
extern void Time_get_captureFramerate_m35982F94F178494B6D41DD531F051E7A0C7FC531 (void);
// 0x00000919 System.Void UnityEngine.Time::set_captureFramerate(System.Int32)
extern void Time_set_captureFramerate_m9CE06049994A234AC1E129D650BBE70E8471B013 (void);
// 0x0000091A System.Boolean UnityEngine.Time::get_inFixedTimeStep()
extern void Time_get_inFixedTimeStep_m8766ADD172F7BE75294197E1E1EAEE58CAF1F49D (void);
// 0x0000091B System.Void UnityEngine.TouchScreenKeyboard::Internal_Destroy(System.IntPtr)
extern void TouchScreenKeyboard_Internal_Destroy_m6CD4E2343AB4FE54BC23DCFE62A50180CB3634E0 (void);
// 0x0000091C System.Void UnityEngine.TouchScreenKeyboard::Destroy()
extern void TouchScreenKeyboard_Destroy_m916AE9DA740DBD435A5EDD93C6BC55CCEC8310C3 (void);
// 0x0000091D System.Void UnityEngine.TouchScreenKeyboard::Finalize()
extern void TouchScreenKeyboard_Finalize_m684570CC561058F48B51F7E21A144299FBCE4C76 (void);
// 0x0000091E System.Void UnityEngine.TouchScreenKeyboard::.ctor(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32)
extern void TouchScreenKeyboard__ctor_mDF71D45DC0F867825BEB1CDF728927FBB0E07F86 (void);
// 0x0000091F System.IntPtr UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String)
extern void TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_mD608B3B2A2159D17A8DF7961FA4EB1694A416973 (void);
// 0x00000920 System.Boolean UnityEngine.TouchScreenKeyboard::get_isSupported()
extern void TouchScreenKeyboard_get_isSupported_m9163BAF0764DCDD9CB87E75A296D820D629D31CA (void);
// 0x00000921 System.Boolean UnityEngine.TouchScreenKeyboard::get_isInPlaceEditingAllowed()
extern void TouchScreenKeyboard_get_isInPlaceEditingAllowed_m503AB6CB0DFBD8E7D396C8E552C643F20E4A5D47 (void);
// 0x00000922 UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32)
extern void TouchScreenKeyboard_Open_mF795EEBFEF7DF5E5418CF2BACA02D1C62291B93A (void);
// 0x00000923 UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String)
extern void TouchScreenKeyboard_Open_m906B322151D19D509C10744882D8ABC7BB46159D (void);
// 0x00000924 UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean)
extern void TouchScreenKeyboard_Open_m21580888577F12AF5B9E1DCADED68BD830DA1BF8 (void);
// 0x00000925 System.String UnityEngine.TouchScreenKeyboard::get_text()
extern void TouchScreenKeyboard_get_text_mC025B2F295D315E1A18E7AA54B013A8072A8FEB0 (void);
// 0x00000926 System.Void UnityEngine.TouchScreenKeyboard::set_hideInput(System.Boolean)
extern void TouchScreenKeyboard_set_hideInput_mA9729B01B360BF98153F40B96DDED39534B94840 (void);
// 0x00000927 System.Void UnityEngine.TouchScreenKeyboard::set_active(System.Boolean)
extern void TouchScreenKeyboard_set_active_m8D5FDCFA997C5EAD7896F7EB456165498727792D (void);
// 0x00000928 UnityEngine.TouchScreenKeyboard_Status UnityEngine.TouchScreenKeyboard::get_status()
extern void TouchScreenKeyboard_get_status_m17CF606283E9BAF02D76ADC813F63F036FAE33F2 (void);
// 0x00000929 UnityEngine.Rect UnityEngine.RectTransform::get_rect()
extern void RectTransform_get_rect_mE5F283FCB99A66403AC1F0607CA49C156D73A15E (void);
// 0x0000092A System.Void UnityEngine.RectTransform::set_pivot(UnityEngine.Vector2)
extern void RectTransform_set_pivot_mB791A383B3C870B9CBD7BC51B2C95711C88E9DCF (void);
// 0x0000092B System.Void UnityEngine.RectTransform::SendReapplyDrivenProperties(UnityEngine.RectTransform)
extern void RectTransform_SendReapplyDrivenProperties_m231712A8CDDCA340752CB72690FE808111286653 (void);
// 0x0000092C System.Void UnityEngine.RectTransform::get_rect_Injected(UnityEngine.Rect&)
extern void RectTransform_get_rect_Injected_m94E98A7B55F470FD170EBDA2D47E44CF919CD89F (void);
// 0x0000092D System.Void UnityEngine.RectTransform::set_pivot_Injected(UnityEngine.Vector2&)
extern void RectTransform_set_pivot_Injected_m2914C16D5516DE065A932CB43B61C6EEA3C5D3D3 (void);
// 0x0000092E System.Void UnityEngine.RectTransform_ReapplyDrivenProperties::.ctor(System.Object,System.IntPtr)
extern void ReapplyDrivenProperties__ctor_m0633C1B8E1B058DF2C3648C96D3E4DC006A76CA7 (void);
// 0x0000092F System.Void UnityEngine.RectTransform_ReapplyDrivenProperties::Invoke(UnityEngine.RectTransform)
extern void ReapplyDrivenProperties_Invoke_m37F24671E6F3C60B3D0C7E0CE234B8E125D5928A (void);
// 0x00000930 System.IAsyncResult UnityEngine.RectTransform_ReapplyDrivenProperties::BeginInvoke(UnityEngine.RectTransform,System.AsyncCallback,System.Object)
extern void ReapplyDrivenProperties_BeginInvoke_m5C352648167A36402E86BEDDCAE8FA4784C03604 (void);
// 0x00000931 System.Void UnityEngine.RectTransform_ReapplyDrivenProperties::EndInvoke(System.IAsyncResult)
extern void ReapplyDrivenProperties_EndInvoke_mC8DF7BD47EC8976C477491961F44912BA4C0CD7C (void);
// 0x00000932 System.Void UnityEngine.Transform::.ctor()
extern void Transform__ctor_mE8E10A06C8922623BAC6053550D19B2E297C2F35 (void);
// 0x00000933 UnityEngine.Vector3 UnityEngine.Transform::get_position()
extern void Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294 (void);
// 0x00000934 System.Void UnityEngine.Transform::set_position(UnityEngine.Vector3)
extern void Transform_set_position_mDA89E4893F14ECA5CBEEE7FB80A5BF7C1B8EA6DC (void);
// 0x00000935 UnityEngine.Vector3 UnityEngine.Transform::get_localPosition()
extern void Transform_get_localPosition_m812D43318E05BDCB78310EB7308785A13D85EFD8 (void);
// 0x00000936 System.Void UnityEngine.Transform::set_localPosition(UnityEngine.Vector3)
extern void Transform_set_localPosition_m275F5550DD939F83AFEB5E8D681131172E2E1728 (void);
// 0x00000937 UnityEngine.Vector3 UnityEngine.Transform::get_eulerAngles()
extern void Transform_get_eulerAngles_mF2D798FA8B18F7A1A0C4A2198329ADBAF07E37CA (void);
// 0x00000938 System.Void UnityEngine.Transform::set_eulerAngles(UnityEngine.Vector3)
extern void Transform_set_eulerAngles_m4B2B374C0B089A7ED0B522A3A4C56FA868992685 (void);
// 0x00000939 UnityEngine.Vector3 UnityEngine.Transform::get_localEulerAngles()
extern void Transform_get_localEulerAngles_m445AD7F6706B0BDABA8A875C899EB1E1DF1A2A2B (void);
// 0x0000093A System.Void UnityEngine.Transform::set_localEulerAngles(UnityEngine.Vector3)
extern void Transform_set_localEulerAngles_mC5E92A989DD8B2E7B854F9D84B528A34AEAA1A17 (void);
// 0x0000093B UnityEngine.Vector3 UnityEngine.Transform::get_right()
extern void Transform_get_right_mC32CE648E98D3D4F62F897A2751EE567C7C0CFB0 (void);
// 0x0000093C System.Void UnityEngine.Transform::set_right(UnityEngine.Vector3)
extern void Transform_set_right_mD126BB179CF8EB170AEDE544DE19F559ACBF839B (void);
// 0x0000093D UnityEngine.Vector3 UnityEngine.Transform::get_up()
extern void Transform_get_up_m3E443F6EB278D547946E80D77065A871BEEEE282 (void);
// 0x0000093E System.Void UnityEngine.Transform::set_up(UnityEngine.Vector3)
extern void Transform_set_up_m05A833821812AF78009A8EFB949C4EFC8087C46A (void);
// 0x0000093F UnityEngine.Vector3 UnityEngine.Transform::get_forward()
extern void Transform_get_forward_m0BE1E88B86049ADA39391C3ACED2314A624BC67F (void);
// 0x00000940 System.Void UnityEngine.Transform::set_forward(UnityEngine.Vector3)
extern void Transform_set_forward_m02858E8B3313B27174B19E9113F24EF25FBCEC7F (void);
// 0x00000941 UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
extern void Transform_get_rotation_m3AB90A67403249AECCA5E02BC70FCE8C90FE9FB9 (void);
// 0x00000942 System.Void UnityEngine.Transform::set_rotation(UnityEngine.Quaternion)
extern void Transform_set_rotation_m429694E264117C6DC682EC6AF45C7864E5155935 (void);
// 0x00000943 UnityEngine.Quaternion UnityEngine.Transform::get_localRotation()
extern void Transform_get_localRotation_mEDA319E1B42EF12A19A95AC0824345B6574863FE (void);
// 0x00000944 System.Void UnityEngine.Transform::set_localRotation(UnityEngine.Quaternion)
extern void Transform_set_localRotation_mE2BECB0954FFC1D93FB631600D9A9BEFF41D9C8A (void);
// 0x00000945 UnityEngine.Vector3 UnityEngine.Transform::get_localScale()
extern void Transform_get_localScale_mD8F631021C2D62B7C341B1A17FA75491F64E13DA (void);
// 0x00000946 System.Void UnityEngine.Transform::set_localScale(UnityEngine.Vector3)
extern void Transform_set_localScale_m7ED1A6E5A87CD1D483515B99D6D3121FB92B0556 (void);
// 0x00000947 UnityEngine.Transform UnityEngine.Transform::get_parent()
extern void Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403 (void);
// 0x00000948 System.Void UnityEngine.Transform::set_parent(UnityEngine.Transform)
extern void Transform_set_parent_m65B8E4660B2C554069C57A957D9E55FECA7AA73E (void);
// 0x00000949 UnityEngine.Transform UnityEngine.Transform::get_parentInternal()
extern void Transform_get_parentInternal_mEE407FBF144B4EE785164788FD455CAA82DC7C2E (void);
// 0x0000094A System.Void UnityEngine.Transform::set_parentInternal(UnityEngine.Transform)
extern void Transform_set_parentInternal_m8534EFFADCF054FFA081769F84256F9921B0258C (void);
// 0x0000094B UnityEngine.Transform UnityEngine.Transform::GetParent()
extern void Transform_GetParent_m1C9AFA68C014287E3D62A496A5F9AE16EF9BD7E6 (void);
// 0x0000094C System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform)
extern void Transform_SetParent_mFAF9209CAB6A864552074BA065D740924A4BF979 (void);
// 0x0000094D System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean)
extern void Transform_SetParent_m268E3814921D90882EFECE244A797264DE2A5E35 (void);
// 0x0000094E UnityEngine.Matrix4x4 UnityEngine.Transform::get_worldToLocalMatrix()
extern void Transform_get_worldToLocalMatrix_m4791F881839B1087B17DC126FC0CA7F9A596073E (void);
// 0x0000094F UnityEngine.Matrix4x4 UnityEngine.Transform::get_localToWorldMatrix()
extern void Transform_get_localToWorldMatrix_mBC86B8C7BA6F53DAB8E0120D77729166399A0EED (void);
// 0x00000950 System.Void UnityEngine.Transform::SetPositionAndRotation(UnityEngine.Vector3,UnityEngine.Quaternion)
extern void Transform_SetPositionAndRotation_mDB9B34321018846FD7E2315CBE8D4A6612E3DE43 (void);
// 0x00000951 System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3,UnityEngine.Space)
extern void Transform_Translate_m91072CBFB456E51FC3435D890E3F7E6A04F4BABD (void);
// 0x00000952 System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3)
extern void Transform_Translate_m0F354939D5084DDFF6B9902E62D3DCA7A3B53EA3 (void);
// 0x00000953 System.Void UnityEngine.Transform::Translate(System.Single,System.Single,System.Single,UnityEngine.Space)
extern void Transform_Translate_m5E2AEA765EC8D4A0D84C1DCB2DC7F7E952D3B116 (void);
// 0x00000954 System.Void UnityEngine.Transform::Translate(System.Single,System.Single,System.Single)
extern void Transform_Translate_m3367DF1167F152D8801578EBA4C51A398A50FE71 (void);
// 0x00000955 System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3,UnityEngine.Transform)
extern void Transform_Translate_mB8C4818A228496C1ADD6C2CA5895D765C94A2EF5 (void);
// 0x00000956 System.Void UnityEngine.Transform::Translate(System.Single,System.Single,System.Single,UnityEngine.Transform)
extern void Transform_Translate_m6A91C3ED57FE292972B18769021410E31EA1B932 (void);
// 0x00000957 System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,UnityEngine.Space)
extern void Transform_Rotate_m3424566A0D19A1487AE3A82B08C47F2A2D2A26CB (void);
// 0x00000958 System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3)
extern void Transform_Rotate_m610B6793DCC2F987290D328942E649B5B7DE0F9A (void);
// 0x00000959 System.Void UnityEngine.Transform::Rotate(System.Single,System.Single,System.Single,UnityEngine.Space)
extern void Transform_Rotate_mE81F208CECDAFC1117728A21F6322E898475CDBC (void);
// 0x0000095A System.Void UnityEngine.Transform::Rotate(System.Single,System.Single,System.Single)
extern void Transform_Rotate_mEEA80F3DA5A4C93611D7165DF54763E578477EF9 (void);
// 0x0000095B System.Void UnityEngine.Transform::RotateAroundInternal(UnityEngine.Vector3,System.Single)
extern void Transform_RotateAroundInternal_m86311DA32026D445907EECE40DF2E867DF273F3D (void);
// 0x0000095C System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,System.Single,UnityEngine.Space)
extern void Transform_Rotate_mF23DA7E98F655E8A0D633A2757D7F88B2EFA945C (void);
// 0x0000095D System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,System.Single)
extern void Transform_Rotate_m6F7F297A2AF39309B4B8F537CCF49A143896CFBA (void);
// 0x0000095E System.Void UnityEngine.Transform::RotateAround(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
extern void Transform_RotateAround_m433D292B2A38A5A4DEC7DCAE0A8BEAC5C3B2D1DD (void);
// 0x0000095F System.Void UnityEngine.Transform::LookAt(UnityEngine.Transform,UnityEngine.Vector3)
extern void Transform_LookAt_mCC894F5AA3C0EBBCBFAF883232E3DB4DA4990739 (void);
// 0x00000960 System.Void UnityEngine.Transform::LookAt(UnityEngine.Transform)
extern void Transform_LookAt_mF2738B4AB464ABFB85D16BEB121808F6C73D669B (void);
// 0x00000961 System.Void UnityEngine.Transform::LookAt(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Transform_LookAt_m2596A6FFEEB5A39CA85FDF8A42C82FAC6BE88CE2 (void);
// 0x00000962 System.Void UnityEngine.Transform::LookAt(UnityEngine.Vector3)
extern void Transform_LookAt_m3EC94482B2585FE03AEEDF90325A1F0B9A84960E (void);
// 0x00000963 System.Void UnityEngine.Transform::Internal_LookAt(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Transform_Internal_LookAt_m8F9A42F74C8301EBC1C8043AC698A5B0222C16B6 (void);
// 0x00000964 UnityEngine.Vector3 UnityEngine.Transform::TransformDirection(UnityEngine.Vector3)
extern void Transform_TransformDirection_m85FC1D7E1322E94F65DA59AEF3B1166850B183EF (void);
// 0x00000965 UnityEngine.Vector3 UnityEngine.Transform::TransformDirection(System.Single,System.Single,System.Single)
extern void Transform_TransformDirection_m1862DC496C21D190F5F516B1CC82F8005E1515DA (void);
// 0x00000966 UnityEngine.Vector3 UnityEngine.Transform::InverseTransformDirection(UnityEngine.Vector3)
extern void Transform_InverseTransformDirection_m6F0513F2EC19C204F2077E3C68DD1D45317CB5F2 (void);
// 0x00000967 UnityEngine.Vector3 UnityEngine.Transform::InverseTransformDirection(System.Single,System.Single,System.Single)
extern void Transform_InverseTransformDirection_m1AE09EB4F397528CCD813CC2A0EC00FBD60F7DE5 (void);
// 0x00000968 UnityEngine.Vector3 UnityEngine.Transform::TransformVector(UnityEngine.Vector3)
extern void Transform_TransformVector_m75D0F9F62127C642869F5F0C865540FEE5BB3168 (void);
// 0x00000969 UnityEngine.Vector3 UnityEngine.Transform::TransformVector(System.Single,System.Single,System.Single)
extern void Transform_TransformVector_m89F0E459A68B6E2E723898E1EF9F7B163CF070EE (void);
// 0x0000096A UnityEngine.Vector3 UnityEngine.Transform::InverseTransformVector(UnityEngine.Vector3)
extern void Transform_InverseTransformVector_mC363B03FB4A80E242264469E68489E401285E525 (void);
// 0x0000096B UnityEngine.Vector3 UnityEngine.Transform::InverseTransformVector(System.Single,System.Single,System.Single)
extern void Transform_InverseTransformVector_m9D40771BEAA7D12B3E4802220E8B48DD81DBB70E (void);
// 0x0000096C UnityEngine.Vector3 UnityEngine.Transform::TransformPoint(UnityEngine.Vector3)
extern void Transform_TransformPoint_mA96DC2A20EE7F4F915F7509863A18D99F5DD76CB (void);
// 0x0000096D UnityEngine.Vector3 UnityEngine.Transform::TransformPoint(System.Single,System.Single,System.Single)
extern void Transform_TransformPoint_m363B3A9E2C3A9A52F4B872CF34F476D87CCC8CEC (void);
// 0x0000096E UnityEngine.Vector3 UnityEngine.Transform::InverseTransformPoint(UnityEngine.Vector3)
extern void Transform_InverseTransformPoint_mB6E3145F20B531B4A781C194BAC43A8255C96C47 (void);
// 0x0000096F UnityEngine.Vector3 UnityEngine.Transform::InverseTransformPoint(System.Single,System.Single,System.Single)
extern void Transform_InverseTransformPoint_m640683035F0A8AD76150B082F55E97718D2162F0 (void);
// 0x00000970 UnityEngine.Transform UnityEngine.Transform::get_root()
extern void Transform_get_root_m101A8B5C2CC6D868B6B66EEDBD5336FC1EB5DDD6 (void);
// 0x00000971 UnityEngine.Transform UnityEngine.Transform::GetRoot()
extern void Transform_GetRoot_mD3D8B43F48775E1A5D8DB2805D3C1F07BD491311 (void);
// 0x00000972 System.Int32 UnityEngine.Transform::get_childCount()
extern void Transform_get_childCount_m7665D779DCDB6B175FB52A254276CDF0C384A724 (void);
// 0x00000973 System.Void UnityEngine.Transform::DetachChildren()
extern void Transform_DetachChildren_m33C6052FA253DC8781DAD266726587B8DCB61A23 (void);
// 0x00000974 System.Void UnityEngine.Transform::SetAsFirstSibling()
extern void Transform_SetAsFirstSibling_m2CAD80F7C9D89EE145BC9D3D0937D6EBEE909531 (void);
// 0x00000975 System.Void UnityEngine.Transform::SetAsLastSibling()
extern void Transform_SetAsLastSibling_mE3DD5E6421A08BACF1E86FC0EC7EE3AFA262A990 (void);
// 0x00000976 System.Void UnityEngine.Transform::SetSiblingIndex(System.Int32)
extern void Transform_SetSiblingIndex_m108C43B950B2279BF46C914F1A428A9DE0AC0FD2 (void);
// 0x00000977 System.Int32 UnityEngine.Transform::GetSiblingIndex()
extern void Transform_GetSiblingIndex_m6FEF9F4DAB8BEAB964A806F3CEE387C1F462B4C1 (void);
// 0x00000978 UnityEngine.Transform UnityEngine.Transform::FindRelativeTransformWithPath(UnityEngine.Transform,System.String,System.Boolean)
extern void Transform_FindRelativeTransformWithPath_mE13AC72C52AEA193FA2BED0BDE2BF24CEAC13186 (void);
// 0x00000979 UnityEngine.Transform UnityEngine.Transform::Find(System.String)
extern void Transform_Find_m673797B6329C2669A543904532ABA1680DA4EAD1 (void);
// 0x0000097A UnityEngine.Vector3 UnityEngine.Transform::get_lossyScale()
extern void Transform_get_lossyScale_m9C2597B28BE066FC061B7D7508750E5D5EA9850F (void);
// 0x0000097B System.Boolean UnityEngine.Transform::IsChildOf(UnityEngine.Transform)
extern void Transform_IsChildOf_mCB98BA14F7FB82B6AF6AE961E84C47AE1D99AA80 (void);
// 0x0000097C System.Boolean UnityEngine.Transform::get_hasChanged()
extern void Transform_get_hasChanged_m57B246DA5FB4AC01F1F109DCFE1D7A12048767D2 (void);
// 0x0000097D System.Void UnityEngine.Transform::set_hasChanged(System.Boolean)
extern void Transform_set_hasChanged_mA2BDCABEEF63468A4CF354CB7ACFDCC8E910A3D9 (void);
// 0x0000097E System.Collections.IEnumerator UnityEngine.Transform::GetEnumerator()
extern void Transform_GetEnumerator_mE98B6C5F644AE362EC1D58C10506327D6A5878FC (void);
// 0x0000097F UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32)
extern void Transform_GetChild_mC86B9B61E4EC086A571B09EA7A33FFBF50DF52D3 (void);
// 0x00000980 System.Int32 UnityEngine.Transform::get_hierarchyCapacity()
extern void Transform_get_hierarchyCapacity_mE570C4007779A8E80CBA1DCC1152C82B912B16A1 (void);
// 0x00000981 System.Void UnityEngine.Transform::set_hierarchyCapacity(System.Int32)
extern void Transform_set_hierarchyCapacity_m872D79DC8662200A0BB5F3F30E1C118F1E762A71 (void);
// 0x00000982 System.Int32 UnityEngine.Transform::internal_getHierarchyCapacity()
extern void Transform_internal_getHierarchyCapacity_mFF26F885F35333C9ED6E8C82180D8C02B184A97A (void);
// 0x00000983 System.Void UnityEngine.Transform::internal_setHierarchyCapacity(System.Int32)
extern void Transform_internal_setHierarchyCapacity_m8799A5882AFDA3CB8C61CE481CDC2AC46E9B53BE (void);
// 0x00000984 System.Int32 UnityEngine.Transform::get_hierarchyCount()
extern void Transform_get_hierarchyCount_mC1AAE99D97DBD671B460A65C7A60F70E2D3E6419 (void);
// 0x00000985 System.Int32 UnityEngine.Transform::internal_getHierarchyCount()
extern void Transform_internal_getHierarchyCount_mD7AF8D5797AA33BBF7DF63B2808C3132A79DCE53 (void);
// 0x00000986 System.Void UnityEngine.Transform::get_position_Injected(UnityEngine.Vector3&)
extern void Transform_get_position_Injected_mFD1BD0E2D17761BA08289ABBB4F87EDFFF7C1EBB (void);
// 0x00000987 System.Void UnityEngine.Transform::set_position_Injected(UnityEngine.Vector3&)
extern void Transform_set_position_Injected_mB6BEBF6B460A566E933ED59C4470ED58D81B3226 (void);
// 0x00000988 System.Void UnityEngine.Transform::get_localPosition_Injected(UnityEngine.Vector3&)
extern void Transform_get_localPosition_Injected_mC1E8F9DAC652621188ABFB58571782157E4C8FBA (void);
// 0x00000989 System.Void UnityEngine.Transform::set_localPosition_Injected(UnityEngine.Vector3&)
extern void Transform_set_localPosition_Injected_m8B4E45BAADCDD69683EB6424992FC9B9045927DE (void);
// 0x0000098A System.Void UnityEngine.Transform::get_rotation_Injected(UnityEngine.Quaternion&)
extern void Transform_get_rotation_Injected_m41BEC8ACE323E571978CED341997B1174340701B (void);
// 0x0000098B System.Void UnityEngine.Transform::set_rotation_Injected(UnityEngine.Quaternion&)
extern void Transform_set_rotation_Injected_m1B409EA2BBF0C5DEE05153F4CD5134669AA2E5C0 (void);
// 0x0000098C System.Void UnityEngine.Transform::get_localRotation_Injected(UnityEngine.Quaternion&)
extern void Transform_get_localRotation_Injected_m1ADF4910B326BAA828892B3ADC5AD1A332DE963B (void);
// 0x0000098D System.Void UnityEngine.Transform::set_localRotation_Injected(UnityEngine.Quaternion&)
extern void Transform_set_localRotation_Injected_mF84F8CFA00AABFB7520AB782BA8A6E4BBF24FDD5 (void);
// 0x0000098E System.Void UnityEngine.Transform::get_localScale_Injected(UnityEngine.Vector3&)
extern void Transform_get_localScale_Injected_mA8987BAB5DA11154A22E2B36995C7328792371BE (void);
// 0x0000098F System.Void UnityEngine.Transform::set_localScale_Injected(UnityEngine.Vector3&)
extern void Transform_set_localScale_Injected_m9BF22FF0CD55A5008834951B58BB8E70D6982AB2 (void);
// 0x00000990 System.Void UnityEngine.Transform::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&)
extern void Transform_get_worldToLocalMatrix_Injected_mFEC701DE6F97A22DF1718EB82FBE3C3E62447936 (void);
// 0x00000991 System.Void UnityEngine.Transform::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&)
extern void Transform_get_localToWorldMatrix_Injected_mF5629FA21895EB6851367E1636283C7FB70333A9 (void);
// 0x00000992 System.Void UnityEngine.Transform::SetPositionAndRotation_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)
extern void Transform_SetPositionAndRotation_Injected_mD8DC359CE79CE34899FF76F73469884818AC299A (void);
// 0x00000993 System.Void UnityEngine.Transform::RotateAroundInternal_Injected(UnityEngine.Vector3&,System.Single)
