changhong/wb_unity_pro/Assets/Source/Generate/FairyGUI_GImageWrap.cs

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//this source code was auto-generated by tolua#, do not modify it
using System;
using LuaInterface;
public class FairyGUI_GImageWrap
{
public static void Register(LuaState L)
{
L.BeginClass(typeof(FairyGUI.GImage), typeof(FairyGUI.GObject));
L.RegFunction("ConstructFromResource", ConstructFromResource);
L.RegFunction("Setup_BeforeAdd", Setup_BeforeAdd);
L.RegFunction("New", _CreateFairyGUI_GImage);
L.RegFunction("__tostring", ToLua.op_ToString);
L.RegVar("color", get_color, set_color);
L.RegVar("flip", get_flip, set_flip);
L.RegVar("fillMethod", get_fillMethod, set_fillMethod);
L.RegVar("fillOrigin", get_fillOrigin, set_fillOrigin);
L.RegVar("fillClockwise", get_fillClockwise, set_fillClockwise);
L.RegVar("fillAmount", get_fillAmount, set_fillAmount);
L.RegVar("texture", get_texture, set_texture);
L.RegVar("material", get_material, set_material);
L.RegVar("shader", get_shader, set_shader);
L.EndClass();
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _CreateFairyGUI_GImage(IntPtr L)
{
try
{
int count = LuaDLL.lua_gettop(L);
if (count == 0)
{
FairyGUI.GImage obj = new FairyGUI.GImage();
ToLua.PushObject(L, obj);
return 1;
}
else
{
return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: FairyGUI.GImage.New");
}
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int ConstructFromResource(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 1);
FairyGUI.GImage obj = (FairyGUI.GImage)ToLua.CheckObject<FairyGUI.GImage>(L, 1);
obj.ConstructFromResource();
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int Setup_BeforeAdd(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 3);
FairyGUI.GImage obj = (FairyGUI.GImage)ToLua.CheckObject<FairyGUI.GImage>(L, 1);
FairyGUI.Utils.ByteBuffer arg0 = (FairyGUI.Utils.ByteBuffer)ToLua.CheckObject<FairyGUI.Utils.ByteBuffer>(L, 2);
int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
obj.Setup_BeforeAdd(arg0, arg1);
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_color(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.GImage obj = (FairyGUI.GImage)o;
UnityEngine.Color ret = obj.color;
ToLua.Push(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index color on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_flip(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.GImage obj = (FairyGUI.GImage)o;
FairyGUI.FlipType ret = obj.flip;
ToLua.Push(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index flip on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_fillMethod(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.GImage obj = (FairyGUI.GImage)o;
FairyGUI.FillMethod ret = obj.fillMethod;
ToLua.Push(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index fillMethod on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_fillOrigin(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.GImage obj = (FairyGUI.GImage)o;
int ret = obj.fillOrigin;
LuaDLL.lua_pushinteger(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index fillOrigin on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_fillClockwise(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.GImage obj = (FairyGUI.GImage)o;
bool ret = obj.fillClockwise;
LuaDLL.lua_pushboolean(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index fillClockwise on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_fillAmount(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.GImage obj = (FairyGUI.GImage)o;
float ret = obj.fillAmount;
LuaDLL.lua_pushnumber(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index fillAmount on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_texture(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.GImage obj = (FairyGUI.GImage)o;
FairyGUI.NTexture ret = obj.texture;
ToLua.PushObject(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index texture on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_material(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.GImage obj = (FairyGUI.GImage)o;
UnityEngine.Material ret = obj.material;
ToLua.Push(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index material on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_shader(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.GImage obj = (FairyGUI.GImage)o;
string ret = obj.shader;
LuaDLL.lua_pushstring(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index shader on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_color(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.GImage obj = (FairyGUI.GImage)o;
UnityEngine.Color arg0 = ToLua.ToColor(L, 2);
obj.color = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index color on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_flip(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.GImage obj = (FairyGUI.GImage)o;
FairyGUI.FlipType arg0 = (FairyGUI.FlipType)ToLua.CheckObject(L, 2, typeof(FairyGUI.FlipType));
obj.flip = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index flip on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_fillMethod(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.GImage obj = (FairyGUI.GImage)o;
FairyGUI.FillMethod arg0 = (FairyGUI.FillMethod)ToLua.CheckObject(L, 2, typeof(FairyGUI.FillMethod));
obj.fillMethod = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index fillMethod on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_fillOrigin(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.GImage obj = (FairyGUI.GImage)o;
int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
obj.fillOrigin = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index fillOrigin on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_fillClockwise(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.GImage obj = (FairyGUI.GImage)o;
bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
obj.fillClockwise = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index fillClockwise on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_fillAmount(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.GImage obj = (FairyGUI.GImage)o;
float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
obj.fillAmount = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index fillAmount on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_texture(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.GImage obj = (FairyGUI.GImage)o;
FairyGUI.NTexture arg0 = (FairyGUI.NTexture)ToLua.CheckObject<FairyGUI.NTexture>(L, 2);
obj.texture = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index texture on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_material(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.GImage obj = (FairyGUI.GImage)o;
UnityEngine.Material arg0 = (UnityEngine.Material)ToLua.CheckObject<UnityEngine.Material>(L, 2);
obj.material = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index material on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_shader(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.GImage obj = (FairyGUI.GImage)o;
string arg0 = ToLua.CheckString(L, 2);
obj.shader = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index shader on a nil value");
}
}
}