57 lines
1.5 KiB
Lua
57 lines
1.5 KiB
Lua
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--设置窗口对象
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--author:--
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local MuShi_SettingView = {}
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local M = MuShi_SettingView
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setmetatable(M, {__index = BaseWindow})
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function MuShi_SettingView.new(blur_view)
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local self = setmetatable({}, {__index = M})
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self.class = 'MuShi_SettingView'
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self._blur_view = blur_view
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self:init('ui://Extend_Poker_MuShi/MSSettingWindow')
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return self
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end
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function M:init(url)
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BaseWindow.init(self, url)
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printlog("aaaaaaaaaaaaattttttttttttttttttttttttttttt")
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local view = self._view
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local slider_sound = view:GetChild('slider_sound')
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local slider_music = view:GetChild('slider_music')
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-- local btn_music = view:GetChild('btn_music')
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-- local btn_sound = view:GetChild('btn_sound')
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-- btn_music.selected = (GameApplication.Instance.MusicValue < 5 and false or true)
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slider_sound.value = GameApplication.Instance.SoundValue
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slider_music.value = GameApplication.Instance.MusicValue
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-- btn_sound.selected = GameApplication.Instance.SoundValue < 5 and false or true
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slider_music.onChanged:Add(
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function()
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GameApplication.Instance.MusicValue = slider_music.value
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-- btn_music.selected = GameApplication.Instance.MusicValue < 5 and false or true
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end
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)
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slider_sound.onChanged:Add(
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function()
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GameApplication.Instance.SoundValue = slider_sound.value
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-- btn_sound.selected = GameApplication.Instance.SoundValue < 5 and false or true
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end
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)
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end
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function M:Destroy()
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BaseWindow.Destroy(self)
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end
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return M
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