extern void Transform_RotateAroundInternal_Injected_m06D87F971174AA310FD0A26BE4B520641086BCA4 (void);
// 0x00000994 System.Void UnityEngine.Transform::Internal_LookAt_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
extern void Transform_Internal_LookAt_Injected_mCB3D865EE4A17FDC687DFD750CCD3FFA234550D0 (void);
// 0x00000995 System.Void UnityEngine.Transform::TransformDirection_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
extern void Transform_TransformDirection_Injected_m5E7C9D4E879820DF32F1CB1DE1504C59B8E98943 (void);
// 0x00000996 System.Void UnityEngine.Transform::InverseTransformDirection_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
extern void Transform_InverseTransformDirection_Injected_m768BC758740126C5C209B446DA13EA93E5D91707 (void);
// 0x00000997 System.Void UnityEngine.Transform::TransformVector_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
extern void Transform_TransformVector_Injected_m1414B9B0F8BD8D03313703E720DFCA082FD1DE38 (void);
// 0x00000998 System.Void UnityEngine.Transform::InverseTransformVector_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
extern void Transform_InverseTransformVector_Injected_m46E516E79ADE4695CCEFD2D91125C6F1F95C5767 (void);
// 0x00000999 System.Void UnityEngine.Transform::TransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
extern void Transform_TransformPoint_Injected_mB697D04DF989E68C8AAFAE6BFBBE718B68CB477D (void);
// 0x0000099A System.Void UnityEngine.Transform::InverseTransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
extern void Transform_InverseTransformPoint_Injected_m320ED08EABA9713FDF7BDAD425630D567D39AB1D (void);
// 0x0000099B System.Void UnityEngine.Transform::get_lossyScale_Injected(UnityEngine.Vector3&)
extern void Transform_get_lossyScale_Injected_m6521BCE12BE0D202E15CDC24EC11304CD837EAE4 (void);
// 0x0000099C System.Void UnityEngine.Transform_Enumerator::.ctor(UnityEngine.Transform)
extern void Enumerator__ctor_mBF5A46090D26A1DD98484C00389566FD8CB80770 (void);
// 0x0000099D System.Object UnityEngine.Transform_Enumerator::get_Current()
extern void Enumerator_get_Current_mD91FA41B0959224F24BF83051D46FCF3AF82F773 (void);
// 0x0000099E System.Boolean UnityEngine.Transform_Enumerator::MoveNext()
extern void Enumerator_MoveNext_mF27E895DC4BB3826D2F00E9484A9ECC635770031 (void);
// 0x0000099F System.Void UnityEngine.Transform_Enumerator::Reset()
extern void Enumerator_Reset_mA4AD59858E0D61FE247C0E158737A4C02FCE244F (void);
// 0x000009A0 System.Void UnityEngine.Sprite::.ctor()
extern void Sprite__ctor_m8559FBC54BD7CDA181B190797CC8AC6FB1310F9E (void);
// 0x000009A1 UnityEngine.Rect UnityEngine.Sprite::get_rect()
extern void Sprite_get_rect_mF1D59ED35D077D9B5075E2114605FDEB728D3AFF (void);
// 0x000009A2 UnityEngine.Texture2D UnityEngine.Sprite::get_texture()
extern void Sprite_get_texture_mA1FF8462BBB398DC8B3F0F92B2AB41BDA6AF69A5 (void);
// 0x000009A3 System.Void UnityEngine.Sprite::get_rect_Injected(UnityEngine.Rect&)
extern void Sprite_get_rect_Injected_mABF4FCC2AEDD9EE874797E35EDEFF023A52F5830 (void);
// 0x000009A4 System.Boolean UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers::GetMovedFromAttributeDataForType(System.Type,System.String&,System.String&,System.String&)
extern void APIUpdaterRuntimeHelpers_GetMovedFromAttributeDataForType_m2574674719979232087612C3C17A760E439BCA45 (void);
// 0x000009A5 System.Boolean UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers::GetObsoleteTypeRedirection(System.Type,System.String&,System.String&,System.String&)
extern void APIUpdaterRuntimeHelpers_GetObsoleteTypeRedirection_m43E0605422153F402426F8959BC2E8C65A69F597 (void);
// 0x000009A6 System.Boolean UnityEngine.U2D.SpriteAtlasManager::RequestAtlas(System.String)
extern void SpriteAtlasManager_RequestAtlas_m792F61C44C634D9E8F1E15401C8CECB7A12F5DDE (void);
// 0x000009A7 System.Void UnityEngine.U2D.SpriteAtlasManager::add_atlasRegistered(System.Action`1<UnityEngine.U2D.SpriteAtlas>)
extern void SpriteAtlasManager_add_atlasRegistered_m6742D91F217B69CC2A65D80B5F25CFA372A1E2DA (void);
// 0x000009A8 System.Void UnityEngine.U2D.SpriteAtlasManager::remove_atlasRegistered(System.Action`1<UnityEngine.U2D.SpriteAtlas>)
extern void SpriteAtlasManager_remove_atlasRegistered_m55564CC2797E687E4B966DC1797D059ABBB04051 (void);
// 0x000009A9 System.Void UnityEngine.U2D.SpriteAtlasManager::PostRegisteredAtlas(UnityEngine.U2D.SpriteAtlas)
extern void SpriteAtlasManager_PostRegisteredAtlas_m2FCA85EDC754279C0A90CC3AF5E12C3E8F6A61CB (void);
// 0x000009AA System.Void UnityEngine.U2D.SpriteAtlasManager::Register(UnityEngine.U2D.SpriteAtlas)
extern void SpriteAtlasManager_Register_m2C324F6E122AF09D44E4EE3F8F024323663670D2 (void);
// 0x000009AB System.Void UnityEngine.U2D.SpriteAtlasManager::.cctor()
extern void SpriteAtlasManager__cctor_m826C9096AB53C9C6CFCF342FA9FDC345A726B6C6 (void);
// 0x000009AC System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_rawImageDataReference(Unity.Collections.NativeArray`1<System.Byte>)
extern void DebugScreenCapture_set_rawImageDataReference_mE09725CEBC8D7A846033531E33C8E9B8DA60DFDE_AdjustorThunk (void);
// 0x000009AD System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_imageFormat(UnityEngine.TextureFormat)
extern void DebugScreenCapture_set_imageFormat_m779E16070B55AACD76279BFDDAE5CC470667D3FB_AdjustorThunk (void);
// 0x000009AE System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_width(System.Int32)
extern void DebugScreenCapture_set_width_mD8B3C521091CD0049D323410FFD201D47B629127_AdjustorThunk (void);
// 0x000009AF System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_height(System.Int32)
extern void DebugScreenCapture_set_height_mD7E3596B40E77F906A3E9517BC6CE795C0609442_AdjustorThunk (void);
// 0x000009B0 System.Void UnityEngine.Profiling.Memory.Experimental.MetaData::.ctor()
extern void MetaData__ctor_m1852CAF4EDFB43F1ABCE37819D9963CEE959A620 (void);
// 0x000009B1 System.Byte[] UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::PrepareMetadata()
extern void MemoryProfiler_PrepareMetadata_mDFBA7A9960E5B4DF4500092638CD59EB558DD42C (void);
// 0x000009B2 System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteIntToByteArray(System.Byte[],System.Int32,System.Int32)
extern void MemoryProfiler_WriteIntToByteArray_mBC872709F6A09ADFE716F41C459C1FCC1EFF25A0 (void);
// 0x000009B3 System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteStringToByteArray(System.Byte[],System.Int32,System.String)
extern void MemoryProfiler_WriteStringToByteArray_mCAC0D283F16F612E4796C539994FDB487A048332 (void);
// 0x000009B4 System.Void UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::FinalizeSnapshot(System.String,System.Boolean)
extern void MemoryProfiler_FinalizeSnapshot_m48FD62744888BBF0A9B13826622041226C8B9AD7 (void);
// 0x000009B5 System.Void UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::SaveScreenshotToDisk(System.String,System.Boolean,System.IntPtr,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Int32)
extern void MemoryProfiler_SaveScreenshotToDisk_mCA2AE332D689BEDE49DECACD92FDA366EB80047F (void);
// 0x000009B6 System.Void UnityEngine.iOS.LocalNotification::.cctor()
extern void LocalNotification__cctor_m9E47ADEC8F786289F7C94ACC65A44C318FF59685 (void);
// 0x000009B7 UnityEngine.Object UnityEngine.Events.ArgumentCache::get_unityObjectArgument()
extern void ArgumentCache_get_unityObjectArgument_m89597514712FB91B443B9FB1A44D099F021DCFA5 (void);
// 0x000009B8 System.String UnityEngine.Events.ArgumentCache::get_unityObjectArgumentAssemblyTypeName()
extern void ArgumentCache_get_unityObjectArgumentAssemblyTypeName_mD54EA1424879A2E07B179AE93D374100259FF534 (void);
// 0x000009B9 System.Int32 UnityEngine.Events.ArgumentCache::get_intArgument()
extern void ArgumentCache_get_intArgument_mD9D072A7856D998847F159350EAD0D9AA552F76B (void);
// 0x000009BA System.Single UnityEngine.Events.ArgumentCache::get_floatArgument()
extern void ArgumentCache_get_floatArgument_mDDAD91A992319CF1FFFDD4F0F87C5D162BFF187A (void);
// 0x000009BB System.String UnityEngine.Events.ArgumentCache::get_stringArgument()
extern void ArgumentCache_get_stringArgument_mCD1D05766E21EEFDFD03D4DE66C088CF29F84D00 (void);
// 0x000009BC System.Boolean UnityEngine.Events.ArgumentCache::get_boolArgument()
extern void ArgumentCache_get_boolArgument_mCCAB5FB41B0F1C8C8A2C31FB3D46DF99A7A71BE2 (void);
// 0x000009BD System.Void UnityEngine.Events.ArgumentCache::TidyAssemblyTypeName()
extern void ArgumentCache_TidyAssemblyTypeName_m2D4AFE74BEB5F32B14165BB52F6AB29A75306936 (void);
// 0x000009BE System.Void UnityEngine.Events.ArgumentCache::OnBeforeSerialize()
extern void ArgumentCache_OnBeforeSerialize_mCBE8301FE0DDE2E516A18051BBE3DC983BC80FBC (void);
// 0x000009BF System.Void UnityEngine.Events.ArgumentCache::OnAfterDeserialize()
extern void ArgumentCache_OnAfterDeserialize_m59072D771A42C518FECECBE2CE7EE9E15F4BE55F (void);
// 0x000009C0 System.Void UnityEngine.Events.ArgumentCache::.ctor()
extern void ArgumentCache__ctor_m9618D660E40F991782873643F0FDCACA32A63541 (void);
// 0x000009C1 System.Void UnityEngine.Events.BaseInvokableCall::.ctor()
extern void BaseInvokableCall__ctor_m232CE2068209113988BB35B50A2965FC03FC4A58 (void);
// 0x000009C2 System.Void UnityEngine.Events.BaseInvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
extern void BaseInvokableCall__ctor_m71AC21A8840CE45C2600FF784E8B0B556D7B2BA5 (void);
// 0x000009C3 System.Void UnityEngine.Events.BaseInvokableCall::Invoke(System.Object[])
// 0x000009C4 System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg(System.Object)
// 0x000009C5 System.Boolean UnityEngine.Events.BaseInvokableCall::AllowInvoke(System.Delegate)
extern void BaseInvokableCall_AllowInvoke_m0B193EBF1EF138FC5354933974DD702D3D9FF091 (void);
// 0x000009C6 System.Boolean UnityEngine.Events.BaseInvokableCall::Find(System.Object,System.Reflection.MethodInfo)
// 0x000009C7 System.Void UnityEngine.Events.InvokableCall::add_Delegate(UnityEngine.Events.UnityAction)
extern void InvokableCall_add_Delegate_mCE91CE04CF7A8B962FF566B018C8C516351AD0F3 (void);
// 0x000009C8 System.Void UnityEngine.Events.InvokableCall::remove_Delegate(UnityEngine.Events.UnityAction)
extern void InvokableCall_remove_Delegate_m0CFD9A25842A757309236C500089752BF544E3C7 (void);
// 0x000009C9 System.Void UnityEngine.Events.InvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
extern void InvokableCall__ctor_m2F9F0CD09FCFFEBCBBA87EC75D9BA50058C5B873 (void);
// 0x000009CA System.Void UnityEngine.Events.InvokableCall::Invoke(System.Object[])
extern void InvokableCall_Invoke_mDB8C26B441658DDA48AC3AF259F4A0EBCF673FD0 (void);
// 0x000009CB System.Void UnityEngine.Events.InvokableCall::Invoke()
extern void InvokableCall_Invoke_m0B9E7F14A2C67AB51F01745BD2C6C423114C9394 (void);
// 0x000009CC System.Boolean UnityEngine.Events.InvokableCall::Find(System.Object,System.Reflection.MethodInfo)
extern void InvokableCall_Find_mDC13296B10EFCD0A92E486CD5787E07890C7B8CC (void);
// 0x000009CD System.Void UnityEngine.Events.InvokableCall`1::add_Delegate(UnityEngine.Events.UnityAction`1<T1>)
// 0x000009CE System.Void UnityEngine.Events.InvokableCall`1::remove_Delegate(UnityEngine.Events.UnityAction`1<T1>)
// 0x000009CF System.Void UnityEngine.Events.InvokableCall`1::.ctor(System.Object,System.Reflection.MethodInfo)
// 0x000009D0 System.Void UnityEngine.Events.InvokableCall`1::.ctor(UnityEngine.Events.UnityAction`1<T1>)
// 0x000009D1 System.Void UnityEngine.Events.InvokableCall`1::Invoke(System.Object[])
// 0x000009D2 System.Void UnityEngine.Events.InvokableCall`1::Invoke(T1)
// 0x000009D3 System.Boolean UnityEngine.Events.InvokableCall`1::Find(System.Object,System.Reflection.MethodInfo)
// 0x000009D4 System.Void UnityEngine.Events.InvokableCall`2::.ctor(System.Object,System.Reflection.MethodInfo)
// 0x000009D5 System.Void UnityEngine.Events.InvokableCall`2::Invoke(System.Object[])
// 0x000009D6 System.Boolean UnityEngine.Events.InvokableCall`2::Find(System.Object,System.Reflection.MethodInfo)
// 0x000009D7 System.Void UnityEngine.Events.InvokableCall`3::.ctor(System.Object,System.Reflection.MethodInfo)
// 0x000009D8 System.Void UnityEngine.Events.InvokableCall`3::Invoke(System.Object[])
// 0x000009D9 System.Boolean UnityEngine.Events.InvokableCall`3::Find(System.Object,System.Reflection.MethodInfo)
// 0x000009DA System.Void UnityEngine.Events.InvokableCall`4::.ctor(System.Object,System.Reflection.MethodInfo)
// 0x000009DB System.Void UnityEngine.Events.InvokableCall`4::Invoke(System.Object[])
// 0x000009DC System.Boolean UnityEngine.Events.InvokableCall`4::Find(System.Object,System.Reflection.MethodInfo)
// 0x000009DD System.Void UnityEngine.Events.CachedInvokableCall`1::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
// 0x000009DE System.Void UnityEngine.Events.CachedInvokableCall`1::Invoke(System.Object[])
// 0x000009DF System.Void UnityEngine.Events.CachedInvokableCall`1::Invoke(T)
// 0x000009E0 UnityEngine.Object UnityEngine.Events.PersistentCall::get_target()
extern void PersistentCall_get_target_mCAD7D486F28743D49DCF268B791721313A7FC8C5 (void);
// 0x000009E1 System.String UnityEngine.Events.PersistentCall::get_methodName()
extern void PersistentCall_get_methodName_m164BE545C327516CABE9464D88A417B7F00010E1 (void);
// 0x000009E2 UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::get_mode()
extern void PersistentCall_get_mode_mC88324F8D18B5E4E79045AE1F99DF3EB36CEE644 (void);
// 0x000009E3 UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::get_arguments()
extern void PersistentCall_get_arguments_m53AFE12B586F0C8948D60852866EC71F38B3BAE1 (void);
// 0x000009E4 System.Boolean UnityEngine.Events.PersistentCall::IsValid()
extern void PersistentCall_IsValid_mF3E3A11AF1547E84B2AC78AFAF6B2907C9B159AE (void);
// 0x000009E5 UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetRuntimeCall(UnityEngine.Events.UnityEventBase)
extern void PersistentCall_GetRuntimeCall_m68F27109F868C451A47DAC3863B27839C515C3A6 (void);
// 0x000009E6 UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetObjectCall(UnityEngine.Object,System.Reflection.MethodInfo,UnityEngine.Events.ArgumentCache)
extern void PersistentCall_GetObjectCall_m895EBE1B8E2A4FB297A8C268371CA4CD320F72C9 (void);
// 0x000009E7 System.Void UnityEngine.Events.PersistentCall::.ctor()
extern void PersistentCall__ctor_mBF65325BE6B4EBC6B3E8ADAD3C6FA77EF5BBEFA8 (void);
// 0x000009E8 System.Void UnityEngine.Events.PersistentCallGroup::.ctor()
extern void PersistentCallGroup__ctor_m46B7802855B55149B9C1ECD9C9C97B8025BF2D7A (void);
// 0x000009E9 System.Void UnityEngine.Events.PersistentCallGroup::Initialize(UnityEngine.Events.InvokableCallList,UnityEngine.Events.UnityEventBase)
extern void PersistentCallGroup_Initialize_m9F47B3D16F78FD424D50E9AE41EB066BA9C681A3 (void);
// 0x000009EA System.Void UnityEngine.Events.InvokableCallList::AddPersistentInvokableCall(UnityEngine.Events.BaseInvokableCall)
extern void InvokableCallList_AddPersistentInvokableCall_m62BDD6521FB7B68B58673D5C5B1117FCE4826CAD (void);
// 0x000009EB System.Void UnityEngine.Events.InvokableCallList::AddListener(UnityEngine.Events.BaseInvokableCall)
extern void InvokableCallList_AddListener_mE4069F40E8762EF21140D688175D7A4E46FD2E83 (void);
// 0x000009EC System.Void UnityEngine.Events.InvokableCallList::RemoveListener(System.Object,System.Reflection.MethodInfo)
extern void InvokableCallList_RemoveListener_mC886122D45A6682A85066E48637339065085D6DE (void);
// 0x000009ED System.Void UnityEngine.Events.InvokableCallList::ClearPersistent()
extern void InvokableCallList_ClearPersistent_m4038DB499DCD84B79C0F1A698AAA7B9519553D49 (void);
// 0x000009EE System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::PrepareInvoke()
extern void InvokableCallList_PrepareInvoke_m5BB28A5FBF10C84ECF5B52EBC52F9FCCDC840DC1 (void);
// 0x000009EF System.Void UnityEngine.Events.InvokableCallList::.ctor()
extern void InvokableCallList__ctor_m8A5D49D58DCCC3D962D84C6DAD703DCABE74EC2D (void);
// 0x000009F0 System.Void UnityEngine.Events.UnityEventBase::.ctor()
extern void UnityEventBase__ctor_m57AF08DAFA9C1B4F4C8DA855116900BAE8DF9595 (void);
// 0x000009F1 System.Void UnityEngine.Events.UnityEventBase::UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize()
extern void UnityEventBase_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize_m147F610873545A23E9005CCB35CA6A05887E7599 (void);
// 0x000009F2 System.Void UnityEngine.Events.UnityEventBase::UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize()
extern void UnityEventBase_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize_m3A87E89948C5FF32BD5BA1BDD1A4D791738A141E (void);
// 0x000009F3 System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod_Impl(System.String,System.Object)
// 0x000009F4 UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEventBase::GetDelegate(System.Object,System.Reflection.MethodInfo)
// 0x000009F5 System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(UnityEngine.Events.PersistentCall)
extern void UnityEventBase_FindMethod_m4E838DE0D107C86C7CAA5B05D4683066E9EB9C32 (void);
// 0x000009F6 System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(System.String,System.Object,UnityEngine.Events.PersistentListenerMode,System.Type)
extern void UnityEventBase_FindMethod_m82A135403D677ECE42CEE42A322E15EB2EA53797 (void);
// 0x000009F7 System.Void UnityEngine.Events.UnityEventBase::DirtyPersistentCalls()
extern void UnityEventBase_DirtyPersistentCalls_m31D9B2D3B265718318F4D7E87373E53F249E65EB (void);
// 0x000009F8 System.Void UnityEngine.Events.UnityEventBase::RebuildPersistentCallsIfNeeded()
extern void UnityEventBase_RebuildPersistentCallsIfNeeded_mFC89AED628B42E5B1CBCC702222A6DF97605234F (void);
// 0x000009F9 System.Void UnityEngine.Events.UnityEventBase::AddCall(UnityEngine.Events.BaseInvokableCall)
extern void UnityEventBase_AddCall_mD45F68C1A40E2BD9B0754490B7709846B84E8075 (void);
// 0x000009FA System.Void UnityEngine.Events.UnityEventBase::RemoveListener(System.Object,System.Reflection.MethodInfo)
extern void UnityEventBase_RemoveListener_mE7EBC544115373D2357599AC07F41F13A8C5A49E (void);
// 0x000009FB System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.UnityEventBase::PrepareInvoke()
extern void UnityEventBase_PrepareInvoke_mFA3E2C97DB776A1089DCC85C9F1DA75C295032AE (void);
// 0x000009FC System.String UnityEngine.Events.UnityEventBase::ToString()
extern void UnityEventBase_ToString_m7672D78CA070AC49FFF04E645523864C300DD66D (void);
// 0x000009FD System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::GetValidMethodInfo(System.Object,System.String,System.Type[])
extern void UnityEventBase_GetValidMethodInfo_m4521621AB72C7265A2C0EC6911BE4DC42A99B6A5 (void);
// 0x000009FE System.Void UnityEngine.Events.UnityAction::.ctor(System.Object,System.IntPtr)
extern void UnityAction__ctor_mEFC4B92529CE83DF72501F92E07EC5598C54BDAC (void);
// 0x000009FF System.Void UnityEngine.Events.UnityAction::Invoke()
extern void UnityAction_Invoke_mC9FF5AA1F82FDE635B3B6644CE71C94C31C3E71A (void);
// 0x00000A00 System.IAsyncResult UnityEngine.Events.UnityAction::BeginInvoke(System.AsyncCallback,System.Object)
extern void UnityAction_BeginInvoke_m6819B1057D192033B17EB15C9E34305720F0401C (void);
// 0x00000A01 System.Void UnityEngine.Events.UnityAction::EndInvoke(System.IAsyncResult)
extern void UnityAction_EndInvoke_m9C465516D5977EF185DCEB6CA81D0B90EDAD7370 (void);
// 0x00000A02 System.Void UnityEngine.Events.UnityEvent::.ctor()
extern void UnityEvent__ctor_m2F8C02F28E289CA65598FF4FA8EAB84D955FF028 (void);
// 0x00000A03 System.Reflection.MethodInfo UnityEngine.Events.UnityEvent::FindMethod_Impl(System.String,System.Object)
extern void UnityEvent_FindMethod_Impl_mC96F40A83BB4D1430E254DAE9B091E27E42E8796 (void);
// 0x00000A04 UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent::GetDelegate(System.Object,System.Reflection.MethodInfo)
extern void UnityEvent_GetDelegate_m8D277E2D713BB3605B3D46E5A3DB708B6A338EB0 (void);
// 0x00000A05 System.Void UnityEngine.Events.UnityAction`1::.ctor(System.Object,System.IntPtr)
// 0x00000A06 System.Void UnityEngine.Events.UnityAction`1::Invoke(T0)
// 0x00000A07 System.IAsyncResult UnityEngine.Events.UnityAction`1::BeginInvoke(T0,System.AsyncCallback,System.Object)
// 0x00000A08 System.Void UnityEngine.Events.UnityAction`1::EndInvoke(System.IAsyncResult)
// 0x00000A09 System.Void UnityEngine.Events.UnityEvent`1::.ctor()
// 0x00000A0A System.Void UnityEngine.Events.UnityEvent`1::AddListener(UnityEngine.Events.UnityAction`1<T0>)
// 0x00000A0B System.Void UnityEngine.Events.UnityEvent`1::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
// 0x00000A0C System.Reflection.MethodInfo UnityEngine.Events.UnityEvent`1::FindMethod_Impl(System.String,System.Object)
// 0x00000A0D UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`1::GetDelegate(System.Object,System.Reflection.MethodInfo)
// 0x00000A0E UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`1::GetDelegate(UnityEngine.Events.UnityAction`1<T0>)
// 0x00000A0F System.Void UnityEngine.Events.UnityEvent`1::Invoke(T0)
// 0x00000A10 System.Void UnityEngine.Events.UnityAction`2::.ctor(System.Object,System.IntPtr)
// 0x00000A11 System.Void UnityEngine.Events.UnityAction`2::Invoke(T0,T1)
// 0x00000A12 System.IAsyncResult UnityEngine.Events.UnityAction`2::BeginInvoke(T0,T1,System.AsyncCallback,System.Object)
// 0x00000A13 System.Void UnityEngine.Events.UnityAction`2::EndInvoke(System.IAsyncResult)
// 0x00000A14 System.Void UnityEngine.Events.UnityEvent`2::.ctor()
// 0x00000A15 System.Reflection.MethodInfo UnityEngine.Events.UnityEvent`2::FindMethod_Impl(System.String,System.Object)
// 0x00000A16 UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`2::GetDelegate(System.Object,System.Reflection.MethodInfo)
// 0x00000A17 System.Void UnityEngine.Events.UnityAction`3::.ctor(System.Object,System.IntPtr)
// 0x00000A18 System.Void UnityEngine.Events.UnityAction`3::Invoke(T0,T1,T2)
// 0x00000A19 System.IAsyncResult UnityEngine.Events.UnityAction`3::BeginInvoke(T0,T1,T2,System.AsyncCallback,System.Object)
// 0x00000A1A System.Void UnityEngine.Events.UnityAction`3::EndInvoke(System.IAsyncResult)
// 0x00000A1B System.Void UnityEngine.Events.UnityEvent`3::.ctor()
// 0x00000A1C System.Reflection.MethodInfo UnityEngine.Events.UnityEvent`3::FindMethod_Impl(System.String,System.Object)
// 0x00000A1D UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`3::GetDelegate(System.Object,System.Reflection.MethodInfo)
// 0x00000A1E System.Void UnityEngine.Events.UnityAction`4::.ctor(System.Object,System.IntPtr)
// 0x00000A1F System.Void UnityEngine.Events.UnityAction`4::Invoke(T0,T1,T2,T3)
// 0x00000A20 System.IAsyncResult UnityEngine.Events.UnityAction`4::BeginInvoke(T0,T1,T2,T3,System.AsyncCallback,System.Object)
// 0x00000A21 System.Void UnityEngine.Events.UnityAction`4::EndInvoke(System.IAsyncResult)
// 0x00000A22 System.Void UnityEngine.Events.UnityEvent`4::.ctor()
// 0x00000A23 System.Reflection.MethodInfo UnityEngine.Events.UnityEvent`4::FindMethod_Impl(System.String,System.Object)
// 0x00000A24 UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`4::GetDelegate(System.Object,System.Reflection.MethodInfo)
// 0x00000A25 System.Void UnityEngine.Serialization.FormerlySerializedAsAttribute::.ctor(System.String)
extern void FormerlySerializedAsAttribute__ctor_m770651B828F499F804DB06A777E8A4103A3ED2BD (void);
// 0x00000A26 System.Void UnityEngine.Scripting.PreserveAttribute::.ctor()
extern void PreserveAttribute__ctor_mD842EE86496947B39FE0FBC67393CE4401AC53AA (void);
// 0x00000A27 System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::Set(System.Boolean,System.String,System.String,System.String)
extern void MovedFromAttributeData_Set_m244D6454BEA753FA4C7C3F2393A5DADCB3166B1C_AdjustorThunk (void);
// 0x00000A28 System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::.ctor(System.String)
extern void MovedFromAttribute__ctor_mF87685F9D527910B31D3EF58F0EAA297E1944B42 (void);
// 0x00000A29 System.String UnityEngine.SceneManagement.Scene::GetNameInternal(System.Int32)
extern void Scene_GetNameInternal_mE5393E58A37BC0031702DFBA6AEC577058D2941E (void);
// 0x00000A2A System.Int32 UnityEngine.SceneManagement.Scene::GetBuildIndexInternal(System.Int32)
extern void Scene_GetBuildIndexInternal_m49FEDB2B2DE47388E130C1FE9B9945EED2BC10BA (void);
// 0x00000A2B System.Int32 UnityEngine.SceneManagement.Scene::get_handle()
extern void Scene_get_handle_mFAB5C41D41B90B9CEBB3918A6F3638BD41E980C9_AdjustorThunk (void);
// 0x00000A2C System.String UnityEngine.SceneManagement.Scene::get_name()
extern void Scene_get_name_m0E63ED0F050FCC35A4216220C584BE3D3F77B0E1_AdjustorThunk (void);
// 0x00000A2D System.Int32 UnityEngine.SceneManagement.Scene::get_buildIndex()
extern void Scene_get_buildIndex_m764659943B7357F5D6C9165F68EDCFBBDDD6C3C2_AdjustorThunk (void);
// 0x00000A2E System.Int32 UnityEngine.SceneManagement.Scene::GetHashCode()
extern void Scene_GetHashCode_m65BBB604A5496CF1F2C129860F45D0E437499E34_AdjustorThunk (void);
// 0x00000A2F System.Boolean UnityEngine.SceneManagement.Scene::Equals(System.Object)
extern void Scene_Equals_mD5738AF0B92757DED12A90F136716A5E2DDE3F54_AdjustorThunk (void);
// 0x00000A30 System.Int32 UnityEngine.SceneManagement.SceneManager::get_sceneCountInBuildSettings()
extern void SceneManager_get_sceneCountInBuildSettings_mDEF095420E9AC2FDA96136F51B55254CE11ED529 (void);
// 0x00000A31 UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::GetSceneAt(System.Int32)
extern void SceneManager_GetSceneAt_m2D4105040A31A5A42E79A4E617028E84FC357C8A (void);
// 0x00000A32 UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
extern void SceneManager_LoadSceneAsyncNameIndexInternal_m542937B4FCCE8B1AAC326E1E1F9060ECEDCB6159 (void);
// 0x00000A33 System.Void UnityEngine.SceneManagement.SceneManager::add_sceneLoaded(UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>)
extern void SceneManager_add_sceneLoaded_mB72463B21F0D89F168C58E994356298D0E38A4F7 (void);
// 0x00000A34 System.Void UnityEngine.SceneManagement.SceneManager::remove_sceneLoaded(UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>)
extern void SceneManager_remove_sceneLoaded_m894CC4AE20DC49FF43CF6B2A614877F50D707C92 (void);
// 0x00000A35 UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsync(System.String)
extern void SceneManager_LoadSceneAsync_m5823F824031AE2A42AA3CD90C303EAD8E58E1909 (void);
// 0x00000A36 UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsync(System.String,UnityEngine.SceneManagement.LoadSceneParameters)
extern void SceneManager_LoadSceneAsync_m8B6EC55B2DE8C281A5D4B2CE88531D8573AF39EE (void);
// 0x00000A37 System.Void UnityEngine.SceneManagement.SceneManager::Internal_SceneLoaded(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode)
extern void SceneManager_Internal_SceneLoaded_m800F5F7F7B30D5206913EF65548FD7F8DE9EF718 (void);
// 0x00000A38 System.Void UnityEngine.SceneManagement.SceneManager::Internal_SceneUnloaded(UnityEngine.SceneManagement.Scene)
extern void SceneManager_Internal_SceneUnloaded_m32721E87A02DAC634DD4B9857092CC172EE8CB98 (void);
// 0x00000A39 System.Void UnityEngine.SceneManagement.SceneManager::Internal_ActiveSceneChanged(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene)
extern void SceneManager_Internal_ActiveSceneChanged_mE9AB93D6979594CFCED5B3696F727B7D5E6B25F5 (void);
// 0x00000A3A System.Void UnityEngine.SceneManagement.SceneManager::GetSceneAt_Injected(System.Int32,UnityEngine.SceneManagement.Scene&)
extern void SceneManager_GetSceneAt_Injected_m7DB39BC8E659D73DEE24D5F7F4D382CBB0B31148 (void);
// 0x00000A3B UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsyncNameIndexInternal_Injected(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters&,System.Boolean)
extern void SceneManager_LoadSceneAsyncNameIndexInternal_Injected_mD19FD493D2C36D33EE8E8A997467DB05C10CE6D1 (void);
// 0x00000A3C System.Void UnityEngine.SceneManagement.LoadSceneParameters::.ctor(UnityEngine.SceneManagement.LoadSceneMode)
extern void LoadSceneParameters__ctor_m2E00BEC64DCC48351831B7BE9088D9B6AF62102A_AdjustorThunk (void);
// 0x00000A3D System.Void UnityEngine.LowLevel.PlayerLoopSystem_UpdateFunction::.ctor(System.Object,System.IntPtr)
extern void UpdateFunction__ctor_m203C45C9226ED025C1369B78B759C952ABDA630A (void);
// 0x00000A3E System.Void UnityEngine.LowLevel.PlayerLoopSystem_UpdateFunction::Invoke()
extern void UpdateFunction_Invoke_m6C0E9E5082FCEEF018602FD40A43E613360D410D (void);
// 0x00000A3F System.IAsyncResult UnityEngine.LowLevel.PlayerLoopSystem_UpdateFunction::BeginInvoke(System.AsyncCallback,System.Object)
extern void UpdateFunction_BeginInvoke_m7261B0AA3E858CC7A24FF343DE292DB5A34DAC0C (void);
// 0x00000A40 System.Void UnityEngine.LowLevel.PlayerLoopSystem_UpdateFunction::EndInvoke(System.IAsyncResult)
extern void UpdateFunction_EndInvoke_m49FBADEA0EED0F50341E2E1F5F21349C2059EA55 (void);
// 0x00000A41 System.Void UnityEngine.Networking.PlayerConnection.MessageEventArgs::.ctor()
extern void MessageEventArgs__ctor_m436B854CFEEDB949F4D9ACAEA2E512BDAEDC6E1B (void);
// 0x00000A42 UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::get_instance()
extern void PlayerConnection_get_instance_mF51FB76C702C7CDD0BAEAD466060E3BDF23D390F (void);
// 0x00000A43 System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::get_isConnected()
extern void PlayerConnection_get_isConnected_mB902603E2C8CA93299FF0B28E13A9D594CBFE14E (void);
// 0x00000A44 UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::CreateInstance()
extern void PlayerConnection_CreateInstance_m6325767D9D05B530116767E164CDCBE613A5787F (void);
// 0x00000A45 System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::OnEnable()
extern void PlayerConnection_OnEnable_m9D8136CEB952BC0F44A46A212BF2E91E5A769954 (void);
// 0x00000A46 UnityEngine.IPlayerEditorConnectionNative UnityEngine.Networking.PlayerConnection.PlayerConnection::GetConnectionNativeApi()
extern void PlayerConnection_GetConnectionNativeApi_mC88D9972FDF9D4FF15CC8C4BB6CA633FB114D918 (void);
// 0x00000A47 System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Register(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
extern void PlayerConnection_Register_m9B203230984995ADF5E19E50C3D7DF7E21036FF2 (void);
// 0x00000A48 System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Unregister(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
extern void PlayerConnection_Unregister_m8EB88437DF970AA6627BC301C54A859DAED70534 (void);
// 0x00000A49 System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::RegisterConnection(UnityEngine.Events.UnityAction`1<System.Int32>)
extern void PlayerConnection_RegisterConnection_m7E54302209A4F3FB3E27A0E7FEB8ADE32C100F1B (void);
// 0x00000A4A System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::RegisterDisconnection(UnityEngine.Events.UnityAction`1<System.Int32>)
extern void PlayerConnection_RegisterDisconnection_m556075060F55D3FA7F44DEB4B34CE1070ECBF823 (void);
// 0x00000A4B System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::UnregisterConnection(UnityEngine.Events.UnityAction`1<System.Int32>)
extern void PlayerConnection_UnregisterConnection_mC6A080D398CD6C267C1638D98F7485E2B837D029 (void);
// 0x00000A4C System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::UnregisterDisconnection(UnityEngine.Events.UnityAction`1<System.Int32>)
extern void PlayerConnection_UnregisterDisconnection_m148453805654D809DB02F377D0FBC4524F63EBF6 (void);
// 0x00000A4D System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Send(System.Guid,System.Byte[])
extern void PlayerConnection_Send_m1CDF41319A60A5940B487D08ECE14D0B61EDE6AC (void);
// 0x00000A4E System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::TrySend(System.Guid,System.Byte[])
extern void PlayerConnection_TrySend_m3C0D0208A6A8A7F7FF93AF155A71B726ABE8D662 (void);
// 0x00000A4F System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::BlockUntilRecvMsg(System.Guid,System.Int32)
extern void PlayerConnection_BlockUntilRecvMsg_mFCF2DB02D6F07C0A69C0412D8A3F596AF4AC54A2 (void);
// 0x00000A50 System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::DisconnectAll()
extern void PlayerConnection_DisconnectAll_m278A4B90D90892338D1B41F5A59CD7C519F1C8D2 (void);
// 0x00000A51 System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::MessageCallbackInternal(System.IntPtr,System.UInt64,System.UInt64,System.String)
extern void PlayerConnection_MessageCallbackInternal_m3E9A847ED82FDA9ABB680F81595A876450EFB166 (void);
// 0x00000A52 System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::ConnectedCallbackInternal(System.Int32)
extern void PlayerConnection_ConnectedCallbackInternal_mFEC88D604DE3923849942994ED873B26CEEDDA3D (void);
// 0x00000A53 System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::DisconnectedCallback(System.Int32)
extern void PlayerConnection_DisconnectedCallback_m2A12A748DDACDD3877D01D7F38ABBC55DEE26A56 (void);
// 0x00000A54 System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::.ctor()
extern void PlayerConnection__ctor_m3E1248C28C3082C592C2E5F69778F31F6610D93D (void);
// 0x00000A55 System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection_<>c__DisplayClass12_0::.ctor()
extern void U3CU3Ec__DisplayClass12_0__ctor_m2685C903220EF0EFCFABCCCCE85520064EEB9BCE (void);
// 0x00000A56 System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection_<>c__DisplayClass12_0::<Register>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers)
extern void U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_m1979ADC0BD33A692CDFDD59354B756C347611773 (void);
// 0x00000A57 System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection_<>c__DisplayClass13_0::.ctor()
extern void U3CU3Ec__DisplayClass13_0__ctor_m75A34D41161C0967E4A336B2713ACAE2BD5F5F46 (void);
// 0x00000A58 System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection_<>c__DisplayClass13_0::<Unregister>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers)
extern void U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_m8C6607EC9FE0F26B57047ED3642837003A532C79 (void);
// 0x00000A59 System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection_<>c__DisplayClass20_0::.ctor()
extern void U3CU3Ec__DisplayClass20_0__ctor_m3E72979DC019A7C47E2AB71E1F17B9056A7D068B (void);
// 0x00000A5A System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection_<>c__DisplayClass20_0::<BlockUntilRecvMsg>b__0(UnityEngine.Networking.PlayerConnection.MessageEventArgs)
extern void U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_m89ABCD175D2DA1D535B2645459C38003ECBC896C (void);
// 0x00000A5B System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::InvokeMessageIdSubscribers(System.Guid,System.Byte[],System.Int32)
extern void PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_mFA28BDF3B52AEF86161F33B52699253181800926 (void);
// 0x00000A5C UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs> UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::AddAndCreate(System.Guid)
extern void PlayerEditorConnectionEvents_AddAndCreate_mB5A51595E4A5DA3B9F353AC72F7B0484C675B7D3 (void);
// 0x00000A5D System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::UnregisterManagedCallback(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
extern void PlayerEditorConnectionEvents_UnregisterManagedCallback_mFD3A444E636B079C03739DC96BAFFD5FD55C574A (void);
// 0x00000A5E System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::.ctor()
extern void PlayerEditorConnectionEvents__ctor_m9BE616B901BCACAABEC9063A838BB803AB7EC2A7 (void);
// 0x00000A5F System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageEvent::.ctor()
extern void MessageEvent__ctor_m700B679037ED52893F092843EE603DBCD6EB8386 (void);
// 0x00000A60 System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_ConnectionChangeEvent::.ctor()
extern void ConnectionChangeEvent__ctor_m3F04C39FD710BF0F25416A61F479CBA1B9021F18 (void);
// 0x00000A61 System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers::get_MessageTypeId()
extern void MessageTypeSubscribers_get_MessageTypeId_mE7DD7E800436C92A325A1080AF60663AE1100D25 (void);
// 0x00000A62 System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers::set_MessageTypeId(System.Guid)
extern void MessageTypeSubscribers_set_MessageTypeId_m294A7B621AAF1984D886D2569CF1206E4F469115 (void);
// 0x00000A63 System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers::.ctor()
extern void MessageTypeSubscribers__ctor_mD26A2485EA3ECACFA2CB35D08A48256CE9DFE825 (void);
// 0x00000A64 System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_<>c__DisplayClass6_0::.ctor()
extern void U3CU3Ec__DisplayClass6_0__ctor_mC65CF56D3417BA36ED321886F1E7A1AF8D443966 (void);
// 0x00000A65 System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_<>c__DisplayClass6_0::<InvokeMessageIdSubscribers>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers)
extern void U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_m7208417727D24E769D2C1CF90D6E4CC1AE1F2556 (void);
// 0x00000A66 System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_<>c__DisplayClass7_0::.ctor()
extern void U3CU3Ec__DisplayClass7_0__ctor_m59072FF40A09DA582550D3DED10DA2A93FBEAFEF (void);
// 0x00000A67 System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_<>c__DisplayClass7_0::<AddAndCreate>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers)
extern void U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_m24A60437D2E527CE675AC4AFAC8152BCA69B033B (void);
// 0x00000A68 System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_<>c__DisplayClass8_0::.ctor()
extern void U3CU3Ec__DisplayClass8_0__ctor_mE25781AE393CFFE6170E4D655A751918973393AB (void);
// 0x00000A69 System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_<>c__DisplayClass8_0::<UnregisterManagedCallback>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers)
extern void U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m11D9A0AFB947855B548E99416A058C4AAA2E2B26 (void);
// 0x00000A6A System.Void UnityEngine.Internal.DefaultValueAttribute::.ctor(System.String)
extern void DefaultValueAttribute__ctor_m2E914CFCFD82ACAB447480971570E5763C42DAAD (void);
// 0x00000A6B System.Object UnityEngine.Internal.DefaultValueAttribute::get_Value()
extern void DefaultValueAttribute_get_Value_m1E1505D5F1838C28CA4C52DED4A20E81F81BFCC3 (void);
// 0x00000A6C System.Boolean UnityEngine.Internal.DefaultValueAttribute::Equals(System.Object)
extern void DefaultValueAttribute_Equals_mD9073A5C537D4DBDFBD5E3616BC5A05B5D0C51B2 (void);
// 0x00000A6D System.Int32 UnityEngine.Internal.DefaultValueAttribute::GetHashCode()
extern void DefaultValueAttribute_GetHashCode_m4782E2C5A005991FA7E705110A690DD5E0E52D50 (void);
// 0x00000A6E System.Void UnityEngine.Internal.ExcludeFromDocsAttribute::.ctor()
extern void ExcludeFromDocsAttribute__ctor_m01F11706D334D5D31B0C59630DB1674ECFBFAF04 (void);
// 0x00000A6F System.Boolean UnityEngine.Rendering.CameraEventUtils::IsValid(UnityEngine.Rendering.CameraEvent)
extern void CameraEventUtils_IsValid_mFD16775AFB55CA30A444FC115FF338D7E08CFFED (void);
// 0x00000A70 System.String UnityEngine.Rendering.RenderTargetIdentifier::ToString()
extern void RenderTargetIdentifier_ToString_mCFDB39041DD38EB31806B9DFE0A617E2F4034623_AdjustorThunk (void);
// 0x00000A71 System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::GetHashCode()
extern void RenderTargetIdentifier_GetHashCode_m2B944611B172983A1960899C5D50D2963CCFC0A0_AdjustorThunk (void);
// 0x00000A72 System.Boolean UnityEngine.Rendering.RenderTargetIdentifier::Equals(UnityEngine.Rendering.RenderTargetIdentifier)
extern void RenderTargetIdentifier_Equals_m00E3CCDBDEBC15F4ADEEF48412F283B001EFB6E8_AdjustorThunk (void);
// 0x00000A73 System.Boolean UnityEngine.Rendering.RenderTargetIdentifier::Equals(System.Object)
extern void RenderTargetIdentifier_Equals_mB5F0CAF9B997DC7AE33D33CB48F434534326E9CD_AdjustorThunk (void);
// 0x00000A74 System.Boolean UnityEngine.Rendering.GraphicsSettings::get_lightsUseLinearIntensity()
extern void GraphicsSettings_get_lightsUseLinearIntensity_mED8D75F87016FCF600955146863696AB214BA29A (void);
// 0x00000A75 System.Boolean UnityEngine.Rendering.GraphicsSettings::AllowEnlightenSupportForUpgradedProject()
extern void GraphicsSettings_AllowEnlightenSupportForUpgradedProject_m00E568FAA4C9D08BEE0944042CF817BC242F2BEF (void);
// 0x00000A76 System.Int32 UnityEngine.Rendering.OnDemandRendering::get_renderFrameInterval()
extern void OnDemandRendering_get_renderFrameInterval_m5A12FB459D93296FBACCD6FD59EA27CD092A0132 (void);
// 0x00000A77 System.Void UnityEngine.Rendering.OnDemandRendering::GetRenderFrameInterval(System.Int32&)
extern void OnDemandRendering_GetRenderFrameInterval_m2A6D3ADB578BA19E153C6B049FC668975155EB27 (void);
// 0x00000A78 System.Void UnityEngine.Rendering.OnDemandRendering::.cctor()
extern void OnDemandRendering__cctor_m00887F122A90C963B1B120117276E3BE3A0D258F (void);
// 0x00000A79 System.IntPtr UnityEngine.Rendering.CommandBuffer::InitBuffer()
extern void CommandBuffer_InitBuffer_m4C92D488CE3F9B4F32ECF52DBCE84C7FC4E9169F (void);
// 0x00000A7A System.Void UnityEngine.Rendering.CommandBuffer::ReleaseBuffer()
extern void CommandBuffer_ReleaseBuffer_m330F9401528CDD7D9A7AB6D87719B3740B15977E (void);
// 0x00000A7B System.Void UnityEngine.Rendering.CommandBuffer::Finalize()
extern void CommandBuffer_Finalize_mD3311714DC6ECA1FDA3A784A543BB475C6D35C0E (void);
// 0x00000A7C System.Void UnityEngine.Rendering.CommandBuffer::Dispose()
extern void CommandBuffer_Dispose_m8DC3E2F8552CCCFE67C139585E88F5BC1735BF1C (void);
// 0x00000A7D System.Void UnityEngine.Rendering.CommandBuffer::Dispose(System.Boolean)
extern void CommandBuffer_Dispose_m960A52C79A8B46920A321C0636F4EBED21E8AF68 (void);
// 0x00000A7E System.Void UnityEngine.Rendering.CommandBuffer::.ctor()
extern void CommandBuffer__ctor_m4394F7E41C9BB751E382A8CAFA38B19F69E03890 (void);
// 0x00000A7F System.Int32 UnityEngine.Rendering.SphericalHarmonicsL2::GetHashCode()
extern void SphericalHarmonicsL2_GetHashCode_mDE2A1FBF5564831948DB2A1D4C30069B3D1F1F0F_AdjustorThunk (void);
// 0x00000A80 System.Boolean UnityEngine.Rendering.SphericalHarmonicsL2::Equals(System.Object)
extern void SphericalHarmonicsL2_Equals_mD5CEC114E1C53B65C9F7AD47BC625E5D817707CB_AdjustorThunk (void);
// 0x00000A81 System.Boolean UnityEngine.Rendering.SphericalHarmonicsL2::Equals(UnityEngine.Rendering.SphericalHarmonicsL2)
extern void SphericalHarmonicsL2_Equals_mF10B8F6B3BAC7AF361CF908C6135A07A6C18E431_AdjustorThunk (void);
// 0x00000A82 System.Boolean UnityEngine.Rendering.SphericalHarmonicsL2::op_Equality(UnityEngine.Rendering.SphericalHarmonicsL2,UnityEngine.Rendering.SphericalHarmonicsL2)
extern void SphericalHarmonicsL2_op_Equality_mE15995C406879B7A0B606C4535F2E3EC20DA00DC (void);
// 0x00000A83 System.Boolean UnityEngine.Rendering.CoreCameraValues::Equals(UnityEngine.Rendering.CoreCameraValues)
extern void CoreCameraValues_Equals_mCF002AD7C14B85902AF18F2ED870B767E442E092_AdjustorThunk (void);
// 0x00000A84 System.Boolean UnityEngine.Rendering.CoreCameraValues::Equals(System.Object)
extern void CoreCameraValues_Equals_m63B9697F5C101FB73ADE5D36A768CD53D9EB0B51_AdjustorThunk (void);
// 0x00000A85 System.Int32 UnityEngine.Rendering.CoreCameraValues::GetHashCode()
extern void CoreCameraValues_GetHashCode_m6CF09BCD18D9C423387247346F275E1EA8677E65_AdjustorThunk (void);
// 0x00000A86 UnityEngine.Plane UnityEngine.Rendering.CameraProperties::GetShadowCullingPlane(System.Int32)
extern void CameraProperties_GetShadowCullingPlane_m59D2AD18CC32DFD00035BCAC76066B580C4ED1F8_AdjustorThunk (void);
// 0x00000A87 UnityEngine.Plane UnityEngine.Rendering.CameraProperties::GetCameraCullingPlane(System.Int32)
extern void CameraProperties_GetCameraCullingPlane_mF12B28E5D0DED39216717B26BAFA3A204CD98235_AdjustorThunk (void);
// 0x00000A88 System.Boolean UnityEngine.Rendering.CameraProperties::Equals(UnityEngine.Rendering.CameraProperties)
extern void CameraProperties_Equals_mB337807818FA5B1186271C11ED6BED966E5DFED2_AdjustorThunk (void);
// 0x00000A89 System.Boolean UnityEngine.Rendering.CameraProperties::Equals(System.Object)
extern void CameraProperties_Equals_mD757026849E7166ED35F025EAF3ECF8AFEA01D09_AdjustorThunk (void);
// 0x00000A8A System.Int32 UnityEngine.Rendering.CameraProperties::GetHashCode()
extern void CameraProperties_GetHashCode_mC57BC84CD0C4C0FF93E501CFEC78F0DB1FF39AFA_AdjustorThunk (void);
// 0x00000A8B System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::get_cullingPlaneCount()
extern void ScriptableCullingParameters_get_cullingPlaneCount_m67039C9499D1E2704DCFA130B74CBCF200331B1F_AdjustorThunk (void);
// 0x00000A8C System.Single UnityEngine.Rendering.ScriptableCullingParameters::GetLayerCullingDistance(System.Int32)
extern void ScriptableCullingParameters_GetLayerCullingDistance_m921444B2ED20478C6A4F79BCA88289EA97A53852_AdjustorThunk (void);
// 0x00000A8D UnityEngine.Plane UnityEngine.Rendering.ScriptableCullingParameters::GetCullingPlane(System.Int32)
extern void ScriptableCullingParameters_GetCullingPlane_mA18B64C14443CAFD24A58060A76AFE55BB5DA146_AdjustorThunk (void);
// 0x00000A8E System.Boolean UnityEngine.Rendering.ScriptableCullingParameters::Equals(UnityEngine.Rendering.ScriptableCullingParameters)
extern void ScriptableCullingParameters_Equals_mFB5D9CE0FB089EC44A8487285EB4748522D60898_AdjustorThunk (void);
// 0x00000A8F System.Boolean UnityEngine.Rendering.ScriptableCullingParameters::Equals(System.Object)
extern void ScriptableCullingParameters_Equals_mA9D6FDE1D691E461989197858871686AA0BFB739_AdjustorThunk (void);
// 0x00000A90 System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::GetHashCode()
extern void ScriptableCullingParameters_GetHashCode_mFB94E70582ACC5C30BC172C9190F9F58E57869B2_AdjustorThunk (void);
// 0x00000A91 System.Void UnityEngine.Rendering.ScriptableCullingParameters::.cctor()
extern void ScriptableCullingParameters__cctor_m3D1DDA0E0FACF810E53B8D17043970F1110890D3 (void);
// 0x00000A92 System.Boolean UnityEngine.Rendering.LODParameters::Equals(UnityEngine.Rendering.LODParameters)
extern void LODParameters_Equals_mA7C4CFD75190B341999074C56E1BAD9E5136CF61_AdjustorThunk (void);
// 0x00000A93 System.Boolean UnityEngine.Rendering.LODParameters::Equals(System.Object)
extern void LODParameters_Equals_m03754D13F85184E596AFBBCF6DA1EDB06CA58F6B_AdjustorThunk (void);
// 0x00000A94 System.Int32 UnityEngine.Rendering.LODParameters::GetHashCode()
extern void LODParameters_GetHashCode_m532D8960CCF3340F7CDF6B757D33BAE13B152716_AdjustorThunk (void);
// 0x00000A95 System.Void UnityEngine.Rendering.RenderPipeline::Render(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[])
// 0x00000A96 System.Void UnityEngine.Rendering.RenderPipeline::InternalRender(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[])
extern void RenderPipeline_InternalRender_m3601304F718BEEDCC63FAC61AF865392A1B97159 (void);
// 0x00000A97 System.Boolean UnityEngine.Rendering.RenderPipeline::get_disposed()
extern void RenderPipeline_get_disposed_mA11FE959A1C7309A86F26893DA04D00DD5D61149 (void);
// 0x00000A98 System.Void UnityEngine.Rendering.RenderPipeline::set_disposed(System.Boolean)
extern void RenderPipeline_set_disposed_m6319C7F5991E861B961370FF374CF87E9F0DA691 (void);
// 0x00000A99 System.Void UnityEngine.Rendering.RenderPipeline::Dispose()
extern void RenderPipeline_Dispose_mFFDBE5963DA828BA99417035F8F6228535E0EAAB (void);
// 0x00000A9A System.Void UnityEngine.Rendering.RenderPipeline::Dispose(System.Boolean)
extern void RenderPipeline_Dispose_m256C636C8C66B12ED0E67F4C6F6470A79CBAA49B (void);
// 0x00000A9B UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::InternalCreatePipeline()
extern void RenderPipelineAsset_InternalCreatePipeline_m7FC3209A9640269E6E01FCBCC879E3FC36B23264 (void);
// 0x00000A9C System.String[] UnityEngine.Rendering.RenderPipelineAsset::get_renderingLayerMaskNames()
extern void RenderPipelineAsset_get_renderingLayerMaskNames_mD9D46ECB8CB3AA207307DF715AB738EBE9774D4C (void);
// 0x00000A9D UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultMaterial()
extern void RenderPipelineAsset_get_defaultMaterial_mB049EB56C99330E8392028148336A9329A1F6BEF (void);
// 0x00000A9E UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveShader()
extern void RenderPipelineAsset_get_autodeskInteractiveShader_mACEA652B47468186F0B74AAE63A5625A70E500A4 (void);
// 0x00000A9F UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveTransparentShader()
extern void RenderPipelineAsset_get_autodeskInteractiveTransparentShader_mBC027215A56E8FD6C3B3CC5008B69540BBEBD1FD (void);
// 0x00000AA0 UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveMaskedShader()
extern void RenderPipelineAsset_get_autodeskInteractiveMaskedShader_m5342E858293BCAB426D1A6E84242CD7D26EE5BC7 (void);
// 0x00000AA1 UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailLitShader()
extern void RenderPipelineAsset_get_terrainDetailLitShader_mE16DBCD806DD77447A89F3C1109E35CD24FEA7CF (void);
// 0x00000AA2 UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailGrassShader()
extern void RenderPipelineAsset_get_terrainDetailGrassShader_mAF8F368B3B67F7E6C71A70A93696122E73ED6C47 (void);
// 0x00000AA3 UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailGrassBillboardShader()
extern void RenderPipelineAsset_get_terrainDetailGrassBillboardShader_m2DAE45A6FF177CB2996EC95EDF1AC05F59A7470B (void);
// 0x00000AA4 UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultParticleMaterial()
extern void RenderPipelineAsset_get_defaultParticleMaterial_m131DA69D30E5A400B227B98B8877C94A118E9F49 (void);
// 0x00000AA5 UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultLineMaterial()
extern void RenderPipelineAsset_get_defaultLineMaterial_m9FF591F569273D367C4020C1AC3A30AA161CE6BC (void);
// 0x00000AA6 UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultTerrainMaterial()
extern void RenderPipelineAsset_get_defaultTerrainMaterial_mA6D10A07A29A577D83AF711CDE2E70B28D51A91A (void);
// 0x00000AA7 UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIMaterial()
extern void RenderPipelineAsset_get_defaultUIMaterial_m39BD27EC73AE39354158451661A0112FC4E4F7F6 (void);
// 0x00000AA8 UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIOverdrawMaterial()
extern void RenderPipelineAsset_get_defaultUIOverdrawMaterial_m0FE02710211BE1CF77728A1086BDC5EDCE106D35 (void);
// 0x00000AA9 UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIETC1SupportedMaterial()
extern void RenderPipelineAsset_get_defaultUIETC1SupportedMaterial_mB8E2388C7F45E6D1B4EC728EC2335B527A741470 (void);
// 0x00000AAA UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_default2DMaterial()
extern void RenderPipelineAsset_get_default2DMaterial_mF68C0199E16004C348D11AD0BA4C9482CCFC9762 (void);
// 0x00000AAB UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultShader()
extern void RenderPipelineAsset_get_defaultShader_m8F4DD3FBD2EA1A55DE3EB45EF41C3FD502141A40 (void);
// 0x00000AAC UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultSpeedTree7Shader()
extern void RenderPipelineAsset_get_defaultSpeedTree7Shader_mE81955ABC171A01E496BD2E6166CC0BCDCC12E39 (void);
// 0x00000AAD UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultSpeedTree8Shader()
extern void RenderPipelineAsset_get_defaultSpeedTree8Shader_mF5025B6116D23E28B7A872C3694ADED33A6DE9B0 (void);
// 0x00000AAE UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::CreatePipeline()
// 0x00000AAF System.Void UnityEngine.Rendering.RenderPipelineAsset::OnValidate()
extern void RenderPipelineAsset_OnValidate_m232856172D71149CC85645BE94902D01628A1A8E (void);
// 0x00000AB0 System.Void UnityEngine.Rendering.RenderPipelineAsset::OnDisable()
extern void RenderPipelineAsset_OnDisable_m6DB5D6EE17E7CAEC1254135C61F4EB3E249FDD52 (void);
// 0x00000AB1 System.Void UnityEngine.Rendering.RenderPipelineAsset::.ctor()
extern void RenderPipelineAsset__ctor_mCB26E546B9DC1F2518E0F0F4A7E6CFF519D852F2 (void);
// 0x00000AB2 UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineManager::get_currentPipeline()
extern void RenderPipelineManager_get_currentPipeline_m07358604B9829E6C1EEDE94064729109D9259852 (void);
// 0x00000AB3 System.Void UnityEngine.Rendering.RenderPipelineManager::set_currentPipeline(UnityEngine.Rendering.RenderPipeline)
extern void RenderPipelineManager_set_currentPipeline_mDCF377780787BD6CAB3BC9F4A04B01B478293B88 (void);
// 0x00000AB4 System.Void UnityEngine.Rendering.RenderPipelineManager::CleanupRenderPipeline()
extern void RenderPipelineManager_CleanupRenderPipeline_m82AC5DAD81AE3B10147198B7C7CFAAD8AE528010 (void);
// 0x00000AB5 System.Void UnityEngine.Rendering.RenderPipelineManager::GetCameras(UnityEngine.Rendering.ScriptableRenderContext)
extern void RenderPipelineManager_GetCameras_m53602210E7576F801085A741B2068BEA0995433F (void);
// 0x00000AB6 System.Void UnityEngine.Rendering.RenderPipelineManager::DoRenderLoop_Internal(UnityEngine.Rendering.RenderPipelineAsset,System.IntPtr)
extern void RenderPipelineManager_DoRenderLoop_Internal_mF16D72874EE44C297C2D0623933207B448BFCD32 (void);
// 0x00000AB7 System.Void UnityEngine.Rendering.RenderPipelineManager::PrepareRenderPipeline(UnityEngine.Rendering.RenderPipelineAsset)
extern void RenderPipelineManager_PrepareRenderPipeline_m4A4D5CD3B9803F6D92DBD7D245A3D925F9028CC7 (void);
// 0x00000AB8 System.Void UnityEngine.Rendering.RenderPipelineManager::.cctor()
extern void RenderPipelineManager__cctor_m7B3FA781696A3B82639DA7705E02A4E0BD418421 (void);
// 0x00000AB9 System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetNumberOfCameras_Internal()
extern void ScriptableRenderContext_GetNumberOfCameras_Internal_m58DE22F11E08F3B9C7E4B1D9788711101EBD2395_AdjustorThunk (void);
// 0x00000ABA UnityEngine.Camera UnityEngine.Rendering.ScriptableRenderContext::GetCamera_Internal(System.Int32)
extern void ScriptableRenderContext_GetCamera_Internal_m1E56C9D9782F0E99A7ED3C64C15F3A06A8A0B917_AdjustorThunk (void);
// 0x00000ABB System.Void UnityEngine.Rendering.ScriptableRenderContext::.ctor(System.IntPtr)
extern void ScriptableRenderContext__ctor_m554E9C4BB7F69601E65F71557914C6958D3181EE_AdjustorThunk (void);
// 0x00000ABC System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetNumberOfCameras()
extern void ScriptableRenderContext_GetNumberOfCameras_mF14CD21DA4E8A43DCE5811735E48748313F71CBA_AdjustorThunk (void);
// 0x00000ABD UnityEngine.Camera UnityEngine.Rendering.ScriptableRenderContext::GetCamera(System.Int32)
extern void ScriptableRenderContext_GetCamera_mCC4F389E3EB259D9FF01E7F7801D39137BC0E41C_AdjustorThunk (void);
// 0x00000ABE System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(UnityEngine.Rendering.ScriptableRenderContext)
extern void ScriptableRenderContext_Equals_m0612225D9DC8BE5574C67738B9B185A05B306803_AdjustorThunk (void);
// 0x00000ABF System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(System.Object)
extern void ScriptableRenderContext_Equals_m239EBA23E760DDF7CC7112D3299D9B4CEA449683_AdjustorThunk (void);
// 0x00000AC0 System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetHashCode()
extern void ScriptableRenderContext_GetHashCode_m2A894A66C98DF28B51758A3579EE04B87D2AC6D6_AdjustorThunk (void);
// 0x00000AC1 System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetNumberOfCameras_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&)
extern void ScriptableRenderContext_GetNumberOfCameras_Internal_Injected_m70F9C34BAA4E5548D1B5848EFFBA6ACDC1B9781B (void);
// 0x00000AC2 UnityEngine.Camera UnityEngine.Rendering.ScriptableRenderContext::GetCamera_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Int32)
extern void ScriptableRenderContext_GetCamera_Internal_Injected_m43E535C1F7FC90BF7254A0D043E624D45B70E459 (void);
// 0x00000AC3 System.Int32 UnityEngine.Rendering.ShaderTagId::get_id()
extern void ShaderTagId_get_id_mB1AB67FC09D015D245DAB1F6C491F2D59558C5D5_AdjustorThunk (void);
// 0x00000AC4 System.Void UnityEngine.Rendering.ShaderTagId::set_id(System.Int32)
extern void ShaderTagId_set_id_m47A84B8D0203D1BAE247CF591D1E2B43A1FFEF1E_AdjustorThunk (void);
// 0x00000AC5 System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(System.Object)
extern void ShaderTagId_Equals_m7C6B4B00D502970BEDA5032CC9F791795B8C44EE_AdjustorThunk (void);
// 0x00000AC6 System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(UnityEngine.Rendering.ShaderTagId)
extern void ShaderTagId_Equals_mC8A45F721611717B4CB12DBD73E23200C67AA7AF_AdjustorThunk (void);
// 0x00000AC7 System.Int32 UnityEngine.Rendering.ShaderTagId::GetHashCode()
extern void ShaderTagId_GetHashCode_m51C1D9E4417AD43F0A5E9CCF7FF88C10BCDB2905_AdjustorThunk (void);
// 0x00000AC8 System.Void UnityEngine.Rendering.ShaderTagId::.cctor()
extern void ShaderTagId__cctor_mC73D6F5DE8D099CE53149E383ADF6B64F3EA763D (void);
// 0x00000AC9 UnityEngine.Rendering.SupportedRenderingFeatures UnityEngine.Rendering.SupportedRenderingFeatures::get_active()
extern void SupportedRenderingFeatures_get_active_m2C2E65CE6B3B9197E71D6390B4CE3AF024EFC286 (void);
// 0x00000ACA System.Void UnityEngine.Rendering.SupportedRenderingFeatures::set_active(UnityEngine.Rendering.SupportedRenderingFeatures)
extern void SupportedRenderingFeatures_set_active_m2E459FC4898691C6E729A5EC2D2B08A1733CDCC2 (void);
// 0x00000ACB UnityEngine.Rendering.SupportedRenderingFeatures_LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_defaultMixedLightingModes()
extern void SupportedRenderingFeatures_get_defaultMixedLightingModes_m903DC0B0AB86F4C047E8930E0C59C4131DA600C9 (void);
// 0x00000ACC UnityEngine.Rendering.SupportedRenderingFeatures_LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_mixedLightingModes()
extern void SupportedRenderingFeatures_get_mixedLightingModes_m87742B8CBD950598883F391C22FF036BE774E2D9 (void);
// 0x00000ACD UnityEngine.LightmapBakeType UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapBakeTypes()
extern void SupportedRenderingFeatures_get_lightmapBakeTypes_m6B99531AE2EDEB49D54886E103AF12CFB1BC426A (void);
// 0x00000ACE UnityEngine.LightmapsMode UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapsModes()
extern void SupportedRenderingFeatures_get_lightmapsModes_mAAAC00FB06849B233D053DB11B47E8DA8666583B (void);
// 0x00000ACF System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_enlighten()
extern void SupportedRenderingFeatures_get_enlighten_m493ED393C99DC9105CCC2D8D28D43D6AB0B96C78 (void);
// 0x00000AD0 System.Void UnityEngine.Rendering.SupportedRenderingFeatures::FallbackMixedLightingModeByRef(System.IntPtr)
extern void SupportedRenderingFeatures_FallbackMixedLightingModeByRef_m91AC959EB7DD16F061466CF2123820AFA257BD76 (void);
// 0x00000AD1 System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupported(UnityEngine.MixedLightingMode)
extern void SupportedRenderingFeatures_IsMixedLightingModeSupported_m22C3916FDD1308FCDD201651709ED3861DBC09AB (void);
// 0x00000AD2 System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupportedByRef(UnityEngine.MixedLightingMode,System.IntPtr)
extern void SupportedRenderingFeatures_IsMixedLightingModeSupportedByRef_mE77416221A79F75F9EF7FD062AF9674264D1E069 (void);
// 0x00000AD3 System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupported(UnityEngine.LightmapBakeType)
extern void SupportedRenderingFeatures_IsLightmapBakeTypeSupported_mD21AC518EFAA0892131E4ADE0EBA1DA980937A61 (void);
// 0x00000AD4 System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupportedByRef(UnityEngine.LightmapBakeType,System.IntPtr)
extern void SupportedRenderingFeatures_IsLightmapBakeTypeSupportedByRef_mE33A63BE6E3D6D4DF4B5584E4F451713DC776DB8 (void);
// 0x00000AD5 System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapsModeSupportedByRef(UnityEngine.LightmapsMode,System.IntPtr)
extern void SupportedRenderingFeatures_IsLightmapsModeSupportedByRef_mAFD9EC8C77CF9874911FFC0C084FC161C27E9A13 (void);
// 0x00000AD6 System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapperSupportedByRef(System.Int32,System.IntPtr)
extern void SupportedRenderingFeatures_IsLightmapperSupportedByRef_m96E352A96F40887994AE8BA5F07BBB87D8A3E557 (void);
// 0x00000AD7 System.Void UnityEngine.Rendering.SupportedRenderingFeatures::FallbackLightmapperByRef(System.IntPtr)
extern void SupportedRenderingFeatures_FallbackLightmapperByRef_m04F1D58EF96BB1E1E20C72A562E86F17EEF3B1B9 (void);
// 0x00000AD8 System.Void UnityEngine.Rendering.SupportedRenderingFeatures::.ctor()
extern void SupportedRenderingFeatures__ctor_mFA6FBB0F889B8A9ECD5B77C0CE2EEF685C0310F5 (void);
// 0x00000AD9 System.Void UnityEngine.Rendering.SupportedRenderingFeatures::.cctor()
extern void SupportedRenderingFeatures__cctor_m0AAC399710A8663753C069DDC8CAE61039630C40 (void);
// 0x00000ADA System.Void UnityEngine.Rendering.BatchCullingContext::.ctor(Unity.Collections.NativeArray`1<UnityEngine.Plane>,Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>,Unity.Collections.NativeArray`1<System.Int32>,UnityEngine.Rendering.LODParameters)
extern void BatchCullingContext__ctor_m5BB85EDAC0F7C5AFFABF7AD30F18AD272EA23E32_AdjustorThunk (void);
// 0x00000ADB System.Void UnityEngine.Rendering.BatchRendererGroup::InvokeOnPerformCulling(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchRendererCullingOutput&,UnityEngine.Rendering.LODParameters&)
extern void BatchRendererGroup_InvokeOnPerformCulling_mE7F3139F1032B8B6160F5601BB55410609D0EF6E (void);
// 0x00000ADC System.Void UnityEngine.Rendering.BatchRendererGroup_OnPerformCulling::.ctor(System.Object,System.IntPtr)
extern void OnPerformCulling__ctor_mC901B41F5C6F0A0A144862B9014047CAE3702E2F (void);
// 0x00000ADD Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererGroup_OnPerformCulling::Invoke(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchCullingContext)
extern void OnPerformCulling_Invoke_m91277025DBB74E928F6C98E7A6745B07F5B2FD59 (void);
// 0x00000ADE System.IAsyncResult UnityEngine.Rendering.BatchRendererGroup_OnPerformCulling::BeginInvoke(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchCullingContext,System.AsyncCallback,System.Object)
extern void OnPerformCulling_BeginInvoke_m8179E1CC4FD6B2858D0333578FCB43594551DAAD (void);
// 0x00000ADF Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererGroup_OnPerformCulling::EndInvoke(System.IAsyncResult)
extern void OnPerformCulling_EndInvoke_m3EB7184DC9175B0F722CE41E1CE6507887CA55DB (void);
// 0x00000AE0 System.Void UnityEngine.Playables.INotificationReceiver::OnNotify(UnityEngine.Playables.Playable,UnityEngine.Playables.INotification,System.Object)
// 0x00000AE1 System.Void UnityEngine.Playables.IPlayableBehaviour::OnGraphStart(UnityEngine.Playables.Playable)
// 0x00000AE2 System.Void UnityEngine.Playables.IPlayableBehaviour::OnGraphStop(UnityEngine.Playables.Playable)
// 0x00000AE3 System.Void UnityEngine.Playables.IPlayableBehaviour::OnPlayableCreate(UnityEngine.Playables.Playable)
// 0x00000AE4 System.Void UnityEngine.Playables.IPlayableBehaviour::OnPlayableDestroy(UnityEngine.Playables.Playable)
// 0x00000AE5 System.Void UnityEngine.Playables.IPlayableBehaviour::OnBehaviourPlay(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
// 0x00000AE6 System.Void UnityEngine.Playables.IPlayableBehaviour::OnBehaviourPause(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
// 0x00000AE7 System.Void UnityEngine.Playables.IPlayableBehaviour::PrepareFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
// 0x00000AE8 System.Void UnityEngine.Playables.IPlayableBehaviour::ProcessFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData,System.Object)
// 0x00000AE9 UnityEngine.Playables.Playable UnityEngine.Playables.Playable::get_Null()
extern void Playable_get_Null_m1641F4B851ACAA6CBCC9BB400EC783EDEAF1A48D (void);
// 0x00000AEA System.Void UnityEngine.Playables.Playable::.ctor(UnityEngine.Playables.PlayableHandle)
extern void Playable__ctor_m24C6ED455A921F585698BFFEC5CCED397205543E_AdjustorThunk (void);
// 0x00000AEB UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::GetHandle()
extern void Playable_GetHandle_m952F17BACFC90BEACD3CB9880E65E69B3271108A_AdjustorThunk (void);
// 0x00000AEC System.Boolean UnityEngine.Playables.Playable::Equals(UnityEngine.Playables.Playable)
extern void Playable_Equals_m1EC7E8B579C862BA8C979BD616224EC1B3364DD1_AdjustorThunk (void);
// 0x00000AED System.Void UnityEngine.Playables.Playable::.cctor()
extern void Playable__cctor_m5655D443F6D04230DB5D37BF7D5EDCA71FD85A32 (void);
// 0x00000AEE UnityEngine.Playables.Playable UnityEngine.Playables.PlayableAsset::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject)
// 0x00000AEF System.Double UnityEngine.Playables.PlayableAsset::get_duration()
extern void PlayableAsset_get_duration_m58C1A4AC3A8CF2783815016BE58378D6E17D22D2 (void);
// 0x00000AF0 System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Playables.PlayableAsset::get_outputs()
extern void PlayableAsset_get_outputs_mD839CEB7A22543AC17FAE1C3C4BCD9A7B8DA82B1 (void);
// 0x00000AF1 System.Void UnityEngine.Playables.PlayableAsset::Internal_CreatePlayable(UnityEngine.Playables.PlayableAsset,UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,System.IntPtr)
extern void PlayableAsset_Internal_CreatePlayable_mB36624F1FD210AAD53A848BF8F26912D47DFC09C (void);
// 0x00000AF2 System.Void UnityEngine.Playables.PlayableAsset::Internal_GetPlayableAssetDuration(UnityEngine.Playables.PlayableAsset,System.IntPtr)
extern void PlayableAsset_Internal_GetPlayableAssetDuration_m099C6F58730A818ACA8C837D3DDBFC4ACA75693F (void);
// 0x00000AF3 System.Void UnityEngine.Playables.PlayableAsset::.ctor()
extern void PlayableAsset__ctor_m669F459CFACFE65873346E428F206C457B488167 (void);
// 0x00000AF4 System.Void UnityEngine.Playables.PlayableBehaviour::.ctor()
extern void PlayableBehaviour__ctor_mE96A877D927BEEC8C9368A0673FEAD77A78C35EE (void);
// 0x00000AF5 System.Void UnityEngine.Playables.PlayableBehaviour::OnGraphStart(UnityEngine.Playables.Playable)
extern void PlayableBehaviour_OnGraphStart_m41537F7ED140E16D8666B4959D99EF9BC16FF622 (void);
// 0x00000AF6 System.Void UnityEngine.Playables.PlayableBehaviour::OnGraphStop(UnityEngine.Playables.Playable)
extern void PlayableBehaviour_OnGraphStop_m5B1C17F7DA22FFBF8BABB18CBA090AB64FD51740 (void);
// 0x00000AF7 System.Void UnityEngine.Playables.PlayableBehaviour::OnPlayableCreate(UnityEngine.Playables.Playable)
extern void PlayableBehaviour_OnPlayableCreate_m963F9A0600B2208400FE3F90647FBACE0B5FE0DD (void);
// 0x00000AF8 System.Void UnityEngine.Playables.PlayableBehaviour::OnPlayableDestroy(UnityEngine.Playables.Playable)
extern void PlayableBehaviour_OnPlayableDestroy_mC1C991442A5940826928EA321FC5EFBE68482A57 (void);
// 0x00000AF9 System.Void UnityEngine.Playables.PlayableBehaviour::OnBehaviourPlay(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
extern void PlayableBehaviour_OnBehaviourPlay_m4B44CD41A9CB3EA391BCB142FA3B9A80AFAFF820 (void);
// 0x00000AFA System.Void UnityEngine.Playables.PlayableBehaviour::OnBehaviourPause(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
extern void PlayableBehaviour_OnBehaviourPause_mBC9C4536B30B413E248C96294F53CDABA2C1490C (void);
// 0x00000AFB System.Void UnityEngine.Playables.PlayableBehaviour::PrepareFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
extern void PlayableBehaviour_PrepareFrame_m0FC4368B39C1DBC6586E417C8505D1A8C49235E2 (void);
// 0x00000AFC System.Void UnityEngine.Playables.PlayableBehaviour::ProcessFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData,System.Object)
extern void PlayableBehaviour_ProcessFrame_m32F9B265BB54D1A3A290E2709FDD0B873360B25A (void);
// 0x00000AFD System.Object UnityEngine.Playables.PlayableBehaviour::Clone()
extern void PlayableBehaviour_Clone_m2BB70A16D658FD18307D084EFFFE4A7B1BB234FD (void);
// 0x00000AFE System.Void UnityEngine.Playables.PlayableBinding::.cctor()
extern void PlayableBinding__cctor_mF1C450FA8C820DA444D8AB9235958EC750AE60C8 (void);
// 0x00000AFF System.Void UnityEngine.Playables.PlayableBinding_CreateOutputMethod::.ctor(System.Object,System.IntPtr)
extern void CreateOutputMethod__ctor_m252187F08E76732D791C8458AF5629F29BDDB8F2 (void);
// 0x00000B00 UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableBinding_CreateOutputMethod::Invoke(UnityEngine.Playables.PlayableGraph,System.String)
extern void CreateOutputMethod_Invoke_m56F81543465C6F9C65319BEEEFC5AEEF6A0D7764 (void);
// 0x00000B01 System.IAsyncResult UnityEngine.Playables.PlayableBinding_CreateOutputMethod::BeginInvoke(UnityEngine.Playables.PlayableGraph,System.String,System.AsyncCallback,System.Object)
extern void CreateOutputMethod_BeginInvoke_m4FC768B14DF77F9DB8847F3FAF1CBFD11048030D (void);
// 0x00000B02 UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableBinding_CreateOutputMethod::EndInvoke(System.IAsyncResult)
extern void CreateOutputMethod_EndInvoke_m61A9C47D6ED76402024C0C7139C4A6F1D58D4C47 (void);
// 0x00000B03 System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType()
// 0x00000B04 UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null()
extern void PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1 (void);
// 0x00000B05 System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
extern void PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF (void);
// 0x00000B06 System.Boolean UnityEngine.Playables.PlayableHandle::Equals(System.Object)
extern void PlayableHandle_Equals_m7D3DC594EE8EE029E514FF9505C5E7A820D2435E_AdjustorThunk (void);
// 0x00000B07 System.Boolean UnityEngine.Playables.PlayableHandle::Equals(UnityEngine.Playables.PlayableHandle)
extern void PlayableHandle_Equals_mBCBD135BA1DBB6B5F8884A21EE55FDD5EADB555C_AdjustorThunk (void);
// 0x00000B08 System.Int32 UnityEngine.Playables.PlayableHandle::GetHashCode()
extern void PlayableHandle_GetHashCode_mFEF967B1397A1DC2EE05FC8DBB9C5E13161E3C45_AdjustorThunk (void);
// 0x00000B09 System.Boolean UnityEngine.Playables.PlayableHandle::CompareVersion(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
extern void PlayableHandle_CompareVersion_m24BEA91E99FF5FD3472B1A71CB78296D99F808A9 (void);
// 0x00000B0A System.Boolean UnityEngine.Playables.PlayableHandle::IsValid()
extern void PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059_AdjustorThunk (void);
// 0x00000B0B System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType()
extern void PlayableHandle_GetPlayableType_m962BE384C093FF07EAF156DA373806C2D6EF1AD1_AdjustorThunk (void);
// 0x00000B0C System.Void UnityEngine.Playables.PlayableHandle::.cctor()
extern void PlayableHandle__cctor_m6FA486FD9ECB91B10F04E59EFE993EC7663B6EA3 (void);
// 0x00000B0D System.Boolean UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)
extern void PlayableHandle_IsValid_Injected_mCCEEB80CD0855FD683299F6DBD4F9BA864C58C31 (void);
// 0x00000B0E System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)
extern void PlayableHandle_GetPlayableType_Injected_m65C3EB2DEC74C0A02707B6A61D25B3BFEC91DB66 (void);
// 0x00000B0F System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
extern void PlayableOutput__ctor_m881EC9E4BAD358971373EE1D6BF9C37DDB7A4943_AdjustorThunk (void);
// 0x00000B10 UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle()
extern void PlayableOutput_GetHandle_m079ADC0139E95AA914CD7502F27EC79BB1A876F3_AdjustorThunk (void);
// 0x00000B11 System.Boolean UnityEngine.Playables.PlayableOutput::Equals(UnityEngine.Playables.PlayableOutput)
extern void PlayableOutput_Equals_m458689DD056559A7460CCE496BF6BEC45EB47C5B_AdjustorThunk (void);
// 0x00000B12 System.Void UnityEngine.Playables.PlayableOutput::.cctor()
extern void PlayableOutput__cctor_m833F06DD46347C62096CEF4E22DBC3EB9ECDACD5 (void);
// 0x00000B13 UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null()
extern void PlayableOutputHandle_get_Null_mA462EF24F3B0CDD5B3C3F0C57073D49CED316FA4 (void);
// 0x00000B14 System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetHashCode()
extern void PlayableOutputHandle_GetHashCode_mC35D44FD77BCA850B945C047C6E2913436B1DF1C_AdjustorThunk (void);
// 0x00000B15 System.Boolean UnityEngine.Playables.PlayableOutputHandle::op_Equality(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
extern void PlayableOutputHandle_op_Equality_m9917DCF55902BB4984B830C4E3955F9C4E4CE0C0 (void);
// 0x00000B16 System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(System.Object)
extern void PlayableOutputHandle_Equals_m42558FEC083CC424CB4BD715FC1A6561A2E47EB2_AdjustorThunk (void);
// 0x00000B17 System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(UnityEngine.Playables.PlayableOutputHandle)
extern void PlayableOutputHandle_Equals_m1FCA747BC3F69DC784912A932557EB3B24DC3F18_AdjustorThunk (void);
// 0x00000B18 System.Boolean UnityEngine.Playables.PlayableOutputHandle::CompareVersion(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
extern void PlayableOutputHandle_CompareVersion_m4DD52E80EDD984F824FE235F35B849C5BA9B4964 (void);
// 0x00000B19 System.Void UnityEngine.Playables.PlayableOutputHandle::.cctor()
extern void PlayableOutputHandle__cctor_mD1C850FF555697A09A580322C66357B593C9294E (void);
// 0x00000B1A UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Convert(UnityEngine.Color,System.Single)
extern void LinearColor_Convert_m34C66A797B11DE3EE19A9ED913B286C5C76F3B4E (void);
// 0x00000B1B UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Black()
extern void LinearColor_Black_m0C3B7331D5DEBB72F85BAFC175BC785D964D30D8 (void);
// 0x00000B1C System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DirectionalLight&)
extern void LightDataGI_Init_m93EBCF45B2A5F8A0C9879FD2CF1B853514837F4B_AdjustorThunk (void);
// 0x00000B1D System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.PointLight&)
extern void LightDataGI_Init_m236C2DEE096CDCF4B4489B9A5630E231531DF022_AdjustorThunk (void);
// 0x00000B1E System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.SpotLight&)
extern void LightDataGI_Init_mBCCAA12227CF3845C831463F7B8572F00CB17CF3_AdjustorThunk (void);
// 0x00000B1F System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.RectangleLight&)
extern void LightDataGI_Init_m24775B5AF758CAE25BA180BC17D9E032064B52B9_AdjustorThunk (void);
// 0x00000B20 System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DiscLight&)
extern void LightDataGI_Init_m00F56356E1220B292978ABE384B6500A1F1C9291_AdjustorThunk (void);
// 0x00000B21 System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::InitNoBake(System.Int32)
extern void LightDataGI_InitNoBake_m660C58A4878A0DB9E842F642AA6D2800D30F0C48_AdjustorThunk (void);
// 0x00000B22 UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractIndirect(UnityEngine.Light)
extern void LightmapperUtils_ExtractIndirect_m1BA4D17B92F68DE86B8696BCA09901CB9F70E352 (void);
// 0x00000B23 System.Single UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractInnerCone(UnityEngine.Light)
extern void LightmapperUtils_ExtractInnerCone_mAB6BC006F6841F7881DAC60077A61BA525E09C48 (void);
// 0x00000B24 System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DirectionalLight&)
extern void LightmapperUtils_Extract_mA213675C1DD2F46927D6B0D02619CD0F2247E98D (void);
// 0x00000B25 System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.PointLight&)
extern void LightmapperUtils_Extract_mC23121E46C67B16DA74D2B74AA96BC9B734B4A86 (void);
// 0x00000B26 System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.SpotLight&)
extern void LightmapperUtils_Extract_mC6A2DEE19D89B532926E1E1EF0F6815E069F27C2 (void);
// 0x00000B27 System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.RectangleLight&)
extern void LightmapperUtils_Extract_mFF46D8454835FF7AC4B35A807B1F29222425B594 (void);
// 0x00000B28 System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DiscLight&)
extern void LightmapperUtils_Extract_mF66211092ADB3241E3E1902CB84FF8E1A84A301F (void);
// 0x00000B29 System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::SetDelegate(UnityEngine.Experimental.GlobalIllumination.Lightmapping_RequestLightsDelegate)
extern void Lightmapping_SetDelegate_mEA4A2549370F078869895AAC4E01EB916BB49A01 (void);
// 0x00000B2A UnityEngine.Experimental.GlobalIllumination.Lightmapping_RequestLightsDelegate UnityEngine.Experimental.GlobalIllumination.Lightmapping::GetDelegate()
extern void Lightmapping_GetDelegate_mCFE706531D3E5A96E71ED963AF8CB4B93A1C0AEE (void);
// 0x00000B2B System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::ResetDelegate()
extern void Lightmapping_ResetDelegate_m25E3082200DFB9F101AEE07039FC4A33C4183738 (void);
// 0x00000B2C System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::RequestLights(UnityEngine.Light[],System.IntPtr,System.Int32)
extern void Lightmapping_RequestLights_m572FA5D5ADA94FF109696431E2EAE13B6D5C9AB6 (void);
// 0x00000B2D System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::.cctor()
extern void Lightmapping__cctor_m542D9D32613B348F62541FB1F0AF70EBF7EBB93A (void);
// 0x00000B2E System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping_RequestLightsDelegate::.ctor(System.Object,System.IntPtr)
extern void RequestLightsDelegate__ctor_m32E80A59669219265627BAF616170C5BA130CA77 (void);
// 0x00000B2F System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping_RequestLightsDelegate::Invoke(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>)
extern void RequestLightsDelegate_Invoke_m2B97E4D1ED4DC45416B5EC472FC12B581373E403 (void);
// 0x00000B30 System.IAsyncResult UnityEngine.Experimental.GlobalIllumination.Lightmapping_RequestLightsDelegate::BeginInvoke(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>,System.AsyncCallback,System.Object)
extern void RequestLightsDelegate_BeginInvoke_m842A0B872EE1BDC505161CC083CA189F222784A8 (void);
// 0x00000B31 System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping_RequestLightsDelegate::EndInvoke(System.IAsyncResult)
extern void RequestLightsDelegate_EndInvoke_mB5DE6574659D68281BC3D8179211DA892A481333 (void);
// 0x00000B32 System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping_<>c::.cctor()
extern void U3CU3Ec__cctor_mB5E5B471CF113C81A1D2CF2C4245C2181590DB0C (void);
// 0x00000B33 System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping_<>c::.ctor()
extern void U3CU3Ec__ctor_m9919FB3B009FEC46DBE2AAB63233F08B8B8D798D (void);
// 0x00000B34 System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping_<>c::<.cctor>b__7_0(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>)
extern void U3CU3Ec_U3C_cctorU3Eb__7_0_m2D9D2C1DEA68EC9BC1F47CA41F462BB9EF72CF7B (void);
// 0x00000B35 UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::GetHandle()
extern void CameraPlayable_GetHandle_mC710651CAEE2596697CFFC01014BEB041C67E2B4_AdjustorThunk (void);
// 0x00000B36 System.Boolean UnityEngine.Experimental.Playables.CameraPlayable::Equals(UnityEngine.Experimental.Playables.CameraPlayable)
extern void CameraPlayable_Equals_mBA0325A3187672B8FDE237D2D5229474C19E3A52_AdjustorThunk (void);
// 0x00000B37 UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::GetHandle()
extern void MaterialEffectPlayable_GetHandle_mB0F6F324656489CE4DE4EFA8ACCE37458D292439_AdjustorThunk (void);
// 0x00000B38 System.Boolean UnityEngine.Experimental.Playables.MaterialEffectPlayable::Equals(UnityEngine.Experimental.Playables.MaterialEffectPlayable)
extern void MaterialEffectPlayable_Equals_m9C2DB0EB37CFB9679961D667B61E2360384C71DA_AdjustorThunk (void);
// 0x00000B39 UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::GetHandle()
extern void TextureMixerPlayable_GetHandle_mBC5D38A23834675B7A8D5314DCF4655C83AE649C_AdjustorThunk (void);
// 0x00000B3A System.Boolean UnityEngine.Experimental.Playables.TextureMixerPlayable::Equals(UnityEngine.Experimental.Playables.TextureMixerPlayable)
extern void TextureMixerPlayable_Equals_mEDE18FD43C9501F04871D2357DC66BABE43F397B_AdjustorThunk (void);
// 0x00000B3B System.Boolean UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::TickRealtimeProbes()
extern void BuiltinRuntimeReflectionSystem_TickRealtimeProbes_m7100EF316D04C407A21C27A35752826E463603EB (void);
// 0x00000B3C System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Dispose()
extern void BuiltinRuntimeReflectionSystem_Dispose_m60454D78E8492E739E2537F0B80FC76AC5DA1FCC (void);
// 0x00000B3D System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Dispose(System.Boolean)
extern void BuiltinRuntimeReflectionSystem_Dispose_m46A331A4A718F67B97CC07E98D419C0BBF38A8B0 (void);
// 0x00000B3E System.Boolean UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::BuiltinUpdate()
extern void BuiltinRuntimeReflectionSystem_BuiltinUpdate_mE62DD3456554487F133F6CCF3D07E0CE6B7A07AB (void);
// 0x00000B3F UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Internal_BuiltinRuntimeReflectionSystem_New()
extern void BuiltinRuntimeReflectionSystem_Internal_BuiltinRuntimeReflectionSystem_New_m1B6EE7816B71869B7F874488A51FF0093F1FF8CB (void);
// 0x00000B40 System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::.ctor()
extern void BuiltinRuntimeReflectionSystem__ctor_mB95177E1C8083A75B0980623778F2B6F3A80FE52 (void);
// 0x00000B41 System.Boolean UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem::TickRealtimeProbes()
// 0x00000B42 System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::set_Internal_ScriptableRuntimeReflectionSystemSettings_system(UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem)
extern void ScriptableRuntimeReflectionSystemSettings_set_Internal_ScriptableRuntimeReflectionSystemSettings_system_m9D4C5A04E52667F4A9C15144B854A9D84D089590 (void);
// 0x00000B43 UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::get_Internal_ScriptableRuntimeReflectionSystemSettings_instance()
extern void ScriptableRuntimeReflectionSystemSettings_get_Internal_ScriptableRuntimeReflectionSystemSettings_instance_m67BF9AE5DFB70144A8114705C51C96FFB497AA3E (void);
// 0x00000B44 System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::ScriptingDirtyReflectionSystemInstance()
extern void ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_m02B2FCD9BBCFA4ECC1D91A0B5B8B83856AC55718 (void);
// 0x00000B45 System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::.cctor()
extern void ScriptableRuntimeReflectionSystemSettings__cctor_m9CC42ECA95CACFFF874575B63D1FA461667D194C (void);
// 0x00000B46 UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::get_implementation()
extern void ScriptableRuntimeReflectionSystemWrapper_get_implementation_mABDBD524BA9D869BCC02159B00C3B5F6DEE21895 (void);
// 0x00000B47 System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::set_implementation(UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem)
extern void ScriptableRuntimeReflectionSystemWrapper_set_implementation_m7866062401FA10180983AFE19BA672AE63CED29B (void);
// 0x00000B48 System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes(System.Boolean&)
extern void ScriptableRuntimeReflectionSystemWrapper_Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes_m65564441C57A8D5D3BA116C171ECE95B91F734A2 (void);
// 0x00000B49 System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::.ctor()
extern void ScriptableRuntimeReflectionSystemWrapper__ctor_mB936D4EA457BCCBEB0413F3F5B216164D88C4A3F (void);
// 0x00000B4A UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetFormat(UnityEngine.Texture)
extern void GraphicsFormatUtility_GetFormat_m8DDA73529B51539BEE2A75451CBFA60186888589 (void);
// 0x00000B4B UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.TextureFormat,System.Boolean)
extern void GraphicsFormatUtility_GetGraphicsFormat_mBA4E395B8A78B67B0969356DE19F6F1E73D284E0 (void);
// 0x00000B4C UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_TextureFormat(UnityEngine.TextureFormat,System.Boolean)
extern void GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mAB77B8E00F9BE01455C0E011CF426FFBC53FA533 (void);
// 0x00000B4D UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,System.Boolean)
extern void GraphicsFormatUtility_GetGraphicsFormat_mA94B78BFCA8AFEBB85150D361A9A20C83FC5277E (void);
// 0x00000B4E UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_RenderTextureFormat(UnityEngine.RenderTextureFormat,System.Boolean)
extern void GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m36427FF5F0909DFE7AB6849EAC2D01A4E8D5ECF8 (void);
// 0x00000B4F UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
extern void GraphicsFormatUtility_GetGraphicsFormat_m4527266E37A786CC45C6BDD520A793C3B5A3A09E (void);
// 0x00000B50 System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void GraphicsFormatUtility_IsSRGBFormat_mBF49E7451A3960BD67B1F13745BCA3AC5C8AC66E (void);
// 0x00000B51 UnityEngine.RenderTextureFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetRenderTextureFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void GraphicsFormatUtility_GetRenderTextureFormat_m4A8B97E7A7BD031B38EE1C5DA0C93B0F65016468 (void);
// 0x00000B52 System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCompressedTextureFormat(UnityEngine.TextureFormat)
extern void GraphicsFormatUtility_IsCompressedTextureFormat_m456D7B059F25F7378E05E3346CB1670517A46C71 (void);
// 0x00000B53 System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCrunchFormat(UnityEngine.TextureFormat)
extern void GraphicsFormatUtility_IsCrunchFormat_m97E8A6551AAEE6B1E4E92F92167FC97CC7D73DB1 (void);
// 0x00000B54 System.Void UnityEngine.Assertions.Assert::Fail(System.String,System.String)
extern void Assert_Fail_m9A3A2A08A2E1D18D0BB7D0C635055839EAA2EF02 (void);
// 0x00000B55 System.Void UnityEngine.Assertions.Assert::AreEqual(T,T,System.String)
// 0x00000B56 System.Void UnityEngine.Assertions.Assert::AreEqual(T,T,System.String,System.Collections.Generic.IEqualityComparer`1<T>)
// 0x00000B57 System.Void UnityEngine.Assertions.Assert::AreEqual(UnityEngine.Object,UnityEngine.Object,System.String)
extern void Assert_AreEqual_mFD46F687B9319093BA13D285D19999C801DC0A60 (void);
// 0x00000B58 System.Void UnityEngine.Assertions.Assert::AreEqual(System.Int32,System.Int32)
extern void Assert_AreEqual_mF4EDACE982A071478F520E76D1901B840411A91E (void);
// 0x00000B59 System.Void UnityEngine.Assertions.Assert::.cctor()
extern void Assert__cctor_mB34E1F44EB37A40F434BDB787B5E55F2B4033AF5 (void);
// 0x00000B5A System.Void UnityEngine.Assertions.AssertionException::.ctor(System.String,System.String)
extern void AssertionException__ctor_mDB97D95CF48EE1F6C184D30F6C3E099E1C4DA7FD (void);
// 0x00000B5B System.String UnityEngine.Assertions.AssertionException::get_Message()
extern void AssertionException_get_Message_m857FDA8060518415B2FFFCCA4A6BEE7B9BF66ECE (void);
// 0x00000B5C System.String UnityEngine.Assertions.AssertionMessageUtil::GetMessage(System.String)
extern void AssertionMessageUtil_GetMessage_mA6DC7467BAF09543EA091FC63587C9011E1CA261 (void);
// 0x00000B5D System.String UnityEngine.Assertions.AssertionMessageUtil::GetMessage(System.String,System.String)
extern void AssertionMessageUtil_GetMessage_m97506B9B19E9F75E8FE164BF64085466FC96EA18 (void);
// 0x00000B5E System.String UnityEngine.Assertions.AssertionMessageUtil::GetEqualityMessage(System.Object,System.Object,System.Boolean)
extern void AssertionMessageUtil_GetEqualityMessage_mDBD27DDE3A03418E4A2F8DB377AE866F656C812A (void);
static Il2CppMethodPointer s_methodPointers[2910] =
{
MathfInternal__cctor_m885D4921B8E928763E7ABB4466659665780F860F,
TypeInferenceRuleAttribute__ctor_m389751AED6740F401AC8DFACD5914C13AB24D8A6,
TypeInferenceRuleAttribute__ctor_m34920F979AA071F4973CEEEF6F91B5B6A53E5765,
TypeInferenceRuleAttribute_ToString_m49343B52ED0F3E75B3E56E37CF523F63E5A746F6,
GenericStack__ctor_m0659B84DB6B093AF1F01F566686C510DDEEAE848,
ProfilerMarker__ctor_mF9F9BDCB1E4618F9533D83D47EAD7325A32FDC2A_AdjustorThunk,
ProfilerMarker_Begin_m590B79FC0E13EDAEFB8BF6522995C8FD56667D39_AdjustorThunk,
ProfilerMarker_End_mAC7099DA8D4864AA1D0289F368F85E31A9BFE502_AdjustorThunk,
ProfilerMarker_Auto_m27C8BA4E46F26F3005760C48C4B92EBC284A5D02_AdjustorThunk,
ProfilerMarker_Internal_Create_m92F2A7651D4BF3F3D0CB62078DD79B71839FA370,
ProfilerMarker_Internal_Begin_m79272E72708A53AFDEEEB81CF66C7D62920AC5B5,
ProfilerMarker_Internal_End_mE25FE55A23DF111614CE890359972D96A65B499A,
AutoScope__ctor_mDB99051F3C5C2BFFF71574AC515AB523F04E3320_AdjustorThunk,
AutoScope_Dispose_m3663B79F5E62F2FA39FAAB5956A5EA141BA98AF2_AdjustorThunk,
JobHandle_ScheduleBatchedJobs_mE52469B0B3D765B57BC658E82815840C83A6A4D0,
NativeLeakDetection_Initialize_m70E48965BE4B399698C8034015B4F0EBD8D4C6E7,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NativeContainerAttribute__ctor_mD22697FA575BA0404B981921B295C1A4B89C9F42,
NativeContainerSupportsMinMaxWriteRestrictionAttribute__ctor_m3D87D41F66CB34605B2C23D12BD04E9546AF321D,
NativeContainerSupportsDeallocateOnJobCompletionAttribute__ctor_m56D5D2E8D7FE0BF8368167A7139204F4740A875B,
NativeContainerSupportsDeferredConvertListToArray__ctor_m81D3D40F97FDB1675D128ACD785A9658E5E9DBB2,
WriteAccessRequiredAttribute__ctor_mBB72625FD2C0CE5081BCEBF5C6122581723574B5,
NativeDisableUnsafePtrRestrictionAttribute__ctor_m25F3A64C3715BB3C92C7150DB1F46BC88091B653,
NULL,
NULL,
UnsafeUtility_Free_mAC082BB03B10D20CA9E5AD7FBA33164DF2B52E89,
NULL,
NULL,
NULL,
NULL,
Keyframe__ctor_m10FFFE5FE1213C3AE88359375398F213B24F18D5_AdjustorThunk,
AnimationCurve_Internal_Destroy_m295BAECEF97D64ACFE55D7EA91B9E9C077DB6A7C,
AnimationCurve_Internal_Create_mA7A2A0191C4AAE7BD5B18F0DCC05AD4290D1691B,
AnimationCurve_Internal_Equals_m7ACF09175F2DC61D95006ABB5BBE1CF7434B2D1D,
AnimationCurve_Finalize_mDF0DECA505DA883A56B2E3FCE1EF19CC3959F11D,
AnimationCurve_Evaluate_m51CAA6B1C54B7EF44FE4D74B422C1DA1FA6F8776,
AnimationCurve__ctor_mE9462D171C06A2A746B9DA1B0A6B0F4FC7DB94CF,
AnimationCurve__ctor_mA12B39D1FD275B9A8150227B24805C7B218CDF2C,
AnimationCurve_Equals_m5E3528A0595AC6714584CAD54549D756C9B3DDD5,
AnimationCurve_Equals_m60310C21F9B109BAC9BA4FACE9BEF88931B22DED,
AnimationCurve_GetHashCode_m22EEE795E7C76841C40A1563E3E90CBB089B19A6,
Application_Quit_m514D6F92E1A06D53D1BCA2F2A646ABA6678717B2,
Application_Quit_mA005EB22CB989AC3794334754F15E1C0D2FF1C95,
Application_Unload_m8316E8FB818FE010D41B17195B9CD6F6003EBDB5,
Application_CanStreamedLevelBeLoaded_m0EAEC19EDA182DD48F196F9762C50F3F2F3EB409,
Application_CanStreamedLevelBeLoaded_m5282457E740E29B350CA9B379A18F1B5E38F172F,
Application_get_isPlaying_mF43B519662E7433DD90D883E5AE22EC3CFB65CA5,
Application_IsPlaying_m63D91E604B906994CA7104BC60B0894B3193CEB9,
Application_get_isFocused_m08C840F4CF5666877D9623C918106047D4FE3302,
Application_GetBuildTags_m14088ED0C9CB38211D00A50F10ACF8F963835B32,
Application_SetBuildTags_m2967DFB36CE152B849EEED9A1BD2E9789AD2122A,
Application_get_buildGUID_m67AE1DAD4CD5DCCED5E55D6D4677610D54000232,
Application_get_runInBackground_m58DA93E02B92B98222A1F937265A1F6C13487D9B,
Application_set_runInBackground_mFA0776084D9A103EE79F8692C3F33BA3248565EC,
Application_HasProLicense_m2997DCC5DDAECB068C8A0B396AED23A03186CAD7,
Application_get_isBatchMode_m79DCFBCC7DEC6F98BA09697D73FDEEAF655E633C,
Application_get_dataPath_m33D721D71C0687F0013C8953FDB0807B7B3F2A01,
Application_get_streamingAssetsPath_m87163AE531BEB6A6588FABAD3207D829721CF31F,
Application_get_persistentDataPath_m82E34156D8BD0A55CAC258CDFE8317FAD6945F5B,
Application_get_temporaryCachePath_m6769909A405A6A5A0477F8E5F312920C8115E50C,
Application_get_absoluteURL_mB136EA11A36BCCF6D59F340A25AEB5FC48ECC7E7,
Application_get_unityVersion_mC66901DE17E8F4F5BCA46CF3A4DCB34AF245CF99,
Application_get_version_m17A1D2CEBF41849D65315834DD4513F16443A13B,
Application_get_installerName_m756A48EB7B2EB3CB9388E4D4B643CF75E18C6E89,
Application_get_identifier_m02D55D452A7710BB0890E529D9E8F891AF6C2AE8,
Application_get_installMode_m3C5411CCABDD4B70627CE90FA665534B95A9BF9B,
Application_get_sandboxType_m75903E8D4EF73D6BDB014750A498B9F142000B6B,
Application_get_productName_m9F65580744751D3771DA955C0D947787F3F5E9A5,
Application_get_companyName_mA96C2B8FA33DDDD775C4BCC34A906A3DDAA0B365,
Application_get_cloudProjectId_m1371260E47D49048AE53E2495CF9B51F1EECCAB2,
Application_RequestAdvertisingIdentifierAsync_mF2CE4C8C36113280BAB373A231E039C12FC90441,
Application_OpenURL_m2888DA5BDF68B1BC23E983469157783F390D7BC8,
Application_get_targetFrameRate_m74BA4A1BAF9542F7DAA99DA9DFBD22067874730A,
Application_set_targetFrameRate_mC20C40E50BAB994B10DDAC0E3C26A851025337BC,
Application_SetLogCallbackDefined_mC1FBF1745A2EDE55B290DC4C392A7F991F5039A8,
Application_GetStackTraceLogType_mC11906634869FD08AD2AD1F1C0786A8A47693EC9,
Application_SetStackTraceLogType_m0E7F71F07C77A92CD88DD0F4A0BFD881AE4F1692,
Application_get_consoleLogPath_mD9620F9F57615257952C7AF739E764D44A3BA159,
Application_get_backgroundLoadingPriority_mA9F0BE66211A8954D5C1EDD9319EA247AE493D13,
Application_set_backgroundLoadingPriority_m1392DBDE8C9FA023746CDECC87CD61D5AD003577,
Application_get_genuine_mD32DB2B5A6E0DC067136112E2EDA3A5680C97B40,
Application_get_genuineCheckAvailable_m0FE8E82E9EAA8382B0DB26C5BCDBD1A05C6A4182,
Application_RequestUserAuthorization_m157EBC059CA85EAE058A0E31AE17056B56A889DD,
Application_HasUserAuthorization_m0FA56DDE2B2F64D6A0861367C23200BAD35080E3,
Application_get_platform_m6AFFFF3B077F4D5CA1F71CF14ABA86A83FC71672,
Application_get_isMobilePlatform_m11B260E344378D2A3CE53FCCA64DAC70F0B783E7,
Application_get_isConsolePlatform_m443F363996B0A4579C9FE3C0FE295160319BCEA1,
Application_get_systemLanguage_m64281F3CE136BD62EC96EF6AC691C612F0DD08B1,
Application_get_internetReachability_m8BB82882CF9E286370E4D64176CF2B9333E83F0A,
Application_add_lowMemory_mC747F7C8E7A304125DF3FF98C47DCCFA7CCC32B7,
Application_remove_lowMemory_m63B1AA5BD12ADE7ACDBFE3EA8224E31C15EEF798,
Application_CallLowMemory_m4C6693BD717D61DB33C2FB061FDA8CE055966E75,
Application_add_logMessageReceived_m2DDAF59D2C0AF572C6412E946898E2CE070C38AD,
Application_remove_logMessageReceived_mC1822286AE6419921088089C8FBF5BDA58EC3DBF,
Application_add_logMessageReceivedThreaded_m6EAA7C1782E341A6A72AC0C9160CF3F781322ABB,
Application_remove_logMessageReceivedThreaded_m2BD60919BDACAF705EC45A89DE2AC815F965B7C2,
Application_CallLogCallback_mCA351E4FBE7397C3D09A7FBD8A9B074A4745ED89,
Application_add_onBeforeRender_mC00950B8FC35DB9048121D43BE8F69D55BCB4723,
Application_remove_onBeforeRender_m4601D9804BC86F64FB071348EC1CF448C55CBA3B,
Application_add_focusChanged_m8E5009CE510B6FBEE112151E0777EA3A55B26C5E,
Application_remove_focusChanged_m52D25E963D85224B07E37008740ABA124038DC93,
Application_add_deepLinkActivated_m8EDC8B392F5B5DBCDC0AB835A316739F07DC55ED,
Application_remove_deepLinkActivated_m9783155A3745ECAF28603660AA8CC79DE96ECCBB,
Application_add_wantsToQuit_m94FD948866E5EC33796B5957337E16974ADC2E24,
Application_remove_wantsToQuit_m9CFD062EDD15C338667ABA514BC2BF9437DAC55C,
Application_add_quitting_mE52EC4900AD328AFD5BE1E3AFDBE28537FC00853,
Application_remove_quitting_m289579EFBA8C0A05B7D9DB5943E26B30DAE24F21,
Application_Internal_ApplicationWantsToQuit_mDF35192EF816ECD73F0BD4AFBCDE1460EF06442A,
Application_Internal_ApplicationQuit_mC9ACAA5CB0800C837DBD9925E1E389FB918F3DED,
Application_InvokeOnBeforeRender_mF2E1F3E67C1D160AD1209C1DBC1EC91E8FB88C97,
Application_InvokeFocusChanged_m61786C9688D01809FAC41250B371CE13C9DBBD6F,
Application_InvokeDeepLinkActivated_m473D851836BD708C896850AA1DAE2B56A4B01176,
Application_RegisterLogCallback_m8982D608389DBF3FE9E95440DE7153F776C9D432,
Application_RegisterLogCallback_mBDEFF0D15BDF97F998EFA0ACF9DF2D57396D1417,
Application_get_isEditor_m347E6EE16E5109EF613C83ED98DB1EC6E3EF5E26,
AdvertisingIdentifierCallback__ctor_m1A910EA539DCB47425754139A7ABC1957B819B72,
AdvertisingIdentifierCallback_Invoke_mFEC13BFD353F1C3822A88B3441CDFB3B346846A1,
AdvertisingIdentifierCallback_BeginInvoke_mC0972A598CA5BCEFF50CB292CE43AA8FF4E3B2BF,
AdvertisingIdentifierCallback_EndInvoke_m79938E1D583F2801AF03FD68927A7506A3FBE0F5,
LowMemoryCallback__ctor_m9A428FDE023342AE31B3749FC821B078AEDA2290,
LowMemoryCallback_Invoke_m3082D6F2046585D3504696B94A59A4CBC43262F8,
LowMemoryCallback_BeginInvoke_m4686E95B4CF6EDE103DB0448FC54354BAE5F1745,
LowMemoryCallback_EndInvoke_mB8843171E51584D380B62D3B79BC4F4930A22D0C,
LogCallback__ctor_mF61E7CECD9E360B0B8A992720860F9816E165731,
LogCallback_Invoke_mCB0C38C44CBF8BBE88690BE6C0382011C5D5B61F,
LogCallback_BeginInvoke_mECA20C96EB7E35915BC9202F833685D0ED5F66A7,
LogCallback_EndInvoke_m03CD6E28DACBF36E7A756F8CC653E546CBF3FD54,
BootConfigData_WrapBootConfigData_m7C2DCB60E1456C2B7748ECFAAEB492611A5D7690,
BootConfigData__ctor_m6C109EB48CAE91C89BB6C4BFD10C77EA6723E5AE,
CachedAssetBundle__ctor_mBB07A43F19F5095BC21A44543684F6B4269CE315_AdjustorThunk,
CachedAssetBundle_get_name_m31556A8588D4BE9261B0AB02486118A30D3ED971_AdjustorThunk,
CachedAssetBundle_get_hash_mC7D2AD78B64D7CDEF0604C934BF97D6C388A3EC1_AdjustorThunk,
Camera_get_nearClipPlane_mD9D3E3D27186BBAC2CC354CE3609E6118A5BF66C,
Camera_set_nearClipPlane_m9D81E50F8658C16319BEF3774E78B93DEB208C6B,
Camera_get_farClipPlane_mF51F1FF5BE87719CFAC293E272B1138DC1EFFD4B,
Camera_set_farClipPlane_m52986DC40B7F577255C4D5A4F780FD8A7D862626,
Camera_get_fieldOfView_m065A50B70AC3661337ACA482DDEFA29CCBD249D6,
Camera_set_fieldOfView_m5006BA0D01A27619A053704D3BD6A8938F7DEDA5,
Camera_get_renderingPath_m3F9727F2277A81A9948EE463B8DFE81F35083386,
Camera_set_renderingPath_m0322DAAE0B2429DD235D4C231AB035A0E3E4CB5A,
Camera_get_actualRenderingPath_mE9E848ECDDADD2DB2EBEC25B5F6836F9F67E5E1C,
Camera_Reset_m8CD4C5B6CDF3778CE005722057A8D665CAA1E8E9,
Camera_get_allowHDR_m665C9AE59920BD6FD436C85EA3517D4914477759,
Camera_set_allowHDR_mD5460B086C328CE83D294D01C5EABA2B4BAF8E0E,
Camera_get_allowMSAA_m857F27DB6C26C843A9F4A65D05C12E5E1BFA097F,
Camera_set_allowMSAA_m05738C02C8AAB5DF3718D1DBC52E0BF4CF54753E,
Camera_get_allowDynamicResolution_m914F4649B78C663DC318AFA9C8488F1E1272194D,
Camera_set_allowDynamicResolution_mD5528265C2748EE3EC0A62C092E0D8F66AAF20E7,
Camera_get_forceIntoRenderTexture_m990DD85479D228884BE9E79D63A2E02EF62D7661,
Camera_set_forceIntoRenderTexture_mC1461D467FCE8F10A2247B597522D5346500F0FE,
Camera_get_orthographicSize_m700FCD8CF48BC59A0415A624328B4A627B88D958,
Camera_set_orthographicSize_mF15F37A294A7AA2ADD9519728A495DFA0A836428,
Camera_get_orthographic_m801883D15C8D9816091F6B9C742CA5FA3650C8E6,
Camera_set_orthographic_mB2549D26F5E220102D7478EB4C15F8F12D96FE09,
Camera_get_opaqueSortMode_m44EA1DE8FAB7C81906D992A95EFA6C1309241A1A,
Camera_set_opaqueSortMode_mCBCE269B9074BC5C10CFF75EE5B24C2E699BE611,
Camera_get_transparencySortMode_m5AFD99D6A373C9ECE90803BBA6C4C0F3E74C5AE4,
Camera_set_transparencySortMode_m0A031A35B36D43A7112D3CB2157C97BF970222D3,
Camera_get_transparencySortAxis_mBC6B49A362F4DB6DE101EA28A14854C781A325C9,
Camera_set_transparencySortAxis_m1E0672643E876CBFF24F589F2B40955097E4456A,
Camera_ResetTransparencySortSettings_m9F23076283654DC646A3709F3538ED135666AAAE,
Camera_get_depth_m436C49A1C7669E4AD5665A1F1107BDFBA38742CD,
Camera_set_depth_m4A83CCCF7370B8AD4BDB2CD5528A6E12A409AE58,
Camera_get_aspect_m2ADA7982754920C3B58B4DB664801D6F2416E0C6,
Camera_set_aspect_m84BE4641686B30B8F9FFEA47BB1D7D88E27344EE,
Camera_ResetAspect_m90C7DA8649316B2EE474A4CD5C13B1E630173851,
Camera_get_velocity_mCFA80B68AD47FD3527C7C07C7570E20DF9532EE5,
Camera_get_cullingMask_m0992E96D87A4221E38746EBD882780CEFF7C2BCD,
Camera_set_cullingMask_m215DB1C878CF1ADEEF6800AF449EEEA7680ECCCD,
Camera_get_eventMask_m1D85900090AF34244340C69B53A42CDE5E9669D3,
Camera_set_eventMask_m7A6147115063AB6830CF3CDEC63019275FBF3E1B,
Camera_get_layerCullSpherical_mBF3B7FE7E760CDDBD05E03734E93B05D31FDA397,
Camera_set_layerCullSpherical_m0872DBF5A01788006FE50EA9078BF69119A2E64F,
Camera_get_cameraType_m8AE222219696578F70EA285D5AF182630089F21C,
Camera_set_cameraType_mC9875253122169F99310AE15F095B915669561D8,
Camera_get_overrideSceneCullingMask_m3D89B8DD0A2BD07A2DBA47FFACF3E72CAC26641D,
Camera_set_overrideSceneCullingMask_mDCCCC678D1ACD031BE0AE5D67255C88ED17890E6,
Camera_GetLayerCullDistances_mD3976A4C1503F6BF7866285D59C64712CB1444A5,
Camera_SetLayerCullDistances_mE49760BAB4F9D1B792F530A8211CA98A558EFC16,
Camera_get_layerCullDistances_m359113A04F2A76EA1775AE9C7F5DAE079FBBE29B,
Camera_set_layerCullDistances_mA2FBC7BED4BE67845358DF4F146CAE073F255BEA,
Camera_get_useOcclusionCulling_m0BA2F40656B794715849CB4FC57686F11C41A5E1,
Camera_set_useOcclusionCulling_mC794B18E634F5A2DEDA36C76E685DB881B822C41,
Camera_get_cullingMatrix_m0B048F4660AAE85F22B779CEDA8DB5CAA5A21B70,
Camera_set_cullingMatrix_mFD223F62CAC8C2BEAC76F53296E7DD01DE84C62A,
Camera_ResetCullingMatrix_m5E4B4D7583F9CACE10FCC0DD031E0315BB5715AF,
Camera_get_backgroundColor_m14496C5DC24582D7227277AF71DBE96F8E9E64FF,
Camera_set_backgroundColor_mDB9CA1B37FE2D52493823914AC5BC9F8C1935D6F,
Camera_get_clearFlags_m1D02BA1ABD7310269F6121C58AF41DCDEF1E0266,
Camera_set_clearFlags_m805DFBD136AA3E1E46A2E61441965D174E87FE50,
Camera_get_depthTextureMode_m157C12D349137B72F27061C027E6954EC65D54AD,
Camera_set_depthTextureMode_mBD8E259A3E29C4A5AC1FA8898700789B43264D2C,
Camera_get_clearStencilAfterLightingPass_m917C86FC09E37D2DD9A91B16B9AFFC9405BB4F1D,
Camera_set_clearStencilAfterLightingPass_m26615E8ADF5B5B6CDD988F48B9DAD6B8993535B7,
Camera_SetReplacementShader_m7FE82F0E7833D106BCFF9E8D62128F8740671740,
Camera_ResetReplacementShader_m256ACD53769F2C3D405D42B553EDDC3C95EC4D7C,
Camera_get_usePhysicalProperties_m1FCCC16292BB6A894C72C9E69D4D0B46850E71EA,
Camera_set_usePhysicalProperties_m8DFF47BD37A03DD3871A62D3B010385DAF376A59,
Camera_get_sensorSize_m0EE7E17A21C2010D35D2C7F76D4AB47CD9B076F3,
Camera_set_sensorSize_m198F927CA2B64080184765466C4282E8542DB22D,
Camera_get_lensShift_m76054CA9997A31872DFA1C97E49C3981F89B5E14,
Camera_set_lensShift_m2B5DCFD91A76ADA8DC817998709DE0D0DFE52C46,
Camera_get_focalLength_m0DC29CFC260E63B7E605FD6B674662B12D63B0FC,
Camera_set_focalLength_mB8A23814D2E0FFABA049332BF99D28B26F98ED05,
Camera_get_gateFit_m0D080823A8318F192A5F1BF51B16F1FEB089039E,
Camera_set_gateFit_m12C1835B0DA21FEFF0D1D76FE6BB146A38071F74,
Camera_GetGateFittedFieldOfView_m47892135E672F6E9F05BD3D17FA8EA984701A968,
Camera_GetGateFittedLensShift_m045E55578D3E46782247E894742E316B7C79C7D6,
Camera_get_rect_m3570AA056526AB01C7733B4E7BE69F332E128A08,
Camera_set_rect_m6DB9964EA6E519E2B07561C8CE6AA423980FEC11,
Camera_get_pixelRect_mBA87D6C23FD7A5E1A7F3CE0E8F9B86A9318B5317,
Camera_set_pixelRect_m9380482EFA5D7912988D585E9538A58988C8E0E9,
Camera_get_pixelWidth_m67EC53853580E35527F32D6EA002FE21C234172E,
Camera_get_pixelHeight_m38879ACBA6B21C25E83AB07FA37A8E5EB7A51B05,
Camera_get_scaledPixelWidth_mE8BF59EF695BE80038EC218B4D4CA3B6F4E8591A,
Camera_get_scaledPixelHeight_m44CB3E7A300C66458D9526D0FA482B109D279057,
Camera_get_targetTexture_m1E776560FAC888D8210D49CEE310BB39D34A3FDC,
Camera_set_targetTexture_m9D0DCEFF0C5596CBBC6FA7EE206F196CB0A8997D,
Camera_get_activeTexture_mA4E0B6C860B96D5A196E82CE1E429D9F664D7FA1,
Camera_get_targetDisplay_m2C318D2EB9A016FEC76B13F7F7AE382F443FB731,
Camera_set_targetDisplay_mE38B403C22D4109BB5935863C24EAD2710177696,
Camera_SetTargetBuffersImpl_m0D415881FA0DB752C4578024D1F67F36D3D43E6A,
Camera_SetTargetBuffers_mD32CA25AE97BD5C8BC1E5C85ADE85C02B69A289C,
Camera_SetTargetBuffersMRTImpl_m27951BDF61FB9B6291DC8120EDFB02AA5A7E36AC,
Camera_SetTargetBuffers_mAE433849BBADD1FF130EE15AB6B72EEF71C57C71,
Camera_get_cameraToWorldMatrix_m5F81A7DE8F2A6B1920FC4C974BF46EC86C1961C5,
Camera_get_worldToCameraMatrix_mDE5C634A92CD1303D6B1ADC65E4ED852108FBECE,
Camera_set_worldToCameraMatrix_m1B6A7FCD4185E771264938CA68FF999B22238B6F,
Camera_get_projectionMatrix_m50964A6A11D1E3F8857A0B6E60BBB9C208BE473A,
Camera_set_projectionMatrix_mC726156CC9AE07A46297C91212655D836E1C6720,
Camera_get_nonJitteredProjectionMatrix_mE4E183D92A45925D9C26D1D781ED9639903788BE,
Camera_set_nonJitteredProjectionMatrix_m64711521105C806EFCB497F1BF8B2438DB2FCAED,
Camera_get_useJitteredProjectionMatrixForTransparentRendering_mDE54FB3A9BB77BB5B10B9235835B1D1365163AD5,
Camera_set_useJitteredProjectionMatrixForTransparentRendering_m52760E8652CE0A742459EB828B3A73AEE4FAD908,
Camera_get_previousViewProjectionMatrix_m3491B0EC7761D4395B9A7910637D28269E8E57D3,
Camera_ResetWorldToCameraMatrix_m2B62CFBE1575C53DC43501F4FDAF8B6DEE10E607,
Camera_ResetProjectionMatrix_mE8FD8D2DE14398FDCD351A5C0A692352C3E6410C,
Camera_CalculateObliqueMatrix_m8FA44D6843F16C1261454F99CBA5A673702B2670,
Camera_WorldToScreenPoint_m315B44D111E92F6C81C39B7B0927622289C1BC52,
Camera_WorldToViewportPoint_m20C50DA05728A82BCDE98CBED34841BA6FB0EA59,
Camera_ViewportToWorldPoint_m92FF3FAE278000FB9BF170393A19BA2B5858D653,
Camera_ScreenToWorldPoint_mC02706AEA795F8EBC4AB01944A985DA71C9D91D9,
Camera_WorldToScreenPoint_m880F9611E4848C11F21FDF1A1D307B401C61B1BF,
Camera_WorldToViewportPoint_mC939A83CE134EA2CE666C2DF5AD8FA4CB48AE3C1,
Camera_ViewportToWorldPoint_m785D54092073BDEFC3B1382994E82461FD7A493F,
Camera_ScreenToWorldPoint_m179BB999DC97A251D0892B39C98F3FACDF0617C5,
Camera_ScreenToViewportPoint_m52ABFA35ADAA0B4FF3A7EE675F92F8F483E821FD,
Camera_ViewportToScreenPoint_m8B42382A0571F1F6F1162F3DA05A9317F903B657,
Camera_ViewportPointToRay_m8E4D61D47432CD20A0E65DA4BB127EF4857E333B,
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Camera_ScreenPointToRay_m7069BC09C3D802595AC1FBAEFB3C59C8F1FE5FE2,
Camera_ScreenPointToRay_m27638E78502DB6D6D7113F81AF7C210773B828F3,
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Camera_CalculateFrustumCorners_m27339477F5E19334DC49B9EA226B9984C16FCD73,
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Camera_CalculateProjectionMatrixFromPhysicalProperties_mD5BBBF0B0FC5FD33F5289286887CF062CCC243E3,
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Camera_HorizontalToVerticalFieldOfView_mAC7BE707DB3D9D798E3A5FD5986491EB8DB91EEC,
Camera_VerticalToHorizontalFieldOfView_m6C8E8E1D3239E18C98FF665AECA83FB2765E665D,
Camera_get_main_m9256A9F84F92D7ED73F3E6C4E2694030AD8B61FA,
Camera_get_current_m6D8446E8359399CD9108A8E524671E0CC6E20350,
Camera_get_scene_mA08EE9248EF9EE9489892818FCCC49ACAF08B092,
Camera_set_scene_m02E3301DA9770D664917958FCD70371F54430129,
Camera_get_stereoEnabled_m24FC636CCDA9B771F2A975C4F5DB561454357856,
Camera_get_stereoSeparation_m9F648EED65844ACECF1E83CE8A14E6C8F7382E72,
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Camera_get_stereoConvergence_m2E1C9910D5A23CBF50CB5AA02EDEAC6FA62266A7,
Camera_set_stereoConvergence_mC1B84891142F53C222422F3F522DD2DB3A844B9C,
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Camera_get_stereoTargetEye_mC9A7C0AB7FE7858D2CD9B7B09DAD4FCA7BE16D21,
Camera_set_stereoTargetEye_mE0ED5F289154FCD153D5F35A0F92EABE04B845EA,
Camera_get_stereoActiveEye_m77EB96A3077499183282E7CAEA1CC6676BAAF3D6,
Camera_GetStereoNonJitteredProjectionMatrix_m7A9785F047EDE5A1588A6C5825A8CE6BCFEEE90E,
Camera_GetStereoViewMatrix_mB7F96116959D87F5DCAAA28E3D943FA847BEC71E,
Camera_CopyStereoDeviceProjectionMatrixToNonJittered_m7517A56F56BFBAD5E5C179E9C35AF9AEB31676AC,
Camera_GetStereoProjectionMatrix_mBAB55945214EC227CF848D7AF487F25DAF73CF60,
Camera_SetStereoProjectionMatrix_m315D2FA6AB315C62DB97E7191B146A03D649EB12,
Camera_ResetStereoProjectionMatrices_m67CD7F4AAB3CF4CDA1A5FF42BEFD2FD604A87ACE,
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Camera_ResetStereoViewMatrices_mF31995A4215F4D7C7460CC2C0CDEF679F178DF92,
Camera_GetAllCamerasCount_mBA721F43F94AA5DB555461DE11351CBAF8267662,
Camera_GetAllCamerasImpl_mC93829FFC53391EA6C5012E5FA3817BA20DBEA89,
Camera_get_allCamerasCount_mF6CDC46D6F61B1F1A0337A9AD7DFA485E408E6A1,
Camera_get_allCameras_m1A9AB71F049261399443FE1F1F443FF2657F0014,
Camera_GetAllCameras_m500A4F27E7BE1C259E9EAA0AEBB1E1B35893059C,
Camera_RenderToCubemapImpl_mB0C0E880D12F23D0C707DC458F0E5AF137A8FC79,
Camera_RenderToCubemap_m7E5BBD4FD4C72595700FD48E757808391C9AA363,
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Camera_RenderToCubemap_m052839A8711FA2727DDAA011606AEC6AB634721E,
Camera_RenderToCubemapEyeImpl_mFD521BEE5F28D3977284ADCFB5B88481A6E8A089,
Camera_RenderToCubemap_m3B6EA59477CFCAD7C602BD343A2B5AFFDE48775E,
Camera_Render_m397647083E9A37A18A452C4D7FCF23CCF8870F42,
Camera_RenderWithShader_mBBC2FB93364A9FB8F24811EE13B0CFF6437EE37D,
Camera_RenderDontRestore_mF44CF7D6FD362AEE03038DA1A5BF3D1E7C4D25FA,
Camera_SetupCurrent_mEB4A1097BCE6433C2C364CFE284189AA07DD9350,
Camera_CopyFrom_m2189C63C8F1A28CE19FCDAE974AFB2E523E516F5,
Camera_get_commandBufferCount_mF598905755EE9393756C863252CF1ED0E6B1FF06,
Camera_RemoveCommandBuffers_m8B95F8A4635AF5E68315DF1A0C666B437C9BD7B1,
Camera_RemoveAllCommandBuffers_mAAE3A0E4D28F7E5EB67B59EBDA6D46F9978C0109,
Camera_AddCommandBufferImpl_m6ECDDF5CFB78C926E0C415DE4ABD87039228B4D7,
Camera_AddCommandBufferAsyncImpl_m35A7A01393DF0E96805DC29AC4891E5F1B279C8E,
Camera_RemoveCommandBufferImpl_mABD512779233871E264157297BBB447F71716071,
Camera_AddCommandBuffer_mA3A1341F6C15A1C9DEF1BA7471726238797880B7,
Camera_AddCommandBufferAsync_m64734A12AF5972F7186ACA9EADA1022B9124A52A,
Camera_RemoveCommandBuffer_m323F15CA3AB7E38DB77C73930A9B517400403320,
Camera_GetCommandBuffers_m91E3BA3CCE260AB080698D4EAF5D17169C490433,
Camera_FireOnPreCull_m7E8B65875444B1DE75170805AE22908ADE52301E,
Camera_FireOnPreRender_m996699B5D50FC3D0AB05EED9F9CE581CCDC2FF67,
Camera_FireOnPostRender_m17457A692D59CBDDDBBE0E4C441D393DAD58654B,
Camera_TryGetCullingParameters_m2C3124B2F08CABE452EEB31FBF5E23B99AC76B53,
Camera_TryGetCullingParameters_mCCA2EAAEFB8C8DA2C81B51BA5111A0C1F6BB064C,
Camera_GetCullingParameters_Internal_m97DCDFD9FC11DFE1024ACDDB2E6233079883F774,
Camera__ctor_mD07AB17467A910BC7A4EE32BB9DD546748E31254,
Camera_get_transparencySortAxis_Injected_m4894DACE92310DB64C26329CC8B26205D38EA095,
Camera_set_transparencySortAxis_Injected_m2C2827CC835043F52020001975DFD37C78E33114,
Camera_get_velocity_Injected_mB9033CF572C59BB3340546C918FEB08D2D8E8339,
Camera_get_cullingMatrix_Injected_m4B0507215686CB6A9DF4D862C12E3DEF41D6370E,
Camera_set_cullingMatrix_Injected_mF421800C4F7623EF0E4496BA27835E4F0928B47B,
Camera_get_backgroundColor_Injected_m35D7092E021C199D24A3457297EEEAA520CAC999,
Camera_set_backgroundColor_Injected_m5E1BF10175DAB3F4E2D83810640D1FB5EF49A9F9,
Camera_get_sensorSize_Injected_m91BBA4137F71D84A5E777C811C60729B74B9C1CF,
Camera_set_sensorSize_Injected_mC8991C477E673BC712C1B4EF308B96C1EC39C872,
Camera_get_lensShift_Injected_m90EAB180D323E3604114E672F26B57C4B3BEC968,
Camera_set_lensShift_Injected_m2596CCAF97BF92B530F3D35480647376C6206041,
Camera_GetGateFittedLensShift_Injected_m3D3C6822BA5F403667A633C51555201852EB9AD2,
Camera_get_rect_Injected_m88F10E0BE4F27E638C97010D4616DBB14338EEED,
Camera_set_rect_Injected_m62EE0CFFE15C612C226DEAB0ADB3D3B81ABE0C4E,
Camera_get_pixelRect_Injected_mDE6A7F125BC1DD2BCFEA3CB03DFA948E5635E631,
Camera_set_pixelRect_Injected_mBE9F9ED0BC921A91C9E1B85075E8E7F8ECD61D45,
Camera_SetTargetBuffersImpl_Injected_m60C29298F30C4C8F6DD7F551AFFC53E68D696C65,
Camera_SetTargetBuffersMRTImpl_Injected_m32462C1CBC899B39924F80B2BC79BBAFD46E0FBA,
Camera_get_cameraToWorldMatrix_Injected_mBE3737B79C0DDC21E46A217AF8FCEC0939E36B2A,
Camera_get_worldToCameraMatrix_Injected_mF75446D0941E2CBEC1DDFE4FCFBE13E7ACAD0025,
Camera_set_worldToCameraMatrix_Injected_mA848604C2BE1736B773F75FD83D39C4EF8E68EFA,
Camera_get_projectionMatrix_Injected_mB52990E81F3B593935C384045A72611A1E160E30,
Camera_set_projectionMatrix_Injected_mB28032ABFAE3E47A6738FE0E1C0908638B3ADAA6,
Camera_get_nonJitteredProjectionMatrix_Injected_m0D047D1DFCAA06176DA978B02E5522EDB12DF23A,
Camera_set_nonJitteredProjectionMatrix_Injected_m1E3DA618413D91A8BBD8A94499279F1D13825B63,
Camera_get_previousViewProjectionMatrix_Injected_m561A3E17F833E7D09E644931D2ADEF9B5E3727C1,
Camera_CalculateObliqueMatrix_Injected_mDF728B5CBF4649C36D672C83BB21E27A7FCA005C,
Camera_WorldToScreenPoint_Injected_m640C6AFA68F6C2AD25AFD9E06C1AEFEAC5B48B01,
Camera_WorldToViewportPoint_Injected_m5491C4691EB46452E1A48AE20A18769D41B5216C,
Camera_ViewportToWorldPoint_Injected_m0354B7B25373D1283F1B6F3534547A0912CE2C6F,
Camera_ScreenToWorldPoint_Injected_m52AC81C9FABFBF9790CD386D357747F512F66199,
Camera_ScreenToViewportPoint_Injected_m407A30EDD4AC317DE3DD0B4361664F438E5A6639,
Camera_ViewportToScreenPoint_Injected_m09DA4634172863ED8813391EBD5C2F376DFDB6D0,
Camera_ViewportPointToRay_Injected_mCFE4B57234D3175B6DFC731DD0017202719D62E4,
Camera_ScreenPointToRay_Injected_m1135D2C450C7DED657837BEFE5AD7FAFB9B99387,
Camera_CalculateFrustumCornersInternal_Injected_m7CC997A662E746BEA8772D6BEAD91F07D1217A37,
Camera_CalculateProjectionMatrixFromPhysicalPropertiesInternal_Injected_mA272CF8143BF81D892C688187144A04010326C3B,
Camera_get_scene_Injected_mD928C81646D5619002B7C61B491D1CB265D018A8,
Camera_set_scene_Injected_m8E059E8559BAA52404141C186CD569677406B626,
Camera_GetStereoNonJitteredProjectionMatrix_Injected_m6753AE870333C22965565897C333F52DA596CE7D,
Camera_GetStereoViewMatrix_Injected_mBDAB69AC4EEEC3BAEAA553E6BBFB7EAEB9C81C84,
Camera_GetStereoProjectionMatrix_Injected_m61750B60EEE2E580C8B86140B93AC721F48F1CAA,
Camera_SetStereoProjectionMatrix_Injected_m4718B935BB7B70C11F85EA5D40B1FF7AABA3457E,
Camera_SetStereoViewMatrix_Injected_mF8EE8DA7FB008C1DA0E7476F9432FC7A690CF596,
GateFitParameters_get_mode_mBA328856CDACAC630EBCA916618060A3FD548238_AdjustorThunk,
GateFitParameters_get_aspect_mEB02EBD88F796002FF1B7A9922B9AF1F8BBF44EF_AdjustorThunk,
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CameraCallback_Invoke_m2B4F10A7BF2620A9BBF1C071D5B4EE828FFE821F,
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CameraCallback_EndInvoke_m3B1E210D6A4F41F0FF74B187B3D7CB64C302D146,
CullingGroup_SendEvents_m08EBF10EEFF49CF9894BA940FD969C8F53F807E7,
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Renderer_get_motionVectorGenerationMode_m9D0AC35765B85CD4C3310550326386AEB713C1ED,
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Renderer_get_lightProbeUsage_m7B6F9949C58CD5774C6CD615243C0D4CB87DDECF,
Renderer_set_lightProbeUsage_mD4F86D1953BD7A2E98C187C207AB9C2A4DA8839D,
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Renderer_get_renderingLayerMask_m2D750ECBD624A833C6401CF807CEF0EE3FAE06CB,
Renderer_set_renderingLayerMask_m8D4592BF7EAB59AB2AA07A2ADF041460F9810C49,
Renderer_get_rendererPriority_m373B47DB455CA2E132A02D562313A723AA2F54CC,
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Renderer_get_sortingLayerName_mAE3E449610FCC737AF8E192C73CAA467ACA5C38C,
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Renderer_get_sortingLayerID_m2E204E68869EDA3176C334AE1C62219F380A5D85,
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Renderer_set_sortingOrder_mBCE1207CDB46CB6BA4583B9C3FB4A2D28DC27D81,
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Renderer_get_localToWorldMatrix_m7346957908958D414EDB8045DA963BCBD474EB13,
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Renderer_SetLightmapST_m1200C2805A36E470A7787C32AB6092556E1B2FEF,
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Renderer_get_realtimeLightmapIndex_m058F0FB6FB3775928FE84FBE2D583DF1971F4ECD,
Renderer_set_realtimeLightmapIndex_mFCF186024C6F21FC1CF03C9E02C323E6094F0F2F,
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Renderer_GetSharedMaterials_mB814ED92E8BDDA6E484EF58D6FE87C1140E2316A,
Renderer_GetClosestReflectionProbes_m15C7E4B6975044114FEA225C9F46A94B58A3C6CE,
Renderer__ctor_m52A4E08BF7C8EE2CCB5F212589BEA22CA9C4D4A0,
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Renderer_SetStaticLightmapST_Injected_m57213AF2FF5D53DE0437B480E48CCBDA683D3BB2,
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RenderSettings_set_fog_m8CA417214C2E689E3E5CC86A58749BC50215CB4E,
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RenderSettings_set_ambientMode_mFE28516047B5D48AC6AE71071422C6352D5E15AD,
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RenderSettings_set_ambientSkyColor_mDED82DCA54C408455421BD25727EEC8CDA46F180,
RenderSettings_get_ambientEquatorColor_m441B58924D762C5616BC43633583743E26EE771A,
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RenderSettings_get_ambientGroundColor_mB56343A7D57E56AAE50695F9388D38AD3628F1A9,
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RenderSettings_get_ambientIntensity_mEB97F495E22DE2F5118A233DF35A7ED7CC1F4174,
RenderSettings_set_ambientIntensity_m4317F75354B8157633ED61FE4202401A0992B9DE,
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RenderSettings_set_fogColor_Injected_mB2EB2CF6EBF74859C799C02F4A2FF8AA08486CEC,
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PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_DisconnectAll_m5849A206AC5D274115B352114BD5F4B72900F651,
PlayerConnectionInternal_IsConnected_m4AD0EABFF2FCE8DE9DE1A6B520C707F300721FB2,
PlayerConnectionInternal_Initialize_mB0E05590ED32D5DCD074FD6CB60064F8A96BB4FD,
PlayerConnectionInternal_RegisterInternal_mC3FB67053C4C7DB1AABAB7E78E1F1345720ED84F,
PlayerConnectionInternal_UnregisterInternal_m675B2C87E01FCBBF5CB1A205375A2E95A8F150B2,
PlayerConnectionInternal_SendMessage_m83801DCA5BBCC8116F1C7898FB6A755CCAF6F928,
PlayerConnectionInternal_TrySendMessage_mE31F212ED59D69FD01FC2B6B4503A5AF97C1948D,
PlayerConnectionInternal_PollInternal_m46079D478471FAB04EE8E613CAE8F6E79822472E,
PlayerConnectionInternal_DisconnectAll_m58AFB71131F174149D6AA98C312D9026C15C6090,
PlayerConnectionInternal__ctor_m882227F7C855BCF5CE1B0D44752124106BE31389,
PlayerPrefsException__ctor_m1780F97210AE9B8FB0EE3DFAD6BB73A01E4A1CAB,
PlayerPrefs_TrySetInt_m7FD8D0AA5F8B35E02A61C0386F05A5C887B35D0D,
PlayerPrefs_TrySetFloat_m3299BA02F8D9C89D7CC8C0F7184BA166ABEE818F,
PlayerPrefs_TrySetSetString_m67AE78AFF61EABF374102466D40944DBA17E37AD,
PlayerPrefs_SetInt_mBF4101DF829B4738CCC293E1C2D173AEE45EFE62,
PlayerPrefs_GetInt_m1CBBA4989F15BA668EE24950D3C6B56E2ED20BD6,
PlayerPrefs_GetInt_m318D2B42E0FCAF179BF86D6C2353B38A58089BAD,
PlayerPrefs_SetFloat_mA58D5A6903B002A03BDEF35B34063E96C8483A35,
PlayerPrefs_GetFloat_m12CB947B09D44C8415E9EE085B7211D376B86AA0,
PlayerPrefs_GetFloat_m254A03CC8DCA9E12EE09A016B64EDB7AB9938957,
PlayerPrefs_SetString_m7AC4E332A5DCA04E0AD91544AF836744BA8C2583,
PlayerPrefs_GetString_m83CA5F0D9E058C853254ACF9130C72108BE56C9B,
PlayerPrefs_GetString_m3031AD2D5DEAB97677A9EF629618541437F079F1,
PlayerPrefs_HasKey_mD87D3051ACE7EC6F5B54F4FC9E18572C917CA0D1,
PlayerPrefs_DeleteKey_mE0D76FF284F638715170DB52728B7595B41B6E8C,
PlayerPrefs_DeleteAll_m7889B3CBD8B243DEC40D308C264F23EB098B7682,
PlayerPrefs_Save_m6CC1FE22D4B10AC819F55802D725BE17EA2AD37B,
PlayerPrefs__ctor_mB3EC30BB6C0A9803A60963ADFEE66C7B81DB3F09,
PropertyAttribute__ctor_m7F5C473F39D5601486C1127DA0D52F2DC293FC35,
TooltipAttribute__ctor_m13242D6EEE484B1CCA7B3A8FA720C5BCC44AF5DF,
PropertyNameUtils_PropertyNameFromString_m38F9FC2E83C99C0723DAC4BBC5A2A7EA87752174,
PropertyNameUtils_PropertyNameFromString_Injected_mB89F8191FB9B39ADA1F0C627AD130E4F6E37DB38,
PropertyName__ctor_mE0853FF14F978FFAF3EEE0B98DA973E17C962B37_AdjustorThunk,
PropertyName__ctor_mF8DCC97F6EC552F9313CE85ACC9D3357F45FA16D_AdjustorThunk,
PropertyName_op_Equality_m15312EA01DB9104A41667A1F7CFF6841E31DBD68,
PropertyName_GetHashCode_mBFB70A344042610A7EC9532BFBD83BB6623B128F_AdjustorThunk,
PropertyName_Equals_mD2B2AD96A94DAFFAC506CF7E89C3493E5BA90CB1_AdjustorThunk,
PropertyName_Equals_m1CA96DE357EEF70D3171B14B4836F121DA3B09A6_AdjustorThunk,
PropertyName_ToString_mBB9266CFD39F9DDF58BECC30B5C85467C55E21C8_AdjustorThunk,
Random_Range_mD0C8F37FF3CAB1D87AAA6C45130BD59626BD6780,
Random_RandomRangeInt_m4D223ACEC78BCC435D90A7D3696775DE973D324E,
Random_get_insideUnitSphere_m10033DFB85B1A21CE44201CB0E421F27B77A868F,
Random_get_insideUnitSphere_Injected_m41A8C2C4C6E83CEF53FF1686B8EFF649C3BDCC93,
ResourceRequest__ctor_m9ABE408F147B831EA22F202333FA0A84B8AA575C,
NULL,
Resources_FindObjectsOfTypeAll_mFFDC0207FEBD620424377896FC1B67307DB42520,
NULL,
Resources_Load_mDBE6B83A74A52A1A6F5A68F7E5BC112DBB81B3C1,
Resources_Load_mF0FA033BF566CDDA6A0E69BB97283B44C40726E7,
Resources_LoadAsync_m84A8016123793959F3152D009715F98646311D56,
Resources_LoadAsync_m7A78B42B839F6ED3A198CE55359006823666D13F,
Resources_LoadAsyncInternal_m90563E8C10B5F7F7CEF0AE32C9477CFF897115B9,
Resources_LoadAll_mCBF6F93023EF2F09957B7193D9966EF3AB374C9E,
Resources_LoadAll_mA3D4B21BEDA17DAD9D216D86EFE1187B879A7E18,
Resources_GetBuiltinResource_m73DDAC485E1E06C925628AA7285AC63D0797BD0A,
Resources_UnloadAsset_m066BEEBB51255EF3C0120EA4CF2300CA448FAF64,
Resources_UnloadUnusedAssets_m04EC5EA06A8F7F26ED95BD704E1DDF62BBAB7043,
AsyncOperation_InternalDestroy_m22D4FE202FC59024E9ED7F6537C87D26F96FC551,
AsyncOperation_get_isDone_m2A08EE3D38FD9FE81F2D619FA66255B6F61DAB54,
AsyncOperation_get_progress_m27F7D885AF1A989B993199181DE70D7B0F1E3984,
AsyncOperation_get_priority_m13D7BE43692568432A480DA0918DCA9EC4B0D9D9,
AsyncOperation_set_priority_mEDC649F39ABECE1A801F379F9D2C7BA2E34F5B5E,
AsyncOperation_get_allowSceneActivation_mC5EC961F8BD14C79AFF6AEE2F634FB15F60AFA1F,
AsyncOperation_set_allowSceneActivation_m297E3269310864DE1110ED51C7E2E302B32185C9,
AsyncOperation_Finalize_m36607FEC5F5766510DD0B14440CD9775CF1C23C2,
AsyncOperation_InvokeCompletionEvent_m5F86FF01A5143016630C9CFADF6AA01DBBBD73A5,
AsyncOperation_add_completed_mD9CC08F727DA8EBB849CBF8903333EF6110C7ED6,
AsyncOperation_remove_completed_mE0EA5D4CE4308A12C896F2A8CF193CD0BF5B19DE,
AsyncOperation__ctor_mEEE6114B72B8807F4AA6FF48FA79E4EFE480293F,
AttributeHelperEngine_GetParentTypeDisallowingMultipleInclusion_m716999F8F469E9398A275432AA5C68E81DD8DB24,
AttributeHelperEngine_GetRequiredComponents_m869E1FF24FE124874E0723E11C12A906E57E3007,
AttributeHelperEngine_GetExecuteMode_mDE99262C53FA67B470B8668A13F968B4D5A8E0A1,
AttributeHelperEngine_CheckIsEditorScript_m95CEEF4147D16BC2985EAADD300905AB736F857E,
AttributeHelperEngine_GetDefaultExecutionOrderFor_m0972E47FA03C9CEF196B1E7B2E708E30DF4AD063,
NULL,
AttributeHelperEngine__cctor_mAE0863DCF7EF9C1806BDC1D4DF64573464674964,
DisallowMultipleComponent__ctor_m108E5D8C0DB938F0A747C6D2BA481B4FA9CDECB3,
RequireComponent__ctor_m27819B55F8BD1517378CEFECA00FB183A13D9397,
RequireComponent__ctor_m2833BC8FBE2C72EE6F0CA08C4617BF84CB7D5BE6,
AddComponentMenu__ctor_m33A9DE8FEE9BC9C12F67CF58BFEBECA372C236A3,
ExecuteInEditMode__ctor_m9A67409D4A11562F23F928655D9A3EFB7A69BB81,
HideInInspector__ctor_mED96F804290F203756C1EDDE57F47C0E5A8FF4B4,
DefaultExecutionOrder_get_order_mFD2CD99AEF550E218FAFC6CB3DDA3CE8D78614A9,
ExcludeFromPresetAttribute__ctor_mB8BE49E17E4360DDB485784D219AE49847A85FB2,
Behaviour_get_enabled_mAA0C9ED5A3D1589C1C8AA22636543528DB353CFB,
Behaviour_set_enabled_m9755D3B17D7022D23D1E4C618BD9A6B66A5ADC6B,
Behaviour_get_isActiveAndEnabled_mC42DFCC1ECC2C94D52928FFE446CE7E266CA8B61,
Behaviour__ctor_m409AEC21511ACF9A4CC0654DF4B8253E0D81D22C,
ClassLibraryInitializer_Init_mB8588C1A9DD9CB6B5CE77DB1F79AE301C46E0CE7,
Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9,
Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C,
Component_GetComponent_m5E75925F29811EEC97BD17CDC7D4BD8460F3090F,
Component_GetComponentFastPath_mDEB49C6B56084E436C7FC3D555339FA16949937E,
NULL,
Component_TryGetComponent_m2D5223835BB486554389312B69C3428131E09509,
Component_GetComponent_m67E163651F3CA075F779EACC2AE2451B2DAFA8CB,
Component_GetComponentInChildren_mEF7890FAC10EA2F776464285B0DCC58B8C373D34,
Component_GetComponentInChildren_m0021424CA22804E08CE9CF60A87F446834153A15,
Component_GetComponentsInChildren_m09F4916C93A9277CD390312F59B2E5FDB24DE8D8,
Component_GetComponentsInChildren_mA10A19E14E564CF5F15EB19CE3AF284D46CB36E2,
Component_GetComponentInParent_mFD9A8F6311ABAF986CA0DA556662F89FD9234E7D,
Component_GetComponentsInParent_m4B0BAC2ACB33FBBB8725BBA6123675DFC4F321A2,
Component_GetComponentsInParent_m0CE053F8B0D7F4C9823EA08269A294676F6A7448,
Component_GetComponents_m174863F3CF57CBF493ED88A1892F930A27F7B51B,
Component_GetComponentsForListInternal_m469B4C3A883942213BEA0EAAA54629219A042480,
Component_GetComponents_m1ACBE6B9A75ECC898BA3B21D59AA7B3339D7735A,
Component_get_tag_mA183075586ED6BFA81D303804359AE6B02C477CC,
Component_set_tag_mDA1291B5CDF5CA42AF8247004DF7FD95F3684047,
NULL,
Component_CompareTag_mD074608D7FEC96A53C57A456BA613EE01C31D4B7,
Component_SendMessageUpwards_mB9D107510F9F6391B2054F0DD9663721A972726F,
Component_SendMessageUpwards_mB8DBBC57BE4DDF2295A79BE218CCEA0E22373A23,
Component_SendMessageUpwards_m38FB402008E8E1D4B8F0F49C652EC76F822A06C5,
Component_SendMessageUpwards_mB8E0E962B3353B0E580B74E30FF05E3550B2DB74,
Component_SendMessage_mE3B1D6FC26F26FA4218F1BCFDD1E41BF3ACB34B1,
Component_SendMessage_mEFA614387A57BC85E401ABCEC603B5DEA1AA4392,
Component_SendMessage_m5F9746707394086235E11ED0DBB1C55C231AB606,
Component_SendMessage_m4C2292DDD2B1442E8CEE4DB77741BCEAB47C97A0,
Component_BroadcastMessage_mB8F26C0376146136DF5311F91A3A9667EAC3EDF8,
Component_BroadcastMessage_m630C6AE6C369C065EF1BE6B7777E599C88C8EF87,
Component_BroadcastMessage_m48E45404B934A81D5B9021C53BEF527FA2D94981,
Component_BroadcastMessage_m33BDF64582F1D9EA2FF4A3B819649C8E62027CAC,
Component__ctor_m5E2740C0ACA4B368BC460315FAA2EDBFEAC0B8EF,
Coroutine__ctor_mCA679040DA81B31D1E341400E98F6CF569269201,
Coroutine_Finalize_mACCDC3AFBA7F1D247231AA875B5099200AF9ECC5,
Coroutine_ReleaseCoroutine_mD33DD220788EEA099B98DD1258D6332A46D3D571,
SetupCoroutine_InvokeMoveNext_m9106BA4E8AE0E794B17F184F1021A53F1D071F31,
SetupCoroutine_InvokeMember_m0F2AD1D817B8E221C0DCAB9A81DA8359B20A8EFB,
NULL,
CustomYieldInstruction_get_Current_m9B2B482ED92A58E85B4D90A5AC7C89DFF87E33DC,
CustomYieldInstruction_MoveNext_m7EA6BAAEF6A01DC791D0B013D5AB5C377F9A6990,
CustomYieldInstruction_Reset_m9B3349022DFDDA3A059F14D199F2408725727290,
CustomYieldInstruction__ctor_m06E2B5BC73763FE2E734FAA600D567701EA21EC5,
ExcludeFromObjectFactoryAttribute__ctor_mE0437C73993AD36DCB7A002D70AC988340742CD0,
ExtensionOfNativeClassAttribute__ctor_m2D759F6D70D6FE632D8872A7D7C3E7ECFF83EE46,
GameObject_CreatePrimitive_mA4D35085D817369E4A513FF31D745CEB27B07F6A,
NULL,
GameObject_GetComponent_mECB756C7EB39F6BB79F8C065AB0013354763B151,
GameObject_GetComponentFastPath_m5B276335DD94F6B307E604272A26C15B997C3CD4,
GameObject_GetComponentByName_mAC730F7E7AACEFACBC17536AADBBB7254B25E3D3,
GameObject_GetComponent_m92533B63C1C0C72597C246C2E7A8BBA662BDD1DF,
GameObject_GetComponentInChildren_mBC5C12CDA1749A827D136DABBF10498B1096A086,
GameObject_GetComponentInChildren_mD4D1DDDF6052346718022CE72474233129BEA768,
GameObject_GetComponentInParent_mA5BF9DFCA90C9003EB8F392CD64C45DFCB80F988,
GameObject_GetComponentsInternal_mAB759217A3AD0831ABD9387163126D391459E1B8,
GameObject_GetComponents_mD9AF87D297017455ADD8CF0DF05BB57B4382375F,
NULL,
GameObject_GetComponents_mA06AB0C2427DD87C91D14889C542F6E0F66FD915,
GameObject_GetComponentsInChildren_m34C6A0C298EC385E3AAB80A7F3727B3AA0DE5AE1,
GameObject_GetComponentsInChildren_m39CCEFC6BC28CBD9587311B1E1C842B63DC8BDDB,
NULL,
NULL,
NULL,
GameObject_GetComponentsInParent_mC0D14D4EB6DB8A8D1CB51EA47DA0C25FFEEB2AC3,
GameObject_GetComponentsInParent_mFDE58BE6E14D1F34DE76EF62623BD0A46A99D24B,
GameObject_TryGetComponent_m2AA8E1EF55AE188975F247B84E88EA8830126174,
GameObject_TryGetComponentInternal_m5003A254549BB4B574A424294C7D93394F7DDDA2,
GameObject_FindWithTag_mF188C0A7A5DAC355AB020E2964B155F355237CB5,
GameObject_SendMessageUpwards_m0765FA6E1EE34F980B5A7EC361EE279DA07E724D,
GameObject_SendMessage_m68EE6232C4171FB0767181C1C1DD95C1103A6A75,
GameObject_BroadcastMessage_mABB308EA1B7F641BFC60E091A75E5E053D23A8B5,
GameObject_Internal_AddComponentWithType_m452B72618245B846503E5CA7DEA4662A77FB9896,
GameObject_AddComponent_m489C9D5426F2050795FA696CD478BB49AAE4BD70,
NULL,
GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C,
GameObject_get_layer_m0DE90D8A3D3AA80497A3A80FBEAC2D207C16B9C8,
GameObject_set_layer_mDAC8037FCFD0CE62DB66004C4342EA20CF604907,
GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04,
GameObject_get_activeSelf_mFE1834886CAE59884AC2BE707A3B821A1DB61F44,
GameObject_get_activeInHierarchy_mDEE60F1B28281974BA9880EC448682F3DAABB1EF,
GameObject_get_isStatic_m45405FB1C5B284CF2EB3CB6EA5C57D6D1A384615,
GameObject_set_isStatic_m945C32F2AB4D7AA35AD0E68820475EDEC2A56BBE,
GameObject_get_tag_mA9DC75D3D591B5E7D1ADAD14EA66CC4186580275,
GameObject_set_tag_mEF09E323917FAA2CECA527F821111A92031C1138,
GameObject_CompareTag_mF66519C9DAE4CC8873C36A04C3CAF7DDEC3C7EFE,
GameObject_FindGameObjectWithTag_m9F2877F52346B973DE3023209D73852E96ECC10D,
GameObject_FindGameObjectsWithTag_mF49A195F19A598C5FD145FFE175ABE5B4885FAD9,
GameObject_SendMessageUpwards_mD32EFE21FC143F08243DB4F6333D5993D3935906,
GameObject_SendMessageUpwards_m051F115223C75F7EAE50B95D4F1B04D313CB7215,
GameObject_SendMessageUpwards_m94C01293657094B2EFC19A803AAA218544E5E7AD,
GameObject_SendMessage_mB9147E503F1F55C4F3BC2816C0BDA8C21EA22E95,
GameObject_SendMessage_mAF014F12A3B807BC435571585D4DD34FA89EC28E,
GameObject_SendMessage_m9A7BE015CC1472A59F1077CADFB22AD67F8722D9,
GameObject_BroadcastMessage_mDF70A40A7E27DF70B4338EBB840500A54060E33D,
GameObject_BroadcastMessage_m19C6E3E01BE544290887B016E2C9FA3EE50FA287,
GameObject_BroadcastMessage_m58B3BCA61DA82D13BC28DB128A2717728C053DB8,
GameObject__ctor_mBB454E679AD9CF0B84D3609A01E6A9753ACF4686,
GameObject__ctor_mA4DFA8F4471418C248E95B55070665EF344B4B2D,
GameObject__ctor_m20BE06980A232E1D64016957059A9DD834173F68,
GameObject_Internal_CreateGameObject_m9DC9E92BD086A7ADD9ABCE858646A951FA77F437,
GameObject_Find_m1470FB04EB6DB15CCC0D9745B70EE987B318E9BD,
GameObject_get_scene_m46B0EF291DE58599187604475EC8640416BF9027,
GameObject_get_sceneCullingMask_m7A2DF40406FF26E0091E4836240A4DA63D24502D,
GameObject_get_gameObject_mB8D6D847ABF95430B098554F3F2D63EC1D30C815,
GameObject_get_scene_Injected_m7B3888363DF23412EF1F431ADE1055C1DFF8EBE2,
LayerMask_op_Implicit_m2AFFC7F931005437E8F356C953F439829AF4CFA5,
LayerMask_op_Implicit_m3F256A7D96C66548F5B62C4621B9725301850300,
LayerMask_get_value_m682288E860BBE36F5668DCDBC59245DE6319E537_AdjustorThunk,
LayerMask_LayerToName_m89F085329FF3D676590CB1A1EDF9B0D24230441B,
LayerMask_NameToLayer_m6491D9EA75F68B1F8AE15A9B4F193FFB9352B901,
ManagedStreamHelpers_ValidateLoadFromStream_m550BE5DED66EC83AF331265B81084185B35FD846,
ManagedStreamHelpers_ManagedStreamRead_mC0BDD6B226BBF621F6DAC184E3FC798D6BB0D47B,
ManagedStreamHelpers_ManagedStreamSeek_m450DB930DD5085114F382A6FE05CF15C5CB21168,
ManagedStreamHelpers_ManagedStreamLength_mB518EF67FCBA5080CA4C45F34496C05041E07B98,
MonoBehaviour_IsInvoking_mD0C27BE34FB97F408191450A702FA016E19997E5,
MonoBehaviour_CancelInvoke_m6ACF5FC83F8FE5A6E744CE1E83A94CB3B0A8B7EF,
MonoBehaviour_Invoke_m979EDEF812D4630882E2E8346776B6CA5A9176BF,
MonoBehaviour_InvokeRepeating_m99F21547D281B3F835745B681E5472F070E7E593,
MonoBehaviour_CancelInvoke_mDD95225EF4DFBB8C00B865468DE8AFEB5D30490F,
MonoBehaviour_IsInvoking_mCA9E133D28B55AE0CE0E8EDBB183081DEEE57FBC,
MonoBehaviour_StartCoroutine_m590A0A7F161D579C18E678B4C5ACCE77B1B318DD,
MonoBehaviour_StartCoroutine_mCD250A96284E3C39D579CEC447432681DE8D1E44,
MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7,
MonoBehaviour_StartCoroutine_Auto_m5002506E1DE4625F7FEACC4D7F0ED8595E3B3AB5,
MonoBehaviour_StopCoroutine_m3CDD6C046CC660D4CD6583FCE97F88A9735FD5FA,
MonoBehaviour_StopCoroutine_mC465FFA3C386BA22384F7AFA5495FF2286510562,
MonoBehaviour_StopCoroutine_mC2C29B39556BFC68657F27343602BCC57AA6604F,
MonoBehaviour_StopAllCoroutines_mA5469BB7BBB59B8A94BB86590B051E0DFACC12DD,
MonoBehaviour_get_useGUILayout_m468C9F5A4D7F37643D26EEF41E5BA521CD81C267,
MonoBehaviour_set_useGUILayout_m00327593C0DC39787FB9310328489F802FF63167,
MonoBehaviour_print_m171D860AF3370C46648FE8F3EE3E0E6535E1C774,
MonoBehaviour_Internal_CancelInvokeAll_m11071D9A8C6743C4FA754C1A079CFF5171638AB1,
MonoBehaviour_Internal_IsInvokingAll_m44707A3C084E2CABC98FBCAF3531E547C6D59644,
MonoBehaviour_InvokeDelayed_mB70D589B53A55251F47641C6D3A51DA59F973D63,
MonoBehaviour_CancelInvoke_m38D5CC0BF3FFDD89DD5F5A47E852B1E04BAAC5BB,
MonoBehaviour_IsInvoking_mA209C7787032B92CEC40A5C571CB257D7A87457E,
MonoBehaviour_IsObjectMonoBehaviour_mCB948905029893B860CCD5D852878660A1CEF0D7,
MonoBehaviour_StartCoroutineManaged_m53873D1C040DB245BF13B74D2781072015B1EB66,
MonoBehaviour_StartCoroutineManaged2_m114327BBBA9F208E8BA2F8BBF71FA0E8E996F7B8,
MonoBehaviour_StopCoroutineManaged_mB9F1DBC3C5CCF4F64D5277B87518A54DEF7509C2,
MonoBehaviour_StopCoroutineFromEnumeratorManaged_mA0D7F798094DF352E354304A50E8D97D9AB6900B,
MonoBehaviour_GetScriptClassName_mB38B7D00E1629DF772709F844EDB4C20074A208F,
MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97,
NULL,
NULL,
NoAllocHelpers_SafeLength_m85E794F370BFE9D3954E72480AE6ED358AF5102C,
NULL,
NULL,
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ScriptableRenderContext_Equals_m0612225D9DC8BE5574C67738B9B185A05B306803_AdjustorThunk,
ScriptableRenderContext_Equals_m239EBA23E760DDF7CC7112D3299D9B4CEA449683_AdjustorThunk,
ScriptableRenderContext_GetHashCode_m2A894A66C98DF28B51758A3579EE04B87D2AC6D6_AdjustorThunk,
ScriptableRenderContext_GetNumberOfCameras_Internal_Injected_m70F9C34BAA4E5548D1B5848EFFBA6ACDC1B9781B,
ScriptableRenderContext_GetCamera_Internal_Injected_m43E535C1F7FC90BF7254A0D043E624D45B70E459,
ShaderTagId_get_id_mB1AB67FC09D015D245DAB1F6C491F2D59558C5D5_AdjustorThunk,
ShaderTagId_set_id_m47A84B8D0203D1BAE247CF591D1E2B43A1FFEF1E_AdjustorThunk,
ShaderTagId_Equals_m7C6B4B00D502970BEDA5032CC9F791795B8C44EE_AdjustorThunk,
ShaderTagId_Equals_mC8A45F721611717B4CB12DBD73E23200C67AA7AF_AdjustorThunk,
ShaderTagId_GetHashCode_m51C1D9E4417AD43F0A5E9CCF7FF88C10BCDB2905_AdjustorThunk,
ShaderTagId__cctor_mC73D6F5DE8D099CE53149E383ADF6B64F3EA763D,
SupportedRenderingFeatures_get_active_m2C2E65CE6B3B9197E71D6390B4CE3AF024EFC286,
SupportedRenderingFeatures_set_active_m2E459FC4898691C6E729A5EC2D2B08A1733CDCC2,
SupportedRenderingFeatures_get_defaultMixedLightingModes_m903DC0B0AB86F4C047E8930E0C59C4131DA600C9,
SupportedRenderingFeatures_get_mixedLightingModes_m87742B8CBD950598883F391C22FF036BE774E2D9,
SupportedRenderingFeatures_get_lightmapBakeTypes_m6B99531AE2EDEB49D54886E103AF12CFB1BC426A,
SupportedRenderingFeatures_get_lightmapsModes_mAAAC00FB06849B233D053DB11B47E8DA8666583B,
SupportedRenderingFeatures_get_enlighten_m493ED393C99DC9105CCC2D8D28D43D6AB0B96C78,
SupportedRenderingFeatures_FallbackMixedLightingModeByRef_m91AC959EB7DD16F061466CF2123820AFA257BD76,
SupportedRenderingFeatures_IsMixedLightingModeSupported_m22C3916FDD1308FCDD201651709ED3861DBC09AB,
SupportedRenderingFeatures_IsMixedLightingModeSupportedByRef_mE77416221A79F75F9EF7FD062AF9674264D1E069,
SupportedRenderingFeatures_IsLightmapBakeTypeSupported_mD21AC518EFAA0892131E4ADE0EBA1DA980937A61,
SupportedRenderingFeatures_IsLightmapBakeTypeSupportedByRef_mE33A63BE6E3D6D4DF4B5584E4F451713DC776DB8,
SupportedRenderingFeatures_IsLightmapsModeSupportedByRef_mAFD9EC8C77CF9874911FFC0C084FC161C27E9A13,
SupportedRenderingFeatures_IsLightmapperSupportedByRef_m96E352A96F40887994AE8BA5F07BBB87D8A3E557,
SupportedRenderingFeatures_FallbackLightmapperByRef_m04F1D58EF96BB1E1E20C72A562E86F17EEF3B1B9,
SupportedRenderingFeatures__ctor_mFA6FBB0F889B8A9ECD5B77C0CE2EEF685C0310F5,
SupportedRenderingFeatures__cctor_m0AAC399710A8663753C069DDC8CAE61039630C40,
BatchCullingContext__ctor_m5BB85EDAC0F7C5AFFABF7AD30F18AD272EA23E32_AdjustorThunk,
BatchRendererGroup_InvokeOnPerformCulling_mE7F3139F1032B8B6160F5601BB55410609D0EF6E,
OnPerformCulling__ctor_mC901B41F5C6F0A0A144862B9014047CAE3702E2F,
OnPerformCulling_Invoke_m91277025DBB74E928F6C98E7A6745B07F5B2FD59,
OnPerformCulling_BeginInvoke_m8179E1CC4FD6B2858D0333578FCB43594551DAAD,
OnPerformCulling_EndInvoke_m3EB7184DC9175B0F722CE41E1CE6507887CA55DB,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
Playable_get_Null_m1641F4B851ACAA6CBCC9BB400EC783EDEAF1A48D,
Playable__ctor_m24C6ED455A921F585698BFFEC5CCED397205543E_AdjustorThunk,
Playable_GetHandle_m952F17BACFC90BEACD3CB9880E65E69B3271108A_AdjustorThunk,
Playable_Equals_m1EC7E8B579C862BA8C979BD616224EC1B3364DD1_AdjustorThunk,
Playable__cctor_m5655D443F6D04230DB5D37BF7D5EDCA71FD85A32,
NULL,
PlayableAsset_get_duration_m58C1A4AC3A8CF2783815016BE58378D6E17D22D2,
PlayableAsset_get_outputs_mD839CEB7A22543AC17FAE1C3C4BCD9A7B8DA82B1,
PlayableAsset_Internal_CreatePlayable_mB36624F1FD210AAD53A848BF8F26912D47DFC09C,
PlayableAsset_Internal_GetPlayableAssetDuration_m099C6F58730A818ACA8C837D3DDBFC4ACA75693F,
PlayableAsset__ctor_m669F459CFACFE65873346E428F206C457B488167,
PlayableBehaviour__ctor_mE96A877D927BEEC8C9368A0673FEAD77A78C35EE,
PlayableBehaviour_OnGraphStart_m41537F7ED140E16D8666B4959D99EF9BC16FF622,
PlayableBehaviour_OnGraphStop_m5B1C17F7DA22FFBF8BABB18CBA090AB64FD51740,
PlayableBehaviour_OnPlayableCreate_m963F9A0600B2208400FE3F90647FBACE0B5FE0DD,
PlayableBehaviour_OnPlayableDestroy_mC1C991442A5940826928EA321FC5EFBE68482A57,
PlayableBehaviour_OnBehaviourPlay_m4B44CD41A9CB3EA391BCB142FA3B9A80AFAFF820,
PlayableBehaviour_OnBehaviourPause_mBC9C4536B30B413E248C96294F53CDABA2C1490C,
PlayableBehaviour_PrepareFrame_m0FC4368B39C1DBC6586E417C8505D1A8C49235E2,
PlayableBehaviour_ProcessFrame_m32F9B265BB54D1A3A290E2709FDD0B873360B25A,
PlayableBehaviour_Clone_m2BB70A16D658FD18307D084EFFFE4A7B1BB234FD,
PlayableBinding__cctor_mF1C450FA8C820DA444D8AB9235958EC750AE60C8,
CreateOutputMethod__ctor_m252187F08E76732D791C8458AF5629F29BDDB8F2,
CreateOutputMethod_Invoke_m56F81543465C6F9C65319BEEEFC5AEEF6A0D7764,
CreateOutputMethod_BeginInvoke_m4FC768B14DF77F9DB8847F3FAF1CBFD11048030D,
CreateOutputMethod_EndInvoke_m61A9C47D6ED76402024C0C7139C4A6F1D58D4C47,
NULL,
PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1,
PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF,
PlayableHandle_Equals_m7D3DC594EE8EE029E514FF9505C5E7A820D2435E_AdjustorThunk,
PlayableHandle_Equals_mBCBD135BA1DBB6B5F8884A21EE55FDD5EADB555C_AdjustorThunk,
PlayableHandle_GetHashCode_mFEF967B1397A1DC2EE05FC8DBB9C5E13161E3C45_AdjustorThunk,
PlayableHandle_CompareVersion_m24BEA91E99FF5FD3472B1A71CB78296D99F808A9,
PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059_AdjustorThunk,
PlayableHandle_GetPlayableType_m962BE384C093FF07EAF156DA373806C2D6EF1AD1_AdjustorThunk,
PlayableHandle__cctor_m6FA486FD9ECB91B10F04E59EFE993EC7663B6EA3,
PlayableHandle_IsValid_Injected_mCCEEB80CD0855FD683299F6DBD4F9BA864C58C31,
PlayableHandle_GetPlayableType_Injected_m65C3EB2DEC74C0A02707B6A61D25B3BFEC91DB66,
PlayableOutput__ctor_m881EC9E4BAD358971373EE1D6BF9C37DDB7A4943_AdjustorThunk,
PlayableOutput_GetHandle_m079ADC0139E95AA914CD7502F27EC79BB1A876F3_AdjustorThunk,
PlayableOutput_Equals_m458689DD056559A7460CCE496BF6BEC45EB47C5B_AdjustorThunk,
PlayableOutput__cctor_m833F06DD46347C62096CEF4E22DBC3EB9ECDACD5,
PlayableOutputHandle_get_Null_mA462EF24F3B0CDD5B3C3F0C57073D49CED316FA4,
PlayableOutputHandle_GetHashCode_mC35D44FD77BCA850B945C047C6E2913436B1DF1C_AdjustorThunk,
PlayableOutputHandle_op_Equality_m9917DCF55902BB4984B830C4E3955F9C4E4CE0C0,
PlayableOutputHandle_Equals_m42558FEC083CC424CB4BD715FC1A6561A2E47EB2_AdjustorThunk,
PlayableOutputHandle_Equals_m1FCA747BC3F69DC784912A932557EB3B24DC3F18_AdjustorThunk,
PlayableOutputHandle_CompareVersion_m4DD52E80EDD984F824FE235F35B849C5BA9B4964,
PlayableOutputHandle__cctor_mD1C850FF555697A09A580322C66357B593C9294E,
LinearColor_Convert_m34C66A797B11DE3EE19A9ED913B286C5C76F3B4E,
LinearColor_Black_m0C3B7331D5DEBB72F85BAFC175BC785D964D30D8,
LightDataGI_Init_m93EBCF45B2A5F8A0C9879FD2CF1B853514837F4B_AdjustorThunk,
LightDataGI_Init_m236C2DEE096CDCF4B4489B9A5630E231531DF022_AdjustorThunk,
LightDataGI_Init_mBCCAA12227CF3845C831463F7B8572F00CB17CF3_AdjustorThunk,
LightDataGI_Init_m24775B5AF758CAE25BA180BC17D9E032064B52B9_AdjustorThunk,
LightDataGI_Init_m00F56356E1220B292978ABE384B6500A1F1C9291_AdjustorThunk,
LightDataGI_InitNoBake_m660C58A4878A0DB9E842F642AA6D2800D30F0C48_AdjustorThunk,
LightmapperUtils_ExtractIndirect_m1BA4D17B92F68DE86B8696BCA09901CB9F70E352,
LightmapperUtils_ExtractInnerCone_mAB6BC006F6841F7881DAC60077A61BA525E09C48,
LightmapperUtils_Extract_mA213675C1DD2F46927D6B0D02619CD0F2247E98D,
LightmapperUtils_Extract_mC23121E46C67B16DA74D2B74AA96BC9B734B4A86,
LightmapperUtils_Extract_mC6A2DEE19D89B532926E1E1EF0F6815E069F27C2,
LightmapperUtils_Extract_mFF46D8454835FF7AC4B35A807B1F29222425B594,
LightmapperUtils_Extract_mF66211092ADB3241E3E1902CB84FF8E1A84A301F,
Lightmapping_SetDelegate_mEA4A2549370F078869895AAC4E01EB916BB49A01,
Lightmapping_GetDelegate_mCFE706531D3E5A96E71ED963AF8CB4B93A1C0AEE,
Lightmapping_ResetDelegate_m25E3082200DFB9F101AEE07039FC4A33C4183738,
Lightmapping_RequestLights_m572FA5D5ADA94FF109696431E2EAE13B6D5C9AB6,
Lightmapping__cctor_m542D9D32613B348F62541FB1F0AF70EBF7EBB93A,
RequestLightsDelegate__ctor_m32E80A59669219265627BAF616170C5BA130CA77,
RequestLightsDelegate_Invoke_m2B97E4D1ED4DC45416B5EC472FC12B581373E403,
RequestLightsDelegate_BeginInvoke_m842A0B872EE1BDC505161CC083CA189F222784A8,
RequestLightsDelegate_EndInvoke_mB5DE6574659D68281BC3D8179211DA892A481333,
U3CU3Ec__cctor_mB5E5B471CF113C81A1D2CF2C4245C2181590DB0C,
U3CU3Ec__ctor_m9919FB3B009FEC46DBE2AAB63233F08B8B8D798D,
U3CU3Ec_U3C_cctorU3Eb__7_0_m2D9D2C1DEA68EC9BC1F47CA41F462BB9EF72CF7B,
CameraPlayable_GetHandle_mC710651CAEE2596697CFFC01014BEB041C67E2B4_AdjustorThunk,
CameraPlayable_Equals_mBA0325A3187672B8FDE237D2D5229474C19E3A52_AdjustorThunk,
MaterialEffectPlayable_GetHandle_mB0F6F324656489CE4DE4EFA8ACCE37458D292439_AdjustorThunk,
MaterialEffectPlayable_Equals_m9C2DB0EB37CFB9679961D667B61E2360384C71DA_AdjustorThunk,
TextureMixerPlayable_GetHandle_mBC5D38A23834675B7A8D5314DCF4655C83AE649C_AdjustorThunk,
TextureMixerPlayable_Equals_mEDE18FD43C9501F04871D2357DC66BABE43F397B_AdjustorThunk,
BuiltinRuntimeReflectionSystem_TickRealtimeProbes_m7100EF316D04C407A21C27A35752826E463603EB,
BuiltinRuntimeReflectionSystem_Dispose_m60454D78E8492E739E2537F0B80FC76AC5DA1FCC,
BuiltinRuntimeReflectionSystem_Dispose_m46A331A4A718F67B97CC07E98D419C0BBF38A8B0,
BuiltinRuntimeReflectionSystem_BuiltinUpdate_mE62DD3456554487F133F6CCF3D07E0CE6B7A07AB,
BuiltinRuntimeReflectionSystem_Internal_BuiltinRuntimeReflectionSystem_New_m1B6EE7816B71869B7F874488A51FF0093F1FF8CB,
BuiltinRuntimeReflectionSystem__ctor_mB95177E1C8083A75B0980623778F2B6F3A80FE52,
NULL,
ScriptableRuntimeReflectionSystemSettings_set_Internal_ScriptableRuntimeReflectionSystemSettings_system_m9D4C5A04E52667F4A9C15144B854A9D84D089590,
ScriptableRuntimeReflectionSystemSettings_get_Internal_ScriptableRuntimeReflectionSystemSettings_instance_m67BF9AE5DFB70144A8114705C51C96FFB497AA3E,
ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_m02B2FCD9BBCFA4ECC1D91A0B5B8B83856AC55718,
ScriptableRuntimeReflectionSystemSettings__cctor_m9CC42ECA95CACFFF874575B63D1FA461667D194C,
ScriptableRuntimeReflectionSystemWrapper_get_implementation_mABDBD524BA9D869BCC02159B00C3B5F6DEE21895,
ScriptableRuntimeReflectionSystemWrapper_set_implementation_m7866062401FA10180983AFE19BA672AE63CED29B,
ScriptableRuntimeReflectionSystemWrapper_Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes_m65564441C57A8D5D3BA116C171ECE95B91F734A2,
ScriptableRuntimeReflectionSystemWrapper__ctor_mB936D4EA457BCCBEB0413F3F5B216164D88C4A3F,
GraphicsFormatUtility_GetFormat_m8DDA73529B51539BEE2A75451CBFA60186888589,
GraphicsFormatUtility_GetGraphicsFormat_mBA4E395B8A78B67B0969356DE19F6F1E73D284E0,
GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mAB77B8E00F9BE01455C0E011CF426FFBC53FA533,
GraphicsFormatUtility_GetGraphicsFormat_mA94B78BFCA8AFEBB85150D361A9A20C83FC5277E,
GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m36427FF5F0909DFE7AB6849EAC2D01A4E8D5ECF8,
GraphicsFormatUtility_GetGraphicsFormat_m4527266E37A786CC45C6BDD520A793C3B5A3A09E,
GraphicsFormatUtility_IsSRGBFormat_mBF49E7451A3960BD67B1F13745BCA3AC5C8AC66E,
GraphicsFormatUtility_GetRenderTextureFormat_m4A8B97E7A7BD031B38EE1C5DA0C93B0F65016468,
GraphicsFormatUtility_IsCompressedTextureFormat_m456D7B059F25F7378E05E3346CB1670517A46C71,
GraphicsFormatUtility_IsCrunchFormat_m97E8A6551AAEE6B1E4E92F92167FC97CC7D73DB1,
Assert_Fail_m9A3A2A08A2E1D18D0BB7D0C635055839EAA2EF02,
NULL,
NULL,
Assert_AreEqual_mFD46F687B9319093BA13D285D19999C801DC0A60,
Assert_AreEqual_mF4EDACE982A071478F520E76D1901B840411A91E,
Assert__cctor_mB34E1F44EB37A40F434BDB787B5E55F2B4033AF5,
AssertionException__ctor_mDB97D95CF48EE1F6C184D30F6C3E099E1C4DA7FD,
AssertionException_get_Message_m857FDA8060518415B2FFFCCA4A6BEE7B9BF66ECE,
AssertionMessageUtil_GetMessage_mA6DC7467BAF09543EA091FC63587C9011E1CA261,
AssertionMessageUtil_GetMessage_m97506B9B19E9F75E8FE164BF64085466FC96EA18,
AssertionMessageUtil_GetEqualityMessage_mDBD27DDE3A03418E4A2F8DB377AE866F656C812A,
};
static const int32_t s_InvokerIndices[2910] =
{
3,
32,
26,
14,
23,
26,
23,
23,
1345,
1346,
25,
25,
7,
23,
3,
3,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
23,
23,
23,
23,
23,
23,
-1,
-1,
355,
-1,
-1,
-1,
-1,
1347,
25,
24,
1348,
23,
1349,
26,
23,
9,
9,
10,
174,
3,
3,
46,
109,
49,
109,
49,
4,
164,
4,
49,
878,
49,
49,
4,
4,
4,
4,
4,
4,
4,
4,
4,
115,
115,
4,
4,
4,
109,
164,
115,
174,
878,
21,
175,
4,
115,
174,
49,
49,
43,
46,
115,
49,
49,
115,
115,
164,
164,
3,
164,
164,
164,
164,
739,
164,
164,
164,
164,
164,
164,
164,
164,
164,
164,
49,
3,
3,
878,
164,
164,
628,
49,
138,
140,
1350,
26,
138,
23,
114,
26,
138,
110,
1294,
26,
18,
7,
1351,
14,
1352,
741,
343,
741,
343,
741,
343,
10,
32,
10,
23,
89,
31,
89,
31,
89,
31,
89,
31,
741,
343,
89,
31,
10,
32,
10,
32,
1353,
1354,
23,
741,
343,
741,
343,
23,
1353,
10,
32,
10,
32,
89,
31,
10,
32,
182,
209,
14,
26,
14,
26,
89,
31,
1355,
1356,
23,
1357,
1358,
10,
32,
10,
32,
89,
31,
27,
23,
89,
31,
1359,
1360,
1359,
1360,
741,
343,
10,
32,
741,
1359,
1361,
1362,
1361,
1362,
10,
10,
10,
10,
14,
26,
14,
10,
32,
1363,
1363,
1364,
1364,
1355,
1355,
1356,
1355,
1356,
1355,
1356,
89,
31,
1355,
23,
23,
1365,
1366,
1366,
1366,
1366,
1367,
1367,
1367,
1367,
1367,
1367,
1368,
1369,
1370,
1368,
1369,
1370,
1371,
1371,
1372,
1373,
449,
449,
449,
449,
4,
4,
1374,
1375,
89,
741,
343,
741,
343,
89,
10,
32,
10,
1376,
1376,
32,
1376,
1377,
23,
1377,
23,
115,
94,
115,
4,
94,
152,
152,
9,
152,
9,
1160,
1160,
23,
27,
23,
164,
26,
10,
32,
23,
62,
825,
62,
62,
825,
62,
34,
164,
164,
164,
871,
1378,
1379,
23,
6,
6,
6,
6,
6,
6,
6,
6,
6,
6,
6,
6,
6,
6,
6,
6,
493,
647,
6,
6,
6,
6,
6,
6,
6,
6,
493,
1380,
1380,
1380,
1380,
493,
493,
1380,
1380,
1381,
1382,
6,
6,
855,
855,
855,
855,
855,
10,
741,
138,
26,
214,
26,
1383,
138,
1384,
1385,
26,
375,
164,
1386,
148,
40,
27,
23,
4,
164,
148,
164,
148,
148,
878,
164,
164,
148,
148,
878,
793,
164,
49,
128,
3,
1387,
10,
9,
1388,
1353,
1353,
1353,
14,
1353,
741,
1389,
14,
1387,
1353,
1353,
14,
1347,
1390,
1391,
741,
343,
741,
343,
1359,
1360,
1359,
1359,
741,
343,
741,
343,
1359,
1360,
741,
343,
741,
343,
741,
343,
741,
343,
1392,
1393,
1394,
1394,
10,
9,
1395,
14,
10,
10,
10,
10,
14,
1396,
23,
138,
23,
14,
23,
790,
25,
10,
10,
10,
10,
10,
10,
1397,
493,
1398,
1398,
1399,
1400,
395,
395,
17,
17,
10,
94,
164,
164,
3,
3,
23,
7,
10,
10,
10,
10,
1401,
164,
3,
1402,
1402,
1403,
3,
138,
23,
114,
26,
115,
115,
1404,
174,
115,
115,
174,
115,
174,
46,
1405,
49,
878,
49,
878,
49,
878,
49,
878,
1406,
49,
878,
115,
174,
1390,
4,
1407,
906,
1408,
1409,
4,
1404,
1410,
17,
17,
115,
1411,
148,
148,
1411,
3,
1412,
1413,
1399,
174,
3,
1414,
1415,
1416,
14,
878,
878,
174,
3,
3,
115,
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14,
14,
10,
741,
14,
89,
23,
23,
23,
23,
23,
27,
26,
-1,
109,
90,
26,
26,
27,
26,
23,
90,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
14,
14,
10,
14,
89,
28,
2,
23,
23,
27,
26,
26,
27,
23,
14,
23,
23,
23,
23,
114,
114,
28,
112,
23,
23,
26,
27,
14,
14,
2,
138,
23,
114,
26,
23,
114,
114,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
26,
23,
1220,
26,
43,
21,
10,
14,
10,
10,
9,
115,
1619,
1620,
164,
164,
0,
1621,
1622,
1623,
1624,
960,
1625,
32,
138,
23,
114,
26,
23,
4,
89,
4,
23,
14,
1626,
1626,
26,
26,
26,
26,
1626,
1627,
1628,
23,
1629,
174,
174,
23,
23,
9,
23,
9,
23,
26,
1579,
1630,
1626,
23,
23,
23,
492,
1581,
23,
23,
9,
23,
9,
23,
9,
26,
14,
9,
10,
23,
46,
14,
10,
1631,
9,
49,
49,
115,
17,
3,
790,
23,
23,
23,
31,
23,
10,
9,
1632,
1633,
1634,
9,
10,
1635,
1635,
1636,
9,
10,
10,
1445,
1635,
1637,
9,
10,
3,
1638,
9,
10,
1639,
1639,
89,
31,
23,
31,
14,
14,
14,
14,
14,
14,
14,
14,
14,
14,
14,
14,
14,
14,
14,
14,
14,
14,
14,
14,
23,
23,
23,
4,
164,
3,
1640,
1037,
164,
3,
10,
34,
7,
10,
34,
1641,
9,
10,
506,
299,
10,
32,
9,
1642,
10,
3,
4,
164,
10,
10,
10,
10,
89,
25,
46,
1643,
46,
1643,
1643,
1643,
25,
23,
3,
1644,
468,
138,
1645,
1646,
1647,
1648,
1649,
1649,
1649,
1649,
1650,
1650,
1650,
1651,
1652,
1653,
1654,
1655,
3,
1656,
467,
14,
1657,
1037,
23,
23,
1649,
1649,
1649,
1649,
1650,
1650,
1650,
1651,
14,
3,
138,
1658,
1659,
1660,
-1,
1661,
1662,
9,
1663,
10,
1662,
89,
14,
3,
389,
96,
1664,
1665,
1666,
3,
1667,
10,
1668,
9,
1669,
1668,
3,
1670,
1671,
6,
6,
6,
6,
6,
32,
1672,
271,
398,
398,
398,
398,
398,
164,
4,
3,
1383,
3,
138,
1673,
1674,
26,
3,
23,
1673,
1654,
1675,
1654,
1676,
1654,
1677,
89,
23,
31,
49,
4,
23,
89,
164,
4,
3,
3,
14,
26,
6,
23,
94,
298,
298,
298,
298,
178,
46,
21,
46,
46,
148,
-1,
-1,
196,
175,
3,
27,
14,
0,
1,
215,
};
static const Il2CppTokenRangePair s_rgctxIndices[44] =
{
{ 0x02000012, { 0, 8 } },
{ 0x02000013, { 8, 4 } },
{ 0x02000102, { 58, 7 } },
{ 0x02000103, { 65, 7 } },
{ 0x02000104, { 72, 9 } },
{ 0x02000105, { 81, 11 } },
{ 0x02000106, { 92, 3 } },
{ 0x0200010F, { 95, 8 } },
{ 0x02000111, { 103, 4 } },
{ 0x02000113, { 107, 5 } },
{ 0x02000115, { 112, 6 } },
{ 0x0600002B, { 12, 1 } },
{ 0x0600002C, { 13, 1 } },
{ 0x0600002D, { 14, 1 } },
{ 0x060004C2, { 15, 2 } },
{ 0x060004C3, { 17, 1 } },
{ 0x060004C6, { 18, 1 } },
{ 0x060004C7, { 19, 1 } },
{ 0x060004C8, { 20, 2 } },
{ 0x060004D0, { 22, 1 } },
{ 0x06000737, { 23, 2 } },
{ 0x06000739, { 25, 2 } },
{ 0x06000755, { 27, 2 } },
{ 0x06000768, { 29, 1 } },
{ 0x06000777, { 30, 1 } },
{ 0x06000793, { 31, 1 } },
{ 0x0600079D, { 32, 2 } },
{ 0x060007A1, { 34, 2 } },
{ 0x060007A2, { 36, 1 } },
{ 0x060007A3, { 37, 1 } },
{ 0x060007AE, { 38, 2 } },
{ 0x060007F4, { 40, 2 } },
{ 0x060007F5, { 42, 4 } },
{ 0x060007F7, { 46, 1 } },
{ 0x060007F8, { 47, 1 } },
{ 0x06000801, { 48, 2 } },
{ 0x0600082B, { 50, 1 } },
{ 0x0600082C, { 51, 1 } },
{ 0x06000835, { 52, 2 } },
{ 0x06000836, { 54, 2 } },
{ 0x060009C4, { 56, 2 } },
{ 0x06000B03, { 118, 1 } },
{ 0x06000B55, { 119, 3 } },
{ 0x06000B56, { 122, 3 } },
};
static const Il2CppRGCTXDefinition s_rgctxValues[125] =
{
{ (Il2CppRGCTXDataType)3, 22501 },
{ (Il2CppRGCTXDataType)3, 22502 },
{ (Il2CppRGCTXDataType)3, 22503 },
{ (Il2CppRGCTXDataType)2, 20794 },
{ (Il2CppRGCTXDataType)3, 22504 },
{ (Il2CppRGCTXDataType)3, 22505 },
{ (Il2CppRGCTXDataType)2, 20796 },
{ (Il2CppRGCTXDataType)3, 22506 },
{ (Il2CppRGCTXDataType)3, 22507 },
{ (Il2CppRGCTXDataType)3, 22508 },
{ (Il2CppRGCTXDataType)3, 22509 },
{ (Il2CppRGCTXDataType)2, 20803 },
{ (Il2CppRGCTXDataType)2, 20842 },
{ (Il2CppRGCTXDataType)2, 20843 },
{ (Il2CppRGCTXDataType)3, 22510 },
{ (Il2CppRGCTXDataType)2, 21106 },
{ (Il2CppRGCTXDataType)2, 21106 },
{ (Il2CppRGCTXDataType)3, 22511 },
{ (Il2CppRGCTXDataType)3, 22512 },
{ (Il2CppRGCTXDataType)3, 22513 },
{ (Il2CppRGCTXDataType)3, 22514 },
{ (Il2CppRGCTXDataType)3, 22515 },
{ (Il2CppRGCTXDataType)3, 22516 },
{ (Il2CppRGCTXDataType)2, 21196 },
{ (Il2CppRGCTXDataType)2, 21197 },
{ (Il2CppRGCTXDataType)1, 21199 },
{ (Il2CppRGCTXDataType)3, 22517 },
{ (Il2CppRGCTXDataType)1, 21205 },
{ (Il2CppRGCTXDataType)2, 21205 },
{ (Il2CppRGCTXDataType)1, 21231 },
{ (Il2CppRGCTXDataType)3, 22518 },
{ (Il2CppRGCTXDataType)1, 21248 },
{ (Il2CppRGCTXDataType)1, 21250 },
{ (Il2CppRGCTXDataType)2, 21249 },
{ (Il2CppRGCTXDataType)1, 21252 },
{ (Il2CppRGCTXDataType)2, 21251 },
{ (Il2CppRGCTXDataType)1, 21254 },
{ (Il2CppRGCTXDataType)3, 22519 },
{ (Il2CppRGCTXDataType)1, 21257 },
{ (Il2CppRGCTXDataType)2, 21257 },
{ (Il2CppRGCTXDataType)3, 22520 },
{ (Il2CppRGCTXDataType)3, 22521 },
{ (Il2CppRGCTXDataType)3, 22522 },
{ (Il2CppRGCTXDataType)3, 22523 },
{ (Il2CppRGCTXDataType)3, 22524 },
{ (Il2CppRGCTXDataType)3, 22525 },
{ (Il2CppRGCTXDataType)3, 22526 },
{ (Il2CppRGCTXDataType)2, 21273 },
{ (Il2CppRGCTXDataType)1, 21282 },
{ (Il2CppRGCTXDataType)2, 21282 },
{ (Il2CppRGCTXDataType)2, 21298 },
{ (Il2CppRGCTXDataType)2, 21299 },
{ (Il2CppRGCTXDataType)1, 21301 },
{ (Il2CppRGCTXDataType)3, 22527 },
{ (Il2CppRGCTXDataType)1, 21302 },
{ (Il2CppRGCTXDataType)2, 21302 },
{ (Il2CppRGCTXDataType)2, 26839 },
{ (Il2CppRGCTXDataType)1, 26839 },
{ (Il2CppRGCTXDataType)2, 21404 },
{ (Il2CppRGCTXDataType)3, 22528 },
{ (Il2CppRGCTXDataType)1, 21404 },
{ (Il2CppRGCTXDataType)3, 22529 },
{ (Il2CppRGCTXDataType)3, 22530 },
{ (Il2CppRGCTXDataType)2, 21405 },
{ (Il2CppRGCTXDataType)3, 22531 },
{ (Il2CppRGCTXDataType)1, 26840 },
{ (Il2CppRGCTXDataType)2, 26840 },
{ (Il2CppRGCTXDataType)3, 22532 },
{ (Il2CppRGCTXDataType)3, 22533 },
{ (Il2CppRGCTXDataType)2, 21410 },
{ (Il2CppRGCTXDataType)2, 21411 },
{ (Il2CppRGCTXDataType)3, 22534 },
{ (Il2CppRGCTXDataType)1, 26841 },
{ (Il2CppRGCTXDataType)2, 26841 },
{ (Il2CppRGCTXDataType)3, 22535 },
{ (Il2CppRGCTXDataType)3, 22536 },
{ (Il2CppRGCTXDataType)3, 22537 },
{ (Il2CppRGCTXDataType)2, 21415 },
{ (Il2CppRGCTXDataType)2, 21416 },
{ (Il2CppRGCTXDataType)2, 21417 },
{ (Il2CppRGCTXDataType)3, 22538 },
{ (Il2CppRGCTXDataType)1, 26842 },
{ (Il2CppRGCTXDataType)2, 26842 },
{ (Il2CppRGCTXDataType)3, 22539 },
{ (Il2CppRGCTXDataType)3, 22540 },
{ (Il2CppRGCTXDataType)3, 22541 },
{ (Il2CppRGCTXDataType)3, 22542 },
{ (Il2CppRGCTXDataType)2, 21421 },
{ (Il2CppRGCTXDataType)2, 21422 },
{ (Il2CppRGCTXDataType)2, 21423 },
{ (Il2CppRGCTXDataType)2, 21424 },
{ (Il2CppRGCTXDataType)3, 22543 },
{ (Il2CppRGCTXDataType)3, 22544 },
{ (Il2CppRGCTXDataType)2, 21426 },
{ (Il2CppRGCTXDataType)3, 22545 },
{ (Il2CppRGCTXDataType)3, 22546 },
{ (Il2CppRGCTXDataType)2, 26843 },
{ (Il2CppRGCTXDataType)1, 21455 },
{ (Il2CppRGCTXDataType)2, 26844 },
{ (Il2CppRGCTXDataType)3, 22547 },
{ (Il2CppRGCTXDataType)3, 22548 },
{ (Il2CppRGCTXDataType)3, 22549 },
{ (Il2CppRGCTXDataType)2, 21455 },
{ (Il2CppRGCTXDataType)1, 26845 },
{ (Il2CppRGCTXDataType)1, 26846 },
{ (Il2CppRGCTXDataType)2, 26847 },
{ (Il2CppRGCTXDataType)3, 22550 },
{ (Il2CppRGCTXDataType)1, 26848 },
{ (Il2CppRGCTXDataType)1, 26849 },
{ (Il2CppRGCTXDataType)1, 26850 },
{ (Il2CppRGCTXDataType)2, 26851 },
{ (Il2CppRGCTXDataType)3, 22551 },
{ (Il2CppRGCTXDataType)1, 26852 },
{ (Il2CppRGCTXDataType)1, 26853 },
{ (Il2CppRGCTXDataType)1, 26854 },
{ (Il2CppRGCTXDataType)1, 26855 },
{ (Il2CppRGCTXDataType)2, 26856 },
{ (Il2CppRGCTXDataType)3, 22552 },
{ (Il2CppRGCTXDataType)1, 26857 },
{ (Il2CppRGCTXDataType)3, 22553 },
{ (Il2CppRGCTXDataType)2, 26858 },
{ (Il2CppRGCTXDataType)3, 22554 },
{ (Il2CppRGCTXDataType)1, 22038 },
{ (Il2CppRGCTXDataType)2, 22038 },
{ (Il2CppRGCTXDataType)2, 22039 },
};
extern const Il2CppCodeGenModule g_UnityEngine_CoreModuleCodeGenModule;
const Il2CppCodeGenModule g_UnityEngine_CoreModuleCodeGenModule =
{
"UnityEngine.CoreModule.dll",
2910,
s_methodPointers,
s_InvokerIndices,
0,
NULL,
44,
s_rgctxIndices,
125,
s_rgctxValues,
NULL,
};